aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts
diff options
context:
space:
mode:
authorSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
committerSpp <spp@jorge.gr>2011-09-29 12:43:05 +0200
commitb16d2245bbd374805d15cdca585e8b42bf139605 (patch)
treeb7b63c567112e1999a2566611363cf5e83adb1be /src/server/scripts
parent8b820baa7324d41df264f48e344d62584bff70f8 (diff)
Cosmetic: Multiple cosmetic changes
- Added missing space to 'if', 'for', 'while' and 'switch' when it's followed by '(' - Added missing space after a comma and remove space before comma (with some exceptions) - Remove trailing spaces - Convert tab to spaces Note: Only affects files with extension "cpp" and "h" under /src/server
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_account.cpp6
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp12
-rw-r--r--src/server/scripts/Commands/cs_go.cpp12
-rw-r--r--src/server/scripts/Commands/cs_gps.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp2
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp4
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp4
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp2
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/arathi_highlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/hinterlands.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/redridge_mountains.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/silverpine_forest.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/stormwind_city.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/tirisfal_glades.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/wetlands.cpp2
-rw-r--r--src/server/scripts/Examples/example_creature.cpp2
-rw-r--r--src/server/scripts/Examples/example_escort.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp16
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp8
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp12
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp6
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp6
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp12
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h2
-rw-r--r--src/server/scripts/Kalimdor/ashenvale.cpp6
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp2
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp2
-rw-r--r--src/server/scripts/Kalimdor/feralas.cpp4
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp24
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp2
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp10
-rw-r--r--src/server/scripts/Kalimdor/stonetalon_mountains.cpp2
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp6
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp8
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp8
-rw-r--r--src/server/scripts/Kalimdor/ungoro_crater.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp12
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp108
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp16
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp14
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp16
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp8
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp12
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp8
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp2
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp28
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp14
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp14
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp6
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp10
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp34
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp52
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp18
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp10
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp4
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp6
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp2
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp4
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp10
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp16
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp44
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp6
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp20
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp6
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp2
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp32
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp10
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp10
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp2
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp6
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp4
-rw-r--r--src/server/scripts/Outland/boss_doomwalker.cpp4
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp6
-rw-r--r--src/server/scripts/Outland/nagrand.cpp2
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp16
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp10
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp6
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp10
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp4
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp8
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp14
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp2
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp10
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp4
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp8
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp6
-rwxr-xr-xsrc/server/scripts/World/chat_log.cpp4
-rw-r--r--src/server/scripts/World/go_scripts.cpp12
-rw-r--r--src/server/scripts/World/guards.cpp4
-rw-r--r--src/server/scripts/World/item_scripts.cpp4
-rw-r--r--src/server/scripts/World/npc_professions.cpp10
-rw-r--r--src/server/scripts/World/npc_taxi.cpp4
-rw-r--r--src/server/scripts/World/npcs_special.cpp32
259 files changed, 913 insertions, 913 deletions
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index 6db414555da..1b3454e5ae6 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -104,7 +104,7 @@ public:
std::string password = szPassword;
AccountOpResult result = AccountMgr::CreateAccount(account_name, password);
- switch(result)
+ switch (result)
{
case AOR_OK:
handler->PSendSysMessage(LANG_ACCOUNT_CREATED, account_name.c_str());
@@ -165,7 +165,7 @@ public:
return false;
AccountOpResult result = AccountMgr::DeleteAccount(account_id);
- switch(result)
+ switch (result)
{
case AOR_OK:
handler->PSendSysMessage(LANG_ACCOUNT_DELETED, account_name.c_str());
@@ -299,7 +299,7 @@ public:
}
AccountOpResult result = AccountMgr::ChangePassword(handler->GetSession()->GetAccountId(), std::string(new_pass));
- switch(result)
+ switch (result)
{
case AOR_OK:
handler->SendSysMessage(LANG_COMMAND_PASSWORD);
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 1848e22121c..dca2f1e4f0e 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -291,7 +291,7 @@ public:
else if (commentToken[1] == '/')
{
std::string str;
- getline(ifs,str);
+ getline(ifs, str);
continue;
}
// regular data
@@ -558,7 +558,7 @@ public:
uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0);
std::string st;
- switch(item->GetState())
+ switch (item->GetState())
{
case ITEM_UNCHANGED: st = "unchanged"; break;
case ITEM_CHANGED: st = "changed"; break;
@@ -1061,13 +1061,13 @@ public:
if (isint32)
{
uint32 iValue = (uint32)atoi(py);
- target->SetUInt32Value(Opcode , iValue);
+ target->SetUInt32Value(Opcode, iValue);
handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue);
}
else
{
float fValue = (float)atof(py);
- target->SetFloatValue(Opcode , fValue);
+ target->SetFloatValue(Opcode, fValue);
handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue);
}
@@ -1143,7 +1143,7 @@ public:
int CurrentValue = (int)handler->GetSession()->GetPlayer()->GetUInt32Value(Opcode);
CurrentValue += Value;
- handler->GetSession()->GetPlayer()->SetUInt32Value(Opcode , (uint32)CurrentValue);
+ handler->GetSession()->GetPlayer()->SetUInt32Value(Opcode, (uint32)CurrentValue);
handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode, CurrentValue);
@@ -1225,7 +1225,7 @@ public:
return false;
uint32 iValue = Value ? 1 << (Value - 1) : 0;
- target->SetUInt32Value(Opcode , iValue);
+ target->SetUInt32Value(Opcode, iValue);
handler->PSendSysMessage(LANG_SET_32BIT_FIELD, Opcode, iValue);
return true;
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index 9ffd366544e..118ab9eb13a 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -498,18 +498,18 @@ public:
float z;
float ort;
uint32 mapid;
-
+
if (pmapid)
mapid = (uint32)atoi(pmapid);
else
mapid = _player->GetMapId();
-
- if( port )
+
+ if ( port )
ort = (float)atof(port);
else
ort = _player->GetOrientation();
-
- if( pz )
+
+ if ( pz )
{
z = (float)atof(pz);
if (!MapManager::IsValidMapCoord(mapid, x, y, z))
@@ -530,7 +530,7 @@ public:
Map const* map = sMapMgr->CreateBaseMap(mapid);
z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
}
-
+
// stop flight if need
if (_player->isInFlight())
{
diff --git a/src/server/scripts/Commands/cs_gps.cpp b/src/server/scripts/Commands/cs_gps.cpp
index 57b11630a85..2a270527fb8 100644
--- a/src/server/scripts/Commands/cs_gps.cpp
+++ b/src/server/scripts/Commands/cs_gps.cpp
@@ -129,7 +129,7 @@ public:
{
Player* player = handler->GetSession()->GetPlayer();
- sLog->outSQLDev("(@PATH,XX,%.3f,%.3f,%.5f,0,0,0,100,0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+ sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
return true;
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index fe4dc2af1e2..7c08fe4d297 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -27,7 +27,7 @@ public:
{
static ChatCommand commandTable[] =
{
- { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index de12746a47b..28bc17a7450 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -725,7 +725,7 @@ public:
uint32 num = 0;
num = atoi((char*)args);
- switch(num)
+ switch (num)
{
case 1:
mId=14340;
@@ -1282,7 +1282,7 @@ public:
return false;
uint32 anim_id = atoi((char*)args);
- handler->GetSession()->GetPlayer()->SetUInt32Value(UNIT_NPC_EMOTESTATE , anim_id);
+ handler->GetSession()->GetPlayer()->SetUInt32Value(UNIT_NPC_EMOTESTATE, anim_id);
return true;
}
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index b91f85ec1b6..cdb87fde354 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -952,7 +952,7 @@ public:
// make some emotes
char lastchar = args[strlen(args) - 1];
- switch(lastchar)
+ switch (lastchar)
{
case '?': creature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break;
case '!': creature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break;
@@ -1272,7 +1272,7 @@ public:
bool added = false;
if (tmpItem)
{
- switch(SlotID)
+ switch (SlotID)
{
case 1:
creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID);
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 5e08a1b0611..a616588367c 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -77,7 +77,7 @@ public:
// check item starting quest (it can work incorrectly if added without item in inventory)
ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore();
- ItemTemplateContainer::const_iterator result = find_if(itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
+ ItemTemplateContainer::const_iterator result = find_if (itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
if (result != itc->end())
{
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 4e7a2794f58..7784d495f80 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -226,7 +226,7 @@ public:
static bool HandleReloadAllNpcCommand(ChatHandler* handler, const char* args)
{
- if(*args != 'a') // will be reloaded from all_gossips
+ if (*args != 'a') // will be reloaded from all_gossips
HandleReloadNpcTrainerCommand(handler, "a");
HandleReloadNpcVendorCommand(handler, "a");
HandleReloadPointsOfInterestCommand(handler, "a");
@@ -298,7 +298,7 @@ public:
{
HandleReloadGossipMenuCommand(handler, "a");
HandleReloadGossipMenuOptionCommand(handler, "a");
- if(*args != 'a') // already reload from all_scripts
+ if (*args != 'a') // already reload from all_scripts
HandleReloadPointsOfInterestCommand(handler, "a");
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
index dea747b97b8..e3295a6c45e 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
@@ -92,7 +92,7 @@ class mob_av_marshal_or_warmaster : public CreatureScript
{
if (!bHasAura)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_NORTH_MARSHAL:
DoCast(me, SPELL_NORTH_MARSHAL);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 30bf51bdbb8..39ddbc2f6fc 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -211,7 +211,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 0:
DoScriptText(SCRIPT_TEXT1, me);//2
@@ -297,7 +297,7 @@ public:
{
if (Event_Timer <= diff)
{
- switch(EventPhase)
+ switch (EventPhase)
{
case 0:
DoScriptText(SCRIPT_TEXT5, me);//1
@@ -662,7 +662,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 0:me->Say(SAY_DUGHAL_FREE, LANG_UNIVERSAL, PlayerGUID); break;
case 1:pInstance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
@@ -785,7 +785,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 1:
me->Say(SAY_WINDSOR_1, LANG_UNIVERSAL, PlayerGUID);
@@ -822,7 +822,7 @@ public:
me->SetVisibility(VISIBILITY_OFF);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN , 0);
+ me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0);
pInstance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED);
break;
}
@@ -959,7 +959,7 @@ public:
void WaypointReached(uint32 i)
{
wp=i;
- switch(i)
+ switch (i)
{
case 0:
me->setFaction(11);
@@ -1166,7 +1166,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 0:me->Say(SAY_TOBIAS_FREE, LANG_UNIVERSAL, PlayerGUID); break;
case 2:
@@ -1293,7 +1293,7 @@ public:
if (!pInstance)
return;
- switch(i)
+ switch (i)
{
case 1:
me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
index f6fa3ca18d9..94181105be4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
@@ -162,7 +162,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_EMPEROR: EmperorGUID = creature->GetGUID(); break;
case NPC_PHALANX: PhalanxGUID = creature->GetGUID(); break;
@@ -184,7 +184,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_ARENA1: GoArena1GUID = go->GetGUID(); break;
case GO_ARENA2: GoArena2GUID = go->GetGUID(); break;
@@ -220,7 +220,7 @@ public:
{
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data);
- switch(type)
+ switch (type)
{
case DATA_EVENSTARTER:
TombEventStarterGUID = data;
@@ -236,7 +236,7 @@ public:
{
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data);
- switch(type)
+ switch (type)
{
case TYPE_RING_OF_LAW:
m_auiEncounter[0] = data;
@@ -281,7 +281,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_RING_OF_LAW:
return m_auiEncounter[0];
@@ -306,7 +306,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_EMPEROR:
return EmperorGUID;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
index 72f4fb707c8..b330e80a294 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
@@ -27,7 +27,7 @@ enum Data
DATA_UROK_DOOMHOWL, // not scripted
DATA_QUARTERMASTER_ZIGRIS,
DATA_GIZRUL_THE_SLAVENER, // not scripted
- DATA_HALYCON ,
+ DATA_HALYCON,
DATA_OVERLORD_WYRMTHALAK,
DATA_PYROGAURD_EMBERSEER,
DATA_WARCHIEF_REND_BLACKHAND,
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
index 415f3796d52..d65c1c68090 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
@@ -81,7 +81,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_OMOKK:
HighlordOmokk = creature->GetGUID();
@@ -130,7 +130,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_WHELP_SPAWNER:
go->CastSpell(NULL, SPELL_SUMMON_ROOKERY_WHELP);
@@ -169,7 +169,7 @@ public:
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_OMOKK:
return HighlordOmokk;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
index 53985ce9e58..7903bee11a7 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
@@ -98,7 +98,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1 , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(7134, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index cbb4917de2e..929e201d71c 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -138,7 +138,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
me->HandleEmoteCommand(EMOTE_STATE_KNEEL); //dosen't work?
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 370bcfe13b9..2d626a64895 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -186,7 +186,7 @@ class instance_deadmines : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_FACTORY_DOOR: FactoryDoorGUID = go->GetGUID(); break;
case GO_IRONCLAD_DOOR: IronCladDoorGUID = go->GetGUID(); break;
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index f18fc5ee243..364dd8532db 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -273,7 +273,7 @@ public:
if (me->getFaction() != GetPlayerForEscort()->getFaction())
me->setFaction(GetPlayerForEscort()->getFaction());
- switch(uiPoint)
+ switch (uiPoint)
{
case 3:
SetEscortPaused(true);
@@ -312,7 +312,7 @@ public:
void SetData(uint32 uiI, uint32 uiValue)
{
- switch(uiI)
+ switch (uiI)
{
case 1:
SetEscortPaused(true);
@@ -323,7 +323,7 @@ public:
if (!pInstance)
return;
- switch(uiValue)
+ switch (uiValue)
{
case 1:
pInstance->SetData(TYPE_EVENT, IN_PROGRESS);
@@ -339,7 +339,7 @@ public:
void Summon(uint8 uiCase)
{
- switch(uiCase)
+ switch (uiCase)
{
case 1:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
@@ -417,7 +417,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoScriptText(SAY_BLASTMASTER_1, me);
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
index 8b42c7135e5..d0642d3a24d 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
@@ -77,7 +77,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_BLASTMASTER_EMI_SHORTFUSE: uiBastmasterEmiShortfuseGUID = creature->GetGUID(); break;
}
@@ -85,7 +85,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_CAVE_IN_LEFT:
uiCaveInLeftGUID = go->GetGUID();
@@ -102,7 +102,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_EVENT:
m_auiEncounter[0] = uiData;
@@ -114,7 +114,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_EVENT: return m_auiEncounter[0];
}
@@ -123,7 +123,7 @@ public:
uint64 GetData64(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GO_CAVE_IN_LEFT: return uiCaveInLeftGUID;
case DATA_GO_CAVE_IN_RIGHT: return uiCaveInRightGUID;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 92c2d417cda..596dfa9c25f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -43,7 +43,7 @@ EndScriptData */
#define MOUNTED_DISPLAYID 16040
-//Attumen (TODO: Use the summoning spell instead of Creature id. It works , but is not convenient for us)
+//Attumen (TODO: Use the summoning spell instead of Creature id. It works, but is not convenient for us)
#define SUMMON_ATTUMEN 15550
class boss_attumen : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index d25d3518b9e..40d984d70a3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -108,7 +108,7 @@ public:
struct netherspite_infernalAI : public ScriptedAI
{
- netherspite_infernalAI(Creature* c) : ScriptedAI(c) ,
+ netherspite_infernalAI(Creature* c) : ScriptedAI(c),
HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) {}
uint32 HellfireTimer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index 05ad283a428..15c697198d0 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -183,7 +183,7 @@ public:
void SetData64(uint32 identifier, uint64 data)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_IMAGE_OF_MEDIVH: ImageGUID = data;
}
@@ -191,7 +191,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 183932: m_uiCurtainGUID = go->GetGUID(); break;
case 184278:
@@ -221,7 +221,7 @@ public:
case 185119: DustCoveredChest = go->GetGUID(); break;
}
- switch(m_uiOperaEvent)
+ switch (m_uiOperaEvent)
{
//TODO: Set Object visibilities for Opera based on performance
case EVENT_OZ:
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index e22bdb1e9ef..b8025c1adee 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -163,7 +163,7 @@ public:
if (!pInstance)
return;
- switch(i)
+ switch (i)
{
case 0:
DoCast(me, SPELL_TUXEDO, false);
@@ -197,7 +197,7 @@ public:
{
int32 text = 0;
- switch(m_uiEventId)
+ switch (m_uiEventId)
{
case EVENT_OZ:
if (OzDialogue[count].textid)
@@ -231,7 +231,7 @@ public:
uint8 index = 0;
uint8 count = 0;
- switch(m_uiEventId)
+ switch (m_uiEventId)
{
case EVENT_OZ:
index = 0;
@@ -329,7 +329,7 @@ public:
player->PlayerTalkClass->ClearMenus();
npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI());
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -538,7 +538,7 @@ public:
{
Unit* arca = Unit::GetUnit((*me), ArcanagosGUID);
Map* pMap = me->GetMap();
- switch(Step)
+ switch (Step)
{
case 0: return 9999999;
case 1:
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 9f758edbba7..b3f06bdf2c7 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -276,7 +276,7 @@ public:
if (!UpdateVictim())
return;
- switch(Phase)
+ switch (Phase)
{
case 0:
{
@@ -353,7 +353,7 @@ public:
{
if (GravityLapseTimer <= diff)
{
- switch(GravityLapsePhase)
+ switch (GravityLapsePhase)
{
case 0:
if (FirstGravityLapse) // Different yells at 50%, and at every following Gravity Lapse
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index 6e1574fe1c2..dd8031626bb 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -97,7 +97,7 @@ public:
uint32 GetData(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SELIN_EVENT: return m_auiEncounter[0];
case DATA_VEXALLUS_EVENT: return m_auiEncounter[1];
@@ -111,7 +111,7 @@ public:
void SetData(uint32 identifier, uint32 data)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SELIN_EVENT: m_auiEncounter[0] = data; break;
case DATA_VEXALLUS_EVENT:
@@ -139,7 +139,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 24723: SelinGUID = creature->GetGUID(); break;
case 24560: DelrissaGUID = creature->GetGUID(); break;
@@ -149,7 +149,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 187896: VexallusDoorGUID = go->GetGUID(); break;
//SunwellRaid Gate 02
@@ -165,7 +165,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SELIN: return SelinGUID;
case DATA_DELRISSA: return DelrissaGUID;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
index d39f8e455ff..3e95c613f23 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
@@ -59,7 +59,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index d2982900be1..e255cc52871 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -173,7 +173,7 @@ public:
void UpdateAI(const uint32 diff)
{
- switch(phase)
+ switch (phase)
{
case PHASE_CHAINED:
if (!anchorGUID)
@@ -247,7 +247,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_ICY_TOUCH:
DoCast(me->getVictim(), SPELL_ICY_TOUCH);
@@ -553,7 +553,7 @@ public:
if (PhaseTimer <= diff)
{
- switch(Phase)
+ switch (Phase)
{
case 0:
me->MonsterSay(SAY_DARK_RIDER, LANG_UNIVERSAL, 0);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 532ede1d3c6..481c8647c82 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -109,7 +109,7 @@ public:
return;
}
- switch(uiSpeech_counter)
+ switch (uiSpeech_counter)
{
case 1: DoScriptText(SAY_PERSUADED1, me); uiSpeech_timer = 8000; break;
case 2: DoScriptText(SAY_PERSUADED2, me); uiSpeech_timer = 8000; break;
@@ -220,7 +220,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(SAY_BREAKOUT1, me);
@@ -281,7 +281,7 @@ public:
{
if (m_uiWave_Timer <= uiDiff)
{
- switch(m_uiWave)
+ switch (m_uiWave)
{
case 0:
DoScriptText(SAY_BREAKOUT3, me);
@@ -397,7 +397,7 @@ public:
{
if (uiStage_timer <= diff)
{
- switch(uiStage)
+ switch (uiStage)
{
case 1:
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -610,7 +610,7 @@ public:
bool MeetQuestCondition(Unit* player)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case 29061: // Ellen Stanbridge
if (CAST_PLR(player)->GetQuestStatus(12742) == QUEST_STATUS_INCOMPLETE)
@@ -682,10 +682,10 @@ public:
//TODO: simplify text's selection
- switch(player->getRace())
+ switch (player->getRace())
{
case RACE_HUMAN:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -713,7 +713,7 @@ public:
}
break;
case RACE_ORC:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -741,7 +741,7 @@ public:
}
break;
case RACE_DWARF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_2, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -769,7 +769,7 @@ public:
}
break;
case RACE_NIGHTELF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -797,7 +797,7 @@ public:
}
break;
case RACE_UNDEAD_PLAYER:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -825,7 +825,7 @@ public:
}
break;
case RACE_TAUREN:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -853,7 +853,7 @@ public:
}
break;
case RACE_GNOME:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -881,7 +881,7 @@ public:
}
break;
case RACE_TROLL:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_3, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -909,7 +909,7 @@ public:
}
break;
case RACE_BLOODELF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -937,7 +937,7 @@ public:
}
break;
case RACE_DRAENEI:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 2f7fde7ec60..2dc4553c3fa 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -23,7 +23,7 @@
enum mograine
{
#ifdef LESS_MOB
- ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest , or -
+ ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest, or -
ENCOUNTER_DK_TIMER = 10, // *every 5 minutes. These have to be done in instance data
ENCOUNTER_DEFENDER_NUMBER = 10, // how many of defender
ENCOUNTER_EARTHSHATTER_NUMBER = 1, // how many of earthshatter
@@ -32,7 +32,7 @@ enum mograine
ENCOUNTER_GHOUL_NUMBER = 5, // how many of ghoul
ENCOUNTER_WARRIOR_NUMBER = 1, // how many of warrior
#else
- ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest , or -
+ ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest, or -
ENCOUNTER_DK_TIMER = 10, // *every 5 minutes. These have to be done in instance data
ENCOUNTER_DEFENDER_NUMBER = 20, // how many of defender
ENCOUNTER_EARTHSHATTER_NUMBER = 20, // how many of earthshatter
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index a948ffa53cd..e6610294071 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -69,7 +69,7 @@ public:
if (!player)
phase = 3;
- switch(phase)
+ switch (phase)
{
case 0:
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 80cbcedda7c..f321e75caac 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -153,7 +153,7 @@ public:
void EnterCombat(Unit* /*who*/){}
void SetType(uint32 _type)
{
- switch(Creaturetype = _type)
+ switch (Creaturetype = _type)
{
case 1:
spell = SPELL_PUMPKIN_AURA_GREEN;
@@ -257,7 +257,7 @@ public:
if (withbody)
return;
- switch(Phase)
+ switch (Phase)
{
case 1:
if (me->HealthBelowPctDamaged(67, damage))
@@ -608,7 +608,7 @@ public:
{
if (withhead)
{
- switch(Phase)
+ switch (Phase)
{
case 0:
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
index f9856673f5c..256525379cd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -76,7 +76,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case ENTRY_PUMPKIN_SHRINE: PumpkinShrineGUID = go->GetGUID();break;
case 104600: DoorHighInquisitorGUID = go->GetGUID(); break;
@@ -85,7 +85,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case ENTRY_HORSEMAN: HorsemanGUID = creature->GetGUID(); break;
case ENTRY_HEAD: HeadGUID = creature->GetGUID(); break;
@@ -98,7 +98,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_MOGRAINE_AND_WHITE_EVENT:
if (data == IN_PROGRESS)
@@ -130,7 +130,7 @@ public:
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
//case GAMEOBJECT_PUMPKIN_SHRINE: return PumpkinShrineGUID;
//case DATA_HORSEMAN: return HorsemanGUID;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 52d8b2b926d..4e935280a6e 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -132,7 +132,7 @@ public:
DoModifyThreatPercent(target, -100);
Creature* Summoned = NULL;
- switch(rand()%6)
+ switch (rand()%6)
{
case 0:
DoTeleportPlayer(target, 250.0696f, 0.3921f, 84.8408f, 3.149f);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
index 8945728e45d..ccbe8336097 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
@@ -83,7 +83,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_GATE_KIRTONOS: GateKirtonosGUID = go->GetGUID(); break;
case GO_GATE_GANDLING: GateGandlingGUID = go->GetGUID(); break;
@@ -98,7 +98,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_LORDALEXEIBAROV_DEATH:
IsBossDied[0] = true;
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index b08a73c320b..5de6143e5a4 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -100,7 +100,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_ASH: uiAshGUID = creature->GetGUID(); break;
case NPC_ADA: uiAdaGUID = creature->GetGUID(); break;
@@ -110,7 +110,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_COURTYARD_DOOR:
DoorCourtyardGUID = go->GetGUID();
@@ -144,7 +144,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_FREE_NPC:
if (data == DONE)
@@ -157,7 +157,7 @@ public:
m_auiEncounter[1] = data;
break;
case TYPE_FENRUS:
- switch(data)
+ switch (data)
{
case DONE:
uiTimer = 1000;
@@ -192,7 +192,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_FREE_NPC:
return m_auiEncounter[0];
@@ -248,7 +248,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000);
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 25ff8c9d9ec..e034fa098f4 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -101,7 +101,7 @@ public:
void WaypointReached(uint32 uiPoint)
{
- switch(uiPoint)
+ switch (uiPoint)
{
case 0:
if (uiNpcEntry == NPC_ASH)
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
index af71960763d..980e8e41a6a 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
@@ -71,7 +71,7 @@ public:
if (pInstance)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case SH_AELMAR:
pInstance->SetData(TYPE_SH_AELMAR, 0);
@@ -100,7 +100,7 @@ public:
{
if (pInstance)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case SH_AELMAR:
pInstance->SetData(TYPE_SH_AELMAR, 2);
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 82c83948c27..71b5a42a6b2 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -260,7 +260,7 @@ public:
void ReceiveEmote(Player* player, uint32 emote)
{
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_DANCE:
EnterEvadeMode();
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 08ac34c938c..7c807859cbe 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -94,7 +94,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_ATALAI_STATUE1: GOAtalaiStatue1 = go->GetGUID(); break;
case GO_ATALAI_STATUE2: GOAtalaiStatue2 = go->GetGUID(); break;
@@ -108,7 +108,7 @@ public:
virtual void Update(uint32 /*diff*/) // correct order goes form 1-6
{
- switch(State)
+ switch (State)
{
case GO_ATALAI_STATUE1:
if (!s1 && !s2 && !s3 && !s4 && !s5 && !s6)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 644c0eacde5..4ca0846b04c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -183,7 +183,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spell)
{
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_SHADOW_BLADES:
case SPELL_SHADOW_NOVA:
@@ -199,7 +199,7 @@ public:
void HandleTouchedSpells(Unit* target, uint32 TouchedType)
{
- switch(TouchedType)
+ switch (TouchedType)
{
case SPELL_FLAME_TOUCHED:
if (!target->HasAura(SPELL_DARK_FLAME))
@@ -477,7 +477,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spell)
{
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_BLAZE:
@@ -494,7 +494,7 @@ public:
void HandleTouchedSpells(Unit* target, uint32 TouchedType)
{
- switch(TouchedType)
+ switch (TouchedType)
{
case SPELL_FLAME_TOUCHED:
if (!target->HasAura(SPELL_DARK_FLAME))
@@ -702,7 +702,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spell)
{
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_SHADOW_FURY:
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 584ce3856a4..b79ec3a542d 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -239,7 +239,7 @@ public:
void EnterPhase(PhaseFelmyst NextPhase)
{
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_GROUND:
me->CastStop(SPELL_FOG_BREATH);
@@ -267,7 +267,7 @@ public:
void HandleFlightSequence()
{
- switch(uiFlightCount)
+ switch (uiFlightCount)
{
case 0:
//me->AttackStop();
@@ -416,7 +416,7 @@ public:
if (phase == PHASE_GROUND)
{
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_BERSERK:
DoScriptText(YELL_BERSERK, me);
@@ -451,7 +451,7 @@ public:
if (phase == PHASE_FLIGHT)
{
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_BERSERK:
DoScriptText(YELL_BERSERK, me);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 39aa4f6f6f3..8f15878f888 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -389,7 +389,7 @@ public:
void GoodEnding()
{
- switch(TalkSequence)
+ switch (TalkSequence)
{
case 1:
me->setFaction(35);
@@ -411,7 +411,7 @@ public:
void BadEnding()
{
- switch(TalkSequence)
+ switch (TalkSequence)
{
case 1:
DoScriptText(SAY_EVIL_ENRAGE, me);
@@ -491,7 +491,7 @@ public:
if (YellTimer <= diff)
{
- switch(YellSequence)
+ switch (YellSequence)
{
case 0:
DoScriptText(SAY_GOOD_AGGRO, me);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 674f3ab19ca..47704b42d5a 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -278,7 +278,7 @@ public:
if (!pInstance)
return NULL;
- switch(index)
+ switch (index)
{
case 0:
return pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ORB_OF_THE_BLUE_DRAGONFLIGHT_1));
@@ -334,7 +334,7 @@ public:
OrbsEmpowered = (OrbsEmpowered+1)%4;
++EmpowerCount;
- switch(EmpowerCount)
+ switch (EmpowerCount)
{
case 1: DoScriptText(SAY_KALEC_ORB_READY1, me); break;
case 2: DoScriptText(SAY_KALEC_ORB_READY2, me); break;
@@ -445,7 +445,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case CREATURE_HAND_OF_THE_DECEIVER:
summoned->CastSpell(summoned, SPELL_SHADOW_CHANNELING, false);
@@ -697,13 +697,13 @@ public:
{
if (Timer[t] < diff && !TimerIsDeactivated[t])
{
- switch(t)
+ switch (t)
{
case TIMER_SPEECH:
if (SpeechBegins)
{
SpeechBegins=false;
- switch(Phase)
+ switch (Phase)
{
case PHASE_NORMAL:
speechPhaseEnd=1;
@@ -1139,7 +1139,7 @@ public:
{
if (uiTimer <= diff)
{
- switch(spell)
+ switch (spell)
{
case 0:
DoCast(me, SPELL_ARMAGEDDON_VISUAL, true);
@@ -1314,7 +1314,7 @@ public:
}
}
- switch(victimClass) {
+ switch (victimClass) {
case CLASS_DRUID:
if (uiTimer[1] <= diff)
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index c713c053222..50a5c83c370 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -85,8 +85,8 @@ float DarkFiends[8][4] =
{1801.98f, 633.62f, 69.74f, 5.71f},
{1830.88f, 629.99f, 69.73f, 3.52f},
{1800.38f, 621.41f, 69.74f, 0.22f},
- {1808.3f , 612.45f, 69.73f, 1.02f},
- {1823.9f , 639.69f, 69.74f, 4.12f},
+ {1808.3f, 612.45f, 69.73f, 1.02f},
+ {1823.9f, 639.69f, 69.74f, 4.12f},
{1811.85f, 640.46f, 69.73f, 4.97f}
};
@@ -95,7 +95,7 @@ float Humanoides[6][5] =
{CREATURE_FURY_MAGE, 1780.16f, 666.83f, 71.19f, 5.21f},
{CREATURE_FURY_MAGE, 1847.93f, 600.30f, 71.30f, 2.57f},
{CREATURE_BERSERKER, 1779.97f, 660.64f, 71.19f, 5.28f},
- {CREATURE_BERSERKER, 1786.2f , 661.01f, 71.19f, 4.51f},
+ {CREATURE_BERSERKER, 1786.2f, 661.01f, 71.19f, 4.51f},
{CREATURE_BERSERKER, 1845.17f, 602.63f, 71.28f, 2.43f},
{CREATURE_BERSERKER, 1842.91f, 599.93f, 71.23f, 2.44f}
};
@@ -145,7 +145,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case CREATURE_DARK_FIENDS:
summoned->CastSpell(summoned, SPELL_DARKFIEND_VISUAL, false);
@@ -270,7 +270,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case BOSS_ENTROPIUS:
me->SetVisible(false);
@@ -294,7 +294,7 @@ public:
{
if (!pInstance)
return;
- switch(pInstance->GetData(DATA_MURU_EVENT))
+ switch (pInstance->GetData(DATA_MURU_EVENT))
{
case NOT_STARTED:
Reset();
@@ -318,7 +318,7 @@ public:
{
if (Timer[i] <= diff)
{
- switch(i)
+ switch (i)
{
case TIMER_DARKNESS:
if (!DarkFiend)
@@ -419,7 +419,7 @@ public:
me->GetHomePosition(x, y, z, o);
DoTeleportTo(x, y, z);
InAction = true;
- switch(Spell->Id)
+ switch (Spell->Id)
{
case SPELL_OPEN_ALL_PORTALS:
DoCastAOE(SPELL_OPEN_PORTAL, false);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index fb412b018f2..10ffb3703e0 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -140,7 +140,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 24850: Kalecgos_Dragon = creature->GetGUID(); break;
case 24891: Kalecgos_Human = creature->GetGUID(); break;
@@ -160,7 +160,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 188421: ForceField = go->GetGUID(); break;
case 188523: KalecgosWall[0] = go->GetGUID(); break;
@@ -181,7 +181,7 @@ public:
uint32 GetData(uint32 id)
{
- switch(id)
+ switch (id)
{
case DATA_KALECGOS_EVENT: return m_auiEncounter[0];
case DATA_BRUTALLUS_EVENT: return m_auiEncounter[1];
@@ -195,7 +195,7 @@ public:
uint64 GetData64(uint32 id)
{
- switch(id)
+ switch (id)
{
case DATA_KALECGOS_DRAGON: return Kalecgos_Dragon;
case DATA_KALECGOS_HUMAN: return Kalecgos_Human;
@@ -220,7 +220,7 @@ public:
void SetData(uint32 id, uint32 data)
{
- switch(id)
+ switch (id)
{
case DATA_KALECGOS_EVENT:
{
@@ -246,7 +246,7 @@ public:
m_auiEncounter[2] = data; break;
case DATA_EREDAR_TWINS_EVENT: m_auiEncounter[3] = data; break;
case DATA_MURU_EVENT:
- switch(data)
+ switch (data)
{
case DONE:
HandleGameObject(MurusGate[0], true);
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index ea1a260b3af..094caaa1ec8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -105,14 +105,14 @@ class instance_uldaman : public InstanceMapScript
case GO_ALTAR_OF_THE_KEEPER_TEMPLE_DOOR: // lock the door
uiAltarOfTheKeeperTempleDoor = go->GetGUID();
- if(m_auiEncounter[0] == DONE)
+ if (m_auiEncounter[0] == DONE)
HandleGameObject(0, true, go);
break;
case GO_ARCHAEDAS_TEMPLE_DOOR:
uiArchaedasTempleDoor = go->GetGUID();
- if(m_auiEncounter[0] == DONE)
+ if (m_auiEncounter[0] == DONE)
HandleGameObject(0, true, go);
break;
@@ -121,7 +121,7 @@ class instance_uldaman : public InstanceMapScript
go->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
uiAncientVaultDoor = go->GetGUID();
- if(m_auiEncounter[1] == DONE)
+ if (m_auiEncounter[1] == DONE)
HandleGameObject(0, true, go);
break;
@@ -165,7 +165,7 @@ class instance_uldaman : public InstanceMapScript
void BlockGO(uint64 guid)
{
GameObject* go = instance->GetGameObject(guid);
- if(!go)
+ if (!go)
return;
go->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
@@ -255,7 +255,7 @@ class instance_uldaman : public InstanceMapScript
void ActivateIronaya()
{
Creature* ironaya = instance->GetCreature(uiIronayaGUID);
- if(!ironaya)
+ if (!ironaya)
return;
ironaya->setFaction(415);
@@ -306,7 +306,7 @@ class instance_uldaman : public InstanceMapScript
if (!bKeystoneCheck)
return;
- if(uiIronayaSealDoorTimer <= diff)
+ if (uiIronayaSealDoorTimer <= diff)
{
ActivateIronaya();
@@ -322,17 +322,17 @@ class instance_uldaman : public InstanceMapScript
void SetData (uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_ALTAR_DOORS:
m_auiEncounter[0] = data;
- if(data == DONE)
+ if (data == DONE)
SetDoor(uiAltarOfTheKeeperTempleDoor, true);
break;
case DATA_ANCIENT_DOOR:
m_auiEncounter[1] = data;
- if(data == DONE) //archeadas defeat
+ if (data == DONE) //archeadas defeat
{
SetDoor(uiArchaedasTempleDoor, true); //re open enter door
SetDoor(uiAncientVaultDoor, true);
@@ -348,7 +348,7 @@ class instance_uldaman : public InstanceMapScript
break;
case DATA_MINIONS:
- switch(data)
+ switch (data)
{
case NOT_STARTED:
if (m_auiEncounter[0] == DONE) //if players opened the doors
@@ -446,7 +446,7 @@ class instance_uldaman : public InstanceMapScript
case 7228: // Ironaya
uiIronayaGUID = creature->GetGUID();
- if(m_auiEncounter[2] != DONE)
+ if (m_auiEncounter[2] != DONE)
SetFrozenState (creature);
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index 9933529e59a..9ccf957120d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -155,7 +155,7 @@ class boss_halazzi : public CreatureScript
void EnterPhase(PhaseHalazzi NextPhase)
{
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_LYNX:
case PHASE_ENRAGE:
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index f19652f912d..213b37190ac 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -439,7 +439,7 @@ class boss_hexlord_malacrass : public CreatureScript
{
uint8 random = urand(0, 2);
Unit* target = NULL;
- switch(PlayerAbility[PlayerClass][random].target)
+ switch (PlayerAbility[PlayerClass][random].target)
{
case ABILITY_TARGET_SELF:
target = me;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index ff4fe3f8a06..21e895e26bf 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -206,7 +206,7 @@ class boss_nalorakk : public CreatureScript
{
if (!inMove)
{
- switch(MovePhase)
+ switch (MovePhase)
{
case 0:
if (me->IsWithinDistInMap(who, 50))
@@ -314,7 +314,7 @@ class boss_nalorakk : public CreatureScript
if (MovePhase != id)
return;
- switch(MovePhase)
+ switch (MovePhase)
{
case 2:
me->SetOrientation(3.1415f*2);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 83feaad071e..f5acbc8d976 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -340,7 +340,7 @@ class boss_zuljin : public CreatureScript
void EnterPhase(uint32 NextPhase)
{
- switch(NextPhase)
+ switch (NextPhase)
{
case 0:
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index 35d103f2bb7..806536b7a59 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -116,7 +116,7 @@ class instance_zulaman : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 23578://janalai
case 23863://zuljin
@@ -129,7 +129,7 @@ class instance_zulaman : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 186303: HalazziDoorGUID = go->GetGUID(); break;
case 186304: ZulJinGateGUID = go->GetGUID(); break;
@@ -205,7 +205,7 @@ class instance_zulaman : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_NALORAKKEVENT:
m_auiEncounter[0] = data;
@@ -279,7 +279,7 @@ class instance_zulaman : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_NALORAKKEVENT: return m_auiEncounter[0];
case DATA_AKILZONEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 12811742f26..10055b1fa01 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -65,7 +65,7 @@ class npc_forest_frog : public CreatureScript
if (pInstance)
{
uint32 cEntry = 0;
- switch(rand()%10)
+ switch (rand()%10)
{
case 0: cEntry = 24397; break; //Mannuth
case 1: cEntry = 24403; break; //Deez
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
index fddaf459d18..b0bbc0c6c79 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
@@ -178,22 +178,22 @@ class boss_venoxis : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
// thrash is available in all phases
case EVENT_THRASH:
DoCast(me, SPELL_THRASH, true);
- events.ScheduleEvent(EVENT_THRASH, urand(10000,20000));
+ events.ScheduleEvent(EVENT_THRASH, urand(10000, 20000));
break;
// troll form spells and actions (first part)
case EVENT_DISPEL_MAGIC:
DoCast(me, SPELL_DISPEL_MAGIC);
- events.ScheduleEvent(EVENT_DISPEL_MAGIC, urand(15000,20000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_DISPEL_MAGIC, urand(15000, 20000), 0, PHASE_ONE);
break;
case EVENT_RENEW:
DoCast(me, SPELL_RENEW);
- events.ScheduleEvent(EVENT_RENEW, urand(25000,30000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_RENEW, urand(25000, 30000), 0, PHASE_ONE);
break;
case EVENT_HOLY_NOVA:
_inMeleeRange = 0;
@@ -210,17 +210,17 @@ class boss_venoxis : public CreatureScript
if (_inMeleeRange >= 3)
DoCast(me->getVictim(), SPELL_HOLY_NOVA);
- events.ScheduleEvent(EVENT_HOLY_NOVA, urand(45000,75000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_HOLY_NOVA, urand(45000, 75000), 0, PHASE_ONE);
break;
case EVENT_HOLY_FIRE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_HOLY_FIRE);
- events.ScheduleEvent(EVENT_HOLY_FIRE, urand(45000,60000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_HOLY_FIRE, urand(45000, 60000), 0, PHASE_ONE);
break;
case EVENT_HOLY_WRATH:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_HOLY_WRATH);
- events.ScheduleEvent(EVENT_HOLY_WRATH, urand(45000,60000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_HOLY_WRATH, urand(45000, 60000), 0, PHASE_ONE);
break;
//
@@ -230,12 +230,12 @@ class boss_venoxis : public CreatureScript
case EVENT_VENOM_SPIT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_VENOM_SPIT);
- events.ScheduleEvent(EVENT_VENOM_SPIT, urand(5000,15000), 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_VENOM_SPIT, urand(5000, 15000), 0, PHASE_TWO);
break;
case EVENT_POISON_CLOUD:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_POISON_CLOUD);
- events.ScheduleEvent(EVENT_POISON_CLOUD, urand(15000,20000), 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_POISON_CLOUD, urand(15000, 20000), 0, PHASE_TWO);
break;
case EVENT_PARASITIC_SERPENT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
index 0da63d38f83..a977699f342 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
@@ -65,7 +65,7 @@ class instance_zulgurub : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 11347: m_uiLorKhanGUID = creature->GetGUID(); break;
case 11348: m_uiZathGUID = creature->GetGUID(); break;
@@ -76,7 +76,7 @@ class instance_zulgurub : public InstanceMapScript
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ARLOKK:
m_auiEncounter[0] = uiData;
@@ -114,7 +114,7 @@ class instance_zulgurub : public InstanceMapScript
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ARLOKK:
return m_auiEncounter[0];
@@ -138,7 +138,7 @@ class instance_zulgurub : public InstanceMapScript
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_LORKHAN:
return m_uiLorKhanGUID;
diff --git a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
index c5d47b60dfd..0ce940723cb 100644
--- a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
@@ -71,7 +71,7 @@ class npc_professor_phizzlethorpe : public CreatureScript
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 4:DoScriptText(SAY_PROGRESS_2, me, player);break;
case 5:DoScriptText(SAY_PROGRESS_3, me, player);break;
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index 6960fed819e..10b7066068b 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -56,7 +56,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -222,7 +222,7 @@ public:
spellJudLight = false;
spellCommand = false;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case CHAMPION_BLOODWRATH:
spellFlashLight = true;
@@ -417,7 +417,7 @@ public:
{
CAST_AI(npc_second_trial_paladin::npc_secondTrialAI, paladinSpawn->AI())->Activate(me->GetGUID());
- switch(paladinPhase)
+ switch (paladinPhase)
{
case 0:
DoScriptText(TEXT_SECOND_TRIAL_1, me);
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 9efe8301e10..655ad4514fe 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -178,7 +178,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
{
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp
index df8b909976d..38fcf63b090 100644
--- a/src/server/scripts/EasternKingdoms/hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp
@@ -89,7 +89,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 26:
DoScriptText(SAY_OOX_AMBUSH, me);
@@ -107,7 +107,7 @@ public:
void WaypointStart(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 27:
for (uint8 i = 0; i < 3; ++i)
@@ -284,7 +284,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 1:
DoScriptText(SAY_RIN_FREE, me, player);
@@ -317,7 +317,7 @@ public:
if (Unit* player = GetPlayerForEscort())
{
- switch(m_uiPostEventCount)
+ switch (m_uiPostEventCount)
{
case 1:
DoScriptText(SAY_RIN_PROGRESS_1, me, player);
diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
index 7e376b65020..083a27568bd 100644
--- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
@@ -86,7 +86,7 @@ public:
if (uiI >= 65 && me->GetUnitMovementFlags() == MOVEMENTFLAG_WALKING)
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- switch(uiI)
+ switch (uiI)
{
case 39:
SetEscortPaused(true);
@@ -115,7 +115,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
me->SetStandState(UNIT_STAND_STATE_SIT);
diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
index cfcef442c93..32b4fc0e19a 100644
--- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
@@ -141,7 +141,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 1: DoScriptText(SAY_START, me, player);break;
case 13:
diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
index 88f76d47c53..25fa0352548 100644
--- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
@@ -346,7 +346,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 14:
SetEscortPaused(true);
@@ -387,7 +387,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
if (Creature* pGuard = me->FindNearestCreature(NPC_STORMWIND_ROYAL, 8.0f, true))
@@ -577,7 +577,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 1:
SetEscortPaused(true);
@@ -605,7 +605,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoScriptText(SAY_QUEST_ACCEPT_ATTACK, me);
diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
index c1f543fff65..e2a7ea9d3c6 100644
--- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
+++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
@@ -123,7 +123,7 @@ public:
return;
}
- switch(m_uiPhase)
+ switch (m_uiPhase)
{
case 1:
DoScriptText(SAY_COMPLETE, me);
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 2a2becb906f..06c64b76242 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -52,7 +52,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -191,7 +191,7 @@ public:
if (who->GetTypeId() == TYPEID_PLAYER)
{
- switch(me->GetAreaId())
+ switch (me->GetAreaId())
{
case 199: //felstone
if (CAST_PLR(who)->GetQuestStatus(5216) == QUEST_STATUS_INCOMPLETE ||
@@ -358,7 +358,7 @@ public:
case 22:
break;
case 23:
- Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86f, -1825.42f , 81.99f , 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86f, -1825.42f, 81.99f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
Ughost->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
DoScriptText(SAY_WP_4, Ughost, me);
m_uiChatTimer = 4000;
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index da1f666fbab..7c0703d158b 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -83,7 +83,7 @@ public:
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
- switch(uiWPHolder)
+ switch (uiWPHolder)
{
case 7: DoScriptText(SAY_DS_DOWN_1, me); break;
case 8: DoScriptText(SAY_DS_DOWN_2, me); break;
@@ -105,7 +105,7 @@ public:
uiWPHolder = uiPoint;
- switch(uiPoint)
+ switch (uiPoint)
{
case 4:
SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, EQUIP_ID_RIFLE);
diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp
index 89effa01b98..f6d53d2bb51 100644
--- a/src/server/scripts/EasternKingdoms/wetlands.cpp
+++ b/src/server/scripts/EasternKingdoms/wetlands.cpp
@@ -69,7 +69,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 2:
if (me->HasStealthAura())
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index d1ac2045e61..1a030728218 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -148,7 +148,7 @@ class example_creature : public CreatureScript
{
me->HandleEmoteCommand(uiTextEmote);
- switch(uiTextEmote)
+ switch (uiTextEmote)
{
case TEXT_EMOTE_DANCE:
DoScriptText(SAY_DANCE, me);
diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp
index fa62563e25d..dfac4321a23 100644
--- a/src/server/scripts/Examples/example_escort.cpp
+++ b/src/server/scripts/Examples/example_escort.cpp
@@ -202,7 +202,7 @@ class example_escort : public CreatureScript
player->PlayerTalkClass->ClearMenus();
npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, creature->AI());
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index adafc78f33f..7823e84f29a 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -204,7 +204,7 @@ public:
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->TeleportTo(1, 9952.239f, 2284.277f, 1341.394f, 1.595f);
@@ -238,7 +238,7 @@ public:
void WaypointReached(uint32 uiPoint)
{
- switch(uiPoint)
+ switch (uiPoint)
{
case 4:
SetEscortPaused(true);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index 07c7fcf6f27..cf79dfee77d 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -109,7 +109,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_FIRE_OF_AKU_MAI_1:
m_uiShrine1GUID = go->GetGUID();
@@ -143,7 +143,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_GELIHAST:
m_auiEncounter[0] = uiData;
@@ -213,7 +213,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_GELIHAST:
return m_auiEncounter[0];
@@ -234,7 +234,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_TWILIGHT_LORD_KELRIS:
return m_uiTwilightLordKelrisGUID;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 5a28f3af333..a7e5f51da98 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -311,7 +311,7 @@ public:
void GainSoulCharge(Player* victim)
{
- switch(victim->getClass())
+ switch (victim->getClass())
{
case CLASS_PRIEST:
case CLASS_PALADIN:
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index ef3b2b77406..f681b245a42 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -54,7 +54,7 @@ public:
{
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
ai->StartEvent(player);
@@ -131,7 +131,7 @@ public:
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
ai->DeSpawnVeins();//despawn the alliance veins
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
ai->StartEvent(player);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 1d1b1902188..0754e4a1554 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -361,7 +361,7 @@ void hyjalAI::Reset()
EnemyCount = 0;
// Set faction properly based on Creature entry
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case JAINA:
Faction = 0;
@@ -450,7 +450,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
SpawnLoc[i] = Base[random][i];
}
Creature* creature = NULL;
- switch(entry)
+ switch (entry)
{
case 17906: //GARGOYLE
@@ -463,7 +463,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
}
break;
- case 17907: //FROST_WYRM ,
+ case 17907: //FROST_WYRM,
if (FirstBossDead && WaveCount == 1) //summon at gate
creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
else
@@ -492,7 +492,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
creature->setActive(true);
- switch(entry)
+ switch (entry)
{
case NECROMANCER:
case ABOMINATION:
@@ -751,7 +751,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
if (DoHide)
{
DoHide = false;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case JAINA:
if (pInstance && pInstance->GetData(DATA_ALLIANCE_RETREAT))
@@ -810,7 +810,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
IsDummy = true;
bRetreat = false;
HideNearPos(me->GetPositionX(), me->GetPositionY());
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case JAINA://jaina
HideNearPos(5037.76f, -1889.71f);
@@ -892,7 +892,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
Unit* target = NULL;
- switch(Spells[i].TargetType)
+ switch (Spells[i].TargetType)
{
case TARGETTYPE_SELF: target = me; break;
case TARGETTYPE_RANDOM: target = SelectTarget(SELECT_TARGET_RANDOM, 0); break;
@@ -1071,7 +1071,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
if (!Teleported)
return;
Overrun = false;//execute once
- switch(faction)
+ switch (faction)
{
case 0://alliance
for (uint8 i = 0; i < 92; ++i)//summon fires
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 6a7e6f71003..8ca0ba5efd2 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -197,7 +197,7 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
{
for (uint8 i = 0; i < 4; ++i)
AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- switch(OverrunType)
+ switch (OverrunType)
{
case 0:
AddWaypoint(4, AllianceOverrunWP[22][0]+irand(-3, 3), AllianceOverrunWP[22][1]+irand(-3, 3), AllianceOverrunWP[22][2]);
@@ -257,7 +257,7 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
{
for (uint8 i = 0; i < 4; ++i)
AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- switch(OverrunType)
+ switch (OverrunType)
{
case 0:
AddWaypoint(4, AllianceOverrunWP[1][0]+irand(-3, 3), AllianceOverrunWP[1][1]+irand(-3, 3), AllianceOverrunWP[1][2]);
@@ -332,7 +332,7 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
{
for (uint8 i = 0; i < 6; ++i)
AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- switch(OverrunType)
+ switch (OverrunType)
{
case 0:
AddWaypoint(5, HordeOverrunWP[16][0]+irand(-10, 10), HordeOverrunWP[16][1]+irand(-10, 10), HordeOverrunWP[16][2]);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index 282b0192f57..fcb7126cb6a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -117,7 +117,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 182060:
HordeGate = go->GetGUID();
@@ -141,7 +141,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17767: RageWinterchill = creature->GetGUID(); break;
case 17808: Anetheron = creature->GetGUID(); break;
@@ -156,7 +156,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_RAGEWINTERCHILL: return RageWinterchill;
case DATA_ANETHERON: return Anetheron;
@@ -173,7 +173,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_RAGEWINTERCHILLEVENT: m_auiEncounter[0] = data; break;
case DATA_ANETHERONEVENT:
@@ -282,7 +282,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_RAGEWINTERCHILLEVENT: return m_auiEncounter[0];
case DATA_ANETHERONEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index f557354192a..3912ef90c9c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -126,7 +126,7 @@ public:
void UpdateAI(const uint32 diff)
{
- switch(Phase)
+ switch (Phase)
{
case COMBAT:
//Return since we have no target
@@ -195,7 +195,7 @@ public:
case OUTRO:
if (uiOutroTimer < diff)
{
- switch(uiOutroStep)
+ switch (uiOutroStep)
{
case 1:
DoScriptText(SAY_ESCAPE_SPEECH_1, me);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index 678a38ffeca..3aee0ba30d0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -377,7 +377,7 @@ public:
if (pInstance) {
pInstance->SetData(DATA_ARTHAS_EVENT, NOT_STARTED);
- switch(pInstance->GetData(DATA_ARTHAS_EVENT))
+ switch (pInstance->GetData(DATA_ARTHAS_EVENT))
{
case NOT_STARTED:
bStepping = true;
@@ -448,7 +448,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
case 1:
@@ -575,7 +575,7 @@ public:
{
if (uiPhaseTimer <= diff)
{
- switch(uiStep)
+ switch (uiStep)
{
//After reset
case 0:
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
index 1837dd33949..46eef1d8bb4 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
@@ -149,7 +149,7 @@ public:
uint8 GetRiftWaveId()
{
- switch(mRiftPortalCount)
+ switch (mRiftPortalCount)
{
case 6:
mRiftWaveId = 2;
@@ -166,7 +166,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_MEDIVH:
if (data == SPECIAL && m_auiEncounter[0] == IN_PROGRESS)
@@ -237,7 +237,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_MEDIVH:
return m_auiEncounter[0];
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
index 28f5477fe80..115fa1ededb 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
@@ -103,7 +103,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case THRALL_ENTRY:
ThrallGUID = creature->GetGUID();
@@ -127,7 +127,7 @@ public:
return;
}
- switch(type)
+ switch (type)
{
case TYPE_BARREL_DIVERSION:
{
@@ -202,7 +202,7 @@ public:
uint32 GetData(uint32 data)
{
- switch(data)
+ switch (data)
{
case TYPE_BARREL_DIVERSION:
return m_auiEncounter[0];
@@ -222,7 +222,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_THRALL:
return ThrallGUID;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 485c52d0423..4f49c08f16a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -202,7 +202,7 @@ public:
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* pInstance = creature->GetInstanceScript();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -301,7 +301,7 @@ public:
if (!pInstance)
return;
- switch(i)
+ switch (i)
{
case 8:
SetRun(false);
@@ -513,7 +513,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
//TODO: make Scarloc start into event instead, and not start attack directly
case MOB_ENTRY_BARN_GUARDSMAN:
@@ -633,7 +633,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 6:
DoScriptText(SAY_TA_FREE, me);
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index 84923d3def5..1c69e72befe 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -85,7 +85,7 @@ public:
return;
}
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_WHELP_SPAWNER:
Position goPos;
@@ -141,7 +141,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ONYXIA:
m_auiEncounter[0] = uiData;
@@ -174,7 +174,7 @@ public:
void SetData64(uint32 uiType, uint64 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_FLOOR_ERUPTION_GUID:
FloorEruptionGUID[1] = FloorEruptionGUID[0];
@@ -186,7 +186,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ONYXIA:
return m_auiEncounter[0];
@@ -197,7 +197,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_ONYXIA_GUID:
return m_uiOnyxiasGUID;
@@ -238,7 +238,7 @@ public:
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0)
{
- switch(criteria_id)
+ switch (criteria_id)
{
case ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER: // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s
case ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER: // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
index 19287d656a8..0082839e38f 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
@@ -100,7 +100,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_GONG:
uiGongGUID = go->GetGUID();
@@ -118,7 +118,7 @@ public:
{
uiGongWaves = uiData;
- switch(uiGongWaves)
+ switch (uiGongWaves)
{
case 9:
case 14:
@@ -139,7 +139,7 @@ public:
uint32 uiCreature = 0;
uint8 uiSummonTimes = 0;
- switch(uiGongWaves)
+ switch (uiGongWaves)
{
case 1:
uiCreature = CREATURE_TOMB_FIEND;
@@ -186,7 +186,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GONG_WAVES:
return uiGongWaves;
@@ -197,7 +197,7 @@ public:
uint64 GetData64(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GONG: return uiGongGUID;
}
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
index a251e6dfdf3..568bf355d06 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
@@ -69,7 +69,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 21099: DoorWardGUID = go->GetGUID(); break;
}
@@ -78,7 +78,7 @@ public:
void Update(uint32 /*diff*/)
{
if (WardKeeperDeath == WARD_KEEPERS_NR)
- if(GameObject* pGo = instance->GetGameObject(DoorWardGUID))
+ if (GameObject* pGo = instance->GetGameObject(DoorWardGUID))
{
pGo->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
pGo->SetGoState(GO_STATE_ACTIVE);
@@ -87,7 +87,7 @@ public:
void SetData(uint32 type, uint32 /*data*/)
{
- switch(type)
+ switch (type)
{
case EVENT_WARD_KEEPER: WardKeeperDeath++; break;
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
index 697083aa4e7..7b084a3b5fc 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
@@ -54,7 +54,7 @@ class boss_kurinnaxx : public CreatureScript
_Reset();
_enraged = false;
events.ScheduleEvent(EVENT_MORTAL_WOUND, 8000);
- events.ScheduleEvent(EVENT_SANDTRAP, urand(5000,15000));
+ events.ScheduleEvent(EVENT_SANDTRAP, urand(5000, 15000));
events.ScheduleEvent(EVENT_TRASH, 1000);
events.ScheduleEvent(EVENT_WIDE_SLASH, 11000);
}
@@ -91,7 +91,7 @@ class boss_kurinnaxx : public CreatureScript
target->CastSpell(target, SPELL_SANDTRAP, true);
else if (Unit* victim = me->getVictim())
victim->CastSpell(victim, SPELL_SANDTRAP, true);
- events.ScheduleEvent(EVENT_SANDTRAP, urand(5000,15000));
+ events.ScheduleEvent(EVENT_SANDTRAP, urand(5000, 15000));
break;
case EVENT_WIDE_SLASH:
DoCast(me, SPELL_WIDE_SLASH);
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
index 8afdc29b76e..030da10e515 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
@@ -152,7 +152,7 @@ class boss_moam : public CreatureScript
for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
DoCast(*itr, SPELL_DRAIN_MANA);
- events.ScheduleEvent(EVENT_DRAIN_MANA, urand(5000,15000));
+ events.ScheduleEvent(EVENT_DRAIN_MANA, urand(5000, 15000));
break;
}/*
case EVENT_WIDE_SLASH:
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 1a939123779..c73843b7a8c 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -592,7 +592,7 @@ public:
//Get random but only if we have more than one unit on threat list
if (temp.size() > 1)
- advance (j , rand() % (temp.size() - 1));
+ advance (j, rand() % (temp.size() - 1));
return (*j);
}
@@ -916,7 +916,7 @@ public:
void DoAction(const int32 param)
{
- switch(param)
+ switch (param)
{
case ACTION_FLESH_TENTACLE_KILLED:
++FleshTentaclesKilled;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
index 8a40096bc33..9d83bfea866 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
@@ -145,7 +145,7 @@ public:
if (DoGetThreat(target))
DoModifyThreatPercent(target, -100);
- switch(urand(0, 2))
+ switch (urand(0, 2))
{
case 0:
DoTeleportPlayer(target, -8106.0142f, 1289.2900f, -74.419533f, 5.112f);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
index a4d204014da..6a29dab356c 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
@@ -91,7 +91,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_VEMISDEAD:
if (IsBossDied[0])
@@ -119,7 +119,7 @@ public:
uint64 GetData64 (uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SKERAM:
return SkeramGUID;
@@ -137,7 +137,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_VEM_DEATH:
IsBossDied[0] = true;
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index 22973967052..8b4b1df4420 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -158,7 +158,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_END_DOOR:
EndDoorGUID = go->GetGUID();
@@ -168,7 +168,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case EVENT_PYRAMID:
return PyramidPhase;
@@ -178,7 +178,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case ENTRY_ZUMRAH:
return ZumrahGUID;
@@ -200,7 +200,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case EVENT_PYRAMID:
PyramidPhase=data;
@@ -322,7 +322,7 @@ public:
}
bool IsWaveAllDead(){
- for(std::list<uint64>::iterator itr = addsAtBase.begin(); itr != addsAtBase.end(); ++itr)
+ for (std::list<uint64>::iterator itr = addsAtBase.begin(); itr != addsAtBase.end(); ++itr)
{
if (Creature* add = instance->GetCreature((*itr)))
{
@@ -330,7 +330,7 @@ public:
return false;
}
}
- for(std::list<uint64>::iterator itr = movedadds.begin(); itr != movedadds.end(); ++itr)
+ for (std::list<uint64>::iterator itr = movedadds.begin(); itr != movedadds.end(); ++itr)
{
if (Creature* add = instance->GetCreature(((*itr))))
{
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h
index 375e586f13b..f634d593f44 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h
@@ -24,7 +24,7 @@ enum zfPyramidPhases
{
PYRAMID_NOT_STARTED, //default
PYRAMID_CAGES_OPEN, //happens in GO hello for cages
- PYRAMID_ARRIVED_AT_STAIR , //happens in Weegli's movementinform
+ PYRAMID_ARRIVED_AT_STAIR, //happens in Weegli's movementinform
PYRAMID_WAVE_1,
PYRAMID_PRE_WAVE_2,
PYRAMID_WAVE_2,
diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp
index 527d6b3d3e4..58432eb9e01 100644
--- a/src/server/scripts/Kalimdor/ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/ashenvale.cpp
@@ -186,7 +186,7 @@ class npc_ruul_snowhoof : public CreatureScript
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0: {
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
@@ -319,7 +319,7 @@ class npc_muglash : public CreatureScript
{
Player* player = GetPlayerForEscort();
- switch(i)
+ switch (i)
{
case 0:
if (player)
@@ -382,7 +382,7 @@ class npc_muglash : public CreatureScript
void DoWaveSummon()
{
- switch(m_uiWaveId)
+ switch (m_uiWaveId)
{
case 1:
me->SummonCreature(NPC_WRATH_RIDER, m_afFirstNagaCoord[0][0], m_afFirstNagaCoord[0][1], m_afFirstNagaCoord[0][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index e043f9e05b4..b572d132c26 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -376,7 +376,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
DoScriptText(SAY_START, me, player);
@@ -479,7 +479,7 @@ public:
{
Creature* Spark = Unit::GetCreature(*me, SparkGUID);
- switch(Step)
+ switch (Step)
{
case 0:
if (Spark)
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index 3242797d3e7..01325d5bfff 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -238,7 +238,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
DoScriptText(SAY_REM_START, me, player);
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index f0f27db8095..120f17c1cb6 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -299,7 +299,7 @@ public:
if (bYellTimer && uiYellTimer <= uiDiff)
{
- switch(uiStep)
+ switch (uiStep)
{
case 0:
DoScriptText(RAND(SAY_QUEST2, SAY_QUEST3, SAY_QUEST4, SAY_QUEST5, SAY_QUEST6), me);
diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp
index 822ac41f1c9..98e1130d3f7 100644
--- a/src/server/scripts/Kalimdor/feralas.cpp
+++ b/src/server/scripts/Kalimdor/feralas.cpp
@@ -146,9 +146,9 @@ public:
case 30:
DoScriptText(SAY_OOX_AMBUSH, me);
me->SummonCreature(NPC_WOODPAW_REAVER, -4425.14f, 2075.87f, 47.77f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
- me->SummonCreature(NPC_WOODPAW_BRUTE , -4426.68f, 2077.98f, 47.57f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ me->SummonCreature(NPC_WOODPAW_BRUTE, -4426.68f, 2077.98f, 47.57f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
me->SummonCreature(NPC_WOODPAW_MYSTIC, -4428.33f, 2080.24f, 47.43f, 3.87f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
- me->SummonCreature(NPC_WOODPAW_ALPHA , -4430.04f, 2075.54f, 46.83f, 3.81f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ me->SummonCreature(NPC_WOODPAW_ALPHA, -4430.04f, 2075.54f, 46.83f, 3.81f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
break;
case 37:
DoScriptText(SAY_OOX_END, me);
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index a714f8716ae..b8b8b31ba2c 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -57,7 +57,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -172,7 +172,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -348,7 +348,7 @@ public:
void EnterCombat(Unit* who)
{
uint32 rnd = rand()%2;
- switch(rnd)
+ switch (rnd)
{
case 0: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1, me, who); break;
case 1: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2, me, who); break;
@@ -402,10 +402,10 @@ public:
return;
}
- switch(CurrWP)
+ switch (CurrWP)
{
case 0:
- switch(Step)
+ switch (Step)
{
case 0:
me->Say(CLINTAR_SPIRIT_SAY_START, 0, PlayerGUID);
@@ -418,7 +418,7 @@ public:
}
break;
case 6:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
@@ -433,7 +433,7 @@ public:
}
break;
case 15:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
@@ -447,7 +447,7 @@ public:
}
break;
case 16:
- switch(Step)
+ switch (Step)
{
case 0:
DoScriptText(CLINTAR_SPIRIT_SAY_GET_TWO, me, player);
@@ -460,7 +460,7 @@ public:
}
break;
case 20:
- switch(Step)
+ switch (Step)
{
case 0:
{
@@ -480,7 +480,7 @@ public:
}
break;
case 24:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
@@ -494,7 +494,7 @@ public:
}
break;
case 25:
- switch(Step)
+ switch (Step)
{
case 0:
DoScriptText(CLINTAR_SPIRIT_SAY_GET_THREE, me, player);
@@ -507,7 +507,7 @@ public:
}
break;
case 40:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 2);
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index d0131068c3f..6b7197292dd 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -157,7 +157,7 @@ public:
uiEventTimer = 5000;
++uiEventPhase;
- switch(uiEventPhase)
+ switch (uiEventPhase)
{
case 1:
if (Unit* pUnit = Unit::GetUnit(*me, uiPlayerGUID))
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 000717e1c56..4fbcef167cc 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -37,7 +37,7 @@ EndContentData */
###*/
#define GOSSIP_DEMITRIAN1 "What do you know of it?"
-#define GOSSIP_DEMITRIAN2 "I am listening , Demitrian."
+#define GOSSIP_DEMITRIAN2 "I am listening, Demitrian."
#define GOSSIP_DEMITRIAN3 "Continue, please."
#define GOSSIP_DEMITRIAN4 "A battle?"
#define GOSSIP_DEMITRIAN5 "<Nod>"
@@ -541,7 +541,7 @@ public:
switch (AnimationCount)
{
case 0:
- DoScriptText(ANACHRONOS_SAY_1, me , Fandral);
+ DoScriptText(ANACHRONOS_SAY_1, me, Fandral);
break;
case 1:
Fandral->SetTarget(me->GetGUID());
@@ -762,7 +762,7 @@ public:
case 61:
me->GetMotionMaster()->MoveCharge(-8057.1f, 1470.32f, 2.61f, 6);
if (player->IsInRange(me, 0, 15))
- player->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD , me);
+ player->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD, me);
break;
case 62:
me->SetDisplayId(15500);
@@ -1181,12 +1181,12 @@ enum WSCreatures
NPC_TEMPLAR_WATER = 15211,
NPC_TEMPLAR_AIR = 15212,
NPC_TEMPLAR_EARTH = 15307,
-
+
NPC_DUKE_FIRE = 15206,
NPC_DUKE_WATER = 15207,
NPC_DUKE_EARTH = 15208,
NPC_DUKE_AIR = 15220,
-
+
NPC_ROYAL_FIRE = 15203,
NPC_ROYAL_AIR = 15204,
NPC_ROYAL_EARTH = 15205,
diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
index 132144fce0e..ff6127f336e 100644
--- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
@@ -121,7 +121,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 16:
DoScriptText(SAY_AMBUSH, me);
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index 0c4b73b8658..549d741459e 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -178,7 +178,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0: DoScriptText(WHISPER_CUSTODIAN_1, me, player); break;
case 1: DoScriptText(WHISPER_CUSTODIAN_2, me, player); break;
@@ -435,7 +435,7 @@ public:
if (!player)
return;
- switch(i) {
+ switch (i) {
case 23:
me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
@@ -591,7 +591,7 @@ public:
return;
}
- switch(m_uiPhasePostEvent)
+ switch (m_uiPhasePostEvent)
{
case 1:
DoScriptText(SAY_TOOG_POST_1, me);
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index 21b0a5c6ee1..41d64ea5e19 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -134,7 +134,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 16:
DoScriptText(SAY_GIL_AT_LAST, me, player);
@@ -597,7 +597,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(SAY_STARTUP1, me);
@@ -625,7 +625,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 9:
DoScriptText(SAY_STARTUP2, me, player);
@@ -654,7 +654,7 @@ public:
{
if (m_uiPostEventTimer <= uiDiff)
{
- switch(m_uiPostEventCount)
+ switch (m_uiPostEventCount)
{
case 0:
DoScriptText(SAY_PROGRESS_2, me);
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index fdff6309be3..273396dd904 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -77,7 +77,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(SAY_KAN_START, me);
@@ -168,7 +168,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 8:
DoScriptText(SAY_LAKO_LOOK_OUT, me);
@@ -253,7 +253,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 15:
DoScriptText(SAY_WYVERN, me);
@@ -302,7 +302,7 @@ public:
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp
index 05ba6b2234e..51f63ff5a8d 100644
--- a/src/server/scripts/Kalimdor/ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp
@@ -283,7 +283,7 @@ public:
return;
}
- switch(m_uiEndEventProgress)
+ switch (m_uiEndEventProgress)
{
case 1:
DoScriptText(SAY_RIN_END_1, me);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 71f810a6020..efbc2c45e40 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -179,7 +179,7 @@ public:
case PHASE_UNDERGROUND:
if (uiImpaleTimer <= diff)
{
- switch(uiImpalePhase)
+ switch (uiImpalePhase)
{
case IMPALE_PHASE_TARGET:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index 7d35814a8a0..4ea135a2294 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -71,7 +71,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 28684: uiKrikthir = creature->GetGUID(); break;
case 28921: uiHadronox = creature->GetGUID(); break;
@@ -105,7 +105,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_KRIKTHIR_THE_GATEWATCHER: return uiKrikthir;
case DATA_HADRONOX: return uiHadronox;
@@ -120,7 +120,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT:
auiEncounter[0] = data;
@@ -149,7 +149,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT: return auiEncounter[0];
case DATA_HADRONOX_EVENT: return auiEncounter[1];
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index 2e0e0661cf7..05b8881a322 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -440,7 +440,7 @@ public:
if (uiType != POINT_MOTION_TYPE || !pInstance)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 1:
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
index 347283a891b..c22a5489358 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
@@ -397,7 +397,7 @@ public:
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
pGO->SetGoState(GO_STATE_ACTIVE);
- switch(pGO->GetEntry())
+ switch (pGO->GetEntry())
{
case GO_SPHERE1: pInstance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break;
case GO_SPHERE2: pInstance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
index 352ac2d09e5..e7c4b517cbf 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
@@ -94,7 +94,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 29309: Elder_Nadox = creature->GetGUID(); break;
case 29308: Prince_Taldaram = creature->GetGUID(); break;
@@ -107,7 +107,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 193564: Prince_TaldaramPlatform = go->GetGUID();
if (m_auiEncounter[1] == DONE) HandleGameObject(0, true, go); break;
@@ -134,7 +134,7 @@ public:
void SetData64(uint32 idx, uint64 guid)
{
- switch(idx)
+ switch (idx)
{
case DATA_ADD_JEDOGA_OPFER: JedogaSacrifices = guid; break;
case DATA_PL_JEDOGA_TARGET: JedogaTarget = guid; break;
@@ -143,7 +143,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_ELDER_NADOX: return Elder_Nadox;
case DATA_PRINCE_TALDARAM: return Prince_Taldaram;
@@ -176,7 +176,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_ELDER_NADOX_EVENT: m_auiEncounter[0] = data; break;
case DATA_PRINCE_TALDARAM_EVENT:
@@ -223,7 +223,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_ELDER_NADOX_EVENT: return m_auiEncounter[0];
case DATA_PRINCE_TALDARAM_EVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index d29a05b3b5d..2a1c0bd6e91 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -188,21 +188,21 @@ static Location AcolyteofVesperon = { 3145.68f, 520.71f, 89.7f };
static Location AcolyteofVesperon2 = { 3246.57f, 551.263f, 58.6164f };
Locations TwilightEggs[] =
{
- {3219.28f, 669.121f , 88.5549f},
- {3221.55f, 682.852f , 90.5361f},
- {3239.77f, 685.94f , 90.3168f},
- {3250.33f, 669.749f , 88.7637f},
- {3246.6f, 642.365f , 84.8752f},
- {3233.68f, 653.117f , 85.7051f}
+ {3219.28f, 669.121f, 88.5549f},
+ {3221.55f, 682.852f, 90.5361f},
+ {3239.77f, 685.94f, 90.3168f},
+ {3250.33f, 669.749f, 88.7637f},
+ {3246.6f, 642.365f, 84.8752f},
+ {3233.68f, 653.117f, 85.7051f}
};
Locations TwilightEggsSarth[] =
{
- {3252.73f, 515.762f , 58.5501f},
- {3256.56f, 521.119f , 58.6061f},
- {3255.63f, 527.513f , 58.7568f},
- {3264.90f, 525.865f , 58.6436f},
- {3264.26f, 516.364f , 58.8011f},
- {3257.54f, 502.285f , 58.2077f}
+ {3252.73f, 515.762f, 58.5501f},
+ {3256.56f, 521.119f, 58.6061f},
+ {3255.63f, 527.513f, 58.7568f},
+ {3264.90f, 525.865f, 58.6436f},
+ {3264.26f, 516.364f, 58.8011f},
+ {3257.54f, 502.285f, 58.2077f}
};
#define TWILIGHT_ACHIEVEMENTS 1
@@ -290,14 +290,14 @@ public:
if (pTenebron)
{
pTenebron->SetHomePosition(3239.07f, 657.235f, 86.8775f, 4.74729f);
- if(pTenebron->isAlive())
+ if (pTenebron->isAlive())
{
if (pTenebron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
pTenebron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pTenebron->GetMotionMaster()->MoveTargetedHome();
}else
{
- if(pInstance->GetData(TYPE_TENEBRON_PREKILLED) == false)
+ if (pInstance->GetData(TYPE_TENEBRON_PREKILLED) == false)
{
pTenebron->Respawn();
pTenebron->GetMotionMaster()->MoveTargetedHome();
@@ -308,14 +308,14 @@ public:
if (pShadron)
{
pShadron->SetHomePosition(3363.06f, 525.28f, 98.362f, 4.76475f);
- if(pShadron->isAlive())
+ if (pShadron->isAlive())
{
if (pShadron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
pShadron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pShadron->GetMotionMaster()->MoveTargetedHome();
}else
{
- if(pInstance->GetData(TYPE_SHADRON_PREKILLED) == false)
+ if (pInstance->GetData(TYPE_SHADRON_PREKILLED) == false)
{
pShadron->Respawn();
pShadron->GetMotionMaster()->MoveTargetedHome();
@@ -326,14 +326,14 @@ public:
if (pVesperon)
{
pVesperon->SetHomePosition(3145.68f, 520.71f, 89.7f, 4.64258f);
- if(pVesperon->isAlive())
+ if (pVesperon->isAlive())
{
if (pVesperon->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
pVesperon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pVesperon->GetMotionMaster()->MoveTargetedHome();
}else
{
- if(pInstance->GetData(TYPE_VESPERON_PREKILLED) == false)
+ if (pInstance->GetData(TYPE_VESPERON_PREKILLED) == false)
{
pVesperon->Respawn();
pVesperon->GetMotionMaster()->MoveTargetedHome();
@@ -484,7 +484,7 @@ public:
int32 iTextId = 0;
- switch(pTemp->GetEntry())
+ switch (pTemp->GetEntry())
{
case NPC_TENEBRON:
iTextId = SAY_SARTHARION_CALL_TENEBRON;
@@ -532,13 +532,13 @@ public:
Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, pFireCyclonesList, checker);
me->VisitNearbyObject(200.0f, searcher);
- if(pFireCyclonesList.empty())
+ if (pFireCyclonesList.empty())
return;
std::list<Creature*>::iterator itr = pFireCyclonesList.begin();
uint32 rnd = rand()%pFireCyclonesList.size();
- for(uint32 i = 0; i < rnd; ++i)
+ for (uint32 i = 0; i < rnd; ++i)
++itr;
(*itr)->CastSpell(target, SPELL_LAVA_STRIKE, true);
@@ -586,13 +586,13 @@ public:
if (m_uiFlameTsunamiTimer <= uiDiff)
{
SendFlameTsunami();
- switch(urand(0, 1))
+ switch (urand(0, 1))
{
case 0:
{
- Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y, FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y, FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y, FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
Right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
Right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
@@ -600,8 +600,8 @@ public:
}
case 1:
{
- Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y, FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y, FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
Left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
break;
@@ -648,7 +648,7 @@ public:
{
CastLavaStrikeOnTarget(target);
- if(urand(0, 5) == 0)
+ if (urand(0, 5) == 0)
DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me);
}
m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000, 20000));
@@ -780,7 +780,7 @@ struct dummy_dragonAI : public ScriptedAI
{
me->GetMotionMaster()->Clear();
me->SetInCombatWithZone();
- if(Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
{
me->AddThreat(target, 1.0f);
me->Attack(target, true);
@@ -837,19 +837,19 @@ struct dummy_dragonAI : public ScriptedAI
//in instance script and calculate range to each.
GameObject* pPortal = me->FindNearestGameObject(GO_TWILIGHT_PORTAL, 50.0f);
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_TENEBRON:
{
iTextId = WHISPER_HATCH_EGGS;
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
- for(uint32 i = 0; i < 6; ++i)
+ for (uint32 i = 0; i < 6; ++i)
me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
else
{
- for(uint32 i = 0; i < 6; ++i)
+ for (uint32 i = 0; i < 6; ++i)
me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
break;
@@ -857,10 +857,10 @@ struct dummy_dragonAI : public ScriptedAI
case NPC_SHADRON:
{
iTextId = WHISPER_OPEN_PORTAL;
- if(pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
- me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y , AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
+ if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
+ me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y, AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
else
- me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y , AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
+ me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y, AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
break;
}
@@ -869,7 +869,7 @@ struct dummy_dragonAI : public ScriptedAI
iTextId = WHISPER_OPEN_PORTAL;
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ if (Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y, AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -878,7 +878,7 @@ struct dummy_dragonAI : public ScriptedAI
}
else
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ if (Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y, AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -909,20 +909,20 @@ struct dummy_dragonAI : public ScriptedAI
int32 iTextId = 0;
uint32 uiSpellId = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_TENEBRON:
iTextId = SAY_TENEBRON_DEATH;
uiSpellId = SPELL_POWER_OF_TENEBRON;
- if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
+ if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
pInstance->SetData(TYPE_TENEBRON_PREKILLED, 1);
break;
case NPC_SHADRON:
iTextId = SAY_SHADRON_DEATH;
uiSpellId = SPELL_POWER_OF_SHADRON;
- if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
+ if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
pInstance->SetData(TYPE_SHADRON_PREKILLED, 1);
- if(Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
+ if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
{
pAcolyte->Kill(pAcolyte);
}
@@ -930,9 +930,9 @@ struct dummy_dragonAI : public ScriptedAI
case NPC_VESPERON:
iTextId = SAY_VESPERON_DEATH;
uiSpellId = SPELL_POWER_OF_VESPERON;
- if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
+ if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
pInstance->SetData(TYPE_VESPERON_PREKILLED, 1);
- if(Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
+ if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
{
pAcolyte->Kill(pAcolyte);
}
@@ -967,7 +967,7 @@ struct dummy_dragonAI : public ScriptedAI
{
if (m_uiMoveNextTimer <= uiDiff)
{
- if(m_uiWaypointId < MAX_WAYPOINT)
+ if (m_uiWaypointId < MAX_WAYPOINT)
me->GetMotionMaster()->MovePoint(m_uiWaypointId,
m_aDragonCommon[m_uiWaypointId].m_fX, m_aDragonCommon[m_uiWaypointId].m_fY, m_aDragonCommon[m_uiWaypointId].m_fZ);
@@ -1144,7 +1144,7 @@ public:
// Portal Event
if (m_uiAcolyteShadronTimer <= uiDiff)
{
- if(m_bHasPortalOpen)
+ if (m_bHasPortalOpen)
m_uiAcolyteShadronTimer = 10000;
else
{
@@ -1243,7 +1243,7 @@ public:
// Portal Event
if (m_uiAcolyteVesperonTimer <= uiDiff)
{
- if(m_bHasPortalOpen)
+ if (m_bHasPortalOpen)
m_uiAcolyteVesperonTimer = 10000;
else
{
@@ -1324,7 +1324,7 @@ public:
if (pInstance)
{
Creature* Shadron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_SHADRON));
- if(Shadron)
+ if (Shadron)
{
(CAST_AI(mob_shadron::mob_shadronAI, Shadron->AI()))->m_bHasPortalOpen = false;
}
@@ -1364,7 +1364,7 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if(uiDespawnTimer < uiDiff)
+ if (uiDespawnTimer < uiDiff)
{
me->SetVisible(false);
me->Kill(me);
@@ -1459,7 +1459,7 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if(uiDespawnTimer < uiDiff)
+ if (uiDespawnTimer < uiDiff)
{
me->SetVisible(false);
me->Kill(me);
@@ -1504,7 +1504,7 @@ public:
void Reset()
{
- if(pInstance)
+ if (pInstance)
{
me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
@@ -1533,7 +1533,7 @@ public:
if (m_uiHatchEggTimer <= uiDiff)
{
Creature* Tenebron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_TENEBRON));
- if(Tenebron)
+ if (Tenebron)
(CAST_AI(mob_tenebron::mob_tenebronAI, Tenebron->AI()))->m_bHasPortalOpen = false;
SpawnWhelps();
}
@@ -1590,7 +1590,7 @@ public:
Tsunami_Timer = 500;
}else Tsunami_Timer -= diff;
- if(TsunamiBuff_timer <= diff)
+ if (TsunamiBuff_timer <= diff)
{
if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me, NPC_LAVA_BLAZE, 10.0f, true))
LavaBlaze->CastSpell(LavaBlaze, SPELL_FLAME_TSUNAMI_BUFF, true);
@@ -1625,8 +1625,8 @@ public:
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->AddAura( 46265 , me ); // Wrong, can't find proper visual
- me->AddAura( 69422 , me );
+ me->AddAura( 46265, me ); // Wrong, can't find proper visual
+ me->AddAura( 69422, me );
VoidBlast_Timer = 5000;
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
index 4c973482784..671c6b8b6d1 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
@@ -73,7 +73,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_SARTHARION:
m_uiSartharionGUID = creature->GetGUID();
@@ -99,11 +99,11 @@ public:
{
if (uiType == TYPE_SARTHARION_EVENT)
m_auiEncounter[0] = uiData;
- else if(uiType == TYPE_TENEBRON_PREKILLED)
+ else if (uiType == TYPE_TENEBRON_PREKILLED)
m_bTenebronKilled = true;
- else if(uiType == TYPE_SHADRON_PREKILLED)
+ else if (uiType == TYPE_SHADRON_PREKILLED)
m_bShadronKilled = true;
- else if(uiType == TYPE_VESPERON_PREKILLED)
+ else if (uiType == TYPE_VESPERON_PREKILLED)
m_bVesperonKilled = true;
}
@@ -111,11 +111,11 @@ public:
{
if (uiType == TYPE_SARTHARION_EVENT)
return m_auiEncounter[0];
- else if(uiType == TYPE_TENEBRON_PREKILLED)
+ else if (uiType == TYPE_TENEBRON_PREKILLED)
return m_bTenebronKilled;
- else if(uiType == TYPE_SHADRON_PREKILLED)
+ else if (uiType == TYPE_SHADRON_PREKILLED)
return m_bShadronKilled;
- else if(uiType == TYPE_VESPERON_PREKILLED)
+ else if (uiType == TYPE_VESPERON_PREKILLED)
return m_bVesperonKilled;
return 0;
@@ -123,7 +123,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_SARTHARION:
return m_uiSartharionGUID;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
index 2558b03beb6..7e8b8565fc9 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
@@ -89,7 +89,7 @@ class boss_baltharus_the_warborn : public CreatureScript
void DoAction(int32 const action)
{
- switch(action)
+ switch (action)
{
case ACTION_INTRO_BALTHARUS:
if (_introDone)
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
index 3a50838fff9..733af8553e0 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
@@ -203,7 +203,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(ConflagrationTargetSelector());
+ unitList.remove_if (ConflagrationTargetSelector());
uint8 maxSize = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 3);
if (unitList.size() > maxSize)
Trinity::RandomResizeList(unitList, maxSize);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 139e74ab67e..80a94b5b4fc 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -78,7 +78,7 @@ class spell_eadric_radiance : public SpellScriptLoader
PrepareSpellScript(spell_eadric_radiance_SpellScript);
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(OrientationCheck(GetCaster()));
+ unitList.remove_if (OrientationCheck(GetCaster()));
}
void Register()
@@ -317,7 +317,7 @@ public:
{
me->InterruptNonMeleeSpells(true);
uint8 uiTarget = urand(0, 1);
- switch(uiTarget)
+ switch (uiTarget)
{
case 0:
DoCast(me, SPELL_RENEW);
@@ -451,7 +451,7 @@ public:
{
if (uiPoint == 0)
{
- switch(uiWaypoint)
+ switch (uiWaypoint)
{
case 0:
me->SetOrientation(5.81f);
@@ -470,10 +470,10 @@ public:
void SetData(uint32 uiType, uint32 /*uiData*/)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_ARGENT_LIGHWIELDER:
- switch(uiType)
+ switch (uiType)
{
case 0:
AddWaypoint(0, 712.14f, 628.42f, 411.88f);
@@ -487,7 +487,7 @@ public:
}
break;
case NPC_ARGENT_MONK:
- switch(uiType)
+ switch (uiType)
{
case 0:
AddWaypoint(0, 713.12f, 632.97f, 411.90f);
@@ -501,7 +501,7 @@ public:
}
break;
case NPC_PRIESTESS:
- switch(uiType)
+ switch (uiType)
{
case 0:
AddWaypoint(0, 715.06f, 637.07f, 411.91f);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 426b41c3f02..55cfef0f160 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -169,7 +169,7 @@ public:
} else uiResurrectTimer -= uiDiff;
}
- switch(uiPhase)
+ switch (uiPhase)
{
case PHASE_UNDEAD:
case PHASE_SKELETON:
@@ -189,7 +189,7 @@ public:
DoCastVictim(SPELL_OBLITERATE);
uiObliterateTimer = urand(17000, 19000);
} else uiObliterateTimer -= uiDiff;
- switch(uiPhase)
+ switch (uiPhase)
{
case PHASE_UNDEAD:
{
@@ -273,7 +273,7 @@ public:
me->SetHealth(0);
me->AddUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED);
RemoveSummons();
- switch(uiPhase)
+ switch (uiPhase)
{
case PHASE_UNDEAD:
me->SetDisplayId(MODEL_SKELETON);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index 0c52039ea5d..50cd81ba1c7 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -176,7 +176,7 @@ public:
void SetData(uint32 uiType, uint32 /*uiData*/)
{
- switch(uiType)
+ switch (uiType)
{
case 1:
AddWaypoint(0, 747.36f, 634.07f, 411.572f);
@@ -205,7 +205,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 2:
if ((pInstance && uiWaypointPath == 3) || uiWaypointPath == 2)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 884da9fc119..415a82651ac 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -109,7 +109,7 @@ public:
TeamInInstance = player->GetTeam();
}
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
// Champions
case VEHICLE_MOKRA_SKILLCRUSHER_MOUNT:
@@ -151,7 +151,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_MAIN_GATE:
uiMainGateGUID = go->GetGUID();
@@ -165,7 +165,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_MOVEMENT_DONE:
uiMovementDone = uiData;
@@ -234,7 +234,7 @@ public:
uint32 GetData(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case BOSS_GRAND_CHAMPIONS: return m_auiEncounter[0];
case BOSS_ARGENT_CHALLENGE_E: return m_auiEncounter[1];
@@ -250,7 +250,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_ANNOUNCER: return uiAnnouncerGUID;
case DATA_MAIN_GATE: return uiMainGateGUID;
@@ -265,7 +265,7 @@ public:
void SetData64(uint32 uiType, uint64 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GRAND_CHAMPION_1:
uiGrandChampion1GUID = uiData;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index d7c486096bd..6dc0d0365a0 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -135,7 +135,7 @@ public:
std::list<uint64> TempList;
if (uiLesserChampions == 3 || uiLesserChampions == 6)
{
- switch(uiLesserChampions)
+ switch (uiLesserChampions)
{
case 3:
TempList = Champion2List;
@@ -187,7 +187,7 @@ public:
++uiSummonTimes;
uint32 VEHICLE_TO_SUMMON1 = 0;
uint32 VEHICLE_TO_SUMMON2 = 0;
- switch(uiBoss)
+ switch (uiBoss)
{
case 0:
VEHICLE_TO_SUMMON1 = VEHICLE_MOKRA_SKILLCRUSHER_MOUNT;
@@ -215,7 +215,7 @@ public:
if (Creature* pBoss = me->SummonCreature(VEHICLE_TO_SUMMON1, SpawnPosition))
{
- switch(uiSummonTimes)
+ switch (uiSummonTimes)
{
case 1:
{
@@ -273,7 +273,7 @@ public:
{
if (Creature* pAdd = me->SummonCreature(VEHICLE_TO_SUMMON2, SpawnPosition, TEMPSUMMON_CORPSE_DESPAWN))
{
- switch(uiSummonTimes)
+ switch (uiSummonTimes)
{
case 1:
Champion1List.push_back(pAdd->GetGUID());
@@ -286,7 +286,7 @@ public:
break;
}
- switch(i)
+ switch (i)
{
case 0:
pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI);
@@ -337,7 +337,7 @@ public:
{
uint8 uiTempBoss = urand(0, 1);
- switch(uiTempBoss)
+ switch (uiTempBoss)
{
case 0:
uiArgentChampion = NPC_EADRIC;
@@ -406,7 +406,7 @@ public:
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoSummonGrandChampion(uiSecondBoss);
@@ -443,7 +443,7 @@ public:
void SummonedCreatureDespawn(Creature* summon)
{
- switch(summon->GetEntry())
+ switch (summon->GetEntry())
{
case VEHICLE_DARNASSIA_NIGHTSABER:
case VEHICLE_EXODAR_ELEKK:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index f0c2ca635b2..bc35dad822e 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -104,7 +104,7 @@ enum BossSpells
SPELL_SPIKE_TELE = 66170,
};
-#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193,67856,67855,67857)
+#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67856, 67855, 67857)
enum SummonActions
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 7d741cc3226..962ecdff83f 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -226,7 +226,7 @@ public:
if (m_uiNetherPowerTimer <= uiDiff)
{
- me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5,10,5,10), me, true);
+ me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5, 10, 5,10), me, true);
m_uiNetherPowerTimer = 40*IN_MILLISECONDS;
} else m_uiNetherPowerTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 51a125d8c79..4824c46deb7 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -158,7 +158,7 @@ public:
void MovementInform(uint32 uiType, uint32 uiId)
{
if (uiType != POINT_MOTION_TYPE) return;
-
+
switch (uiId)
{
case 0:
@@ -661,11 +661,11 @@ public:
submergeTimer = 45 * IN_MILLISECONDS;
stage = 0;
}
-
+
void MovementInform(uint32 uiType, uint32 uiId)
{
if (uiType != POINT_MOTION_TYPE) return;
-
+
switch (uiId)
{
case 0:
@@ -689,7 +689,7 @@ public:
instanceScript->DoUseDoorOrButton(instanceScript->GetData64(GO_MAIN_GATE_DOOR));
boss_jormungarAI::EnterEvadeMode();
}
-
+
void JustReachedHome()
{
if (instanceScript)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index ace85756983..dff484a4933 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -81,8 +81,8 @@ enum BossSpells
SPELL_DARK_ESSENCE = 65684,
SPELL_EMPOWERED_DARK = 65724,
SPELL_TWIN_EMPATHY_DARK = 66132,
- SPELL_UNLEASHED_DARK = 65808,
-
+ SPELL_UNLEASHED_DARK = 65808,
+
SPELL_CONTROLLER_PERIODIC = 66149,
SPELL_POWER_TWINS = 65879,
SPELL_BERSERK = 64238,
@@ -408,7 +408,7 @@ public:
{
m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
-
+
InstanceScript* m_pInstance;
void Reset() {
@@ -445,7 +445,7 @@ public:
me->SummonCreature(NPC_BULLET_CONTROLLER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 0.0f, TEMPSUMMON_MANUAL_DESPAWN);
boss_twin_baseAI::EnterCombat(who);
}
-
+
void EnterEvadeMode()
{
m_pInstance->DoUseDoorOrButton(m_pInstance->GetData64(GO_MAIN_GATE_DOOR));
@@ -727,10 +727,10 @@ class spell_powering_up : public SpellScriptLoader
{
if (pAura->GetStackAmount() == 100)
{
- if(target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2206, EFFECT_1))
+ if (target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2206, EFFECT_1))
target->CastSpell(target, SPELL_EMPOWERED_DARK, true);
- if(target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2845, EFFECT_1))
+ if (target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2845, EFFECT_1))
target->CastSpell(target, SPELL_EMPOWERED_LIGHT, true);
target->RemoveAurasDueToSpell(GetId());
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index dd772a14b5d..913484cbf77 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -559,7 +559,7 @@ class npc_tirion_toc : public CreatureScript
if (m_pInstance->GetData(TYPE_BEASTS) != DONE)
{
m_pInstance->DoUseDoorOrButton(m_pInstance->GetData64(GO_MAIN_GATE_DOOR));
-
+
if (Creature* pTemp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
pTemp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
@@ -625,7 +625,7 @@ class npc_tirion_toc : public CreatureScript
pTemp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
-
+
}
}
m_uiUpdateTimer = 5000;
@@ -718,14 +718,14 @@ class npc_tirion_toc : public CreatureScript
break;
case 4010:
DoScriptText(SAY_STAGE_3_02, me);
- if(Creature* pTemp = me->SummonCreature(NPC_LIGHTBANE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
+ if (Creature* pTemp = me->SummonCreature(NPC_LIGHTBANE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
pTemp->SetVisible(false);
pTemp->SetReactState(REACT_PASSIVE);
pTemp->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[0].GetPositionX(), TwinValkyrsLoc[0].GetPositionY(), TwinValkyrsLoc[0].GetPositionZ());
pTemp->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[1].GetPositionX(), TwinValkyrsLoc[1].GetPositionY(), TwinValkyrsLoc[1].GetPositionZ());
}
- if(Creature* pTemp = me->SummonCreature(NPC_DARKBANE, ToCSpawnLoc[2].GetPositionX(), ToCSpawnLoc[2].GetPositionY(), ToCSpawnLoc[2].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
+ if (Creature* pTemp = me->SummonCreature(NPC_DARKBANE, ToCSpawnLoc[2].GetPositionX(), ToCSpawnLoc[2].GetPositionY(), ToCSpawnLoc[2].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
pTemp->SetVisible(false);
pTemp->SetReactState(REACT_PASSIVE);
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
index 3dcc620c87a..48616d8e6e4 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
@@ -100,7 +100,7 @@ class boss_dred : public CreatureScript
if (uiGrievousBiteTimer <= diff)
{
- DoCastVictim(SPELL_GRIEVOUS_BITE , false);
+ DoCastVictim(SPELL_GRIEVOUS_BITE, false);
uiGrievousBiteTimer = 20000;
}
else
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index 6c4920f7744..c2217f0cb23 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -90,7 +90,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_NOVOS_CRYSTAL_1:
uiNovosCrystal1 = go->GetGUID();
@@ -109,7 +109,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_TROLLGORE:
uiTrollgore = creature->GetGUID();
@@ -128,7 +128,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_TROLLGORE: return uiTrollgore;
case DATA_NOVOS: return uiNovos;
@@ -145,7 +145,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_TROLLGORE_EVENT:
m_auiEncounter[0] = data;
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index 5c3249949b8..eacb800f15a 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -143,7 +143,7 @@ class boss_bronjahm : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_MAGIC_BANE:
DoCastVictim(SPELL_MAGIC_S_BANE);
@@ -377,7 +377,7 @@ class spell_bronjahm_soulstorm_targeting : public SpellScriptLoader
void FilterTargetsInitial(std::list<Unit*>& unitList)
{
- unitList.remove_if(DistanceCheck(GetCaster()));
+ unitList.remove_if (DistanceCheck(GetCaster()));
sharedUnitList = unitList;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 51b240976c9..adbe59555b6 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -261,7 +261,7 @@ class boss_devourer_of_souls : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_PHANTOM_BLAST:
DoCastVictim(SPELL_PHANTOM_BLAST);
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index e337050a5a2..9a37465fc1b 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -173,7 +173,7 @@ public:
void DoAction(const int32 actionId)
{
- switch(actionId)
+ switch (actionId)
{
case ACTION_INTRO:
{
@@ -193,7 +193,7 @@ public:
return;
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_INTRO_1:
DoScriptText(SAY_SYLVANAS_INTRO_1, me);
@@ -254,7 +254,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -299,7 +299,7 @@ public:
void DoAction(const int32 actionId)
{
- switch(actionId)
+ switch (actionId)
{
case ACTION_INTRO:
{
@@ -319,7 +319,7 @@ public:
return;
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_INTRO_1:
DoScriptText(SAY_JAINA_INTRO_1, me);
@@ -391,7 +391,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -446,7 +446,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SPITE:
DoCastVictim(SPELL_SPITE);
@@ -502,7 +502,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_VEIL_OF_SHADOWS:
DoCastVictim(SPELL_VEIL_OF_SHADOWS);
@@ -560,7 +560,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHROUD_OF_RUNES:
DoCast(me, SPELL_SHROUD_OF_RUNES);
@@ -617,7 +617,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_FROST_NOVA:
DoCast(me, SPELL_FROST_NOVA);
@@ -677,7 +677,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BONE_VOLLEY:
DoCastAOE(SPELL_BONE_VOLLEY);
@@ -743,7 +743,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_RAISE_DEAD:
DoCast(me, SPELL_RAISE_DEAD);
@@ -816,7 +816,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_RAISE_DEAD:
DoCast(me, SPELL_RAISE_DEAD);
@@ -883,7 +883,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SOUL_STRIKE:
DoCast(me->getVictim(), SPELL_SOUL_STRIKE);
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index f4bb4a9f72c..1f79f53ca86 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -230,7 +230,7 @@ public:
void DoAction(const int32 actionId)
{
- switch(actionId)
+ switch (actionId)
{
case ACTION_START_INTRO:
events.ScheduleEvent(EVENT_START_INTRO, 0);
@@ -244,7 +244,7 @@ public:
void UpdateAI(const uint32 diff)
{
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_START_INTRO:
me->GetMotionMaster()->MovePoint(0, MoveThronePos);
@@ -664,7 +664,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHADOW_WORD_PAIN:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
@@ -747,7 +747,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_FIREBALL:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
@@ -847,7 +847,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHADOW_STEP:
DoCast(SPELL_SHADOW_STEP);
@@ -917,7 +917,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SPECTRAL_STRIKE:
DoCast(me->getVictim(), SPELL_SPECTRAL_STRIKE);
@@ -983,7 +983,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHOOT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index c34f64df816..8381ead167d 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -104,7 +104,7 @@ struct boss_horAI : ScriptedAI
void DoAction(const int32 actionID)
{
- switch(actionID)
+ switch (actionID)
{
case ACTION_ENTER_COMBAT: // called by InstanceScript when boss shall enter in combat.
// Just in case. Should have been done by InstanceScript
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index f86acaf623a..8e7155603eb 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -157,7 +157,7 @@ public:
if (Player* player = players.begin()->getSource())
uiTeamInInstance = player->GetTeam();
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_FALRIC:
uiFalric = creature->GetGUID();
@@ -180,7 +180,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
// TODO: init state depending on encounters
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_FROSTMOURNE:
uiFrostmourne = go->GetGUID();
@@ -221,7 +221,7 @@ public:
if (uiWaveCount && data == NOT_STARTED)
DoWipe();
- switch(type)
+ switch (type)
{
case DATA_FALRIC_EVENT:
uiEncounter[0] = data;
@@ -244,7 +244,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_FALRIC_EVENT: return uiEncounter[0];
case DATA_MARWYN_EVENT: return uiEncounter[1];
@@ -258,7 +258,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_FALRIC: return uiFalric;
case DATA_MARWYN: return uiMarwyn;
@@ -320,7 +320,7 @@ public:
DoUpdateWorldState(WORLD_STATE_HOR, 1);
DoUpdateWorldState(WORLD_STATE_HOR_WAVE_COUNT, uiWaveCount);
- switch(uiWaveCount)
+ switch (uiWaveCount)
{
case 1:
case 2:
@@ -407,7 +407,7 @@ public:
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_NEXT_WAVE:
uiWaveCount++;
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
index 2bf8876572f..29a89328336 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
@@ -162,7 +162,7 @@ class instance_pit_of_saron : public InstanceMapScript
switch (type)
{
case DATA_GARFROST:
- if(state == DONE)
+ if (state == DONE)
{
if (Creature* summoner = instance->GetCreature(_garfrostGUID))
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index fa573408d3c..034bfafe8b0 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -192,7 +192,7 @@ class mob_wrathbone_laborer : public CreatureScript
while (uint32 eventId = _events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BLINDING_DIRT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f, true))
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index 945239cc594..690b0f0a35e 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -138,7 +138,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case CREATURE_SLAD_RAN: uiSladRan = creature->GetGUID(); break;
case CREATURE_MOORABI: uiMoorabi = creature->GetGUID(); break;
@@ -154,7 +154,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 192518:
uiSladRanAltar = go->GetGUID();
@@ -253,7 +253,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_SLAD_RAN_EVENT:
m_auiEncounter[0] = data;
@@ -317,7 +317,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_SLAD_RAN_EVENT:
return m_auiEncounter[0];
@@ -338,7 +338,7 @@ public:
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_SLAD_RAN_ALTAR:
return uiSladRanAltar;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index 332c52f55b6..559c9ae6aa9 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -657,7 +657,7 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& targets)
{
uint32 targetCount = (targets.size() + 2) / 3;
- targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
+ targets.remove_if (BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
Trinity::RandomResizeList(targets, targetCount);
// mark targets now, effect hook has missile travel time delay (might cast next in that time)
for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
@@ -694,7 +694,7 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
+ unitList.remove_if (Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
bool remove = true;
std::list<Unit*>::const_iterator itrEnd = unitList.end(), itr, itr2;
@@ -780,7 +780,7 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg_target : public SpellScriptLo
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
+ unitList.remove_if (Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
unitList.push_back(GetCaster());
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index cb7c25e152b..4703e827522 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -719,7 +719,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
float x, y, z;
deathbringer->GetClosePoint(x, y, z, deathbringer->GetObjectSize());
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(POINT_CORPSE , x, y, z);
+ me->GetMotionMaster()->MovePoint(POINT_CORPSE, x, y, z);
}
break;
case EVENT_OUTRO_HORDE_5: // move
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 24738fe0155..58ae5f48797 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -490,7 +490,7 @@ class spell_rotface_mutated_infection : public SpellScriptLoader
{
// remove targets with this aura already
// tank is not on this list
- targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
+ targets.remove_if (Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
if (targets.empty())
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 65edd4cca37..dca53f1a5e7 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -1020,7 +1020,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(UnchainedMagicTargetSelector());
+ unitList.remove_if (UnchainedMagicTargetSelector());
uint32 maxSize = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 5 : 2);
if (unitList.size() > maxSize)
Trinity::RandomResizeList(unitList, maxSize);
@@ -1214,7 +1214,7 @@ class spell_sindragosa_collision_filter : public SpellScriptLoader
{
std::list<Creature*> tombs;
GetCreatureListWithEntryInGrid(tombs, GetCaster(), NPC_ICE_TOMB, 200.0f);
- unitList.remove_if(FrostBombTargetSelector(GetCaster(), tombs));
+ unitList.remove_if (FrostBombTargetSelector(GetCaster(), tombs));
}
void Register()
@@ -1353,7 +1353,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader
std::list<Creature*> unitList;
GetCreatureListWithEntryInGrid(unitList, GetCaster(), NPC_FROSTWING_WHELP, 150.0f);
if (Creature* creature = GetCaster()->ToCreature())
- unitList.remove_if(OrderWhelpTargetSelector(creature));
+ unitList.remove_if (OrderWhelpTargetSelector(creature));
SelectRandomContainerElement(unitList)->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index 8b2153b2006..5f62c2b5424 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -1187,7 +1187,7 @@ class spell_dreamwalker_summoner : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
if (targets.empty())
return;
@@ -1236,7 +1236,7 @@ class spell_dreamwalker_summon_suppresser : public SpellScriptLoader
std::list<Creature*> summoners;
GetCreatureListWithEntryInGrid(summoners, caster, NPC_WORLD_TRIGGER, 100.0f);
- summoners.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ summoners.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
Trinity::RandomResizeList(summoners, 2);
if (summoners.empty())
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 25e77fb4506..01fe08f31e2 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -1824,7 +1824,7 @@ class spell_frost_giant_death_plague : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
// Select valid targets for jump
- unitList.remove_if(DeathPlagueTargetSelector(GetCaster()));
+ unitList.remove_if (DeathPlagueTargetSelector(GetCaster()));
if (!unitList.empty())
{
Unit* target = SelectRandomContainerElement(unitList);
@@ -1913,7 +1913,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader
void RemoveAliveTarget(std::list<Unit*>& unitList)
{
- unitList.remove_if(AliveCheck());
+ unitList.remove_if (AliveCheck());
Trinity::RandomResizeList(unitList, 2);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 41705ca0e78..d38af614bc0 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -50,7 +50,7 @@ DoorData const doorData[] =
{GO_SINDRAGOSA_SHORTCUT_EXIT_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
{GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM, BOUNDARY_SE },
{GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM, BOUNDARY_SW },
- {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE},// END
+ {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE}, // END
};
// this doesnt have to only store questgivers, also can be used for related quest spawns
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 29e4ac70e21..c2107e88b2e 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -149,7 +149,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_IMPALE:
//Cast Impale on a random target
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 5bd675ea0ba..0462f669d88 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -197,7 +197,7 @@ public:
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->SetSpeed(MOVE_RUN, me->GetSpeedRate(MOVE_RUN), true);
- switch(id)
+ switch (id)
{
case HORSEMEN_THANE:
me->GetMotionMaster()->MovePoint(0, WaypointPositions[0]);
@@ -347,7 +347,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_MARK:
if (!(rand()%5))
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index e340e1d213b..1849849d907 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -101,7 +101,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_WOUND:
DoCast(me->getVictim(), SPELL_MORTAL_WOUND);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 2a93d170318..bbf5b669494 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -278,7 +278,7 @@ class boss_gothik : public CreatureScript
}
else
{
- switch(entry)
+ switch (entry)
{
case MOB_LIVE_TRAINEE:
{
@@ -346,7 +346,7 @@ class boss_gothik : public CreatureScript
void SpellHit(Unit* /*caster*/, SpellInfo const* spell)
{
uint32 spellId = 0;
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_INFORM_LIVE_TRAINEE: spellId = SPELL_INFORM_DEAD_TRAINEE; break;
case SPELL_INFORM_LIVE_KNIGHT: spellId = SPELL_INFORM_DEAD_KNIGHT; break;
@@ -360,7 +360,7 @@ class boss_gothik : public CreatureScript
}
}
- void DamageTaken(Unit* /*who*/ , uint32& damage)
+ void DamageTaken(Unit* /*who*/, uint32& damage)
{
if (!phaseTwo)
damage = 0;
@@ -371,7 +371,7 @@ class boss_gothik : public CreatureScript
if (!me->isInCombat())
return;
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_INFORM_DEAD_TRAINEE:
DoSummon(MOB_DEAD_TRAINEE, target, 0);
@@ -405,7 +405,7 @@ class boss_gothik : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SUMMON:
if (waves[waveCount].entry)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 6bb0675b7fc..3badccd3a80 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -77,7 +77,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_CLOUD:
DoCastAOE(SPELL_POISON_CLOUD);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index c214141cd32..bb8a0909df4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -132,7 +132,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_DISRUPT:
DoCastAOE(SPELL_SPELL_DISRUPTION);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 0740746db4a..7307fad3701 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -396,7 +396,7 @@ public:
{
while (uint32 eventId = events.GetEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_WASTE:
DoSummon(NPC_WASTE, Pos[RAND(0, 3, 6, 9)]);
@@ -491,7 +491,7 @@ public:
if (uint32 eventId = events.GetEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BOLT:
DoCastVictim(RAID_MODE(SPELL_FROST_BOLT, H_SPELL_FROST_BOLT));
@@ -540,7 +540,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
{
- switch(player->getClass())
+ switch (player->getClass())
{
case CLASS_DRUID:
if (urand(0, 1))
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 8159765d9e9..6db29be8fbd 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -67,7 +67,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_AURA:
DoCastAOE(SPELL_NECROTIC_AURA);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 9384eb04bc8..e98b004f9e9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -98,7 +98,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_WRAP:
// TODO : Add missing text
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index ca85034d36f..04627981ef3 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -149,7 +149,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_CURSE:
DoCastAOE(SPELL_CURSE_PLAGUEBRINGER);
@@ -178,7 +178,7 @@ public:
return;
case EVENT_WAVE:
DoScriptText(SAY_SUMMON, me);
- switch(balconyCount)
+ switch (balconyCount)
{
case 0: SummonUndead(MOB_CHAMPION, RAID_MODE(2, 4)); break;
case 1: SummonUndead(MOB_CHAMPION, RAID_MODE(1, 2));
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index 9e87ed06069..10f1b809694 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -107,7 +107,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_HATEFUL:
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 0d8c993ffa6..7adc17cc852 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -107,7 +107,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_STRIKE:
DoCast(me->getVictim(), SPELL_UNBALANCING_STRIKE);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index c39072ae2d1..ce9f55ae0b6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -244,7 +244,7 @@ public:
{
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BERSERK:
DoScriptText(EMOTE_ENRAGE, me);
@@ -288,7 +288,7 @@ public:
{
if (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_LIFTOFF:
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 9859cd758df..b8058afe488 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -151,7 +151,7 @@ public:
void DoAction(const int32 action)
{
- switch(action)
+ switch (action)
{
case ACTION_FEUGEN_RESET:
checkFeugenAlive = true;
@@ -229,7 +229,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHIFT:
DoCastAOE(SPELL_POLARITY_SHIFT);
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index f08e0ccb5cf..db9fbc5a0a1 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -169,7 +169,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 15989: SapphironGUID = creature->GetGUID(); return;
case 15953: uiFaerlina = creature->GetGUID(); return;
@@ -265,7 +265,7 @@ public:
void SetData(uint32 id, uint32 value)
{
- switch(id)
+ switch (id)
{
case DATA_HEIGAN_ERUPT:
HeiganErupt(value);
@@ -316,7 +316,7 @@ public:
uint64 GetData64(uint32 id)
{
- switch(id)
+ switch (id)
{
case DATA_FAERLINA:
return uiFaerlina;
@@ -386,7 +386,7 @@ public:
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target = NULL*/, uint32 /*miscvalue1 = 0*/)
{
- switch(criteria_id)
+ switch (criteria_id)
{
case 7600: // Criteria for achievement 2176: And They Would All Go Down Together 15sec of each other 10-man
if (Difficulty(instance->GetSpawnMode()) == RAID_DIFFICULTY_10MAN_NORMAL && (maxHorsemenDiedTime - minHorsemenDiedTime) < 15)
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 46bf017eb42..282e6b3eb98 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -149,7 +149,7 @@ enum MalygosSays
#define MAX_HOVER_DISK_WAYPOINTS 18
-// Sniffed data (x,y,z)
+// Sniffed data (x, y,z)
const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
{
{782.9821f, 1296.652f, 282.1114f, 0.0f},
@@ -174,7 +174,7 @@ const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
#define GROUND_Z 268
-// Source: Sniffs (x,y,z)
+// Source: Sniffs (x, y,z)
#define MALYGOS_MAX_WAYPOINTS 16
const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] =
{
@@ -1049,7 +1049,7 @@ public:
{
MakePlayerEnter();
_entered = true;
- } else
+ } else
_timer -= diff;
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index 88fe98e8370..0568bb13a8e 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -162,7 +162,7 @@ class boss_anomalus : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
Rift->AI()->AttackStart(target);
uiChaoticRiftGUID = Rift->GetGUID();
- DoScriptText(SAY_RIFT , me);
+ DoScriptText(SAY_RIFT, me);
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
index 30fd0695a9f..d2130a4bada 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
@@ -151,7 +151,7 @@ public:
uint32 GetData(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MAGUS_TELESTRA_EVENT: return m_auiEncounter[0];
case DATA_ANOMALUS_EVENT: return m_auiEncounter[1];
@@ -218,7 +218,7 @@ public:
uint64 GetData64(uint32 uiIdentifier)
{
- switch(uiIdentifier)
+ switch (uiIdentifier)
{
case DATA_ANOMALUS: return Anomalus;
case DATA_KERISTRASZA: return Keristrasza;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index da8a6552ed3..df606f61d57 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -65,7 +65,7 @@ enum Actions
ACTION_SET_NORMAL_EVENTS = 1
};
-/*Ruby Drake ,
+/*Ruby Drake,
(npc 27756) (item 37860)
(summoned by spell Ruby Essence = 37860 ---> Call Amber Drake == 49462 ---> Summon 27756)
*/
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 88eda112e52..22aaa74a174 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -175,7 +175,7 @@ public:
void SetPosition(uint8 i)
{
- switch(i)
+ switch (i)
{
case 0:
x = me->GetPositionX() + 4;
@@ -300,7 +300,7 @@ public:
void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell)
{
- switch(pSpell->Id)
+ switch (pSpell->Id)
{
case SPELL_SUMMON_MENAGERIE:
me->SetHomePosition(968.66f, 1042.53f, 527.32f, 0.077f);
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index 14acfbec03d..a2db75d1600 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -99,7 +99,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_DRAKOS:
drakosGUID = creature->GetGUID();
@@ -170,7 +170,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_UROM_PLATAFORM:
platformUrom = data;
@@ -180,7 +180,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_UROM_PLATAFORM: return platformUrom;
// used by condition system
@@ -192,7 +192,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_DRAKOS: return drakosGUID;
case DATA_VAROS: return varosGUID;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 765a7674823..f8839aa0028 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -58,10 +58,10 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_VERDISA: //Verdisa
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -91,7 +91,7 @@ public:
}
break;
case NPC_BELGARISTRASZ: //Belgaristrasz
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -121,7 +121,7 @@ public:
}
break;
case NPC_ETERNOS: //Eternos
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index b44ab3820fc..c091906d490 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -194,7 +194,7 @@ public:
//TODO: remove when removal is done by the core
void DoRemoveStanceAura(uint8 uiStance)
{
- switch(uiStance)
+ switch (uiStance)
{
case STANCE_DEFENSIVE:
me->RemoveAurasDueToSpell(SPELL_DEFENSIVE_STANCE);
@@ -230,7 +230,7 @@ public:
m_uiStance = uiTempStance;
- switch(m_uiStance)
+ switch (m_uiStance)
{
case STANCE_DEFENSIVE:
DoScriptText(SAY_DEFENSIVE_STANCE, me);
@@ -258,7 +258,7 @@ public:
else
m_uiChangeStance_Timer -= uiDiff;
- switch(m_uiStance)
+ switch (m_uiStance)
{
case STANCE_DEFENSIVE:
{
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 04b09da1ca2..4e386ff9c17 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -204,7 +204,7 @@ public:
// Health check
if (HealthBelowPct(100 - 25 * m_uiHealthAmountModifier))
{
- switch(m_uiHealthAmountModifier)
+ switch (m_uiHealthAmountModifier)
{
case 1: DoScriptText(SAY_75HEALTH, me); break;
case 2: DoScriptText(SAY_50HEALTH, me); break;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
index 0fefb28e9ab..8d7731b3eee 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
@@ -78,7 +78,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_BJARNGRIM:
m_uiGeneralBjarngrimGUID = creature->GetGUID();
@@ -97,7 +97,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_BJARNGRIM_DOOR:
m_uiBjarngrimDoorGUID = go->GetGUID();
@@ -135,7 +135,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_BJARNGRIM:
if (uiData == DONE)
@@ -175,7 +175,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_BJARNGRIM:
return m_auiEncounter[0];
@@ -191,7 +191,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_BJARNGRIM:
return m_uiGeneralBjarngrimGUID;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 044c01b6687..e5f3cfd7229 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -348,7 +348,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 7:
if (Creature* creature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f))
@@ -380,7 +380,7 @@ public:
void SpawnDwarf(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case 1:
{
@@ -439,7 +439,7 @@ public:
{
if (uiPhaseTimer <= uiDiff)
{
- switch(uiStep)
+ switch (uiStep)
{
case 1:
if (pInstance)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index 9285d852404..e46a7dae107 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -91,7 +91,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case CREATURE_MAIDEN: uiMaidenOfGrief = creature->GetGUID(); break;
case CREATURE_KRYSTALLUS: uiKrystallus = creature->GetGUID(); break;
@@ -105,7 +105,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_ABEDNEUM:
uiAbedneumGo = go->GetGUID();
@@ -154,7 +154,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_MAIDEN_OF_GRIEF_EVENT:
m_auiEncounter[1] = data;
@@ -187,7 +187,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_KRYSTALLUS_EVENT: return m_auiEncounter[0];
case DATA_MAIDEN_OF_GRIEF_EVENT: return m_auiEncounter[1];
@@ -200,7 +200,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MAIDEN_OF_GRIEF: return uiMaidenOfGrief;
case DATA_KRYSTALLUS: return uiKrystallus;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 244c6a579a2..2c99b4d7246 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -229,7 +229,7 @@ public:
{
if (uiPhase_timer <= diff)
{
- switch(uiStep)
+ switch (uiStep)
{
case 1:
DoScriptText(SAY_SUMMON_1, me);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
index 828cf65beec..2e2ca25385c 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
@@ -653,7 +653,7 @@ class boss_stormcaller_brundir : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BERSERK:
DoScriptText(SAY_BRUNDIR_BERSERK, me);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
index 685870d6d44..bcc417c50cd 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
@@ -121,7 +121,7 @@ class boss_auriaya : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
- DoScriptText(SAY_AGGRO,me);
+ DoScriptText(SAY_AGGRO, me);
events.ScheduleEvent(EVENT_SCREECH, urand(45000, 65000));
events.ScheduleEvent(EVENT_BLAST, urand(20000, 25000));
@@ -332,8 +332,8 @@ class npc_sanctum_sentry : public CreatureScript
void Reset()
{
- events.ScheduleEvent(EVENT_RIP, urand(4000,8000));
- events.ScheduleEvent(EVENT_POUNCE, urand(12000,15000));
+ events.ScheduleEvent(EVENT_RIP, urand(4000, 8000));
+ events.ScheduleEvent(EVENT_POUNCE, urand(12000, 15000));
}
void EnterCombat(Unit* /*who*/)
@@ -366,7 +366,7 @@ class npc_sanctum_sentry : public CreatureScript
me->AI()->AttackStart(target);
DoCast(target, SPELL_SAVAGE_POUNCE);
}
- events.ScheduleEvent(EVENT_POUNCE, urand(12000,17000));
+ events.ScheduleEvent(EVENT_POUNCE, urand(12000, 17000));
break;
default:
break;
@@ -492,7 +492,7 @@ class spell_auriaya_strenght_of_the_pack : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(SanctumSentryCheck());
+ unitList.remove_if (SanctumSentryCheck());
}
void Register()
@@ -518,7 +518,7 @@ class spell_auriaya_sentinel_blast : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(PlayerOrPetCheck());
+ unitList.remove_if (PlayerOrPetCheck());
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
index aa9516d479f..9272aa03c41 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
@@ -655,7 +655,7 @@ class boss_flame_leviathan_defense_cannon : public CreatureScript
if (NapalmTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- if(CanAIAttack(target))
+ if (CanAIAttack(target))
DoCast(target, SPELL_NAPALM, true);
NapalmTimer = 5000;
@@ -1229,7 +1229,7 @@ public:
//bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
//{
// player->PlayerTalkClass->ClearMenus();
- // switch(uiAction)
+ // switch (uiAction)
// {
// case GOSSIP_ACTION_INFO_DEF+1:
// if (player)
@@ -1660,7 +1660,7 @@ class spell_pursue : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& targets)
{
- targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
+ targets.remove_if (FlameLeviathanPursuedTargetSelector(GetCaster()));
if (targets.empty())
if (Creature* caster = GetCaster()->ToCreature())
caster->AI()->EnterEvadeMode();
@@ -1673,7 +1673,7 @@ class spell_pursue : public SpellScriptLoader
return;
caster->AI()->AttackStart(GetHitUnit()); // Chase target
-
+
for (SeatMap::const_iterator itr = caster->GetVehicleKit()->Seats.begin(); itr != caster->GetVehicleKit()->Seats.end(); ++itr)
{
if (IS_PLAYER_GUID(itr->second.Passenger))
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
index 2331cc9a68c..b8876ae577a 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
@@ -398,9 +398,9 @@ class npc_scorch_ground : public CreatureScript
{
if (_heat)
{
- if(_heatTimer <= uiDiff)
+ if (_heatTimer <= uiDiff)
{
- Creature* construct = me->GetCreature(*me , _constructGUID);
+ Creature* construct = me->GetCreature(*me, _constructGUID);
if (construct && !construct->HasAura(SPELL_MOLTEN))
{
me->AddAura(SPELL_HEAT, construct);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index bdabaddfcf9..5da1c485986 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -270,7 +270,7 @@ class boss_kologarn : public CreatureScript
break;
case EVENT_STONE_SHOUT:
DoCast(SPELL_STONE_SHOUT);
- events.ScheduleEvent(EVENT_STONE_SHOUT, 2 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_STONE_SHOUT, 2 * IN_MILLISECONDS);
break;
case EVENT_ENRAGE:
DoCast(SPELL_BERSERK);
@@ -352,7 +352,7 @@ class spell_ulduar_rubble_summon : public SpellScriptLoader
};
// predicate function to select non main tank target
-class StoneGripTargetSelector : public std::unary_function<Unit* , bool>
+class StoneGripTargetSelector : public std::unary_function<Unit*, bool>
{
public:
StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {}
@@ -391,7 +391,7 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
void FilterTargetsInitial(std::list<Unit*>& unitList)
{
// Remove "main tank" and non-player targets
- unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim()));
+ unitList.remove_if (StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim()));
// Maximum affected targets per difficulty mode
uint32 maxTargets = 1;
if (GetSpellInfo()->Id == 63981)
@@ -601,7 +601,7 @@ class spell_kologarn_stone_shout : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(PlayerOrPetCheck());
+ unitList.remove_if (PlayerOrPetCheck());
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index c58f2a24b9c..ae803b24642 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -947,7 +947,7 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(PlayerOrPetCheck());
+ unitList.remove_if (PlayerOrPetCheck());
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
index 251a18e98f2..9e577ec4319 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
@@ -23,7 +23,7 @@
static DoorData const doorData[] =
{
{ GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S },
+ { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S },
{ 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE },
};
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
index cff57563843..4eaed6c9fad 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
@@ -169,7 +169,7 @@ enum UlduarData
{
// Collosus (Leviathan)
DATA_COLOSSUS = 20,
-
+
// Razorscale
DATA_EXPEDITION_COMMANDER,
DATA_RAZORSCALE_CONTROL,
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 4e6a6fb72c5..b3e12415fdc 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -309,10 +309,10 @@ public:
void Reset()
{
me->AddUnitMovementFlag(MOVEMENTFLAG_FLYING | MOVEMENTFLAG_HOVER);
- me->SetSpeed(MOVE_SWIM , 1.0f);
- me->SetSpeed(MOVE_RUN , 1.0f);
- me->SetSpeed(MOVE_WALK , 1.0f);
- //me->SetSpeed(MOVE_FLIGHT , 1.0f);
+ me->SetSpeed(MOVE_SWIM, 1.0f);
+ me->SetSpeed(MOVE_RUN, 1.0f);
+ me->SetSpeed(MOVE_WALK, 1.0f);
+ //me->SetSpeed(MOVE_FLIGHT, 1.0f);
me->GetPosition(x, y, z);
DoTeleportTo(x+1, y, z+30);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 639ff4e07d3..029ebbfe8bc 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -219,11 +219,11 @@ public:
DoScriptText(SAY_SKELETONS, me);
for (uint8 i = 0; i < 5; ++i)
{
- Skeleton = me->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1] , SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ Skeleton = me->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1], SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
if (Skeleton)
{
Skeleton->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- Skeleton->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY() , me->GetPositionZ());
+ Skeleton->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
Skeleton->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Skeleton);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index b8e595a3452..89bad9e7068 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -124,7 +124,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 23953: Keleseth = creature->GetGUID(); break;
case 24201: Dalronn = creature->GetGUID(); break;
@@ -135,7 +135,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
//door and object id
case ENTRY_BELLOW_1: forge_bellow[0] = go->GetGUID();
@@ -165,7 +165,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_PRINCEKELESETH: return Keleseth;
case DATA_DALRONN: return Dalronn;
@@ -178,7 +178,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_PRINCEKELESETH_EVENT:
m_auiEncounter[0] = data;
@@ -246,7 +246,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_PRINCEKELESETH_EVENT: return m_auiEncounter[0];
case DATA_SKARVALD_DALRONN_EVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index cbdb1743e3e..34041445266 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -56,7 +56,7 @@ public:
{
if (pInstance)
{
- switch(fm_Type)
+ switch (fm_Type)
{
case 1:
pInstance->SetData(EVENT_FORGE_1, me->isAlive() ? NOT_STARTED : DONE);
@@ -76,7 +76,7 @@ public:
if (fm_Type == 0) fm_Type = GetForgeMasterType();
if (pInstance)
{
- switch(fm_Type)
+ switch (fm_Type)
{
case 1:
pInstance->SetData(EVENT_FORGE_1, DONE);
@@ -96,7 +96,7 @@ public:
if (fm_Type == 0) fm_Type = GetForgeMasterType();
if (pInstance)
{
- switch(fm_Type)
+ switch (fm_Type)
{
case 1:
pInstance->SetData(EVENT_FORGE_1, IN_PROGRESS);
@@ -109,7 +109,7 @@ public:
break;
}
}
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE , EMOTE_ONESHOT_NONE);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
}
uint8 GetForgeMasterType()
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index c93b9c7bda6..e0164f46bd8 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -780,7 +780,7 @@ public:
if (currentPhase<5&&currentPhase >= 0)
{
Creature* pNext = NULL;
- switch(currentPhase)
+ switch (currentPhase)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_RAVENOUS_FURBOLG) : 0); break;
@@ -811,7 +811,7 @@ public:
if (id > 4)
return;
Creature* pNext = NULL;
- switch(id)
+ switch (id)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_RAVENOUS_FURBOLG) : 0); break;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 325dd67443f..1de46ca9de3 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -286,7 +286,7 @@ public:
Phase = SKADI;
me->SetFlying(false);
me->Unmount();
- if(Creature* pGrauf = me->SummonCreature(CREATURE_GRAUF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3*IN_MILLISECONDS))
+ if (Creature* pGrauf = me->SummonCreature(CREATURE_GRAUF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3*IN_MILLISECONDS))
{
pGrauf->GetMotionMaster()->MoveFall(0);
pGrauf->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
@@ -304,7 +304,7 @@ public:
void UpdateAI(const uint32 diff)
{
- switch(Phase)
+ switch (Phase)
{
case FLYING:
if (!UpdateVictim())
@@ -340,7 +340,7 @@ public:
if (m_uiMovementTimer <= diff)
{
- switch(m_uiWaypointId)
+ switch (m_uiWaypointId)
{
case 0:
me->GetMotionMaster()->MovePoint(0, Location[1].GetPositionX(), Location[1].GetPositionY(), Location[1].GetPositionZ());
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index e021936fcc4..4bfd2d53761 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -219,7 +219,7 @@ public:
pTemp->CastSpell(me, SPELL_CHANNEL_SPIRIT_TO_YMIRON, true);
pTemp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
pTemp->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- switch(m_uiActiveOrder[m_uiActivedNumber])
+ switch (m_uiActiveOrder[m_uiActivedNumber])
{
case 0: m_bIsActiveWithBJORN = true; break;
case 1: m_bIsActiveWithHALDOR = true; break;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
index 2eff50c1f8e..5cc68e20f9f 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
@@ -104,7 +104,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case BOSS_SVALA_SORROWGRAVE: uiSvalaSorrowgrave = creature->GetGUID(); break;
case BOSS_GORTOK_PALEHOOF: uiGortokPalehoof = creature->GetGUID(); break;
@@ -121,7 +121,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case ENTRY_SKADI_THE_RUTHLESS_DOOR:
uiSkadiTheRuthlessDoor = go->GetGUID();
@@ -144,7 +144,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_SVALA_SORROWGRAVE_EVENT:
m_auiEncounter[0] = data;
@@ -176,7 +176,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_SVALA_SORROWGRAVE_EVENT: return m_auiEncounter[0];
case DATA_GORTOK_PALEHOOF_EVENT: return m_auiEncounter[1];
@@ -188,7 +188,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SVALA_SORROWGRAVE: return uiSvalaSorrowgrave;
case DATA_GORTOK_PALEHOOF: return uiGortokPalehoof;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 562a5930535..1bf13ffd5ce 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -157,7 +157,7 @@ public:
if (!me->isAlive())
return;
- switch(param)
+ switch (param)
{
case ACTION_WATER_ELEMENT_HIT:
me->ModifyHealth(int32(me->CountPctFromMaxHealth(1)));
@@ -371,7 +371,7 @@ public:
{
if (Creature* pIchoron = Unit::GetCreature(*me, pInstance->GetData64(DATA_ICHORON)))
{
- if (me->IsWithinDist(pIchoron, 2.0f , false))
+ if (me->IsWithinDist(pIchoron, 2.0f, false))
{
if (pIchoron->AI())
pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT);
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 1af9063a71b..a49462813f2 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -99,7 +99,7 @@ public:
void DespawnSphere()
{
std::list<Creature*> assistList;
- GetCreatureListWithEntryInGrid(assistList, me, NPC_ETHEREAL_SPHERE , 150.0f);
+ GetCreatureListWithEntryInGrid(assistList, me, NPC_ETHEREAL_SPHERE, 150.0f);
if (assistList.empty())
return;
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index b6e40f21c6e..ad295ec1a9a 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -228,7 +228,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case CREATURE_XEVOZZ:
uiXevozz = creature->GetGUID();
@@ -273,7 +273,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_EREKEM_GUARD_1_DOOR:
uiErekemLeftGuardCell = go->GetGUID();
@@ -311,7 +311,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_1ST_BOSS_EVENT:
UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, CREATURE_EREKEM, NULL);
@@ -354,13 +354,13 @@ public:
NpcAtDoorCastingList.push_back(data);
break;
case DATA_NPC_PRESENCE_AT_DOOR_REMOVE:
- if(!NpcAtDoorCastingList.empty())
+ if (!NpcAtDoorCastingList.empty())
NpcAtDoorCastingList.pop_back();
break;
case DATA_MAIN_DOOR:
if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor))
{
- switch(data)
+ switch (data)
{
case GO_STATE_ACTIVE:
pMainDoor->SetGoState(GO_STATE_ACTIVE);
@@ -375,7 +375,7 @@ public:
}
break;
case DATA_START_BOSS_ENCOUNTER:
- switch(uiWaveCount)
+ switch (uiWaveCount)
{
case 6:
StartBossEncounter(uiFirstBoss);
@@ -404,7 +404,7 @@ public:
void SetData64(uint32 type, uint64 data)
{
- switch(type)
+ switch (type)
{
case DATA_ADD_TRASH_MOB:
trashMobs.insert(data);
@@ -417,7 +417,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_1ST_BOSS_EVENT: return m_auiEncounter[0];
case DATA_2ND_BOSS_EVENT: return m_auiEncounter[1];
@@ -438,7 +438,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MORAGG: return uiMoragg;
case DATA_EREKEM: return uiErekem;
@@ -470,7 +470,7 @@ public:
{
SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1, 5))%6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
- if(Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
uiTeleportationPortal = portal->GetGUID();
}
@@ -478,7 +478,7 @@ public:
{
Creature* pBoss = NULL;
- switch(uiBoss)
+ switch (uiBoss)
{
case BOSS_MORAGG:
HandleGameObject(uiMoraggCell, bForceRespawn);
@@ -565,14 +565,14 @@ public:
DoUpdateWorldState(WORLD_STATE_VH, 1);
DoUpdateWorldState(WORLD_STATE_VH_WAVE_COUNT, uiWaveCount);
- switch(uiWaveCount)
+ switch (uiWaveCount)
{
case 6:
if (uiFirstBoss == 0)
uiFirstBoss = urand(1, 6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
- if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
uiSaboteurPortal = pPortal->GetGUID();
if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
@@ -586,7 +586,7 @@ public:
} while (uiSecondBoss == uiFirstBoss);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
- if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
uiSaboteurPortal = pPortal->GetGUID();
if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
@@ -733,7 +733,7 @@ public:
{
if (uiCyanigosaEventTimer <= diff)
{
- switch(uiCyanigosaEventPhase)
+ switch (uiCyanigosaEventPhase)
{
case 1:
pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_BLUE_AURA, false);
@@ -766,9 +766,9 @@ public:
if (GetData(DATA_NPC_PRESENCE_AT_DOOR) && uiMainEventPhase == IN_PROGRESS)
{
// if door integrity is > 0 then decrase it's integrity state
- if(GetData(DATA_DOOR_INTEGRITY))
+ if (GetData(DATA_DOOR_INTEGRITY))
{
- if(uiDoorSpellTimer < diff)
+ if (uiDoorSpellTimer < diff)
{
SetData(DATA_DOOR_INTEGRITY, GetData(DATA_DOOR_INTEGRITY)-1);
uiDoorSpellTimer =2000;
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 819681e1ef2..3270941ba3e 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -256,7 +256,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -347,7 +347,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoScriptText(SAY_SINCLARI_1, me);
@@ -449,30 +449,30 @@ public:
void WaypointReached(uint32 uiWPointId)
{
- switch(uiBoss)
+ switch (uiBoss)
{
case 1:
- if(uiWPointId == 2)
+ if (uiWPointId == 2)
FinishPointReached();
break;
case 2:
- if(uiWPointId == 2)
+ if (uiWPointId == 2)
FinishPointReached();
break;
case 3:
- if(uiWPointId == 1)
+ if (uiWPointId == 1)
FinishPointReached();
break;
case 4:
- if(uiWPointId == 0)
+ if (uiWPointId == 0)
FinishPointReached();
break;
case 5:
- if(uiWPointId == 0)
+ if (uiWPointId == 0)
FinishPointReached();
break;
case 6:
- if(uiWPointId == 4)
+ if (uiWPointId == 4)
FinishPointReached();
break;
}
@@ -485,23 +485,23 @@ public:
npc_escortAI::UpdateAI(diff);
- if(!bHasGotMovingPoints)
+ if (!bHasGotMovingPoints)
{
bHasGotMovingPoints = true;
- switch(uiBoss)
+ switch (uiBoss)
{
case 1:
- for(int i=0;i<3;i++)
+ for (int i=0;i<3;i++)
AddWaypoint(i, SaboteurFinalPos1[i][0], SaboteurFinalPos1[i][1], SaboteurFinalPos1[i][2], 0);
me->SetHomePosition(SaboteurFinalPos1[2][0], SaboteurFinalPos1[2][1], SaboteurFinalPos1[2][2], 4.762346f);
break;
case 2:
- for(int i=0;i<3;i++)
+ for (int i=0;i<3;i++)
AddWaypoint(i, SaboteurFinalPos2[i][0], SaboteurFinalPos2[i][1], SaboteurFinalPos2[i][2], 0);
me->SetHomePosition(SaboteurFinalPos2[2][0], SaboteurFinalPos2[2][1], SaboteurFinalPos2[2][2], 1.862674f);
break;
case 3:
- for(int i=0;i<2;i++)
+ for (int i=0;i<2;i++)
AddWaypoint(i, SaboteurFinalPos3[i][0], SaboteurFinalPos3[i][1], SaboteurFinalPos3[i][2], 0);
me->SetHomePosition(SaboteurFinalPos3[1][0], SaboteurFinalPos3[1][1], SaboteurFinalPos3[1][2], 5.500638f);
break;
@@ -514,7 +514,7 @@ public:
me->SetHomePosition(SaboteurFinalPos5[0], SaboteurFinalPos5[1], SaboteurFinalPos5[2], 1.100841f);
break;
case 6:
- for(int i=0;i<5;i++)
+ for (int i=0;i<5;i++)
AddWaypoint(i, SaboteurFinalPos6[i][0], SaboteurFinalPos6[i][1], SaboteurFinalPos6[i][2], 0);
me->SetHomePosition(SaboteurFinalPos6[4][0], SaboteurFinalPos6[4][1], SaboteurFinalPos6[4][2], 0.983031f);
break;
@@ -590,7 +590,7 @@ public:
if ((uiWaveCount == 6) || (uiWaveCount == 12)) //Don't spawn mobs on boss encounters
return;
- switch(uiTypeOfMobsPortal)
+ switch (uiTypeOfMobsPortal)
{
// spawn elite mobs and then set portals visibility to make it look like it dissapeard
case 0:
@@ -692,7 +692,7 @@ struct violet_hold_trashAI : public npc_escortAI
void WaypointReached(uint32 uiPointId)
{
- switch(portalLocationID)
+ switch (portalLocationID)
{
case 0:
if (uiPointId == 5)
@@ -729,46 +729,46 @@ struct violet_hold_trashAI : public npc_escortAI
if (!bHasGotMovingPoints)
{
bHasGotMovingPoints = true;
- switch(portalLocationID)
+ switch (portalLocationID)
{
case 0:
- for(int i=0;i<6;i++)
+ for (int i=0;i<6;i++)
AddWaypoint(i, FirstPortalWPs[i][0]+irand(-1, 1), FirstPortalWPs[i][1]+irand(-1, 1), FirstPortalWPs[i][2]+irand(-1, 1), 0);
me->SetHomePosition(FirstPortalWPs[5][0], FirstPortalWPs[5][1], FirstPortalWPs[5][2], 3.149439f);
break;
case 1:
secondPortalRouteID = urand(0, 1);
- switch(secondPortalRouteID)
+ switch (secondPortalRouteID)
{
case 0:
- for(int i=0;i<9;i++)
+ for (int i=0;i<9;i++)
AddWaypoint(i, SecondPortalFirstWPs[i][0]+irand(-1, 1), SecondPortalFirstWPs[i][1]+irand(-1, 1), SecondPortalFirstWPs[i][2], 0);
me->SetHomePosition(SecondPortalFirstWPs[8][0]+irand(-1, 1), SecondPortalFirstWPs[8][1]+irand(-1, 1), SecondPortalFirstWPs[8][2]+irand(-1, 1), 3.149439f);
break;
case 1:
- for(int i=0;i<8;i++)
+ for (int i=0;i<8;i++)
AddWaypoint(i, SecondPortalSecondWPs[i][0]+irand(-1, 1), SecondPortalSecondWPs[i][1]+irand(-1, 1), SecondPortalSecondWPs[i][2], 0);
me->SetHomePosition(SecondPortalSecondWPs[7][0], SecondPortalSecondWPs[7][1], SecondPortalSecondWPs[7][2], 3.149439f);
break;
}
break;
case 2:
- for(int i=0;i<8;i++)
+ for (int i=0;i<8;i++)
AddWaypoint(i, ThirdPortalWPs[i][0]+irand(-1, 1), ThirdPortalWPs[i][1]+irand(-1, 1), ThirdPortalWPs[i][2], 0);
me->SetHomePosition(ThirdPortalWPs[7][0], ThirdPortalWPs[7][1], ThirdPortalWPs[7][2], 3.149439f);
break;
case 3:
- for(int i=0;i<9;i++)
+ for (int i=0;i<9;i++)
AddWaypoint(i, FourthPortalWPs[i][0]+irand(-1, 1), FourthPortalWPs[i][1]+irand(-1, 1), FourthPortalWPs[i][2], 0);
me->SetHomePosition(FourthPortalWPs[8][0], FourthPortalWPs[8][1], FourthPortalWPs[8][2], 3.149439f);
break;
case 4:
- for(int i=0;i<6;i++)
+ for (int i=0;i<6;i++)
AddWaypoint(i, FifthPortalWPs[i][0]+irand(-1, 1), FifthPortalWPs[i][1]+irand(-1, 1), FifthPortalWPs[i][2], 0);
me->SetHomePosition(FifthPortalWPs[5][0], FifthPortalWPs[5][1], FifthPortalWPs[5][2], 3.149439f);
break;
case 5:
- for(int i=0;i<4;i++)
+ for (int i=0;i<4;i++)
AddWaypoint(i, SixthPoralWPs[i][0]+irand(-1, 1), SixthPoralWPs[i][1]+irand(-1, 1), SixthPoralWPs[i][2], 0);
me->SetHomePosition(SixthPoralWPs[3][0], SixthPoralWPs[3][1], SixthPoralWPs[3][2], 3.149439f);
break;
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 5c7dc9abfda..c0fbbae1980 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -739,7 +739,7 @@ public:
{
if (IntroTimer <= diff)
{
- switch(IntroPhase)
+ switch (IntroPhase)
{
case 1:
//DoScriptText(SAY_WP_1_LUR_START, me);
@@ -1021,7 +1021,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 3:
SetEscortPaused(true);
@@ -1861,7 +1861,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 10:
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
@@ -1962,7 +1962,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 29:
if (player)
@@ -2282,7 +2282,7 @@ public:
std::list<Creature*> orbList;
GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f);
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_WARMAGE_HOLLISTER:
{
@@ -2440,10 +2440,10 @@ public:
{
if (uiEventTimer && uiEventTimer <= uiDiff)
{
- switch(uiEventPhase)
+ switch (uiEventPhase)
{
case 1:
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
@@ -2464,7 +2464,7 @@ public:
}
break;
case 2:
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
DoScriptText(SAY_HIDDEN_CULTIST_4, me);
@@ -2510,7 +2510,7 @@ public:
uint32 uiGossipText = 0;
const char* charGossipItem;
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_TOM_HEGGER:
uiGossipText = GOSSIP_TEXT_TOM_HEGGER;
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index d7b90fc4a44..80d1bf4b3c3 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -68,7 +68,7 @@ public:
if (player->GetQuestStatus(QUEST_CHILDREN_OF_URSOC) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_THE_BEAR_GODS_OFFSPRING) == QUEST_STATUS_INCOMPLETE)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_ORSONN:
if (!player->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_ORSONN_CREDIT) || !player->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_ORSONN_CREDIT))
@@ -96,7 +96,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -351,7 +351,7 @@ public:
{
if (Creature* Emily = GetClosestCreatureWithEntry(me, NPC_EMILY, 50.0f))
{
- switch(Who->GetEntry())
+ switch (Who->GetEntry())
{
case NPC_HUNGRY_WORG:
DoScriptText(SAY_WORGHAGGRO2, Emily);
@@ -527,7 +527,7 @@ public:
{
if (m_uiTimer <= uiDiff)
{
- switch(m_uiPhase)
+ switch (m_uiPhase)
{
case 1:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT);
@@ -601,7 +601,7 @@ public:
{
caster->ToPlayer()->KilledMonsterCredit(CREDIT_NPC, 0);
DoScriptText(RAND(RANDOM_SAY_1, RANDOM_SAY_2, RANDOM_SAY_3), caster);
- if(me->IsStandState())
+ if (me->IsStandState())
me->GetMotionMaster()->MovePoint(1, me->GetPositionX()+7, me->GetPositionY()+7, me->GetPositionZ());
else
{
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 1fceeb0303d..aa391712ad1 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -102,7 +102,7 @@ public:
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch(i)
+ switch (i)
{
case 1:
me->SetReactState(REACT_AGGRESSIVE);
@@ -306,7 +306,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_II, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index 9ca2a2a5349..c84228b99a4 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -78,7 +78,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -311,7 +311,7 @@ public:
uiCast = true;
Creature* target = NULL;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_PRIESTESS_ALORAH:
target = me->FindNearestCreature(NPC_EYDIS_DARKBANE, 10.0f);
@@ -413,7 +413,7 @@ public:
{
owner->ToPlayer()->KilledMonsterCredit(NPC_GEIST_RETURN_BUNNY_KC, 0);
who->ToCreature()->DisappearAndDie();
-
+
}
}
}
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 54d54d5a493..269ff05090e 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -36,7 +36,7 @@ class npc_four_car_garage : public CreatureScript
{
uint32 spellId = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_DEMOLISHER:
spellId = SPELL_DRIVING_CREDIT_DEMOLISHER;
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index dc0b3c0e032..5d38bcf9f16 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -77,7 +77,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 1: SetRun(); break;
case 10:
@@ -210,7 +210,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index fdd9c626ac1..687f7945e4c 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -507,12 +507,12 @@ public:
player->PrepareQuestMenu(creature->GetGUID());
//Trainer Menu
- if( creature->isTrainer() )
+ if ( creature->isTrainer() )
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
//Vendor Menu
- if( creature->isVendor() )
- if(player->HasSpell(SPELL_MECHANO_HOG) || player->HasSpell(SPELL_MEKGINEERS_CHOPPER))
+ if ( creature->isVendor() )
+ if (player->HasSpell(SPELL_MECHANO_HOG) || player->HasSpell(SPELL_MEKGINEERS_CHOPPER))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -522,7 +522,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_TRAIN:
player->GetSession()->SendTrainerList(creature->GetGUID());
@@ -769,7 +769,7 @@ class npc_hyldsmeet_protodrake : public CreatureScript
else
_accessoryRespawnTimer -= diff;
}
-
+
private:
uint32 _accessoryRespawnTimer;
Vehicle* _vehicleKit;
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 6667a7751e1..bf742a4602f 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -371,10 +371,10 @@ public:
bRemoveFlag = true;
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- switch(uiId)
+ switch (uiId)
{
case 1:
- switch(uiValue)
+ switch (uiValue)
{
case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON:
DoScriptText(SAY_QUEST_ACCEPT_TUSKARRMAGEDON, me);
@@ -425,7 +425,7 @@ public:
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
if (Creature* summon = me->SummonCreature(NPC_ORINOKO_TUSKBREAKER, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
@@ -656,7 +656,7 @@ public:
if (!bSummoned && !HealthAbovePct(50))
{
- DoScriptText(SAY_CALL_FOR_HELP , me);
+ DoScriptText(SAY_CALL_FOR_HELP, me);
//DoCast(me->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
if (Creature* pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
@@ -669,7 +669,7 @@ public:
void JustSummoned(Creature* summon)
{
- switch(summon->GetEntry())
+ switch (summon->GetEntry())
{
case NPC_WHISKER:
summon->AI()->AttackStart(me->getVictim());
@@ -743,7 +743,7 @@ public:
void WaypointReached(uint32 uiI)
{
- switch(uiI)
+ switch (uiI)
{
case 6:
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0);
@@ -937,7 +937,7 @@ public:
void WaypointReached(uint32 uiI)
{
- switch(uiI)
+ switch (uiI)
{
case 7:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -1316,7 +1316,7 @@ public:
{
if (m_uiTimer <= uiDiff)
{
- switch(m_uiPhase)
+ switch (m_uiPhase)
{
case 1:
// say random text
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
index 2cfedc14b14..b78811ce6a0 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
@@ -120,11 +120,11 @@ void OPvPCapturePointEP_EWT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_EWT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_EWT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_EWT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_EWT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_EWT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_EWT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_EWT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_EWT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_EWT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_EWT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_EWT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player* player)
@@ -269,11 +269,11 @@ void OPvPCapturePointEP_NPT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_NPT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_NPT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_NPT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_NPT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_NPT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_NPT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_NPT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_NPT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_NPT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_NPT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_NPT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player* player)
@@ -319,7 +319,7 @@ OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT(OutdoorPvP* pvp)
void OPvPCapturePointEP_CGT::ChangeState()
{
// if changing from controlling alliance to horde or vice versa
- if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
+ if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_CGT, 0);
@@ -401,11 +401,11 @@ void OPvPCapturePointEP_CGT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_CGT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_CGT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_CGT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_CGT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_CGT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_CGT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_CGT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_CGT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_CGT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_CGT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_CGT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player* player)
@@ -540,11 +540,11 @@ void OPvPCapturePointEP_PWT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_PWT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_PWT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_PWT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_PWT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_PWT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_PWT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_PWT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_PWT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_PWT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_PWT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_PWT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player* player)
@@ -579,7 +579,7 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
Creature* c = HashMapHolder<Creature>::Find(m_Creatures[EP_PWT_FLIGHTMASTER]);
//Spawn flight master as friendly to capturing team
c->SetUInt32Value(GAMEOBJECT_FACTION, (team == ALLIANCE ? 55 : 68));
- if(c)
+ if (c)
{
GossipOption gso;
gso.Action = GOSSIP_OPTION_OUTDOORPVP;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
index 343027a02c8..a868e46b890 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
@@ -166,7 +166,7 @@ void OutdoorPvPHP::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointHP::ChangeState()
{
uint32 field = 0;
- switch(m_OldState)
+ switch (m_OldState)
{
case OBJECTIVESTATE_NEUTRAL:
field = HP_MAP_N[m_TowerType];
@@ -205,7 +205,7 @@ void OPvPCapturePointHP::ChangeState()
}
uint32 artkit = 21;
uint32 artkit2 = HP_TowerArtKit_N[m_TowerType];
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_NEUTRAL:
field = HP_MAP_N[m_TowerType];
@@ -282,7 +282,7 @@ void OPvPCapturePointHP::SendChangePhase()
void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data)
{
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_ALLIANCE:
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index 17a5e9940be..c081f0970f2 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -46,7 +46,7 @@ uint32 OPvPCapturePointNA::GetAliveGuardsCount()
uint32 cnt = 0;
for (std::map<uint32, uint64>::iterator itr = m_Creatures.begin(); itr != m_Creatures.end(); ++itr)
{
- switch(itr->first)
+ switch (itr->first)
{
case NA_NPC_GUARD_01:
case NA_NPC_GUARD_02:
@@ -335,7 +335,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO
std::vector<uint32> nodes;
nodes.resize(2);
bool retval = false;
- switch(spellId)
+ switch (spellId)
{
case NA_SPELL_FLY_NORTH:
nodes[0] = FlightPathStartNodes[NA_ROOST_N];
@@ -423,7 +423,7 @@ int32 OPvPCapturePointNA::HandleOpenGo(Player* player, uint64 guid)
int32 add = -1;
int32 add2 = -1;
- switch(retval)
+ switch (retval)
{
case NA_DESTROYED_ROOST_S:
del = NA_DESTROYED_ROOST_S;
@@ -569,7 +569,7 @@ bool OPvPCapturePointNA::Update(uint32 diff)
void OPvPCapturePointNA::ChangeState()
{
uint32 artkit = 21;
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_NEUTRAL:
m_HalaaState = HALAA_N;
@@ -621,16 +621,16 @@ void OPvPCapturePointNA::SendChangePhase()
void OPvPCapturePointNA::UpdateHalaaWorldState()
{
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL , uint32(bool(m_HalaaState & HALAA_N)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A , uint32(bool(m_HalaaState & HALAA_N_A)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H , uint32(bool(m_HalaaState & HALAA_N_H)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE , uint32(bool(m_HalaaState & HALAA_H)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE , uint32(bool(m_HalaaState & HALAA_A)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, uint32(bool(m_HalaaState & HALAA_N)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A, uint32(bool(m_HalaaState & HALAA_N_A)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H, uint32(bool(m_HalaaState & HALAA_N_H)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE, uint32(bool(m_HalaaState & HALAA_H)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE, uint32(bool(m_HalaaState & HALAA_A)));
}
void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
{
- switch(roost)
+ switch (roost)
{
case NA_ROOST_S:
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE)));
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index 88a820f4492..7727f761588 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -83,7 +83,7 @@ void OutdoorPvPSI::HandlePlayerLeaveZone(Player* player, uint32 zone)
bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
{
- switch(trigger)
+ switch (trigger)
{
case SI_AREATRIGGER_A:
if (player->GetTeam() == ALLIANCE && player->HasAura(SI_SILITHYST_FLAG))
@@ -144,7 +144,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId)
if (spellId == SI_SILITHYST_FLAG)
{
// if it was dropped away from the player's turn-in point, then create a silithyst mound, if it was dropped near the areatrigger, then it was dispelled by the outdoorpvp, so do nothing
- switch(player->GetTeam())
+ switch (player->GetTeam())
{
case ALLIANCE:
{
@@ -192,7 +192,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId)
delete go;
return true;
}
- if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, player->GetPhaseMask() , player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
+ if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, player->GetPhaseMask(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
{
delete go;
}
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
index 6b9c0500fc4..56895951665 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
@@ -287,7 +287,7 @@ void OPvPCapturePointTF::ChangeState()
uint32 artkit = 21;
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_ALLIANCE:
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index 2866a341903..7d15f1edc40 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -88,7 +88,7 @@ void OPvPCapturePointZM_Beacon::ChangeState()
sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType]));
}
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_ALLIANCE:
{
@@ -294,7 +294,7 @@ void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction)
return;
m_BothControllingFaction = controlling_faction;
- switch(controlling_faction)
+ switch (controlling_faction)
{
case ALLIANCE:
// if ally already controls the gy and taken back both beacons, return, nothing to do for us
@@ -376,7 +376,7 @@ bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player* player, uint64 gui
bool OPvPCapturePointZM_GraveYard::HandleDropFlag(Player* /*player*/, uint32 spellId)
{
- switch(spellId)
+ switch (spellId)
{
case ZM_BATTLE_STANDARD_A:
m_FlagCarrierGUID = 0;
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index 55aca9695cd..068875924f2 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -74,7 +74,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_IKISSDOOREVENT:
if (data == DONE)
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index 3288c1336e9..f5b113cfff5 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -82,7 +82,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case REFECTORY_DOOR:
m_uiRefectoryDoorGUID = go->GetGUID();
@@ -99,7 +99,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 18732:
m_uiGrandmasterVorpil = creature->GetGUID();
@@ -116,7 +116,7 @@ public:
void SetData(uint32 type, uint32 uiData)
{
- switch(type)
+ switch (type)
{
case TYPE_HELLMAW:
m_auiEncounter[0] = uiData;
@@ -179,7 +179,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_HELLMAW: return m_auiEncounter[0];
case TYPE_OVERSEER: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index e873f31d03c..612065d5ee6 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -635,7 +635,7 @@ public:
void EnterPhase(PhaseIllidan NextPhase)
{
DoZoneInCombat();
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_NORMAL:
case PHASE_NORMAL_2:
@@ -790,7 +790,7 @@ public:
void HandleFlightSequence()
{
- switch(FlightCount)
+ switch (FlightCount)
{
case 1://lift off
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
@@ -915,7 +915,7 @@ public:
SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
}
- switch(TransformCount)
+ switch (TransformCount)
{
case 2:
DoResetThreat();
@@ -959,7 +959,7 @@ public:
}
}
- switch(Phase)
+ switch (Phase)
{
case PHASE_NORMAL:
if (HealthBelowPct(65))
@@ -999,7 +999,7 @@ public:
if (Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || (Phase == PHASE_NORMAL_MAIEV && !me->HasAura(SPELL_CAGED)))
{
- switch(Event)
+ switch (Event)
{
//PHASE_NORMAL
case EVENT_BERSERK:
@@ -1073,7 +1073,7 @@ public:
if (Phase == PHASE_FLIGHT)
{
- switch(Event)
+ switch (Event)
{
case EVENT_FIREBALL:
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_FIREBALL);
@@ -1106,7 +1106,7 @@ public:
if (Phase == PHASE_DEMON)
{
- switch(Event)
+ switch (Event)
{
case EVENT_SHADOW_BLAST:
me->GetMotionMaster()->Clear(false);
@@ -1219,7 +1219,7 @@ public:
void EnterPhase(PhaseIllidan NextPhase)//This is in fact Illidan's phase.
{
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_TALK_SEQUENCE:
if (Timer[EVENT_MAIEV_STEALTH])
@@ -1298,7 +1298,7 @@ public:
else Timer[i] -= diff;
}
- switch(Event)
+ switch (Event)
{
case EVENT_MAIEV_STEALTH:
{
@@ -1541,7 +1541,7 @@ public:
{
if (!pInstance)
return;
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_CHANNEL:
BeginChannel();
@@ -1603,7 +1603,7 @@ public:
void HandleTalkSequence()
{
- switch(TalkCount)
+ switch (TalkCount)
{
case 0:
if (GETCRE(Illidan, IllidanGUID))
@@ -1638,7 +1638,7 @@ public:
return;
}
- switch(ChannelCount)
+ switch (ChannelCount)
{
case 0: // channel failed
me->InterruptNonMeleeSpells(true);
@@ -1686,7 +1686,7 @@ public:
void HandleWalkSequence()
{
- switch(WalkCount)
+ switch (WalkCount)
{
case 6:
for (uint8 i = 0; i < 2; ++i)
@@ -1734,7 +1734,7 @@ public:
if (Event)
{
- switch(Phase)
+ switch (Phase)
{
case PHASE_CHANNEL:
if (JustCreated)
@@ -1872,7 +1872,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* summon)
{
Summons.Summon(summon);
- switch(summon->GetEntry())
+ switch (summon->GetEntry())
{
case PARASITIC_SHADOWFIEND:
{
@@ -1918,7 +1918,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su
void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
{
- switch(TalkCount)
+ switch (TalkCount)
{
case 0:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 9311e1e6744..4d79098689c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -196,7 +196,7 @@ public:
BeamTimer = 9000;
- switch(CurrentBeam)
+ switch (CurrentBeam)
{
case 0:
DoCast(target, SPELL_BEAM_SINISTER);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index 813deacf7a2..746ad9aa7ff 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -256,7 +256,7 @@ public:
if (Timer <= diff)
{
- switch(Counter)
+ switch (Counter)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H); // I R ANNNGRRRY!
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 852f69597b9..04646fb10bc 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -673,7 +673,7 @@ public:
if (type != POINT_MOTION_TYPE)
return;
- switch(id)
+ switch (id)
{
case 0: ++WayPointId; break;
@@ -803,7 +803,7 @@ public:
{
if (SoulRetrieveTimer <= diff)
{
- switch(EndingTalkCount)
+ switch (EndingTalkCount)
{
case 0:
me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index ce4d7745a68..4b235906505 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -200,7 +200,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 080d26b7c49..c017b943954 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -154,7 +154,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHIELD:
DoCast(me, SPELL_TIDAL_SHIELD, true);
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index 4feca05c111..d578b62c24b 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -142,7 +142,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 22887: Najentus = creature->GetGUID(); break;
case 23089: Akama = creature->GetGUID(); break;
@@ -161,7 +161,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards)
if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break;
@@ -190,7 +190,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_HIGHWARLORDNAJENTUS: return Najentus;
case DATA_AKAMA: return Akama;
@@ -216,7 +216,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_HIGHWARLORDNAJENTUSEVENT:
if (data == DONE)
@@ -298,7 +298,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_HIGHWARLORDNAJENTUSEVENT: return m_auiEncounter[0];
case DATA_SUPREMUSEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 1433859dfe1..6564972fd46 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -727,7 +727,7 @@ public:
Unit* pUnit = NULL;
if (pInstance)
{
- switch(rand()%4)
+ switch (rand()%4)
{
case 0:
pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS));
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index 0f27d5e7a9d..2820a2fdef2 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -307,7 +307,7 @@ public:
{
uint32 mark_spell = 0;
- switch(MarkOfHydross_Count)
+ switch (MarkOfHydross_Count)
{
case 0: mark_spell = SPELL_MARK_OF_HYDROSS1; break;
case 1: mark_spell = SPELL_MARK_OF_HYDROSS2; break;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 817c38fef2e..19fdc454de3 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -884,7 +884,7 @@ public:
};
//Coilfang Strider
-//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds , for 5 seconds and increasing their movement speed by 150% during the fear.
+//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds, for 5 seconds and increasing their movement speed by 150% during the fear.
class mob_coilfang_strider : public CreatureScript
{
public:
@@ -992,7 +992,7 @@ public:
{
uint32 identifier;
uint8 channel_identifier;
- switch(gObj->GetEntry())
+ switch (gObj->GetEntry())
{
case 185052:
identifier = DATA_SHIELDGENERATOR1;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index a30b46c2346..da36f70a339 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -157,7 +157,7 @@ public:
void ApplyWateryGrave(Unit* player, uint8 i)
{
- switch(i)
+ switch (i)
{
case 0: player->CastSpell(player, SPELL_WATERY_GRAVE_1, true); break;
case 1: player->CastSpell(player, SPELL_WATERY_GRAVE_2, true); break;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index 88496899bb1..32468cca606 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -108,7 +108,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17797: ThespiaGUID = creature->GetGUID(); break;
case 17796: MekgineerGUID = creature->GetGUID(); break;
@@ -118,7 +118,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case MAIN_CHAMBERS_DOOR: MainChambersDoor = go->GetGUID(); break;
case ACCESS_PANEL_HYDRO: AccessPanelHydro = go->GetGUID(); break;
@@ -128,7 +128,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_HYDROMANCER_THESPIA:
if (data == SPECIAL)
@@ -168,7 +168,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_HYDROMANCER_THESPIA:
return m_auiEncounter[0];
@@ -184,7 +184,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_THESPIA:
return ThespiaGUID;
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index 79b6be51d5c..b0dbdcb94da 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -84,7 +84,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 18835: KigglerTheCrazed = creature->GetGUID(); break;
case 18836: BlindeyeTheSeer = creature->GetGUID(); break;
@@ -96,7 +96,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 184468:
MaulgarDoor = go->GetGUID();
@@ -117,7 +117,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MAULGAREVENT_TANK: return MaulgarEvent_Tank;
case DATA_KIGGLERTHECRAZED: return KigglerTheCrazed;
@@ -133,7 +133,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_MAULGAREVENT:
if (data == DONE) HandleGameObject(MaulgarDoor, true);
@@ -150,7 +150,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_MAULGAREVENT: return m_auiEncounter[0];
case DATA_GRUULEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index 8c15bbace2d..3a10da0f454 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -92,7 +92,7 @@ class instance_blood_furnace : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17381:
The_MakerGUID = creature->GetGUID();
@@ -141,7 +141,7 @@ class instance_blood_furnace : public InstanceMapScript
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_THE_MAKER: return The_MakerGUID;
case DATA_BROGGOK: return BroggokGUID;
@@ -167,7 +167,7 @@ class instance_blood_furnace : public InstanceMapScript
void SetData(uint32 /*type*/, uint32 data)
{
- switch(data)
+ switch (data)
{
case TYPE_THE_MAKER_EVENT: m_auiEncounter[0] = data; break;
case TYPE_BROGGOK_EVENT: m_auiEncounter[1] = data; break;
@@ -190,7 +190,7 @@ class instance_blood_furnace : public InstanceMapScript
uint32 GetData(uint32 data)
{
- switch(data)
+ switch (data)
{
case TYPE_THE_MAKER_EVENT: return m_auiEncounter[0];
case TYPE_BROGGOK_EVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 6661bf2ee15..1fd1094494d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -397,7 +397,7 @@ class boss_vazruden_the_herald : public CreatureScript
void UpdateAI(const uint32 diff)
{
- switch(phase)
+ switch (phase)
{
case 0: // circle around the platform
return;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index ba6969acc2c..1436c664e9f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -53,7 +53,7 @@ class instance_ramparts : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 185168:
m_uiChestNGUID = go->GetGUID();
@@ -68,7 +68,7 @@ class instance_ramparts : public InstanceMapScript
{
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData);
- switch(uiType)
+ switch (uiType)
{
case TYPE_VAZRUDEN:
if (uiData == DONE && m_auiEncounter[1] == DONE && !spawned)
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index 0c346f68422..cd463376ee9 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -86,7 +86,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17257:
MagtheridonGUID = creature->GetGUID();
@@ -99,7 +99,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 181713:
go->SetUInt32Value(GAMEOBJECT_FLAGS, 0);
@@ -121,7 +121,7 @@ class instance_magtheridons_lair : public InstanceMapScript
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_MAGTHERIDON:
return MagtheridonGUID;
@@ -131,7 +131,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_MAGTHERIDON_EVENT:
m_auiEncounter[0] = data;
@@ -141,7 +141,7 @@ class instance_magtheridons_lair : public InstanceMapScript
HandleGameObject(DoorGUID, true);
break;
case DATA_CHANNELER_EVENT:
- switch(data)
+ switch (data)
{
case NOT_STARTED: // Reset all channelers once one is reset.
if (m_auiEncounter[1] != NOT_STARTED)
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 5d7d7883ce0..f4f6a6fb221 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -281,7 +281,7 @@ class boss_warbringer_omrogg : public CreatureScript
Unit* source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead);
- switch(ikilling)
+ switch (ikilling)
{
case 0:
DoScriptText(Killing[ikilling].id, source);
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index 5b91bb8e9e6..4f837870612 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -115,7 +115,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case MOB_HEARTHEN_GUARD:
case MOB_SHARPSHOOTER_GUARD:
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 3fb98f8b17e..b70ad851536 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -55,7 +55,7 @@ class instance_shattered_halls : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case DOOR_NETHEKURSE:
nethekurseDoorGUID = go->GetGUID();
@@ -65,7 +65,7 @@ class instance_shattered_halls : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 16807:
nethekurseGUID = creature->GetGUID();
@@ -75,7 +75,7 @@ class instance_shattered_halls : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_NETHEKURSE:
m_auiEncounter[0] = data;
@@ -88,7 +88,7 @@ class instance_shattered_halls : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_NETHEKURSE:
return m_auiEncounter[0];
@@ -100,7 +100,7 @@ class instance_shattered_halls : public InstanceMapScript
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_NETHEKURSE:
return nethekurseGUID;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 37404b348db..9ca982a940c 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -246,7 +246,7 @@ class boss_alar : public CreatureScript
AfterMoving = false;
}
- switch(WaitEvent)
+ switch (WaitEvent)
{
case WE_PLATFORM:
Platforms_Move_Timer = 30000+rand()%5000;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 592c2a1190d..2692d6f12da 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -477,7 +477,7 @@ class boss_kaelthas : public CreatureScript
Creature* Advisor = NULL;
//Subphase switch
- switch(PhaseSubphase)
+ switch (PhaseSubphase)
{
//Subphase 1 - Start
case 0:
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 8af59582a18..2ac4f49d995 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -85,7 +85,7 @@ class instance_the_eye : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 20064:
ThaladredTheDarkener = creature->GetGUID();
@@ -113,7 +113,7 @@ class instance_the_eye : public InstanceMapScript
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_THALADREDTHEDARKENER: return ThaladredTheDarkener;
case DATA_LORDSANGUINAR: return LordSanguinar;
@@ -128,7 +128,7 @@ class instance_the_eye : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_ALAREVENT:
AlarEventPhase = data;
@@ -151,7 +151,7 @@ class instance_the_eye : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_ALAREVENT: return AlarEventPhase;
case DATA_HIGHASTROMANCERSOLARIANEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index e2a12c350b6..883585c0c2a 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -58,7 +58,7 @@ class instance_mechanar : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_NETHERMANCER_EVENT: return m_auiEncounter[0];
}
@@ -73,7 +73,7 @@ class instance_mechanar : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_NETHERMANCER_EVENT: m_auiEncounter[0] = data; break;
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index adf71c8a25b..eeb2f069ed7 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -146,7 +146,7 @@ class npc_millhouse_manastorm : public CreatureScript
{
if (Phase < 8)
{
- switch(Phase)
+ switch (Phase)
{
case 1:
DoScriptText(SAY_INTRO_1, me);
@@ -371,7 +371,7 @@ class npc_warden_mellichar : public CreatureScript
me->InterruptNonMeleeSpells(true);
me->RemoveAurasByType(SPELL_AURA_DUMMY);
- switch(Phase)
+ switch (Phase)
{
case 2:
DoCast(me, SPELL_TARGET_ALPHA);
@@ -420,7 +420,7 @@ class npc_warden_mellichar : public CreatureScript
if (Phase != 7)
DoCast(me, SPELL_TARGET_OMEGA);
- switch(Phase)
+ switch (Phase)
{
case 2:
switch (urand(0, 1))
@@ -471,7 +471,7 @@ class npc_warden_mellichar : public CreatureScript
}
if (CanProgress())
{
- switch(Phase)
+ switch (Phase)
{
case 1:
DoScriptText(YELL_INTRO2, me);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index f3310035f8d..cf81f7fb1ba 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -163,7 +163,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (Intro_Timer <= diff)
{
- switch(Intro_Phase)
+ switch (Intro_Phase)
{
case 1:
DoScriptText(SAY_INTRO, me);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index eef84ad093e..25956fde3d2 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -100,7 +100,7 @@ class instance_arcatraz : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_AlphaGUID = go->GetGUID(); break;
case CONTAINMENT_CORE_SECURITY_FIELD_BETA: Containment_Core_Security_Field_BetaGUID = go->GetGUID(); break;
@@ -122,7 +122,7 @@ class instance_arcatraz : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_ZEREKETH:
m_auiEncounter[0] = data;
@@ -204,7 +204,7 @@ class instance_arcatraz : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_HARBINGERSKYRISS: return m_auiEncounter[3];
case TYPE_WARDEN_1: return m_auiEncounter[4];
@@ -218,7 +218,7 @@ class instance_arcatraz : public InstanceMapScript
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_MELLICHAR: return MellicharGUID;
case DATA_SPHERE_SHIELD: return GoSphereGUID;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index e130512f08c..64fea1c41e5 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -93,7 +93,7 @@ class boss_high_botanist_freywinn : public CreatureScript
void DoSummonSeedling()
{
- switch(rand()%4)
+ switch (rand()%4)
{
case 0: DoCast(me, SPELL_PLANT_WHITE); break;
case 1: DoCast(me, SPELL_PLANT_GREEN); break;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
index 872421f7561..43078c48537 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
@@ -86,7 +86,7 @@ class boss_laj : public CreatureScript
void DoTransform()
{
- switch(rand()%5)
+ switch (rand()%5)
{
case 0:
me->SetDisplayId(MODEL_DEFAULT);
@@ -133,7 +133,7 @@ class boss_laj : public CreatureScript
void DoSummons()
{
- switch(rand()%4)
+ switch (rand()%4)
{
case 0:
DoCast(me, SPELL_SUMMON_LASHER_1, true);
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 1acc75981e0..2bf4abbcb96 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -101,7 +101,7 @@ class mob_warp_splinter_treant : public CreatureScript
if (me->IsWithinMeleeRange(Warp, 2.5f))
{
int32 CurrentHP_Treant = (int32)me->GetHealth();
- Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0 , 0, me->GetGUID());
+ Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0, 0, me->GetGUID());
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 8ea12b48a07..60495d4e0ac 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -194,7 +194,7 @@ public:
{
if (NihilSpeech_Timer <= diff)
{
- switch(NihilSpeech_Phase)
+ switch (NihilSpeech_Phase)
{
case 0:
DoScriptText(SAY_NIHIL_1, me);
@@ -389,7 +389,7 @@ public:
{
if (player->GetQuestStatus(10821) == QUEST_STATUS_INCOMPLETE)
{
- switch(pGo->GetEntry())
+ switch (pGo->GetEntry())
{
case LEGION_OBELISK_ONE:
obelisk_one = true;
@@ -452,7 +452,7 @@ public:
{
npc_bloodmaul_brutebaneAI(Creature* creature) : ScriptedAI(creature)
{
- if(Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true))
+ if (Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true))
{
Ogre->SetReactState(REACT_DEFENSIVE);
Ogre->GetMotionMaster()->MovePoint(1, me->GetPositionX()-1, me->GetPositionY()+1, me->GetPositionZ());
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index defc3cf90f6..2f725e78666 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -113,9 +113,9 @@ class boss_doomlord_kazzak : public CreatureScript
if (me->HasUnitState(UNIT_STAT_CASTING))
return;
- while(uint32 eventId = _events.ExecuteEvent())
+ while (uint32 eventId = _events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHADOW_VOLLEY:
DoCastVictim(SPELL_SHADOWVOLLEY);
diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp
index 8143ac528b5..5cb84eb1303 100644
--- a/src/server/scripts/Outland/boss_doomwalker.cpp
+++ b/src/server/scripts/Outland/boss_doomwalker.cpp
@@ -106,9 +106,9 @@ class boss_doomwalker : public CreatureScript
if (me->HasUnitState(UNIT_STAT_CASTING))
return;
- while(uint32 eventId = _events.ExecuteEvent())
+ while (uint32 eventId = _events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_ENRAGE:
if (!HealthAbovePct(20))
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 430754c10d6..699a1ef49bc 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -183,7 +183,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(EMOTE_WOLF_LIFT_HEAD, me);
@@ -277,7 +277,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -334,7 +334,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index ad30ab32e92..3a060cf107f 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -613,7 +613,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 7:
DoScriptText(SAY_MAG_MORE, me);
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 13dc8508d62..5b2350369f0 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -117,7 +117,7 @@ public:
Unit* p = Unit::GetUnit((*me), someplayer);
if (p && p->GetTypeId() == TYPEID_PLAYER)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
CAST_PLR(p)->FailQuest(10299);
@@ -148,7 +148,7 @@ public:
void DoWaveSpawnForCreature(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
if (rand()%2)
@@ -202,7 +202,7 @@ public:
}
void DoFinalSpawnForCreature(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2946.52f, 4201.42f, 163.47f, 3.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
@@ -237,7 +237,7 @@ public:
{
if (Event_Timer <= diff)
{
- switch(Phase)
+ switch (Phase)
{
case 1:
if (someplayer)
@@ -317,7 +317,7 @@ public:
Creature* manaforge = NULL;
- switch(pGo->GetAreaId())
+ switch (pGo->GetAreaId())
{
case 3726: //b'naar
if ((player->GetQuestStatus(10299) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10329) == QUEST_STATUS_INCOMPLETE) &&
@@ -565,7 +565,7 @@ public:
break;
//Phase 6
case 6:
- switch(PhaseSubphase)
+ switch (PhaseSubphase)
{
//Subphase 1: Turn Dawnforge and Ardonis
case 0:
@@ -584,7 +584,7 @@ public:
break;
//Phase 7 Pathaleons say 3 Sentence, every sentence need a subphase
case 7:
- switch(PhaseSubphase)
+ switch (PhaseSubphase)
{
//Subphase 1
case 0:
@@ -903,7 +903,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 3: //first spawn
me->SummonCreature(SPAWN_FIRST, 2449.67f, 2183.11f, 96.85f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 1666cfa78e2..b16166ed904 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -771,7 +771,7 @@ public:
return 0;
}
- switch(Step)
+ switch (Step)
{
case 0: return 0; break;
case 1: me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); return 9000; break;
@@ -950,7 +950,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 13:
DoScriptText(SAY_WIL_PROGRESS1, me, player);
@@ -1215,7 +1215,7 @@ public:
AnimationTimer = TorlothAnim[AnimationCount].Timer;
- switch(AnimationCount)
+ switch (AnimationCount)
{
case 0:
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8);
@@ -1295,7 +1295,7 @@ public:
void JustDied(Unit* slayer)
{
if (slayer)
- switch(slayer->GetTypeId())
+ switch (slayer->GetTypeId())
{
case TYPEID_UNIT:
if (Unit* owner = slayer->GetOwner())
@@ -1749,7 +1749,7 @@ public:
uint32 entry = 0;
uint32 credit = 0;
- switch(me->GetEntry()) {
+ switch (me->GetEntry()) {
case ENTRY_ENRAGED_FIRE_SPIRIT:
entry = ENTRY_FIERY_SOUL;
//credit = SPELL_FIERY_SOUL_CAPTURED_CREDIT;
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index 35ef9ae820b..f2aa9fe5786 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -330,7 +330,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0: DoScriptText(SAY1, me, player); break;
case 4: DoScriptText(WHISP1, me, player); break;
@@ -449,7 +449,7 @@ public:
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
- switch(Step)
+ switch (Step)
{
case 0:{ me->SetInFront(player);
Unit* Creepjack = me->FindNearestCreature(NPC_CREEPJACK, 20);
@@ -632,7 +632,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 785f476b9ab..ab3cd88ce3a 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -210,7 +210,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 8:
player->AreaExploredOrEventHappens(10898);
@@ -474,7 +474,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
{
@@ -551,7 +551,7 @@ public:
bool OnGossipSelect(Player* player, GameObject* pGo, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiSender)
+ switch (uiSender)
{
case GOSSIP_SENDER_MAIN: SendActionMenu(player, pGo, uiAction); break;
}
@@ -574,7 +574,7 @@ public:
void SendActionMenu(Player* player, GameObject* /*pGo*/, uint32 uiAction)
{
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CastSpell(player, 40642, false);
@@ -676,7 +676,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 3:
me->SummonCreature(NPC_CABAL_SKRIMISHER, -2795.99f, 5420.33f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index 62d0893f014..ddffcb53e61 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -328,7 +328,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 4:
DoScriptText(SAY_AMBUSH1, me, player);
@@ -407,7 +407,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID());
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 0245888e92e..86b92eebfe3 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -168,9 +168,9 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
SpellInfo const* talentSpell = sSpellMgr->GetSpellInfo(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
Unit* caster = GetCaster();
- if(!caster)
+ if (!caster)
return;
- if(Player* player = caster->ToPlayer())
+ if (Player* player = caster->ToPlayer())
amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
}
@@ -607,7 +607,7 @@ public:
}
};
-// 50391,50392 Improved Unholy Presence
+// 50391, 50392 Improved Unholy Presence
class spell_dk_improved_unholy_presence : public SpellScriptLoader
{
public:
@@ -632,7 +632,7 @@ public:
{
// Not listed as any effect, only base points set in dbc
int32 basePoints0 = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
- target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0 , &basePoints0, &basePoints0, true, 0, aurEff);
+ target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0, &basePoints0, &basePoints0, true, 0, aurEff);
}
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index f90fe53a9e2..f0b48a5ad90 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -102,7 +102,7 @@ class spell_gen_av_drekthar_presence : public SpellScriptLoader
bool CheckAreaTarget(Unit* target)
{
- switch(target->GetEntry())
+ switch (target->GetEntry())
{
// alliance
case 14762: // Dun Baldar North Marshal
@@ -1226,7 +1226,7 @@ class spell_gen_launch : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Player* player = GetHitPlayer())
- player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE,player); // prevents falling damage
+ player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE, player); // prevents falling damage
}
void Launch()
@@ -1241,10 +1241,10 @@ class spell_gen_launch : public SpellScriptLoader
// There is no spell for this, the following calculation was based on void Spell::CalculateJumpSpeeds
float speedZ = 10.0f;
- float dist = position->GetExactDist2d(player->GetPositionX(),player->GetPositionY());
+ float dist = position->GetExactDist2d(player->GetPositionX(), player->GetPositionY());
float speedXY = dist;
- player->GetMotionMaster()->MoveJump(position->GetPositionX(),position->GetPositionY(),position->GetPositionZ(),speedXY,speedZ);
+ player->GetMotionMaster()->MoveJump(position->GetPositionX(), position->GetPositionY(), position->GetPositionZ(), speedXY, speedZ);
}
}
@@ -1324,8 +1324,8 @@ public:
PrepareSpellScript(spell_gen_oracle_wolvar_reputation_SpellScript)
void HandleDummy(SpellEffIndex effIndex)
- {
-
+ {
+
if (Player* player = GetCaster()->ToPlayer())
{
@@ -1344,7 +1344,7 @@ public:
// EFFECT_INDEX_2 most likely update at war state, we already handle this in SetReputation
}
-
+
}
void Register()
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index baa998f9487..2346a30640c 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1108,7 +1108,7 @@ class spell_magic_eater_food : public SpellScriptLoader
target->CastSpell(target, SPELL_WELL_FED_3, true);
break;
case 4:
- target->CastSpell(target, SPELL_WELL_FED_4, true);
+ target->CastSpell(target, SPELL_WELL_FED_4, true);
break;
case 5:
target->CastSpell(target, SPELL_WELL_FED_5, true);
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index f07a13bf7db..84df4418078 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -141,7 +141,7 @@ public:
if (Unit* unitTarget = GetHitUnit())
{
uint32 spell_id = 0;
- switch(unitTarget->getClass())
+ switch (unitTarget->getClass())
{
case CLASS_DRUID: spell_id = SPELL_BLESSING_OF_LOWER_CITY_DRUID; break;
case CLASS_PALADIN: spell_id = SPELL_BLESSING_OF_LOWER_CITY_PALADIN; break;
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 83281a9c93f..07b8a79691a 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -131,7 +131,7 @@ class spell_pri_mind_sear : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
+ unitList.remove_if (Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
}
void Register()
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 6fbd33fe81b..6ae9577070e 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -648,7 +648,7 @@ public:
Unit* target = GetTarget();
if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself())
{
- switch(target->GetEntry())
+ switch (target->GetEntry())
{
case NPC_FROSTWORG:
target->CastSpell(player, SPELL_FROSTWORG_CREDIT, true);
@@ -707,7 +707,7 @@ public:
Unit* pCaster = GetCaster();
if (Player* player = pCaster->ToPlayer())
{
- if(Creature* target = GetHitCreature())
+ if (Creature* target = GetHitCreature())
{
player->CastSpell(player, SPELL_TRIGGER_AID_OF_THE_EARTHEN, true, NULL);
player->KilledMonsterCredit(NPC_FALLEN_EARTHEN_DEFENDER, 0);
@@ -948,7 +948,7 @@ class spell_q12805_lifeblood_dummy : public SpellScriptLoader
*/
enum eBattleStandard
{
- NPC_KING_OF_THE_MOUNTAINT_KC = 31766,
+ NPC_KING_OF_THE_MOUNTAINT_KC = 31766,
};
class spell_q13280_13283_plant_battle_standard: public SpellScriptLoader
{
@@ -959,11 +959,11 @@ public:
{
PrepareSpellScript(spell_q13280_13283_plant_battle_standard_SpellScript)
void HandleDummy(SpellEffIndex /*effIndex*/)
- {
+ {
Unit* caster = GetCaster();
if (caster->IsVehicle())
if (Unit* player = caster->GetVehicleKit()->GetPassenger(0))
- player->ToPlayer()->KilledMonsterCredit(NPC_KING_OF_THE_MOUNTAINT_KC,0);
+ player->ToPlayer()->KilledMonsterCredit(NPC_KING_OF_THE_MOUNTAINT_KC, 0);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index ff389f41075..76dac9b59f1 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -250,7 +250,7 @@ class spell_sha_bloodlust : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
}
void ApplyDebuff()
@@ -291,7 +291,7 @@ class spell_sha_heroism : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
}
void ApplyDebuff()
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index 49fe2f2870c..6c54d130e53 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -68,7 +68,7 @@ class AreaTrigger_at_aldurthar_gate : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
{
- switch(trigger->id)
+ switch (trigger->id)
{
case TRIGGER_SOUTH: player->KilledMonsterCredit(NPC_SOUTH_GATE, 0); break;
case TRIGGER_CENTRAL: player->KilledMonsterCredit(NPC_CENTRAL_GATE, 0); break;
@@ -205,7 +205,7 @@ class AreaTrigger_at_warsong_farms : public AreaTriggerScript
{
if (!player->isDead() && player->GetQuestStatus(QUEST_THE_WARSONG_FARMS) == QUEST_STATUS_INCOMPLETE)
{
- switch(trigger->id)
+ switch (trigger->id)
{
case AT_SLAUGHTERHOUSE: player->KilledMonsterCredit(NPC_CREDIT_SLAUGHTERHOUSE, 0); break;
case AT_GRAINERY: player->KilledMonsterCredit(NPC_CREDIT_GRAINERY, 0); break;
@@ -305,7 +305,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
WorldLocation pPosition;
- switch(trigger->id)
+ switch (trigger->id)
{
case 5332:
case 5338:
@@ -357,7 +357,7 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
if (player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && !player->isDead() &&
player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)
{
- switch(trigger->id)
+ switch (trigger->id)
{
case AT_SHOLAZAR: player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, false); break;
case AT_UNGORO: player->CastSpell(player, SPELL_UNGORO_TO_SHOLAZAR_TELEPORT, false); break;
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index b6030c62df4..e5c584df6e1 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -122,7 +122,7 @@ struct emerald_dragonAI : public WorldBossAI
// Despawntime is 2 minutes, so reschedule it for new cast after 2 minutes + a minor "random time" (30 seconds at max)
DoCast(me, SPELL_SEEPING_FOG_LEFT, true);
DoCast(me, SPELL_SEEPING_FOG_RIGHT, true);
- events.ScheduleEvent(EVENT_SEEPING_FOG, urand(120000,150000));
+ events.ScheduleEvent(EVENT_SEEPING_FOG, urand(120000, 150000));
break;
case EVENT_NOXIOUS_BREATH:
// Noxious Breath is cast on random intervals, no less than 7.5 seconds between
@@ -241,7 +241,7 @@ class spell_dream_fog_sleep : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(DreamFogTargetSelector());
+ unitList.remove_if (DreamFogTargetSelector());
}
void Register()
@@ -292,7 +292,7 @@ class spell_mark_of_nature : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(MarkOfNatureTargetSelector());
+ unitList.remove_if (MarkOfNatureTargetSelector());
}
void HandleEffect(SpellEffIndex effIndex)
diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp
index 07b6840b6c6..0592a452211 100755
--- a/src/server/scripts/World/chat_log.cpp
+++ b/src/server/scripts/World/chat_log.cpp
@@ -68,7 +68,7 @@ public:
void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group)
{
//! NOTE:
- //! LANG_ADDON can only be sent by client in "PARTY", "RAID", "GUILD", "BATTLEGROUND", "WHISPER"
+ //! LANG_ADDON can only be sent by client in "PARTY", "RAID", "GUILD", "BATTLEGROUND", "WHISPER"
switch (type)
{
case CHAT_MSG_PARTY:
@@ -126,7 +126,7 @@ public:
void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild)
{
- switch(type)
+ switch (type)
{
case CHAT_MSG_GUILD:
if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD))
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 0bda63b4177..aa272d8157b 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -317,7 +317,7 @@ public:
{
uint32 Spell = 0;
- switch(pFaction->faction)
+ switch (pFaction->faction)
{
case 1011: Spell = SPELL_REP_LC; break;
case 935: Spell = SPELL_REP_SHAT; break;
@@ -434,7 +434,7 @@ public:
float fX, fY, fZ;
pGO->GetClosePoint(fX, fY, fZ, pGO->GetObjectSize(), INTERACTION_DISTANCE);
- switch(pGO->GetEntry())
+ switch (pGO->GetEntry())
{
case GO_SHRINE_HAWK:
BirdEntry = NPC_HAWK_GUARD;
@@ -566,7 +566,7 @@ public:
bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_BEAST, false);
@@ -625,7 +625,7 @@ public:
bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_SORCERER, false);
@@ -675,7 +675,7 @@ public:
bool OnGossipHello(Player* player, GameObject* pGO)
{
- switch(pGO->GetEntry())
+ switch (pGO->GetEntry())
{
case MATRIX_PUNCHOGRAPH_3005_A:
if (player->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
@@ -853,7 +853,7 @@ public:
pPrisoner->DisappearAndDie();
player->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN, 0);
- switch(pPrisoner->GetEntry())
+ switch (pPrisoner->GetEntry())
{
case NPC_EBON_BLADE_PRISONER_HUMAN:
player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_H, true);
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index a40405d3021..f869138d58f 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -194,7 +194,7 @@ public:
void DoReplyToTextEmote(uint32 emote)
{
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_KISS: me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); break;
case TEXT_EMOTE_WAVE: me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); break;
@@ -207,7 +207,7 @@ public:
void ReceiveEmote(Player* player, uint32 textEmote)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_STORMWIND_CITY_GUARD:
case NPC_STORMWIND_CITY_PATROLLER:
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index f8095ba9c1e..c7dfd6355ef 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -54,7 +54,7 @@ public:
bool disabled = false;
//for special scripts
- switch(itemId)
+ switch (itemId)
{
case 24538:
if (player->GetAreaId() != 3628)
@@ -418,7 +418,7 @@ public:
} else
player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL);
} else
- player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW , pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
return true;
}
};
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index af3544d2bd3..149e1e455aa 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -426,7 +426,7 @@ public:
void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
{
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -510,7 +510,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiSender)
+ switch (uiSender)
{
case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break;
@@ -601,7 +601,7 @@ public:
void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
{
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -669,7 +669,7 @@ public:
{
if (uiAction)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 11191:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction);
@@ -1103,7 +1103,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiSender)
+ switch (uiSender)
{
case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break;
diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp
index 3bf33066189..ff83b0c1ec5 100644
--- a/src/server/scripts/World/npc_taxi.cpp
+++ b/src/server/scripts/World/npc_taxi.cpp
@@ -68,7 +68,7 @@ public:
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17435: // Azuremyst Isle - Susurrus
if (player->HasItemCount(23843, 1, true))
@@ -189,7 +189,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
//spellId is correct, however it gives flight a somewhat funny effect //TaxiPath 506.
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 392e20734a8..a5e5b467fc7 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -193,7 +193,7 @@ public:
if (!lastSpawnedGuard)
SpawnedGUID = 0;
- switch(SpawnAssoc->spawnType)
+ switch (SpawnAssoc->spawnType)
{
case SPAWNTYPE_ALARMBOT:
{
@@ -348,7 +348,7 @@ public:
void ReceiveEmote(Player* player, uint32 emote)
{
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_CHICKEN:
if (player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_NONE && rand() % 30 == 1)
@@ -455,7 +455,7 @@ public:
WorldPacket data;
me->BuildHeartBeatMsg(&data);
me->SendMessageToSet(&data, true);
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_KISS:
me->HandleEmoteCommand(EMOTE_ONESHOT_SHY);
@@ -598,7 +598,7 @@ public:
PatientDiedCount = 0;
PatientSavedCount = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case DOCTOR_ALLIANCE:
for (uint8 i = 0; i < ALLIANCE_COORDS; ++i)
@@ -826,7 +826,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 const diff)
std::vector<Location*>::iterator itr = Coordinates.begin() + rand() % Coordinates.size();
uint32 patientEntry = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case DOCTOR_ALLIANCE:
patientEntry = AllianceSoldierId[rand() % 3];
@@ -944,7 +944,7 @@ public:
if (Player* player = caster->ToPlayer())
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case ENTRY_SHAYA:
if (player->GetQuestStatus(QUEST_MOON) == QUEST_STATUS_INCOMPLETE)
@@ -1052,7 +1052,7 @@ public:
{
if (Unit* unit = Unit::GetUnit(*me, CasterGUID))
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case ENTRY_SHAYA:
DoScriptText(SAY_SHAYA_GOODBYE, me, unit);
@@ -1313,7 +1313,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -1417,7 +1417,7 @@ public:
void SendAction(Player* player, Creature* creature, uint32 action)
{
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1464,7 +1464,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(sender)
+ switch (sender)
{
case GOSSIP_SENDER_MAIN:
SendAction(player, creature, action);
@@ -1706,7 +1706,7 @@ public:
//Add delta to make them not all hit the same time
uint32 delta = (rand() % 7) * 100;
me->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, float(Info->baseattacktime + delta));
- me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER , float(Info->attackpower));
+ me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
if (!me->getVictim() && me->isSummon())
@@ -2211,7 +2211,7 @@ public:
player->PlayerTalkClass->ClearMenus();
bool roll = urand(0, 1);
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Borean Tundra
player->CLOSE_GOSSIP_MENU();
@@ -2283,7 +2283,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->PlayerTalkClass->SendGossipMenu(TEXT_PETINFO, creature->GetGUID());
@@ -2383,7 +2383,7 @@ public:
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -2542,7 +2542,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -2608,7 +2608,7 @@ public:
bool noXPGain = player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN);
bool doSwitch = false;
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1://xp off
{