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-rwxr-xr-xsrc/server/authserver/Main.cpp2
-rwxr-xr-xsrc/server/collision/BoundingIntervalHierarchy.h8
-rwxr-xr-xsrc/server/collision/Management/VMapFactory.cpp26
-rw-r--r--src/server/collision/Maps/TileAssembler.cpp12
-rw-r--r--src/server/collision/Models/ModelInstance.cpp2
-rw-r--r--src/server/collision/Models/WorldModel.cpp6
-rwxr-xr-xsrc/server/game/AI/CoreAI/UnitAI.cpp2
-rwxr-xr-xsrc/server/game/AI/CoreAI/UnitAI.h6
-rwxr-xr-xsrc/server/game/AI/EventAI/CreatureEventAI.cpp2
-rwxr-xr-xsrc/server/game/AI/EventAI/CreatureEventAIMgr.cpp2
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedCreature.cpp4
-rw-r--r--src/server/game/AI/ScriptedAI/ScriptedGossip.h2
-rw-r--r--src/server/game/AI/SmartScripts/SmartAI.cpp8
-rw-r--r--src/server/game/AI/SmartScripts/SmartScript.cpp6
-rw-r--r--src/server/game/AI/SmartScripts/SmartScriptMgr.cpp2
-rwxr-xr-xsrc/server/game/Achievements/AchievementMgr.cpp6
-rwxr-xr-xsrc/server/game/Battlegrounds/Battleground.cpp4
-rwxr-xr-xsrc/server/game/Battlegrounds/BattlegroundMgr.cpp18
-rwxr-xr-xsrc/server/game/Battlegrounds/BattlegroundQueue.cpp2
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundAV.cpp14
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundEY.h2
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundIC.cpp8
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundIC.h4
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundSA.cpp18
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundSA.h6
-rwxr-xr-xsrc/server/game/Battlegrounds/Zones/BattlegroundWS.cpp4
-rwxr-xr-xsrc/server/game/Chat/Chat.cpp6
-rwxr-xr-xsrc/server/game/Chat/Commands/Level2.cpp4
-rwxr-xr-xsrc/server/game/Chat/Commands/Level3.cpp18
-rwxr-xr-xsrc/server/game/Combat/ThreatManager.cpp2
-rwxr-xr-xsrc/server/game/Conditions/ConditionMgr.cpp2
-rwxr-xr-xsrc/server/game/DataStores/DBCStores.cpp2
-rwxr-xr-xsrc/server/game/DataStores/DBCStructure.h2
-rw-r--r--src/server/game/DungeonFinding/LFGGroupData.cpp2
-rwxr-xr-xsrc/server/game/DungeonFinding/LFGMgr.cpp10
-rw-r--r--src/server/game/DungeonFinding/LFGPlayerData.cpp2
-rwxr-xr-xsrc/server/game/Entities/Creature/Creature.cpp12
-rwxr-xr-xsrc/server/game/Entities/Creature/TemporarySummon.cpp2
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.cpp6
-rwxr-xr-xsrc/server/game/Entities/GameObject/GameObject.h18
-rwxr-xr-xsrc/server/game/Entities/Item/Item.cpp10
-rwxr-xr-xsrc/server/game/Entities/Item/ItemEnchantmentMgr.cpp2
-rwxr-xr-xsrc/server/game/Entities/Item/ItemPrototype.h6
-rwxr-xr-xsrc/server/game/Entities/Object/Object.cpp18
-rwxr-xr-xsrc/server/game/Entities/Object/Object.h20
-rwxr-xr-xsrc/server/game/Entities/Object/ObjectDefines.h4
-rwxr-xr-xsrc/server/game/Entities/Object/ObjectPosSelector.cpp4
-rwxr-xr-xsrc/server/game/Entities/Pet/Pet.cpp2
-rwxr-xr-xsrc/server/game/Entities/Player/Player.cpp64
-rwxr-xr-xsrc/server/game/Entities/Player/Player.h2
-rwxr-xr-xsrc/server/game/Entities/Transport/Transport.cpp4
-rwxr-xr-xsrc/server/game/Entities/Unit/StatSystem.cpp18
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp110
-rwxr-xr-xsrc/server/game/Entities/Unit/Unit.h10
-rwxr-xr-xsrc/server/game/Entities/Vehicle/Vehicle.cpp2
-rwxr-xr-xsrc/server/game/Events/GameEventMgr.cpp4
-rwxr-xr-xsrc/server/game/Globals/ObjectMgr.cpp24
-rwxr-xr-xsrc/server/game/Grids/Cells/CellImpl.h2
-rwxr-xr-xsrc/server/game/Groups/Group.cpp2
-rwxr-xr-xsrc/server/game/Mails/Mail.cpp2
-rwxr-xr-xsrc/server/game/Maps/Map.cpp20
-rwxr-xr-xsrc/server/game/Maps/Map.h8
-rwxr-xr-xsrc/server/game/Miscellaneous/SharedDefines.h6
-rwxr-xr-xsrc/server/game/Movement/DestinationHolderImp.h2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp2
-rwxr-xr-xsrc/server/game/Movement/MovementGenerators/RandomMovementGenerator.h2
-rwxr-xr-xsrc/server/game/OutdoorPvP/OutdoorPvP.cpp2
-rwxr-xr-xsrc/server/game/OutdoorPvP/OutdoorPvP.h2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/CharacterHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/ChatHandler.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/LootHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MailHandler.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MiscHandler.cpp8
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/MovementHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/PetHandler.cpp8
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/QuestHandler.cpp10
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/TaxiHandler.cpp4
-rwxr-xr-xsrc/server/game/Server/Protocol/Handlers/TradeHandler.cpp2
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.cpp10
-rwxr-xr-xsrc/server/game/Server/Protocol/Opcodes.h4
-rwxr-xr-xsrc/server/game/Server/WorldSession.cpp2
-rwxr-xr-xsrc/server/game/Server/WorldSocket.cpp12
-rwxr-xr-xsrc/server/game/Server/WorldSocket.h6
-rwxr-xr-xsrc/server/game/Server/WorldSocketMgr.cpp4
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp66
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.cpp50
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuras.h6
-rwxr-xr-xsrc/server/game/Spells/Spell.cpp8
-rwxr-xr-xsrc/server/game/Spells/Spell.h2
-rwxr-xr-xsrc/server/game/Spells/SpellEffects.cpp54
-rw-r--r--src/server/game/Spells/SpellInfo.cpp20
-rw-r--r--src/server/game/Spells/SpellInfo.h2
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.cpp4
-rwxr-xr-xsrc/server/game/Spells/SpellMgr.h4
-rwxr-xr-xsrc/server/game/Spells/SpellScript.cpp6
-rwxr-xr-xsrc/server/game/Spells/SpellScript.h10
-rw-r--r--src/server/game/Tools/CharacterDatabaseCleaner.cpp2
-rw-r--r--src/server/game/Tools/PlayerDump.cpp2
-rwxr-xr-xsrc/server/game/Weather/Weather.cpp4
-rwxr-xr-xsrc/server/game/World/World.cpp2
-rw-r--r--src/server/scripts/Commands/cs_account.cpp6
-rw-r--r--src/server/scripts/Commands/cs_debug.cpp12
-rw-r--r--src/server/scripts/Commands/cs_go.cpp12
-rw-r--r--src/server/scripts/Commands/cs_gps.cpp2
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp2
-rw-r--r--src/server/scripts/Commands/cs_modify.cpp4
-rw-r--r--src/server/scripts/Commands/cs_npc.cpp4
-rw-r--r--src/server/scripts/Commands/cs_quest.cpp2
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h2
-rw-r--r--src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp32
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp16
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp12
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp22
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp18
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/arathi_highlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/ghostlands.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/hinterlands.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/redridge_mountains.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/silverpine_forest.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/stormwind_city.cpp8
-rw-r--r--src/server/scripts/EasternKingdoms/tirisfal_glades.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp6
-rw-r--r--src/server/scripts/EasternKingdoms/westfall.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/wetlands.cpp2
-rw-r--r--src/server/scripts/Examples/example_creature.cpp2
-rw-r--r--src/server/scripts/Examples/example_escort.cpp2
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp4
-rw-r--r--src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp2
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp16
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp10
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp4
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp6
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp8
-rw-r--r--src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp8
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp12
-rw-r--r--src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp10
-rw-r--r--src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp6
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp4
-rw-r--r--src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp4
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp2
-rw-r--r--src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp6
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp12
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h2
-rw-r--r--src/server/scripts/Kalimdor/ashenvale.cpp6
-rw-r--r--src/server/scripts/Kalimdor/azuremyst_isle.cpp4
-rw-r--r--src/server/scripts/Kalimdor/darkshore.cpp2
-rw-r--r--src/server/scripts/Kalimdor/dustwallow_marsh.cpp2
-rw-r--r--src/server/scripts/Kalimdor/feralas.cpp4
-rw-r--r--src/server/scripts/Kalimdor/moonglade.cpp24
-rw-r--r--src/server/scripts/Kalimdor/mulgore.cpp2
-rw-r--r--src/server/scripts/Kalimdor/silithus.cpp10
-rw-r--r--src/server/scripts/Kalimdor/stonetalon_mountains.cpp2
-rw-r--r--src/server/scripts/Kalimdor/tanaris.cpp6
-rw-r--r--src/server/scripts/Kalimdor/the_barrens.cpp8
-rw-r--r--src/server/scripts/Kalimdor/thousand_needles.cpp8
-rw-r--r--src/server/scripts/Kalimdor/ungoro_crater.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp8
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp2
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp12
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp108
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp16
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp2
-rw-r--r--src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp2
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp14
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp6
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp4
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp12
-rw-r--r--src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp16
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp2
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp8
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp12
-rwxr-xr-xsrc/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp8
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp2
-rw-r--r--src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp8
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp4
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp28
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp14
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp14
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp2
-rw-r--r--src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp10
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp6
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp2
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp6
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp4
-rw-r--r--src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp4
-rwxr-xr-xsrc/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp10
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp6
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_noth.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp2
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp4
-rw-r--r--src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp6
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp2
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp4
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp6
-rw-r--r--src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp10
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp12
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp4
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp8
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp10
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp8
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp4
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp6
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp10
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp4
-rw-r--r--src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp34
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp52
-rw-r--r--src/server/scripts/Northrend/borean_tundra.cpp18
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp10
-rw-r--r--src/server/scripts/Northrend/howling_fjord.cpp4
-rw-r--r--src/server/scripts/Northrend/icecrown.cpp6
-rw-r--r--src/server/scripts/Northrend/isle_of_conquest.cpp2
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp4
-rw-r--r--src/server/scripts/Northrend/storm_peaks.cpp10
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp16
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp44
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp6
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp20
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp6
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp2
-rwxr-xr-xsrc/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp6
-rw-r--r--src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp2
-rw-r--r--src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp8
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp32
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp4
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_supremus.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp2
-rw-r--r--src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp10
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp4
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp2
-rw-r--r--src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp10
-rw-r--r--src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp4
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp10
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp2
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp4
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp2
-rw-r--r--src/server/scripts/Outland/blades_edge_mountains.cpp6
-rw-r--r--src/server/scripts/Outland/boss_doomlord_kazzak.cpp4
-rw-r--r--src/server/scripts/Outland/boss_doomwalker.cpp4
-rw-r--r--src/server/scripts/Outland/hellfire_peninsula.cpp6
-rw-r--r--src/server/scripts/Outland/nagrand.cpp2
-rw-r--r--src/server/scripts/Outland/netherstorm.cpp16
-rw-r--r--src/server/scripts/Outland/shadowmoon_valley.cpp10
-rw-r--r--src/server/scripts/Outland/shattrath_city.cpp6
-rw-r--r--src/server/scripts/Outland/terokkar_forest.cpp10
-rw-r--r--src/server/scripts/Outland/zangarmarsh.cpp4
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp8
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp14
-rw-r--r--src/server/scripts/Spells/spell_item.cpp2
-rw-r--r--src/server/scripts/Spells/spell_paladin.cpp2
-rw-r--r--src/server/scripts/Spells/spell_priest.cpp2
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp10
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp4
-rw-r--r--src/server/scripts/World/areatrigger_scripts.cpp8
-rw-r--r--src/server/scripts/World/boss_emerald_dragons.cpp6
-rwxr-xr-xsrc/server/scripts/World/chat_log.cpp4
-rw-r--r--src/server/scripts/World/go_scripts.cpp12
-rw-r--r--src/server/scripts/World/guards.cpp4
-rw-r--r--src/server/scripts/World/item_scripts.cpp4
-rw-r--r--src/server/scripts/World/npc_professions.cpp10
-rw-r--r--src/server/scripts/World/npc_taxi.cpp4
-rw-r--r--src/server/scripts/World/npcs_special.cpp32
-rwxr-xr-xsrc/server/shared/Common.cpp2
-rwxr-xr-xsrc/server/shared/Common.h2
-rwxr-xr-xsrc/server/shared/Cryptography/BigNumber.cpp2
-rwxr-xr-xsrc/server/shared/DataStores/DBCStore.h10
-rwxr-xr-xsrc/server/shared/Database/DatabaseEnv.h2
-rwxr-xr-xsrc/server/shared/Database/Implementation/CharacterDatabase.cpp4
-rwxr-xr-xsrc/server/shared/Debugging/Errors.h6
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.cpp4
-rw-r--r--src/server/shared/Debugging/WheatyExceptionReport.h2
-rwxr-xr-xsrc/server/shared/Dynamic/LinkedList.h6
-rwxr-xr-xsrc/server/shared/Dynamic/LinkedReference/RefManager.h2
-rwxr-xr-xsrc/server/shared/Dynamic/LinkedReference/Reference.h4
-rwxr-xr-xsrc/server/shared/Dynamic/ObjectRegistry.h8
-rwxr-xr-xsrc/server/shared/Dynamic/TypeContainerFunctionsPtr.h4
-rwxr-xr-xsrc/server/shared/Logging/Log.cpp42
-rwxr-xr-xsrc/server/shared/Packets/ByteBuffer.h32
-rwxr-xr-xsrc/server/shared/Threading/LockedQueue.h2
-rwxr-xr-xsrc/server/shared/Threading/Threading.cpp16
-rwxr-xr-xsrc/server/shared/Threading/Threading.h2
-rwxr-xr-xsrc/server/shared/Utilities/EventProcessor.cpp6
-rwxr-xr-xsrc/server/shared/Utilities/ServiceWin32.cpp4
-rwxr-xr-xsrc/server/shared/Utilities/Util.cpp46
-rwxr-xr-xsrc/server/shared/Utilities/Util.h80
-rwxr-xr-xsrc/server/worldserver/CommandLine/CliRunnable.cpp2
-rwxr-xr-xsrc/server/worldserver/Main.cpp2
-rwxr-xr-xsrc/server/worldserver/Master.cpp2
-rwxr-xr-xsrc/server/worldserver/RemoteAccess/RASocket.cpp2
-rwxr-xr-xsrc/server/worldserver/TCSoap/TCSoap.cpp12
390 files changed, 1545 insertions, 1545 deletions
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp
index dbc5f65c711..8226868fa7a 100755
--- a/src/server/authserver/Main.cpp
+++ b/src/server/authserver/Main.cpp
@@ -75,7 +75,7 @@ extern int main(int argc, char **argv)
// Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_REALM_CONFIG;
int c = 1;
- while(c < argc)
+ while (c < argc)
{
if (strcmp(argv[c], "-c") == 0)
{
diff --git a/src/server/collision/BoundingIntervalHierarchy.h b/src/server/collision/BoundingIntervalHierarchy.h
index f4636b38bac..0dc597e98bc 100755
--- a/src/server/collision/BoundingIntervalHierarchy.h
+++ b/src/server/collision/BoundingIntervalHierarchy.h
@@ -86,7 +86,7 @@ class BIH
template< class T, class BoundsFunc >
void build(const std::vector<T> &primitives, BoundsFunc &getBounds, uint32 leafSize = 3, bool printStats=false)
{
- if(primitives.empty())
+ if (primitives.empty())
return;
buildData dat;
dat.maxPrims = leafSize;
@@ -156,7 +156,7 @@ class BIH
uint32 offsetBack3[3];
// compute custom offsets from direction sign bit
- for(int i=0; i<3; ++i)
+ for (int i=0; i<3; ++i)
{
offsetFront[i] = floatToRawIntBits(dir[i]) >> 31;
offsetBack[i] = offsetFront[i] ^ 1;
@@ -218,7 +218,7 @@ class BIH
int n = tree[node + 1];
while (n > 0) {
bool hit = intersectCallback(r, objects[offset], maxDist, stopAtFirst);
- if(stopAtFirst && hit) return;
+ if (stopAtFirst && hit) return;
--n;
++offset;
}
@@ -376,7 +376,7 @@ class BIH
maxObjects(0xFFFFFFFF), sumDepth(0), minDepth(0x0FFFFFFF),
maxDepth(0xFFFFFFFF), numBVH2(0)
{
- for(int i=0; i<6; ++i) numLeavesN[i] = 0;
+ for (int i=0; i<6; ++i) numLeavesN[i] = 0;
}
void updateInner() { numNodes++; }
diff --git a/src/server/collision/Management/VMapFactory.cpp b/src/server/collision/Management/VMapFactory.cpp
index 21907fef263..438b854de16 100755
--- a/src/server/collision/Management/VMapFactory.cpp
+++ b/src/server/collision/Management/VMapFactory.cpp
@@ -27,10 +27,10 @@ namespace VMAP
{
void chompAndTrim(std::string& str)
{
- while(str.length() >0)
+ while (str.length() >0)
{
char lc = str[str.length()-1];
- if(lc == '\r' || lc == '\n' || lc == ' ' || lc == '"' || lc == '\'')
+ if (lc == '\r' || lc == '\n' || lc == ' ' || lc == '"' || lc == '\'')
{
str = str.substr(0, str.length()-1);
}
@@ -39,10 +39,10 @@ namespace VMAP
break;
}
}
- while(str.length() >0)
+ while (str.length() >0)
{
char lc = str[0];
- if(lc == ' ' || lc == '"' || lc == '\'')
+ if (lc == ' ' || lc == '"' || lc == '\'')
{
str = str.substr(1, str.length()-1);
}
@@ -54,7 +54,7 @@ namespace VMAP
}
IVMapManager* gVMapManager = 0;
- Table<unsigned int , bool>* iIgnoreSpellIds=0;
+ Table<unsigned int, bool>* iIgnoreSpellIds=0;
//===============================================
// result false, if no more id are found
@@ -63,14 +63,14 @@ namespace VMAP
{
bool result = false;
unsigned int i;
- for(i=pStartPos;i<pString.size(); ++i)
+ for (i=pStartPos;i<pString.size(); ++i)
{
- if(pString[i] == ',')
+ if (pString[i] == ',')
{
break;
}
}
- if(i>pStartPos)
+ if (i>pStartPos)
{
std::string idString = pString.substr(pStartPos, i-pStartPos);
pStartPos = i+1;
@@ -88,15 +88,15 @@ namespace VMAP
void VMapFactory::preventSpellsFromBeingTestedForLoS(const char* pSpellIdString)
{
- if(!iIgnoreSpellIds)
- iIgnoreSpellIds = new Table<unsigned int , bool>();
- if(pSpellIdString != NULL)
+ if (!iIgnoreSpellIds)
+ iIgnoreSpellIds = new Table<unsigned int, bool>();
+ if (pSpellIdString != NULL)
{
unsigned int pos =0;
unsigned int id;
std::string confString(pSpellIdString);
chompAndTrim(confString);
- while(getNextId(confString, pos, id))
+ while (getNextId(confString, pos, id))
{
iIgnoreSpellIds->set(id, true);
}
@@ -114,7 +114,7 @@ namespace VMAP
// just return the instance
IVMapManager* VMapFactory::createOrGetVMapManager()
{
- if(gVMapManager == 0)
+ if (gVMapManager == 0)
gVMapManager= new VMapManager2(); // should be taken from config ... Please change if you like :-)
return gVMapManager;
}
diff --git a/src/server/collision/Maps/TileAssembler.cpp b/src/server/collision/Maps/TileAssembler.cpp
index bfbbef3d915..594e1a9382b 100644
--- a/src/server/collision/Maps/TileAssembler.cpp
+++ b/src/server/collision/Maps/TileAssembler.cpp
@@ -265,13 +265,13 @@ namespace VMAP
int readOperation = 1;
// temporary use defines to simplify read/check code (close file and return at fail)
- #define READ_OR_RETURN(V, S) if(fread((V), (S), 1, rf) != 1) { \
+ #define READ_OR_RETURN(V, S) if (fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); return(false); }readOperation++;
// only use this for array deletes
- #define READ_OR_RETURN_WITH_DELETE(V, S) if(fread((V), (S), 1, rf) != 1) { \
+ #define READ_OR_RETURN_WITH_DELETE(V, S) if (fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); delete[] V; return(false); }readOperation++;
- #define CMP_OR_RETURN(V, S) if(strcmp((V), (S)) != 0) { \
+ #define CMP_OR_RETURN(V, S) if (strcmp((V), (S)) != 0) { \
fclose(rf); printf("cmpfail, %s!=%s\n", V, S);return(false); }
READ_OR_RETURN(&ident, 8);
@@ -377,11 +377,11 @@ namespace VMAP
int readOperation = 1;
// temporary use defines to simplify read/check code (close file and return at fail)
- #define READ_OR_RETURN(V, S) if(fread((V), (S), 1, rf) != 1) { \
+ #define READ_OR_RETURN(V, S) if (fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); return(false); }readOperation++;
- #define READ_OR_RETURN_WITH_DELETE(V, S) if(fread((V), (S), 1, rf) != 1) { \
+ #define READ_OR_RETURN_WITH_DELETE(V, S) if (fread((V), (S), 1, rf) != 1) { \
fclose(rf); printf("readfail, op = %i\n", readOperation); delete[] V; return(false); }readOperation++;
- #define CMP_OR_RETURN(V, S) if(strcmp((V), (S)) != 0) { \
+ #define CMP_OR_RETURN(V, S) if (strcmp((V), (S)) != 0) { \
fclose(rf); printf("cmpfail, %s!=%s\n", V, S);return(false); }
READ_OR_RETURN(&ident, 8);
diff --git a/src/server/collision/Models/ModelInstance.cpp b/src/server/collision/Models/ModelInstance.cpp
index a86f6cac45a..f0bff0cef73 100644
--- a/src/server/collision/Models/ModelInstance.cpp
+++ b/src/server/collision/Models/ModelInstance.cpp
@@ -57,7 +57,7 @@ namespace VMAP
Ray modRay(p, iInvRot * pRay.direction());
float distance = pMaxDist * iInvScale;
bool hit = iModel->IntersectRay(modRay, distance, pStopAtFirstHit);
- if(hit)
+ if (hit)
{
distance *= iScale;
pMaxDist = distance;
diff --git a/src/server/collision/Models/WorldModel.cpp b/src/server/collision/Models/WorldModel.cpp
index 3dad4a10174..da75492c9c6 100644
--- a/src/server/collision/Models/WorldModel.cpp
+++ b/src/server/collision/Models/WorldModel.cpp
@@ -161,7 +161,7 @@ namespace VMAP
if ((iFlags[tx + ty*iTilesX] & 0x0F) == 0x0F)
return false;
- // (dx, dy) coordinates inside tile, in [0,1]^2
+ // (dx, dy) coordinates inside tile, in [0, 1]^2
float dx = tx_f - (float)tx;
float dy = ty_f - (float)ty;
@@ -169,7 +169,7 @@ namespace VMAP
^ dy
|
- 1 x---------x (1,1)
+ 1 x---------x (1, 1)
| (b) / |
| / |
| / |
@@ -442,7 +442,7 @@ namespace VMAP
{
float group_Z;
//float pVol = prims[entry].GetBound().volume();
- //if(pVol < minVol)
+ //if (pVol < minVol)
//{
/* if (prims[entry].iBound.contains(point)) */
if (prims[entry].IsInsideObject(point, zVec, group_Z))
diff --git a/src/server/game/AI/CoreAI/UnitAI.cpp b/src/server/game/AI/CoreAI/UnitAI.cpp
index e11be0612a2..8397ad7954e 100755
--- a/src/server/game/AI/CoreAI/UnitAI.cpp
+++ b/src/server/game/AI/CoreAI/UnitAI.cpp
@@ -131,7 +131,7 @@ void UnitAI::DoCast(uint32 spellId)
{
Unit* target = NULL;
//sLog->outError("aggre %u %u", spellId, (uint32)AISpellInfo[spellId].target);
- switch(AISpellInfo[spellId].target)
+ switch (AISpellInfo[spellId].target)
{
default:
case AITARGET_SELF: target = me; break;
diff --git a/src/server/game/AI/CoreAI/UnitAI.h b/src/server/game/AI/CoreAI/UnitAI.h
index 8485559c7fa..4fdedea414a 100755
--- a/src/server/game/AI/CoreAI/UnitAI.h
+++ b/src/server/game/AI/CoreAI/UnitAI.h
@@ -49,7 +49,7 @@ enum SelectAggroTarget
};
// default predicate function to select target based on distance, player and/or aura criteria
-struct DefaultTargetSelector : public std::unary_function<Unit* , bool>
+struct DefaultTargetSelector : public std::unary_function<Unit*, bool>
{
const Unit* me;
float m_dist;
@@ -152,7 +152,7 @@ class UnitAI
Unit* SelectTarget(SelectAggroTarget targetType, uint32 position = 0, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
// Select the targets satifying the predicate.
- // predicate shall extend std::unary_function<Unit* , bool>
+ // predicate shall extend std::unary_function<Unit*, bool>
template <class PREDICATE> Unit* SelectTarget(SelectAggroTarget targetType, uint32 position, PREDICATE const& predicate)
{
const std::list<HostileReference*>& threatlist = me->getThreatManager().getThreatList();
@@ -202,7 +202,7 @@ class UnitAI
void SelectTargetList(std::list<Unit*>& targetList, uint32 num, SelectAggroTarget targetType, float dist = 0.0f, bool playerOnly = false, int32 aura = 0);
// Select the targets satifying the predicate.
- // predicate shall extend std::unary_function<Unit* , bool>
+ // predicate shall extend std::unary_function<Unit*, bool>
template <class PREDICATE> void SelectTargetList(std::list<Unit*>& targetList, PREDICATE const& predicate, uint32 maxTargets, SelectAggroTarget targetType)
{
std::list<HostileReference*> const& threatlist = me->getThreatManager().getThreatList();
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp
index 27807283edc..62d7a1f4f58 100755
--- a/src/server/game/AI/EventAI/CreatureEventAI.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp
@@ -1272,7 +1272,7 @@ void CreatureEventAI::DoScriptText(int32 textEntry, WorldObject* source, Unit* t
sLog->outErrorDb("CreatureEventAI: DoScriptText entry %i tried to process emote for invalid TypeId (%u).", textEntry, source->GetTypeId());
}
- switch((*i).second.Type)
+ switch ((*i).second.Type)
{
case CHAT_TYPE_SAY:
source->MonsterSay(textEntry, (*i).second.Language, target ? target->GetGUID() : 0);
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
index 72828ad01d6..c27613f320f 100755
--- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
@@ -278,7 +278,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
sLog->outErrorDb("CreatureEventAI: Creature %u are using repeatable event(%u) with param4 < param3 (RepeatMax < RepeatMin). Event will never repeat.", temp.creature_id, i);
break;
case EVENT_T_SPAWNED:
- switch(temp.spawned.condition)
+ switch (temp.spawned.condition)
{
case SPAWNED_EVENT_ALWAY:
break;
diff --git a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
index ecdae923a9d..305821095fa 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
+++ b/src/server/game/AI/ScriptedAI/ScriptedCreature.cpp
@@ -436,7 +436,7 @@ bool ScriptedAI::EnterEvadeIfOutOfCombatArea(uint32 const diff)
float y = me->GetPositionY();
float z = me->GetPositionZ();
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_BROODLORD: // broodlord (not move down stairs)
if (z > 448.60f)
@@ -457,7 +457,7 @@ bool ScriptedAI::EnterEvadeIfOutOfCombatArea(uint32 const diff)
default: // For most of creatures that certain area is their home area.
sLog->outDetail("TSCR: EnterEvadeIfOutOfCombatArea used for creature entry %u, but does not have any definition. Using the default one.", me->GetEntry());
uint32 homeAreaId = me->GetMap()->GetAreaId(me->GetHomePosition().GetPositionX(), me->GetHomePosition().GetPositionY(), me->GetHomePosition().GetPositionZ());
- if(me->GetAreaId() == homeAreaId)
+ if (me->GetAreaId() == homeAreaId)
return false;
}
diff --git a/src/server/game/AI/ScriptedAI/ScriptedGossip.h b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
index 9bf602d499d..5d376be888e 100644
--- a/src/server/game/AI/ScriptedAI/ScriptedGossip.h
+++ b/src/server/game/AI/ScriptedAI/ScriptedGossip.h
@@ -82,7 +82,7 @@ enum eTradeskill
#define ADD_GOSSIP_ITEM(a, b, c, d) PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, a, b, c, d, "", 0)
#define ADD_GOSSIP_ITEM_EXTENDED(a, b, c, d, e, f, g) PlayerTalkClass->GetGossipMenu().AddMenuItem(-1, a, b, c, d, e, f, g)
-// This fuction Sends the current menu to show to client, a - NPCTEXTID(uint32) , b - npc guid(uint64)
+// This fuction Sends the current menu to show to client, a - NPCTEXTID(uint32), b - npc guid(uint64)
#define SEND_GOSSIP_MENU(a, b) PlayerTalkClass->SendGossipMenu(a, b)
// Closes the Menu
diff --git a/src/server/game/AI/SmartScripts/SmartAI.cpp b/src/server/game/AI/SmartScripts/SmartAI.cpp
index 2b3f3dd7305..72dbb4baff7 100644
--- a/src/server/game/AI/SmartScripts/SmartAI.cpp
+++ b/src/server/game/AI/SmartScripts/SmartAI.cpp
@@ -843,7 +843,7 @@ void SmartGameObjectAI::Reset()
bool SmartGameObjectAI::GossipHello(Player* player)
{
sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartGameObjectAI::GossipHello");
- GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0 , 0 , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_GOSSIP_HELLO, player, 0, 0, false, NULL, go);
return false;
}
@@ -863,14 +863,14 @@ bool SmartGameObjectAI::GossipSelectCode(Player* /*player*/, uint32 /*sender*/,
// Called when a player accepts a quest from the gameobject.
bool SmartGameObjectAI::QuestAccept(Player* player, Quest const* quest)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_ACCEPTED_QUEST, player, quest->GetQuestId() , 0 , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_ACCEPTED_QUEST, player, quest->GetQuestId(), 0, false, NULL, go);
return false;
}
// Called when a player selects a quest reward.
bool SmartGameObjectAI::QuestReward(Player* player, Quest const* quest, uint32 opt)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_REWARD_QUEST, player, quest->GetQuestId() , opt , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_REWARD_QUEST, player, quest->GetQuestId(), opt, false, NULL, go);
return false;
}
@@ -880,7 +880,7 @@ uint32 SmartGameObjectAI::GetDialogStatus(Player* /*player*/) { return 100; }
// Called when the gameobject is destroyed (destructible buildings only).
void SmartGameObjectAI::Destroyed(Player* player, uint32 eventId)
{
- GetScript()->ProcessEventsFor(SMART_EVENT_DEATH, player, eventId , 0 , false, NULL, go);
+ GetScript()->ProcessEventsFor(SMART_EVENT_DEATH, player, eventId, 0, false, NULL, go);
}
void SmartGameObjectAI::SetData(uint32 id, uint32 value)
diff --git a/src/server/game/AI/SmartScripts/SmartScript.cpp b/src/server/game/AI/SmartScripts/SmartScript.cpp
index 854e155c148..b17e2e4736e 100644
--- a/src/server/game/AI/SmartScripts/SmartScript.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScript.cpp
@@ -460,7 +460,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
if (IsPlayer(*itr))
{
(*itr)->ToPlayer()->CastedCreatureOrGO(e.action.castedCreatureOrGO.creature, GetBaseObject()->GetGUID(), e.action.castedCreatureOrGO.spell);
- sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SEND_CASTCREATUREORGO: Player guidLow %u.org Creature: %u, BaseObject GUID: "UI64FMTD" , Spell: %u",
+ sLog->outDebug(LOG_FILTER_DATABASE_AI, "SmartScript::ProcessAction:: SMART_ACTION_SEND_CASTCREATUREORGO: Player guidLow %u.org Creature: %u, BaseObject GUID: "UI64FMTD", Spell: %u",
(*itr)->GetGUIDLow(), e.action.castedCreatureOrGO.creature, GetBaseObject()->GetGUID(), e.action.castedCreatureOrGO.spell);
}
}
@@ -1309,7 +1309,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
bool run = e.action.setRun.run ? true : false;
CAST_AI(SmartAI, me->AI())->SetRun(run);
- me->GetMotionMaster()->MovePoint(0, e.target.x, e.target.y , e.target.z);
+ me->GetMotionMaster()->MovePoint(0, e.target.x, e.target.y, e.target.z);
break;
}
case SMART_ACTION_RESPAWN_TARGET:
@@ -1781,7 +1781,7 @@ void SmartScript::ProcessAction(SmartScriptHolder& e, Unit* unit, uint32 var0, u
}
case SMART_ACTION_JUMP_TO_POS:
{
- me->GetMotionMaster()->MoveJump(e.target.x, e.target.y , e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz);
+ me->GetMotionMaster()->MoveJump(e.target.x, e.target.y, e.target.z, (float)e.action.jump.speedxy, (float)e.action.jump.speedz);
break;
}
default:
diff --git a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
index f03e278a133..fab2a6b7722 100644
--- a/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
+++ b/src/server/game/AI/SmartScripts/SmartScriptMgr.cpp
@@ -123,7 +123,7 @@ void SmartAIMgr::LoadSmartAIFromDB()
}
if (temp.entryOrGuid >= 0)
{
- switch(source_type)
+ switch (source_type)
{
case SMART_SCRIPT_TYPE_CREATURE:
{
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index b16c2223d25..bfc8c956eb6 100755
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -1600,7 +1600,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
}
}
-static const uint32 achievIdByClass[MAX_CLASSES] = { 0, 459, 465 , 462, 458, 464, 461, 467, 460, 463, 0, 466 };
+static const uint32 achievIdByClass[MAX_CLASSES] = { 0, 459, 465, 462, 458, 464, 461, 467, 460, 463, 0, 466 };
static const uint32 achievIdByRace[MAX_RACES] = { 0, 1408, 1410, 1407, 1409, 1413, 1411, 1404, 1412, 0, 1405, 1406 };
bool AchievementMgr::IsCompletedCriteria(AchievementCriteriaEntry const* achievementCriteria, AchievementEntry const* achievement)
@@ -2039,9 +2039,9 @@ void AchievementMgr::CompletedAchievement(AchievementEntry const* achievement)
return;
// titles
- //! Currently there's only one achievement that deals with gender-specific titles.
+ //! Currently there's only one achievement that deals with gender-specific titles.
//! Since no common attributes were found, (not even in titleRewardFlags field)
- //! we explicitly check by ID. Maybe in the future we could move the achievement_reward
+ //! we explicitly check by ID. Maybe in the future we could move the achievement_reward
//! condition fields to the condition system.
if (uint32 titleId = reward->titleId[achievement->ID == 1793 ? GetPlayer()->getGender() : (GetPlayer()->GetTeam() == ALLIANCE ? 0 : 1)])
if (CharTitlesEntry const* titleEntry = sCharTitlesStore.LookupEntry(titleId))
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index a5feac09ea4..445c5c26bd6 100755
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -255,7 +255,7 @@ void Battleground::Update(uint32 diff)
return;
}
- switch(GetStatus())
+ switch (GetStatus())
{
case STATUS_WAIT_JOIN:
if (GetPlayersSize())
@@ -890,7 +890,7 @@ uint32 Battleground::GetBonusHonorFromKill(uint32 kills) const
uint32 Battleground::GetBattlemasterEntry() const
{
- switch(GetTypeID(true))
+ switch (GetTypeID(true))
{
case BATTLEGROUND_AV: return 15972;
case BATTLEGROUND_WS: return 14623;
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.cpp b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
index 86a9511bcf8..43b315c3928 100755
--- a/src/server/game/Battlegrounds/BattlegroundMgr.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.cpp
@@ -203,7 +203,7 @@ void BattlegroundMgr::BuildBattlegroundStatusPacket(WorldPacket* data, Battlegro
*data << uint8(bg->isRated()); // 1 for rated match, 0 for bg or non rated match
*data << uint32(StatusID); // status
- switch(StatusID)
+ switch (StatusID)
{
case STATUS_WAIT_QUEUE: // status_in_queue
*data << uint32(Time1); // average wait time, milliseconds
@@ -300,10 +300,10 @@ void BattlegroundMgr::BuildPvpLogDataPacket(WorldPacket* data, Battleground* bg)
}
*data << uint32(itr2->second->DamageDone); // damage done
*data << uint32(itr2->second->HealingDone); // healing done
- switch(bg->GetTypeID(true)) // battleground specific things
+ switch (bg->GetTypeID(true)) // battleground specific things
{
case BATTLEGROUND_RB:
- switch(bg->GetMapId())
+ switch (bg->GetMapId())
{
case 489:
*data << uint32(0x00000002); // count of next fields
@@ -554,7 +554,7 @@ Battleground* BattlegroundMgr::CreateNewBattleground(BattlegroundTypeId bgTypeId
Battleground* bg = NULL;
// create a copy of the BG template
- switch(bgTypeId)
+ switch (bgTypeId)
{
case BATTLEGROUND_AV:
bg = new BattlegroundAV(*(BattlegroundAV*)bg_template);
@@ -863,7 +863,7 @@ void BattlegroundMgr::BuildBattlegroundListPacket(WorldPacket* data, uint64 guid
*data << uint32(*itr);
++count;
}
- data->put<uint32>(count_pos , count);
+ data->put<uint32>(count_pos, count);
}
}
}
@@ -913,7 +913,7 @@ bool BattlegroundMgr::IsArenaType(BattlegroundTypeId bgTypeId)
BattlegroundQueueTypeId BattlegroundMgr::BGQueueTypeId(BattlegroundTypeId bgTypeId, uint8 arenaType)
{
- switch(bgTypeId)
+ switch (bgTypeId)
{
case BATTLEGROUND_WS:
return BATTLEGROUND_QUEUE_WS;
@@ -935,7 +935,7 @@ BattlegroundQueueTypeId BattlegroundMgr::BGQueueTypeId(BattlegroundTypeId bgType
case BATTLEGROUND_BE:
case BATTLEGROUND_DS:
case BATTLEGROUND_RV:
- switch(arenaType)
+ switch (arenaType)
{
case ARENA_TYPE_2v2:
return BATTLEGROUND_QUEUE_2v2;
@@ -953,7 +953,7 @@ BattlegroundQueueTypeId BattlegroundMgr::BGQueueTypeId(BattlegroundTypeId bgType
BattlegroundTypeId BattlegroundMgr::BGTemplateId(BattlegroundQueueTypeId bgQueueTypeId)
{
- switch(bgQueueTypeId)
+ switch (bgQueueTypeId)
{
case BATTLEGROUND_QUEUE_WS:
return BATTLEGROUND_WS;
@@ -980,7 +980,7 @@ BattlegroundTypeId BattlegroundMgr::BGTemplateId(BattlegroundQueueTypeId bgQueue
uint8 BattlegroundMgr::BGArenaType(BattlegroundQueueTypeId bgQueueTypeId)
{
- switch(bgQueueTypeId)
+ switch (bgQueueTypeId)
{
case BATTLEGROUND_QUEUE_2v2:
return ARENA_TYPE_2v2;
diff --git a/src/server/game/Battlegrounds/BattlegroundQueue.cpp b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
index 9cd87bf4725..67cea3e7be1 100755
--- a/src/server/game/Battlegrounds/BattlegroundQueue.cpp
+++ b/src/server/game/Battlegrounds/BattlegroundQueue.cpp
@@ -805,7 +805,7 @@ void BattlegroundQueue::BattlegroundQueueUpdate(uint32 diff, BattlegroundTypeId
//this switch can be much shorter
MaxPlayersPerTeam = arenaType;
MinPlayersPerTeam = arenaType;
- /*switch(arenaType)
+ /*switch (arenaType)
{
case ARENA_TYPE_2v2:
MaxPlayersPerTeam = 2;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index efe8075a03e..a647a3c6299 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -618,9 +618,9 @@ void BattlegroundAV::EventPlayerDestroyedPoint(BG_AV_Nodes node)
//send a nice message to all :)
char buf[256];
if (IsTower(node))
- sprintf(buf, GetTrinityString(LANG_BG_AV_TOWER_TAKEN) , GetNodeName(node), (owner == ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
+ sprintf(buf, GetTrinityString(LANG_BG_AV_TOWER_TAKEN), GetNodeName(node), (owner == ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) : GetTrinityString(LANG_BG_AV_HORDE));
else
- sprintf(buf, GetTrinityString(LANG_BG_AV_GRAVE_TAKEN) , GetNodeName(node), (owner == ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) :GetTrinityString(LANG_BG_AV_HORDE));
+ sprintf(buf, GetTrinityString(LANG_BG_AV_GRAVE_TAKEN), GetNodeName(node), (owner == ALLIANCE) ? GetTrinityString(LANG_BG_AV_ALLY) :GetTrinityString(LANG_BG_AV_HORDE));
Creature* creature = GetBGCreature(AV_CPLACE_HERALD);
if (creature)
@@ -1298,17 +1298,17 @@ bool BattlegroundAV::SetupBattleground()
}
}
- if (!AddObject(BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE, BG_AV_OBJECTID_BANNER_SNOWFALL_N , BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][0], BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][1], BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][2], BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3], 0, 0, sin(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3]/2), cos(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3]/2), RESPAWN_ONE_DAY))
+ if (!AddObject(BG_AV_OBJECT_FLAG_N_SNOWFALL_GRAVE, BG_AV_OBJECTID_BANNER_SNOWFALL_N, BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][0], BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][1], BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][2], BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3], 0, 0, sin(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3]/2), cos(BG_AV_ObjectPos[BG_AV_NODES_SNOWFALL_GRAVE][3]/2), RESPAWN_ONE_DAY))
{
sLog->outError("BatteGroundAV: Failed to spawn some object Battleground not created!8");
return false;
}
for (uint8 i = 0; i < 4; i++)
{
- if (!AddObject(BG_AV_OBJECT_SNOW_EYECANDY_A+i, BG_AV_OBJECTID_SNOWFALL_CANDY_A , BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
- || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PA+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PA , BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
- || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_H+i, BG_AV_OBJECTID_SNOWFALL_CANDY_H , BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
- || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PH+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PH , BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY))
+ if (!AddObject(BG_AV_OBJECT_SNOW_EYECANDY_A+i, BG_AV_OBJECTID_SNOWFALL_CANDY_A, BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
+ || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PA+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PA, BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
+ || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_H+i, BG_AV_OBJECTID_SNOWFALL_CANDY_H, BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY)
+ || !AddObject(BG_AV_OBJECT_SNOW_EYECANDY_PH+i, BG_AV_OBJECTID_SNOWFALL_CANDY_PH, BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][0], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][1], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][2], BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3], 0, 0, sin(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), cos(BG_AV_ObjectPos[AV_OPLACE_SNOW_1+i][3]/2), RESPAWN_ONE_DAY))
{
sLog->outError("BatteGroundAV: Failed to spawn some object Battleground not created!9.%i", i);
return false;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
index ff40739f83d..fdb81491771 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.h
@@ -48,7 +48,7 @@ enum BG_EY_WorldStates
BLOOD_ELF_ALLIANCE_CONTROL = 2723,
BLOOD_ELF_UNCONTROL = 2722,
PROGRESS_BAR_PERCENT_GREY = 2720, //100 = empty (only grey), 0 = blue|red (no grey)
- PROGRESS_BAR_STATUS = 2719, //50 init!, 48 ... hordak bere .. 33 .. 0 = full 100% hordacky , 100 = full alliance
+ PROGRESS_BAR_STATUS = 2719, //50 init!, 48 ... hordak bere .. 33 .. 0 = full 100% hordacky, 100 = full alliance
PROGRESS_BAR_SHOW = 2718, //1 init, 0 druhy send - bez messagu, 1 = controlled aliance
NETHERSTORM_FLAG = 2757,
//set to 2 when flag is picked up, and to 1 if it is dropped
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
index 47c13d8f860..b00e8dac1d8 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.cpp
@@ -332,7 +332,7 @@ void BattlegroundIC::UpdatePlayerScore(Player* Source, uint32 type, uint32 value
if (itr == m_PlayerScores.end()) // player not found...
return;
- switch(type)
+ switch (type)
{
case SCORE_BASES_ASSAULTED:
((BattlegroundICScore*)itr->second)->BasesAssaulted += value;
@@ -642,7 +642,7 @@ void BattlegroundIC::HandleCapturedNodes(ICNodePoint* nodePoint, bool recapture)
sLog->outError("Isle of Conquest: Failed to spawn spirit guide! point: %u, team: %u, ", nodePoint->nodeType, nodePoint->faction);
}
- switch(nodePoint->gameobject_type)
+ switch (nodePoint->gameobject_type)
{
case BG_IC_GO_HANGAR_BANNER:
// all the players on the stopped transport should be teleported out
@@ -833,7 +833,7 @@ void BattlegroundIC::DestroyGate(Player* player, GameObject* go)
uint32 lang_entry = 0;
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_HORDE_GATE_1:
lang_entry = LANG_BG_IC_NORTH_GATE_DESTROYED;
@@ -940,7 +940,7 @@ Transport* BattlegroundIC::CreateTransport(uint32 goEntry, uint32 period)
t->SetMap(GetBgMap());
for (uint8 i = 0; i < 5; i++)
- t->AddNPCPassenger(0, (goEntry == GO_HORDE_GUNSHIP ? NPC_HORDE_GUNSHIP_CANNON : NPC_ALLIANCE_GUNSHIP_CANNON), (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetPositionX() : allianceGunshipPassengers[i].GetPositionX()) , (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetPositionY() : allianceGunshipPassengers[i].GetPositionY()), (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetPositionZ() : allianceGunshipPassengers[i].GetPositionZ()), (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetOrientation() : allianceGunshipPassengers[i].GetOrientation()));
+ t->AddNPCPassenger(0, (goEntry == GO_HORDE_GUNSHIP ? NPC_HORDE_GUNSHIP_CANNON : NPC_ALLIANCE_GUNSHIP_CANNON), (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetPositionX() : allianceGunshipPassengers[i].GetPositionX()), (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetPositionY() : allianceGunshipPassengers[i].GetPositionY()), (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetPositionZ() : allianceGunshipPassengers[i].GetPositionZ()), (goEntry == GO_HORDE_GUNSHIP ? hordeGunshipPassengers[i].GetOrientation() : allianceGunshipPassengers[i].GetOrientation()));
return t;
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
index ed8a271921d..efa91559ca6 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundIC.h
@@ -911,7 +911,7 @@ class BattlegroundIC : public Battleground
uint32 GetGateIDFromEntry(uint32 id)
{
uint32 i = 0;
- switch(id)
+ switch (id)
{
case GO_HORDE_GATE_1: i = BG_IC_H_FRONT ;break;
case GO_HORDE_GATE_2: i = BG_IC_H_WEST ;break;
@@ -927,7 +927,7 @@ class BattlegroundIC : public Battleground
{
uint32 uws = 0;
- switch(id)
+ switch (id)
{
case GO_HORDE_GATE_1:
uws = (open ? BG_IC_GATE_FRONT_H_WS_OPEN : BG_IC_GATE_FRONT_H_WS_CLOSED);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index 775467fecde..c214ac21068 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -201,13 +201,13 @@ bool BattlegroundSA::ResetObjs()
}
//Player may enter BEFORE we set up bG - lets update his worldstates anyway...
- UpdateWorldState(BG_SA_RIGHT_GY_HORDE , GraveyardStatus[BG_SA_RIGHT_CAPTURABLE_GY] == TEAM_HORDE?1:0);
- UpdateWorldState(BG_SA_LEFT_GY_HORDE , GraveyardStatus[BG_SA_LEFT_CAPTURABLE_GY] == TEAM_HORDE?1:0);
- UpdateWorldState(BG_SA_CENTER_GY_HORDE , GraveyardStatus[BG_SA_CENTRAL_CAPTURABLE_GY] == TEAM_HORDE?1:0);
+ UpdateWorldState(BG_SA_RIGHT_GY_HORDE, GraveyardStatus[BG_SA_RIGHT_CAPTURABLE_GY] == TEAM_HORDE?1:0);
+ UpdateWorldState(BG_SA_LEFT_GY_HORDE, GraveyardStatus[BG_SA_LEFT_CAPTURABLE_GY] == TEAM_HORDE?1:0);
+ UpdateWorldState(BG_SA_CENTER_GY_HORDE, GraveyardStatus[BG_SA_CENTRAL_CAPTURABLE_GY] == TEAM_HORDE?1:0);
- UpdateWorldState(BG_SA_RIGHT_GY_ALLIANCE , GraveyardStatus[BG_SA_RIGHT_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0);
- UpdateWorldState(BG_SA_LEFT_GY_ALLIANCE , GraveyardStatus[BG_SA_LEFT_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0);
- UpdateWorldState(BG_SA_CENTER_GY_ALLIANCE , GraveyardStatus[BG_SA_CENTRAL_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0);
+ UpdateWorldState(BG_SA_RIGHT_GY_ALLIANCE, GraveyardStatus[BG_SA_RIGHT_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0);
+ UpdateWorldState(BG_SA_LEFT_GY_ALLIANCE, GraveyardStatus[BG_SA_LEFT_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0);
+ UpdateWorldState(BG_SA_CENTER_GY_ALLIANCE, GraveyardStatus[BG_SA_CENTRAL_CAPTURABLE_GY] == TEAM_ALLIANCE?1:0);
if (Attackers == TEAM_ALLIANCE)
{
@@ -612,7 +612,7 @@ void BattlegroundSA::DestroyGate(Player* player, GameObject* go)
UpdateWorldState(uws, GateStatus[i]);
bool rewardHonor = true;
gateDestroyed = true;
- switch(i)
+ switch (i)
{
case BG_SA_GREEN_GATE:
if (GateStatus[BG_SA_BLUE_GATE] == BG_SA_GATE_DESTROYED)
@@ -686,7 +686,7 @@ void BattlegroundSA::SendTime()
void BattlegroundSA::EventPlayerClickedOnFlag(Player* Source, GameObject* target_obj)
{
- switch(target_obj->GetEntry())
+ switch (target_obj->GetEntry())
{
case 191307:
case 191308:
@@ -721,7 +721,7 @@ void BattlegroundSA::CaptureGraveyard(BG_SA_Graveyards i, Player* Source)
uint32 npc = 0;
uint32 flag = 0;
- switch(i)
+ switch (i)
{
case BG_SA_LEFT_CAPTURABLE_GY:
flag = BG_SA_LEFT_FLAG;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
index 9d8325f2c6f..5f01d0fac4d 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.h
@@ -168,7 +168,7 @@ const float BG_SA_NpcSpawnlocs[BG_SA_MAXNPC + BG_SA_DEMOLISHER_AMOUNT][4] =
{ 1232.345f, -187.517f, 66.945f, 0.45f },
{ 1249.634f, -224.189f, 66.72f, 0.635f },
{ 1236.213f, 92.287f, 64.965f, 5.751f },
- { 1215.11f, 57.772f, 64.739f, 5.78f } ,
+ { 1215.11f, 57.772f, 64.739f, 5.78f },
//Demolishers
{ 1611.597656f, -117.270073f, 8.719355f, 2.513274f},
{ 1575.562500f, -158.421875f, 5.024450f, 2.129302f},
@@ -446,7 +446,7 @@ class BattlegroundSA : public Battleground
uint32 GetGateIDFromDestroyEventID(uint32 id)
{
uint32 i = 0;
- switch(id)
+ switch (id)
{
case 19046: i = BG_SA_GREEN_GATE; break; //Green gate destroyed
case 19045: i = BG_SA_BLUE_GATE; break; //blue gate
@@ -461,7 +461,7 @@ class BattlegroundSA : public Battleground
uint32 GetWorldStateFromGateID(uint32 id)
{
uint32 uws = 0;
- switch(id)
+ switch (id)
{
case BG_SA_GREEN_GATE: uws = BG_SA_GREEN_GATEWS; break;
case BG_SA_YELLOW_GATE: uws = BG_SA_YELLOW_GATEWS; break;
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
index b34ab0997ac..951fe8f6b51 100755
--- a/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundWS.cpp
@@ -607,7 +607,7 @@ void BattlegroundWS::HandleAreaTrigger(Player* Source, uint32 Trigger)
//uint32 SpellId = 0;
//uint64 buff_guid = 0;
- switch(Trigger)
+ switch (Trigger)
{
case 3686: // Alliance elixir of speed spawn. Trigger not working, because located inside other areatrigger, can be replaced by IsWithinDist(object, dist) in Battleground::Update().
//buff_guid = m_BgObjects[BG_WS_OBJECT_SPEEDBUFF_1];
@@ -761,7 +761,7 @@ void BattlegroundWS::UpdatePlayerScore(Player* Source, uint32 type, uint32 value
if (itr == m_PlayerScores.end()) // player not found
return;
- switch(type)
+ switch (type)
{
case SCORE_FLAG_CAPTURES: // flags captured
((BattlegroundWGScore*)itr->second)->FlagCaptures += value;
diff --git a/src/server/game/Chat/Chat.cpp b/src/server/game/Chat/Chat.cpp
index 91a9382b2e3..cd62d93c242 100755
--- a/src/server/game/Chat/Chat.cpp
+++ b/src/server/game/Chat/Chat.cpp
@@ -986,7 +986,7 @@ void ChatHandler::FillMessageData(WorldPacket* data, WorldSession* session, uint
else
*data << uint32(LANG_UNIVERSAL);
- switch(type)
+ switch (type)
{
case CHAT_MSG_SAY:
case CHAT_MSG_PARTY:
@@ -1287,7 +1287,7 @@ uint32 ChatHandler::extractSpellIdFromLink(char* text)
uint32 id = (uint32)atol(idS);
- switch(type)
+ switch (type)
{
case SPELL_LINK_SPELL:
return id;
@@ -1367,7 +1367,7 @@ uint64 ChatHandler::extractGuidFromLink(char* text)
if (!idS)
return 0;
- switch(type)
+ switch (type)
{
case SPELL_LINK_PLAYER:
{
diff --git a/src/server/game/Chat/Commands/Level2.cpp b/src/server/game/Chat/Commands/Level2.cpp
index 2055952a233..9e772e2cde7 100755
--- a/src/server/game/Chat/Commands/Level2.cpp
+++ b/src/server/game/Chat/Commands/Level2.cpp
@@ -373,7 +373,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
PSendSysMessage(LANG_PINFO_BAN, banTime > 0 ? secsToTimeString(banTime - time(NULL), true).c_str() : "permanently", bannedby.c_str(), banreason.c_str());
std::string race_s, Class_s;
- switch(race)
+ switch (race)
{
case RACE_HUMAN: race_s = "Human"; break;
case RACE_ORC: race_s = "Orc"; break;
@@ -386,7 +386,7 @@ bool ChatHandler::HandlePInfoCommand(const char* args)
case RACE_BLOODELF: race_s = "Blood Elf"; break;
case RACE_DRAENEI: race_s = "Draenei"; break;
}
- switch(Class)
+ switch (Class)
{
case CLASS_WARRIOR: Class_s = "Warrior"; break;
case CLASS_PALADIN: Class_s = "Paladin"; break;
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 9a5edda8700..78fcd55278d 100755
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -1596,7 +1596,7 @@ bool ChatHandler::HandleLookupMapCommand(const char *args)
if (MapInfo->IsContinent())
ss << GetTrinityString(LANG_CONTINENT);
- switch(MapInfo->map_type)
+ switch (MapInfo->map_type)
{
case MAP_INSTANCE: ss << GetTrinityString(LANG_INSTANCE); break;
case MAP_BATTLEGROUND: ss << GetTrinityString(LANG_BATTLEGROUND); break;
@@ -2908,7 +2908,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
if (!reason)
return false;
- switch(mode)
+ switch (mode)
{
case BAN_ACCOUNT:
if (!AccountMgr::normalizeString(nameOrIP))
@@ -2932,7 +2932,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
break;
}
- switch(sWorld->BanAccount(mode, nameOrIP, duration, reason, m_session ? m_session->GetPlayerName() : ""))
+ switch (sWorld->BanAccount(mode, nameOrIP, duration, reason, m_session ? m_session->GetPlayerName() : ""))
{
case BAN_SUCCESS:
if (atoi(duration)>0)
@@ -2943,7 +2943,7 @@ bool ChatHandler::HandleBanHelper(BanMode mode, const char *args)
case BAN_SYNTAX_ERROR:
return false;
case BAN_NOTFOUND:
- switch(mode)
+ switch (mode)
{
default:
PSendSysMessage(LANG_BAN_NOTFOUND, "account", nameOrIP.c_str());
@@ -3016,7 +3016,7 @@ bool ChatHandler::HandleUnBanHelper(BanMode mode, const char *args)
std::string nameOrIP = cnameOrIP;
- switch(mode)
+ switch (mode)
{
case BAN_ACCOUNT:
if (!AccountMgr::normalizeString(nameOrIP))
@@ -3569,7 +3569,7 @@ bool ChatHandler::HandlePDumpLoadCommand(const char *args)
}
}
- switch(PlayerDumpReader().LoadDump(file, account_id, name, guid))
+ switch (PlayerDumpReader().LoadDump(file, account_id, name, guid))
{
case DUMP_SUCCESS:
PSendSysMessage(LANG_COMMAND_IMPORT_SUCCESS);
@@ -3630,7 +3630,7 @@ bool ChatHandler::HandlePDumpWriteCommand(const char *args)
return false;
}
- switch(PlayerDumpWriter().WriteDump(file, uint32(guid)))
+ switch (PlayerDumpWriter().WriteDump(file, uint32(guid)))
{
case DUMP_SUCCESS:
PSendSysMessage(LANG_COMMAND_EXPORT_SUCCESS);
@@ -3673,7 +3673,7 @@ bool ChatHandler::HandleMovegensCommand(const char* /*args*/)
SendSysMessage("Empty");
continue;
}
- switch(mg->GetMovementGeneratorType())
+ switch (mg->GetMovementGeneratorType())
{
case IDLE_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_IDLE); break;
case RANDOM_MOTION_TYPE: SendSysMessage(LANG_MOVEGENS_RANDOM); break;
@@ -3766,7 +3766,7 @@ bool ChatHandler::HandleServerPLimitCommand(const char *args)
uint32 pLimit = sWorld->GetPlayerAmountLimit();
AccountTypes allowedAccountType = sWorld->GetPlayerSecurityLimit();
char const* secName = "";
- switch(allowedAccountType)
+ switch (allowedAccountType)
{
case SEC_PLAYER: secName = "Player"; break;
case SEC_MODERATOR: secName = "Moderator"; break;
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index e5a2460b1a6..6303181a44d 100755
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -519,7 +519,7 @@ void ThreatManager::processThreatEvent(ThreatRefStatusChangeEvent* threatRefStat
HostileReference* hostilRef = threatRefStatusChangeEvent->getReference();
- switch(threatRefStatusChangeEvent->getType())
+ switch (threatRefStatusChangeEvent->getType())
{
case UEV_THREAT_REF_THREAT_CHANGE:
if ((getCurrentVictim() == hostilRef && threatRefStatusChangeEvent->getFValue()<0.0f) ||
diff --git a/src/server/game/Conditions/ConditionMgr.cpp b/src/server/game/Conditions/ConditionMgr.cpp
index 7e3b19336ee..bfefb3e4e76 100755
--- a/src/server/game/Conditions/ConditionMgr.cpp
+++ b/src/server/game/Conditions/ConditionMgr.cpp
@@ -1213,7 +1213,7 @@ bool ConditionMgr::isConditionTypeValid(Condition* cond)
return false;
}
- switch(cond->mConditionValue1)
+ switch (cond->mConditionValue1)
{
case SPELL_TARGET_TYPE_GAMEOBJECT:
{
diff --git a/src/server/game/DataStores/DBCStores.cpp b/src/server/game/DataStores/DBCStores.cpp
index e2506a36f63..faa73cefb11 100755
--- a/src/server/game/DataStores/DBCStores.cpp
+++ b/src/server/game/DataStores/DBCStores.cpp
@@ -739,7 +739,7 @@ ContentLevels GetContentLevelsForMapAndZone(uint32 mapid, uint32 zoneId)
if (!mapEntry)
return CONTENT_1_60;
- switch(mapEntry->Expansion())
+ switch (mapEntry->Expansion())
{
default: return CONTENT_1_60;
case 1: return CONTENT_61_70;
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 2c7bfb3eb1d..e01acd2e03d 100755
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -1056,7 +1056,7 @@ struct HolidaysEntry
//uint32 holidayDescriptionId; // 50 m_holidayDescriptionID (HolidayDescriptions.dbc)
//char *textureFilename; // 51 m_textureFilename
//uint32 priority; // 52 m_priority
- //uint32 calendarFilterType; // 53 m_calendarFilterType (-1 = Fishing Contest, 0 = Unk,1 = Darkmoon Festival, 2 = Yearly holiday)
+ //uint32 calendarFilterType; // 53 m_calendarFilterType (-1 = Fishing Contest, 0 = Unk, 1 = Darkmoon Festival, 2 = Yearly holiday)
//uint32 flags; // 54 m_flags (0 = Darkmoon Faire, Fishing Contest and Wotlk Launch, rest is 1)
};
diff --git a/src/server/game/DungeonFinding/LFGGroupData.cpp b/src/server/game/DungeonFinding/LFGGroupData.cpp
index 0691c6e1b40..e81b8bd1774 100644
--- a/src/server/game/DungeonFinding/LFGGroupData.cpp
+++ b/src/server/game/DungeonFinding/LFGGroupData.cpp
@@ -30,7 +30,7 @@ LfgGroupData::~LfgGroupData()
void LfgGroupData::SetState(LfgState state)
{
- switch(state)
+ switch (state)
{
case LFG_STATE_NONE:
case LFG_STATE_DUNGEON:
diff --git a/src/server/game/DungeonFinding/LFGMgr.cpp b/src/server/game/DungeonFinding/LFGMgr.cpp
index 7d2c02d6b23..d3a0c68a9e7 100755
--- a/src/server/game/DungeonFinding/LFGMgr.cpp
+++ b/src/server/game/DungeonFinding/LFGMgr.cpp
@@ -271,7 +271,7 @@ void LFGMgr::Update(uint32 diff)
role &= ~ROLE_LEADER;
int32 waitTime = -1;
- switch(role)
+ switch (role)
{
case ROLE_NONE: // Should not happen - just in case
waitTime = -1;
@@ -514,7 +514,7 @@ void LFGMgr::Join(Player* plr, uint8 roles, const LfgDungeonSet& selectedDungeon
bool isDungeon = false;
for (LfgDungeonSet::const_iterator it = dungeons.begin(); it != dungeons.end() && joinData.result == LFG_JOIN_OK; ++it)
{
- switch(GetDungeonType(*it))
+ switch (GetDungeonType(*it))
{
case LFG_TYPE_RANDOM:
if (dungeons.size() > 1) // Only allow 1 random dungeon
@@ -657,7 +657,7 @@ void LFGMgr::Leave(Player* plr, Group* grp /* = NULL*/)
LfgState state = GetState(guid);
sLog->outDebug(LOG_FILTER_LFG, "LFGMgr::Leave: [" UI64FMTD "]", guid);
- switch(state)
+ switch (state)
{
case LFG_STATE_QUEUED:
{
@@ -904,7 +904,7 @@ bool LFGMgr::CheckCompatibility(LfgGuidList check, LfgProposal*& pProposal)
{
LfgQueueInfoMap::const_iterator itOther = itFirst;
++itOther;
- while(itOther != pqInfoMap.end() && itOther->second->dungeons.find(*itDungeon) != itOther->second->dungeons.end())
+ while (itOther != pqInfoMap.end() && itOther->second->dungeons.find(*itDungeon) != itOther->second->dungeons.end())
++itOther;
if (itOther == pqInfoMap.end())
@@ -1358,7 +1358,7 @@ void LFGMgr::UpdateProposal(uint32 proposalId, uint64 guid, bool accept)
// Update timers
uint8 role = GetRoles(pguid);
role &= ~ROLE_LEADER;
- switch(role)
+ switch (role)
{
case ROLE_DAMAGE:
{
diff --git a/src/server/game/DungeonFinding/LFGPlayerData.cpp b/src/server/game/DungeonFinding/LFGPlayerData.cpp
index e3e84c6a8a0..e9400f85d3b 100644
--- a/src/server/game/DungeonFinding/LFGPlayerData.cpp
+++ b/src/server/game/DungeonFinding/LFGPlayerData.cpp
@@ -27,7 +27,7 @@ LfgPlayerData::~LfgPlayerData()
void LfgPlayerData::SetState(LfgState state)
{
- switch(state)
+ switch (state)
{
case LFG_STATE_NONE:
case LFG_STATE_DUNGEON:
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index bf0fd1ae214..7a86136b3a8 100755
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -434,7 +434,7 @@ void Creature::Update(uint32 diff)
m_vehicleKit->Reset();
}
- switch(m_deathState)
+ switch (m_deathState)
{
case JUST_ALIVED:
// Must not be called, see Creature::setDeathState JUST_ALIVED -> ALIVE promoting.
@@ -674,7 +674,7 @@ void Creature::DoFleeToGetAssistance()
UpdateSpeed(MOVE_RUN, false);
if (!pCreature)
- //SetFeared(true, getVictim()->GetGUID(), 0 , sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_FLEE_DELAY));
+ //SetFeared(true, getVictim()->GetGUID(), 0, sWorld->getIntConfig(CONFIG_CREATURE_FAMILY_FLEE_DELAY));
//TODO: use 31365
SetControlled(true, UNIT_STAT_FLEEING);
else
@@ -819,7 +819,7 @@ bool Creature::isCanTrainingOf(Player* pPlayer, bool msg) const
return false;
}
- switch(GetCreatureInfo()->trainer_type)
+ switch (GetCreatureInfo()->trainer_type)
{
case TRAINER_TYPE_CLASS:
if (pPlayer->getClass() != GetCreatureInfo()->trainer_class)
@@ -827,7 +827,7 @@ bool Creature::isCanTrainingOf(Player* pPlayer, bool msg) const
if (msg)
{
pPlayer->PlayerTalkClass->ClearMenus();
- switch(GetCreatureInfo()->trainer_class)
+ switch (GetCreatureInfo()->trainer_class)
{
case CLASS_DRUID: pPlayer->PlayerTalkClass->SendGossipMenu(4913, GetGUID()); break;
case CLASS_HUNTER: pPlayer->PlayerTalkClass->SendGossipMenu(10090, GetGUID()); break;
@@ -857,7 +857,7 @@ bool Creature::isCanTrainingOf(Player* pPlayer, bool msg) const
if (msg)
{
pPlayer->PlayerTalkClass->ClearMenus();
- switch(GetCreatureInfo()->trainer_class)
+ switch (GetCreatureInfo()->trainer_class)
{
case RACE_DWARF: pPlayer->PlayerTalkClass->SendGossipMenu(5865, GetGUID()); break;
case RACE_GNOME: pPlayer->PlayerTalkClass->SendGossipMenu(4881, GetGUID()); break;
@@ -903,7 +903,7 @@ bool Creature::isCanInteractWithBattleMaster(Player* pPlayer, bool msg) const
if (!pPlayer->GetBGAccessByLevel(bgTypeId))
{
pPlayer->PlayerTalkClass->ClearMenus();
- switch(bgTypeId)
+ switch (bgTypeId)
{
case BATTLEGROUND_AV: pPlayer->PlayerTalkClass->SendGossipMenu(7616, GetGUID()); break;
case BATTLEGROUND_WS: pPlayer->PlayerTalkClass->SendGossipMenu(7599, GetGUID()); break;
diff --git a/src/server/game/Entities/Creature/TemporarySummon.cpp b/src/server/game/Entities/Creature/TemporarySummon.cpp
index 27b0ba53b3d..b17606b83cc 100755
--- a/src/server/game/Entities/Creature/TemporarySummon.cpp
+++ b/src/server/game/Entities/Creature/TemporarySummon.cpp
@@ -44,7 +44,7 @@ void TempSummon::Update(uint32 diff)
UnSummon();
return;
}
- switch(m_type)
+ switch (m_type)
{
case TEMPSUMMON_MANUAL_DESPAWN:
break;
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 1af59592eea..4ec77e38bcf 100755
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -276,7 +276,7 @@ void GameObject::Update(uint32 diff)
{
case GO_NOT_READY:
{
- switch(GetGoType())
+ switch (GetGoType())
{
case GAMEOBJECT_TYPE_TRAP:
{
@@ -484,7 +484,7 @@ void GameObject::Update(uint32 diff)
}
case GO_ACTIVATED:
{
- switch(GetGoType())
+ switch (GetGoType())
{
case GAMEOBJECT_TYPE_DOOR:
case GAMEOBJECT_TYPE_BUTTON:
@@ -1537,7 +1537,7 @@ void GameObject::Use(Unit* user)
GameObjectTemplate const* info = GetGOInfo();
if (info)
{
- switch(info->entry)
+ switch (info->entry)
{
case 179785: // Silverwing Flag
// check if it's correct bg
diff --git a/src/server/game/Entities/GameObject/GameObject.h b/src/server/game/Entities/GameObject/GameObject.h
index ff0cf03c8b8..49230569498 100755
--- a/src/server/game/Entities/GameObject/GameObject.h
+++ b/src/server/game/Entities/GameObject/GameObject.h
@@ -409,7 +409,7 @@ struct GameObjectTemplate
// helpers
bool IsDespawnAtAction() const
{
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_CHEST: return chest.consumable;
case GAMEOBJECT_TYPE_GOOBER: return goober.consumable;
@@ -419,7 +419,7 @@ struct GameObjectTemplate
uint32 GetLockId() const
{
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_DOOR: return door.lockId;
case GAMEOBJECT_TYPE_BUTTON: return button.lockId;
@@ -438,7 +438,7 @@ struct GameObjectTemplate
bool GetDespawnPossibility() const // despawn at targeting of cast?
{
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_DOOR: return door.noDamageImmune;
case GAMEOBJECT_TYPE_BUTTON: return button.noDamageImmune;
@@ -452,7 +452,7 @@ struct GameObjectTemplate
uint32 GetCharges() const // despawn at uses amount
{
- switch(type)
+ switch (type)
{
//case GAMEOBJECT_TYPE_TRAP: return trap.charges;
case GAMEOBJECT_TYPE_GUARDPOST: return guardpost.charges;
@@ -463,7 +463,7 @@ struct GameObjectTemplate
uint32 GetLinkedGameObjectEntry() const
{
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_CHEST: return chest.linkedTrapId;
case GAMEOBJECT_TYPE_SPELL_FOCUS: return spellFocus.linkedTrapId;
@@ -475,7 +475,7 @@ struct GameObjectTemplate
uint32 GetAutoCloseTime() const
{
uint32 autoCloseTime = 0;
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_DOOR: autoCloseTime = door.autoCloseTime; break;
case GAMEOBJECT_TYPE_BUTTON: autoCloseTime = button.autoCloseTime; break;
@@ -490,7 +490,7 @@ struct GameObjectTemplate
uint32 GetLootId() const
{
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_CHEST: return chest.lootId;
case GAMEOBJECT_TYPE_FISHINGHOLE: return fishinghole.lootId;
@@ -500,7 +500,7 @@ struct GameObjectTemplate
uint32 GetGossipMenuId() const
{
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_QUESTGIVER: return questgiver.gossipID;
case GAMEOBJECT_TYPE_GOOBER: return goober.gossipID;
@@ -510,7 +510,7 @@ struct GameObjectTemplate
uint32 GetEventScriptId() const
{
- switch(type)
+ switch (type)
{
case GAMEOBJECT_TYPE_GOOBER: return goober.eventId;
case GAMEOBJECT_TYPE_CHEST: return chest.eventId;
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 1394b018df4..6ea9bf92dfe 100755
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -173,10 +173,10 @@ bool ItemCanGoIntoBag(ItemTemplate const* pProto, ItemTemplate const* pBagProto)
if (!pProto || !pBagProto)
return false;
- switch(pBagProto->Class)
+ switch (pBagProto->Class)
{
case ITEM_CLASS_CONTAINER:
- switch(pBagProto->SubClass)
+ switch (pBagProto->SubClass)
{
case ITEM_SUBCLASS_CONTAINER:
return true;
@@ -216,7 +216,7 @@ bool ItemCanGoIntoBag(ItemTemplate const* pProto, ItemTemplate const* pBagProto)
return false;
}
case ITEM_CLASS_QUIVER:
- switch(pBagProto->SubClass)
+ switch (pBagProto->SubClass)
{
case ITEM_SUBCLASS_QUIVER:
if (!(pProto->BagFamily & BAG_FAMILY_MASK_ARROWS))
@@ -1103,7 +1103,7 @@ bool ItemRequiredTarget::IsFitToRequirements(Unit* pUnitTarget) const
if (pUnitTarget->GetEntry() != m_uiTargetEntry)
return false;
- switch(m_uiType)
+ switch (m_uiType)
{
case ITEM_TARGET_TYPE_CREATURE:
return pUnitTarget->isAlive();
@@ -1145,7 +1145,7 @@ void Item::SetNotRefundable(Player* owner, bool changestate /*=true*/, SQLTransa
// Following is not applicable in the trading procedure
if (changestate)
SetState(ITEM_CHANGED, owner);
-
+
SetRefundRecipient(0);
SetPaidMoney(0);
SetPaidExtendedCost(0);
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
index 7f7f1c4ae7f..4ed475e0545 100755
--- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
+++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
@@ -132,7 +132,7 @@ uint32 GenerateEnchSuffixFactor(uint32 item_id)
return 0;
uint32 suffixFactor;
- switch(itemProto->InventoryType)
+ switch (itemProto->InventoryType)
{
// Items of that type don`t have points
case INVTYPE_NON_EQUIP:
diff --git a/src/server/game/Entities/Item/ItemPrototype.h b/src/server/game/Entities/Item/ItemPrototype.h
index 94c740de1f6..155673edbaa 100755
--- a/src/server/game/Entities/Item/ItemPrototype.h
+++ b/src/server/game/Entities/Item/ItemPrototype.h
@@ -527,7 +527,7 @@ const uint32 MaxItemSubclassValues[MAX_ITEM_CLASS] =
inline uint8 ItemSubClassToDurabilityMultiplierId(uint32 ItemClass, uint32 ItemSubClass)
{
- switch(ItemClass)
+ switch (ItemClass)
{
case ITEM_CLASS_WEAPON: return ItemSubClass;
case ITEM_CLASS_ARMOR: return ItemSubClass + 21;
@@ -656,7 +656,7 @@ struct ItemTemplate
// helpers
bool CanChangeEquipStateInCombat() const
{
- switch(InventoryType)
+ switch (InventoryType)
{
case INVTYPE_RELIC:
case INVTYPE_SHIELD:
@@ -664,7 +664,7 @@ struct ItemTemplate
return true;
}
- switch(Class)
+ switch (Class)
{
case ITEM_CLASS_WEAPON:
case ITEM_CLASS_PROJECTILE:
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp
index 7413ff221f1..7894abd3c59 100755
--- a/src/server/game/Entities/Object/Object.cpp
+++ b/src/server/game/Entities/Object/Object.cpp
@@ -48,7 +48,7 @@
uint32 GuidHigh2TypeId(uint32 guid_hi)
{
- switch(guid_hi)
+ switch (guid_hi)
{
case HIGHGUID_ITEM: return TYPEID_ITEM;
//case HIGHGUID_CONTAINER: return TYPEID_CONTAINER; HIGHGUID_CONTAINER == HIGHGUID_ITEM currently
@@ -134,7 +134,7 @@ void Object::_Create(uint32 guidlow, uint32 entry, HighGuid guidhigh)
uint64 guid = MAKE_NEW_GUID(guidlow, entry, guidhigh);
SetUInt64Value(OBJECT_FIELD_GUID, guid);
uint32 type = 0;
- switch(m_objectType)
+ switch (m_objectType)
{
//case TYPEID_ITEM: type = 3; break;
//case TYPEID_CONTAINER: type = 7; break; //+4
@@ -220,7 +220,7 @@ void Object::BuildCreateUpdateBlockForPlayer(UpdateData* data, Player* target) c
// UPDATETYPE_CREATE_OBJECT2 for some gameobject types...
if (isType(TYPEMASK_GAMEOBJECT))
{
- switch(((GameObject*)this)->GetGoType())
+ switch (((GameObject*)this)->GetGoType())
{
case GAMEOBJECT_TYPE_TRAP:
case GAMEOBJECT_TYPE_DUEL_ARBITER:
@@ -430,7 +430,7 @@ void Object::_BuildMovementUpdate(ByteBuffer * data, uint16 flags) const
// 0x8
if (flags & UPDATEFLAG_LOWGUID)
{
- switch(GetTypeId())
+ switch (GetTypeId())
{
case TYPEID_OBJECT:
case TYPEID_ITEM:
@@ -895,7 +895,7 @@ void Object::SetUInt64Value(uint16 index, uint64 value)
bool Object::AddUInt64Value(uint16 index, uint64 value)
{
- ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , true));
+ ASSERT(index + 1 < m_valuesCount || PrintIndexError(index, true));
if (value && !*((uint64*)&(m_uint32Values[index])))
{
m_uint32Values[index] = PAIR64_LOPART(value);
@@ -917,7 +917,7 @@ bool Object::AddUInt64Value(uint16 index, uint64 value)
bool Object::RemoveUInt64Value(uint16 index, uint64 value)
{
- ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , true));
+ ASSERT(index + 1 < m_valuesCount || PrintIndexError(index, true));
if (value && *((uint64*)&(m_uint32Values[index])) == value)
{
m_uint32Values[index] = 0;
@@ -2285,13 +2285,13 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
pet->SetUInt32Value(UNIT_FIELD_FACTIONTEMPLATE, getFaction());
pet->setPowerType(POWER_MANA);
- pet->SetUInt32Value(UNIT_NPC_FLAGS , 0);
+ pet->SetUInt32Value(UNIT_NPC_FLAGS, 0);
pet->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
pet->InitStatsForLevel(getLevel());
SetMinion(pet, true);
- switch(petType)
+ switch (petType)
{
case SUMMON_PET:
// this enables pet details window (Shift+P)
@@ -2309,7 +2309,7 @@ Pet* Player::SummonPet(uint32 entry, float x, float y, float z, float ang, PetTy
map->Add(pet->ToCreature());
- switch(petType)
+ switch (petType)
{
case SUMMON_PET:
pet->InitPetCreateSpells();
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index ec2ec8f6edc..d27ea23ba7e 100755
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -151,38 +151,38 @@ class Object
int32 GetInt32Value(uint16 index) const
{
- ASSERT(index < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return m_int32Values[index];
}
uint32 GetUInt32Value(uint16 index) const
{
- ASSERT(index < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return m_uint32Values[index];
}
uint64 GetUInt64Value(uint16 index) const
{
- ASSERT(index + 1 < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index + 1 < m_valuesCount || PrintIndexError(index, false));
return *((uint64*)&(m_uint32Values[index]));
}
float GetFloatValue(uint16 index) const
{
- ASSERT(index < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return m_floatValues[index];
}
uint8 GetByteValue(uint16 index, uint8 offset) const
{
- ASSERT(index < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index < m_valuesCount || PrintIndexError(index, false));
ASSERT(offset < 4);
return *(((uint8*)&m_uint32Values[index])+offset);
}
uint16 GetUInt16Value(uint16 index, uint8 offset) const
{
- ASSERT(index < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index < m_valuesCount || PrintIndexError(index, false));
ASSERT(offset < 2);
return *(((uint16*)&m_uint32Values[index])+offset);
}
@@ -227,7 +227,7 @@ class Object
bool HasFlag(uint16 index, uint32 flag) const
{
- if (index >= m_valuesCount && !PrintIndexError(index , false)) return false;
+ if (index >= m_valuesCount && !PrintIndexError(index, false)) return false;
return (m_uint32Values[index] & flag) != 0;
}
@@ -244,7 +244,7 @@ class Object
bool HasByteFlag(uint16 index, uint8 offset, uint8 flag) const
{
- ASSERT(index < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index < m_valuesCount || PrintIndexError(index, false));
ASSERT(offset < 4);
return (((uint8*)&m_uint32Values[index])[offset] & flag) != 0;
}
@@ -278,7 +278,7 @@ class Object
bool HasFlag64(uint16 index, uint64 flag) const
{
- ASSERT(index < m_valuesCount || PrintIndexError(index , false));
+ ASSERT(index < m_valuesCount || PrintIndexError(index, false));
return (GetUInt64Value(index) & flag) != 0;
}
@@ -294,7 +294,7 @@ class Object
virtual bool hasQuest(uint32 /* quest_id */) const { return false; }
virtual bool hasInvolvedQuest(uint32 /* quest_id */) const { return false; }
virtual void BuildUpdate(UpdateDataMapType&) {}
- void BuildFieldsUpdate(Player* , UpdateDataMapType &) const;
+ void BuildFieldsUpdate(Player*, UpdateDataMapType &) const;
// FG: some hacky helpers
void ForceValuesUpdateAtIndex(uint32);
diff --git a/src/server/game/Entities/Object/ObjectDefines.h b/src/server/game/Entities/Object/ObjectDefines.h
index 6dd04e1dee4..4108063bfb3 100755
--- a/src/server/game/Entities/Object/ObjectDefines.h
+++ b/src/server/game/Entities/Object/ObjectDefines.h
@@ -80,7 +80,7 @@ enum HighGuid
inline bool IsGuidHaveEnPart(uint64 guid)
{
- switch(GUID_HIPART(guid))
+ switch (GUID_HIPART(guid))
{
case HIGHGUID_ITEM:
case HIGHGUID_PLAYER:
@@ -104,7 +104,7 @@ inline bool IsGuidHaveEnPart(uint64 guid)
inline char const* GetLogNameForGuid(uint64 guid)
{
- switch(GUID_HIPART(guid))
+ switch (GUID_HIPART(guid))
{
case HIGHGUID_ITEM: return "item";
case HIGHGUID_PLAYER: return guid ? "player" : "none";
diff --git a/src/server/game/Entities/Object/ObjectPosSelector.cpp b/src/server/game/Entities/Object/ObjectPosSelector.cpp
index e90e21eb2df..c322c35ef81 100755
--- a/src/server/game/Entities/Object/ObjectPosSelector.cpp
+++ b/src/server/game/Entities/Object/ObjectPosSelector.cpp
@@ -85,7 +85,7 @@ bool ObjectPosSelector::FirstAngle(float& angle)
bool ObjectPosSelector::NextAngle(float& angle)
{
- while(m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
+ while (m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end() ||
m_smallStepOk[USED_POS_PLUS] || m_smallStepOk[USED_POS_MINUS] )
{
@@ -99,7 +99,7 @@ bool ObjectPosSelector::NextAngle(float& angle)
bool ObjectPosSelector::NextUsedAngle(float& angle)
{
- while(m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
+ while (m_nextUsedPos[USED_POS_PLUS]!=m_UsedPosLists[USED_POS_PLUS].end() ||
m_nextUsedPos[USED_POS_MINUS]!=m_UsedPosLists[USED_POS_MINUS].end() )
{
// calculate next possible angle
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp
index 2a151f50064..25a66206663 100755
--- a/src/server/game/Entities/Pet/Pet.cpp
+++ b/src/server/game/Entities/Pet/Pet.cpp
@@ -483,7 +483,7 @@ void Pet::Update(uint32 diff)
if (m_loading)
return;
- switch(m_deathState)
+ switch (m_deathState)
{
case CORPSE:
{
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 9b4b8b8251e..579a704bd83 100755
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -151,7 +151,7 @@ PlayerTaxi::PlayerTaxi()
void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level)
{
// class specific initial known nodes
- switch(chrClass)
+ switch (chrClass)
{
case CLASS_DEATH_KNIGHT:
{
@@ -162,7 +162,7 @@ void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level
}
// race specific initial known nodes: capital and taxi hub masks
- switch(race)
+ switch (race)
{
case RACE_HUMAN: SetTaximaskNode(2); break; // Human
case RACE_ORC: SetTaximaskNode(23); break; // Orc
@@ -178,7 +178,7 @@ void PlayerTaxi::InitTaxiNodesForLevel(uint32 race, uint32 chrClass, uint8 level
}
// new continent starting masks (It will be accessible only at new map)
- switch(Player::TeamForRace(race))
+ switch (Player::TeamForRace(race))
{
case ALLIANCE: SetTaximaskNode(100); break;
case HORDE: SetTaximaskNode(99); break;
@@ -1035,7 +1035,7 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo)
GetReputationMgr().SetReputation(sFactionStore.LookupEntry(1077), 42999);
// Factions depending on team, like cities and some more stuff
- switch(GetTeam())
+ switch (GetTeam())
{
case ALLIANCE:
GetReputationMgr().SetReputation(sFactionStore.LookupEntry(72), 42999);
@@ -1132,7 +1132,7 @@ bool Player::Create(uint32 guidlow, CharacterCreateInfo* createInfo)
// special amount for food/drink
if (iProto->Class == ITEM_CLASS_CONSUMABLE && iProto->SubClass == ITEM_SUBCLASS_FOOD)
{
- switch(iProto->Spells[0].SpellCategory)
+ switch (iProto->Spells[0].SpellCategory)
{
case SPELL_CATEGORY_FOOD: // food
count = getClass() == CLASS_DEATH_KNIGHT ? 10 : 4;
@@ -1220,7 +1220,7 @@ bool Player::StoreNewItemInBestSlots(uint32 titem_id, uint32 titem_amount)
}
// item can't be added
- sLog->outError("STORAGE: Can't equip or store initial item %u for race %u class %u , error msg = %u", titem_id, getRace(), getClass(), msg);
+ sLog->outError("STORAGE: Can't equip or store initial item %u for race %u class %u, error msg = %u", titem_id, getRace(), getClass(), msg);
return false;
}
@@ -2384,13 +2384,13 @@ void Player::ProcessDelayedOperations()
ContinueTaxiFlight();
}
}
-
+
if (m_DelayedOperations & DELAYED_BG_GROUP_RESTORE)
{
if (Group *g = GetGroup())
g->SendUpdateToPlayer(GetGUID());
}
-
+
//we have executed ALL delayed ops, so clear the flag
m_DelayedOperations = 0;
}
@@ -2876,7 +2876,7 @@ void Player::SetGMVisible(bool on)
bool Player::IsGroupVisibleFor(Player const* p) const
{
- switch(sWorld->getIntConfig(CONFIG_GROUP_VISIBILITY))
+ switch (sWorld->getIntConfig(CONFIG_GROUP_VISIBILITY))
{
default: return IsInSameGroupWith(p);
case 1: return IsInSameRaidWith(p);
@@ -3627,7 +3627,7 @@ bool Player::addSpell(uint32 spell_id, bool active, bool learning, bool dependen
disabled_case = true;
}
- else switch(itr->second->state)
+ else switch (itr->second->state)
{
case PLAYERSPELL_UNCHANGED: // known saved spell
return false;
@@ -3813,7 +3813,7 @@ bool Player::addSpell(uint32 spell_id, bool active, bool learning, bool dependen
// lockpicking/runeforging special case, not have ABILITY_LEARNED_ON_GET_RACE_OR_CLASS_SKILL
((pSkill->id == SKILL_LOCKPICKING || pSkill->id == SKILL_RUNEFORGING) && _spell_idx->second->max_value == 0))
{
- switch(GetSkillRangeType(pSkill, _spell_idx->second->racemask != 0))
+ switch (GetSkillRangeType(pSkill, _spell_idx->second->racemask != 0))
{
case SKILL_RANGE_LANGUAGE:
SetSkill(pSkill->id, GetSkillStep(pSkill->id), 300, 300);
@@ -4992,14 +4992,14 @@ void Player::DeleteOldCharacters(uint32 keepDays)
{
Field* charFields = resultChars->Fetch();
Player::DeleteFromDB(charFields[0].GetUInt64(), charFields[1].GetUInt32(), true, true);
- } while(resultChars->NextRow());
+ } while (resultChars->NextRow());
}
}
void Player::SetMovement(PlayerMovementType pType)
{
WorldPacket data;
- switch(pType)
+ switch (pType)
{
case MOVE_ROOT: data.Initialize(SMSG_FORCE_MOVE_ROOT, GetPackGUID().size()+4); break;
case MOVE_UNROOT: data.Initialize(SMSG_FORCE_MOVE_UNROOT, GetPackGUID().size()+4); break;
@@ -5699,7 +5699,7 @@ void Player::HandleBaseModValue(BaseModGroup modGroup, BaseModType modType, floa
if (!CanModifyStats())
return;
- switch(modGroup)
+ switch (modGroup)
{
case CRIT_PERCENTAGE: UpdateCritPercentage(BASE_ATTACK); break;
case RANGED_CRIT_PERCENTAGE: UpdateCritPercentage(RANGED_ATTACK); break;
@@ -6250,7 +6250,7 @@ void Player::UpdateWeaponSkill (WeaponAttackType attType)
uint32 weapon_skill_gain = sWorld->getIntConfig(CONFIG_SKILL_GAIN_WEAPON);
- switch(attType)
+ switch (attType)
{
case BASE_ATTACK:
{
@@ -10166,7 +10166,7 @@ Item* Player::GetShield(bool useable) const
uint8 Player::GetAttackBySlot(uint8 slot)
{
- switch(slot)
+ switch (slot)
{
case EQUIPMENT_SLOT_MAINHAND: return BASE_ATTACK;
case EQUIPMENT_SLOT_OFFHAND: return OFF_ATTACK;
@@ -12149,7 +12149,7 @@ Item* Player::EquipItem(uint16 pos, Item* pItem, bool update)
else if (slot == EQUIPMENT_SLOT_OFFHAND)
UpdateExpertise(OFF_ATTACK);
- switch(slot)
+ switch (slot)
{
case EQUIPMENT_SLOT_MAINHAND:
case EQUIPMENT_SLOT_OFFHAND:
@@ -12307,7 +12307,7 @@ void Player::RemoveItem(uint8 bag, uint8 slot, bool update)
else if (slot == EQUIPMENT_SLOT_OFFHAND)
UpdateExpertise(OFF_ATTACK);
// update armor penetration - passive auras may need it
- switch(slot)
+ switch (slot)
{
case EQUIPMENT_SLOT_MAINHAND:
case EQUIPMENT_SLOT_OFFHAND:
@@ -13260,7 +13260,7 @@ void Player::SendEquipError(InventoryResult msg, Item* pItem, Item* pItem2, uint
data << uint64(pItem2 ? pItem2->GetGUID() : 0);
data << uint8(0); // bag type subclass, used with EQUIP_ERR_EVENT_AUTOEQUIP_BIND_CONFIRM and EQUIP_ERR_ITEM_DOESNT_GO_INTO_BAG2
- switch(msg)
+ switch (msg)
{
case EQUIP_ERR_CANT_EQUIP_LEVEL_I:
case EQUIP_ERR_PURCHASE_LEVEL_TOO_LOW:
@@ -13563,7 +13563,7 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool
uint32 enchant_amount = pEnchant->amount[s];
uint32 enchant_spell_id = pEnchant->spellid[s];
- switch(enchant_display_type)
+ switch (enchant_display_type)
{
case ITEM_ENCHANTMENT_TYPE_NONE:
break;
@@ -13864,7 +13864,7 @@ void Player::ApplyEnchantment(Item* item, EnchantmentSlot slot, bool apply, bool
default:
sLog->outError("Unknown item enchantment (id = %d) display type: %d", enchant_id, enchant_display_type);
break;
- } /*switch(enchant_display_type)*/
+ } /*switch (enchant_display_type)*/
} /*for*/
}
@@ -15284,7 +15284,7 @@ bool Player::SatisfyQuestReputation(Quest const* qInfo, bool msg)
SendCanTakeQuestResponse(INVALIDREASON_DONT_HAVE_REQ);
return false;
}
-
+
// ReputationObjective2 does not seem to be an objective requirement but a requirement
// to be able to accept the quest
uint32 fIdObj = qInfo->GetRepObjectiveFaction2();
@@ -15863,7 +15863,7 @@ void Player::KilledPlayerCredit()
{
uint32 reqkill = qInfo->GetPlayersSlain();
uint16 curkill = q_status.m_playercount;
-
+
if (curkill < reqkill)
{
q_status.m_playercount = curkill + addkillcount;
@@ -17122,7 +17122,7 @@ bool Player::isAllowedToLoot(const Creature* creature)
{
if (!creature->isDead() || !creature->IsDamageEnoughForLootingAndReward())
return false;
-
+
if (HasPendingBind())
return false;
@@ -17136,7 +17136,7 @@ bool Player::isAllowedToLoot(const Creature* creature)
else if (thisGroup != creature->GetLootRecipientGroup())
return false;
- switch(thisGroup->GetLootMethod())
+ switch (thisGroup->GetLootMethod())
{
case FREE_FOR_ALL:
return true;
@@ -19295,7 +19295,7 @@ void Player::RemovePet(Pet* pet, PetSaveMode mode, bool returnreagent)
if (returnreagent)
{
- switch(pet->GetEntry())
+ switch (pet->GetEntry())
{
//warlock pets except imp are removed(?) when logging out
case 1860:
@@ -20336,7 +20336,7 @@ void Player::InitDisplayIds()
}
uint8 gender = getGender();
- switch(gender)
+ switch (gender)
{
case GENDER_FEMALE:
SetDisplayId(info->displayId_f);
@@ -20872,7 +20872,7 @@ bool Player::EnchantmentFitsRequirements(uint32 enchantmentcondition, int8 slot)
// if have <CompareColor> use them as count, else use <value> from Condition
uint32 _cmp_gem = Condition->CompareColor[i] ? curcount[Condition->CompareColor[i] - 1]: Condition->Value[i];
- switch(Condition->Comparator[i])
+ switch (Condition->Comparator[i])
{
case 2: // requires less <color> than (<value> || <comparecolor>) gems
activate &= (_cur_gem < _cmp_gem) ? true : false;
@@ -21594,7 +21594,7 @@ void Player::SendTransferAborted(uint32 mapid, TransferAbortReason reason, uint8
WorldPacket data(SMSG_TRANSFER_ABORTED, 4+2);
data << uint32(mapid);
data << uint8(reason); // transfer abort reason
- switch(reason)
+ switch (reason)
{
case TRANSFER_ABORT_INSUF_EXPAN_LVL:
case TRANSFER_ABORT_DIFFICULTY:
@@ -22509,7 +22509,7 @@ void Player::UpdateAreaDependentAuras(uint32 newArea)
if (newArea == 4273 && GetVehicle() && GetPositionX() > 400) // Ulduar
{
- switch(GetVehicleBase()->GetEntry())
+ switch (GetVehicleBase()->GetEntry())
{
case 33062:
case 33109:
@@ -23310,7 +23310,7 @@ void Player::_LoadSkills(PreparedQueryResult result)
}
// set fixed skill ranges
- switch(GetSkillRangeType(pSkill, false))
+ switch (GetSkillRangeType(pSkill, false))
{
case SKILL_RANGE_LANGUAGE: // 300..300
value = max = 300;
@@ -23513,7 +23513,7 @@ void Player::HandleFall(MovementInfo const& movementInfo)
}
//Z given by moveinfo, LastZ, FallTime, WaterZ, MapZ, Damage, Safefall reduction
- sLog->outStaticDebug("FALLDAMAGE z=%f sz=%f pZ=%f FallTime=%d mZ=%f damage=%d SF=%d" , movementInfo.pos.GetPositionZ(), height, GetPositionZ(), movementInfo.fallTime, height, damage, safe_fall);
+ sLog->outStaticDebug("FALLDAMAGE z=%f sz=%f pZ=%f FallTime=%d mZ=%f damage=%d SF=%d", movementInfo.pos.GetPositionZ(), height, GetPositionZ(), movementInfo.fallTime, height, damage, safe_fall);
}
}
RemoveAurasWithInterruptFlags(AURA_INTERRUPT_FLAG_LANDING); // No fly zone - Parachute
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index 65746043894..59522241d49 100755
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -1806,7 +1806,7 @@ class Player : public Unit, public GridObject<Player>
bool IsInSameGroupWith(Player const* p) const;
bool IsInSameRaidWith(Player const* p) const { return p == this || (GetGroup() != NULL && GetGroup() == p->GetGroup()); }
void UninviteFromGroup();
- static void RemoveFromGroup(Group* group, uint64 guid, RemoveMethod method = GROUP_REMOVEMETHOD_DEFAULT, uint64 kicker = 0 , const char* reason = NULL);
+ static void RemoveFromGroup(Group* group, uint64 guid, RemoveMethod method = GROUP_REMOVEMETHOD_DEFAULT, uint64 kicker = 0, const char* reason = NULL);
void RemoveFromGroup(RemoveMethod method = GROUP_REMOVEMETHOD_DEFAULT) { RemoveFromGroup(GetGroup(), GetGUID(), method); }
void SendUpdateToOutOfRangeGroupMembers();
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index fe1abea0f1d..21a3c5ce58d 100755
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -116,7 +116,7 @@ void MapManager::LoadTransports()
uint32 guid = fields[0].GetUInt32();
uint32 entry = fields[1].GetUInt32();
std::string name = fields[2].GetString();
- sLog->outErrorDb("Transport %u '%s' have record (GUID: %u) in `gameobject`. Transports must not have any records in `gameobject` or its behavior will be unpredictable/bugged.",entry,name.c_str(),guid);
+ sLog->outErrorDb("Transport %u '%s' have record (GUID: %u) in `gameobject`. Transports must not have any records in `gameobject` or its behavior will be unpredictable/bugged.", entry, name.c_str(), guid);
}
while (result->NextRow());
}
@@ -661,7 +661,7 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y,
pCreature->Relocate(
GetPositionX() + (x * cos(GetOrientation()) + y * sin(GetOrientation() + float(M_PI))),
GetPositionY() + (y * cos(GetOrientation()) + x * sin(GetOrientation())),
- z + GetPositionZ() ,
+ z + GetPositionZ(),
o + GetOrientation());
pCreature->SetHomePosition(pCreature->GetPositionX(), pCreature->GetPositionY(), pCreature->GetPositionZ(), pCreature->GetOrientation());
diff --git a/src/server/game/Entities/Unit/StatSystem.cpp b/src/server/game/Entities/Unit/StatSystem.cpp
index 471a8324f90..594203e0c46 100755
--- a/src/server/game/Entities/Unit/StatSystem.cpp
+++ b/src/server/game/Entities/Unit/StatSystem.cpp
@@ -68,7 +68,7 @@ bool Player::UpdateStats(Stats stat)
pet->UpdateStats(stat);
}
- switch(stat)
+ switch (stat)
{
case STAT_STRENGTH:
UpdateShieldBlockValue();
@@ -472,7 +472,7 @@ void Player::CalculateMinMaxDamage(WeaponAttackType attType, bool normalized, bo
{
UnitMods unitMod;
- switch(attType)
+ switch (attType)
{
case BASE_ATTACK:
default:
@@ -584,7 +584,7 @@ void Player::UpdateCritPercentage(WeaponAttackType attType)
uint16 index;
CombatRating cr;
- switch(attType)
+ switch (attType)
{
case OFF_ATTACK:
modGroup = OFFHAND_CRIT_PERCENTAGE;
@@ -814,7 +814,7 @@ void Player::UpdateExpertise(WeaponAttackType attack)
if (expertise < 0)
expertise = 0;
- switch(attack)
+ switch (attack)
{
case BASE_ATTACK: SetUInt32Value(PLAYER_EXPERTISE, expertise); break;
case OFF_ATTACK: SetUInt32Value(PLAYER_OFFHAND_EXPERTISE, expertise); break;
@@ -998,7 +998,7 @@ void Creature::UpdateAttackPowerAndDamage(bool ranged)
void Creature::UpdateDamagePhysical(WeaponAttackType attType)
{
UnitMods unitMod;
- switch(attType)
+ switch (attType)
{
case BASE_ATTACK:
default:
@@ -1034,7 +1034,7 @@ void Creature::UpdateDamagePhysical(WeaponAttackType attType)
float mindamage = ((base_value + weapon_mindamage) * dmg_multiplier * base_pct + total_value) * total_pct;
float maxdamage = ((base_value + weapon_maxdamage) * dmg_multiplier * base_pct + total_value) * total_pct;
- switch(attType)
+ switch (attType)
{
case BASE_ATTACK:
default:
@@ -1221,7 +1221,7 @@ void Guardian::UpdateMaxHealth()
float stamina = GetStat(STAT_STAMINA) - GetCreateStat(STAT_STAMINA);
float multiplicator;
- switch(GetEntry())
+ switch (GetEntry())
{
case ENTRY_IMP: multiplicator = 8.4f; break;
case ENTRY_VOIDWALKER: multiplicator = 11.0f; break;
@@ -1246,7 +1246,7 @@ void Guardian::UpdateMaxPower(Powers power)
float addValue = (power == POWER_MANA) ? GetStat(STAT_INTELLECT) - GetCreateStat(STAT_INTELLECT) : 0.0f;
float multiplicator = 15.0f;
- switch(GetEntry())
+ switch (GetEntry())
{
case ENTRY_IMP: multiplicator = 4.95f; break;
case ENTRY_VOIDWALKER:
@@ -1386,7 +1386,7 @@ void Guardian::UpdateDamagePhysical(WeaponAttackType attType)
// Pet's base damage changes depending on happiness
if (isHunterPet() && attType == BASE_ATTACK)
{
- switch(ToPet()->GetHappinessState())
+ switch (ToPet()->GetHappinessState())
{
case HAPPY:
// 125% of normal damage
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index 9e74e3a8f5b..15984477a79 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -685,7 +685,7 @@ uint32 Unit::DealDamage(Unit* victim, uint32 damage, CleanDamage const* cleanDam
uint32 weaponSpeedHitFactor;
uint32 rage_damage = damage + cleanDamage->absorbed_damage;
- switch(cleanDamage->attackType)
+ switch (cleanDamage->attackType)
{
case BASE_ATTACK:
{
@@ -1196,7 +1196,7 @@ void Unit::CalculateMeleeDamage(Unit* victim, uint32 damage, CalcDamageInfo* dam
// Calculate armor reduction
if (IsDamageReducedByArmor((SpellSchoolMask)(damageInfo->damageSchoolMask)))
{
- damageInfo->damage = CalcArmorReducedDamage(damageInfo->target, damage, NULL , damageInfo->attackType);
+ damageInfo->damage = CalcArmorReducedDamage(damageInfo->target, damage, NULL, damageInfo->attackType);
damageInfo->cleanDamage += damage - damageInfo->damage;
}
else
@@ -1420,7 +1420,7 @@ void Unit::DealMeleeDamage(CalcDamageInfo* damageInfo, bool durabilityLoss)
{
SpellInfo const* i_spellProto = (*dmgShieldItr)->GetSpellInfo();
// Damage shield can be resisted...
- if (SpellMissInfo missInfo = victim->SpellHitResult(this, i_spellProto , false))
+ if (SpellMissInfo missInfo = victim->SpellHitResult(this, i_spellProto, false))
{
victim->SendSpellMiss(this, i_spellProto->Id, missInfo);
continue;
@@ -2734,7 +2734,7 @@ float Unit::GetUnitCriticalChance(WeaponAttackType attackType, const Unit* victi
if (GetTypeId() == TYPEID_PLAYER)
{
- switch(attackType)
+ switch (attackType)
{
case BASE_ATTACK:
crit = GetFloatValue(PLAYER_CRIT_PERCENTAGE);
@@ -3601,7 +3601,7 @@ void Unit::RemoveAuraFromStack(uint32 spellId, uint64 caster, AuraRemoveMode rem
if ((aura->GetType() == UNIT_AURA_TYPE)
&& (!caster || aura->GetCasterGUID() == caster))
{
- aura->ModStackAmount(-1,removeMode);
+ aura->ModStackAmount(-1, removeMode);
return;
}
else
@@ -4079,7 +4079,7 @@ void Unit::DelayOwnedAuras(uint32 spellId, uint64 caster, int32 delaytime)
// update for out of range group members (on 1 slot use)
aura->SetNeedClientUpdateForTargets();
- sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Aura %u partially interrupted on unit %u, new duration: %u ms", aura->GetId() , GetGUIDLow(), aura->GetDuration());
+ sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "Aura %u partially interrupted on unit %u, new duration: %u ms", aura->GetId(), GetGUIDLow(), aura->GetDuration());
}
}
}
@@ -4769,7 +4769,7 @@ void Unit::SendPeriodicAuraLog(SpellPeriodicAuraLogInfo* pInfo)
data << uint32(aura->GetId()); // spellId
data << uint32(1); // count
data << uint32(aura->GetAuraType()); // auraId
- switch(aura->GetAuraType())
+ switch (aura->GetAuraType())
{
case SPELL_AURA_PERIODIC_DAMAGE:
case SPELL_AURA_PERIODIC_DAMAGE_PERCENT:
@@ -4928,11 +4928,11 @@ bool Unit::HandleHasteAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
Unit* target = victim;
int32 basepoints0 = 0;
- switch(hasteSpell->SpellFamilyName)
+ switch (hasteSpell->SpellFamilyName)
{
case SPELLFAMILY_ROGUE:
{
- switch(hasteSpell->Id)
+ switch (hasteSpell->Id)
{
// Blade Flurry
case 13877:
@@ -4987,11 +4987,11 @@ bool Unit::HandleSpellCritChanceAuraProc(Unit* victim, uint32 /*damage*/, AuraEf
Unit* target = victim;
int32 basepoints0 = 0;
- switch(triggeredByAuraSpell->SpellFamilyName)
+ switch (triggeredByAuraSpell->SpellFamilyName)
{
case SPELLFAMILY_MAGE:
{
- switch(triggeredByAuraSpell->Id)
+ switch (triggeredByAuraSpell->Id)
{
// Focus Magic
case 54646:
@@ -5054,7 +5054,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
int32 basepoints0 = 0;
uint64 originalCaster = 0;
- switch(dummySpell->SpellFamilyName)
+ switch (dummySpell->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
{
@@ -5118,7 +5118,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
if (!GetAuraEffect(SPELL_AURA_MOD_MANA_REGEN_INTERRUPT, SPELLFAMILY_MAGE, 0x10000000, 0, 0))
return false;
- switch(GetFirstSchoolInMask(procSpell->GetSchoolMask()))
+ switch (GetFirstSchoolInMask(procSpell->GetSchoolMask()))
{
case SPELL_SCHOOL_NORMAL:
case SPELL_SCHOOL_HOLY:
@@ -5141,7 +5141,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
if (!procSpell)
return false;
- switch(GetFirstSchoolInMask(procSpell->GetSchoolMask()))
+ switch (GetFirstSchoolInMask(procSpell->GetSchoolMask()))
{
case SPELL_SCHOOL_NORMAL:
return false; // ignore
@@ -5701,7 +5701,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
triggered_spell_id = 37436;
break;
}
- switch(dummySpell->Id)
+ switch (dummySpell->Id)
{
// Glyph of Polymorph
case 56375:
@@ -5795,7 +5795,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
}
case SPELLFAMILY_WARRIOR:
{
- switch(dummySpell->Id)
+ switch (dummySpell->Id)
{
// Sweeping Strikes
case 12328:
@@ -6206,7 +6206,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
}
case SPELLFAMILY_DRUID:
{
- switch(dummySpell->Id)
+ switch (dummySpell->Id)
{
// Glyph of Innervate
case 54832:
@@ -6957,7 +6957,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere
}
case SPELLFAMILY_SHAMAN:
{
- switch(dummySpell->Id)
+ switch (dummySpell->Id)
{
// Earthen Power (Rank 1, 2)
case 51523:
@@ -7776,7 +7776,7 @@ bool Unit::HandleObsModEnergyAuraProc(Unit* victim, uint32 /*damage*/, AuraEffec
Unit* target = victim;
int32 basepoints0 = 0;
- switch(dummySpell->SpellFamilyName)
+ switch (dummySpell->SpellFamilyName)
{
case SPELLFAMILY_HUNTER:
{
@@ -7829,7 +7829,7 @@ bool Unit::HandleModDamagePctTakenAuraProc(Unit* victim, uint32 /*damage*/, Aura
Unit* target = victim;
int32 basepoints0 = 0;
- switch(dummySpell->SpellFamilyName)
+ switch (dummySpell->SpellFamilyName)
{
case SPELLFAMILY_PALADIN:
{
@@ -7878,7 +7878,7 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp
{
SpellInfo const* dummySpell = triggeredByAura->GetSpellInfo();
- switch(dummySpell->SpellFamilyName)
+ switch (dummySpell->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
switch (dummySpell->Id)
@@ -8084,7 +8084,7 @@ bool Unit::HandleAuraProc(Unit* victim, uint32 damage, Aura* triggeredByAura, Sp
return false;
}
- switch(dummySpell->Id)
+ switch (dummySpell->Id)
{
// Bone Shield cooldown
case 49222:
@@ -8270,7 +8270,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
{
if (!procSpell)
return false;
- switch(GetFirstSchoolInMask(procSpell->GetSchoolMask()))
+ switch (GetFirstSchoolInMask(procSpell->GetSchoolMask()))
{
case SPELL_SCHOOL_NORMAL:
return false; // ignore
@@ -8456,7 +8456,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
// Holy Shock heal
if (procSpell->SpellFamilyFlags[1] & 0x00010000)
{
- switch(procSpell->Id)
+ switch (procSpell->Id)
{
case 25914: originalSpellId = 20473; break;
case 25913: originalSpellId = 20929; break;
@@ -8562,7 +8562,7 @@ bool Unit::HandleProcTriggerSpell(Unit* victim, uint32 damage, AuraEffect* trigg
{
if (!procSpell)
return false;
- switch(GetFirstSchoolInMask(procSpell->GetSchoolMask()))
+ switch (GetFirstSchoolInMask(procSpell->GetSchoolMask()))
{
case SPELL_SCHOOL_NORMAL:
return false; // ignore
@@ -9038,7 +9038,7 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit* victim, uint32 /*damage*/, Au
uint32 triggered_spell_id = 0;
- switch(scriptId)
+ switch (scriptId)
{
case 836: // Improved Blizzard (Rank 1)
{
@@ -9089,7 +9089,7 @@ bool Unit::HandleOverrideClassScriptAuraProc(Unit* victim, uint32 /*damage*/, Au
{
if (!roll_chance_i(triggeredByAura->GetAmount()))
return false;
- switch(victim->getPowerType())
+ switch (victim->getPowerType())
{
case POWER_MANA: triggered_spell_id = 48542; break;
case POWER_RAGE: triggered_spell_id = 48541; break;
@@ -9147,7 +9147,7 @@ void Unit::setPowerType(Powers new_powertype)
}
}
- switch(new_powertype)
+ switch (new_powertype)
{
default:
case POWER_MANA:
@@ -10405,7 +10405,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32
}
// Custom scripted damage
- switch(spellProto->SpellFamilyName)
+ switch (spellProto->SpellFamilyName)
{
case SPELLFAMILY_MAGE:
// Ice Lance
@@ -10577,7 +10577,7 @@ uint32 Unit::SpellDamageBonus(Unit* victim, SpellInfo const* spellProto, uint32
AuraEffectList const& mDummyAuras = victim->GetAuraEffectsByType(SPELL_AURA_DUMMY);
for (AuraEffectList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i)
{
- switch((*i)->GetSpellInfo()->SpellIconID)
+ switch ((*i)->GetSpellInfo()->SpellIconID)
{
// Cheat Death
case 2109:
@@ -10814,7 +10814,7 @@ bool Unit::isSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMas
return false;
float crit_chance = 0.0f;
- switch(spellProto->DmgClass)
+ switch (spellProto->DmgClass)
{
case SPELL_DAMAGE_CLASS_NONE:
// We need more spells to find a general way (if there is any)
@@ -10857,7 +10857,7 @@ bool Unit::isSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMas
if (!((*i)->IsAffectedOnSpell(spellProto)))
continue;
int32 modChance = 0;
- switch((*i)->GetMiscValue())
+ switch ((*i)->GetMiscValue())
{
// Shatter
case 911: modChance+= 16;
@@ -10954,7 +10954,7 @@ bool Unit::isSpellCrit(Unit* victim, SpellInfo const* spellProto, SpellSchoolMas
if (victim)
{
// Custom crit by class
- switch(spellProto->SpellFamilyName)
+ switch (spellProto->SpellFamilyName)
{
case SPELLFAMILY_DRUID:
// Rend and Tear - bonus crit chance for Ferocious Bite on bleeding targets
@@ -11008,7 +11008,7 @@ uint32 Unit::SpellCriticalDamageBonus(SpellInfo const* spellProto, uint32 damage
int32 crit_bonus = damage;
float crit_mod = 0.0f;
- switch(spellProto->DmgClass)
+ switch (spellProto->DmgClass)
{
case SPELL_DAMAGE_CLASS_MELEE: // for melee based spells is 100%
case SPELL_DAMAGE_CLASS_RANGED:
@@ -11043,7 +11043,7 @@ uint32 Unit::SpellCriticalHealingBonus(SpellInfo const* spellProto, uint32 damag
{
// Calculate critical bonus
int32 crit_bonus;
- switch(spellProto->DmgClass)
+ switch (spellProto->DmgClass)
{
case SPELL_DAMAGE_CLASS_MELEE: // for melee based spells is 100%
case SPELL_DAMAGE_CLASS_RANGED:
@@ -11099,7 +11099,7 @@ uint32 Unit::SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32
{
if (!(*i)->IsAffectedOnSpell(spellProto))
continue;
- switch((*i)->GetMiscValue())
+ switch ((*i)->GetMiscValue())
{
case 4415: // Increased Rejuvenation Healing
case 4953:
@@ -11144,7 +11144,7 @@ uint32 Unit::SpellHealingBonus(Unit* victim, SpellInfo const* spellProto, uint32
}
case 7871: // Glyph of Lesser Healing Wave
{
- if (victim->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0 , 0x00000400, 0, GetGUID()))
+ if (victim->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_SHAMAN, 0, 0x00000400, 0, GetGUID()))
AddPctN(DoneTotalMod, (*i)->GetAmount());
break;
}
@@ -11680,7 +11680,7 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT
// Custom scripted damage
if (spellProto)
- switch(spellProto->SpellFamilyName)
+ switch (spellProto->SpellFamilyName)
{
case SPELLFAMILY_DEATHKNIGHT:
// Glacier Rot
@@ -11723,7 +11723,7 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT
AuraEffectList const& mDummyAuras = victim->GetAuraEffectsByType(SPELL_AURA_DUMMY);
for (AuraEffectList::const_iterator i = mDummyAuras.begin(); i != mDummyAuras.end(); ++i)
{
- switch((*i)->GetSpellInfo()->SpellIconID)
+ switch ((*i)->GetSpellInfo()->SpellIconID)
{
// Cheat Death
case 2109:
@@ -11759,7 +11759,7 @@ void Unit::MeleeDamageBonus(Unit* victim, uint32 *pdamage, WeaponAttackType attT
/*AuraEffectList const& mclassScritAuras = GetAuraEffectsByType(SPELL_AURA_OVERRIDE_CLASS_SCRIPTS);
for (AuraEffectList::const_iterator i = mclassScritAuras.begin(); i != mclassScritAuras.end(); ++i)
{
- switch((*i)->GetMiscValue())
+ switch ((*i)->GetMiscValue())
{
}
}*/
@@ -12559,7 +12559,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced)
WorldPacket data;
if (!forced)
{
- switch(mtype)
+ switch (mtype)
{
case MOVE_WALK:
data.Initialize(MSG_MOVE_SET_WALK_SPEED, 8+4+2+4+4+4+4+4+4+4);
@@ -12618,7 +12618,7 @@ void Unit::SetSpeed(UnitMoveType mtype, float rate, bool forced)
pet->SetSpeed(mtype, m_speed_rate[mtype], forced);
}
- switch(mtype)
+ switch (mtype)
{
case MOVE_WALK:
data.Initialize(SMSG_FORCE_WALK_SPEED_CHANGE, 16);
@@ -13202,7 +13202,7 @@ float Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,
if (GetTypeId() == TYPEID_UNIT && (ToCreature()->GetCreatureInfo()->flags_extra & CREATURE_FLAG_EXTRA_TAUNT_DIMINISH))
{
DiminishingLevels diminish = Level;
- switch(diminish)
+ switch (diminish)
{
case DIMINISHING_LEVEL_1: break;
case DIMINISHING_LEVEL_2: mod = 0.65f; break;
@@ -13220,7 +13220,7 @@ float Unit::ApplyDiminishingToDuration(DiminishingGroup group, int32 &duration,
|| GetDiminishingReturnsGroupType(group) == DRTYPE_ALL)
{
DiminishingLevels diminish = Level;
- switch(diminish)
+ switch (diminish)
{
case DIMINISHING_LEVEL_1: break;
case DIMINISHING_LEVEL_2: mod = 0.5f; break;
@@ -13334,7 +13334,7 @@ bool Unit::HandleStatModifier(UnitMods unitMod, UnitModifierType modifierType, f
if (!CanModifyStats())
return false;
- switch(unitMod)
+ switch (unitMod)
{
case UNIT_MOD_STAT_STRENGTH:
case UNIT_MOD_STAT_AGILITY:
@@ -13427,7 +13427,7 @@ SpellSchools Unit::GetSpellSchoolByAuraGroup(UnitMods unitMod) const
{
SpellSchools school = SPELL_SCHOOL_NORMAL;
- switch(unitMod)
+ switch (unitMod)
{
case UNIT_MOD_RESISTANCE_HOLY: school = SPELL_SCHOOL_HOLY; break;
case UNIT_MOD_RESISTANCE_FIRE: school = SPELL_SCHOOL_FIRE; break;
@@ -13447,7 +13447,7 @@ Stats Unit::GetStatByAuraGroup(UnitMods unitMod) const
{
Stats stat = STAT_STRENGTH;
- switch(unitMod)
+ switch (unitMod)
{
case UNIT_MOD_STAT_STRENGTH: stat = STAT_STRENGTH; break;
case UNIT_MOD_STAT_AGILITY: stat = STAT_AGILITY; break;
@@ -13495,7 +13495,7 @@ float Unit::GetTotalAttackPowerValue(WeaponAttackType attType) const
}
}
-float Unit::GetWeaponDamageRange(WeaponAttackType attType , WeaponDamageRange type) const
+float Unit::GetWeaponDamageRange(WeaponAttackType attType, WeaponDamageRange type) const
{
if (attType == OFF_ATTACK && !haveOffhandWeapon())
return 0.0f;
@@ -14306,7 +14306,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* pTarget, uint32 procFlag,
AuraEffect* triggeredByAura = i->aura->GetEffect(effIndex);
ASSERT(triggeredByAura);
- switch(triggeredByAura->GetAuraType())
+ switch (triggeredByAura->GetAuraType())
{
case SPELL_AURA_PROC_TRIGGER_SPELL:
{
@@ -14318,7 +14318,7 @@ void Unit::ProcDamageAndSpellFor(bool isVictim, Unit* pTarget, uint32 procFlag,
}
case SPELL_AURA_PROC_TRIGGER_DAMAGE:
{
- sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", triggeredByAura->GetAmount() , spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId());
+ sLog->outDebug(LOG_FILTER_SPELLS_AURAS, "ProcDamageAndSpell: doing %u damage from spell id %u (triggered by %s aura of spell %u)", triggeredByAura->GetAmount(), spellInfo->Id, (isVictim?"a victim's":"an attacker's"), triggeredByAura->GetId());
SpellNonMeleeDamage damageInfo(this, pTarget, spellInfo->Id, spellInfo->SchoolMask);
uint32 damage = SpellDamageBonus(pTarget, spellInfo, triggeredByAura->GetAmount(), SPELL_DIRECT_DAMAGE);
CalculateSpellDamageTaken(&damageInfo, damage, spellInfo);
@@ -15588,7 +15588,7 @@ void Unit::SetControlled(bool apply, UnitState state)
return;
AddUnitState(state);
- switch(state)
+ switch (state)
{
case UNIT_STAT_STUNNED:
SetStunned(true);
@@ -15618,7 +15618,7 @@ void Unit::SetControlled(bool apply, UnitState state)
}
else
{
- switch(state)
+ switch (state)
{
case UNIT_STAT_STUNNED: if (HasAuraType(SPELL_AURA_MOD_STUN)) return;
else SetStunned(false); break;
@@ -15901,7 +15901,7 @@ bool Unit::SetCharmedBy(Unit* charmer, CharmType type, AuraApplication const* au
if (charmer->GetTypeId() == TYPEID_PLAYER)
{
- switch(type)
+ switch (type)
{
case CHARM_TYPE_VEHICLE:
SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_PLAYER_CONTROLLED);
@@ -16008,7 +16008,7 @@ void Unit::RemoveCharmedBy(Unit* charmer)
if (charmer->GetTypeId() == TYPEID_PLAYER)
{
- switch(type)
+ switch (type)
{
case CHARM_TYPE_VEHICLE:
charmer->ToPlayer()->SetClientControl(charmer, 1);
@@ -16572,7 +16572,7 @@ uint32 Unit::GetModelForForm(ShapeshiftForm form)
// Male
if (getGender() == GENDER_MALE)
{
- switch(skinColor)
+ switch (skinColor)
{
case 12: // White
case 13:
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index 8f68cd3e9e6..269df57301c 100755
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -1443,7 +1443,7 @@ class Unit : public WorldObject
int32 DealHeal(Unit* pVictim, uint32 addhealth);
void ProcDamageAndSpell(Unit* pVictim, uint32 procAttacker, uint32 procVictim, uint32 procEx, uint32 amount, WeaponAttackType attType = BASE_ATTACK, SpellInfo const* procSpell = NULL, SpellInfo const* procAura = NULL);
- void ProcDamageAndSpellFor(bool isVictim, Unit* pTarget, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, SpellInfo const* procSpell, uint32 damage , SpellInfo const* procAura = NULL);
+ void ProcDamageAndSpellFor(bool isVictim, Unit* pTarget, uint32 procFlag, uint32 procExtra, WeaponAttackType attType, SpellInfo const* procSpell, uint32 damage, SpellInfo const* procAura = NULL);
void GetProcAurasTriggeredOnEvent(std::list<AuraApplication*>& aurasTriggeringProc, std::list<AuraApplication*>* procAuras, ProcEventInfo eventInfo);
void TriggerAurasProcOnEvent(CalcDamageInfo& damageInfo);
@@ -1490,7 +1490,7 @@ class Unit : public WorldObject
int32 GetMechanicResistChance(const SpellInfo* spell);
bool CanUseAttackType(uint8 attacktype) const
{
- switch(attacktype)
+ switch (attacktype)
{
case BASE_ATTACK: return !HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_DISARMED);
case OFF_ATTACK: return !HasFlag(UNIT_FIELD_FLAGS_2, UNIT_FLAG2_DISARM_OFFHAND);
@@ -1783,7 +1783,7 @@ class Unit : public WorldObject
AuraEffect* GetAuraEffect(uint32 spellId, uint8 effIndex, uint64 casterGUID = 0) const;
AuraEffect* GetAuraEffectOfRankedSpell(uint32 spellId, uint8 effIndex, uint64 casterGUID = 0) const;
AuraEffect* GetAuraEffect(AuraType type, SpellFamilyNames name, uint32 iconId, uint8 effIndex) const; // spell mustn't have familyflags
- AuraEffect* GetAuraEffect(AuraType type, SpellFamilyNames family, uint32 familyFlag1 , uint32 familyFlag2, uint32 familyFlag3, uint64 casterGUID =0);
+ AuraEffect* GetAuraEffect(AuraType type, SpellFamilyNames family, uint32 familyFlag1, uint32 familyFlag2, uint32 familyFlag3, uint64 casterGUID =0);
inline AuraEffect* GetDummyAuraEffect(SpellFamilyNames name, uint32 iconId, uint8 effIndex) const { return GetAuraEffect(SPELL_AURA_DUMMY, name, iconId, effIndex);}
AuraApplication * GetAuraApplication(uint32 spellId, uint64 casterGUID = 0, uint64 itemCasterGUID = 0, uint8 reqEffMask = 0, AuraApplication * except = NULL) const;
@@ -1926,8 +1926,8 @@ class Unit : public WorldObject
virtual void UpdateAttackPowerAndDamage(bool ranged = false) = 0;
virtual void UpdateDamagePhysical(WeaponAttackType attType) = 0;
float GetTotalAttackPowerValue(WeaponAttackType attType) const;
- float GetWeaponDamageRange(WeaponAttackType attType , WeaponDamageRange type) const;
- void SetBaseWeaponDamage(WeaponAttackType attType , WeaponDamageRange damageRange, float value) { m_weaponDamage[attType][damageRange] = value; }
+ float GetWeaponDamageRange(WeaponAttackType attType, WeaponDamageRange type) const;
+ void SetBaseWeaponDamage(WeaponAttackType attType, WeaponDamageRange damageRange, float value) { m_weaponDamage[attType][damageRange] = value; }
bool isInFrontInMap(Unit const* target, float distance, float arc = M_PI) const;
void SetInFront(Unit const* target)
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index bbba91b2658..effd43cd320 100755
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -159,7 +159,7 @@ void Vehicle::ApplyAllImmunities()
_me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_MOD_UNATTACKABLE, true);
_me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_SCHOOL_ABSORB, true);
_me->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_SHIELD, true);
- _me->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_IMMUNE_SHIELD , true);
+ _me->ApplySpellImmune(0, IMMUNITY_MECHANIC, MECHANIC_IMMUNE_SHIELD, true);
// ... Resistance, Split damage, Change stats ...
_me->ApplySpellImmune(0, IMMUNITY_STATE, SPELL_AURA_DAMAGE_SHIELD, true);
diff --git a/src/server/game/Events/GameEventMgr.cpp b/src/server/game/Events/GameEventMgr.cpp
index 84ad326e445..8187661f63f 100755
--- a/src/server/game/Events/GameEventMgr.cpp
+++ b/src/server/game/Events/GameEventMgr.cpp
@@ -30,7 +30,7 @@
bool GameEventMgr::CheckOneGameEvent(uint16 entry) const
{
- switch(mGameEvent[entry].state)
+ switch (mGameEvent[entry].state)
{
default:
case GAMEEVENT_NORMAL:
@@ -1079,7 +1079,7 @@ void GameEventMgr::UnApplyEvent(uint16 event_id)
void GameEventMgr::ApplyNewEvent(uint16 event_id)
{
- switch(sWorld->getIntConfig(CONFIG_EVENT_ANNOUNCE))
+ switch (sWorld->getIntConfig(CONFIG_EVENT_ANNOUNCE))
{
case 0: // disable
break;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 8d0751ef9ab..89eca58576b 100755
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -2266,7 +2266,7 @@ void ObjectMgr::LoadItemTemplates()
if (itemTemplate.Unk0 != dbcitem->Unk0)
{
- sLog->outErrorDb("Item (Entry: %u) does not have a correct Unk0 (%i) , must be %i .", entry, itemTemplate.Unk0, dbcitem->Unk0);
+ sLog->outErrorDb("Item (Entry: %u) does not have a correct Unk0 (%i), must be %i .", entry, itemTemplate.Unk0, dbcitem->Unk0);
if (enforceDBCAttributes)
itemTemplate.Unk0 = dbcitem->Unk0;
}
@@ -3612,7 +3612,7 @@ void ObjectMgr::BuildPlayerLevelInfo(uint8 race, uint8 _class, uint8 level, Play
// if conversion from uint32 to uint8 causes unexpected behaviour, change lvl to uint32
for (uint8 lvl = sWorld->getIntConfig(CONFIG_MAX_PLAYER_LEVEL)-1; lvl < level; ++lvl)
{
- switch(_class)
+ switch (_class)
{
case CLASS_WARRIOR:
info->stats[STAT_STRENGTH] += (lvl > 23 ? 2: (lvl > 1 ? 1: 0));
@@ -4206,7 +4206,7 @@ void ObjectMgr::LoadQuests()
}
if (!sFactionStore.LookupEntry(qinfo->RewRepFaction[j]))
{
- sLog->outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewRepFaction[j] , qinfo->RewRepFaction[j]);
+ sLog->outErrorDb("Quest %u has `RewRepFaction%d` = %u but raw faction (faction.dbc) %u does not exist, quest will not reward reputation for this faction.", qinfo->GetQuestId(), j+1, qinfo->RewRepFaction[j], qinfo->RewRepFaction[j]);
qinfo->RewRepFaction[j] = 0; // quest will not reward this
}
}
@@ -4298,7 +4298,7 @@ void ObjectMgr::LoadQuests()
if (qNextItr == mQuestTemplates.end())
{
sLog->outErrorDb("Quest %u has `NextQuestInChain` = %u but quest %u does not exist, quest chain will not work.",
- qinfo->GetQuestId(), qinfo->NextQuestInChain , qinfo->NextQuestInChain);
+ qinfo->GetQuestId(), qinfo->NextQuestInChain, qinfo->NextQuestInChain);
qinfo->NextQuestInChain = 0;
}
else
@@ -4362,7 +4362,7 @@ void ObjectMgr::LoadQuests()
if (!quest->HasFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT))
{
- sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u , but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id);
+ sLog->outErrorDb("Spell (id: %u) have SPELL_EFFECT_QUEST_COMPLETE for quest %u, but quest not have flag QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT. Quest flags must be fixed, quest modified to enable objective.", spellInfo->Id, quest_id);
// this will prevent quest completing without objective
const_cast<Quest*>(quest)->SetFlag(QUEST_TRINITY_FLAGS_EXPLORATION_OR_EVENT);
@@ -4921,7 +4921,7 @@ void ObjectMgr::LoadSpellScriptNames()
sLog->outErrorDb("Scriptname:`%s` spell (spell_id:%d) is not first rank of spell.", scriptName, fields[0].GetInt32());
continue;
}
- while(spellInfo)
+ while (spellInfo)
{
mSpellScripts.insert(SpellScriptsMap::value_type(spellInfo->Id, GetScriptId(scriptName)));
spellInfo = sSpellMgr->GetSpellInfo(spellInfo->Id)->GetNextRankSpell();
@@ -6255,7 +6255,7 @@ uint32 ObjectMgr::GenerateMailID()
uint32 ObjectMgr::GenerateLowGuid(HighGuid guidhigh)
{
- switch(guidhigh)
+ switch (guidhigh)
{
case HIGHGUID_ITEM:
if (m_hiItemGuid >= 0xFFFFFFFE)
@@ -6474,7 +6474,7 @@ void ObjectMgr::LoadGameObjectTemplate()
// Checks
- switch(got.type)
+ switch (got.type)
{
case GAMEOBJECT_TYPE_DOOR: //0
{
@@ -7562,7 +7562,7 @@ enum LanguageType
static LanguageType GetRealmLanguageType(bool create)
{
- switch(sWorld->getIntConfig(CONFIG_REALM_ZONE))
+ switch (sWorld->getIntConfig(CONFIG_REALM_ZONE))
{
case REALM_ZONE_UNKNOWN: // any language
case REALM_ZONE_DEVELOPMENT:
@@ -7701,7 +7701,7 @@ void ObjectMgr::LoadGameObjectForQuests()
GameObjectTemplateContainer const* gotc = sObjectMgr->GetGameObjectTemplates();
for (GameObjectTemplateContainer::const_iterator itr = gotc->begin(); itr != gotc->end(); ++itr)
{
- switch(itr->second.type)
+ switch (itr->second.type)
{
// scan GO chest with loot including quest items
case GAMEOBJECT_TYPE_CHEST:
@@ -7933,7 +7933,7 @@ SpellScriptsBounds ObjectMgr::GetSpellScriptsBounds(uint32 spell_id)
SkillRangeType GetSkillRangeType(SkillLineEntry const* pSkill, bool racial)
{
- switch(pSkill->categoryId)
+ switch (pSkill->categoryId)
{
case SKILL_CATEGORY_LANGUAGES: return SKILL_RANGE_LANGUAGE;
case SKILL_CATEGORY_WEAPON:
@@ -8648,7 +8648,7 @@ void ObjectMgr::CheckScripts(ScriptsType type, std::set<int32>& ids)
{
for (ScriptMap::const_iterator itrM = itrMM->second.begin(); itrM != itrMM->second.end(); ++itrM)
{
- switch(itrM->second.command)
+ switch (itrM->second.command)
{
case SCRIPT_COMMAND_TALK:
{
diff --git a/src/server/game/Grids/Cells/CellImpl.h b/src/server/game/Grids/Cells/CellImpl.h
index b9e734ab7ed..d36892ffcb0 100755
--- a/src/server/game/Grids/Cells/CellImpl.h
+++ b/src/server/game/Grids/Cells/CellImpl.h
@@ -54,7 +54,7 @@ Cell::Visit(const CellPair& standing_cell, TypeContainerVisitor<T, CONTAINER> &v
CellPair begin_cell = standing_cell;
CellPair end_cell = standing_cell;
- switch(district)
+ switch (district)
{
case ALL_DISTRICT:
{
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index df9ed7a4145..d0e2852e552 100755
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1207,7 +1207,7 @@ void Group::SendUpdateToPlayer(uint64 playerGUID, MemberSlot* slot)
slot = &(*witr);
}
-
+
WorldPacket data(SMSG_GROUP_LIST, (1+1+1+1+1+4+8+4+4+(GetMembersCount()-1)*(13+8+1+1+1+1)+8+1+8+1+1+1+1));
data << uint8(m_groupType); // group type (flags in 3.3)
data << uint8(slot->group);
diff --git a/src/server/game/Mails/Mail.cpp b/src/server/game/Mails/Mail.cpp
index f421c135233..6d54aacb311 100755
--- a/src/server/game/Mails/Mail.cpp
+++ b/src/server/game/Mails/Mail.cpp
@@ -29,7 +29,7 @@
MailSender::MailSender(Object* sender, MailStationery stationery) : m_stationery(stationery)
{
- switch(sender->GetTypeId())
+ switch (sender->GetTypeId())
{
case TYPEID_UNIT:
m_messageType = MAIL_CREATURE;
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 5dcce67bcd3..e122c5bffae 100755
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -119,7 +119,7 @@ void Map::LoadVMap(int gx, int gy)
{
// x and y are swapped !!
int vmapLoadResult = VMAP::VMapFactory::createOrGetVMapManager()->loadMap((sWorld->GetDataPath()+ "vmaps").c_str(), GetId(), gx, gy);
- switch(vmapLoadResult)
+ switch (vmapLoadResult)
{
case VMAP::VMAP_LOAD_RESULT_OK:
sLog->outDetail("VMAP loaded name:%s, id:%d, x:%d, y:%d (vmap rep.: x:%d, y:%d)", GetMapName(), GetId(), gx, gy, gx, gy);
@@ -305,8 +305,8 @@ void Map::SwitchGridContainers(T* obj, bool on)
obj->m_isWorldObject = on;
}
-template void Map::SwitchGridContainers(Creature* , bool);
-//template void Map::SwitchGridContainers(DynamicObject* , bool);
+template void Map::SwitchGridContainers(Creature*, bool);
+//template void Map::SwitchGridContainers(DynamicObject*, bool);
template<class T>
void Map::DeleteFromWorld(T* obj)
@@ -2028,7 +2028,7 @@ void Map::RemoveAllObjectsInRemoveList()
bool on = itr->second;
i_objectsToSwitch.erase(itr);
- switch(obj->GetTypeId())
+ switch (obj->GetTypeId())
{
case TYPEID_UNIT:
if (!obj->ToCreature()->isPet())
@@ -2045,7 +2045,7 @@ void Map::RemoveAllObjectsInRemoveList()
std::set<WorldObject*>::iterator itr = i_objectsToRemove.begin();
WorldObject* obj = *itr;
- switch(obj->GetTypeId())
+ switch (obj->GetTypeId())
{
case TYPEID_CORPSE:
{
@@ -2181,10 +2181,10 @@ template void Map::Add(Creature*);
template void Map::Add(GameObject*);
template void Map::Add(DynamicObject*);
-template void Map::Remove(Corpse* , bool);
-template void Map::Remove(Creature* , bool);
-template void Map::Remove(GameObject* , bool);
-template void Map::Remove(DynamicObject* , bool);
+template void Map::Remove(Corpse*, bool);
+template void Map::Remove(Creature*, bool);
+template void Map::Remove(GameObject*, bool);
+template void Map::Remove(DynamicObject*, bool);
/* ******* Dungeon Instance Maps ******* */
@@ -2593,7 +2593,7 @@ BattlegroundMap::BattlegroundMap(uint32 id, time_t expiry, uint32 InstanceId, Ma
BattlegroundMap::~BattlegroundMap()
{
- if(m_bg)
+ if (m_bg)
{
//unlink to prevent crash, always unlink all pointer reference before destruction
m_bg->SetBgMap(NULL);
diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h
index 081516bb338..640b70413f8 100755
--- a/src/server/game/Maps/Map.h
+++ b/src/server/game/Maps/Map.h
@@ -255,7 +255,7 @@ class Map : public GridRefManager<NGridType>
}
virtual bool Add(Player*);
- virtual void Remove(Player* , bool);
+ virtual void Remove(Player*, bool);
template<class T> void Add(T *);
template<class T> void Remove(T *, bool);
@@ -266,7 +266,7 @@ class Map : public GridRefManager<NGridType>
//function for setting up visibility distance for maps on per-type/per-Id basis
virtual void InitVisibilityDistance();
- void PlayerRelocation(Player* , float x, float y, float z, float orientation);
+ void PlayerRelocation(Player*, float x, float y, float z, float orientation);
void CreatureRelocation(Creature* creature, float x, float y, float z, float ang, bool respawnRelocationOnFail = true);
template<class T, class CONTAINER> void Visit(const Cell& cell, TypeContainerVisitor<T, CONTAINER> &visitor);
@@ -578,7 +578,7 @@ class InstanceMap : public Map
InstanceMap(uint32 id, time_t, uint32 InstanceId, uint8 SpawnMode, Map* _parent);
~InstanceMap();
bool Add(Player*);
- void Remove(Player* , bool);
+ void Remove(Player*, bool);
void Update(const uint32);
void CreateInstanceData(bool load);
bool Reset(uint8 method);
@@ -608,7 +608,7 @@ class BattlegroundMap : public Map
~BattlegroundMap();
bool Add(Player*);
- void Remove(Player* , bool);
+ void Remove(Player*, bool);
bool CanEnter(Player* player);
void SetUnload();
//void UnloadAll(bool pForce);
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index 9d015a5284d..fa18cd801a4 100755
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -2402,7 +2402,7 @@ enum QuestSort
inline uint8 ClassByQuestSort(int32 QuestSort)
{
- switch(QuestSort)
+ switch (QuestSort)
{
case QUEST_SORT_WARLOCK: return CLASS_WARLOCK;
case QUEST_SORT_WARRIOR: return CLASS_WARRIOR;
@@ -2578,7 +2578,7 @@ enum SkillType
inline SkillType SkillByLockType(LockType locktype)
{
- switch(locktype)
+ switch (locktype)
{
case LOCKTYPE_PICKLOCK: return SKILL_LOCKPICKING;
case LOCKTYPE_HERBALISM: return SKILL_HERBALISM;
@@ -2592,7 +2592,7 @@ inline SkillType SkillByLockType(LockType locktype)
inline uint32 SkillByQuestSort(int32 QuestSort)
{
- switch(QuestSort)
+ switch (QuestSort)
{
case QUEST_SORT_HERBALISM: return SKILL_HERBALISM;
case QUEST_SORT_FISHING: return SKILL_FISHING;
diff --git a/src/server/game/Movement/DestinationHolderImp.h b/src/server/game/Movement/DestinationHolderImp.h
index f1e815c093e..84e7fbf4f08 100755
--- a/src/server/game/Movement/DestinationHolderImp.h
+++ b/src/server/game/Movement/DestinationHolderImp.h
@@ -113,7 +113,7 @@ DestinationHolder<TRAVELLER>::UpdateTraveller(TRAVELLER &traveller, uint32 diff,
return true;
if (traveller.GetTraveller().HasUnitState(UNIT_STAT_IN_FLIGHT))
- GetLocationNow(traveller.GetTraveller().GetBaseMap() , x, y, z, true); // Should reposition Object with right Coord, so I can bypass some Grid Relocation
+ GetLocationNow(traveller.GetTraveller().GetBaseMap(), x, y, z, true); // Should reposition Object with right Coord, so I can bypass some Grid Relocation
else
GetLocationNow(traveller.GetTraveller().GetBaseMap(), x, y, z, false);
diff --git a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
index 00fc3dde11f..5f84d6bc7b0 100755
--- a/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FleeingMovementGenerator.cpp
@@ -85,7 +85,7 @@ FleeingMovementGenerator<T>::_getPoint(T &owner, float &x, float &y, float &z)
float distance = 5.0f;
- switch(i)
+ switch (i)
{
case 0:
angle = i_cur_angle;
diff --git a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
index a12c05e847a..cca986ffea7 100755
--- a/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/RandomMovementGenerator.h
@@ -37,7 +37,7 @@ class RandomMovementGenerator
void Reset(T &);
bool Update(T &, const uint32);
bool GetDestination(float &x, float &y, float &z) const;
- void UpdateMapPosition(uint32 mapid, float &x , float &y, float &z)
+ void UpdateMapPosition(uint32 mapid, float &x, float &y, float &z)
{
i_destinationHolder.GetLocationNow(mapid, x, y, z);
}
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.cpp b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
index a4432d7ca19..6cab6110741 100755
--- a/src/server/game/OutdoorPvP/OutdoorPvP.cpp
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.cpp
@@ -413,7 +413,7 @@ void OPvPCapturePoint::SendUpdateWorldState(uint32 field, uint32 value)
void OPvPCapturePoint::SendObjectiveComplete(uint32 id, uint64 guid)
{
uint32 team;
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_ALLIANCE:
team = 0;
diff --git a/src/server/game/OutdoorPvP/OutdoorPvP.h b/src/server/game/OutdoorPvP/OutdoorPvP.h
index 3b1a2041515..1969d1f98e1 100755
--- a/src/server/game/OutdoorPvP/OutdoorPvP.h
+++ b/src/server/game/OutdoorPvP/OutdoorPvP.h
@@ -180,7 +180,7 @@ class OPvPCapturePoint
OutdoorPvP* m_PvP;
// map to store the various gameobjects and creatures spawned by the objective
- // type , guid
+ // type, guid
std::map<uint32, uint64> m_Objects;
std::map<uint32, uint64> m_Creatures;
std::map<uint64, uint32> m_ObjectTypes;
diff --git a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
index 23aa4c7a55a..cce89de27a8 100755
--- a/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/AuctionHouseHandler.cpp
@@ -148,7 +148,7 @@ void WorldSession::HandleAuctionSellItem(WorldPacket & recv_data)
etime *= MINUTE;
// client understand only 3 auction time
- switch(etime)
+ switch (etime)
{
case 1*MIN_AUCTION_TIME:
case 2*MIN_AUCTION_TIME:
@@ -578,7 +578,7 @@ void WorldSession::HandleAuctionListItems(WorldPacket & recv_data)
AuctionHouseObject* auctionHouse = sAuctionMgr->GetAuctionsMap(pCreature->getFaction());
- //sLog->outDebug("Auctionhouse search (GUID: %u TypeId: %u)", , list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u",
+ //sLog->outDebug("Auctionhouse search (GUID: %u TypeId: %u)",, list from: %u, searchedname: %s, levelmin: %u, levelmax: %u, auctionSlotID: %u, auctionMainCategory: %u, auctionSubCategory: %u, quality: %u, usable: %u",
// GUID_LOPART(guid), GuidHigh2TypeId(GUID_HIPART(guid)), listfrom, searchedname.c_str(), levelmin, levelmax, auctionSlotID, auctionMainCategory, auctionSubCategory, quality, usable);
WorldPacket data(SMSG_AUCTION_LIST_RESULT, (4+4+4));
diff --git a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp
index efdcb5f4e1e..95327a71374 100755
--- a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp
@@ -414,7 +414,7 @@ void WorldSession::HandleBattleFieldPortOpcode(WorldPacket &recv_data)
}
uint32 queueSlot = _player->GetBattlegroundQueueIndex(bgQueueTypeId);
WorldPacket data;
- switch(action)
+ switch (action)
{
case 1: // port to battleground
if (!_player->IsInvitedForBattlegroundQueueType(bgQueueTypeId))
@@ -631,7 +631,7 @@ void WorldSession::HandleBattlemasterJoinArena(WorldPacket & recv_data)
uint32 arenaRating = 0;
uint32 matchmakerRating = 0;
- switch(arenaslot)
+ switch (arenaslot)
{
case 0:
arenatype = ARENA_TYPE_2v2;
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
index 8cd2484bfa2..dc57baff7fe 100755
--- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
@@ -1006,7 +1006,7 @@ void WorldSession::HandlePlayerLogin(LoginQueryHolder * holder)
std::string IP_str = GetRemoteAddress();
sLog->outChar("Account: %d (IP: %s) Login Character:[%s] (GUID: %u)",
- GetAccountId(), IP_str.c_str(), pCurrChar->GetName() , pCurrChar->GetGUIDLow());
+ GetAccountId(), IP_str.c_str(), pCurrChar->GetName(), pCurrChar->GetGUIDLow());
if (!pCurrChar->IsStandState() && !pCurrChar->HasUnitState(UNIT_STAT_STUNNED))
pCurrChar->SetStandState(UNIT_STAND_STATE_STAND);
diff --git a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
index cd80331069c..83d92df4f7a 100755
--- a/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/ChatHandler.cpp
@@ -141,7 +141,7 @@ void WorldSession::HandleMessagechatOpcode(WorldPacket & recv_data)
lang = LANG_UNIVERSAL;
else
{
- switch(type)
+ switch (type)
{
case CHAT_MSG_PARTY:
case CHAT_MSG_PARTY_LEADER:
@@ -549,7 +549,7 @@ void WorldSession::HandleTextEmoteOpcode(WorldPacket & recv_data)
uint32 emote_anim = em->textid;
- switch(emote_anim)
+ switch (emote_anim)
{
case EMOTE_STATE_SLEEP:
case EMOTE_STATE_SIT:
diff --git a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp
index a3edcd3f827..7ace25832f2 100755
--- a/src/server/game/Server/Protocol/Handlers/LootHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/LootHandler.cpp
@@ -106,7 +106,7 @@ void WorldSession::HandleLootMoneyOpcode(WorldPacket & /*recv_data*/)
Loot* loot = NULL;
bool shareMoney = true;
- switch(GUID_HIPART(guid))
+ switch (GUID_HIPART(guid))
{
case HIGHGUID_GAMEOBJECT:
{
diff --git a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp
index 564478e75b9..432a8bf3f6a 100755
--- a/src/server/game/Server/Protocol/Handlers/MailHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MailHandler.cpp
@@ -577,7 +577,7 @@ void WorldSession::HandleGetMailList(WorldPacket & recv_data)
data << uint32((*itr)->messageID); // Message ID
data << uint8((*itr)->messageType); // Message Type
- switch((*itr)->messageType)
+ switch ((*itr)->messageType)
{
case MAIL_NORMAL: // sender guid
data << uint64(MAKE_NEW_GUID((*itr)->sender, 0, HIGHGUID_PLAYER));
@@ -743,7 +743,7 @@ void WorldSession::HandleQueryNextMailTime(WorldPacket & /*recv_data*/)
else
data << uint32(m->sender); // creature entry
- switch(m->messageType)
+ switch (m->messageType)
{
case MAIL_AUCTION:
data << uint32(2);
diff --git a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
index 125fba6db91..c75c02a723d 100755
--- a/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MiscHandler.cpp
@@ -820,7 +820,7 @@ void WorldSession::HandleAreaTriggerOpcode(WorldPacket& recv_data)
if (player->GetMapId() != atEntry->mapid)
{
- sLog->outDebug(LOG_FILTER_NETWORKIO, "Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "Player '%s' (GUID: %u) too far (trigger map: %u player map: %u), ignore Area Trigger ID: %u",
player->GetName(), atEntry->mapid, player->GetMapId(), player->GetGUIDLow(), triggerId);
return;
}
@@ -1036,7 +1036,7 @@ void WorldSession::HandleSetActionButtonOpcode(WorldPacket& recv_data)
}
else
{
- switch(type)
+ switch (type)
{
case ACTION_BUTTON_MACRO:
case ACTION_BUTTON_CMACRO:
@@ -1347,7 +1347,7 @@ void WorldSession::HandleComplainOpcode(WorldPacket & recv_data)
std::string description = "";
recv_data >> spam_type; // unk 0x01 const, may be spam type (mail/chat)
recv_data >> spammer_guid; // player guid
- switch(spam_type)
+ switch (spam_type)
{
case 0:
recv_data >> unk1; // const 0
@@ -1401,7 +1401,7 @@ void WorldSession::HandleFarSightOpcode(WorldPacket & recv_data)
uint8 apply;
recv_data >> apply;
- switch(apply)
+ switch (apply)
{
case 0:
sLog->outDebug(LOG_FILTER_NETWORKIO, "Player %u set vision to self", _player->GetGUIDLow());
diff --git a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
index c8c7e882046..8023f98c93d 100755
--- a/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/MovementHandler.cpp
@@ -427,7 +427,7 @@ void WorldSession::HandleForceSpeedChangeAck(WorldPacket &recv_data)
static char const* move_type_name[MAX_MOVE_TYPE] = { "Walk", "Run", "RunBack", "Swim", "SwimBack", "TurnRate", "Flight", "FlightBack", "PitchRate" };
- switch(opcode)
+ switch (opcode)
{
case CMSG_FORCE_WALK_SPEED_CHANGE_ACK: move_type = MOVE_WALK; force_move_type = MOVE_WALK; break;
case CMSG_FORCE_RUN_SPEED_CHANGE_ACK: move_type = MOVE_RUN; force_move_type = MOVE_RUN; break;
diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
index 3976517152d..5a8781d3925 100755
--- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
@@ -147,10 +147,10 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
return;
}
- switch(flag)
+ switch (flag)
{
case ACT_COMMAND: //0x07
- switch(spellid)
+ switch (spellid)
{
case COMMAND_STAY: //flat=1792 //STAY
pet->AttackStop();
@@ -267,7 +267,7 @@ void WorldSession::HandlePetActionHelper(Unit* pet, uint64 guid1, uint16 spellid
}
break;
case ACT_REACTION: // 0x6
- switch(spellid)
+ switch (spellid)
{
case REACT_PASSIVE: //passive
pet->AttackStop();
@@ -677,7 +677,7 @@ void WorldSession::HandlePetAbandon(WorldPacket & recv_data)
if (pet->GetGUID() == _player->GetPetGUID())
{
uint32 feelty = pet->GetPower(POWER_HAPPINESS);
- pet->SetPower(POWER_HAPPINESS , feelty > 50000 ? (feelty-50000) : 0);
+ pet->SetPower(POWER_HAPPINESS, feelty > 50000 ? (feelty-50000) : 0);
}
_player->RemovePet((Pet*)pet, PET_SAVE_AS_DELETED);
diff --git a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
index 80cb3eda484..e021b51c55e 100755
--- a/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/PetitionsHandler.cpp
@@ -124,7 +124,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
return;
}
- switch(clientIndex) // arenaSlot+1 as received from client (1 from 3 case)
+ switch (clientIndex) // arenaSlot+1 as received from client (1 from 3 case)
{
case 1:
charterid = ARENA_TEAM_CHARTER_2v2;
@@ -224,7 +224,7 @@ void WorldSession::HandlePetitionBuyOpcode(WorldPacket & recv_data)
do
{
Field* fields = result->Fetch();
- ssInvalidPetitionGUIDs << '\'' << fields[0].GetUInt32() << "' , ";
+ ssInvalidPetitionGUIDs << '\'' << fields[0].GetUInt32() << "', ";
} while (result->NextRow());
}
diff --git a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
index 97f65865508..64711a41f97 100755
--- a/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/QuestHandler.cpp
@@ -47,7 +47,7 @@ void WorldSession::HandleQuestgiverStatusQueryOpcode(WorldPacket & recv_data)
return;
}
- switch(questgiver->GetTypeId())
+ switch (questgiver->GetTypeId())
{
case TYPEID_UNIT:
{
@@ -185,7 +185,7 @@ void WorldSession::HandleQuestgiverAcceptQuestOpcode(WorldPacket & recv_data)
if (_player->CanCompleteQuest(quest))
_player->CompleteQuest(quest);
- switch(pObject->GetTypeId())
+ switch (pObject->GetTypeId())
{
case TYPEID_UNIT:
sScriptMgr->OnQuestAccept(_player, (pObject->ToCreature()), qInfo);
@@ -327,7 +327,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)
if (!(sScriptMgr->OnQuestReward(_player, (object->ToCreature()), quest, reward)))
{
// Send next quest
- if (Quest const* nextQuest = _player->GetNextQuest(guid , quest))
+ if (Quest const* nextQuest = _player->GetNextQuest(guid, quest))
{
if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(quest, true))
{
@@ -346,7 +346,7 @@ void WorldSession::HandleQuestgiverChooseRewardOpcode(WorldPacket & recv_data)
if (!sScriptMgr->OnQuestReward(_player, ((GameObject*)object), quest, reward))
{
// Send next quest
- if (Quest const* nextQuest = _player->GetNextQuest(guid , quest))
+ if (Quest const* nextQuest = _player->GetNextQuest(guid, quest))
{
if (nextQuest->IsAutoAccept() && _player->CanAddQuest(nextQuest, true) && _player->CanTakeQuest(quest, true))
{
@@ -623,7 +623,7 @@ uint32 WorldSession::getDialogStatus(Player* pPlayer, Object* questgiver, uint32
QuestRelationBounds qr;
QuestRelationBounds qir;
- switch(questgiver->GetTypeId())
+ switch (questgiver->GetTypeId())
{
case TYPEID_GAMEOBJECT:
{
diff --git a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp
index 08b2d181cd4..fe6d3f02ffa 100755
--- a/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/TaxiHandler.cpp
@@ -191,7 +191,7 @@ void WorldSession::HandleActivateTaxiExpressOpcode (WorldPacket & recv_data)
if (nodes.empty())
return;
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d" , nodes.front(), nodes.back());
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXIEXPRESS from %d to %d", nodes.front(), nodes.back());
GetPlayer()->ActivateTaxiPathTo(nodes, npc);
}
@@ -283,7 +283,7 @@ void WorldSession::HandleActivateTaxiOpcode(WorldPacket & recv_data)
nodes.resize(2);
recv_data >> guid >> nodes[0] >> nodes[1];
- sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI from %d to %d" , nodes[0], nodes[1]);
+ sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Received CMSG_ACTIVATETAXI from %d to %d", nodes[0], nodes[1]);
Creature* npc = GetPlayer()->GetNPCIfCanInteractWith(guid, UNIT_NPC_FLAG_FLIGHTMASTER);
if (!npc)
{
diff --git a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
index b8289bfada3..865158e7860 100755
--- a/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/TradeHandler.cpp
@@ -34,7 +34,7 @@ void WorldSession::SendTradeStatus(TradeStatus status)
{
WorldPacket data;
- switch(status)
+ switch (status)
{
case TRADE_STATUS_BEGIN_TRADE:
data.Initialize(SMSG_TRADE_STATUS, 4+8);
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index cbaf789faf6..df7816f7cb9 100755
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -856,9 +856,9 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x33B*/ { "SMSG_INSTANCE_DIFFICULTY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x33C*/ { "MSG_GM_RESETINSTANCELIMIT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x33D*/ { "SMSG_MOTD", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
- /*0x33E*/ { "SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY",STATUS_NEVER,PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
- /*0x33F*/ { "SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY",STATUS_NEVER,PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
- /*0x340*/ { "CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK",STATUS_NEVER,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x33E*/ { "SMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x33F*/ { "SMSG_MOVE_UNSET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
+ /*0x340*/ { "CMSG_MOVE_SET_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY_ACK", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x341*/ { "MSG_MOVE_START_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x342*/ { "MSG_MOVE_STOP_SWIM_CHEAT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x343*/ { "SMSG_MOVE_SET_CAN_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
@@ -868,7 +868,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x347*/ { "CMSG_SOCKET_GEMS", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSocketOpcode },
/*0x348*/ { "CMSG_ARENA_TEAM_CREATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x349*/ { "SMSG_ARENA_TEAM_COMMAND_RESULT", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
- /*0x34A*/ { "MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY",STATUS_NEVER,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x34A*/ { "MSG_MOVE_UPDATE_CAN_TRANSITION_BETWEEN_SWIM_AND_FLY", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x34B*/ { "CMSG_ARENA_TEAM_QUERY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamQueryOpcode },
/*0x34C*/ { "SMSG_ARENA_TEAM_QUERY_RESPONSE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x34D*/ { "CMSG_ARENA_TEAM_ROSTER", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleArenaTeamRosterOpcode },
@@ -1284,7 +1284,7 @@ OpcodeHandler opcodeTable[NUM_MSG_TYPES] =
/*0x4E7*/ { "CMSG_BATTLEFIELD_MGR_EXIT_REQUEST", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x4E8*/ { "SMSG_BATTLEFIELD_MGR_STATE_CHANGE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
/*0x4E9*/ { "CMSG_BATTLEFIELD_MANAGER_ADVANCE_STATE", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
- /*0x4EA*/ { "CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME",STATUS_NEVER,PROCESS_INPLACE, &WorldSession::Handle_NULL },
+ /*0x4EA*/ { "CMSG_BATTLEFIELD_MANAGER_SET_NEXT_TRANSITION_TIME", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x4EB*/ { "MSG_SET_RAID_DIFFICULTY", STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleSetRaidDifficultyOpcode },
/*0x4EC*/ { "CMSG_TOGGLE_XP_GAIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL },
/*0x4ED*/ { "SMSG_TOGGLE_XP_GAIN", STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_ServerSide },
diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h
index c02b52bfb5a..ef51d1be918 100755
--- a/src/server/game/Server/Protocol/Opcodes.h
+++ b/src/server/game/Server/Protocol/Opcodes.h
@@ -1282,7 +1282,7 @@ enum Opcodes
CMSG_SET_PAID_SERVICE_CHEAT = 0x4DD,
SMSG_BATTLEFIELD_MGR_ENTRY_INVITE = 0x4DE, // uint32
CMSG_BATTLEFIELD_MGR_ENTRY_INVITE_RESPONSE = 0x4DF,
- SMSG_BATTLEFIELD_MGR_ENTERED = 0x4E0, // uint32, uint8, uint8
+ SMSG_BATTLEFIELD_MGR_ENTERED = 0x4E0, // uint32, uint8, uint8
SMSG_BATTLEFIELD_MGR_QUEUE_INVITE = 0x4E1, // uint32
CMSG_BATTLEFIELD_MGR_QUEUE_INVITE_RESPONSE = 0x4E2,
CMSG_BATTLEFIELD_MGR_QUEUE_REQUEST = 0x4E3,
@@ -1300,7 +1300,7 @@ enum Opcodes
SMSG_GMRESPONSE_RECEIVED = 0x4EF, // uint32, uint32, string[2000], string[4000][4]
CMSG_GMRESPONSE_RESOLVE = 0x4F0,
SMSG_GMRESPONSE_STATUS_UPDATE = 0x4F1, // uint8 (1 - EVENT_GMSURVEY_DISPLAY, 0 - EVENT_UPDATE_TICKET)
- SMSG_GMRESPONSE_CREATE_TICKET = 0x4F2,
+ SMSG_GMRESPONSE_CREATE_TICKET = 0x4F2,
CMSG_GMRESPONSE_CREATE_TICKET = 0x4F3,
CMSG_SERVERINFO = 0x4F4,
SMSG_SERVERINFO = 0x4F5,
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 80af3961caf..d6004e809df 100755
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -492,7 +492,7 @@ void WorldSession::LogoutPlayer(bool Save)
// e.g if he got disconnected during a transfer to another map
// calls to GetMap in this case may cause crashes
_player->CleanupsBeforeDelete();
- sLog->outChar("Account: %d (IP: %s) Logout Character:[%s] (GUID: %u)", GetAccountId(), GetRemoteAddress().c_str(), _player->GetName() , _player->GetGUIDLow());
+ sLog->outChar("Account: %d (IP: %s) Logout Character:[%s] (GUID: %u)", GetAccountId(), GetRemoteAddress().c_str(), _player->GetName(), _player->GetGUIDLow());
Map* _map = _player->GetMap();
_map->Remove(_player, true);
SetPlayer(NULL); // deleted in Remove call
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index c5daa540632..3875156289e 100755
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -310,7 +310,7 @@ int WorldSocket::handle_input (ACE_HANDLE)
if ((errno == EWOULDBLOCK) ||
(errno == EAGAIN))
{
- return Update(); // interesting line , isn't it ?
+ return Update(); // interesting line, isn't it ?
}
sLog->outStaticDebug("WorldSocket::handle_input: Peer error closing connection errno = %s", ACE_OS::strerror (errno));
@@ -496,7 +496,7 @@ int WorldSocket::handle_input_header (void)
if ((header.size < 4) || (header.size > 10240) || (header.cmd > 10240))
{
Player* _player = m_Session ? m_Session->GetPlayer() : NULL;
- sLog->outError ("WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d , cmd: %d)",
+ sLog->outError ("WorldSocket::handle_input_header(): client (account: %u, char [GUID: %u, name: %s]) sent malformed packet (size: %d, cmd: %d)",
m_Session ? m_Session->GetAccountId() : 0,
_player ? _player->GetGUIDLow() : 0,
_player ? _player->GetName() : "<none>",
@@ -599,7 +599,7 @@ int WorldSocket::handle_input_missing_data (void)
// Its possible on some error situations that this happens
// for example on closing when epoll receives more chunked data and stuff
- // hope this is not hack , as proper m_RecvWPct is asserted around
+ // hope this is not hack, as proper m_RecvWPct is asserted around
if (!m_RecvWPct)
{
sLog->outError ("Forcing close on input m_RecvWPct = NULL");
@@ -708,7 +708,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
try
{
- switch(opcode)
+ switch (opcode)
{
case CMSG_PING:
return HandlePing (*new_pct);
@@ -722,7 +722,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
sScriptMgr->OnPacketReceive(this, WorldPacket(*new_pct));
return HandleAuthSession (*new_pct);
case CMSG_KEEP_ALIVE:
- sLog->outStaticDebug ("CMSG_KEEP_ALIVE , size: " UI64FMTD, uint64(new_pct->size()));
+ sLog->outStaticDebug ("CMSG_KEEP_ALIVE, size: " UI64FMTD, uint64(new_pct->size()));
sScriptMgr->OnPacketReceive(this, WorldPacket(*new_pct));
return 0;
default:
@@ -735,7 +735,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
// Catches people idling on the login screen and any lingering ingame connections.
m_Session->ResetTimeOutTime();
- // OK , give the packet to WorldSession
+ // OK, give the packet to WorldSession
aptr.release();
// WARNINIG here we call it with locks held.
// Its possible to cause deadlock if QueuePacket calls back
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index d10b0a11301..aa7424085f8 100755
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -118,7 +118,7 @@ class WorldSocket : public WorldHandler
/// things called by ACE framework.
- /// Called on open , the void* is the acceptor.
+ /// Called on open, the void* is the acceptor.
virtual int open (void *);
/// Called on failures inside of the acceptor, don't call from your code.
@@ -152,7 +152,7 @@ class WorldSocket : public WorldHandler
int handle_output_queue (GuardType& g);
/// process one incoming packet.
- /// @param new_pct received packet , note that you need to delete it.
+ /// @param new_pct received packet, note that you need to delete it.
int ProcessIncoming (WorldPacket* new_pct);
/// Called by ProcessIncoming() on CMSG_AUTH_SESSION.
@@ -165,7 +165,7 @@ class WorldSocket : public WorldHandler
/// Time in which the last ping was received
ACE_Time_Value m_LastPingTime;
- /// Keep track of over-speed pings , to prevent ping flood.
+ /// Keep track of over-speed pings, to prevent ping flood.
uint32 m_OverSpeedPings;
/// Address of the remote peer
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index 95db31fd5df..ec29273d6b0 100755
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -47,7 +47,7 @@
#include "ScriptMgr.h"
/**
-* This is a helper class to WorldSocketMgr , that manages
+* This is a helper class to WorldSocketMgr, that manages
* network threads, and assigning connections from acceptor thread
* to other network threads
*/
@@ -263,7 +263,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
if (m_Acceptor->open(listen_addr, m_NetThreads[0].GetReactor(), ACE_NONBLOCK) == -1)
{
- sLog->outError ("Failed to open acceptor , check if the port is free");
+ sLog->outError ("Failed to open acceptor, check if the port is free");
return -1;
}
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index fae94236c17..55dc29e5ef4 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -449,7 +449,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster)
float DoneActualBenefit = 0.0f;
// custom amount calculations go here
- switch(GetAuraType())
+ switch (GetAuraType())
{
// crowd control auras
case SPELL_AURA_MOD_CONFUSE:
@@ -483,7 +483,7 @@ int32 AuraEffect::CalculateAmount(Unit* caster)
m_canBeRecalculated = false;
if (!caster)
break;
- switch(GetSpellInfo()->SpellFamilyName)
+ switch (GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_MAGE:
// Ice Barrier
@@ -864,7 +864,7 @@ void AuraEffect::CalculateSpellMod()
switch (GetAuraType())
{
case SPELL_AURA_DUMMY:
- switch(GetSpellInfo()->SpellFamilyName)
+ switch (GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_PRIEST:
// Pain and Suffering
@@ -904,7 +904,7 @@ void AuraEffect::CalculateSpellMod()
break;
}
case SPELL_AURA_MOD_SPELL_CRIT_CHANCE:
- switch(GetId())
+ switch (GetId())
{
case 51466: // Elemental oath
case 51470: // Elemental oath
@@ -1112,21 +1112,21 @@ void AuraEffect::Update(uint32 diff, Unit* caster)
void AuraEffect::UpdatePeriodic(Unit* caster)
{
- switch(GetAuraType())
+ switch (GetAuraType())
{
case SPELL_AURA_DUMMY:
// Haunting Spirits
if (GetId() == 7057)
{
- m_amplitude = irand (0 , 60) + 30;
+ m_amplitude = irand (0, 60) + 30;
m_amplitude *= IN_MILLISECONDS;
}
break;
case SPELL_AURA_PERIODIC_DUMMY:
- switch(GetSpellInfo()->SpellFamilyName)
+ switch (GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
- switch(GetId())
+ switch (GetId())
{
// Drink
case 430:
@@ -1287,7 +1287,7 @@ void AuraEffect::PeriodicTick(AuraApplication * aurApp, Unit* caster) const
Unit* target = aurApp->GetTarget();
- switch(GetAuraType())
+ switch (GetAuraType())
{
case SPELL_AURA_PERIODIC_DUMMY:
HandlePeriodicDummyAuraTick(target, caster);
@@ -1327,7 +1327,7 @@ void AuraEffect::PeriodicTick(AuraApplication * aurApp, Unit* caster) const
case SPELL_AURA_DUMMY:
// Haunting Spirits
if (GetId() == 7057)
- target->CastSpell((Unit*)NULL , GetAmount(), true);
+ target->CastSpell((Unit*)NULL, GetAmount(), true);
break;
default:
break;
@@ -1337,7 +1337,7 @@ void AuraEffect::PeriodicTick(AuraApplication * aurApp, Unit* caster) const
void AuraEffect::HandleProc(AuraApplication* aurApp, ProcEventInfo& eventInfo)
{
// TODO: effect script handlers here
- switch(GetAuraType())
+ switch (GetAuraType())
{
case SPELL_AURA_PROC_TRIGGER_SPELL:
HandleProcTriggerSpellAuraProc(aurApp, eventInfo);
@@ -1388,7 +1388,7 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const
//uint32 spellId3 = 0;
uint32 HotWSpellId = 0;
- switch(GetMiscValue())
+ switch (GetMiscValue())
{
case FORM_CAT:
spellId = 3025;
@@ -1518,11 +1518,11 @@ void AuraEffect::HandleShapeshiftBoosts(Unit* target, bool apply) const
}
}
}
- switch(GetMiscValue())
+ switch (GetMiscValue())
{
case FORM_CAT:
// Savage Roar
- if (target->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_DRUID, 0 , 0x10000000, 0))
+ if (target->GetAuraEffect(SPELL_AURA_DUMMY, SPELLFAMILY_DRUID, 0, 0x10000000, 0))
target->CastSpell(target, 62071, true);
// Nurturing Instinct
if (AuraEffect const* aurEff = target->GetAuraEffect(SPELL_AURA_MOD_SPELL_HEALING_OF_STAT_PERCENT, SPELLFAMILY_DRUID, 2254, 0))
@@ -3469,7 +3469,7 @@ void AuraEffect::HandleAuraModStateImmunity(AuraApplication const* aurApp, uint8
target->ApplySpellImmune(GetId(), IMMUNITY_STATE, GetMiscValue(), apply);
if (apply && GetSpellInfo()->AttributesEx & SPELL_ATTR1_DISPEL_AURAS_ON_IMMUNITY)
- target->RemoveAurasByType(AuraType(GetMiscValue()), 0 , GetBase());
+ target->RemoveAurasByType(AuraType(GetMiscValue()), 0, GetBase());
}
void AuraEffect::HandleAuraModSchoolImmunity(AuraApplication const* aurApp, uint8 mode, bool apply) const
@@ -4488,8 +4488,8 @@ void AuraEffect::HandleModDamagePercentDone(AuraApplication const* aurApp, uint8
if (target->GetTypeId() == TYPEID_PLAYER)
{
- for(int i = 0; i < MAX_ATTACK; ++i)
- if(Item* item = target->ToPlayer()->GetWeaponForAttack(WeaponAttackType(i),false))
+ for (int i = 0; i < MAX_ATTACK; ++i)
+ if (Item* item = target->ToPlayer()->GetWeaponForAttack(WeaponAttackType(i), false))
target->ToPlayer()->_ApplyWeaponDependentAuraDamageMod(item, WeaponAttackType(i), this, apply);
}
@@ -4669,7 +4669,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
break;
}
}
- switch(GetId())
+ switch (GetId())
{
case 1515: // Tame beast
// FIX_ME: this is 2.0.12 threat effect replaced in 2.1.x by dummy aura, must be checked for correctness
@@ -4707,7 +4707,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
{
if (caster)
{
- switch(caster->getGender())
+ switch (caster->getGender())
{
case GENDER_FEMALE:
caster->CastSpell(target, 37095, true, NULL, this); // Blood Elf Disguise
@@ -4747,7 +4747,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
case 46354: // Blood Elf Illusion
if (caster)
{
- switch(caster->getGender())
+ switch (caster->getGender())
{
case GENDER_FEMALE:
caster->CastSpell(target, 46356, true, NULL, this);
@@ -4787,7 +4787,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
if (caster) // actually we can also use cast(this, originalcasterguid)
{
int32 damage;
- switch(GetBase()->GetStackAmount())
+ switch (GetBase()->GetStackAmount())
{
case 1: damage = 0; break;
case 2: damage = 500; break;
@@ -4820,7 +4820,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
if ((GetSpellInfo()->IsQuestTame()) && caster && caster->isAlive() && target->isAlive())
{
uint32 finalSpelId = 0;
- switch(GetId())
+ switch (GetId())
{
case 19548: finalSpelId = 19597; break;
case 19674: finalSpelId = 19677; break;
@@ -4846,10 +4846,10 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
caster->CastSpell(target, finalSpelId, true, NULL, this);
}
- switch(m_spellInfo->SpellFamilyName)
+ switch (m_spellInfo->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
- switch(GetId())
+ switch (GetId())
{
case 2584: // Waiting to Resurrect
// Waiting to resurrect spell cancel, we must remove player from resurrect queue
@@ -4967,13 +4967,13 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
// AT APPLY & REMOVE
- switch(m_spellInfo->SpellFamilyName)
+ switch (m_spellInfo->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
{
if (!(mode & AURA_EFFECT_HANDLE_REAL))
break;
- switch(GetId())
+ switch (GetId())
{
// Recently Bandaged
case 11196:
@@ -5050,7 +5050,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
case 57723: // Exhaustion
case 57724: // Sated
{
- switch(GetId())
+ switch (GetId())
{
case 57723: target->ApplySpellImmune(GetId(), IMMUNITY_ID, 32182, apply); break; // Heroism
case 57724: target->ApplySpellImmune(GetId(), IMMUNITY_ID, 2825, apply); break; // Bloodlust
@@ -5069,7 +5069,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
if (apply)
{
- switch(m_spellInfo->Id)
+ switch (m_spellInfo->Id)
{
case 57819: FactionID = 1106; break; // Argent Crusade
case 57820: FactionID = 1098; break; // Knights of the Ebon Blade
@@ -5151,7 +5151,7 @@ void AuraEffect::HandleAuraDummy(AuraApplication const* aurApp, uint8 mode, bool
{
if (!(mode & AURA_EFFECT_HANDLE_CHANGE_AMOUNT_MASK))
break;
- switch(GetId())
+ switch (GetId())
{
case 52610: // Savage Roar
{
@@ -5608,8 +5608,8 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const
case 66149: // Bullet Controller Periodic - 10 Man
case 68396: // Bullet Controller Periodic - 25 Man
{
- caster->CastCustomSpell(66152, SPELLVALUE_MAX_TARGETS, urand(1,6), target, true);
- caster->CastCustomSpell(66153, SPELLVALUE_MAX_TARGETS, urand(1,6), target, true);
+ caster->CastCustomSpell(66152, SPELLVALUE_MAX_TARGETS, urand(1, 6), target, true);
+ caster->CastCustomSpell(66153, SPELLVALUE_MAX_TARGETS, urand(1, 6), target, true);
break;
}
case 54798: // FLAMING Arrow Triggered Effect
@@ -5979,7 +5979,7 @@ void AuraEffect::HandlePeriodicTriggerSpellAuraTick(Unit* target, Unit* caster)
}
case SPELLFAMILY_SHAMAN:
{
- switch(auraId)
+ switch (auraId)
{
// Lightning Shield (The Earthshatterer set trigger after cast Lighting Shield)
case 28820:
@@ -6541,7 +6541,7 @@ void AuraEffect::HandlePeriodicManaLeechAuraTick(Unit* target, Unit* caster) con
}
// spell-specific code
- switch(GetId())
+ switch (GetId())
{
case 31447: // Mark of Kaz'rogal
if (target->GetPower(powerType) == 0)
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index 8bb46ed6144..e2690c02b1d 100755
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -57,7 +57,7 @@ m_effectsToApply(effMask), m_removeMode(AURA_REMOVE_NONE), m_needClientUpdate(fa
Unit::VisibleAuraMap const* visibleAuras = GetTarget()->GetVisibleAuras();
// lookup for free slots in units visibleAuras
Unit::VisibleAuraMap::const_iterator itr = visibleAuras->find(0);
- for (uint32 freeSlot = 0; freeSlot < MAX_AURAS; ++itr , ++freeSlot)
+ for (uint32 freeSlot = 0; freeSlot < MAX_AURAS; ++itr, ++freeSlot)
{
if (itr == visibleAuras->end() || itr->first != freeSlot)
{
@@ -224,7 +224,7 @@ uint8 Aura::BuildEffectMaskForOwner(SpellInfo const* spellProto, uint8 avalibleE
ASSERT(spellProto);
ASSERT(owner);
uint8 effMask = 0;
- switch(owner->GetTypeId())
+ switch (owner->GetTypeId())
{
case TYPEID_UNIT:
case TYPEID_PLAYER:
@@ -362,7 +362,7 @@ void Aura::_InitEffects(uint8 effMask, Unit* caster, int32 *baseAmount)
Aura::~Aura()
{
// unload scripts
- while(!m_loadedScripts.empty())
+ while (!m_loadedScripts.empty())
{
std::list<AuraScript*>::iterator itr = m_loadedScripts.begin();
(*itr)->_Unload();
@@ -469,7 +469,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
// fill up to date target list
// target, effMask
- std::map<Unit* , uint8> targets;
+ std::map<Unit*, uint8> targets;
FillTargetMap(targets, caster);
@@ -478,7 +478,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
// mark all auras as ready to remove
for (ApplicationMap::iterator appIter = m_applications.begin(); appIter != m_applications.end();++appIter)
{
- std::map<Unit* , uint8>::iterator existing = targets.find(appIter->second->GetTarget());
+ std::map<Unit*, uint8>::iterator existing = targets.find(appIter->second->GetTarget());
// not found in current area - remove the aura
if (existing == targets.end())
targetsToRemove.push_back(appIter->second->GetTarget());
@@ -495,7 +495,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
}
// register auras for units
- for (std::map<Unit* , uint8>::iterator itr = targets.begin(); itr!= targets.end();)
+ for (std::map<Unit*, uint8>::iterator itr = targets.begin(); itr!= targets.end();)
{
// aura mustn't be already applied on target
if (AuraApplication * aurApp = GetApplicationOfTarget(itr->first->GetGUID()))
@@ -572,7 +572,7 @@ void Aura::UpdateTargetMap(Unit* caster, bool apply)
return;
// apply aura effects for units
- for (std::map<Unit* , uint8>::iterator itr = targets.begin(); itr!= targets.end();++itr)
+ for (std::map<Unit*, uint8>::iterator itr = targets.begin(); itr!= targets.end();++itr)
{
if (AuraApplication * aurApp = GetApplicationOfTarget(itr->first->GetGUID()))
{
@@ -1091,7 +1091,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
switch (GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
- switch(GetId())
+ switch (GetId())
{
case 32474: // Buffeting Winds of Susurrus
if (target->GetTypeId() == TYPEID_PLAYER)
@@ -1153,7 +1153,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
caster->CastSpell(target, 61634, true);
}
}
- switch(GetId())
+ switch (GetId())
{
case 12536: // Clearcasting
case 12043: // Presence of Mind
@@ -1190,7 +1190,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
break;
case SPELLFAMILY_WARLOCK:
- switch(GetId())
+ switch (GetId())
{
case 48020: // Demonic Circle
if (target->GetTypeId() == TYPEID_PLAYER)
@@ -1294,10 +1294,10 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
// mods at aura remove
else
{
- switch(GetSpellInfo()->SpellFamilyName)
+ switch (GetSpellInfo()->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
- switch(GetId())
+ switch (GetId())
{
case 61987: // Avenging Wrath
// Remove the immunity shield marker on Avenging Wrath removal if Forbearance is not present
@@ -1319,7 +1319,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
break;
case SPELLFAMILY_MAGE:
- switch(GetId())
+ switch (GetId())
{
case 66: // Invisibility
if (removeMode != AURA_REMOVE_BY_EXPIRE)
@@ -1403,7 +1403,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
caster->CastSpell(target, spellId, true);
}
}
- switch(GetId())
+ switch (GetId())
{
case 48018: // Demonic Circle
// Do not remove GO when aura is removed by stack
@@ -1461,7 +1461,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
break;
int32 triggeredSpellId = 0;
- switch(target->getPowerType())
+ switch (target->getPowerType())
{
case POWER_MANA:
{
@@ -1480,7 +1480,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
}
}
- switch(GetId())
+ switch (GetId())
{
case 47788: // Guardian Spirit
if (removeMode != AURA_REMOVE_BY_EXPIRE)
@@ -1570,7 +1570,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
else
{
int32 basepoints0 = aurEff->GetAmount();
- target->CastCustomSpell(target, 31665, &basepoints0, NULL, NULL , true);
+ target->CastCustomSpell(target, 31665, &basepoints0, NULL, NULL, true);
}
}
// Overkill
@@ -1585,7 +1585,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
break;
case SPELLFAMILY_HUNTER:
- switch(GetId())
+ switch (GetId())
{
case 19574: // Bestial Wrath
// The Beast Within cast on owner if talent present
@@ -1604,7 +1604,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
}
break;
case SPELLFAMILY_PALADIN:
- switch(GetId())
+ switch (GetId())
{
case 19746:
case 31821:
@@ -1646,7 +1646,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
Unit::AuraEffectList const& vDummyAuras = target->GetAuraEffectsByType(SPELL_AURA_DUMMY);
for (Unit::AuraEffectList::const_iterator itr = vDummyAuras.begin(); itr != vDummyAuras.end(); ++itr)
{
- switch((*itr)->GetId())
+ switch ((*itr)->GetId())
{
// Improved Blood Presence
case 50365:
@@ -1698,7 +1698,7 @@ void Aura::HandleAuraSpecificMods(AuraApplication const* aurApp, Unit* caster, b
{
// Not listed as any effect, only base points set
int32 basePoints0 = unholyPresenceAura->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
- target->CastCustomSpell(target, 63622, &basePoints0 , &basePoints0, &basePoints0, true, 0, unholyPresenceAura);
+ target->CastCustomSpell(target, 63622, &basePoints0, &basePoints0, &basePoints0, true, 0, unholyPresenceAura);
}
target->CastSpell(target, 49772, true);
}
@@ -2297,7 +2297,7 @@ void UnitAura::Remove(AuraRemoveMode removeMode)
GetUnitOwner()->RemoveOwnedAura(this, removeMode);
}
-void UnitAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* caster)
+void UnitAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster)
{
for (uint8 effIndex = 0; effIndex < MAX_SPELL_EFFECTS ; ++effIndex)
{
@@ -2355,7 +2355,7 @@ void UnitAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* caster)
for (UnitList::iterator itr = targetList.begin(); itr!= targetList.end();++itr)
{
- std::map<Unit* , uint8>::iterator existing = targets.find(*itr);
+ std::map<Unit*, uint8>::iterator existing = targets.find(*itr);
if (existing != targets.end())
existing->second |= 1<<effIndex;
else
@@ -2382,7 +2382,7 @@ void DynObjAura::Remove(AuraRemoveMode removeMode)
_Remove(removeMode);
}
-void DynObjAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* /*caster*/)
+void DynObjAura::FillTargetMap(std::map<Unit*, uint8> & targets, Unit* /*caster*/)
{
Unit* dynObjOwnerCaster = GetDynobjOwner()->GetCaster();
float radius = GetDynobjOwner()->GetRadius();
@@ -2408,7 +2408,7 @@ void DynObjAura::FillTargetMap(std::map<Unit* , uint8> & targets, Unit* /*caster
for (UnitList::iterator itr = targetList.begin(); itr!= targetList.end();++itr)
{
- std::map<Unit* , uint8>::iterator existing = targets.find(*itr);
+ std::map<Unit*, uint8>::iterator existing = targets.find(*itr);
if (existing != targets.end())
existing->second |= 1<<effIndex;
else
diff --git a/src/server/game/Spells/Auras/SpellAuras.h b/src/server/game/Spells/Auras/SpellAuras.h
index 6c641ef7d9b..bcf40fe69d7 100755
--- a/src/server/game/Spells/Auras/SpellAuras.h
+++ b/src/server/game/Spells/Auras/SpellAuras.h
@@ -112,7 +112,7 @@ class Aura
void _Remove(AuraRemoveMode removeMode);
virtual void Remove(AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT) = 0;
- virtual void FillTargetMap(std::map<Unit* , uint8> & targets, Unit* caster) = 0;
+ virtual void FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster) = 0;
void UpdateTargetMap(Unit* caster, bool apply = true);
void _RegisterForTargets() {Unit* caster = GetCaster(); UpdateTargetMap(caster, false);}
@@ -252,7 +252,7 @@ class UnitAura : public Aura
void Remove(AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
- void FillTargetMap(std::map<Unit* , uint8> & targets, Unit* caster);
+ void FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster);
// Allow Apply Aura Handler to modify and access m_AuraDRGroup
void SetDiminishGroup(DiminishingGroup group) { m_AuraDRGroup = group; }
@@ -270,6 +270,6 @@ class DynObjAura : public Aura
public:
void Remove(AuraRemoveMode removeMode = AURA_REMOVE_BY_DEFAULT);
- void FillTargetMap(std::map<Unit* , uint8> & targets, Unit* caster);
+ void FillTargetMap(std::map<Unit*, uint8> & targets, Unit* caster);
};
#endif
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 255c6307d58..bcceb3eebbc 100755
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -569,7 +569,7 @@ m_caster((info->AttributesEx6 & SPELL_ATTR6_CAST_BY_CHARMER && caster->GetCharme
Spell::~Spell()
{
// unload scripts
- while(!m_loadedScripts.empty())
+ while (!m_loadedScripts.empty())
{
std::list<SpellScript*>::iterator itr = m_loadedScripts.begin();
(*itr)->_Unload();
@@ -1820,7 +1820,7 @@ void Spell::SearchChainTarget(std::list<Unit*> &TagUnitMap, float max_range, uin
break;
// Check if (*next) is a valid chain target. If not, don't add to TagUnitMap, and repeat loop.
- // If you want to add any conditions to exclude a target from TagUnitMap, add condition in this while() loop.
+ // If you want to add any conditions to exclude a target from TagUnitMap, add condition in this while () loop.
while ((m_spellInfo->DmgClass == SPELL_DAMAGE_CLASS_MELEE
&& !m_caster->isInFrontInMap(*next, max_range))
|| !m_caster->canSeeOrDetect(*next)
@@ -5162,12 +5162,12 @@ SpellCastResult Spell::CheckCast(bool strict)
// RETURN HERE
case SPELL_EFFECT_SUMMON_RAF_FRIEND:
{
- if(m_caster->GetTypeId() != TYPEID_PLAYER)
+ if (m_caster->GetTypeId() != TYPEID_PLAYER)
return SPELL_FAILED_BAD_TARGETS;
Player* playerCaster = m_caster->ToPlayer();
//
- if(!(playerCaster->GetSelection()))
+ if (!(playerCaster->GetSelection()))
return SPELL_FAILED_BAD_TARGETS;
Player* target = ObjectAccessor::FindPlayer(playerCaster->GetSelection());
diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h
index 6070df7e0aa..27b0844f32e 100755
--- a/src/server/game/Spells/Spell.h
+++ b/src/server/game/Spells/Spell.h
@@ -723,7 +723,7 @@ namespace Trinity
break;
}
- switch(i_push_type)
+ switch (i_push_type)
{
case PUSH_SRC_CENTER:
case PUSH_DST_CENTER:
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 741648ce70f..1a3a5403bb2 100755
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -330,7 +330,7 @@ void Spell::EffectSchoolDMG(SpellEffIndex effIndex)
damage /= count; // divide to all targets
}
- switch(m_spellInfo->Id) // better way to check unknown
+ switch (m_spellInfo->Id) // better way to check unknown
{
// Positive/Negative Charge
case 28062:
@@ -945,7 +945,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
case 35745: // Socrethar's Stone
{
uint32 spell_id;
- switch(m_caster->GetAreaId())
+ switch (m_caster->GetAreaId())
{
case 3900: spell_id = 35743; break; // Socrethar Portal
case 3742: spell_id = 35744; break; // Socrethar Portal
@@ -1281,7 +1281,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
m_damage += CalculatePctF(damage, m_caster->GetTotalAttackPowerValue(BASE_ATTACK));
return;
}
- switch(m_spellInfo->Id)
+ switch (m_spellInfo->Id)
{
// Bloodthirst
case 23881:
@@ -1363,7 +1363,7 @@ void Spell::EffectDummy(SpellEffIndex effIndex)
return;
}
- switch(m_spellInfo->Id)
+ switch (m_spellInfo->Id)
{
case 31789: // Righteous Defense (step 1)
{
@@ -1564,7 +1564,7 @@ void Spell::EffectTriggerSpell(SpellEffIndex effIndex)
&& effectHandleMode == SPELL_EFFECT_HANDLE_LAUNCH_TARGET)
{
// special cases
- switch(triggered_spell_id)
+ switch (triggered_spell_id)
{
// Mirror Image
case 58832:
@@ -2399,7 +2399,7 @@ void Spell::DoCreateItem(uint32 /*i*/, uint32 itemtype)
// bg reward have some special in code work
uint32 bgType = 0;
- switch(m_spellInfo->Id)
+ switch (m_spellInfo->Id)
{
case SPELL_AV_MARK_WINNER:
case SPELL_AV_MARK_LOSER:
@@ -3189,7 +3189,7 @@ void Spell::EffectLearnSpell(SpellEffIndex effIndex)
}
typedef std::list< std::pair<uint32, uint64> > DispelList;
-typedef std::list< std::pair<Aura* , uint8> > DispelChargesList;
+typedef std::list< std::pair<Aura*, uint8> > DispelChargesList;
void Spell::EffectDispel(SpellEffIndex effIndex)
{
if (effectHandleMode != SPELL_EFFECT_HANDLE_HIT_TARGET)
@@ -3659,7 +3659,7 @@ void Spell::EffectEnchantItemTmp(SpellEffIndex effIndex)
// enchanting spell selected by calculated damage-per-sec stored in Effect[1] base value
// Note: damage calculated (correctly) with rounding int32(float(v)) but
// RW enchantments applied damage int32(float(v)+0.5), this create 0..1 difference sometime
- switch(damage)
+ switch (damage)
{
// Rank 1
case 2: spell_id = 36744; break; // 0% [ 7% == 2, 14% == 2, 20% == 2]
@@ -4236,7 +4236,7 @@ void Spell::EffectWeaponDmg(SpellEffIndex effIndex)
{
// We assume that a spell have at most one fixed_bonus
// and at most one weaponDamagePercentMod
- switch(m_spellInfo->Effects[j].Effect)
+ switch (m_spellInfo->Effects[j].Effect)
{
case SPELL_EFFECT_WEAPON_DAMAGE:
case SPELL_EFFECT_WEAPON_DAMAGE_NOSCHOOL:
@@ -4382,7 +4382,7 @@ void Spell::EffectSummonObjectWild(SpellEffIndex effIndex)
Player* pl = m_caster->ToPlayer();
Battleground* bg = pl->GetBattleground();
- switch(pGameObj->GetMapId())
+ switch (pGameObj->GetMapId())
{
case 489: //WS
{
@@ -4438,11 +4438,11 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
// TODO: we must implement hunter pet summon at login there (spell 6962)
- switch(m_spellInfo->SpellFamilyName)
+ switch (m_spellInfo->SpellFamilyName)
{
case SPELLFAMILY_GENERIC:
{
- switch(m_spellInfo->Id)
+ switch (m_spellInfo->Id)
{
// Glyph of Backstab
case 63975:
@@ -4525,7 +4525,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
return;
uint32 spell_id = 0;
- switch(urand(1, 5))
+ switch (urand(1, 5))
{
case 1: spell_id = 8854; break;
default: spell_id = 8855; break;
@@ -4660,7 +4660,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
- switch(unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
+ switch (unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
{
case 75: unitTarget->CastSpell(unitTarget, 51621, true); break;
case 150: unitTarget->CastSpell(unitTarget, 48024, true); break;
@@ -4705,7 +4705,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
- switch(unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
+ switch (unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
{
case 75: unitTarget->CastSpell(unitTarget, 42680, true); break;
case 150: unitTarget->CastSpell(unitTarget, 42683, true); break;
@@ -4775,7 +4775,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
return;
uint32 spellId = 0;
- switch(rand() % 4)
+ switch (rand() % 4)
{
case 0: spellId = 46740; break;
case 1: spellId = 46739; break;
@@ -5021,7 +5021,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
- switch(unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
+ switch (unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
{
case 0: unitTarget->CastSpell(unitTarget, 71343, true); break;
case 75: unitTarget->CastSpell(unitTarget, 71344, true); break;
@@ -5067,7 +5067,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
- switch(unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
+ switch (unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
{
case 75: unitTarget->CastSpell(unitTarget, 72281, true); break;
case 150: unitTarget->CastSpell(unitTarget, 72282, true); break;
@@ -5130,7 +5130,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
if (!pArea || (canFly && (pArea->flags & AREA_FLAG_NO_FLY_ZONE)))
canFly = false;
- switch(unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
+ switch (unitTarget->ToPlayer()->GetBaseSkillValue(SKILL_RIDING))
{
case 75: unitTarget->CastSpell(unitTarget, 75619, true); break;
case 150: unitTarget->CastSpell(unitTarget, 75620, true); break;
@@ -5229,7 +5229,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
uint32 spell_heal;
- switch(m_caster->GetEntry())
+ switch (m_caster->GetEntry())
{
case 31897: spell_heal = 7001; break;
case 31896: spell_heal = 27873; break;
@@ -5396,7 +5396,7 @@ void Spell::EffectScriptEffect(SpellEffIndex effIndex)
}
case SPELLFAMILY_POTION:
{
- switch(m_spellInfo->Id)
+ switch (m_spellInfo->Id)
{
// Netherbloom
case 28702:
@@ -5562,8 +5562,8 @@ void Spell::EffectDuel(SpellEffIndex effIndex)
Map* map = m_caster->GetMap();
if (!pGameObj->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), gameobject_id,
map, m_caster->GetPhaseMask(),
- m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2 ,
- m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2 ,
+ m_caster->GetPositionX()+(unitTarget->GetPositionX()-m_caster->GetPositionX())/2,
+ m_caster->GetPositionY()+(unitTarget->GetPositionY()-m_caster->GetPositionY())/2,
m_caster->GetPositionZ(),
m_caster->GetOrientation(), 0.0f, 0.0f, 0.0f, 0.0f, 0, GO_STATE_READY))
{
@@ -5879,7 +5879,7 @@ void Spell::EffectSummonObject(SpellEffIndex effIndex)
uint32 go_id = m_spellInfo->Effects[effIndex].MiscValue;
uint8 slot = 0;
- switch(m_spellInfo->Effects[effIndex].Effect)
+ switch (m_spellInfo->Effects[effIndex].Effect)
{
case SPELL_EFFECT_SUMMON_OBJECT_SLOT1: slot = 0; break;
case SPELL_EFFECT_SUMMON_OBJECT_SLOT2: slot = 1; break;
@@ -6579,7 +6579,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
int32 duration = m_spellInfo->GetDuration();
- switch(goinfo->type)
+ switch (goinfo->type)
{
case GAMEOBJECT_TYPE_FISHINGNODE:
{
@@ -6589,7 +6589,7 @@ void Spell::EffectTransmitted(SpellEffIndex effIndex)
// end time of range when possible catch fish (FISHING_BOBBER_READY_TIME..GetDuration(m_spellInfo))
// start time == fish-FISHING_BOBBER_READY_TIME (0..GetDuration(m_spellInfo)-FISHING_BOBBER_READY_TIME)
int32 lastSec = 0;
- switch(urand(0, 3))
+ switch (urand(0, 3))
{
case 0: lastSec = 3; break;
case 1: lastSec = 7; break;
@@ -7229,7 +7229,7 @@ void Spell::EffectPlayerNotification(SpellEffIndex effIndex)
if (!unitTarget || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
- switch(m_spellInfo->Id)
+ switch (m_spellInfo->Id)
{
case 58730: // Restricted Flight Area
case 58600: // Restricted Flight Area
diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp
index b7bcf02f86c..8b831dd6c1a 100644
--- a/src/server/game/Spells/SpellInfo.cpp
+++ b/src/server/game/Spells/SpellInfo.cpp
@@ -370,7 +370,7 @@ SpellImplicitTargetInfo::StaticData SpellImplicitTargetInfo::_data[TOTAL_SPELL_
{TARGET_OBJECT_TYPE_GOBJ, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 23 TARGET_GAMEOBJECT_TARGET
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_CONE, TARGET_SELECT_CHECK_ENEMY, TARGET_DIR_FRONT}, // 24 TARGET_UNIT_CONE_ENEMY_24
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 25 TARGET_UNIT_TARGET_ANY
- {TARGET_OBJECT_TYPE_GOBJ_ITEM,TARGET_REFERENCE_TYPE_TARGET,TARGET_SELECT_CATEGORY_DEFAULT,TARGET_SELECT_CHECK_DEFAULT,TARGET_DIR_NONE}, // 26 TARGET_GAMEOBJECT_ITEM_TARGET
+ {TARGET_OBJECT_TYPE_GOBJ_ITEM, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 26 TARGET_GAMEOBJECT_ITEM_TARGET
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 27 TARGET_UNIT_MASTER
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_ENEMY, TARGET_DIR_NONE}, // 28 TARGET_DEST_DYNOBJ_ENEMY
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_ALLY, TARGET_DIR_NONE}, // 29 TARGET_DEST_DYNOBJ_ALLY
@@ -437,9 +437,9 @@ SpellImplicitTargetInfo::StaticData SpellImplicitTargetInfo::_data[TOTAL_SPELL_
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 90 TARGET_UNIT_TARGET_MINIPET
{TARGET_OBJECT_TYPE_DEST, TARGET_REFERENCE_TYPE_DEST, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_RANDOM}, // 91 TARGET_DEST_DEST_RADIUS
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 92 TARGET_UNIT_SUMMONER
- {TARGET_OBJECT_TYPE_CORPSE,TARGET_REFERENCE_TYPE_SRC, TARGET_SELECT_CATEGORY_NYI, TARGET_SELECT_CHECK_ENEMY, TARGET_DIR_NONE}, // 93 TARGET_CORPSE_SRC_AREA_ENEMY
+ {TARGET_OBJECT_TYPE_CORPSE, TARGET_REFERENCE_TYPE_SRC, TARGET_SELECT_CATEGORY_NYI, TARGET_SELECT_CHECK_ENEMY, TARGET_DIR_NONE}, // 93 TARGET_CORPSE_SRC_AREA_ENEMY
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 94 TARGET_UNIT_VEHICLE
- {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_PASSENGER,TARGET_DIR_NONE}, // 95 TARGET_UNIT_TARGET_PASSENGER
+ {TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_TARGET, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_PASSENGER, TARGET_DIR_NONE}, // 95 TARGET_UNIT_TARGET_PASSENGER
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 96 TARGET_UNIT_PASSENGER_0
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 97 TARGET_UNIT_PASSENGER_1
{TARGET_OBJECT_TYPE_UNIT, TARGET_REFERENCE_TYPE_CASTER, TARGET_SELECT_CATEGORY_DEFAULT, TARGET_SELECT_CHECK_DEFAULT, TARGET_DIR_NONE}, // 98 TARGET_UNIT_PASSENGER_2
@@ -522,7 +522,7 @@ bool SpellEffectInfo::IsAreaAuraEffect() const
bool SpellEffectInfo::IsFarUnitTargetEffect() const
{
- return (Effect == SPELL_EFFECT_SUMMON_PLAYER)
+ return (Effect == SPELL_EFFECT_SUMMON_PLAYER)
|| (Effect == SPELL_EFFECT_SUMMON_RAF_FRIEND)
|| (Effect == SPELL_EFFECT_RESURRECT)
|| (Effect == SPELL_EFFECT_RESURRECT_NEW)
@@ -689,7 +689,7 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] =
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 2 SPELL_EFFECT_SCHOOL_DAMAGE
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 3 SPELL_EFFECT_DUMMY
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 4 SPELL_EFFECT_PORTAL_TELEPORT
- {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST},// 5 SPELL_EFFECT_TELEPORT_UNITS
+ {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST}, // 5 SPELL_EFFECT_TELEPORT_UNITS
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 6 SPELL_EFFECT_APPLY_AURA
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 7 SPELL_EFFECT_ENVIRONMENTAL_DAMAGE
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 8 SPELL_EFFECT_POWER_DRAIN
@@ -713,7 +713,7 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] =
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_UNIT}, // 26 SPELL_EFFECT_DEFENSE
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_DEST}, // 27 SPELL_EFFECT_PERSISTENT_AREA_AURA
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_DEST}, // 28 SPELL_EFFECT_SUMMON
- {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST},// 29 SPELL_EFFECT_LEAP
+ {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST}, // 29 SPELL_EFFECT_LEAP
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_UNIT}, // 30 SPELL_EFFECT_ENERGIZE
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 31 SPELL_EFFECT_WEAPON_PERCENT_DAMAGE
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 32 SPELL_EFFECT_TRIGGER_MISSILE
@@ -727,7 +727,7 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] =
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 40 SPELL_EFFECT_DUAL_WIELD
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 41 SPELL_EFFECT_JUMP
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_DEST}, // 42 SPELL_EFFECT_JUMP_DEST
- {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST},// 43 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER
+ {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST}, // 43 SPELL_EFFECT_TELEPORT_UNITS_FACE_CASTER
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 44 SPELL_EFFECT_SKILL_STEP
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 45 SPELL_EFFECT_ADD_HONOR
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_UNIT}, // 46 SPELL_EFFECT_SPAWN
@@ -767,7 +767,7 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] =
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 80 SPELL_EFFECT_ADD_COMBO_POINTS
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_DEST}, // 81 SPELL_EFFECT_CREATE_HOUSE
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 82 SPELL_EFFECT_BIND_SIGHT
- {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST},// 83 SPELL_EFFECT_DUEL
+ {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST}, // 83 SPELL_EFFECT_DUEL
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_UNIT}, // 84 SPELL_EFFECT_STUCK
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 85 SPELL_EFFECT_SUMMON_PLAYER
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_GOBJ}, // 86 SPELL_EFFECT_ACTIVATE_OBJECT
@@ -828,8 +828,8 @@ SpellEffectInfo::StaticData SpellEffectInfo::_data[TOTAL_SPELL_EFFECTS] =
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 141 SPELL_EFFECT_FORCE_CAST_WITH_VALUE
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 142 SPELL_EFFECT_TRIGGER_SPELL_WITH_VALUE
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 143 SPELL_EFFECT_APPLY_AREA_AURA_OWNER
- {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST},// 144 SPELL_EFFECT_KNOCK_BACK_DEST
- {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST},// 145 SPELL_EFFECT_PULL_TOWARDS_DEST
+ {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST}, // 144 SPELL_EFFECT_KNOCK_BACK_DEST
+ {EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT_AND_DEST}, // 145 SPELL_EFFECT_PULL_TOWARDS_DEST
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 146 SPELL_EFFECT_ACTIVATE_RUNE
{EFFECT_IMPLICIT_TARGET_EXPLICIT, TARGET_OBJECT_TYPE_UNIT}, // 147 SPELL_EFFECT_QUEST_FAIL
{EFFECT_IMPLICIT_TARGET_NONE, TARGET_OBJECT_TYPE_NONE}, // 148 SPELL_EFFECT_TRIGGER_MISSILE_SPELL_WITH_VALUE
diff --git a/src/server/game/Spells/SpellInfo.h b/src/server/game/Spells/SpellInfo.h
index 9b29120ef1c..b4f4ca8c11e 100644
--- a/src/server/game/Spells/SpellInfo.h
+++ b/src/server/game/Spells/SpellInfo.h
@@ -62,7 +62,7 @@ enum SpellCastTargetFlags
TARGET_FLAG_UNUSED20 = 0x00080000, // uint32 counter, loop { vec3 - screen position (?), guid }, not used so far
TARGET_FLAG_UNIT_PASSENGER = 0x00100000, // guessed, used to validate target (if vehicle passenger)
- TARGET_FLAG_UNIT_MASK = TARGET_FLAG_UNIT | TARGET_FLAG_UNIT_RAID | TARGET_FLAG_UNIT_PARTY
+ TARGET_FLAG_UNIT_MASK = TARGET_FLAG_UNIT | TARGET_FLAG_UNIT_RAID | TARGET_FLAG_UNIT_PARTY
| TARGET_FLAG_UNIT_ENEMY | TARGET_FLAG_UNIT_ALLY | TARGET_FLAG_UNIT_DEAD | TARGET_FLAG_UNIT_MINIPET | TARGET_FLAG_UNIT_PASSENGER,
TARGET_FLAG_GAMEOBJECT_MASK = TARGET_FLAG_GAMEOBJECT | TARGET_FLAG_GAMEOBJECT_ITEM,
TARGET_FLAG_CORPSE_MASK = TARGET_FLAG_CORPSE_ALLY | TARGET_FLAG_CORPSE_ENEMY,
diff --git a/src/server/game/Spells/SpellMgr.cpp b/src/server/game/Spells/SpellMgr.cpp
index 57fa113dec8..c80a3123739 100755
--- a/src/server/game/Spells/SpellMgr.cpp
+++ b/src/server/game/Spells/SpellMgr.cpp
@@ -1135,7 +1135,7 @@ void SpellMgr::LoadSpellRanks()
}
mSpellChains.clear();
- QueryResult result = WorldDatabase.Query("SELECT first_spell_id, spell_id, rank from spell_ranks ORDER BY first_spell_id , rank");
+ QueryResult result = WorldDatabase.Query("SELECT first_spell_id, spell_id, rank from spell_ranks ORDER BY first_spell_id, rank");
if (!result)
{
@@ -1820,7 +1820,7 @@ void SpellMgr::LoadSpellProcs()
baseProcEntry.cooldown = uint32(cooldown);
baseProcEntry.charges = fields[14].GetUInt32();
- while(true)
+ while (true)
{
if (mSpellProcMap.find(spellId) != mSpellProcMap.end())
{
diff --git a/src/server/game/Spells/SpellMgr.h b/src/server/game/Spells/SpellMgr.h
index 64d21b7c3a5..d701ab2882c 100755
--- a/src/server/game/Spells/SpellMgr.h
+++ b/src/server/game/Spells/SpellMgr.h
@@ -144,10 +144,10 @@ enum ProcFlags
PROC_FLAG_DEATH = 0x01000000, // 24 Died in any way
// flag masks
- AUTO_ATTACK_PROC_FLAG_MASK = PROC_FLAG_DONE_MELEE_AUTO_ATTACK | PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK
+ AUTO_ATTACK_PROC_FLAG_MASK = PROC_FLAG_DONE_MELEE_AUTO_ATTACK | PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK
| PROC_FLAG_DONE_RANGED_AUTO_ATTACK | PROC_FLAG_TAKEN_RANGED_AUTO_ATTACK,
- MELEE_PROC_FLAG_MASK = PROC_FLAG_DONE_MELEE_AUTO_ATTACK | PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK
+ MELEE_PROC_FLAG_MASK = PROC_FLAG_DONE_MELEE_AUTO_ATTACK | PROC_FLAG_TAKEN_MELEE_AUTO_ATTACK
| PROC_FLAG_DONE_SPELL_MELEE_DMG_CLASS | PROC_FLAG_TAKEN_SPELL_MELEE_DMG_CLASS
| PROC_FLAG_DONE_MAINHAND_ATTACK | PROC_FLAG_DONE_OFFHAND_ATTACK,
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index 2d83b2e8f1a..53ec7822623 100755
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -87,7 +87,7 @@ bool _SpellScript::EffectHook::IsEffectAffected(SpellInfo const* spellEntry, uin
std::string _SpellScript::EffectHook::EffIndexToString()
{
- switch(effIndex)
+ switch (effIndex)
{
case EFFECT_ALL:
return "EFFECT_ALL";
@@ -114,7 +114,7 @@ bool _SpellScript::EffectNameCheck::Check(SpellInfo const* spellEntry, uint8 eff
std::string _SpellScript::EffectNameCheck::ToString()
{
- switch(effName)
+ switch (effName)
{
case SPELL_EFFECT_ANY:
return "SPELL_EFFECT_ANY";
@@ -136,7 +136,7 @@ bool _SpellScript::EffectAuraNameCheck::Check(SpellInfo const* spellEntry, uint8
std::string _SpellScript::EffectAuraNameCheck::ToString()
{
- switch(effAurName)
+ switch (effAurName)
{
case SPELL_AURA_ANY:
return "SPELL_AURA_ANY";
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 15b22097f2d..dab77f6533d 100755
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -374,13 +374,13 @@ class AuraScript : public _SpellScript
#define AURASCRIPT_FUNCTION_TYPE_DEFINES(CLASSNAME) \
typedef bool(CLASSNAME::*AuraCheckAreaTargetFnType)(Unit* target); \
- typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const* , AuraEffectHandleModes); \
+ typedef void(CLASSNAME::*AuraEffectApplicationModeFnType)(AuraEffect const*, AuraEffectHandleModes); \
typedef void(CLASSNAME::*AuraEffectPeriodicFnType)(AuraEffect const*); \
typedef void(CLASSNAME::*AuraEffectUpdatePeriodicFnType)(AuraEffect*); \
- typedef void(CLASSNAME::*AuraEffectCalcAmountFnType)(AuraEffect const* , int32 &, bool &); \
- typedef void(CLASSNAME::*AuraEffectCalcPeriodicFnType)(AuraEffect const* , bool &, int32 &); \
- typedef void(CLASSNAME::*AuraEffectCalcSpellModFnType)(AuraEffect const* , SpellModifier* &); \
- typedef void(CLASSNAME::*AuraEffectAbsorbFnType)(AuraEffect* , DamageInfo &, uint32 &); \
+ typedef void(CLASSNAME::*AuraEffectCalcAmountFnType)(AuraEffect const*, int32 &, bool &); \
+ typedef void(CLASSNAME::*AuraEffectCalcPeriodicFnType)(AuraEffect const*, bool &, int32 &); \
+ typedef void(CLASSNAME::*AuraEffectCalcSpellModFnType)(AuraEffect const*, SpellModifier* &); \
+ typedef void(CLASSNAME::*AuraEffectAbsorbFnType)(AuraEffect*, DamageInfo &, uint32 &); \
AURASCRIPT_FUNCTION_TYPE_DEFINES(AuraScript)
diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp
index 24955737b46..e5865cc4f90 100644
--- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp
+++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp
@@ -97,7 +97,7 @@ void CharacterDatabaseCleaner::CheckUnique(const char* column, const char* table
ss << id;
}
}
- while(result->NextRow());
+ while (result->NextRow());
if (found)
{
diff --git a/src/server/game/Tools/PlayerDump.cpp b/src/server/game/Tools/PlayerDump.cpp
index fff06661e10..8f888f8fb85 100644
--- a/src/server/game/Tools/PlayerDump.cpp
+++ b/src/server/game/Tools/PlayerDump.cpp
@@ -493,7 +493,7 @@ DumpReturn PlayerDumpReader::LoadDump(const std::string& file, uint32 account, s
}
// change the data to server values
- switch(type)
+ switch (type)
{
case DTT_CHARACTER:
{
diff --git a/src/server/game/Weather/Weather.cpp b/src/server/game/Weather/Weather.cpp
index 0e98ebc7b17..590e6912cc5 100755
--- a/src/server/game/Weather/Weather.cpp
+++ b/src/server/game/Weather/Weather.cpp
@@ -218,7 +218,7 @@ bool Weather::UpdateWeather()
///- Log the event
char const* wthstr;
- switch(state)
+ switch (state)
{
case WEATHER_STATE_LIGHT_RAIN:
wthstr = "light rain";
@@ -281,7 +281,7 @@ WeatherState Weather::GetWeatherState() const
if (m_grade<0.27f)
return WEATHER_STATE_FINE;
- switch(m_type)
+ switch (m_type)
{
case WEATHER_TYPE_RAIN:
if (m_grade<0.40f)
diff --git a/src/server/game/World/World.cpp b/src/server/game/World/World.cpp
index d72f09f3279..6794d99db32 100755
--- a/src/server/game/World/World.cpp
+++ b/src/server/game/World/World.cpp
@@ -2216,7 +2216,7 @@ BanReturn World::BanAccount(BanMode mode, std::string nameOrIP, std::string dura
PreparedStatement* stmt = NULL;
///- Update the database with ban information
- switch(mode)
+ switch (mode)
{
case BAN_IP:
// No SQL injection with prepared statements
diff --git a/src/server/scripts/Commands/cs_account.cpp b/src/server/scripts/Commands/cs_account.cpp
index 6db414555da..1b3454e5ae6 100644
--- a/src/server/scripts/Commands/cs_account.cpp
+++ b/src/server/scripts/Commands/cs_account.cpp
@@ -104,7 +104,7 @@ public:
std::string password = szPassword;
AccountOpResult result = AccountMgr::CreateAccount(account_name, password);
- switch(result)
+ switch (result)
{
case AOR_OK:
handler->PSendSysMessage(LANG_ACCOUNT_CREATED, account_name.c_str());
@@ -165,7 +165,7 @@ public:
return false;
AccountOpResult result = AccountMgr::DeleteAccount(account_id);
- switch(result)
+ switch (result)
{
case AOR_OK:
handler->PSendSysMessage(LANG_ACCOUNT_DELETED, account_name.c_str());
@@ -299,7 +299,7 @@ public:
}
AccountOpResult result = AccountMgr::ChangePassword(handler->GetSession()->GetAccountId(), std::string(new_pass));
- switch(result)
+ switch (result)
{
case AOR_OK:
handler->SendSysMessage(LANG_COMMAND_PASSWORD);
diff --git a/src/server/scripts/Commands/cs_debug.cpp b/src/server/scripts/Commands/cs_debug.cpp
index 1848e22121c..dca2f1e4f0e 100644
--- a/src/server/scripts/Commands/cs_debug.cpp
+++ b/src/server/scripts/Commands/cs_debug.cpp
@@ -291,7 +291,7 @@ public:
else if (commentToken[1] == '/')
{
std::string str;
- getline(ifs,str);
+ getline(ifs, str);
continue;
}
// regular data
@@ -558,7 +558,7 @@ public:
uint8 bag_slot = container ? container->GetSlot() : uint8(INVENTORY_SLOT_BAG_0);
std::string st;
- switch(item->GetState())
+ switch (item->GetState())
{
case ITEM_UNCHANGED: st = "unchanged"; break;
case ITEM_CHANGED: st = "changed"; break;
@@ -1061,13 +1061,13 @@ public:
if (isint32)
{
uint32 iValue = (uint32)atoi(py);
- target->SetUInt32Value(Opcode , iValue);
+ target->SetUInt32Value(Opcode, iValue);
handler->PSendSysMessage(LANG_SET_UINT_FIELD, GUID_LOPART(guid), Opcode, iValue);
}
else
{
float fValue = (float)atof(py);
- target->SetFloatValue(Opcode , fValue);
+ target->SetFloatValue(Opcode, fValue);
handler->PSendSysMessage(LANG_SET_FLOAT_FIELD, GUID_LOPART(guid), Opcode, fValue);
}
@@ -1143,7 +1143,7 @@ public:
int CurrentValue = (int)handler->GetSession()->GetPlayer()->GetUInt32Value(Opcode);
CurrentValue += Value;
- handler->GetSession()->GetPlayer()->SetUInt32Value(Opcode , (uint32)CurrentValue);
+ handler->GetSession()->GetPlayer()->SetUInt32Value(Opcode, (uint32)CurrentValue);
handler->PSendSysMessage(LANG_CHANGE_32BIT_FIELD, Opcode, CurrentValue);
@@ -1225,7 +1225,7 @@ public:
return false;
uint32 iValue = Value ? 1 << (Value - 1) : 0;
- target->SetUInt32Value(Opcode , iValue);
+ target->SetUInt32Value(Opcode, iValue);
handler->PSendSysMessage(LANG_SET_32BIT_FIELD, Opcode, iValue);
return true;
diff --git a/src/server/scripts/Commands/cs_go.cpp b/src/server/scripts/Commands/cs_go.cpp
index 9ffd366544e..118ab9eb13a 100644
--- a/src/server/scripts/Commands/cs_go.cpp
+++ b/src/server/scripts/Commands/cs_go.cpp
@@ -498,18 +498,18 @@ public:
float z;
float ort;
uint32 mapid;
-
+
if (pmapid)
mapid = (uint32)atoi(pmapid);
else
mapid = _player->GetMapId();
-
- if( port )
+
+ if ( port )
ort = (float)atof(port);
else
ort = _player->GetOrientation();
-
- if( pz )
+
+ if ( pz )
{
z = (float)atof(pz);
if (!MapManager::IsValidMapCoord(mapid, x, y, z))
@@ -530,7 +530,7 @@ public:
Map const* map = sMapMgr->CreateBaseMap(mapid);
z = std::max(map->GetHeight(x, y, MAX_HEIGHT), map->GetWaterLevel(x, y));
}
-
+
// stop flight if need
if (_player->isInFlight())
{
diff --git a/src/server/scripts/Commands/cs_gps.cpp b/src/server/scripts/Commands/cs_gps.cpp
index 57b11630a85..2a270527fb8 100644
--- a/src/server/scripts/Commands/cs_gps.cpp
+++ b/src/server/scripts/Commands/cs_gps.cpp
@@ -129,7 +129,7 @@ public:
{
Player* player = handler->GetSession()->GetPlayer();
- sLog->outSQLDev("(@PATH,XX,%.3f,%.3f,%.5f,0,0,0,100,0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
+ sLog->outSQLDev("(@PATH, XX, %.3f, %.3f, %.5f, 0,0, 0,100, 0),", player->GetPositionX(), player->GetPositionY(), player->GetPositionZ());
handler->PSendSysMessage("Waypoint SQL written to SQL Developer log");
return true;
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index fe4dc2af1e2..7c08fe4d297 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -27,7 +27,7 @@ public:
{
static ChatCommand commandTable[] =
{
- { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
+ { "dev", SEC_ADMINISTRATOR, false, &HandleDevCommand, "", NULL },
{ NULL, 0, false, NULL, "", NULL }
};
return commandTable;
diff --git a/src/server/scripts/Commands/cs_modify.cpp b/src/server/scripts/Commands/cs_modify.cpp
index de12746a47b..28bc17a7450 100644
--- a/src/server/scripts/Commands/cs_modify.cpp
+++ b/src/server/scripts/Commands/cs_modify.cpp
@@ -725,7 +725,7 @@ public:
uint32 num = 0;
num = atoi((char*)args);
- switch(num)
+ switch (num)
{
case 1:
mId=14340;
@@ -1282,7 +1282,7 @@ public:
return false;
uint32 anim_id = atoi((char*)args);
- handler->GetSession()->GetPlayer()->SetUInt32Value(UNIT_NPC_EMOTESTATE , anim_id);
+ handler->GetSession()->GetPlayer()->SetUInt32Value(UNIT_NPC_EMOTESTATE, anim_id);
return true;
}
diff --git a/src/server/scripts/Commands/cs_npc.cpp b/src/server/scripts/Commands/cs_npc.cpp
index b91f85ec1b6..cdb87fde354 100644
--- a/src/server/scripts/Commands/cs_npc.cpp
+++ b/src/server/scripts/Commands/cs_npc.cpp
@@ -952,7 +952,7 @@ public:
// make some emotes
char lastchar = args[strlen(args) - 1];
- switch(lastchar)
+ switch (lastchar)
{
case '?': creature->HandleEmoteCommand(EMOTE_ONESHOT_QUESTION); break;
case '!': creature->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION); break;
@@ -1272,7 +1272,7 @@ public:
bool added = false;
if (tmpItem)
{
- switch(SlotID)
+ switch (SlotID)
{
case 1:
creature->SetUInt32Value(UNIT_VIRTUAL_ITEM_SLOT_DISPLAY, ItemID);
diff --git a/src/server/scripts/Commands/cs_quest.cpp b/src/server/scripts/Commands/cs_quest.cpp
index 5e08a1b0611..a616588367c 100644
--- a/src/server/scripts/Commands/cs_quest.cpp
+++ b/src/server/scripts/Commands/cs_quest.cpp
@@ -77,7 +77,7 @@ public:
// check item starting quest (it can work incorrectly if added without item in inventory)
ItemTemplateContainer const* itc = sObjectMgr->GetItemTemplateStore();
- ItemTemplateContainer::const_iterator result = find_if(itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
+ ItemTemplateContainer::const_iterator result = find_if (itc->begin(), itc->end(), Finder<uint32, ItemTemplate>(entry, &ItemTemplate::StartQuest));
if (result != itc->end())
{
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index 4e7a2794f58..7784d495f80 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -226,7 +226,7 @@ public:
static bool HandleReloadAllNpcCommand(ChatHandler* handler, const char* args)
{
- if(*args != 'a') // will be reloaded from all_gossips
+ if (*args != 'a') // will be reloaded from all_gossips
HandleReloadNpcTrainerCommand(handler, "a");
HandleReloadNpcVendorCommand(handler, "a");
HandleReloadPointsOfInterestCommand(handler, "a");
@@ -298,7 +298,7 @@ public:
{
HandleReloadGossipMenuCommand(handler, "a");
HandleReloadGossipMenuOptionCommand(handler, "a");
- if(*args != 'a') // already reload from all_scripts
+ if (*args != 'a') // already reload from all_scripts
HandleReloadPointsOfInterestCommand(handler, "a");
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
index dea747b97b8..e3295a6c45e 100644
--- a/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
+++ b/src/server/scripts/EasternKingdoms/AlteracValley/alterac_valley.cpp
@@ -92,7 +92,7 @@ class mob_av_marshal_or_warmaster : public CreatureScript
{
if (!bHasAura)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_NORTH_MARSHAL:
DoCast(me, SPELL_NORTH_MARSHAL);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
index 30bf51bdbb8..39ddbc2f6fc 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/blackrock_depths.cpp
@@ -211,7 +211,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 0:
DoScriptText(SCRIPT_TEXT1, me);//2
@@ -297,7 +297,7 @@ public:
{
if (Event_Timer <= diff)
{
- switch(EventPhase)
+ switch (EventPhase)
{
case 0:
DoScriptText(SCRIPT_TEXT5, me);//1
@@ -662,7 +662,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 0:me->Say(SAY_DUGHAL_FREE, LANG_UNIVERSAL, PlayerGUID); break;
case 1:pInstance->SetData(DATA_DUGHAL, ENCOUNTER_STATE_OBJECTIVE_COMPLETED);break;
@@ -785,7 +785,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 1:
me->Say(SAY_WINDSOR_1, LANG_UNIVERSAL, PlayerGUID);
@@ -822,7 +822,7 @@ public:
me->SetVisibility(VISIBILITY_OFF);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
- me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN , 0);
+ me->SummonCreature(MOB_ENTRY_REGINALD_WINDSOR, 403.61f, -51.71f, -63.92f, 3.600434f, TEMPSUMMON_DEAD_DESPAWN, 0);
pInstance->SetData(DATA_SUPPLY_ROOM, ENCOUNTER_STATE_ENDED);
break;
}
@@ -959,7 +959,7 @@ public:
void WaypointReached(uint32 i)
{
wp=i;
- switch(i)
+ switch (i)
{
case 0:
me->setFaction(11);
@@ -1166,7 +1166,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 0:me->Say(SAY_TOBIAS_FREE, LANG_UNIVERSAL, PlayerGUID); break;
case 2:
@@ -1293,7 +1293,7 @@ public:
if (!pInstance)
return;
- switch(i)
+ switch (i)
{
case 1:
me->HandleEmoteCommand(EMOTE_ONESHOT_KICK);
diff --git a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
index f6fa3ca18d9..94181105be4 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockDepths/instance_blackrock_depths.cpp
@@ -162,7 +162,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_EMPEROR: EmperorGUID = creature->GetGUID(); break;
case NPC_PHALANX: PhalanxGUID = creature->GetGUID(); break;
@@ -184,7 +184,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_ARENA1: GoArena1GUID = go->GetGUID(); break;
case GO_ARENA2: GoArena2GUID = go->GetGUID(); break;
@@ -220,7 +220,7 @@ public:
{
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData64 update (Type: %u Data " UI64FMTD ")", type, data);
- switch(type)
+ switch (type)
{
case DATA_EVENSTARTER:
TombEventStarterGUID = data;
@@ -236,7 +236,7 @@ public:
{
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Blackrock Depths: SetData update (Type: %u Data %u)", type, data);
- switch(type)
+ switch (type)
{
case TYPE_RING_OF_LAW:
m_auiEncounter[0] = data;
@@ -281,7 +281,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_RING_OF_LAW:
return m_auiEncounter[0];
@@ -306,7 +306,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_EMPEROR:
return EmperorGUID;
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
index 72f4fb707c8..b330e80a294 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/blackrock_spire.h
@@ -27,7 +27,7 @@ enum Data
DATA_UROK_DOOMHOWL, // not scripted
DATA_QUARTERMASTER_ZIGRIS,
DATA_GIZRUL_THE_SLAVENER, // not scripted
- DATA_HALYCON ,
+ DATA_HALYCON,
DATA_OVERLORD_WYRMTHALAK,
DATA_PYROGAURD_EMBERSEER,
DATA_WARCHIEF_REND_BLACKHAND,
diff --git a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
index 415f3796d52..d65c1c68090 100644
--- a/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackrockSpire/instance_blackrock_spire.cpp
@@ -81,7 +81,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_OMOKK:
HighlordOmokk = creature->GetGUID();
@@ -130,7 +130,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_WHELP_SPAWNER:
go->CastSpell(NULL, SPELL_SUMMON_ROOKERY_WHELP);
@@ -169,7 +169,7 @@ public:
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_OMOKK:
return HighlordOmokk;
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
index 53985ce9e58..7903bee11a7 100644
--- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
+++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp
@@ -98,7 +98,7 @@ public:
bool OnGossipHello(Player* player, Creature* creature)
{
- player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1 , GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
+ player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+1);
player->SEND_GOSSIP_MENU(7134, creature->GetGUID());
return true;
}
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
index cbb4917de2e..929e201d71c 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/boss_mr_smite.cpp
@@ -138,7 +138,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
me->HandleEmoteCommand(EMOTE_STATE_KNEEL); //dosen't work?
diff --git a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
index 370bcfe13b9..2d626a64895 100644
--- a/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
+++ b/src/server/scripts/EasternKingdoms/Deadmines/instance_deadmines.cpp
@@ -186,7 +186,7 @@ class instance_deadmines : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_FACTORY_DOOR: FactoryDoorGUID = go->GetGUID(); break;
case GO_IRONCLAD_DOOR: IronCladDoorGUID = go->GetGUID(); break;
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
index f18fc5ee243..364dd8532db 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/gnomeregan.cpp
@@ -273,7 +273,7 @@ public:
if (me->getFaction() != GetPlayerForEscort()->getFaction())
me->setFaction(GetPlayerForEscort()->getFaction());
- switch(uiPoint)
+ switch (uiPoint)
{
case 3:
SetEscortPaused(true);
@@ -312,7 +312,7 @@ public:
void SetData(uint32 uiI, uint32 uiValue)
{
- switch(uiI)
+ switch (uiI)
{
case 1:
SetEscortPaused(true);
@@ -323,7 +323,7 @@ public:
if (!pInstance)
return;
- switch(uiValue)
+ switch (uiValue)
{
case 1:
pInstance->SetData(TYPE_EVENT, IN_PROGRESS);
@@ -339,7 +339,7 @@ public:
void Summon(uint8 uiCase)
{
- switch(uiCase)
+ switch (uiCase)
{
case 1:
me->SummonCreature(NPC_CAVERNDEEP_AMBUSHER, SpawnPosition[0], TEMPSUMMON_CORPSE_TIMED_DESPAWN, 1800000);
@@ -417,7 +417,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoScriptText(SAY_BLASTMASTER_1, me);
diff --git a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
index 8b42c7135e5..d0642d3a24d 100644
--- a/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
+++ b/src/server/scripts/EasternKingdoms/Gnomeregan/instance_gnomeregan.cpp
@@ -77,7 +77,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_BLASTMASTER_EMI_SHORTFUSE: uiBastmasterEmiShortfuseGUID = creature->GetGUID(); break;
}
@@ -85,7 +85,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_CAVE_IN_LEFT:
uiCaveInLeftGUID = go->GetGUID();
@@ -102,7 +102,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_EVENT:
m_auiEncounter[0] = uiData;
@@ -114,7 +114,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_EVENT: return m_auiEncounter[0];
}
@@ -123,7 +123,7 @@ public:
uint64 GetData64(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GO_CAVE_IN_LEFT: return uiCaveInLeftGUID;
case DATA_GO_CAVE_IN_RIGHT: return uiCaveInRightGUID;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
index 92c2d417cda..596dfa9c25f 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp
@@ -43,7 +43,7 @@ EndScriptData */
#define MOUNTED_DISPLAYID 16040
-//Attumen (TODO: Use the summoning spell instead of Creature id. It works , but is not convenient for us)
+//Attumen (TODO: Use the summoning spell instead of Creature id. It works, but is not convenient for us)
#define SUMMON_ATTUMEN 15550
class boss_attumen : public CreatureScript
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index d25d3518b9e..40d984d70a3 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -108,7 +108,7 @@ public:
struct netherspite_infernalAI : public ScriptedAI
{
- netherspite_infernalAI(Creature* c) : ScriptedAI(c) ,
+ netherspite_infernalAI(Creature* c) : ScriptedAI(c),
HellfireTimer(0), CleanupTimer(0), malchezaar(0), point(NULL) {}
uint32 HellfireTimer;
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
index 05ad283a428..15c697198d0 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/instance_karazhan.cpp
@@ -183,7 +183,7 @@ public:
void SetData64(uint32 identifier, uint64 data)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_IMAGE_OF_MEDIVH: ImageGUID = data;
}
@@ -191,7 +191,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 183932: m_uiCurtainGUID = go->GetGUID(); break;
case 184278:
@@ -221,7 +221,7 @@ public:
case 185119: DustCoveredChest = go->GetGUID(); break;
}
- switch(m_uiOperaEvent)
+ switch (m_uiOperaEvent)
{
//TODO: Set Object visibilities for Opera based on performance
case EVENT_OZ:
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
index e22bdb1e9ef..b8025c1adee 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp
@@ -163,7 +163,7 @@ public:
if (!pInstance)
return;
- switch(i)
+ switch (i)
{
case 0:
DoCast(me, SPELL_TUXEDO, false);
@@ -197,7 +197,7 @@ public:
{
int32 text = 0;
- switch(m_uiEventId)
+ switch (m_uiEventId)
{
case EVENT_OZ:
if (OzDialogue[count].textid)
@@ -231,7 +231,7 @@ public:
uint8 index = 0;
uint8 count = 0;
- switch(m_uiEventId)
+ switch (m_uiEventId)
{
case EVENT_OZ:
index = 0;
@@ -329,7 +329,7 @@ public:
player->PlayerTalkClass->ClearMenus();
npc_barnesAI* pBarnesAI = CAST_AI(npc_barnes::npc_barnesAI, creature->AI());
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, OZ_GOSSIP2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -538,7 +538,7 @@ public:
{
Unit* arca = Unit::GetUnit((*me), ArcanagosGUID);
Map* pMap = me->GetMap();
- switch(Step)
+ switch (Step)
{
case 0: return 9999999;
case 1:
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
index 9f758edbba7..b3f06bdf2c7 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/boss_felblood_kaelthas.cpp
@@ -276,7 +276,7 @@ public:
if (!UpdateVictim())
return;
- switch(Phase)
+ switch (Phase)
{
case 0:
{
@@ -353,7 +353,7 @@ public:
{
if (GravityLapseTimer <= diff)
{
- switch(GravityLapsePhase)
+ switch (GravityLapsePhase)
{
case 0:
if (FirstGravityLapse) // Different yells at 50%, and at every following Gravity Lapse
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
index 6e1574fe1c2..dd8031626bb 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/instance_magisters_terrace.cpp
@@ -97,7 +97,7 @@ public:
uint32 GetData(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SELIN_EVENT: return m_auiEncounter[0];
case DATA_VEXALLUS_EVENT: return m_auiEncounter[1];
@@ -111,7 +111,7 @@ public:
void SetData(uint32 identifier, uint32 data)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SELIN_EVENT: m_auiEncounter[0] = data; break;
case DATA_VEXALLUS_EVENT:
@@ -139,7 +139,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 24723: SelinGUID = creature->GetGUID(); break;
case 24560: DelrissaGUID = creature->GetGUID(); break;
@@ -149,7 +149,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 187896: VexallusDoorGUID = go->GetGUID(); break;
//SunwellRaid Gate 02
@@ -165,7 +165,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SELIN: return SelinGUID;
case DATA_DELRISSA: return DelrissaGUID;
diff --git a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
index d39f8e455ff..3e95c613f23 100644
--- a/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
+++ b/src/server/scripts/EasternKingdoms/MagistersTerrace/magisters_terrace.cpp
@@ -59,7 +59,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_KAEL_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 1);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index d2982900be1..e255cc52871 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -173,7 +173,7 @@ public:
void UpdateAI(const uint32 diff)
{
- switch(phase)
+ switch (phase)
{
case PHASE_CHAINED:
if (!anchorGUID)
@@ -247,7 +247,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_ICY_TOUCH:
DoCast(me->getVictim(), SPELL_ICY_TOUCH);
@@ -553,7 +553,7 @@ public:
if (PhaseTimer <= diff)
{
- switch(Phase)
+ switch (Phase)
{
case 0:
me->MonsterSay(SAY_DARK_RIDER, LANG_UNIVERSAL, 0);
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
index 532ede1d3c6..481c8647c82 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter2.cpp
@@ -109,7 +109,7 @@ public:
return;
}
- switch(uiSpeech_counter)
+ switch (uiSpeech_counter)
{
case 1: DoScriptText(SAY_PERSUADED1, me); uiSpeech_timer = 8000; break;
case 2: DoScriptText(SAY_PERSUADED2, me); uiSpeech_timer = 8000; break;
@@ -220,7 +220,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(SAY_BREAKOUT1, me);
@@ -281,7 +281,7 @@ public:
{
if (m_uiWave_Timer <= uiDiff)
{
- switch(m_uiWave)
+ switch (m_uiWave)
{
case 0:
DoScriptText(SAY_BREAKOUT3, me);
@@ -397,7 +397,7 @@ public:
{
if (uiStage_timer <= diff)
{
- switch(uiStage)
+ switch (uiStage)
{
case 1:
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
@@ -610,7 +610,7 @@ public:
bool MeetQuestCondition(Unit* player)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case 29061: // Ellen Stanbridge
if (CAST_PLR(player)->GetQuestStatus(12742) == QUEST_STATUS_INCOMPLETE)
@@ -682,10 +682,10 @@ public:
//TODO: simplify text's selection
- switch(player->getRace())
+ switch (player->getRace())
{
case RACE_HUMAN:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -713,7 +713,7 @@ public:
}
break;
case RACE_ORC:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -741,7 +741,7 @@ public:
}
break;
case RACE_DWARF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_2, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -769,7 +769,7 @@ public:
}
break;
case RACE_NIGHTELF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -797,7 +797,7 @@ public:
}
break;
case RACE_UNDEAD_PLAYER:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -825,7 +825,7 @@ public:
}
break;
case RACE_TAUREN:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -853,7 +853,7 @@ public:
}
break;
case RACE_GNOME:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -881,7 +881,7 @@ public:
}
break;
case RACE_TROLL:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_3, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -909,7 +909,7 @@ public:
}
break;
case RACE_BLOODELF:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
@@ -937,7 +937,7 @@ public:
}
break;
case RACE_DRAENEI:
- switch(ExecuteSpeech_Counter)
+ switch (ExecuteSpeech_Counter)
{
case 0: DoScriptText(SAY_EXEC_START_1, me, player); break;
case 1: me->SetStandState(UNIT_STAND_STATE_STAND); break;
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
index 2f7fde7ec60..2dc4553c3fa 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter5.cpp
@@ -23,7 +23,7 @@
enum mograine
{
#ifdef LESS_MOB
- ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest , or -
+ ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest, or -
ENCOUNTER_DK_TIMER = 10, // *every 5 minutes. These have to be done in instance data
ENCOUNTER_DEFENDER_NUMBER = 10, // how many of defender
ENCOUNTER_EARTHSHATTER_NUMBER = 1, // how many of earthshatter
@@ -32,7 +32,7 @@ enum mograine
ENCOUNTER_GHOUL_NUMBER = 5, // how many of ghoul
ENCOUNTER_WARRIOR_NUMBER = 1, // how many of warrior
#else
- ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest , or -
+ ENCOUNTER_DK_NUMBER = 5, // how many player queue to start the quest, or -
ENCOUNTER_DK_TIMER = 10, // *every 5 minutes. These have to be done in instance data
ENCOUNTER_DEFENDER_NUMBER = 20, // how many of defender
ENCOUNTER_EARTHSHATTER_NUMBER = 20, // how many of earthshatter
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
index a948ffa53cd..e6610294071 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/the_scarlet_enclave.cpp
@@ -69,7 +69,7 @@ public:
if (!player)
phase = 3;
- switch(phase)
+ switch (phase)
{
case 0:
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
index 80cbcedda7c..f321e75caac 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp
@@ -153,7 +153,7 @@ public:
void EnterCombat(Unit* /*who*/){}
void SetType(uint32 _type)
{
- switch(Creaturetype = _type)
+ switch (Creaturetype = _type)
{
case 1:
spell = SPELL_PUMPKIN_AURA_GREEN;
@@ -257,7 +257,7 @@ public:
if (withbody)
return;
- switch(Phase)
+ switch (Phase)
{
case 1:
if (me->HealthBelowPctDamaged(67, damage))
@@ -608,7 +608,7 @@ public:
{
if (withhead)
{
- switch(Phase)
+ switch (Phase)
{
case 0:
{
diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
index f9856673f5c..256525379cd 100644
--- a/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/instance_scarlet_monastery.cpp
@@ -76,7 +76,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case ENTRY_PUMPKIN_SHRINE: PumpkinShrineGUID = go->GetGUID();break;
case 104600: DoorHighInquisitorGUID = go->GetGUID(); break;
@@ -85,7 +85,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case ENTRY_HORSEMAN: HorsemanGUID = creature->GetGUID(); break;
case ENTRY_HEAD: HeadGUID = creature->GetGUID(); break;
@@ -98,7 +98,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_MOGRAINE_AND_WHITE_EVENT:
if (data == IN_PROGRESS)
@@ -130,7 +130,7 @@ public:
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
//case GAMEOBJECT_PUMPKIN_SHRINE: return PumpkinShrineGUID;
//case DATA_HORSEMAN: return HorsemanGUID;
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
index 52d8b2b926d..4e935280a6e 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/boss_darkmaster_gandling.cpp
@@ -132,7 +132,7 @@ public:
DoModifyThreatPercent(target, -100);
Creature* Summoned = NULL;
- switch(rand()%6)
+ switch (rand()%6)
{
case 0:
DoTeleportPlayer(target, 250.0696f, 0.3921f, 84.8408f, 3.149f);
diff --git a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
index 8945728e45d..ccbe8336097 100644
--- a/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
+++ b/src/server/scripts/EasternKingdoms/Scholomance/instance_scholomance.cpp
@@ -83,7 +83,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_GATE_KIRTONOS: GateKirtonosGUID = go->GetGUID(); break;
case GO_GATE_GANDLING: GateGandlingGUID = go->GetGUID(); break;
@@ -98,7 +98,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_LORDALEXEIBAROV_DEATH:
IsBossDied[0] = true;
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
index b08a73c320b..5de6143e5a4 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp
@@ -100,7 +100,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_ASH: uiAshGUID = creature->GetGUID(); break;
case NPC_ADA: uiAdaGUID = creature->GetGUID(); break;
@@ -110,7 +110,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_COURTYARD_DOOR:
DoorCourtyardGUID = go->GetGUID();
@@ -144,7 +144,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_FREE_NPC:
if (data == DONE)
@@ -157,7 +157,7 @@ public:
m_auiEncounter[1] = data;
break;
case TYPE_FENRUS:
- switch(data)
+ switch (data)
{
case DONE:
uiTimer = 1000;
@@ -192,7 +192,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_FREE_NPC:
return m_auiEncounter[0];
@@ -248,7 +248,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
summon = pArchmage->SummonCreature(pArchmage->GetEntry(), SpawnLocation[4], TEMPSUMMON_TIMED_DESPAWN, 10000);
diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
index 25ff8c9d9ec..e034fa098f4 100644
--- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
+++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp
@@ -101,7 +101,7 @@ public:
void WaypointReached(uint32 uiPoint)
{
- switch(uiPoint)
+ switch (uiPoint)
{
case 0:
if (uiNpcEntry == NPC_ASH)
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
index af71960763d..980e8e41a6a 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/boss_order_of_silver_hand.cpp
@@ -71,7 +71,7 @@ public:
if (pInstance)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case SH_AELMAR:
pInstance->SetData(TYPE_SH_AELMAR, 0);
@@ -100,7 +100,7 @@ public:
{
if (pInstance)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case SH_AELMAR:
pInstance->SetData(TYPE_SH_AELMAR, 2);
diff --git a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
index 82c83948c27..71b5a42a6b2 100644
--- a/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
+++ b/src/server/scripts/EasternKingdoms/Stratholme/stratholme.cpp
@@ -260,7 +260,7 @@ public:
void ReceiveEmote(Player* player, uint32 emote)
{
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_DANCE:
EnterEvadeMode();
diff --git a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
index 08ac34c938c..7c807859cbe 100644
--- a/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
+++ b/src/server/scripts/EasternKingdoms/SunkenTemple/instance_sunken_temple.cpp
@@ -94,7 +94,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_ATALAI_STATUE1: GOAtalaiStatue1 = go->GetGUID(); break;
case GO_ATALAI_STATUE2: GOAtalaiStatue2 = go->GetGUID(); break;
@@ -108,7 +108,7 @@ public:
virtual void Update(uint32 /*diff*/) // correct order goes form 1-6
{
- switch(State)
+ switch (State)
{
case GO_ATALAI_STATUE1:
if (!s1 && !s2 && !s3 && !s4 && !s5 && !s6)
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
index 644c0eacde5..4ca0846b04c 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp
@@ -183,7 +183,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spell)
{
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_SHADOW_BLADES:
case SPELL_SHADOW_NOVA:
@@ -199,7 +199,7 @@ public:
void HandleTouchedSpells(Unit* target, uint32 TouchedType)
{
- switch(TouchedType)
+ switch (TouchedType)
{
case SPELL_FLAME_TOUCHED:
if (!target->HasAura(SPELL_DARK_FLAME))
@@ -477,7 +477,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spell)
{
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_BLAZE:
@@ -494,7 +494,7 @@ public:
void HandleTouchedSpells(Unit* target, uint32 TouchedType)
{
- switch(TouchedType)
+ switch (TouchedType)
{
case SPELL_FLAME_TOUCHED:
if (!target->HasAura(SPELL_DARK_FLAME))
@@ -702,7 +702,7 @@ public:
void SpellHitTarget(Unit* target, const SpellInfo* spell)
{
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_SHADOW_FURY:
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 584ce3856a4..b79ec3a542d 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -239,7 +239,7 @@ public:
void EnterPhase(PhaseFelmyst NextPhase)
{
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_GROUND:
me->CastStop(SPELL_FOG_BREATH);
@@ -267,7 +267,7 @@ public:
void HandleFlightSequence()
{
- switch(uiFlightCount)
+ switch (uiFlightCount)
{
case 0:
//me->AttackStop();
@@ -416,7 +416,7 @@ public:
if (phase == PHASE_GROUND)
{
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_BERSERK:
DoScriptText(YELL_BERSERK, me);
@@ -451,7 +451,7 @@ public:
if (phase == PHASE_FLIGHT)
{
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_BERSERK:
DoScriptText(YELL_BERSERK, me);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
index 39aa4f6f6f3..8f15878f888 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp
@@ -389,7 +389,7 @@ public:
void GoodEnding()
{
- switch(TalkSequence)
+ switch (TalkSequence)
{
case 1:
me->setFaction(35);
@@ -411,7 +411,7 @@ public:
void BadEnding()
{
- switch(TalkSequence)
+ switch (TalkSequence)
{
case 1:
DoScriptText(SAY_EVIL_ENRAGE, me);
@@ -491,7 +491,7 @@ public:
if (YellTimer <= diff)
{
- switch(YellSequence)
+ switch (YellSequence)
{
case 0:
DoScriptText(SAY_GOOD_AGGRO, me);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 674f3ab19ca..47704b42d5a 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -278,7 +278,7 @@ public:
if (!pInstance)
return NULL;
- switch(index)
+ switch (index)
{
case 0:
return pInstance->instance->GetGameObject(pInstance->GetData64(DATA_ORB_OF_THE_BLUE_DRAGONFLIGHT_1));
@@ -334,7 +334,7 @@ public:
OrbsEmpowered = (OrbsEmpowered+1)%4;
++EmpowerCount;
- switch(EmpowerCount)
+ switch (EmpowerCount)
{
case 1: DoScriptText(SAY_KALEC_ORB_READY1, me); break;
case 2: DoScriptText(SAY_KALEC_ORB_READY2, me); break;
@@ -445,7 +445,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case CREATURE_HAND_OF_THE_DECEIVER:
summoned->CastSpell(summoned, SPELL_SHADOW_CHANNELING, false);
@@ -697,13 +697,13 @@ public:
{
if (Timer[t] < diff && !TimerIsDeactivated[t])
{
- switch(t)
+ switch (t)
{
case TIMER_SPEECH:
if (SpeechBegins)
{
SpeechBegins=false;
- switch(Phase)
+ switch (Phase)
{
case PHASE_NORMAL:
speechPhaseEnd=1;
@@ -1139,7 +1139,7 @@ public:
{
if (uiTimer <= diff)
{
- switch(spell)
+ switch (spell)
{
case 0:
DoCast(me, SPELL_ARMAGEDDON_VISUAL, true);
@@ -1314,7 +1314,7 @@ public:
}
}
- switch(victimClass) {
+ switch (victimClass) {
case CLASS_DRUID:
if (uiTimer[1] <= diff)
{
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
index c713c053222..50a5c83c370 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_muru.cpp
@@ -85,8 +85,8 @@ float DarkFiends[8][4] =
{1801.98f, 633.62f, 69.74f, 5.71f},
{1830.88f, 629.99f, 69.73f, 3.52f},
{1800.38f, 621.41f, 69.74f, 0.22f},
- {1808.3f , 612.45f, 69.73f, 1.02f},
- {1823.9f , 639.69f, 69.74f, 4.12f},
+ {1808.3f, 612.45f, 69.73f, 1.02f},
+ {1823.9f, 639.69f, 69.74f, 4.12f},
{1811.85f, 640.46f, 69.73f, 4.97f}
};
@@ -95,7 +95,7 @@ float Humanoides[6][5] =
{CREATURE_FURY_MAGE, 1780.16f, 666.83f, 71.19f, 5.21f},
{CREATURE_FURY_MAGE, 1847.93f, 600.30f, 71.30f, 2.57f},
{CREATURE_BERSERKER, 1779.97f, 660.64f, 71.19f, 5.28f},
- {CREATURE_BERSERKER, 1786.2f , 661.01f, 71.19f, 4.51f},
+ {CREATURE_BERSERKER, 1786.2f, 661.01f, 71.19f, 4.51f},
{CREATURE_BERSERKER, 1845.17f, 602.63f, 71.28f, 2.43f},
{CREATURE_BERSERKER, 1842.91f, 599.93f, 71.23f, 2.44f}
};
@@ -145,7 +145,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case CREATURE_DARK_FIENDS:
summoned->CastSpell(summoned, SPELL_DARKFIEND_VISUAL, false);
@@ -270,7 +270,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case BOSS_ENTROPIUS:
me->SetVisible(false);
@@ -294,7 +294,7 @@ public:
{
if (!pInstance)
return;
- switch(pInstance->GetData(DATA_MURU_EVENT))
+ switch (pInstance->GetData(DATA_MURU_EVENT))
{
case NOT_STARTED:
Reset();
@@ -318,7 +318,7 @@ public:
{
if (Timer[i] <= diff)
{
- switch(i)
+ switch (i)
{
case TIMER_DARKNESS:
if (!DarkFiend)
@@ -419,7 +419,7 @@ public:
me->GetHomePosition(x, y, z, o);
DoTeleportTo(x, y, z);
InAction = true;
- switch(Spell->Id)
+ switch (Spell->Id)
{
case SPELL_OPEN_ALL_PORTALS:
DoCastAOE(SPELL_OPEN_PORTAL, false);
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
index fb412b018f2..10ffb3703e0 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/instance_sunwell_plateau.cpp
@@ -140,7 +140,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 24850: Kalecgos_Dragon = creature->GetGUID(); break;
case 24891: Kalecgos_Human = creature->GetGUID(); break;
@@ -160,7 +160,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 188421: ForceField = go->GetGUID(); break;
case 188523: KalecgosWall[0] = go->GetGUID(); break;
@@ -181,7 +181,7 @@ public:
uint32 GetData(uint32 id)
{
- switch(id)
+ switch (id)
{
case DATA_KALECGOS_EVENT: return m_auiEncounter[0];
case DATA_BRUTALLUS_EVENT: return m_auiEncounter[1];
@@ -195,7 +195,7 @@ public:
uint64 GetData64(uint32 id)
{
- switch(id)
+ switch (id)
{
case DATA_KALECGOS_DRAGON: return Kalecgos_Dragon;
case DATA_KALECGOS_HUMAN: return Kalecgos_Human;
@@ -220,7 +220,7 @@ public:
void SetData(uint32 id, uint32 data)
{
- switch(id)
+ switch (id)
{
case DATA_KALECGOS_EVENT:
{
@@ -246,7 +246,7 @@ public:
m_auiEncounter[2] = data; break;
case DATA_EREDAR_TWINS_EVENT: m_auiEncounter[3] = data; break;
case DATA_MURU_EVENT:
- switch(data)
+ switch (data)
{
case DONE:
HandleGameObject(MurusGate[0], true);
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index ea1a260b3af..094caaa1ec8 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -105,14 +105,14 @@ class instance_uldaman : public InstanceMapScript
case GO_ALTAR_OF_THE_KEEPER_TEMPLE_DOOR: // lock the door
uiAltarOfTheKeeperTempleDoor = go->GetGUID();
- if(m_auiEncounter[0] == DONE)
+ if (m_auiEncounter[0] == DONE)
HandleGameObject(0, true, go);
break;
case GO_ARCHAEDAS_TEMPLE_DOOR:
uiArchaedasTempleDoor = go->GetGUID();
- if(m_auiEncounter[0] == DONE)
+ if (m_auiEncounter[0] == DONE)
HandleGameObject(0, true, go);
break;
@@ -121,7 +121,7 @@ class instance_uldaman : public InstanceMapScript
go->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
uiAncientVaultDoor = go->GetGUID();
- if(m_auiEncounter[1] == DONE)
+ if (m_auiEncounter[1] == DONE)
HandleGameObject(0, true, go);
break;
@@ -165,7 +165,7 @@ class instance_uldaman : public InstanceMapScript
void BlockGO(uint64 guid)
{
GameObject* go = instance->GetGameObject(guid);
- if(!go)
+ if (!go)
return;
go->SetUInt32Value(GAMEOBJECT_FLAGS, GO_FLAG_INTERACT_COND);
@@ -255,7 +255,7 @@ class instance_uldaman : public InstanceMapScript
void ActivateIronaya()
{
Creature* ironaya = instance->GetCreature(uiIronayaGUID);
- if(!ironaya)
+ if (!ironaya)
return;
ironaya->setFaction(415);
@@ -306,7 +306,7 @@ class instance_uldaman : public InstanceMapScript
if (!bKeystoneCheck)
return;
- if(uiIronayaSealDoorTimer <= diff)
+ if (uiIronayaSealDoorTimer <= diff)
{
ActivateIronaya();
@@ -322,17 +322,17 @@ class instance_uldaman : public InstanceMapScript
void SetData (uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_ALTAR_DOORS:
m_auiEncounter[0] = data;
- if(data == DONE)
+ if (data == DONE)
SetDoor(uiAltarOfTheKeeperTempleDoor, true);
break;
case DATA_ANCIENT_DOOR:
m_auiEncounter[1] = data;
- if(data == DONE) //archeadas defeat
+ if (data == DONE) //archeadas defeat
{
SetDoor(uiArchaedasTempleDoor, true); //re open enter door
SetDoor(uiAncientVaultDoor, true);
@@ -348,7 +348,7 @@ class instance_uldaman : public InstanceMapScript
break;
case DATA_MINIONS:
- switch(data)
+ switch (data)
{
case NOT_STARTED:
if (m_auiEncounter[0] == DONE) //if players opened the doors
@@ -446,7 +446,7 @@ class instance_uldaman : public InstanceMapScript
case 7228: // Ironaya
uiIronayaGUID = creature->GetGUID();
- if(m_auiEncounter[2] != DONE)
+ if (m_auiEncounter[2] != DONE)
SetFrozenState (creature);
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
index 9933529e59a..9ccf957120d 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_halazzi.cpp
@@ -155,7 +155,7 @@ class boss_halazzi : public CreatureScript
void EnterPhase(PhaseHalazzi NextPhase)
{
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_LYNX:
case PHASE_ENRAGE:
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
index f19652f912d..213b37190ac 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_hexlord.cpp
@@ -439,7 +439,7 @@ class boss_hexlord_malacrass : public CreatureScript
{
uint8 random = urand(0, 2);
Unit* target = NULL;
- switch(PlayerAbility[PlayerClass][random].target)
+ switch (PlayerAbility[PlayerClass][random].target)
{
case ABILITY_TARGET_SELF:
target = me;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
index ff4fe3f8a06..21e895e26bf 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_nalorakk.cpp
@@ -206,7 +206,7 @@ class boss_nalorakk : public CreatureScript
{
if (!inMove)
{
- switch(MovePhase)
+ switch (MovePhase)
{
case 0:
if (me->IsWithinDistInMap(who, 50))
@@ -314,7 +314,7 @@ class boss_nalorakk : public CreatureScript
if (MovePhase != id)
return;
- switch(MovePhase)
+ switch (MovePhase)
{
case 2:
me->SetOrientation(3.1415f*2);
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
index 83feaad071e..f5acbc8d976 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_zuljin.cpp
@@ -340,7 +340,7 @@ class boss_zuljin : public CreatureScript
void EnterPhase(uint32 NextPhase)
{
- switch(NextPhase)
+ switch (NextPhase)
{
case 0:
break;
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
index 35d103f2bb7..806536b7a59 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/instance_zulaman.cpp
@@ -116,7 +116,7 @@ class instance_zulaman : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 23578://janalai
case 23863://zuljin
@@ -129,7 +129,7 @@ class instance_zulaman : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 186303: HalazziDoorGUID = go->GetGUID(); break;
case 186304: ZulJinGateGUID = go->GetGUID(); break;
@@ -205,7 +205,7 @@ class instance_zulaman : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_NALORAKKEVENT:
m_auiEncounter[0] = data;
@@ -279,7 +279,7 @@ class instance_zulaman : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_NALORAKKEVENT: return m_auiEncounter[0];
case DATA_AKILZONEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
index 12811742f26..10055b1fa01 100644
--- a/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulAman/zulaman.cpp
@@ -65,7 +65,7 @@ class npc_forest_frog : public CreatureScript
if (pInstance)
{
uint32 cEntry = 0;
- switch(rand()%10)
+ switch (rand()%10)
{
case 0: cEntry = 24397; break; //Mannuth
case 1: cEntry = 24403; break; //Deez
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
index fddaf459d18..b0bbc0c6c79 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
@@ -178,22 +178,22 @@ class boss_venoxis : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
// thrash is available in all phases
case EVENT_THRASH:
DoCast(me, SPELL_THRASH, true);
- events.ScheduleEvent(EVENT_THRASH, urand(10000,20000));
+ events.ScheduleEvent(EVENT_THRASH, urand(10000, 20000));
break;
// troll form spells and actions (first part)
case EVENT_DISPEL_MAGIC:
DoCast(me, SPELL_DISPEL_MAGIC);
- events.ScheduleEvent(EVENT_DISPEL_MAGIC, urand(15000,20000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_DISPEL_MAGIC, urand(15000, 20000), 0, PHASE_ONE);
break;
case EVENT_RENEW:
DoCast(me, SPELL_RENEW);
- events.ScheduleEvent(EVENT_RENEW, urand(25000,30000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_RENEW, urand(25000, 30000), 0, PHASE_ONE);
break;
case EVENT_HOLY_NOVA:
_inMeleeRange = 0;
@@ -210,17 +210,17 @@ class boss_venoxis : public CreatureScript
if (_inMeleeRange >= 3)
DoCast(me->getVictim(), SPELL_HOLY_NOVA);
- events.ScheduleEvent(EVENT_HOLY_NOVA, urand(45000,75000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_HOLY_NOVA, urand(45000, 75000), 0, PHASE_ONE);
break;
case EVENT_HOLY_FIRE:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_HOLY_FIRE);
- events.ScheduleEvent(EVENT_HOLY_FIRE, urand(45000,60000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_HOLY_FIRE, urand(45000, 60000), 0, PHASE_ONE);
break;
case EVENT_HOLY_WRATH:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_HOLY_WRATH);
- events.ScheduleEvent(EVENT_HOLY_WRATH, urand(45000,60000), 0, PHASE_ONE);
+ events.ScheduleEvent(EVENT_HOLY_WRATH, urand(45000, 60000), 0, PHASE_ONE);
break;
//
@@ -230,12 +230,12 @@ class boss_venoxis : public CreatureScript
case EVENT_VENOM_SPIT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_VENOM_SPIT);
- events.ScheduleEvent(EVENT_VENOM_SPIT, urand(5000,15000), 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_VENOM_SPIT, urand(5000, 15000), 0, PHASE_TWO);
break;
case EVENT_POISON_CLOUD:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
DoCast(target, SPELL_POISON_CLOUD);
- events.ScheduleEvent(EVENT_POISON_CLOUD, urand(15000,20000), 0, PHASE_TWO);
+ events.ScheduleEvent(EVENT_POISON_CLOUD, urand(15000, 20000), 0, PHASE_TWO);
break;
case EVENT_PARASITIC_SERPENT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
index 0da63d38f83..a977699f342 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/instance_zulgurub.cpp
@@ -65,7 +65,7 @@ class instance_zulgurub : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 11347: m_uiLorKhanGUID = creature->GetGUID(); break;
case 11348: m_uiZathGUID = creature->GetGUID(); break;
@@ -76,7 +76,7 @@ class instance_zulgurub : public InstanceMapScript
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ARLOKK:
m_auiEncounter[0] = uiData;
@@ -114,7 +114,7 @@ class instance_zulgurub : public InstanceMapScript
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ARLOKK:
return m_auiEncounter[0];
@@ -138,7 +138,7 @@ class instance_zulgurub : public InstanceMapScript
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_LORKHAN:
return m_uiLorKhanGUID;
diff --git a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
index c5d47b60dfd..0ce940723cb 100644
--- a/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
+++ b/src/server/scripts/EasternKingdoms/arathi_highlands.cpp
@@ -71,7 +71,7 @@ class npc_professor_phizzlethorpe : public CreatureScript
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 4:DoScriptText(SAY_PROGRESS_2, me, player);break;
case 5:DoScriptText(SAY_PROGRESS_3, me, player);break;
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index 6960fed819e..10b7066068b 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -56,7 +56,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SELECT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
@@ -222,7 +222,7 @@ public:
spellJudLight = false;
spellCommand = false;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case CHAMPION_BLOODWRATH:
spellFlashLight = true;
@@ -417,7 +417,7 @@ public:
{
CAST_AI(npc_second_trial_paladin::npc_secondTrialAI, paladinSpawn->AI())->Activate(me->GetGUID());
- switch(paladinPhase)
+ switch (paladinPhase)
{
case 0:
DoScriptText(TEXT_SECOND_TRIAL_1, me);
diff --git a/src/server/scripts/EasternKingdoms/ghostlands.cpp b/src/server/scripts/EasternKingdoms/ghostlands.cpp
index 9efe8301e10..655ad4514fe 100644
--- a/src/server/scripts/EasternKingdoms/ghostlands.cpp
+++ b/src/server/scripts/EasternKingdoms/ghostlands.cpp
@@ -178,7 +178,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
{
diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp
index df8b909976d..38fcf63b090 100644
--- a/src/server/scripts/EasternKingdoms/hinterlands.cpp
+++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp
@@ -89,7 +89,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 26:
DoScriptText(SAY_OOX_AMBUSH, me);
@@ -107,7 +107,7 @@ public:
void WaypointStart(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 27:
for (uint8 i = 0; i < 3; ++i)
@@ -284,7 +284,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 1:
DoScriptText(SAY_RIN_FREE, me, player);
@@ -317,7 +317,7 @@ public:
if (Unit* player = GetPlayerForEscort())
{
- switch(m_uiPostEventCount)
+ switch (m_uiPostEventCount)
{
case 1:
DoScriptText(SAY_RIN_PROGRESS_1, me, player);
diff --git a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
index 7e376b65020..083a27568bd 100644
--- a/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
+++ b/src/server/scripts/EasternKingdoms/redridge_mountains.cpp
@@ -86,7 +86,7 @@ public:
if (uiI >= 65 && me->GetUnitMovementFlags() == MOVEMENTFLAG_WALKING)
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- switch(uiI)
+ switch (uiI)
{
case 39:
SetEscortPaused(true);
@@ -115,7 +115,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
me->SetStandState(UNIT_STAND_STATE_SIT);
diff --git a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
index cfcef442c93..32b4fc0e19a 100644
--- a/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
+++ b/src/server/scripts/EasternKingdoms/silverpine_forest.cpp
@@ -141,7 +141,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 1: DoScriptText(SAY_START, me, player);break;
case 13:
diff --git a/src/server/scripts/EasternKingdoms/stormwind_city.cpp b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
index 88f76d47c53..25fa0352548 100644
--- a/src/server/scripts/EasternKingdoms/stormwind_city.cpp
+++ b/src/server/scripts/EasternKingdoms/stormwind_city.cpp
@@ -346,7 +346,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 14:
SetEscortPaused(true);
@@ -387,7 +387,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
if (Creature* pGuard = me->FindNearestCreature(NPC_STORMWIND_ROYAL, 8.0f, true))
@@ -577,7 +577,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 1:
SetEscortPaused(true);
@@ -605,7 +605,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoScriptText(SAY_QUEST_ACCEPT_ATTACK, me);
diff --git a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
index c1f543fff65..e2a7ea9d3c6 100644
--- a/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
+++ b/src/server/scripts/EasternKingdoms/tirisfal_glades.cpp
@@ -123,7 +123,7 @@ public:
return;
}
- switch(m_uiPhase)
+ switch (m_uiPhase)
{
case 1:
DoScriptText(SAY_COMPLETE, me);
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 2a2becb906f..06c64b76242 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -52,7 +52,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -191,7 +191,7 @@ public:
if (who->GetTypeId() == TYPEID_PLAYER)
{
- switch(me->GetAreaId())
+ switch (me->GetAreaId())
{
case 199: //felstone
if (CAST_PLR(who)->GetQuestStatus(5216) == QUEST_STATUS_INCOMPLETE ||
@@ -358,7 +358,7 @@ public:
case 22:
break;
case 23:
- Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86f, -1825.42f , 81.99f , 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86f, -1825.42f, 81.99f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
Ughost->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
DoScriptText(SAY_WP_4, Ughost, me);
m_uiChatTimer = 4000;
diff --git a/src/server/scripts/EasternKingdoms/westfall.cpp b/src/server/scripts/EasternKingdoms/westfall.cpp
index da1f666fbab..7c0703d158b 100644
--- a/src/server/scripts/EasternKingdoms/westfall.cpp
+++ b/src/server/scripts/EasternKingdoms/westfall.cpp
@@ -83,7 +83,7 @@ public:
{
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
- switch(uiWPHolder)
+ switch (uiWPHolder)
{
case 7: DoScriptText(SAY_DS_DOWN_1, me); break;
case 8: DoScriptText(SAY_DS_DOWN_2, me); break;
@@ -105,7 +105,7 @@ public:
uiWPHolder = uiPoint;
- switch(uiPoint)
+ switch (uiPoint)
{
case 4:
SetEquipmentSlots(false, EQUIP_NO_CHANGE, EQUIP_NO_CHANGE, EQUIP_ID_RIFLE);
diff --git a/src/server/scripts/EasternKingdoms/wetlands.cpp b/src/server/scripts/EasternKingdoms/wetlands.cpp
index 89effa01b98..f6d53d2bb51 100644
--- a/src/server/scripts/EasternKingdoms/wetlands.cpp
+++ b/src/server/scripts/EasternKingdoms/wetlands.cpp
@@ -69,7 +69,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 2:
if (me->HasStealthAura())
diff --git a/src/server/scripts/Examples/example_creature.cpp b/src/server/scripts/Examples/example_creature.cpp
index d1ac2045e61..1a030728218 100644
--- a/src/server/scripts/Examples/example_creature.cpp
+++ b/src/server/scripts/Examples/example_creature.cpp
@@ -148,7 +148,7 @@ class example_creature : public CreatureScript
{
me->HandleEmoteCommand(uiTextEmote);
- switch(uiTextEmote)
+ switch (uiTextEmote)
{
case TEXT_EMOTE_DANCE:
DoScriptText(SAY_DANCE, me);
diff --git a/src/server/scripts/Examples/example_escort.cpp b/src/server/scripts/Examples/example_escort.cpp
index fa62563e25d..dfac4321a23 100644
--- a/src/server/scripts/Examples/example_escort.cpp
+++ b/src/server/scripts/Examples/example_escort.cpp
@@ -202,7 +202,7 @@ class example_escort : public CreatureScript
player->PlayerTalkClass->ClearMenus();
npc_escortAI* pEscortAI = CAST_AI(example_escort::example_escortAI, creature->AI());
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
index adafc78f33f..7823e84f29a 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/blackfathom_deeps.cpp
@@ -204,7 +204,7 @@ public:
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->TeleportTo(1, 9952.239f, 2284.277f, 1341.394f, 1.595f);
@@ -238,7 +238,7 @@ public:
void WaypointReached(uint32 uiPoint)
{
- switch(uiPoint)
+ switch (uiPoint)
{
case 4:
SetEscortPaused(true);
diff --git a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
index 07c7fcf6f27..cf79dfee77d 100644
--- a/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
+++ b/src/server/scripts/Kalimdor/BlackfathomDeeps/instance_blackfathom_deeps.cpp
@@ -109,7 +109,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_FIRE_OF_AKU_MAI_1:
m_uiShrine1GUID = go->GetGUID();
@@ -143,7 +143,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_GELIHAST:
m_auiEncounter[0] = uiData;
@@ -213,7 +213,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_GELIHAST:
return m_auiEncounter[0];
@@ -234,7 +234,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_TWILIGHT_LORD_KELRIS:
return m_uiTwilightLordKelrisGUID;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
index 5a28f3af333..a7e5f51da98 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/boss_archimonde.cpp
@@ -311,7 +311,7 @@ public:
void GainSoulCharge(Player* victim)
{
- switch(victim->getClass())
+ switch (victim->getClass())
{
case CLASS_PRIEST:
case CLASS_PALADIN:
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
index ef3b2b77406..f681b245a42 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal.cpp
@@ -54,7 +54,7 @@ public:
{
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
ai->StartEvent(player);
@@ -131,7 +131,7 @@ public:
player->PlayerTalkClass->ClearMenus();
hyjalAI* ai = CAST_AI(hyjalAI, creature->AI());
ai->DeSpawnVeins();//despawn the alliance veins
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
ai->StartEvent(player);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
index 1d1b1902188..0754e4a1554 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjalAI.cpp
@@ -361,7 +361,7 @@ void hyjalAI::Reset()
EnemyCount = 0;
// Set faction properly based on Creature entry
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case JAINA:
Faction = 0;
@@ -450,7 +450,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
SpawnLoc[i] = Base[random][i];
}
Creature* creature = NULL;
- switch(entry)
+ switch (entry)
{
case 17906: //GARGOYLE
@@ -463,7 +463,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_GARG_GATE][0]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][1]+irand(-10, 10), SpawnPointSpecial[SPAWN_GARG_GATE][2]+irand(-10, 10), 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
}
break;
- case 17907: //FROST_WYRM ,
+ case 17907: //FROST_WYRM,
if (FirstBossDead && WaveCount == 1) //summon at gate
creature = me->SummonCreature(entry, SpawnPointSpecial[SPAWN_WYRM_GATE][0], SpawnPointSpecial[SPAWN_WYRM_GATE][1], SpawnPointSpecial[SPAWN_WYRM_GATE][2], 0, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 120000);
else
@@ -492,7 +492,7 @@ void hyjalAI::SummonCreature(uint32 entry, float Base[4][3])
creature->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
creature->setActive(true);
- switch(entry)
+ switch (entry)
{
case NECROMANCER:
case ABOMINATION:
@@ -751,7 +751,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
if (DoHide)
{
DoHide = false;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case JAINA:
if (pInstance && pInstance->GetData(DATA_ALLIANCE_RETREAT))
@@ -810,7 +810,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
IsDummy = true;
bRetreat = false;
HideNearPos(me->GetPositionX(), me->GetPositionY());
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case JAINA://jaina
HideNearPos(5037.76f, -1889.71f);
@@ -892,7 +892,7 @@ void hyjalAI::UpdateAI(const uint32 diff)
Unit* target = NULL;
- switch(Spells[i].TargetType)
+ switch (Spells[i].TargetType)
{
case TARGETTYPE_SELF: target = me; break;
case TARGETTYPE_RANDOM: target = SelectTarget(SELECT_TARGET_RANDOM, 0); break;
@@ -1071,7 +1071,7 @@ void hyjalAI::DoOverrun(uint32 faction, const uint32 diff)
if (!Teleported)
return;
Overrun = false;//execute once
- switch(faction)
+ switch (faction)
{
case 0://alliance
for (uint8 i = 0; i < 92; ++i)//summon fires
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
index 6a7e6f71003..8ca0ba5efd2 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/hyjal_trash.cpp
@@ -197,7 +197,7 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
{
for (uint8 i = 0; i < 4; ++i)
AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- switch(OverrunType)
+ switch (OverrunType)
{
case 0:
AddWaypoint(4, AllianceOverrunWP[22][0]+irand(-3, 3), AllianceOverrunWP[22][1]+irand(-3, 3), AllianceOverrunWP[22][2]);
@@ -257,7 +257,7 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
{
for (uint8 i = 0; i < 4; ++i)
AddWaypoint(i, AllianceWPs[i][0]+irand(-3, 3), AllianceWPs[i][1]+irand(-3, 3), AllianceWPs[i][2]);
- switch(OverrunType)
+ switch (OverrunType)
{
case 0:
AddWaypoint(4, AllianceOverrunWP[1][0]+irand(-3, 3), AllianceOverrunWP[1][1]+irand(-3, 3), AllianceOverrunWP[1][2]);
@@ -332,7 +332,7 @@ void hyjal_trashAI::UpdateAI(const uint32 /*diff*/)
{
for (uint8 i = 0; i < 6; ++i)
AddWaypoint(i, HordeWPs[i][0]+irand(-3, 3), HordeWPs[i][1]+irand(-3, 3), HordeWPs[i][2]);
- switch(OverrunType)
+ switch (OverrunType)
{
case 0:
AddWaypoint(5, HordeOverrunWP[16][0]+irand(-10, 10), HordeOverrunWP[16][1]+irand(-10, 10), HordeOverrunWP[16][2]);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
index 282b0192f57..fcb7126cb6a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/BattleForMountHyjal/instance_hyjal.cpp
@@ -117,7 +117,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 182060:
HordeGate = go->GetGUID();
@@ -141,7 +141,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17767: RageWinterchill = creature->GetGUID(); break;
case 17808: Anetheron = creature->GetGUID(); break;
@@ -156,7 +156,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_RAGEWINTERCHILL: return RageWinterchill;
case DATA_ANETHERON: return Anetheron;
@@ -173,7 +173,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_RAGEWINTERCHILLEVENT: m_auiEncounter[0] = data; break;
case DATA_ANETHERONEVENT:
@@ -282,7 +282,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_RAGEWINTERCHILLEVENT: return m_auiEncounter[0];
case DATA_ANETHERONEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
index f557354192a..3912ef90c9c 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/boss_mal_ganis.cpp
@@ -126,7 +126,7 @@ public:
void UpdateAI(const uint32 diff)
{
- switch(Phase)
+ switch (Phase)
{
case COMBAT:
//Return since we have no target
@@ -195,7 +195,7 @@ public:
case OUTRO:
if (uiOutroTimer < diff)
{
- switch(uiOutroStep)
+ switch (uiOutroStep)
{
case 1:
DoScriptText(SAY_ESCAPE_SPEECH_1, me);
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
index 678a38ffeca..3aee0ba30d0 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/CullingOfStratholme/culling_of_stratholme.cpp
@@ -377,7 +377,7 @@ public:
if (pInstance) {
pInstance->SetData(DATA_ARTHAS_EVENT, NOT_STARTED);
- switch(pInstance->GetData(DATA_ARTHAS_EVENT))
+ switch (pInstance->GetData(DATA_ARTHAS_EVENT))
{
case NOT_STARTED:
bStepping = true;
@@ -448,7 +448,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
case 1:
@@ -575,7 +575,7 @@ public:
{
if (uiPhaseTimer <= diff)
{
- switch(uiStep)
+ switch (uiStep)
{
//After reset
case 0:
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
index 1837dd33949..46eef1d8bb4 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/DarkPortal/instance_dark_portal.cpp
@@ -149,7 +149,7 @@ public:
uint8 GetRiftWaveId()
{
- switch(mRiftPortalCount)
+ switch (mRiftPortalCount)
{
case 6:
mRiftWaveId = 2;
@@ -166,7 +166,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_MEDIVH:
if (data == SPECIAL && m_auiEncounter[0] == IN_PROGRESS)
@@ -237,7 +237,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_MEDIVH:
return m_auiEncounter[0];
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
index 28f5477fe80..115fa1ededb 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/instance_old_hillsbrad.cpp
@@ -103,7 +103,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case THRALL_ENTRY:
ThrallGUID = creature->GetGUID();
@@ -127,7 +127,7 @@ public:
return;
}
- switch(type)
+ switch (type)
{
case TYPE_BARREL_DIVERSION:
{
@@ -202,7 +202,7 @@ public:
uint32 GetData(uint32 data)
{
- switch(data)
+ switch (data)
{
case TYPE_BARREL_DIVERSION:
return m_auiEncounter[0];
@@ -222,7 +222,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_THRALL:
return ThrallGUID;
diff --git a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
index 485c52d0423..4f49c08f16a 100644
--- a/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
+++ b/src/server/scripts/Kalimdor/CavernsOfTime/EscapeFromDurnholdeKeep/old_hillsbrad.cpp
@@ -202,7 +202,7 @@ public:
{
player->PlayerTalkClass->ClearMenus();
InstanceScript* pInstance = creature->GetInstanceScript();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -301,7 +301,7 @@ public:
if (!pInstance)
return;
- switch(i)
+ switch (i)
{
case 8:
SetRun(false);
@@ -513,7 +513,7 @@ public:
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
//TODO: make Scarloc start into event instead, and not start attack directly
case MOB_ENTRY_BARN_GUARDSMAN:
@@ -633,7 +633,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 6:
DoScriptText(SAY_TA_FREE, me);
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index 84923d3def5..1c69e72befe 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -85,7 +85,7 @@ public:
return;
}
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_WHELP_SPAWNER:
Position goPos;
@@ -141,7 +141,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ONYXIA:
m_auiEncounter[0] = uiData;
@@ -174,7 +174,7 @@ public:
void SetData64(uint32 uiType, uint64 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_FLOOR_ERUPTION_GUID:
FloorEruptionGUID[1] = FloorEruptionGUID[0];
@@ -186,7 +186,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_ONYXIA:
return m_auiEncounter[0];
@@ -197,7 +197,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_ONYXIA_GUID:
return m_uiOnyxiasGUID;
@@ -238,7 +238,7 @@ public:
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target*/ = NULL, uint32 /*miscvalue1*/ = 0)
{
- switch(criteria_id)
+ switch (criteria_id)
{
case ACHIEV_CRITERIA_MANY_WHELPS_10_PLAYER: // Criteria for achievement 4403: Many Whelps! Handle It! (10 player) Hatch 50 eggs in 10s
case ACHIEV_CRITERIA_MANY_WHELPS_25_PLAYER: // Criteria for achievement 4406: Many Whelps! Handle It! (25 player) Hatch 50 eggs in 10s
diff --git a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
index 19287d656a8..0082839e38f 100644
--- a/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenDowns/instance_razorfen_downs.cpp
@@ -100,7 +100,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_GONG:
uiGongGUID = go->GetGUID();
@@ -118,7 +118,7 @@ public:
{
uiGongWaves = uiData;
- switch(uiGongWaves)
+ switch (uiGongWaves)
{
case 9:
case 14:
@@ -139,7 +139,7 @@ public:
uint32 uiCreature = 0;
uint8 uiSummonTimes = 0;
- switch(uiGongWaves)
+ switch (uiGongWaves)
{
case 1:
uiCreature = CREATURE_TOMB_FIEND;
@@ -186,7 +186,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GONG_WAVES:
return uiGongWaves;
@@ -197,7 +197,7 @@ public:
uint64 GetData64(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GONG: return uiGongGUID;
}
diff --git a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
index a251e6dfdf3..568bf355d06 100644
--- a/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
+++ b/src/server/scripts/Kalimdor/RazorfenKraul/instance_razorfen_kraul.cpp
@@ -69,7 +69,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 21099: DoorWardGUID = go->GetGUID(); break;
}
@@ -78,7 +78,7 @@ public:
void Update(uint32 /*diff*/)
{
if (WardKeeperDeath == WARD_KEEPERS_NR)
- if(GameObject* pGo = instance->GetGameObject(DoorWardGUID))
+ if (GameObject* pGo = instance->GetGameObject(DoorWardGUID))
{
pGo->SetUInt32Value(GAMEOBJECT_FLAGS, 33);
pGo->SetGoState(GO_STATE_ACTIVE);
@@ -87,7 +87,7 @@ public:
void SetData(uint32 type, uint32 /*data*/)
{
- switch(type)
+ switch (type)
{
case EVENT_WARD_KEEPER: WardKeeperDeath++; break;
}
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
index 697083aa4e7..7b084a3b5fc 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_kurinnaxx.cpp
@@ -54,7 +54,7 @@ class boss_kurinnaxx : public CreatureScript
_Reset();
_enraged = false;
events.ScheduleEvent(EVENT_MORTAL_WOUND, 8000);
- events.ScheduleEvent(EVENT_SANDTRAP, urand(5000,15000));
+ events.ScheduleEvent(EVENT_SANDTRAP, urand(5000, 15000));
events.ScheduleEvent(EVENT_TRASH, 1000);
events.ScheduleEvent(EVENT_WIDE_SLASH, 11000);
}
@@ -91,7 +91,7 @@ class boss_kurinnaxx : public CreatureScript
target->CastSpell(target, SPELL_SANDTRAP, true);
else if (Unit* victim = me->getVictim())
victim->CastSpell(victim, SPELL_SANDTRAP, true);
- events.ScheduleEvent(EVENT_SANDTRAP, urand(5000,15000));
+ events.ScheduleEvent(EVENT_SANDTRAP, urand(5000, 15000));
break;
case EVENT_WIDE_SLASH:
DoCast(me, SPELL_WIDE_SLASH);
diff --git a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
index 8afdc29b76e..030da10e515 100644
--- a/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
+++ b/src/server/scripts/Kalimdor/RuinsOfAhnQiraj/boss_moam.cpp
@@ -152,7 +152,7 @@ class boss_moam : public CreatureScript
for (std::list<Unit*>::iterator itr = targetList.begin(); itr != targetList.end(); ++itr)
DoCast(*itr, SPELL_DRAIN_MANA);
- events.ScheduleEvent(EVENT_DRAIN_MANA, urand(5000,15000));
+ events.ScheduleEvent(EVENT_DRAIN_MANA, urand(5000, 15000));
break;
}/*
case EVENT_WIDE_SLASH:
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
index 1a939123779..c73843b7a8c 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_cthun.cpp
@@ -592,7 +592,7 @@ public:
//Get random but only if we have more than one unit on threat list
if (temp.size() > 1)
- advance (j , rand() % (temp.size() - 1));
+ advance (j, rand() % (temp.size() - 1));
return (*j);
}
@@ -916,7 +916,7 @@ public:
void DoAction(const int32 param)
{
- switch(param)
+ switch (param)
{
case ACTION_FLESH_TENTACLE_KILLED:
++FleshTentaclesKilled;
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
index 8a40096bc33..9d83bfea866 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/boss_fankriss.cpp
@@ -145,7 +145,7 @@ public:
if (DoGetThreat(target))
DoModifyThreatPercent(target, -100);
- switch(urand(0, 2))
+ switch (urand(0, 2))
{
case 0:
DoTeleportPlayer(target, -8106.0142f, 1289.2900f, -74.419533f, 5.112f);
diff --git a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
index a4d204014da..6a29dab356c 100644
--- a/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
+++ b/src/server/scripts/Kalimdor/TempleOfAhnQiraj/instance_temple_of_ahnqiraj.cpp
@@ -91,7 +91,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_VEMISDEAD:
if (IsBossDied[0])
@@ -119,7 +119,7 @@ public:
uint64 GetData64 (uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SKERAM:
return SkeramGUID;
@@ -137,7 +137,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_VEM_DEATH:
IsBossDied[0] = true;
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index 22973967052..8b4b1df4420 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -158,7 +158,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_END_DOOR:
EndDoorGUID = go->GetGUID();
@@ -168,7 +168,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case EVENT_PYRAMID:
return PyramidPhase;
@@ -178,7 +178,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case ENTRY_ZUMRAH:
return ZumrahGUID;
@@ -200,7 +200,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case EVENT_PYRAMID:
PyramidPhase=data;
@@ -322,7 +322,7 @@ public:
}
bool IsWaveAllDead(){
- for(std::list<uint64>::iterator itr = addsAtBase.begin(); itr != addsAtBase.end(); ++itr)
+ for (std::list<uint64>::iterator itr = addsAtBase.begin(); itr != addsAtBase.end(); ++itr)
{
if (Creature* add = instance->GetCreature((*itr)))
{
@@ -330,7 +330,7 @@ public:
return false;
}
}
- for(std::list<uint64>::iterator itr = movedadds.begin(); itr != movedadds.end(); ++itr)
+ for (std::list<uint64>::iterator itr = movedadds.begin(); itr != movedadds.end(); ++itr)
{
if (Creature* add = instance->GetCreature(((*itr))))
{
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h
index 375e586f13b..f634d593f44 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h
+++ b/src/server/scripts/Kalimdor/ZulFarrak/zulfarrak.h
@@ -24,7 +24,7 @@ enum zfPyramidPhases
{
PYRAMID_NOT_STARTED, //default
PYRAMID_CAGES_OPEN, //happens in GO hello for cages
- PYRAMID_ARRIVED_AT_STAIR , //happens in Weegli's movementinform
+ PYRAMID_ARRIVED_AT_STAIR, //happens in Weegli's movementinform
PYRAMID_WAVE_1,
PYRAMID_PRE_WAVE_2,
PYRAMID_WAVE_2,
diff --git a/src/server/scripts/Kalimdor/ashenvale.cpp b/src/server/scripts/Kalimdor/ashenvale.cpp
index 527d6b3d3e4..58432eb9e01 100644
--- a/src/server/scripts/Kalimdor/ashenvale.cpp
+++ b/src/server/scripts/Kalimdor/ashenvale.cpp
@@ -186,7 +186,7 @@ class npc_ruul_snowhoof : public CreatureScript
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0: {
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 0);
@@ -319,7 +319,7 @@ class npc_muglash : public CreatureScript
{
Player* player = GetPlayerForEscort();
- switch(i)
+ switch (i)
{
case 0:
if (player)
@@ -382,7 +382,7 @@ class npc_muglash : public CreatureScript
void DoWaveSummon()
{
- switch(m_uiWaveId)
+ switch (m_uiWaveId)
{
case 1:
me->SummonCreature(NPC_WRATH_RIDER, m_afFirstNagaCoord[0][0], m_afFirstNagaCoord[0][1], m_afFirstNagaCoord[0][2], 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 60000);
diff --git a/src/server/scripts/Kalimdor/azuremyst_isle.cpp b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
index e043f9e05b4..b572d132c26 100644
--- a/src/server/scripts/Kalimdor/azuremyst_isle.cpp
+++ b/src/server/scripts/Kalimdor/azuremyst_isle.cpp
@@ -376,7 +376,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
DoScriptText(SAY_START, me, player);
@@ -479,7 +479,7 @@ public:
{
Creature* Spark = Unit::GetCreature(*me, SparkGUID);
- switch(Step)
+ switch (Step)
{
case 0:
if (Spark)
diff --git a/src/server/scripts/Kalimdor/darkshore.cpp b/src/server/scripts/Kalimdor/darkshore.cpp
index 3242797d3e7..01325d5bfff 100644
--- a/src/server/scripts/Kalimdor/darkshore.cpp
+++ b/src/server/scripts/Kalimdor/darkshore.cpp
@@ -238,7 +238,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
DoScriptText(SAY_REM_START, me, player);
diff --git a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
index f0f27db8095..120f17c1cb6 100644
--- a/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
+++ b/src/server/scripts/Kalimdor/dustwallow_marsh.cpp
@@ -299,7 +299,7 @@ public:
if (bYellTimer && uiYellTimer <= uiDiff)
{
- switch(uiStep)
+ switch (uiStep)
{
case 0:
DoScriptText(RAND(SAY_QUEST2, SAY_QUEST3, SAY_QUEST4, SAY_QUEST5, SAY_QUEST6), me);
diff --git a/src/server/scripts/Kalimdor/feralas.cpp b/src/server/scripts/Kalimdor/feralas.cpp
index 822ac41f1c9..98e1130d3f7 100644
--- a/src/server/scripts/Kalimdor/feralas.cpp
+++ b/src/server/scripts/Kalimdor/feralas.cpp
@@ -146,9 +146,9 @@ public:
case 30:
DoScriptText(SAY_OOX_AMBUSH, me);
me->SummonCreature(NPC_WOODPAW_REAVER, -4425.14f, 2075.87f, 47.77f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
- me->SummonCreature(NPC_WOODPAW_BRUTE , -4426.68f, 2077.98f, 47.57f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ me->SummonCreature(NPC_WOODPAW_BRUTE, -4426.68f, 2077.98f, 47.57f, 3.77f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
me->SummonCreature(NPC_WOODPAW_MYSTIC, -4428.33f, 2080.24f, 47.43f, 3.87f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
- me->SummonCreature(NPC_WOODPAW_ALPHA , -4430.04f, 2075.54f, 46.83f, 3.81f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
+ me->SummonCreature(NPC_WOODPAW_ALPHA, -4430.04f, 2075.54f, 46.83f, 3.81f, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000);
break;
case 37:
DoScriptText(SAY_OOX_END, me);
diff --git a/src/server/scripts/Kalimdor/moonglade.cpp b/src/server/scripts/Kalimdor/moonglade.cpp
index a714f8716ae..b8b8b31ba2c 100644
--- a/src/server/scripts/Kalimdor/moonglade.cpp
+++ b/src/server/scripts/Kalimdor/moonglade.cpp
@@ -57,7 +57,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -172,7 +172,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -348,7 +348,7 @@ public:
void EnterCombat(Unit* who)
{
uint32 rnd = rand()%2;
- switch(rnd)
+ switch (rnd)
{
case 0: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_1, me, who); break;
case 1: DoScriptText(CLINTAR_SPIRIT_SAY_UNDER_ATTACK_2, me, who); break;
@@ -402,10 +402,10 @@ public:
return;
}
- switch(CurrWP)
+ switch (CurrWP)
{
case 0:
- switch(Step)
+ switch (Step)
{
case 0:
me->Say(CLINTAR_SPIRIT_SAY_START, 0, PlayerGUID);
@@ -418,7 +418,7 @@ public:
}
break;
case 6:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
@@ -433,7 +433,7 @@ public:
}
break;
case 15:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
@@ -447,7 +447,7 @@ public:
}
break;
case 16:
- switch(Step)
+ switch (Step)
{
case 0:
DoScriptText(CLINTAR_SPIRIT_SAY_GET_TWO, me, player);
@@ -460,7 +460,7 @@ public:
}
break;
case 20:
- switch(Step)
+ switch (Step)
{
case 0:
{
@@ -480,7 +480,7 @@ public:
}
break;
case 24:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 133);
@@ -494,7 +494,7 @@ public:
}
break;
case 25:
- switch(Step)
+ switch (Step)
{
case 0:
DoScriptText(CLINTAR_SPIRIT_SAY_GET_THREE, me, player);
@@ -507,7 +507,7 @@ public:
}
break;
case 40:
- switch(Step)
+ switch (Step)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 2);
diff --git a/src/server/scripts/Kalimdor/mulgore.cpp b/src/server/scripts/Kalimdor/mulgore.cpp
index d0131068c3f..6b7197292dd 100644
--- a/src/server/scripts/Kalimdor/mulgore.cpp
+++ b/src/server/scripts/Kalimdor/mulgore.cpp
@@ -157,7 +157,7 @@ public:
uiEventTimer = 5000;
++uiEventPhase;
- switch(uiEventPhase)
+ switch (uiEventPhase)
{
case 1:
if (Unit* pUnit = Unit::GetUnit(*me, uiPlayerGUID))
diff --git a/src/server/scripts/Kalimdor/silithus.cpp b/src/server/scripts/Kalimdor/silithus.cpp
index 000717e1c56..4fbcef167cc 100644
--- a/src/server/scripts/Kalimdor/silithus.cpp
+++ b/src/server/scripts/Kalimdor/silithus.cpp
@@ -37,7 +37,7 @@ EndContentData */
###*/
#define GOSSIP_DEMITRIAN1 "What do you know of it?"
-#define GOSSIP_DEMITRIAN2 "I am listening , Demitrian."
+#define GOSSIP_DEMITRIAN2 "I am listening, Demitrian."
#define GOSSIP_DEMITRIAN3 "Continue, please."
#define GOSSIP_DEMITRIAN4 "A battle?"
#define GOSSIP_DEMITRIAN5 "<Nod>"
@@ -541,7 +541,7 @@ public:
switch (AnimationCount)
{
case 0:
- DoScriptText(ANACHRONOS_SAY_1, me , Fandral);
+ DoScriptText(ANACHRONOS_SAY_1, me, Fandral);
break;
case 1:
Fandral->SetTarget(me->GetGUID());
@@ -762,7 +762,7 @@ public:
case 61:
me->GetMotionMaster()->MoveCharge(-8057.1f, 1470.32f, 2.61f, 6);
if (player->IsInRange(me, 0, 15))
- player->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD , me);
+ player->GroupEventHappens(QUEST_A_PAWN_ON_THE_ETERNAL_BOARD, me);
break;
case 62:
me->SetDisplayId(15500);
@@ -1181,12 +1181,12 @@ enum WSCreatures
NPC_TEMPLAR_WATER = 15211,
NPC_TEMPLAR_AIR = 15212,
NPC_TEMPLAR_EARTH = 15307,
-
+
NPC_DUKE_FIRE = 15206,
NPC_DUKE_WATER = 15207,
NPC_DUKE_EARTH = 15208,
NPC_DUKE_AIR = 15220,
-
+
NPC_ROYAL_FIRE = 15203,
NPC_ROYAL_AIR = 15204,
NPC_ROYAL_EARTH = 15205,
diff --git a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
index 132144fce0e..ff6127f336e 100644
--- a/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
+++ b/src/server/scripts/Kalimdor/stonetalon_mountains.cpp
@@ -121,7 +121,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 16:
DoScriptText(SAY_AMBUSH, me);
diff --git a/src/server/scripts/Kalimdor/tanaris.cpp b/src/server/scripts/Kalimdor/tanaris.cpp
index 0c4b73b8658..549d741459e 100644
--- a/src/server/scripts/Kalimdor/tanaris.cpp
+++ b/src/server/scripts/Kalimdor/tanaris.cpp
@@ -178,7 +178,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0: DoScriptText(WHISPER_CUSTODIAN_1, me, player); break;
case 1: DoScriptText(WHISPER_CUSTODIAN_2, me, player); break;
@@ -435,7 +435,7 @@ public:
if (!player)
return;
- switch(i) {
+ switch (i) {
case 23:
me->SummonCreature(SPAWN_FIRST, -8350.96f, -4445.79f, 10.10f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
me->SummonCreature(SPAWN_FIRST, -8355.96f, -4447.79f, 10.10f, 6.27f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
@@ -591,7 +591,7 @@ public:
return;
}
- switch(m_uiPhasePostEvent)
+ switch (m_uiPhasePostEvent)
{
case 1:
DoScriptText(SAY_TOOG_POST_1, me);
diff --git a/src/server/scripts/Kalimdor/the_barrens.cpp b/src/server/scripts/Kalimdor/the_barrens.cpp
index 21b0a5c6ee1..41d64ea5e19 100644
--- a/src/server/scripts/Kalimdor/the_barrens.cpp
+++ b/src/server/scripts/Kalimdor/the_barrens.cpp
@@ -134,7 +134,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 16:
DoScriptText(SAY_GIL_AT_LAST, me, player);
@@ -597,7 +597,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(SAY_STARTUP1, me);
@@ -625,7 +625,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 9:
DoScriptText(SAY_STARTUP2, me, player);
@@ -654,7 +654,7 @@ public:
{
if (m_uiPostEventTimer <= uiDiff)
{
- switch(m_uiPostEventCount)
+ switch (m_uiPostEventCount)
{
case 0:
DoScriptText(SAY_PROGRESS_2, me);
diff --git a/src/server/scripts/Kalimdor/thousand_needles.cpp b/src/server/scripts/Kalimdor/thousand_needles.cpp
index fdff6309be3..273396dd904 100644
--- a/src/server/scripts/Kalimdor/thousand_needles.cpp
+++ b/src/server/scripts/Kalimdor/thousand_needles.cpp
@@ -77,7 +77,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(SAY_KAN_START, me);
@@ -168,7 +168,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 8:
DoScriptText(SAY_LAKO_LOOK_OUT, me);
@@ -253,7 +253,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 15:
DoScriptText(SAY_WYVERN, me);
@@ -302,7 +302,7 @@ public:
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
diff --git a/src/server/scripts/Kalimdor/ungoro_crater.cpp b/src/server/scripts/Kalimdor/ungoro_crater.cpp
index 05ba6b2234e..51f63ff5a8d 100644
--- a/src/server/scripts/Kalimdor/ungoro_crater.cpp
+++ b/src/server/scripts/Kalimdor/ungoro_crater.cpp
@@ -283,7 +283,7 @@ public:
return;
}
- switch(m_uiEndEventProgress)
+ switch (m_uiEndEventProgress)
{
case 1:
DoScriptText(SAY_RIN_END_1, me);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 71f810a6020..efbc2c45e40 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -179,7 +179,7 @@ public:
case PHASE_UNDERGROUND:
if (uiImpaleTimer <= diff)
{
- switch(uiImpalePhase)
+ switch (uiImpalePhase)
{
case IMPALE_PHASE_TARGET:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index 7d35814a8a0..4ea135a2294 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -71,7 +71,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 28684: uiKrikthir = creature->GetGUID(); break;
case 28921: uiHadronox = creature->GetGUID(); break;
@@ -105,7 +105,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_KRIKTHIR_THE_GATEWATCHER: return uiKrikthir;
case DATA_HADRONOX: return uiHadronox;
@@ -120,7 +120,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT:
auiEncounter[0] = data;
@@ -149,7 +149,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_KRIKTHIR_THE_GATEWATCHER_EVENT: return auiEncounter[0];
case DATA_HADRONOX_EVENT: return auiEncounter[1];
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
index 2e0e0661cf7..05b8881a322 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_jedoga_shadowseeker.cpp
@@ -440,7 +440,7 @@ public:
if (uiType != POINT_MOTION_TYPE || !pInstance)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 1:
{
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
index 347283a891b..c22a5489358 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/boss_prince_taldaram.cpp
@@ -397,7 +397,7 @@ public:
pGO->SetFlag(GAMEOBJECT_FLAGS, GO_FLAG_NOT_SELECTABLE);
pGO->SetGoState(GO_STATE_ACTIVE);
- switch(pGO->GetEntry())
+ switch (pGO->GetEntry())
{
case GO_SPHERE1: pInstance->SetData(DATA_SPHERE1_EVENT, IN_PROGRESS); break;
case GO_SPHERE2: pInstance->SetData(DATA_SPHERE2_EVENT, IN_PROGRESS); break;
diff --git a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
index 352ac2d09e5..e7c4b517cbf 100644
--- a/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/ahnkahet/instance_ahnkahet.cpp
@@ -94,7 +94,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 29309: Elder_Nadox = creature->GetGUID(); break;
case 29308: Prince_Taldaram = creature->GetGUID(); break;
@@ -107,7 +107,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 193564: Prince_TaldaramPlatform = go->GetGUID();
if (m_auiEncounter[1] == DONE) HandleGameObject(0, true, go); break;
@@ -134,7 +134,7 @@ public:
void SetData64(uint32 idx, uint64 guid)
{
- switch(idx)
+ switch (idx)
{
case DATA_ADD_JEDOGA_OPFER: JedogaSacrifices = guid; break;
case DATA_PL_JEDOGA_TARGET: JedogaTarget = guid; break;
@@ -143,7 +143,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_ELDER_NADOX: return Elder_Nadox;
case DATA_PRINCE_TALDARAM: return Prince_Taldaram;
@@ -176,7 +176,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_ELDER_NADOX_EVENT: m_auiEncounter[0] = data; break;
case DATA_PRINCE_TALDARAM_EVENT:
@@ -223,7 +223,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_ELDER_NADOX_EVENT: return m_auiEncounter[0];
case DATA_PRINCE_TALDARAM_EVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
index d29a05b3b5d..2a1c0bd6e91 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/boss_sartharion.cpp
@@ -188,21 +188,21 @@ static Location AcolyteofVesperon = { 3145.68f, 520.71f, 89.7f };
static Location AcolyteofVesperon2 = { 3246.57f, 551.263f, 58.6164f };
Locations TwilightEggs[] =
{
- {3219.28f, 669.121f , 88.5549f},
- {3221.55f, 682.852f , 90.5361f},
- {3239.77f, 685.94f , 90.3168f},
- {3250.33f, 669.749f , 88.7637f},
- {3246.6f, 642.365f , 84.8752f},
- {3233.68f, 653.117f , 85.7051f}
+ {3219.28f, 669.121f, 88.5549f},
+ {3221.55f, 682.852f, 90.5361f},
+ {3239.77f, 685.94f, 90.3168f},
+ {3250.33f, 669.749f, 88.7637f},
+ {3246.6f, 642.365f, 84.8752f},
+ {3233.68f, 653.117f, 85.7051f}
};
Locations TwilightEggsSarth[] =
{
- {3252.73f, 515.762f , 58.5501f},
- {3256.56f, 521.119f , 58.6061f},
- {3255.63f, 527.513f , 58.7568f},
- {3264.90f, 525.865f , 58.6436f},
- {3264.26f, 516.364f , 58.8011f},
- {3257.54f, 502.285f , 58.2077f}
+ {3252.73f, 515.762f, 58.5501f},
+ {3256.56f, 521.119f, 58.6061f},
+ {3255.63f, 527.513f, 58.7568f},
+ {3264.90f, 525.865f, 58.6436f},
+ {3264.26f, 516.364f, 58.8011f},
+ {3257.54f, 502.285f, 58.2077f}
};
#define TWILIGHT_ACHIEVEMENTS 1
@@ -290,14 +290,14 @@ public:
if (pTenebron)
{
pTenebron->SetHomePosition(3239.07f, 657.235f, 86.8775f, 4.74729f);
- if(pTenebron->isAlive())
+ if (pTenebron->isAlive())
{
if (pTenebron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
pTenebron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pTenebron->GetMotionMaster()->MoveTargetedHome();
}else
{
- if(pInstance->GetData(TYPE_TENEBRON_PREKILLED) == false)
+ if (pInstance->GetData(TYPE_TENEBRON_PREKILLED) == false)
{
pTenebron->Respawn();
pTenebron->GetMotionMaster()->MoveTargetedHome();
@@ -308,14 +308,14 @@ public:
if (pShadron)
{
pShadron->SetHomePosition(3363.06f, 525.28f, 98.362f, 4.76475f);
- if(pShadron->isAlive())
+ if (pShadron->isAlive())
{
if (pShadron->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
pShadron->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pShadron->GetMotionMaster()->MoveTargetedHome();
}else
{
- if(pInstance->GetData(TYPE_SHADRON_PREKILLED) == false)
+ if (pInstance->GetData(TYPE_SHADRON_PREKILLED) == false)
{
pShadron->Respawn();
pShadron->GetMotionMaster()->MoveTargetedHome();
@@ -326,14 +326,14 @@ public:
if (pVesperon)
{
pVesperon->SetHomePosition(3145.68f, 520.71f, 89.7f, 4.64258f);
- if(pVesperon->isAlive())
+ if (pVesperon->isAlive())
{
if (pVesperon->HasFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE))
pVesperon->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
pVesperon->GetMotionMaster()->MoveTargetedHome();
}else
{
- if(pInstance->GetData(TYPE_VESPERON_PREKILLED) == false)
+ if (pInstance->GetData(TYPE_VESPERON_PREKILLED) == false)
{
pVesperon->Respawn();
pVesperon->GetMotionMaster()->MoveTargetedHome();
@@ -484,7 +484,7 @@ public:
int32 iTextId = 0;
- switch(pTemp->GetEntry())
+ switch (pTemp->GetEntry())
{
case NPC_TENEBRON:
iTextId = SAY_SARTHARION_CALL_TENEBRON;
@@ -532,13 +532,13 @@ public:
Trinity::CreatureListSearcher<Trinity::AllCreaturesOfEntryInRange> searcher(me, pFireCyclonesList, checker);
me->VisitNearbyObject(200.0f, searcher);
- if(pFireCyclonesList.empty())
+ if (pFireCyclonesList.empty())
return;
std::list<Creature*>::iterator itr = pFireCyclonesList.begin();
uint32 rnd = rand()%pFireCyclonesList.size();
- for(uint32 i = 0; i < rnd; ++i)
+ for (uint32 i = 0; i < rnd; ++i)
++itr;
(*itr)->CastSpell(target, SPELL_LAVA_STRIKE, true);
@@ -586,13 +586,13 @@ public:
if (m_uiFlameTsunamiTimer <= uiDiff)
{
SendFlameTsunami();
- switch(urand(0, 1))
+ switch (urand(0, 1))
{
case 0:
{
- Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y , FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y , FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y , FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight1Spawn.x, FlameRight1Spawn.y, FlameRight1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight2Spawn.x, FlameRight2Spawn.y, FlameRight2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Right3 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameRight3Spawn.x, FlameRight3Spawn.y, FlameRight3Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Right1->GetMotionMaster()->MovePoint(0, FlameRight1Direction.x, FlameRight1Direction.y, FlameRight1Direction.z);
Right2->GetMotionMaster()->MovePoint(0, FlameRight2Direction.x, FlameRight2Direction.y, FlameRight2Direction.z);
Right3->GetMotionMaster()->MovePoint(0, FlameRight3Direction.x, FlameRight3Direction.y, FlameRight3Direction.z);
@@ -600,8 +600,8 @@ public:
}
case 1:
{
- Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y , FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
- Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y , FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left1 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft1Spawn.x, FlameLeft1Spawn.y, FlameLeft1Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
+ Creature* Left2 = me->SummonCreature(NPC_FLAME_TSUNAMI, FlameLeft2Spawn.x, FlameLeft2Spawn.y, FlameLeft2Spawn.z, 0, TEMPSUMMON_TIMED_DESPAWN, 12000);
Left1->GetMotionMaster()->MovePoint(0, FlameLeft1Direction.x, FlameLeft1Direction.y, FlameLeft1Direction.z);
Left2->GetMotionMaster()->MovePoint(0, FlameLeft2Direction.x, FlameLeft2Direction.y, FlameLeft2Direction.z);
break;
@@ -648,7 +648,7 @@ public:
{
CastLavaStrikeOnTarget(target);
- if(urand(0, 5) == 0)
+ if (urand(0, 5) == 0)
DoScriptText(RAND(SAY_SARTHARION_SPECIAL_1, SAY_SARTHARION_SPECIAL_2, SAY_SARTHARION_SPECIAL_3), me);
}
m_uiLavaStrikeTimer = (m_bIsSoftEnraged ? urand(1400, 2000) : urand(5000, 20000));
@@ -780,7 +780,7 @@ struct dummy_dragonAI : public ScriptedAI
{
me->GetMotionMaster()->Clear();
me->SetInCombatWithZone();
- if(Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
+ if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 0, true))
{
me->AddThreat(target, 1.0f);
me->Attack(target, true);
@@ -837,19 +837,19 @@ struct dummy_dragonAI : public ScriptedAI
//in instance script and calculate range to each.
GameObject* pPortal = me->FindNearestGameObject(GO_TWILIGHT_PORTAL, 50.0f);
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_TENEBRON:
{
iTextId = WHISPER_HATCH_EGGS;
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
- for(uint32 i = 0; i < 6; ++i)
+ for (uint32 i = 0; i < 6; ++i)
me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
else
{
- for(uint32 i = 0; i < 6; ++i)
+ for (uint32 i = 0; i < 6; ++i)
me->SummonCreature(NPC_SARTHARION_TWILIGHT_EGG, TwilightEggsSarth[i].x, TwilightEggsSarth[i].y, TwilightEggsSarth[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
}
break;
@@ -857,10 +857,10 @@ struct dummy_dragonAI : public ScriptedAI
case NPC_SHADRON:
{
iTextId = WHISPER_OPEN_PORTAL;
- if(pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
- me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y , AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
+ if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
+ me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron.x, AcolyteofShadron.y, AcolyteofShadron.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
else
- me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y , AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
+ me->SummonCreature(NPC_ACOLYTE_OF_SHADRON, AcolyteofShadron2.x, AcolyteofShadron2.y, AcolyteofShadron2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 28000);
break;
}
@@ -869,7 +869,7 @@ struct dummy_dragonAI : public ScriptedAI
iTextId = WHISPER_OPEN_PORTAL;
if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y , AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ if (Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon.x, AcolyteofVesperon.y, AcolyteofVesperon.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -878,7 +878,7 @@ struct dummy_dragonAI : public ScriptedAI
}
else
{
- if(Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y , AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
+ if (Creature* Acolyte = me->SummonCreature(NPC_ACOLYTE_OF_VESPERON, AcolyteofVesperon2.x, AcolyteofVesperon2.y, AcolyteofVesperon2.z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000))
{
me->InterruptNonMeleeSpells(true);
Acolyte->InterruptNonMeleeSpells(true);
@@ -909,20 +909,20 @@ struct dummy_dragonAI : public ScriptedAI
int32 iTextId = 0;
uint32 uiSpellId = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_TENEBRON:
iTextId = SAY_TENEBRON_DEATH;
uiSpellId = SPELL_POWER_OF_TENEBRON;
- if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
+ if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
pInstance->SetData(TYPE_TENEBRON_PREKILLED, 1);
break;
case NPC_SHADRON:
iTextId = SAY_SHADRON_DEATH;
uiSpellId = SPELL_POWER_OF_SHADRON;
- if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
+ if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
pInstance->SetData(TYPE_SHADRON_PREKILLED, 1);
- if(Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
+ if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_SHADRON, 100.0f))
{
pAcolyte->Kill(pAcolyte);
}
@@ -930,9 +930,9 @@ struct dummy_dragonAI : public ScriptedAI
case NPC_VESPERON:
iTextId = SAY_VESPERON_DEATH;
uiSpellId = SPELL_POWER_OF_VESPERON;
- if(pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
+ if (pInstance && pInstance->GetData(TYPE_SARTHARION_EVENT) != IN_PROGRESS)
pInstance->SetData(TYPE_VESPERON_PREKILLED, 1);
- if(Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
+ if (Creature* pAcolyte = me->FindNearestCreature(NPC_ACOLYTE_OF_VESPERON, 100.0f))
{
pAcolyte->Kill(pAcolyte);
}
@@ -967,7 +967,7 @@ struct dummy_dragonAI : public ScriptedAI
{
if (m_uiMoveNextTimer <= uiDiff)
{
- if(m_uiWaypointId < MAX_WAYPOINT)
+ if (m_uiWaypointId < MAX_WAYPOINT)
me->GetMotionMaster()->MovePoint(m_uiWaypointId,
m_aDragonCommon[m_uiWaypointId].m_fX, m_aDragonCommon[m_uiWaypointId].m_fY, m_aDragonCommon[m_uiWaypointId].m_fZ);
@@ -1144,7 +1144,7 @@ public:
// Portal Event
if (m_uiAcolyteShadronTimer <= uiDiff)
{
- if(m_bHasPortalOpen)
+ if (m_bHasPortalOpen)
m_uiAcolyteShadronTimer = 10000;
else
{
@@ -1243,7 +1243,7 @@ public:
// Portal Event
if (m_uiAcolyteVesperonTimer <= uiDiff)
{
- if(m_bHasPortalOpen)
+ if (m_bHasPortalOpen)
m_uiAcolyteVesperonTimer = 10000;
else
{
@@ -1324,7 +1324,7 @@ public:
if (pInstance)
{
Creature* Shadron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_SHADRON));
- if(Shadron)
+ if (Shadron)
{
(CAST_AI(mob_shadron::mob_shadronAI, Shadron->AI()))->m_bHasPortalOpen = false;
}
@@ -1364,7 +1364,7 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if(uiDespawnTimer < uiDiff)
+ if (uiDespawnTimer < uiDiff)
{
me->SetVisible(false);
me->Kill(me);
@@ -1459,7 +1459,7 @@ public:
void UpdateAI(const uint32 uiDiff)
{
- if(uiDespawnTimer < uiDiff)
+ if (uiDespawnTimer < uiDiff)
{
me->SetVisible(false);
me->Kill(me);
@@ -1504,7 +1504,7 @@ public:
void Reset()
{
- if(pInstance)
+ if (pInstance)
{
me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER, me);
}
@@ -1533,7 +1533,7 @@ public:
if (m_uiHatchEggTimer <= uiDiff)
{
Creature* Tenebron = pInstance->instance->GetCreature(pInstance->GetData64(DATA_TENEBRON));
- if(Tenebron)
+ if (Tenebron)
(CAST_AI(mob_tenebron::mob_tenebronAI, Tenebron->AI()))->m_bHasPortalOpen = false;
SpawnWhelps();
}
@@ -1590,7 +1590,7 @@ public:
Tsunami_Timer = 500;
}else Tsunami_Timer -= diff;
- if(TsunamiBuff_timer <= diff)
+ if (TsunamiBuff_timer <= diff)
{
if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me, NPC_LAVA_BLAZE, 10.0f, true))
LavaBlaze->CastSpell(LavaBlaze, SPELL_FLAME_TSUNAMI_BUFF, true);
@@ -1625,8 +1625,8 @@ public:
{
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
- me->AddAura( 46265 , me ); // Wrong, can't find proper visual
- me->AddAura( 69422 , me );
+ me->AddAura( 46265, me ); // Wrong, can't find proper visual
+ me->AddAura( 69422, me );
VoidBlast_Timer = 5000;
}
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
index 4c973482784..671c6b8b6d1 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/ObsidianSanctum/instance_obsidian_sanctum.cpp
@@ -73,7 +73,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_SARTHARION:
m_uiSartharionGUID = creature->GetGUID();
@@ -99,11 +99,11 @@ public:
{
if (uiType == TYPE_SARTHARION_EVENT)
m_auiEncounter[0] = uiData;
- else if(uiType == TYPE_TENEBRON_PREKILLED)
+ else if (uiType == TYPE_TENEBRON_PREKILLED)
m_bTenebronKilled = true;
- else if(uiType == TYPE_SHADRON_PREKILLED)
+ else if (uiType == TYPE_SHADRON_PREKILLED)
m_bShadronKilled = true;
- else if(uiType == TYPE_VESPERON_PREKILLED)
+ else if (uiType == TYPE_VESPERON_PREKILLED)
m_bVesperonKilled = true;
}
@@ -111,11 +111,11 @@ public:
{
if (uiType == TYPE_SARTHARION_EVENT)
return m_auiEncounter[0];
- else if(uiType == TYPE_TENEBRON_PREKILLED)
+ else if (uiType == TYPE_TENEBRON_PREKILLED)
return m_bTenebronKilled;
- else if(uiType == TYPE_SHADRON_PREKILLED)
+ else if (uiType == TYPE_SHADRON_PREKILLED)
return m_bShadronKilled;
- else if(uiType == TYPE_VESPERON_PREKILLED)
+ else if (uiType == TYPE_VESPERON_PREKILLED)
return m_bVesperonKilled;
return 0;
@@ -123,7 +123,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_SARTHARION:
return m_uiSartharionGUID;
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
index 2558b03beb6..7e8b8565fc9 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_baltharus_the_warborn.cpp
@@ -89,7 +89,7 @@ class boss_baltharus_the_warborn : public CreatureScript
void DoAction(int32 const action)
{
- switch(action)
+ switch (action)
{
case ACTION_INTRO_BALTHARUS:
if (_introDone)
diff --git a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
index 3a50838fff9..733af8553e0 100644
--- a/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
+++ b/src/server/scripts/Northrend/ChamberOfAspects/RubySanctum/boss_saviana_ragefire.cpp
@@ -203,7 +203,7 @@ class spell_saviana_conflagration_init : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(ConflagrationTargetSelector());
+ unitList.remove_if (ConflagrationTargetSelector());
uint8 maxSize = uint8(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 6 : 3);
if (unitList.size() > maxSize)
Trinity::RandomResizeList(unitList, maxSize);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
index 139e74ab67e..80a94b5b4fc 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_argent_challenge.cpp
@@ -78,7 +78,7 @@ class spell_eadric_radiance : public SpellScriptLoader
PrepareSpellScript(spell_eadric_radiance_SpellScript);
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(OrientationCheck(GetCaster()));
+ unitList.remove_if (OrientationCheck(GetCaster()));
}
void Register()
@@ -317,7 +317,7 @@ public:
{
me->InterruptNonMeleeSpells(true);
uint8 uiTarget = urand(0, 1);
- switch(uiTarget)
+ switch (uiTarget)
{
case 0:
DoCast(me, SPELL_RENEW);
@@ -451,7 +451,7 @@ public:
{
if (uiPoint == 0)
{
- switch(uiWaypoint)
+ switch (uiWaypoint)
{
case 0:
me->SetOrientation(5.81f);
@@ -470,10 +470,10 @@ public:
void SetData(uint32 uiType, uint32 /*uiData*/)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_ARGENT_LIGHWIELDER:
- switch(uiType)
+ switch (uiType)
{
case 0:
AddWaypoint(0, 712.14f, 628.42f, 411.88f);
@@ -487,7 +487,7 @@ public:
}
break;
case NPC_ARGENT_MONK:
- switch(uiType)
+ switch (uiType)
{
case 0:
AddWaypoint(0, 713.12f, 632.97f, 411.90f);
@@ -501,7 +501,7 @@ public:
}
break;
case NPC_PRIESTESS:
- switch(uiType)
+ switch (uiType)
{
case 0:
AddWaypoint(0, 715.06f, 637.07f, 411.91f);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
index 426b41c3f02..55cfef0f160 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_black_knight.cpp
@@ -169,7 +169,7 @@ public:
} else uiResurrectTimer -= uiDiff;
}
- switch(uiPhase)
+ switch (uiPhase)
{
case PHASE_UNDEAD:
case PHASE_SKELETON:
@@ -189,7 +189,7 @@ public:
DoCastVictim(SPELL_OBLITERATE);
uiObliterateTimer = urand(17000, 19000);
} else uiObliterateTimer -= uiDiff;
- switch(uiPhase)
+ switch (uiPhase)
{
case PHASE_UNDEAD:
{
@@ -273,7 +273,7 @@ public:
me->SetHealth(0);
me->AddUnitState(UNIT_STAT_ROOT | UNIT_STAT_STUNNED);
RemoveSummons();
- switch(uiPhase)
+ switch (uiPhase)
{
case PHASE_UNDEAD:
me->SetDisplayId(MODEL_SKELETON);
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
index 0c52039ea5d..50cd81ba1c7 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/boss_grand_champions.cpp
@@ -176,7 +176,7 @@ public:
void SetData(uint32 uiType, uint32 /*uiData*/)
{
- switch(uiType)
+ switch (uiType)
{
case 1:
AddWaypoint(0, 747.36f, 634.07f, 411.572f);
@@ -205,7 +205,7 @@ public:
void WaypointReached(uint32 i)
{
- switch(i)
+ switch (i)
{
case 2:
if ((pInstance && uiWaypointPath == 3) || uiWaypointPath == 2)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
index 884da9fc119..415a82651ac 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/instance_trial_of_the_champion.cpp
@@ -109,7 +109,7 @@ public:
TeamInInstance = player->GetTeam();
}
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
// Champions
case VEHICLE_MOKRA_SKILLCRUSHER_MOUNT:
@@ -151,7 +151,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_MAIN_GATE:
uiMainGateGUID = go->GetGUID();
@@ -165,7 +165,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_MOVEMENT_DONE:
uiMovementDone = uiData;
@@ -234,7 +234,7 @@ public:
uint32 GetData(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case BOSS_GRAND_CHAMPIONS: return m_auiEncounter[0];
case BOSS_ARGENT_CHALLENGE_E: return m_auiEncounter[1];
@@ -250,7 +250,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_ANNOUNCER: return uiAnnouncerGUID;
case DATA_MAIN_GATE: return uiMainGateGUID;
@@ -265,7 +265,7 @@ public:
void SetData64(uint32 uiType, uint64 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case DATA_GRAND_CHAMPION_1:
uiGrandChampion1GUID = uiData;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
index d7c486096bd..6dc0d0365a0 100644
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheChampion/trial_of_the_champion.cpp
@@ -135,7 +135,7 @@ public:
std::list<uint64> TempList;
if (uiLesserChampions == 3 || uiLesserChampions == 6)
{
- switch(uiLesserChampions)
+ switch (uiLesserChampions)
{
case 3:
TempList = Champion2List;
@@ -187,7 +187,7 @@ public:
++uiSummonTimes;
uint32 VEHICLE_TO_SUMMON1 = 0;
uint32 VEHICLE_TO_SUMMON2 = 0;
- switch(uiBoss)
+ switch (uiBoss)
{
case 0:
VEHICLE_TO_SUMMON1 = VEHICLE_MOKRA_SKILLCRUSHER_MOUNT;
@@ -215,7 +215,7 @@ public:
if (Creature* pBoss = me->SummonCreature(VEHICLE_TO_SUMMON1, SpawnPosition))
{
- switch(uiSummonTimes)
+ switch (uiSummonTimes)
{
case 1:
{
@@ -273,7 +273,7 @@ public:
{
if (Creature* pAdd = me->SummonCreature(VEHICLE_TO_SUMMON2, SpawnPosition, TEMPSUMMON_CORPSE_DESPAWN))
{
- switch(uiSummonTimes)
+ switch (uiSummonTimes)
{
case 1:
Champion1List.push_back(pAdd->GetGUID());
@@ -286,7 +286,7 @@ public:
break;
}
- switch(i)
+ switch (i)
{
case 0:
pAdd->GetMotionMaster()->MoveFollow(pBoss, 2.0f, M_PI);
@@ -337,7 +337,7 @@ public:
{
uint8 uiTempBoss = urand(0, 1);
- switch(uiTempBoss)
+ switch (uiTempBoss)
{
case 0:
uiArgentChampion = NPC_EADRIC;
@@ -406,7 +406,7 @@ public:
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoSummonGrandChampion(uiSecondBoss);
@@ -443,7 +443,7 @@ public:
void SummonedCreatureDespawn(Creature* summon)
{
- switch(summon->GetEntry())
+ switch (summon->GetEntry())
{
case VEHICLE_DARNASSIA_NIGHTSABER:
case VEHICLE_EXODAR_ELEKK:
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
index f0c2ca635b2..bc35dad822e 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp
@@ -104,7 +104,7 @@ enum BossSpells
SPELL_SPIKE_TELE = 66170,
};
-#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193,67856,67855,67857)
+#define SPELL_PERMAFROST_HELPER RAID_MODE<uint32>(66193, 67856, 67855, 67857)
enum SummonActions
{
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
index 7d741cc3226..962ecdff83f 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp
@@ -226,7 +226,7 @@ public:
if (m_uiNetherPowerTimer <= uiDiff)
{
- me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5,10,5,10), me, true);
+ me->CastCustomSpell(SPELL_NETHER_POWER, SPELLVALUE_AURA_STACK, RAID_MODE<uint32>(5, 10, 5,10), me, true);
m_uiNetherPowerTimer = 40*IN_MILLISECONDS;
} else m_uiNetherPowerTimer -= uiDiff;
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
index 51a125d8c79..4824c46deb7 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp
@@ -158,7 +158,7 @@ public:
void MovementInform(uint32 uiType, uint32 uiId)
{
if (uiType != POINT_MOTION_TYPE) return;
-
+
switch (uiId)
{
case 0:
@@ -661,11 +661,11 @@ public:
submergeTimer = 45 * IN_MILLISECONDS;
stage = 0;
}
-
+
void MovementInform(uint32 uiType, uint32 uiId)
{
if (uiType != POINT_MOTION_TYPE) return;
-
+
switch (uiId)
{
case 0:
@@ -689,7 +689,7 @@ public:
instanceScript->DoUseDoorOrButton(instanceScript->GetData64(GO_MAIN_GATE_DOOR));
boss_jormungarAI::EnterEvadeMode();
}
-
+
void JustReachedHome()
{
if (instanceScript)
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
index ace85756983..dff484a4933 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp
@@ -81,8 +81,8 @@ enum BossSpells
SPELL_DARK_ESSENCE = 65684,
SPELL_EMPOWERED_DARK = 65724,
SPELL_TWIN_EMPATHY_DARK = 66132,
- SPELL_UNLEASHED_DARK = 65808,
-
+ SPELL_UNLEASHED_DARK = 65808,
+
SPELL_CONTROLLER_PERIODIC = 66149,
SPELL_POWER_TWINS = 65879,
SPELL_BERSERK = 64238,
@@ -408,7 +408,7 @@ public:
{
m_pInstance = (InstanceScript*)creature->GetInstanceScript();
}
-
+
InstanceScript* m_pInstance;
void Reset() {
@@ -445,7 +445,7 @@ public:
me->SummonCreature(NPC_BULLET_CONTROLLER, ToCCommonLoc[1].GetPositionX(), ToCCommonLoc[1].GetPositionY(), ToCCommonLoc[1].GetPositionZ(), 0.0f, TEMPSUMMON_MANUAL_DESPAWN);
boss_twin_baseAI::EnterCombat(who);
}
-
+
void EnterEvadeMode()
{
m_pInstance->DoUseDoorOrButton(m_pInstance->GetData64(GO_MAIN_GATE_DOOR));
@@ -727,10 +727,10 @@ class spell_powering_up : public SpellScriptLoader
{
if (pAura->GetStackAmount() == 100)
{
- if(target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2206, EFFECT_1))
+ if (target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2206, EFFECT_1))
target->CastSpell(target, SPELL_EMPOWERED_DARK, true);
- if(target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2845, EFFECT_1))
+ if (target->GetDummyAuraEffect(SPELLFAMILY_GENERIC, 2845, EFFECT_1))
target->CastSpell(target, SPELL_EMPOWERED_LIGHT, true);
target->RemoveAurasDueToSpell(GetId());
diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
index dd772a14b5d..913484cbf77 100755
--- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
+++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.cpp
@@ -559,7 +559,7 @@ class npc_tirion_toc : public CreatureScript
if (m_pInstance->GetData(TYPE_BEASTS) != DONE)
{
m_pInstance->DoUseDoorOrButton(m_pInstance->GetData64(GO_MAIN_GATE_DOOR));
-
+
if (Creature* pTemp = me->SummonCreature(NPC_GORMOK, ToCSpawnLoc[0].GetPositionX(), ToCSpawnLoc[0].GetPositionY(), ToCSpawnLoc[0].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 30*IN_MILLISECONDS))
{
pTemp->GetMotionMaster()->MovePoint(0, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
@@ -625,7 +625,7 @@ class npc_tirion_toc : public CreatureScript
pTemp->GetMotionMaster()->MovePoint(2, ToCCommonLoc[5].GetPositionX(), ToCCommonLoc[5].GetPositionY(), ToCCommonLoc[5].GetPositionZ());
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_OOC_NOT_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
me->SetReactState(REACT_PASSIVE);
-
+
}
}
m_uiUpdateTimer = 5000;
@@ -718,14 +718,14 @@ class npc_tirion_toc : public CreatureScript
break;
case 4010:
DoScriptText(SAY_STAGE_3_02, me);
- if(Creature* pTemp = me->SummonCreature(NPC_LIGHTBANE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
+ if (Creature* pTemp = me->SummonCreature(NPC_LIGHTBANE, ToCSpawnLoc[1].GetPositionX(), ToCSpawnLoc[1].GetPositionY(), ToCSpawnLoc[1].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
pTemp->SetVisible(false);
pTemp->SetReactState(REACT_PASSIVE);
pTemp->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[0].GetPositionX(), TwinValkyrsLoc[0].GetPositionY(), TwinValkyrsLoc[0].GetPositionZ());
pTemp->SummonCreature(NPC_LIGHT_ESSENCE, TwinValkyrsLoc[1].GetPositionX(), TwinValkyrsLoc[1].GetPositionY(), TwinValkyrsLoc[1].GetPositionZ());
}
- if(Creature* pTemp = me->SummonCreature(NPC_DARKBANE, ToCSpawnLoc[2].GetPositionX(), ToCSpawnLoc[2].GetPositionY(), ToCSpawnLoc[2].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
+ if (Creature* pTemp = me->SummonCreature(NPC_DARKBANE, ToCSpawnLoc[2].GetPositionX(), ToCSpawnLoc[2].GetPositionY(), ToCSpawnLoc[2].GetPositionZ(), 5, TEMPSUMMON_CORPSE_TIMED_DESPAWN, DESPAWN_TIME))
{
pTemp->SetVisible(false);
pTemp->SetReactState(REACT_PASSIVE);
diff --git a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
index 3dcc620c87a..48616d8e6e4 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/boss_dred.cpp
@@ -100,7 +100,7 @@ class boss_dred : public CreatureScript
if (uiGrievousBiteTimer <= diff)
{
- DoCastVictim(SPELL_GRIEVOUS_BITE , false);
+ DoCastVictim(SPELL_GRIEVOUS_BITE, false);
uiGrievousBiteTimer = 20000;
}
else
diff --git a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
index 6c4920f7744..c2217f0cb23 100644
--- a/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
+++ b/src/server/scripts/Northrend/DraktharonKeep/instance_drak_tharon_keep.cpp
@@ -90,7 +90,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_NOVOS_CRYSTAL_1:
uiNovosCrystal1 = go->GetGUID();
@@ -109,7 +109,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_TROLLGORE:
uiTrollgore = creature->GetGUID();
@@ -128,7 +128,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_TROLLGORE: return uiTrollgore;
case DATA_NOVOS: return uiNovos;
@@ -145,7 +145,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_TROLLGORE_EVENT:
m_auiEncounter[0] = data;
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
index 5c3249949b8..eacb800f15a 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_bronjahm.cpp
@@ -143,7 +143,7 @@ class boss_bronjahm : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_MAGIC_BANE:
DoCastVictim(SPELL_MAGIC_S_BANE);
@@ -377,7 +377,7 @@ class spell_bronjahm_soulstorm_targeting : public SpellScriptLoader
void FilterTargetsInitial(std::list<Unit*>& unitList)
{
- unitList.remove_if(DistanceCheck(GetCaster()));
+ unitList.remove_if (DistanceCheck(GetCaster()));
sharedUnitList = unitList;
}
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
index 51b240976c9..adbe59555b6 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/boss_devourer_of_souls.cpp
@@ -261,7 +261,7 @@ class boss_devourer_of_souls : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_PHANTOM_BLAST:
DoCastVictim(SPELL_PHANTOM_BLAST);
diff --git a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
index e337050a5a2..9a37465fc1b 100644
--- a/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/ForgeOfSouls/forge_of_souls.cpp
@@ -173,7 +173,7 @@ public:
void DoAction(const int32 actionId)
{
- switch(actionId)
+ switch (actionId)
{
case ACTION_INTRO:
{
@@ -193,7 +193,7 @@ public:
return;
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_INTRO_1:
DoScriptText(SAY_SYLVANAS_INTRO_1, me);
@@ -254,7 +254,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -299,7 +299,7 @@ public:
void DoAction(const int32 actionId)
{
- switch(actionId)
+ switch (actionId)
{
case ACTION_INTRO:
{
@@ -319,7 +319,7 @@ public:
return;
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_INTRO_1:
DoScriptText(SAY_JAINA_INTRO_1, me);
@@ -391,7 +391,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -446,7 +446,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SPITE:
DoCastVictim(SPELL_SPITE);
@@ -502,7 +502,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_VEIL_OF_SHADOWS:
DoCastVictim(SPELL_VEIL_OF_SHADOWS);
@@ -560,7 +560,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHROUD_OF_RUNES:
DoCast(me, SPELL_SHROUD_OF_RUNES);
@@ -617,7 +617,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_FROST_NOVA:
DoCast(me, SPELL_FROST_NOVA);
@@ -677,7 +677,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BONE_VOLLEY:
DoCastAOE(SPELL_BONE_VOLLEY);
@@ -743,7 +743,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_RAISE_DEAD:
DoCast(me, SPELL_RAISE_DEAD);
@@ -816,7 +816,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_RAISE_DEAD:
DoCast(me, SPELL_RAISE_DEAD);
@@ -883,7 +883,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SOUL_STRIKE:
DoCast(me->getVictim(), SPELL_SOUL_STRIKE);
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index f4bb4a9f72c..1f79f53ca86 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -230,7 +230,7 @@ public:
void DoAction(const int32 actionId)
{
- switch(actionId)
+ switch (actionId)
{
case ACTION_START_INTRO:
events.ScheduleEvent(EVENT_START_INTRO, 0);
@@ -244,7 +244,7 @@ public:
void UpdateAI(const uint32 diff)
{
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_START_INTRO:
me->GetMotionMaster()->MovePoint(0, MoveThronePos);
@@ -664,7 +664,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHADOW_WORD_PAIN:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
@@ -747,7 +747,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_FIREBALL:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
@@ -847,7 +847,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHADOW_STEP:
DoCast(SPELL_SHADOW_STEP);
@@ -917,7 +917,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SPECTRAL_STRIKE:
DoCast(me->getVictim(), SPELL_SPECTRAL_STRIKE);
@@ -983,7 +983,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHOOT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM))
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index c34f64df816..8381ead167d 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -104,7 +104,7 @@ struct boss_horAI : ScriptedAI
void DoAction(const int32 actionID)
{
- switch(actionID)
+ switch (actionID)
{
case ACTION_ENTER_COMBAT: // called by InstanceScript when boss shall enter in combat.
// Just in case. Should have been done by InstanceScript
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
index f86acaf623a..8e7155603eb 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/instance_halls_of_reflection.cpp
@@ -157,7 +157,7 @@ public:
if (Player* player = players.begin()->getSource())
uiTeamInInstance = player->GetTeam();
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_FALRIC:
uiFalric = creature->GetGUID();
@@ -180,7 +180,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
// TODO: init state depending on encounters
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_FROSTMOURNE:
uiFrostmourne = go->GetGUID();
@@ -221,7 +221,7 @@ public:
if (uiWaveCount && data == NOT_STARTED)
DoWipe();
- switch(type)
+ switch (type)
{
case DATA_FALRIC_EVENT:
uiEncounter[0] = data;
@@ -244,7 +244,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_FALRIC_EVENT: return uiEncounter[0];
case DATA_MARWYN_EVENT: return uiEncounter[1];
@@ -258,7 +258,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_FALRIC: return uiFalric;
case DATA_MARWYN: return uiMarwyn;
@@ -320,7 +320,7 @@ public:
DoUpdateWorldState(WORLD_STATE_HOR, 1);
DoUpdateWorldState(WORLD_STATE_HOR_WAVE_COUNT, uiWaveCount);
- switch(uiWaveCount)
+ switch (uiWaveCount)
{
case 1:
case 2:
@@ -407,7 +407,7 @@ public:
events.Update(diff);
- switch(events.ExecuteEvent())
+ switch (events.ExecuteEvent())
{
case EVENT_NEXT_WAVE:
uiWaveCount++;
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
index 2bf8876572f..29a89328336 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/instance_pit_of_saron.cpp
@@ -162,7 +162,7 @@ class instance_pit_of_saron : public InstanceMapScript
switch (type)
{
case DATA_GARFROST:
- if(state == DONE)
+ if (state == DONE)
{
if (Creature* summoner = instance->GetCreature(_garfrostGUID))
{
diff --git a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
index fa573408d3c..034bfafe8b0 100644
--- a/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/PitOfSaron/pit_of_saron.cpp
@@ -192,7 +192,7 @@ class mob_wrathbone_laborer : public CreatureScript
while (uint32 eventId = _events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BLINDING_DIRT:
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 1, 10.0f, true))
diff --git a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
index 945239cc594..690b0f0a35e 100644
--- a/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
+++ b/src/server/scripts/Northrend/Gundrak/instance_gundrak.cpp
@@ -138,7 +138,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case CREATURE_SLAD_RAN: uiSladRan = creature->GetGUID(); break;
case CREATURE_MOORABI: uiMoorabi = creature->GetGUID(); break;
@@ -154,7 +154,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 192518:
uiSladRanAltar = go->GetGUID();
@@ -253,7 +253,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_SLAD_RAN_EVENT:
m_auiEncounter[0] = data;
@@ -317,7 +317,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_SLAD_RAN_EVENT:
return m_auiEncounter[0];
@@ -338,7 +338,7 @@ public:
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_SLAD_RAN_ALTAR:
return uiSladRanAltar;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
index 332c52f55b6..559c9ae6aa9 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_blood_queen_lana_thel.cpp
@@ -657,7 +657,7 @@ class spell_blood_queen_bloodbolt : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& targets)
{
uint32 targetCount = (targets.size() + 2) / 3;
- targets.remove_if(BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
+ targets.remove_if (BloodboltHitCheck(static_cast<LanaThelAI*>(GetCaster()->GetAI())));
Trinity::RandomResizeList(targets, targetCount);
// mark targets now, effect hook has missile travel time delay (might cast next in that time)
for (std::list<Unit*>::const_iterator itr = targets.begin(); itr != targets.end(); ++itr)
@@ -694,7 +694,7 @@ class spell_blood_queen_pact_of_the_darkfallen : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
+ unitList.remove_if (Trinity::UnitAuraCheck(false, SPELL_PACT_OF_THE_DARKFALLEN));
bool remove = true;
std::list<Unit*>::const_iterator itrEnd = unitList.end(), itr, itr2;
@@ -780,7 +780,7 @@ class spell_blood_queen_pact_of_the_darkfallen_dmg_target : public SpellScriptLo
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
+ unitList.remove_if (Trinity::UnitAuraCheck(true, SPELL_PACT_OF_THE_DARKFALLEN));
unitList.push_back(GetCaster());
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
index cb7c25e152b..4703e827522 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_deathbringer_saurfang.cpp
@@ -719,7 +719,7 @@ class npc_high_overlord_saurfang_icc : public CreatureScript
float x, y, z;
deathbringer->GetClosePoint(x, y, z, deathbringer->GetObjectSize());
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
- me->GetMotionMaster()->MovePoint(POINT_CORPSE , x, y, z);
+ me->GetMotionMaster()->MovePoint(POINT_CORPSE, x, y, z);
}
break;
case EVENT_OUTRO_HORDE_5: // move
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
index 24738fe0155..58ae5f48797 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_rotface.cpp
@@ -490,7 +490,7 @@ class spell_rotface_mutated_infection : public SpellScriptLoader
{
// remove targets with this aura already
// tank is not on this list
- targets.remove_if(Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
+ targets.remove_if (Trinity::UnitAuraCheck(true, GetSpellInfo()->Id));
if (targets.empty())
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
index 65edd4cca37..dca53f1a5e7 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_sindragosa.cpp
@@ -1020,7 +1020,7 @@ class spell_sindragosa_unchained_magic : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(UnchainedMagicTargetSelector());
+ unitList.remove_if (UnchainedMagicTargetSelector());
uint32 maxSize = uint32(GetCaster()->GetMap()->GetSpawnMode() & 1 ? 5 : 2);
if (unitList.size() > maxSize)
Trinity::RandomResizeList(unitList, maxSize);
@@ -1214,7 +1214,7 @@ class spell_sindragosa_collision_filter : public SpellScriptLoader
{
std::list<Creature*> tombs;
GetCreatureListWithEntryInGrid(tombs, GetCaster(), NPC_ICE_TOMB, 200.0f);
- unitList.remove_if(FrostBombTargetSelector(GetCaster(), tombs));
+ unitList.remove_if (FrostBombTargetSelector(GetCaster(), tombs));
}
void Register()
@@ -1353,7 +1353,7 @@ class spell_frostwarden_handler_order_whelp : public SpellScriptLoader
std::list<Creature*> unitList;
GetCreatureListWithEntryInGrid(unitList, GetCaster(), NPC_FROSTWING_WHELP, 150.0f);
if (Creature* creature = GetCaster()->ToCreature())
- unitList.remove_if(OrderWhelpTargetSelector(creature));
+ unitList.remove_if (OrderWhelpTargetSelector(creature));
SelectRandomContainerElement(unitList)->CastSpell(GetHitUnit(), uint32(GetEffectValue()), true);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
index 8b2153b2006..5f62c2b5424 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/boss_valithria_dreamwalker.cpp
@@ -1187,7 +1187,7 @@ class spell_dreamwalker_summoner : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
if (targets.empty())
return;
@@ -1236,7 +1236,7 @@ class spell_dreamwalker_summon_suppresser : public SpellScriptLoader
std::list<Creature*> summoners;
GetCreatureListWithEntryInGrid(summoners, caster, NPC_WORLD_TRIGGER, 100.0f);
- summoners.remove_if(Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
+ summoners.remove_if (Trinity::UnitAuraCheck(true, SPELL_RECENTLY_SPAWNED));
Trinity::RandomResizeList(summoners, 2);
if (summoners.empty())
return;
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
index 25e77fb4506..01fe08f31e2 100644
--- a/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/icecrown_citadel.cpp
@@ -1824,7 +1824,7 @@ class spell_frost_giant_death_plague : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
// Select valid targets for jump
- unitList.remove_if(DeathPlagueTargetSelector(GetCaster()));
+ unitList.remove_if (DeathPlagueTargetSelector(GetCaster()));
if (!unitList.empty())
{
Unit* target = SelectRandomContainerElement(unitList);
@@ -1913,7 +1913,7 @@ class spell_svalna_revive_champion : public SpellScriptLoader
void RemoveAliveTarget(std::list<Unit*>& unitList)
{
- unitList.remove_if(AliveCheck());
+ unitList.remove_if (AliveCheck());
Trinity::RandomResizeList(unitList, 2);
}
diff --git a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
index 41705ca0e78..d38af614bc0 100755
--- a/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
+++ b/src/server/scripts/Northrend/IcecrownCitadel/instance_icecrown_citadel.cpp
@@ -50,7 +50,7 @@ DoorData const doorData[] =
{GO_SINDRAGOSA_SHORTCUT_EXIT_DOOR, DATA_SINDRAGOSA, DOOR_TYPE_PASSAGE, BOUNDARY_NONE},
{GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM, BOUNDARY_SE },
{GO_ICE_WALL, DATA_SINDRAGOSA, DOOR_TYPE_ROOM, BOUNDARY_SW },
- {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE},// END
+ {0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE}, // END
};
// this doesnt have to only store questgivers, also can be used for related quest spawns
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
index 29e4ac70e21..c2107e88b2e 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_anubrekhan.cpp
@@ -149,7 +149,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_IMPALE:
//Cast Impale on a random target
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
index 5bd675ea0ba..0462f669d88 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_four_horsemen.cpp
@@ -197,7 +197,7 @@ public:
me->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->SetSpeed(MOVE_RUN, me->GetSpeedRate(MOVE_RUN), true);
- switch(id)
+ switch (id)
{
case HORSEMEN_THANE:
me->GetMotionMaster()->MovePoint(0, WaypointPositions[0]);
@@ -347,7 +347,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_MARK:
if (!(rand()%5))
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
index e340e1d213b..1849849d907 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gluth.cpp
@@ -101,7 +101,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_WOUND:
DoCast(me->getVictim(), SPELL_MORTAL_WOUND);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
index 2a93d170318..bbf5b669494 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_gothik.cpp
@@ -278,7 +278,7 @@ class boss_gothik : public CreatureScript
}
else
{
- switch(entry)
+ switch (entry)
{
case MOB_LIVE_TRAINEE:
{
@@ -346,7 +346,7 @@ class boss_gothik : public CreatureScript
void SpellHit(Unit* /*caster*/, SpellInfo const* spell)
{
uint32 spellId = 0;
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_INFORM_LIVE_TRAINEE: spellId = SPELL_INFORM_DEAD_TRAINEE; break;
case SPELL_INFORM_LIVE_KNIGHT: spellId = SPELL_INFORM_DEAD_KNIGHT; break;
@@ -360,7 +360,7 @@ class boss_gothik : public CreatureScript
}
}
- void DamageTaken(Unit* /*who*/ , uint32& damage)
+ void DamageTaken(Unit* /*who*/, uint32& damage)
{
if (!phaseTwo)
damage = 0;
@@ -371,7 +371,7 @@ class boss_gothik : public CreatureScript
if (!me->isInCombat())
return;
- switch(spell->Id)
+ switch (spell->Id)
{
case SPELL_INFORM_DEAD_TRAINEE:
DoSummon(MOB_DEAD_TRAINEE, target, 0);
@@ -405,7 +405,7 @@ class boss_gothik : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SUMMON:
if (waves[waveCount].entry)
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
index 6bb0675b7fc..3badccd3a80 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_grobbulus.cpp
@@ -77,7 +77,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_CLOUD:
DoCastAOE(SPELL_POISON_CLOUD);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
index c214141cd32..bb8a0909df4 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_heigan.cpp
@@ -132,7 +132,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_DISRUPT:
DoCastAOE(SPELL_SPELL_DISRUPTION);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
index 0740746db4a..7307fad3701 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_kelthuzad.cpp
@@ -396,7 +396,7 @@ public:
{
while (uint32 eventId = events.GetEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_WASTE:
DoSummon(NPC_WASTE, Pos[RAND(0, 3, 6, 9)]);
@@ -491,7 +491,7 @@ public:
if (uint32 eventId = events.GetEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BOLT:
DoCastVictim(RAID_MODE(SPELL_FROST_BOLT, H_SPELL_FROST_BOLT));
@@ -540,7 +540,7 @@ public:
if (Unit* target = SelectTarget(SELECT_TARGET_TOPAGGRO, 0, NotCharmedTargetSelector()))
{
- switch(player->getClass())
+ switch (player->getClass())
{
case CLASS_DRUID:
if (urand(0, 1))
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
index 8159765d9e9..6db29be8fbd 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_loatheb.cpp
@@ -67,7 +67,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_AURA:
DoCastAOE(SPELL_NECROTIC_AURA);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
index 9384eb04bc8..e98b004f9e9 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_maexxna.cpp
@@ -98,7 +98,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_WRAP:
// TODO : Add missing text
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
index ca85034d36f..04627981ef3 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_noth.cpp
@@ -149,7 +149,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_CURSE:
DoCastAOE(SPELL_CURSE_PLAGUEBRINGER);
@@ -178,7 +178,7 @@ public:
return;
case EVENT_WAVE:
DoScriptText(SAY_SUMMON, me);
- switch(balconyCount)
+ switch (balconyCount)
{
case 0: SummonUndead(MOB_CHAMPION, RAID_MODE(2, 4)); break;
case 1: SummonUndead(MOB_CHAMPION, RAID_MODE(1, 2));
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
index 9e87ed06069..10f1b809694 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_patchwerk.cpp
@@ -107,7 +107,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_HATEFUL:
{
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
index 0d8c993ffa6..7adc17cc852 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_razuvious.cpp
@@ -107,7 +107,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_STRIKE:
DoCast(me->getVictim(), SPELL_UNBALANCING_STRIKE);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
index c39072ae2d1..ce9f55ae0b6 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_sapphiron.cpp
@@ -244,7 +244,7 @@ public:
{
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BERSERK:
DoScriptText(EMOTE_ENRAGE, me);
@@ -288,7 +288,7 @@ public:
{
if (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_LIFTOFF:
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
diff --git a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
index 9859cd758df..b8058afe488 100644
--- a/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/boss_thaddius.cpp
@@ -151,7 +151,7 @@ public:
void DoAction(const int32 action)
{
- switch(action)
+ switch (action)
{
case ACTION_FEUGEN_RESET:
checkFeugenAlive = true;
@@ -229,7 +229,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHIFT:
DoCastAOE(SPELL_POLARITY_SHIFT);
diff --git a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
index f08e0ccb5cf..db9fbc5a0a1 100644
--- a/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
+++ b/src/server/scripts/Northrend/Naxxramas/instance_naxxramas.cpp
@@ -169,7 +169,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 15989: SapphironGUID = creature->GetGUID(); return;
case 15953: uiFaerlina = creature->GetGUID(); return;
@@ -265,7 +265,7 @@ public:
void SetData(uint32 id, uint32 value)
{
- switch(id)
+ switch (id)
{
case DATA_HEIGAN_ERUPT:
HeiganErupt(value);
@@ -316,7 +316,7 @@ public:
uint64 GetData64(uint32 id)
{
- switch(id)
+ switch (id)
{
case DATA_FAERLINA:
return uiFaerlina;
@@ -386,7 +386,7 @@ public:
bool CheckAchievementCriteriaMeet(uint32 criteria_id, Player const* /*source*/, Unit const* /*target = NULL*/, uint32 /*miscvalue1 = 0*/)
{
- switch(criteria_id)
+ switch (criteria_id)
{
case 7600: // Criteria for achievement 2176: And They Would All Go Down Together 15sec of each other 10-man
if (Difficulty(instance->GetSpawnMode()) == RAID_DIFFICULTY_10MAN_NORMAL && (maxHorsemenDiedTime - minHorsemenDiedTime) < 15)
diff --git a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
index 46bf017eb42..282e6b3eb98 100644
--- a/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
+++ b/src/server/scripts/Northrend/Nexus/EyeOfEternity/boss_malygos.cpp
@@ -149,7 +149,7 @@ enum MalygosSays
#define MAX_HOVER_DISK_WAYPOINTS 18
-// Sniffed data (x,y,z)
+// Sniffed data (x, y,z)
const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
{
{782.9821f, 1296.652f, 282.1114f, 0.0f},
@@ -174,7 +174,7 @@ const Position HoverDiskWaypoints[MAX_HOVER_DISK_WAYPOINTS] =
#define GROUND_Z 268
-// Source: Sniffs (x,y,z)
+// Source: Sniffs (x, y,z)
#define MALYGOS_MAX_WAYPOINTS 16
const Position MalygosPhaseTwoWaypoints[MALYGOS_MAX_WAYPOINTS] =
{
@@ -1049,7 +1049,7 @@ public:
{
MakePlayerEnter();
_entered = true;
- } else
+ } else
_timer -= diff;
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
index 88fe98e8370..0568bb13a8e 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/boss_anomalus.cpp
@@ -162,7 +162,7 @@ class boss_anomalus : public CreatureScript
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
Rift->AI()->AttackStart(target);
uiChaoticRiftGUID = Rift->GetGUID();
- DoScriptText(SAY_RIFT , me);
+ DoScriptText(SAY_RIFT, me);
}
}
diff --git a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
index 30fd0695a9f..d2130a4bada 100644
--- a/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Nexus/instance_nexus.cpp
@@ -151,7 +151,7 @@ public:
uint32 GetData(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MAGUS_TELESTRA_EVENT: return m_auiEncounter[0];
case DATA_ANOMALUS_EVENT: return m_auiEncounter[1];
@@ -218,7 +218,7 @@ public:
uint64 GetData64(uint32 uiIdentifier)
{
- switch(uiIdentifier)
+ switch (uiIdentifier)
{
case DATA_ANOMALUS: return Anomalus;
case DATA_KERISTRASZA: return Keristrasza;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
index da8a6552ed3..df606f61d57 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_eregos.cpp
@@ -65,7 +65,7 @@ enum Actions
ACTION_SET_NORMAL_EVENTS = 1
};
-/*Ruby Drake ,
+/*Ruby Drake,
(npc 27756) (item 37860)
(summoned by spell Ruby Essence = 37860 ---> Call Amber Drake == 49462 ---> Summon 27756)
*/
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 88eda112e52..22aaa74a174 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -175,7 +175,7 @@ public:
void SetPosition(uint8 i)
{
- switch(i)
+ switch (i)
{
case 0:
x = me->GetPositionX() + 4;
@@ -300,7 +300,7 @@ public:
void SpellHit(Unit* /*pCaster*/, const SpellInfo* pSpell)
{
- switch(pSpell->Id)
+ switch (pSpell->Id)
{
case SPELL_SUMMON_MENAGERIE:
me->SetHomePosition(968.66f, 1042.53f, 527.32f, 0.077f);
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index 14acfbec03d..a2db75d1600 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -99,7 +99,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_DRAKOS:
drakosGUID = creature->GetGUID();
@@ -170,7 +170,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_UROM_PLATAFORM:
platformUrom = data;
@@ -180,7 +180,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_UROM_PLATAFORM: return platformUrom;
// used by condition system
@@ -192,7 +192,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_DRAKOS: return drakosGUID;
case DATA_VAROS: return varosGUID;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
index 765a7674823..f8839aa0028 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/oculus.cpp
@@ -58,10 +58,10 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_VERDISA: //Verdisa
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -91,7 +91,7 @@ public:
}
break;
case NPC_BELGARISTRASZ: //Belgaristrasz
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
@@ -121,7 +121,7 @@ public:
}
break;
case NPC_ETERNOS: //Eternos
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
if (!HAS_ESSENCE(player))
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
index b44ab3820fc..c091906d490 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_bjarngrim.cpp
@@ -194,7 +194,7 @@ public:
//TODO: remove when removal is done by the core
void DoRemoveStanceAura(uint8 uiStance)
{
- switch(uiStance)
+ switch (uiStance)
{
case STANCE_DEFENSIVE:
me->RemoveAurasDueToSpell(SPELL_DEFENSIVE_STANCE);
@@ -230,7 +230,7 @@ public:
m_uiStance = uiTempStance;
- switch(m_uiStance)
+ switch (m_uiStance)
{
case STANCE_DEFENSIVE:
DoScriptText(SAY_DEFENSIVE_STANCE, me);
@@ -258,7 +258,7 @@ public:
else
m_uiChangeStance_Timer -= uiDiff;
- switch(m_uiStance)
+ switch (m_uiStance)
{
case STANCE_DEFENSIVE:
{
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
index 04b09da1ca2..4e386ff9c17 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/boss_loken.cpp
@@ -204,7 +204,7 @@ public:
// Health check
if (HealthBelowPct(100 - 25 * m_uiHealthAmountModifier))
{
- switch(m_uiHealthAmountModifier)
+ switch (m_uiHealthAmountModifier)
{
case 1: DoScriptText(SAY_75HEALTH, me); break;
case 2: DoScriptText(SAY_50HEALTH, me); break;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
index 0fefb28e9ab..8d7731b3eee 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfLightning/instance_halls_of_lightning.cpp
@@ -78,7 +78,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_BJARNGRIM:
m_uiGeneralBjarngrimGUID = creature->GetGUID();
@@ -97,7 +97,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_BJARNGRIM_DOOR:
m_uiBjarngrimDoorGUID = go->GetGUID();
@@ -135,7 +135,7 @@ public:
void SetData(uint32 uiType, uint32 uiData)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_BJARNGRIM:
if (uiData == DONE)
@@ -175,7 +175,7 @@ public:
uint32 GetData(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case TYPE_BJARNGRIM:
return m_auiEncounter[0];
@@ -191,7 +191,7 @@ public:
uint64 GetData64(uint32 uiData)
{
- switch(uiData)
+ switch (uiData)
{
case DATA_BJARNGRIM:
return m_uiGeneralBjarngrimGUID;
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
index 044c01b6687..e5f3cfd7229 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/halls_of_stone.cpp
@@ -348,7 +348,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 7:
if (Creature* creature = GetClosestCreatureWithEntry(me, CREATURE_TRIBUNAL_OF_THE_AGES, 100.0f))
@@ -380,7 +380,7 @@ public:
void SpawnDwarf(uint32 uiType)
{
- switch(uiType)
+ switch (uiType)
{
case 1:
{
@@ -439,7 +439,7 @@ public:
{
if (uiPhaseTimer <= uiDiff)
{
- switch(uiStep)
+ switch (uiStep)
{
case 1:
if (pInstance)
diff --git a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
index 9285d852404..e46a7dae107 100644
--- a/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
+++ b/src/server/scripts/Northrend/Ulduar/HallsOfStone/instance_halls_of_stone.cpp
@@ -91,7 +91,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case CREATURE_MAIDEN: uiMaidenOfGrief = creature->GetGUID(); break;
case CREATURE_KRYSTALLUS: uiKrystallus = creature->GetGUID(); break;
@@ -105,7 +105,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_ABEDNEUM:
uiAbedneumGo = go->GetGUID();
@@ -154,7 +154,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_MAIDEN_OF_GRIEF_EVENT:
m_auiEncounter[1] = data;
@@ -187,7 +187,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_KRYSTALLUS_EVENT: return m_auiEncounter[0];
case DATA_MAIDEN_OF_GRIEF_EVENT: return m_auiEncounter[1];
@@ -200,7 +200,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MAIDEN_OF_GRIEF: return uiMaidenOfGrief;
case DATA_KRYSTALLUS: return uiKrystallus;
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
index 244c6a579a2..2c99b4d7246 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_algalon.cpp
@@ -229,7 +229,7 @@ public:
{
if (uiPhase_timer <= diff)
{
- switch(uiStep)
+ switch (uiStep)
{
case 1:
DoScriptText(SAY_SUMMON_1, me);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
index 828cf65beec..2e2ca25385c 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_assembly_of_iron.cpp
@@ -653,7 +653,7 @@ class boss_stormcaller_brundir : public CreatureScript
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BERSERK:
DoScriptText(SAY_BRUNDIR_BERSERK, me);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
index 685870d6d44..bcc417c50cd 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_auriaya.cpp
@@ -121,7 +121,7 @@ class boss_auriaya : public CreatureScript
void EnterCombat(Unit* /*who*/)
{
_EnterCombat();
- DoScriptText(SAY_AGGRO,me);
+ DoScriptText(SAY_AGGRO, me);
events.ScheduleEvent(EVENT_SCREECH, urand(45000, 65000));
events.ScheduleEvent(EVENT_BLAST, urand(20000, 25000));
@@ -332,8 +332,8 @@ class npc_sanctum_sentry : public CreatureScript
void Reset()
{
- events.ScheduleEvent(EVENT_RIP, urand(4000,8000));
- events.ScheduleEvent(EVENT_POUNCE, urand(12000,15000));
+ events.ScheduleEvent(EVENT_RIP, urand(4000, 8000));
+ events.ScheduleEvent(EVENT_POUNCE, urand(12000, 15000));
}
void EnterCombat(Unit* /*who*/)
@@ -366,7 +366,7 @@ class npc_sanctum_sentry : public CreatureScript
me->AI()->AttackStart(target);
DoCast(target, SPELL_SAVAGE_POUNCE);
}
- events.ScheduleEvent(EVENT_POUNCE, urand(12000,17000));
+ events.ScheduleEvent(EVENT_POUNCE, urand(12000, 17000));
break;
default:
break;
@@ -492,7 +492,7 @@ class spell_auriaya_strenght_of_the_pack : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(SanctumSentryCheck());
+ unitList.remove_if (SanctumSentryCheck());
}
void Register()
@@ -518,7 +518,7 @@ class spell_auriaya_sentinel_blast : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(PlayerOrPetCheck());
+ unitList.remove_if (PlayerOrPetCheck());
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
index aa9516d479f..9272aa03c41 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
@@ -655,7 +655,7 @@ class boss_flame_leviathan_defense_cannon : public CreatureScript
if (NapalmTimer <= diff)
{
if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0))
- if(CanAIAttack(target))
+ if (CanAIAttack(target))
DoCast(target, SPELL_NAPALM, true);
NapalmTimer = 5000;
@@ -1229,7 +1229,7 @@ public:
//bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
//{
// player->PlayerTalkClass->ClearMenus();
- // switch(uiAction)
+ // switch (uiAction)
// {
// case GOSSIP_ACTION_INFO_DEF+1:
// if (player)
@@ -1660,7 +1660,7 @@ class spell_pursue : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& targets)
{
- targets.remove_if(FlameLeviathanPursuedTargetSelector(GetCaster()));
+ targets.remove_if (FlameLeviathanPursuedTargetSelector(GetCaster()));
if (targets.empty())
if (Creature* caster = GetCaster()->ToCreature())
caster->AI()->EnterEvadeMode();
@@ -1673,7 +1673,7 @@ class spell_pursue : public SpellScriptLoader
return;
caster->AI()->AttackStart(GetHitUnit()); // Chase target
-
+
for (SeatMap::const_iterator itr = caster->GetVehicleKit()->Seats.begin(); itr != caster->GetVehicleKit()->Seats.end(); ++itr)
{
if (IS_PLAYER_GUID(itr->second.Passenger))
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
index 2331cc9a68c..b8876ae577a 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_ignis.cpp
@@ -398,9 +398,9 @@ class npc_scorch_ground : public CreatureScript
{
if (_heat)
{
- if(_heatTimer <= uiDiff)
+ if (_heatTimer <= uiDiff)
{
- Creature* construct = me->GetCreature(*me , _constructGUID);
+ Creature* construct = me->GetCreature(*me, _constructGUID);
if (construct && !construct->HasAura(SPELL_MOLTEN))
{
me->AddAura(SPELL_HEAT, construct);
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
index bdabaddfcf9..5da1c485986 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_kologarn.cpp
@@ -270,7 +270,7 @@ class boss_kologarn : public CreatureScript
break;
case EVENT_STONE_SHOUT:
DoCast(SPELL_STONE_SHOUT);
- events.ScheduleEvent(EVENT_STONE_SHOUT, 2 * IN_MILLISECONDS);
+ events.ScheduleEvent(EVENT_STONE_SHOUT, 2 * IN_MILLISECONDS);
break;
case EVENT_ENRAGE:
DoCast(SPELL_BERSERK);
@@ -352,7 +352,7 @@ class spell_ulduar_rubble_summon : public SpellScriptLoader
};
// predicate function to select non main tank target
-class StoneGripTargetSelector : public std::unary_function<Unit* , bool>
+class StoneGripTargetSelector : public std::unary_function<Unit*, bool>
{
public:
StoneGripTargetSelector(Creature* me, Unit const* victim) : _me(me), _victim(victim) {}
@@ -391,7 +391,7 @@ class spell_ulduar_stone_grip_cast_target : public SpellScriptLoader
void FilterTargetsInitial(std::list<Unit*>& unitList)
{
// Remove "main tank" and non-player targets
- unitList.remove_if(StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim()));
+ unitList.remove_if (StoneGripTargetSelector(GetCaster()->ToCreature(), GetCaster()->getVictim()));
// Maximum affected targets per difficulty mode
uint32 maxTargets = 1;
if (GetSpellInfo()->Id == 63981)
@@ -601,7 +601,7 @@ class spell_kologarn_stone_shout : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(PlayerOrPetCheck());
+ unitList.remove_if (PlayerOrPetCheck());
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
index c58f2a24b9c..ae803b24642 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_xt002.cpp
@@ -947,7 +947,7 @@ class spell_xt002_tympanic_tantrum : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(PlayerOrPetCheck());
+ unitList.remove_if (PlayerOrPetCheck());
}
void Register()
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
index 251a18e98f2..9e577ec4319 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
@@ -23,7 +23,7 @@
static DoorData const doorData[] =
{
{ GO_LEVIATHAN_DOOR, BOSS_LEVIATHAN, DOOR_TYPE_ROOM, BOUNDARY_S },
- { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S },
+ { GO_XT_002_DOOR, BOSS_XT002, DOOR_TYPE_ROOM, BOUNDARY_S },
{ 0, 0, DOOR_TYPE_ROOM, BOUNDARY_NONE },
};
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
index cff57563843..4eaed6c9fad 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
@@ -169,7 +169,7 @@ enum UlduarData
{
// Collosus (Leviathan)
DATA_COLOSSUS = 20,
-
+
// Razorscale
DATA_EXPEDITION_COMMANDER,
DATA_RAZORSCALE_CONTROL,
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
index 4e6a6fb72c5..b3e12415fdc 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_ingvar_the_plunderer.cpp
@@ -309,10 +309,10 @@ public:
void Reset()
{
me->AddUnitMovementFlag(MOVEMENTFLAG_FLYING | MOVEMENTFLAG_HOVER);
- me->SetSpeed(MOVE_SWIM , 1.0f);
- me->SetSpeed(MOVE_RUN , 1.0f);
- me->SetSpeed(MOVE_WALK , 1.0f);
- //me->SetSpeed(MOVE_FLIGHT , 1.0f);
+ me->SetSpeed(MOVE_SWIM, 1.0f);
+ me->SetSpeed(MOVE_RUN, 1.0f);
+ me->SetSpeed(MOVE_WALK, 1.0f);
+ //me->SetSpeed(MOVE_FLIGHT, 1.0f);
me->GetPosition(x, y, z);
DoTeleportTo(x+1, y, z+30);
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
index 639ff4e07d3..029ebbfe8bc 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/boss_keleseth.cpp
@@ -219,11 +219,11 @@ public:
DoScriptText(SAY_SKELETONS, me);
for (uint8 i = 0; i < 5; ++i)
{
- Skeleton = me->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1] , SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
+ Skeleton = me->SummonCreature(CREATURE_SKELETON, SkeletonSpawnPoint[i][0], SkeletonSpawnPoint[i][1], SKELETONSPAWN_Z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 20000);
if (Skeleton)
{
Skeleton->RemoveUnitMovementFlag(MOVEMENTFLAG_WALKING);
- Skeleton->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY() , me->GetPositionZ());
+ Skeleton->GetMotionMaster()->MovePoint(0, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ());
Skeleton->AddThreat(me->getVictim(), 0.0f);
DoZoneInCombat(Skeleton);
}
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
index b8e595a3452..89bad9e7068 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/instance_utgarde_keep.cpp
@@ -124,7 +124,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 23953: Keleseth = creature->GetGUID(); break;
case 24201: Dalronn = creature->GetGUID(); break;
@@ -135,7 +135,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
//door and object id
case ENTRY_BELLOW_1: forge_bellow[0] = go->GetGUID();
@@ -165,7 +165,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_PRINCEKELESETH: return Keleseth;
case DATA_DALRONN: return Dalronn;
@@ -178,7 +178,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_PRINCEKELESETH_EVENT:
m_auiEncounter[0] = data;
@@ -246,7 +246,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_PRINCEKELESETH_EVENT: return m_auiEncounter[0];
case DATA_SKARVALD_DALRONN_EVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
index cbdb1743e3e..34041445266 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardeKeep/utgarde_keep.cpp
@@ -56,7 +56,7 @@ public:
{
if (pInstance)
{
- switch(fm_Type)
+ switch (fm_Type)
{
case 1:
pInstance->SetData(EVENT_FORGE_1, me->isAlive() ? NOT_STARTED : DONE);
@@ -76,7 +76,7 @@ public:
if (fm_Type == 0) fm_Type = GetForgeMasterType();
if (pInstance)
{
- switch(fm_Type)
+ switch (fm_Type)
{
case 1:
pInstance->SetData(EVENT_FORGE_1, DONE);
@@ -96,7 +96,7 @@ public:
if (fm_Type == 0) fm_Type = GetForgeMasterType();
if (pInstance)
{
- switch(fm_Type)
+ switch (fm_Type)
{
case 1:
pInstance->SetData(EVENT_FORGE_1, IN_PROGRESS);
@@ -109,7 +109,7 @@ public:
break;
}
}
- me->SetUInt32Value(UNIT_NPC_EMOTESTATE , EMOTE_ONESHOT_NONE);
+ me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_ONESHOT_NONE);
}
uint8 GetForgeMasterType()
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
index c93b9c7bda6..e0164f46bd8 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_palehoof.cpp
@@ -780,7 +780,7 @@ public:
if (currentPhase<5&&currentPhase >= 0)
{
Creature* pNext = NULL;
- switch(currentPhase)
+ switch (currentPhase)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_RAVENOUS_FURBOLG) : 0); break;
@@ -811,7 +811,7 @@ public:
if (id > 4)
return;
Creature* pNext = NULL;
- switch(id)
+ switch (id)
{
case PHASE_FRENZIED_WORGEN: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_FRENZIED_WORGEN) : 0); break;
case PHASE_RAVENOUS_FURLBORG: pNext = Unit::GetCreature((*me), pInstance ? pInstance->GetData64(DATA_MOB_RAVENOUS_FURBOLG) : 0); break;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 325dd67443f..1de46ca9de3 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -286,7 +286,7 @@ public:
Phase = SKADI;
me->SetFlying(false);
me->Unmount();
- if(Creature* pGrauf = me->SummonCreature(CREATURE_GRAUF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3*IN_MILLISECONDS))
+ if (Creature* pGrauf = me->SummonCreature(CREATURE_GRAUF, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 3*IN_MILLISECONDS))
{
pGrauf->GetMotionMaster()->MoveFall(0);
pGrauf->HandleEmoteCommand(EMOTE_ONESHOT_FLYDEATH);
@@ -304,7 +304,7 @@ public:
void UpdateAI(const uint32 diff)
{
- switch(Phase)
+ switch (Phase)
{
case FLYING:
if (!UpdateVictim())
@@ -340,7 +340,7 @@ public:
if (m_uiMovementTimer <= diff)
{
- switch(m_uiWaypointId)
+ switch (m_uiWaypointId)
{
case 0:
me->GetMotionMaster()->MovePoint(0, Location[1].GetPositionX(), Location[1].GetPositionY(), Location[1].GetPositionZ());
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
index e021936fcc4..4bfd2d53761 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_ymiron.cpp
@@ -219,7 +219,7 @@ public:
pTemp->CastSpell(me, SPELL_CHANNEL_SPIRIT_TO_YMIRON, true);
pTemp->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE | UNIT_FLAG_NOT_SELECTABLE);
pTemp->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- switch(m_uiActiveOrder[m_uiActivedNumber])
+ switch (m_uiActiveOrder[m_uiActivedNumber])
{
case 0: m_bIsActiveWithBJORN = true; break;
case 1: m_bIsActiveWithHALDOR = true; break;
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
index 2eff50c1f8e..5cc68e20f9f 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/instance_pinnacle.cpp
@@ -104,7 +104,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case BOSS_SVALA_SORROWGRAVE: uiSvalaSorrowgrave = creature->GetGUID(); break;
case BOSS_GORTOK_PALEHOOF: uiGortokPalehoof = creature->GetGUID(); break;
@@ -121,7 +121,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case ENTRY_SKADI_THE_RUTHLESS_DOOR:
uiSkadiTheRuthlessDoor = go->GetGUID();
@@ -144,7 +144,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_SVALA_SORROWGRAVE_EVENT:
m_auiEncounter[0] = data;
@@ -176,7 +176,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_SVALA_SORROWGRAVE_EVENT: return m_auiEncounter[0];
case DATA_GORTOK_PALEHOOF_EVENT: return m_auiEncounter[1];
@@ -188,7 +188,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_SVALA_SORROWGRAVE: return uiSvalaSorrowgrave;
case DATA_GORTOK_PALEHOOF: return uiGortokPalehoof;
diff --git a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
index 562a5930535..1bf13ffd5ce 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_ichoron.cpp
@@ -157,7 +157,7 @@ public:
if (!me->isAlive())
return;
- switch(param)
+ switch (param)
{
case ACTION_WATER_ELEMENT_HIT:
me->ModifyHealth(int32(me->CountPctFromMaxHealth(1)));
@@ -371,7 +371,7 @@ public:
{
if (Creature* pIchoron = Unit::GetCreature(*me, pInstance->GetData64(DATA_ICHORON)))
{
- if (me->IsWithinDist(pIchoron, 2.0f , false))
+ if (me->IsWithinDist(pIchoron, 2.0f, false))
{
if (pIchoron->AI())
pIchoron->AI()->DoAction(ACTION_WATER_ELEMENT_HIT);
diff --git a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
index 1af9063a71b..a49462813f2 100644
--- a/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
+++ b/src/server/scripts/Northrend/VioletHold/boss_xevozz.cpp
@@ -99,7 +99,7 @@ public:
void DespawnSphere()
{
std::list<Creature*> assistList;
- GetCreatureListWithEntryInGrid(assistList, me, NPC_ETHEREAL_SPHERE , 150.0f);
+ GetCreatureListWithEntryInGrid(assistList, me, NPC_ETHEREAL_SPHERE, 150.0f);
if (assistList.empty())
return;
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index b6e40f21c6e..ad295ec1a9a 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -228,7 +228,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case CREATURE_XEVOZZ:
uiXevozz = creature->GetGUID();
@@ -273,7 +273,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case GO_EREKEM_GUARD_1_DOOR:
uiErekemLeftGuardCell = go->GetGUID();
@@ -311,7 +311,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_1ST_BOSS_EVENT:
UpdateEncounterState(ENCOUNTER_CREDIT_KILL_CREATURE, CREATURE_EREKEM, NULL);
@@ -354,13 +354,13 @@ public:
NpcAtDoorCastingList.push_back(data);
break;
case DATA_NPC_PRESENCE_AT_DOOR_REMOVE:
- if(!NpcAtDoorCastingList.empty())
+ if (!NpcAtDoorCastingList.empty())
NpcAtDoorCastingList.pop_back();
break;
case DATA_MAIN_DOOR:
if (GameObject* pMainDoor = instance->GetGameObject(uiMainDoor))
{
- switch(data)
+ switch (data)
{
case GO_STATE_ACTIVE:
pMainDoor->SetGoState(GO_STATE_ACTIVE);
@@ -375,7 +375,7 @@ public:
}
break;
case DATA_START_BOSS_ENCOUNTER:
- switch(uiWaveCount)
+ switch (uiWaveCount)
{
case 6:
StartBossEncounter(uiFirstBoss);
@@ -404,7 +404,7 @@ public:
void SetData64(uint32 type, uint64 data)
{
- switch(type)
+ switch (type)
{
case DATA_ADD_TRASH_MOB:
trashMobs.insert(data);
@@ -417,7 +417,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_1ST_BOSS_EVENT: return m_auiEncounter[0];
case DATA_2ND_BOSS_EVENT: return m_auiEncounter[1];
@@ -438,7 +438,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MORAGG: return uiMoragg;
case DATA_EREKEM: return uiErekem;
@@ -470,7 +470,7 @@ public:
{
SetData(DATA_PORTAL_LOCATION, (GetData(DATA_PORTAL_LOCATION) + urand(1, 5))%6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
- if(Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* portal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, PortalLocation[GetData(DATA_PORTAL_LOCATION)], TEMPSUMMON_CORPSE_DESPAWN))
uiTeleportationPortal = portal->GetGUID();
}
@@ -478,7 +478,7 @@ public:
{
Creature* pBoss = NULL;
- switch(uiBoss)
+ switch (uiBoss)
{
case BOSS_MORAGG:
HandleGameObject(uiMoraggCell, bForceRespawn);
@@ -565,14 +565,14 @@ public:
DoUpdateWorldState(WORLD_STATE_VH, 1);
DoUpdateWorldState(WORLD_STATE_VH_WAVE_COUNT, uiWaveCount);
- switch(uiWaveCount)
+ switch (uiWaveCount)
{
case 6:
if (uiFirstBoss == 0)
uiFirstBoss = urand(1, 6);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
- if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
uiSaboteurPortal = pPortal->GetGUID();
if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
@@ -586,7 +586,7 @@ public:
} while (uiSecondBoss == uiFirstBoss);
if (Creature* pSinclari = instance->GetCreature(uiSinclari))
{
- if(Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
+ if (Creature* pPortal = pSinclari->SummonCreature(CREATURE_TELEPORTATION_PORTAL, MiddleRoomPortalSaboLocation, TEMPSUMMON_CORPSE_DESPAWN))
uiSaboteurPortal = pPortal->GetGUID();
if (Creature* pAzureSaboteur = pSinclari->SummonCreature(CREATURE_SABOTEOUR, MiddleRoomLocation, TEMPSUMMON_DEAD_DESPAWN))
pAzureSaboteur->CastSpell(pAzureSaboteur, SABOTEUR_SHIELD_EFFECT, false);
@@ -733,7 +733,7 @@ public:
{
if (uiCyanigosaEventTimer <= diff)
{
- switch(uiCyanigosaEventPhase)
+ switch (uiCyanigosaEventPhase)
{
case 1:
pCyanigosa->CastSpell(pCyanigosa, CYANIGOSA_BLUE_AURA, false);
@@ -766,9 +766,9 @@ public:
if (GetData(DATA_NPC_PRESENCE_AT_DOOR) && uiMainEventPhase == IN_PROGRESS)
{
// if door integrity is > 0 then decrase it's integrity state
- if(GetData(DATA_DOOR_INTEGRITY))
+ if (GetData(DATA_DOOR_INTEGRITY))
{
- if(uiDoorSpellTimer < diff)
+ if (uiDoorSpellTimer < diff)
{
SetData(DATA_DOOR_INTEGRITY, GetData(DATA_DOOR_INTEGRITY)-1);
uiDoorSpellTimer =2000;
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 819681e1ef2..3270941ba3e 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -256,7 +256,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->CLOSE_GOSSIP_MENU();
@@ -347,7 +347,7 @@ public:
{
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
DoScriptText(SAY_SINCLARI_1, me);
@@ -449,30 +449,30 @@ public:
void WaypointReached(uint32 uiWPointId)
{
- switch(uiBoss)
+ switch (uiBoss)
{
case 1:
- if(uiWPointId == 2)
+ if (uiWPointId == 2)
FinishPointReached();
break;
case 2:
- if(uiWPointId == 2)
+ if (uiWPointId == 2)
FinishPointReached();
break;
case 3:
- if(uiWPointId == 1)
+ if (uiWPointId == 1)
FinishPointReached();
break;
case 4:
- if(uiWPointId == 0)
+ if (uiWPointId == 0)
FinishPointReached();
break;
case 5:
- if(uiWPointId == 0)
+ if (uiWPointId == 0)
FinishPointReached();
break;
case 6:
- if(uiWPointId == 4)
+ if (uiWPointId == 4)
FinishPointReached();
break;
}
@@ -485,23 +485,23 @@ public:
npc_escortAI::UpdateAI(diff);
- if(!bHasGotMovingPoints)
+ if (!bHasGotMovingPoints)
{
bHasGotMovingPoints = true;
- switch(uiBoss)
+ switch (uiBoss)
{
case 1:
- for(int i=0;i<3;i++)
+ for (int i=0;i<3;i++)
AddWaypoint(i, SaboteurFinalPos1[i][0], SaboteurFinalPos1[i][1], SaboteurFinalPos1[i][2], 0);
me->SetHomePosition(SaboteurFinalPos1[2][0], SaboteurFinalPos1[2][1], SaboteurFinalPos1[2][2], 4.762346f);
break;
case 2:
- for(int i=0;i<3;i++)
+ for (int i=0;i<3;i++)
AddWaypoint(i, SaboteurFinalPos2[i][0], SaboteurFinalPos2[i][1], SaboteurFinalPos2[i][2], 0);
me->SetHomePosition(SaboteurFinalPos2[2][0], SaboteurFinalPos2[2][1], SaboteurFinalPos2[2][2], 1.862674f);
break;
case 3:
- for(int i=0;i<2;i++)
+ for (int i=0;i<2;i++)
AddWaypoint(i, SaboteurFinalPos3[i][0], SaboteurFinalPos3[i][1], SaboteurFinalPos3[i][2], 0);
me->SetHomePosition(SaboteurFinalPos3[1][0], SaboteurFinalPos3[1][1], SaboteurFinalPos3[1][2], 5.500638f);
break;
@@ -514,7 +514,7 @@ public:
me->SetHomePosition(SaboteurFinalPos5[0], SaboteurFinalPos5[1], SaboteurFinalPos5[2], 1.100841f);
break;
case 6:
- for(int i=0;i<5;i++)
+ for (int i=0;i<5;i++)
AddWaypoint(i, SaboteurFinalPos6[i][0], SaboteurFinalPos6[i][1], SaboteurFinalPos6[i][2], 0);
me->SetHomePosition(SaboteurFinalPos6[4][0], SaboteurFinalPos6[4][1], SaboteurFinalPos6[4][2], 0.983031f);
break;
@@ -590,7 +590,7 @@ public:
if ((uiWaveCount == 6) || (uiWaveCount == 12)) //Don't spawn mobs on boss encounters
return;
- switch(uiTypeOfMobsPortal)
+ switch (uiTypeOfMobsPortal)
{
// spawn elite mobs and then set portals visibility to make it look like it dissapeard
case 0:
@@ -692,7 +692,7 @@ struct violet_hold_trashAI : public npc_escortAI
void WaypointReached(uint32 uiPointId)
{
- switch(portalLocationID)
+ switch (portalLocationID)
{
case 0:
if (uiPointId == 5)
@@ -729,46 +729,46 @@ struct violet_hold_trashAI : public npc_escortAI
if (!bHasGotMovingPoints)
{
bHasGotMovingPoints = true;
- switch(portalLocationID)
+ switch (portalLocationID)
{
case 0:
- for(int i=0;i<6;i++)
+ for (int i=0;i<6;i++)
AddWaypoint(i, FirstPortalWPs[i][0]+irand(-1, 1), FirstPortalWPs[i][1]+irand(-1, 1), FirstPortalWPs[i][2]+irand(-1, 1), 0);
me->SetHomePosition(FirstPortalWPs[5][0], FirstPortalWPs[5][1], FirstPortalWPs[5][2], 3.149439f);
break;
case 1:
secondPortalRouteID = urand(0, 1);
- switch(secondPortalRouteID)
+ switch (secondPortalRouteID)
{
case 0:
- for(int i=0;i<9;i++)
+ for (int i=0;i<9;i++)
AddWaypoint(i, SecondPortalFirstWPs[i][0]+irand(-1, 1), SecondPortalFirstWPs[i][1]+irand(-1, 1), SecondPortalFirstWPs[i][2], 0);
me->SetHomePosition(SecondPortalFirstWPs[8][0]+irand(-1, 1), SecondPortalFirstWPs[8][1]+irand(-1, 1), SecondPortalFirstWPs[8][2]+irand(-1, 1), 3.149439f);
break;
case 1:
- for(int i=0;i<8;i++)
+ for (int i=0;i<8;i++)
AddWaypoint(i, SecondPortalSecondWPs[i][0]+irand(-1, 1), SecondPortalSecondWPs[i][1]+irand(-1, 1), SecondPortalSecondWPs[i][2], 0);
me->SetHomePosition(SecondPortalSecondWPs[7][0], SecondPortalSecondWPs[7][1], SecondPortalSecondWPs[7][2], 3.149439f);
break;
}
break;
case 2:
- for(int i=0;i<8;i++)
+ for (int i=0;i<8;i++)
AddWaypoint(i, ThirdPortalWPs[i][0]+irand(-1, 1), ThirdPortalWPs[i][1]+irand(-1, 1), ThirdPortalWPs[i][2], 0);
me->SetHomePosition(ThirdPortalWPs[7][0], ThirdPortalWPs[7][1], ThirdPortalWPs[7][2], 3.149439f);
break;
case 3:
- for(int i=0;i<9;i++)
+ for (int i=0;i<9;i++)
AddWaypoint(i, FourthPortalWPs[i][0]+irand(-1, 1), FourthPortalWPs[i][1]+irand(-1, 1), FourthPortalWPs[i][2], 0);
me->SetHomePosition(FourthPortalWPs[8][0], FourthPortalWPs[8][1], FourthPortalWPs[8][2], 3.149439f);
break;
case 4:
- for(int i=0;i<6;i++)
+ for (int i=0;i<6;i++)
AddWaypoint(i, FifthPortalWPs[i][0]+irand(-1, 1), FifthPortalWPs[i][1]+irand(-1, 1), FifthPortalWPs[i][2], 0);
me->SetHomePosition(FifthPortalWPs[5][0], FifthPortalWPs[5][1], FifthPortalWPs[5][2], 3.149439f);
break;
case 5:
- for(int i=0;i<4;i++)
+ for (int i=0;i<4;i++)
AddWaypoint(i, SixthPoralWPs[i][0]+irand(-1, 1), SixthPoralWPs[i][1]+irand(-1, 1), SixthPoralWPs[i][2], 0);
me->SetHomePosition(SixthPoralWPs[3][0], SixthPoralWPs[3][1], SixthPoralWPs[3][2], 3.149439f);
break;
diff --git a/src/server/scripts/Northrend/borean_tundra.cpp b/src/server/scripts/Northrend/borean_tundra.cpp
index 5c7dc9abfda..c0fbbae1980 100644
--- a/src/server/scripts/Northrend/borean_tundra.cpp
+++ b/src/server/scripts/Northrend/borean_tundra.cpp
@@ -739,7 +739,7 @@ public:
{
if (IntroTimer <= diff)
{
- switch(IntroPhase)
+ switch (IntroPhase)
{
case 1:
//DoScriptText(SAY_WP_1_LUR_START, me);
@@ -1021,7 +1021,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 3:
SetEscortPaused(true);
@@ -1861,7 +1861,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 10:
me->HandleEmoteCommand(EMOTE_ONESHOT_EXCLAMATION);
@@ -1962,7 +1962,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 29:
if (player)
@@ -2282,7 +2282,7 @@ public:
std::list<Creature*> orbList;
GetCreatureListWithEntryInGrid(orbList, me, NPC_TRANSITUS_SHIELD_DUMMY, 32.0f);
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_WARMAGE_HOLLISTER:
{
@@ -2440,10 +2440,10 @@ public:
{
if (uiEventTimer && uiEventTimer <= uiDiff)
{
- switch(uiEventPhase)
+ switch (uiEventPhase)
{
case 1:
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, 0);
@@ -2464,7 +2464,7 @@ public:
}
break;
case 2:
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_SALTY_JOHN_THORPE:
DoScriptText(SAY_HIDDEN_CULTIST_4, me);
@@ -2510,7 +2510,7 @@ public:
uint32 uiGossipText = 0;
const char* charGossipItem;
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_TOM_HEGGER:
uiGossipText = GOSSIP_TEXT_TOM_HEGGER;
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index d7b90fc4a44..80d1bf4b3c3 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -68,7 +68,7 @@ public:
if (player->GetQuestStatus(QUEST_CHILDREN_OF_URSOC) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(QUEST_THE_BEAR_GODS_OFFSPRING) == QUEST_STATUS_INCOMPLETE)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case NPC_ORSONN:
if (!player->GetReqKillOrCastCurrentCount(QUEST_CHILDREN_OF_URSOC, NPC_ORSONN_CREDIT) || !player->GetReqKillOrCastCurrentCount(QUEST_THE_BEAR_GODS_OFFSPRING, NPC_ORSONN_CREDIT))
@@ -96,7 +96,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -351,7 +351,7 @@ public:
{
if (Creature* Emily = GetClosestCreatureWithEntry(me, NPC_EMILY, 50.0f))
{
- switch(Who->GetEntry())
+ switch (Who->GetEntry())
{
case NPC_HUNGRY_WORG:
DoScriptText(SAY_WORGHAGGRO2, Emily);
@@ -527,7 +527,7 @@ public:
{
if (m_uiTimer <= uiDiff)
{
- switch(m_uiPhase)
+ switch (m_uiPhase)
{
case 1:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_LOOT);
@@ -601,7 +601,7 @@ public:
{
caster->ToPlayer()->KilledMonsterCredit(CREDIT_NPC, 0);
DoScriptText(RAND(RANDOM_SAY_1, RANDOM_SAY_2, RANDOM_SAY_3), caster);
- if(me->IsStandState())
+ if (me->IsStandState())
me->GetMotionMaster()->MovePoint(1, me->GetPositionX()+7, me->GetPositionY()+7, me->GetPositionZ());
else
{
diff --git a/src/server/scripts/Northrend/howling_fjord.cpp b/src/server/scripts/Northrend/howling_fjord.cpp
index 1fceeb0303d..aa391712ad1 100644
--- a/src/server/scripts/Northrend/howling_fjord.cpp
+++ b/src/server/scripts/Northrend/howling_fjord.cpp
@@ -102,7 +102,7 @@ public:
Player* player = GetPlayerForEscort();
if (!player)
return;
- switch(i)
+ switch (i)
{
case 1:
me->SetReactState(REACT_AGGRESSIVE);
@@ -306,7 +306,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ITEM_MG_II, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Northrend/icecrown.cpp b/src/server/scripts/Northrend/icecrown.cpp
index 9ca2a2a5349..c84228b99a4 100644
--- a/src/server/scripts/Northrend/icecrown.cpp
+++ b/src/server/scripts/Northrend/icecrown.cpp
@@ -78,7 +78,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_ARETE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -311,7 +311,7 @@ public:
uiCast = true;
Creature* target = NULL;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_PRIESTESS_ALORAH:
target = me->FindNearestCreature(NPC_EYDIS_DARKBANE, 10.0f);
@@ -413,7 +413,7 @@ public:
{
owner->ToPlayer()->KilledMonsterCredit(NPC_GEIST_RETURN_BUNNY_KC, 0);
who->ToCreature()->DisappearAndDie();
-
+
}
}
}
diff --git a/src/server/scripts/Northrend/isle_of_conquest.cpp b/src/server/scripts/Northrend/isle_of_conquest.cpp
index 54d54d5a493..269ff05090e 100644
--- a/src/server/scripts/Northrend/isle_of_conquest.cpp
+++ b/src/server/scripts/Northrend/isle_of_conquest.cpp
@@ -36,7 +36,7 @@ class npc_four_car_garage : public CreatureScript
{
uint32 spellId = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_DEMOLISHER:
spellId = SPELL_DRIVING_CREDIT_DEMOLISHER;
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index dc0b3c0e032..5d38bcf9f16 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -77,7 +77,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 1: SetRun(); break;
case 10:
@@ -210,7 +210,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_VEKJIK_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Northrend/storm_peaks.cpp b/src/server/scripts/Northrend/storm_peaks.cpp
index fdd9c626ac1..687f7945e4c 100644
--- a/src/server/scripts/Northrend/storm_peaks.cpp
+++ b/src/server/scripts/Northrend/storm_peaks.cpp
@@ -507,12 +507,12 @@ public:
player->PrepareQuestMenu(creature->GetGUID());
//Trainer Menu
- if( creature->isTrainer() )
+ if ( creature->isTrainer() )
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_TRAINER, GOSSIP_TEXT_TRAIN, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRAIN);
//Vendor Menu
- if( creature->isVendor() )
- if(player->HasSpell(SPELL_MECHANO_HOG) || player->HasSpell(SPELL_MEKGINEERS_CHOPPER))
+ if ( creature->isVendor() )
+ if (player->HasSpell(SPELL_MECHANO_HOG) || player->HasSpell(SPELL_MEKGINEERS_CHOPPER))
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
player->SEND_GOSSIP_MENU(player->GetGossipTextId(creature), creature->GetGUID());
@@ -522,7 +522,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_TRAIN:
player->GetSession()->SendTrainerList(creature->GetGUID());
@@ -769,7 +769,7 @@ class npc_hyldsmeet_protodrake : public CreatureScript
else
_accessoryRespawnTimer -= diff;
}
-
+
private:
uint32 _accessoryRespawnTimer;
Vehicle* _vehicleKit;
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 6667a7751e1..bf742a4602f 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -371,10 +371,10 @@ public:
bRemoveFlag = true;
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- switch(uiId)
+ switch (uiId)
{
case 1:
- switch(uiValue)
+ switch (uiValue)
{
case QUEST_AMPHITHEATER_ANGUISH_TUSKARRMAGEDDON:
DoScriptText(SAY_QUEST_ACCEPT_TUSKARRMAGEDON, me);
@@ -425,7 +425,7 @@ public:
if (uiTimer <= uiDiff)
{
- switch(uiPhase)
+ switch (uiPhase)
{
case 1:
if (Creature* summon = me->SummonCreature(NPC_ORINOKO_TUSKBREAKER, SpawnPosition[0], TEMPSUMMON_CORPSE_DESPAWN, 1000))
@@ -656,7 +656,7 @@ public:
if (!bSummoned && !HealthAbovePct(50))
{
- DoScriptText(SAY_CALL_FOR_HELP , me);
+ DoScriptText(SAY_CALL_FOR_HELP, me);
//DoCast(me->getVictim(), SPELL_SUMMON_WHISKER); petai is not working correctly???
if (Creature* pWhisker = me->SummonCreature(NPC_WHISKER, me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 0))
@@ -669,7 +669,7 @@ public:
void JustSummoned(Creature* summon)
{
- switch(summon->GetEntry())
+ switch (summon->GetEntry())
{
case NPC_WHISKER:
summon->AI()->AttackStart(me->getVictim());
@@ -743,7 +743,7 @@ public:
void WaypointReached(uint32 uiI)
{
- switch(uiI)
+ switch (uiI)
{
case 6:
me->SetHomePosition(me->GetPositionX(), me->GetPositionY(), me->GetPositionZ(), 0);
@@ -937,7 +937,7 @@ public:
void WaypointReached(uint32 uiI)
{
- switch(uiI)
+ switch (uiI)
{
case 7:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
@@ -1316,7 +1316,7 @@ public:
{
if (m_uiTimer <= uiDiff)
{
- switch(m_uiPhase)
+ switch (m_uiPhase)
{
case 1:
// say random text
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
index 2cfedc14b14..b78811ce6a0 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPEP.cpp
@@ -120,11 +120,11 @@ void OPvPCapturePointEP_EWT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_EWT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_EWT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_EWT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_EWT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_EWT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_EWT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_EWT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_EWT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_EWT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_EWT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_EWT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_EWT::HandlePlayerEnter(Player* player)
@@ -269,11 +269,11 @@ void OPvPCapturePointEP_NPT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_NPT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_NPT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_NPT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_NPT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_NPT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_NPT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_NPT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_NPT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_NPT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_NPT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_NPT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_NPT::HandlePlayerEnter(Player* player)
@@ -319,7 +319,7 @@ OPvPCapturePointEP_CGT::OPvPCapturePointEP_CGT(OutdoorPvP* pvp)
void OPvPCapturePointEP_CGT::ChangeState()
{
// if changing from controlling alliance to horde or vice versa
- if( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
+ if ( m_OldState == OBJECTIVESTATE_ALLIANCE && m_OldState != m_State )
{
sWorld->SendZoneText(EP_GraveYardZone, sObjectMgr->GetTrinityStringForDBCLocale(LANG_OPVP_EP_LOSE_CGT_A));
((OutdoorPvPEP*)m_PvP)->SetControlledState(EP_CGT, 0);
@@ -401,11 +401,11 @@ void OPvPCapturePointEP_CGT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_CGT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_CGT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_CGT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_CGT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_CGT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_CGT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_CGT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_CGT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_CGT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_CGT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_CGT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_CGT::HandlePlayerEnter(Player* player)
@@ -540,11 +540,11 @@ void OPvPCapturePointEP_PWT::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointEP_PWT::UpdateTowerState()
{
- m_PvP->SendUpdateWorldState(EP_PWT_A , bool(m_TowerState & EP_TS_A));
- m_PvP->SendUpdateWorldState(EP_PWT_H , bool(m_TowerState & EP_TS_H));
- m_PvP->SendUpdateWorldState(EP_PWT_N_A , bool(m_TowerState & EP_TS_N_A));
- m_PvP->SendUpdateWorldState(EP_PWT_N_H , bool(m_TowerState & EP_TS_N_H));
- m_PvP->SendUpdateWorldState(EP_PWT_N , bool(m_TowerState & EP_TS_N));
+ m_PvP->SendUpdateWorldState(EP_PWT_A, bool(m_TowerState & EP_TS_A));
+ m_PvP->SendUpdateWorldState(EP_PWT_H, bool(m_TowerState & EP_TS_H));
+ m_PvP->SendUpdateWorldState(EP_PWT_N_A, bool(m_TowerState & EP_TS_N_A));
+ m_PvP->SendUpdateWorldState(EP_PWT_N_H, bool(m_TowerState & EP_TS_N_H));
+ m_PvP->SendUpdateWorldState(EP_PWT_N, bool(m_TowerState & EP_TS_N));
}
bool OPvPCapturePointEP_PWT::HandlePlayerEnter(Player* player)
@@ -579,7 +579,7 @@ void OPvPCapturePointEP_PWT::SummonFlightMaster(uint32 team)
Creature* c = HashMapHolder<Creature>::Find(m_Creatures[EP_PWT_FLIGHTMASTER]);
//Spawn flight master as friendly to capturing team
c->SetUInt32Value(GAMEOBJECT_FACTION, (team == ALLIANCE ? 55 : 68));
- if(c)
+ if (c)
{
GossipOption gso;
gso.Action = GOSSIP_OPTION_OUTDOORPVP;
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
index 343027a02c8..a868e46b890 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPHP.cpp
@@ -166,7 +166,7 @@ void OutdoorPvPHP::FillInitialWorldStates(WorldPacket &data)
void OPvPCapturePointHP::ChangeState()
{
uint32 field = 0;
- switch(m_OldState)
+ switch (m_OldState)
{
case OBJECTIVESTATE_NEUTRAL:
field = HP_MAP_N[m_TowerType];
@@ -205,7 +205,7 @@ void OPvPCapturePointHP::ChangeState()
}
uint32 artkit = 21;
uint32 artkit2 = HP_TowerArtKit_N[m_TowerType];
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_NEUTRAL:
field = HP_MAP_N[m_TowerType];
@@ -282,7 +282,7 @@ void OPvPCapturePointHP::SendChangePhase()
void OPvPCapturePointHP::FillInitialWorldStates(WorldPacket &data)
{
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_ALLIANCE:
case OBJECTIVESTATE_ALLIANCE_HORDE_CHALLENGE:
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
index 17a5e9940be..c081f0970f2 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPNA.cpp
@@ -46,7 +46,7 @@ uint32 OPvPCapturePointNA::GetAliveGuardsCount()
uint32 cnt = 0;
for (std::map<uint32, uint64>::iterator itr = m_Creatures.begin(); itr != m_Creatures.end(); ++itr)
{
- switch(itr->first)
+ switch (itr->first)
{
case NA_NPC_GUARD_01:
case NA_NPC_GUARD_02:
@@ -335,7 +335,7 @@ bool OPvPCapturePointNA::HandleCustomSpell(Player* player, uint32 spellId, GameO
std::vector<uint32> nodes;
nodes.resize(2);
bool retval = false;
- switch(spellId)
+ switch (spellId)
{
case NA_SPELL_FLY_NORTH:
nodes[0] = FlightPathStartNodes[NA_ROOST_N];
@@ -423,7 +423,7 @@ int32 OPvPCapturePointNA::HandleOpenGo(Player* player, uint64 guid)
int32 add = -1;
int32 add2 = -1;
- switch(retval)
+ switch (retval)
{
case NA_DESTROYED_ROOST_S:
del = NA_DESTROYED_ROOST_S;
@@ -569,7 +569,7 @@ bool OPvPCapturePointNA::Update(uint32 diff)
void OPvPCapturePointNA::ChangeState()
{
uint32 artkit = 21;
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_NEUTRAL:
m_HalaaState = HALAA_N;
@@ -621,16 +621,16 @@ void OPvPCapturePointNA::SendChangePhase()
void OPvPCapturePointNA::UpdateHalaaWorldState()
{
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL , uint32(bool(m_HalaaState & HALAA_N)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A , uint32(bool(m_HalaaState & HALAA_N_A)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H , uint32(bool(m_HalaaState & HALAA_N_H)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE , uint32(bool(m_HalaaState & HALAA_H)));
- m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE , uint32(bool(m_HalaaState & HALAA_A)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEUTRAL, uint32(bool(m_HalaaState & HALAA_N)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_A, uint32(bool(m_HalaaState & HALAA_N_A)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_NEU_H, uint32(bool(m_HalaaState & HALAA_N_H)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_HORDE, uint32(bool(m_HalaaState & HALAA_H)));
+ m_PvP->SendUpdateWorldState(NA_MAP_HALAA_ALLIANCE, uint32(bool(m_HalaaState & HALAA_A)));
}
void OPvPCapturePointNA::UpdateWyvernRoostWorldState(uint32 roost)
{
- switch(roost)
+ switch (roost)
{
case NA_ROOST_S:
m_PvP->SendUpdateWorldState(NA_MAP_WYVERN_SOUTH_NEU_H, uint32(bool(m_WyvernStateSouth & WYVERN_NEU_HORDE)));
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
index 88a820f4492..7727f761588 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPSI.cpp
@@ -83,7 +83,7 @@ void OutdoorPvPSI::HandlePlayerLeaveZone(Player* player, uint32 zone)
bool OutdoorPvPSI::HandleAreaTrigger(Player* player, uint32 trigger)
{
- switch(trigger)
+ switch (trigger)
{
case SI_AREATRIGGER_A:
if (player->GetTeam() == ALLIANCE && player->HasAura(SI_SILITHYST_FLAG))
@@ -144,7 +144,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId)
if (spellId == SI_SILITHYST_FLAG)
{
// if it was dropped away from the player's turn-in point, then create a silithyst mound, if it was dropped near the areatrigger, then it was dispelled by the outdoorpvp, so do nothing
- switch(player->GetTeam())
+ switch (player->GetTeam())
{
case ALLIANCE:
{
@@ -192,7 +192,7 @@ bool OutdoorPvPSI::HandleDropFlag(Player* player, uint32 spellId)
delete go;
return true;
}
- if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, player->GetPhaseMask() , player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
+ if (!go->Create(sObjectMgr->GenerateLowGuid(HIGHGUID_GAMEOBJECT), SI_SILITHYST_MOUND, map, player->GetPhaseMask(), player->GetPositionX(), player->GetPositionY(), player->GetPositionZ(), player->GetOrientation(), 0, 0, 0, 0, 100, GO_STATE_READY))
{
delete go;
}
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
index 6b9c0500fc4..56895951665 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPTF.cpp
@@ -287,7 +287,7 @@ void OPvPCapturePointTF::ChangeState()
uint32 artkit = 21;
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_ALLIANCE:
{
diff --git a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
index 2866a341903..7d15f1edc40 100755
--- a/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
+++ b/src/server/scripts/OutdoorPvP/OutdoorPvPZM.cpp
@@ -88,7 +88,7 @@ void OPvPCapturePointZM_Beacon::ChangeState()
sWorld->SendZoneText(ZM_GRAVEYARD_ZONE, sObjectMgr->GetTrinityStringForDBCLocale(ZMBeaconLoseH[m_TowerType]));
}
- switch(m_State)
+ switch (m_State)
{
case OBJECTIVESTATE_ALLIANCE:
{
@@ -294,7 +294,7 @@ void OPvPCapturePointZM_GraveYard::SetBeaconState(uint32 controlling_faction)
return;
m_BothControllingFaction = controlling_faction;
- switch(controlling_faction)
+ switch (controlling_faction)
{
case ALLIANCE:
// if ally already controls the gy and taken back both beacons, return, nothing to do for us
@@ -376,7 +376,7 @@ bool OPvPCapturePointZM_GraveYard::HandleGossipOption(Player* player, uint64 gui
bool OPvPCapturePointZM_GraveYard::HandleDropFlag(Player* /*player*/, uint32 spellId)
{
- switch(spellId)
+ switch (spellId)
{
case ZM_BATTLE_STANDARD_A:
m_FlagCarrierGUID = 0;
diff --git a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
index 55aca9695cd..068875924f2 100644
--- a/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
+++ b/src/server/scripts/Outland/Auchindoun/SethekkHalls/instance_sethekk_halls.cpp
@@ -74,7 +74,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_IKISSDOOREVENT:
if (data == DONE)
diff --git a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
index 3288c1336e9..f5b113cfff5 100644
--- a/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
+++ b/src/server/scripts/Outland/Auchindoun/ShadowLabyrinth/instance_shadow_labyrinth.cpp
@@ -82,7 +82,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case REFECTORY_DOOR:
m_uiRefectoryDoorGUID = go->GetGUID();
@@ -99,7 +99,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 18732:
m_uiGrandmasterVorpil = creature->GetGUID();
@@ -116,7 +116,7 @@ public:
void SetData(uint32 type, uint32 uiData)
{
- switch(type)
+ switch (type)
{
case TYPE_HELLMAW:
m_auiEncounter[0] = uiData;
@@ -179,7 +179,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_HELLMAW: return m_auiEncounter[0];
case TYPE_OVERSEER: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index e873f31d03c..612065d5ee6 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -635,7 +635,7 @@ public:
void EnterPhase(PhaseIllidan NextPhase)
{
DoZoneInCombat();
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_NORMAL:
case PHASE_NORMAL_2:
@@ -790,7 +790,7 @@ public:
void HandleFlightSequence()
{
- switch(FlightCount)
+ switch (FlightCount)
{
case 1://lift off
me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF);
@@ -915,7 +915,7 @@ public:
SetEquipmentSlots(false, EQUIP_UNEQUIP, EQUIP_UNEQUIP, EQUIP_NO_CHANGE);
}
- switch(TransformCount)
+ switch (TransformCount)
{
case 2:
DoResetThreat();
@@ -959,7 +959,7 @@ public:
}
}
- switch(Phase)
+ switch (Phase)
{
case PHASE_NORMAL:
if (HealthBelowPct(65))
@@ -999,7 +999,7 @@ public:
if (Phase == PHASE_NORMAL || Phase == PHASE_NORMAL_2 || (Phase == PHASE_NORMAL_MAIEV && !me->HasAura(SPELL_CAGED)))
{
- switch(Event)
+ switch (Event)
{
//PHASE_NORMAL
case EVENT_BERSERK:
@@ -1073,7 +1073,7 @@ public:
if (Phase == PHASE_FLIGHT)
{
- switch(Event)
+ switch (Event)
{
case EVENT_FIREBALL:
DoCast(SelectTarget(SELECT_TARGET_RANDOM, 0), SPELL_FIREBALL);
@@ -1106,7 +1106,7 @@ public:
if (Phase == PHASE_DEMON)
{
- switch(Event)
+ switch (Event)
{
case EVENT_SHADOW_BLAST:
me->GetMotionMaster()->Clear(false);
@@ -1219,7 +1219,7 @@ public:
void EnterPhase(PhaseIllidan NextPhase)//This is in fact Illidan's phase.
{
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_TALK_SEQUENCE:
if (Timer[EVENT_MAIEV_STEALTH])
@@ -1298,7 +1298,7 @@ public:
else Timer[i] -= diff;
}
- switch(Event)
+ switch (Event)
{
case EVENT_MAIEV_STEALTH:
{
@@ -1541,7 +1541,7 @@ public:
{
if (!pInstance)
return;
- switch(NextPhase)
+ switch (NextPhase)
{
case PHASE_CHANNEL:
BeginChannel();
@@ -1603,7 +1603,7 @@ public:
void HandleTalkSequence()
{
- switch(TalkCount)
+ switch (TalkCount)
{
case 0:
if (GETCRE(Illidan, IllidanGUID))
@@ -1638,7 +1638,7 @@ public:
return;
}
- switch(ChannelCount)
+ switch (ChannelCount)
{
case 0: // channel failed
me->InterruptNonMeleeSpells(true);
@@ -1686,7 +1686,7 @@ public:
void HandleWalkSequence()
{
- switch(WalkCount)
+ switch (WalkCount)
{
case 6:
for (uint8 i = 0; i < 2; ++i)
@@ -1734,7 +1734,7 @@ public:
if (Event)
{
- switch(Phase)
+ switch (Phase)
{
case PHASE_CHANNEL:
if (JustCreated)
@@ -1872,7 +1872,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::Reset()
void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* summon)
{
Summons.Summon(summon);
- switch(summon->GetEntry())
+ switch (summon->GetEntry())
{
case PARASITIC_SHADOWFIEND:
{
@@ -1918,7 +1918,7 @@ void boss_illidan_stormrage::boss_illidan_stormrageAI::JustSummoned(Creature* su
void boss_illidan_stormrage::boss_illidan_stormrageAI::HandleTalkSequence()
{
- switch(TalkCount)
+ switch (TalkCount)
{
case 0:
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
index 9311e1e6744..4d79098689c 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_mother_shahraz.cpp
@@ -196,7 +196,7 @@ public:
BeamTimer = 9000;
- switch(CurrentBeam)
+ switch (CurrentBeam)
{
case 0:
DoCast(target, SPELL_BEAM_SINISTER);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
index 813deacf7a2..746ad9aa7ff 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_reliquary_of_souls.cpp
@@ -256,7 +256,7 @@ public:
if (Timer <= diff)
{
- switch(Counter)
+ switch (Counter)
{
case 0:
me->SetUInt32Value(UNIT_NPC_EMOTESTATE, EMOTE_STATE_READY2H); // I R ANNNGRRRY!
diff --git a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
index 852f69597b9..04646fb10bc 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_shade_of_akama.cpp
@@ -673,7 +673,7 @@ public:
if (type != POINT_MOTION_TYPE)
return;
- switch(id)
+ switch (id)
{
case 0: ++WayPointId; break;
@@ -803,7 +803,7 @@ public:
{
if (SoulRetrieveTimer <= diff)
{
- switch(EndingTalkCount)
+ switch (EndingTalkCount)
{
case 0:
me->HandleEmoteCommand(EMOTE_ONESHOT_ROAR);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
index ce4d7745a68..4b235906505 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_supremus.cpp
@@ -200,7 +200,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_BERSERK:
DoCast(me, SPELL_BERSERK, true);
diff --git a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
index 080d26b7c49..c017b943954 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_warlord_najentus.cpp
@@ -154,7 +154,7 @@ public:
while (uint32 eventId = events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHIELD:
DoCast(me, SPELL_TIDAL_SHIELD, true);
diff --git a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
index 4feca05c111..d578b62c24b 100644
--- a/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
+++ b/src/server/scripts/Outland/BlackTemple/instance_black_temple.cpp
@@ -142,7 +142,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 22887: Najentus = creature->GetGUID(); break;
case 23089: Akama = creature->GetGUID(); break;
@@ -161,7 +161,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 185483: NajentusGate = go->GetGUID();// Gate past Naj'entus (at the entrance to Supermoose's courtyards)
if (m_auiEncounter[0] == DONE)HandleGameObject(0, true, go);break;
@@ -190,7 +190,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_HIGHWARLORDNAJENTUS: return Najentus;
case DATA_AKAMA: return Akama;
@@ -216,7 +216,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_HIGHWARLORDNAJENTUSEVENT:
if (data == DONE)
@@ -298,7 +298,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_HIGHWARLORDNAJENTUSEVENT: return m_auiEncounter[0];
case DATA_SUPREMUSEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
index 1433859dfe1..6564972fd46 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_fathomlord_karathress.cpp
@@ -727,7 +727,7 @@ public:
Unit* pUnit = NULL;
if (pInstance)
{
- switch(rand()%4)
+ switch (rand()%4)
{
case 0:
pUnit = Unit::GetUnit((*me), pInstance->GetData64(DATA_KARATHRESS));
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
index 0f27d5e7a9d..2820a2fdef2 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_hydross_the_unstable.cpp
@@ -307,7 +307,7 @@ public:
{
uint32 mark_spell = 0;
- switch(MarkOfHydross_Count)
+ switch (MarkOfHydross_Count)
{
case 0: mark_spell = SPELL_MARK_OF_HYDROSS1; break;
case 1: mark_spell = SPELL_MARK_OF_HYDROSS2; break;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
index 817c38fef2e..19fdc454de3 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_lady_vashj.cpp
@@ -884,7 +884,7 @@ public:
};
//Coilfang Strider
-//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds , for 5 seconds and increasing their movement speed by 150% during the fear.
+//It hits plate for about 8000 damage, has a Mind Blast spell doing about 3000 shadow damage, and a Psychic Scream Aura, which fears everybody in a 8 yard range of it every 2-3 seconds, for 5 seconds and increasing their movement speed by 150% during the fear.
class mob_coilfang_strider : public CreatureScript
{
public:
@@ -992,7 +992,7 @@ public:
{
uint32 identifier;
uint8 channel_identifier;
- switch(gObj->GetEntry())
+ switch (gObj->GetEntry())
{
case 185052:
identifier = DATA_SHIELDGENERATOR1;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
index a30b46c2346..da36f70a339 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SerpentShrine/boss_morogrim_tidewalker.cpp
@@ -157,7 +157,7 @@ public:
void ApplyWateryGrave(Unit* player, uint8 i)
{
- switch(i)
+ switch (i)
{
case 0: player->CastSpell(player, SPELL_WATERY_GRAVE_1, true); break;
case 1: player->CastSpell(player, SPELL_WATERY_GRAVE_2, true); break;
diff --git a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
index 88496899bb1..32468cca606 100644
--- a/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
+++ b/src/server/scripts/Outland/CoilfangReservoir/SteamVault/instance_steam_vault.cpp
@@ -108,7 +108,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17797: ThespiaGUID = creature->GetGUID(); break;
case 17796: MekgineerGUID = creature->GetGUID(); break;
@@ -118,7 +118,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case MAIN_CHAMBERS_DOOR: MainChambersDoor = go->GetGUID(); break;
case ACCESS_PANEL_HYDRO: AccessPanelHydro = go->GetGUID(); break;
@@ -128,7 +128,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_HYDROMANCER_THESPIA:
if (data == SPECIAL)
@@ -168,7 +168,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_HYDROMANCER_THESPIA:
return m_auiEncounter[0];
@@ -184,7 +184,7 @@ public:
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_THESPIA:
return ThespiaGUID;
diff --git a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
index 79b6be51d5c..b0dbdcb94da 100644
--- a/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
+++ b/src/server/scripts/Outland/GruulsLair/instance_gruuls_lair.cpp
@@ -84,7 +84,7 @@ public:
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 18835: KigglerTheCrazed = creature->GetGUID(); break;
case 18836: BlindeyeTheSeer = creature->GetGUID(); break;
@@ -96,7 +96,7 @@ public:
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 184468:
MaulgarDoor = go->GetGUID();
@@ -117,7 +117,7 @@ public:
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_MAULGAREVENT_TANK: return MaulgarEvent_Tank;
case DATA_KIGGLERTHECRAZED: return KigglerTheCrazed;
@@ -133,7 +133,7 @@ public:
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_MAULGAREVENT:
if (data == DONE) HandleGameObject(MaulgarDoor, true);
@@ -150,7 +150,7 @@ public:
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_MAULGAREVENT: return m_auiEncounter[0];
case DATA_GRUULEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
index 8c15bbace2d..3a10da0f454 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/instance_blood_furnace.cpp
@@ -92,7 +92,7 @@ class instance_blood_furnace : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17381:
The_MakerGUID = creature->GetGUID();
@@ -141,7 +141,7 @@ class instance_blood_furnace : public InstanceMapScript
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_THE_MAKER: return The_MakerGUID;
case DATA_BROGGOK: return BroggokGUID;
@@ -167,7 +167,7 @@ class instance_blood_furnace : public InstanceMapScript
void SetData(uint32 /*type*/, uint32 data)
{
- switch(data)
+ switch (data)
{
case TYPE_THE_MAKER_EVENT: m_auiEncounter[0] = data; break;
case TYPE_BROGGOK_EVENT: m_auiEncounter[1] = data; break;
@@ -190,7 +190,7 @@ class instance_blood_furnace : public InstanceMapScript
uint32 GetData(uint32 data)
{
- switch(data)
+ switch (data)
{
case TYPE_THE_MAKER_EVENT: return m_auiEncounter[0];
case TYPE_BROGGOK_EVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 6661bf2ee15..1fd1094494d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -397,7 +397,7 @@ class boss_vazruden_the_herald : public CreatureScript
void UpdateAI(const uint32 diff)
{
- switch(phase)
+ switch (phase)
{
case 0: // circle around the platform
return;
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index ba6969acc2c..1436c664e9f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -53,7 +53,7 @@ class instance_ramparts : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 185168:
m_uiChestNGUID = go->GetGUID();
@@ -68,7 +68,7 @@ class instance_ramparts : public InstanceMapScript
{
sLog->outDebug(LOG_FILTER_TSCR, "TSCR: Instance Ramparts: SetData received for type %u with data %u", uiType, uiData);
- switch(uiType)
+ switch (uiType)
{
case TYPE_VAZRUDEN:
if (uiData == DONE && m_auiEncounter[1] == DONE && !spawned)
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index 0c346f68422..cd463376ee9 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -86,7 +86,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17257:
MagtheridonGUID = creature->GetGUID();
@@ -99,7 +99,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case 181713:
go->SetUInt32Value(GAMEOBJECT_FLAGS, 0);
@@ -121,7 +121,7 @@ class instance_magtheridons_lair : public InstanceMapScript
uint64 GetData64(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_MAGTHERIDON:
return MagtheridonGUID;
@@ -131,7 +131,7 @@ class instance_magtheridons_lair : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_MAGTHERIDON_EVENT:
m_auiEncounter[0] = data;
@@ -141,7 +141,7 @@ class instance_magtheridons_lair : public InstanceMapScript
HandleGameObject(DoorGUID, true);
break;
case DATA_CHANNELER_EVENT:
- switch(data)
+ switch (data)
{
case NOT_STARTED: // Reset all channelers once one is reset.
if (m_auiEncounter[1] != NOT_STARTED)
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index 5d7d7883ce0..f4f6a6fb221 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -281,7 +281,7 @@ class boss_warbringer_omrogg : public CreatureScript
Unit* source = (pLeftHead->GetEntry() == Killing[ikilling].creature ? pLeftHead : pRightHead);
- switch(ikilling)
+ switch (ikilling)
{
case 0:
DoScriptText(Killing[ikilling].id, source);
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index 5b91bb8e9e6..4f837870612 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -115,7 +115,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
void JustSummoned(Creature* summoned)
{
- switch(summoned->GetEntry())
+ switch (summoned->GetEntry())
{
case MOB_HEARTHEN_GUARD:
case MOB_SHARPSHOOTER_GUARD:
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 3fb98f8b17e..b70ad851536 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -55,7 +55,7 @@ class instance_shattered_halls : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case DOOR_NETHEKURSE:
nethekurseDoorGUID = go->GetGUID();
@@ -65,7 +65,7 @@ class instance_shattered_halls : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 16807:
nethekurseGUID = creature->GetGUID();
@@ -75,7 +75,7 @@ class instance_shattered_halls : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_NETHEKURSE:
m_auiEncounter[0] = data;
@@ -88,7 +88,7 @@ class instance_shattered_halls : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_NETHEKURSE:
return m_auiEncounter[0];
@@ -100,7 +100,7 @@ class instance_shattered_halls : public InstanceMapScript
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_NETHEKURSE:
return nethekurseGUID;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index 37404b348db..9ca982a940c 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -246,7 +246,7 @@ class boss_alar : public CreatureScript
AfterMoving = false;
}
- switch(WaitEvent)
+ switch (WaitEvent)
{
case WE_PLATFORM:
Platforms_Move_Timer = 30000+rand()%5000;
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index 592c2a1190d..2692d6f12da 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -477,7 +477,7 @@ class boss_kaelthas : public CreatureScript
Creature* Advisor = NULL;
//Subphase switch
- switch(PhaseSubphase)
+ switch (PhaseSubphase)
{
//Subphase 1 - Start
case 0:
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 8af59582a18..2ac4f49d995 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -85,7 +85,7 @@ class instance_the_eye : public InstanceMapScript
void OnCreatureCreate(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 20064:
ThaladredTheDarkener = creature->GetGUID();
@@ -113,7 +113,7 @@ class instance_the_eye : public InstanceMapScript
uint64 GetData64(uint32 identifier)
{
- switch(identifier)
+ switch (identifier)
{
case DATA_THALADREDTHEDARKENER: return ThaladredTheDarkener;
case DATA_LORDSANGUINAR: return LordSanguinar;
@@ -128,7 +128,7 @@ class instance_the_eye : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_ALAREVENT:
AlarEventPhase = data;
@@ -151,7 +151,7 @@ class instance_the_eye : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_ALAREVENT: return AlarEventPhase;
case DATA_HIGHASTROMANCERSOLARIANEVENT: return m_auiEncounter[1];
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index e2a12c350b6..883585c0c2a 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -58,7 +58,7 @@ class instance_mechanar : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case DATA_NETHERMANCER_EVENT: return m_auiEncounter[0];
}
@@ -73,7 +73,7 @@ class instance_mechanar : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case DATA_NETHERMANCER_EVENT: m_auiEncounter[0] = data; break;
}
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index adf71c8a25b..eeb2f069ed7 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -146,7 +146,7 @@ class npc_millhouse_manastorm : public CreatureScript
{
if (Phase < 8)
{
- switch(Phase)
+ switch (Phase)
{
case 1:
DoScriptText(SAY_INTRO_1, me);
@@ -371,7 +371,7 @@ class npc_warden_mellichar : public CreatureScript
me->InterruptNonMeleeSpells(true);
me->RemoveAurasByType(SPELL_AURA_DUMMY);
- switch(Phase)
+ switch (Phase)
{
case 2:
DoCast(me, SPELL_TARGET_ALPHA);
@@ -420,7 +420,7 @@ class npc_warden_mellichar : public CreatureScript
if (Phase != 7)
DoCast(me, SPELL_TARGET_OMEGA);
- switch(Phase)
+ switch (Phase)
{
case 2:
switch (urand(0, 1))
@@ -471,7 +471,7 @@ class npc_warden_mellichar : public CreatureScript
}
if (CanProgress())
{
- switch(Phase)
+ switch (Phase)
{
case 1:
DoScriptText(YELL_INTRO2, me);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index f3310035f8d..cf81f7fb1ba 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -163,7 +163,7 @@ class boss_harbinger_skyriss : public CreatureScript
if (Intro_Timer <= diff)
{
- switch(Intro_Phase)
+ switch (Intro_Phase)
{
case 1:
DoScriptText(SAY_INTRO, me);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index eef84ad093e..25956fde3d2 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -100,7 +100,7 @@ class instance_arcatraz : public InstanceMapScript
void OnGameObjectCreate(GameObject* go)
{
- switch(go->GetEntry())
+ switch (go->GetEntry())
{
case CONTAINMENT_CORE_SECURITY_FIELD_ALPHA: Containment_Core_Security_Field_AlphaGUID = go->GetGUID(); break;
case CONTAINMENT_CORE_SECURITY_FIELD_BETA: Containment_Core_Security_Field_BetaGUID = go->GetGUID(); break;
@@ -122,7 +122,7 @@ class instance_arcatraz : public InstanceMapScript
void SetData(uint32 type, uint32 data)
{
- switch(type)
+ switch (type)
{
case TYPE_ZEREKETH:
m_auiEncounter[0] = data;
@@ -204,7 +204,7 @@ class instance_arcatraz : public InstanceMapScript
uint32 GetData(uint32 type)
{
- switch(type)
+ switch (type)
{
case TYPE_HARBINGERSKYRISS: return m_auiEncounter[3];
case TYPE_WARDEN_1: return m_auiEncounter[4];
@@ -218,7 +218,7 @@ class instance_arcatraz : public InstanceMapScript
uint64 GetData64(uint32 data)
{
- switch(data)
+ switch (data)
{
case DATA_MELLICHAR: return MellicharGUID;
case DATA_SPHERE_SHIELD: return GoSphereGUID;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index e130512f08c..64fea1c41e5 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -93,7 +93,7 @@ class boss_high_botanist_freywinn : public CreatureScript
void DoSummonSeedling()
{
- switch(rand()%4)
+ switch (rand()%4)
{
case 0: DoCast(me, SPELL_PLANT_WHITE); break;
case 1: DoCast(me, SPELL_PLANT_GREEN); break;
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
index 872421f7561..43078c48537 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
@@ -86,7 +86,7 @@ class boss_laj : public CreatureScript
void DoTransform()
{
- switch(rand()%5)
+ switch (rand()%5)
{
case 0:
me->SetDisplayId(MODEL_DEFAULT);
@@ -133,7 +133,7 @@ class boss_laj : public CreatureScript
void DoSummons()
{
- switch(rand()%4)
+ switch (rand()%4)
{
case 0:
DoCast(me, SPELL_SUMMON_LASHER_1, true);
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 1acc75981e0..2bf4abbcb96 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -101,7 +101,7 @@ class mob_warp_splinter_treant : public CreatureScript
if (me->IsWithinMeleeRange(Warp, 2.5f))
{
int32 CurrentHP_Treant = (int32)me->GetHealth();
- Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0 , 0, me->GetGUID());
+ Warp->CastCustomSpell(Warp, SPELL_HEAL_FATHER, &CurrentHP_Treant, 0, 0, true, 0, 0, me->GetGUID());
me->DealDamage(me, me->GetHealth(), NULL, DIRECT_DAMAGE, SPELL_SCHOOL_MASK_NORMAL, NULL, false);
return;
}
diff --git a/src/server/scripts/Outland/blades_edge_mountains.cpp b/src/server/scripts/Outland/blades_edge_mountains.cpp
index 8ea12b48a07..60495d4e0ac 100644
--- a/src/server/scripts/Outland/blades_edge_mountains.cpp
+++ b/src/server/scripts/Outland/blades_edge_mountains.cpp
@@ -194,7 +194,7 @@ public:
{
if (NihilSpeech_Timer <= diff)
{
- switch(NihilSpeech_Phase)
+ switch (NihilSpeech_Phase)
{
case 0:
DoScriptText(SAY_NIHIL_1, me);
@@ -389,7 +389,7 @@ public:
{
if (player->GetQuestStatus(10821) == QUEST_STATUS_INCOMPLETE)
{
- switch(pGo->GetEntry())
+ switch (pGo->GetEntry())
{
case LEGION_OBELISK_ONE:
obelisk_one = true;
@@ -452,7 +452,7 @@ public:
{
npc_bloodmaul_brutebaneAI(Creature* creature) : ScriptedAI(creature)
{
- if(Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true))
+ if (Creature* Ogre = me->FindNearestCreature(NPC_OGRE_BRUTE, 50, true))
{
Ogre->SetReactState(REACT_DEFENSIVE);
Ogre->GetMotionMaster()->MovePoint(1, me->GetPositionX()-1, me->GetPositionY()+1, me->GetPositionZ());
diff --git a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
index defc3cf90f6..2f725e78666 100644
--- a/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
+++ b/src/server/scripts/Outland/boss_doomlord_kazzak.cpp
@@ -113,9 +113,9 @@ class boss_doomlord_kazzak : public CreatureScript
if (me->HasUnitState(UNIT_STAT_CASTING))
return;
- while(uint32 eventId = _events.ExecuteEvent())
+ while (uint32 eventId = _events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_SHADOW_VOLLEY:
DoCastVictim(SPELL_SHADOWVOLLEY);
diff --git a/src/server/scripts/Outland/boss_doomwalker.cpp b/src/server/scripts/Outland/boss_doomwalker.cpp
index 8143ac528b5..5cb84eb1303 100644
--- a/src/server/scripts/Outland/boss_doomwalker.cpp
+++ b/src/server/scripts/Outland/boss_doomwalker.cpp
@@ -106,9 +106,9 @@ class boss_doomwalker : public CreatureScript
if (me->HasUnitState(UNIT_STAT_CASTING))
return;
- while(uint32 eventId = _events.ExecuteEvent())
+ while (uint32 eventId = _events.ExecuteEvent())
{
- switch(eventId)
+ switch (eventId)
{
case EVENT_ENRAGE:
if (!HealthAbovePct(20))
diff --git a/src/server/scripts/Outland/hellfire_peninsula.cpp b/src/server/scripts/Outland/hellfire_peninsula.cpp
index 430754c10d6..699a1ef49bc 100644
--- a/src/server/scripts/Outland/hellfire_peninsula.cpp
+++ b/src/server/scripts/Outland/hellfire_peninsula.cpp
@@ -183,7 +183,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 0:
DoScriptText(EMOTE_WOLF_LIFT_HEAD, me);
@@ -277,7 +277,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TRACY_PROUDWELL_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -334,7 +334,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_TROLLBANE_ITEM2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
diff --git a/src/server/scripts/Outland/nagrand.cpp b/src/server/scripts/Outland/nagrand.cpp
index ad30ab32e92..3a060cf107f 100644
--- a/src/server/scripts/Outland/nagrand.cpp
+++ b/src/server/scripts/Outland/nagrand.cpp
@@ -613,7 +613,7 @@ public:
void WaypointReached(uint32 uiPointId)
{
- switch(uiPointId)
+ switch (uiPointId)
{
case 7:
DoScriptText(SAY_MAG_MORE, me);
diff --git a/src/server/scripts/Outland/netherstorm.cpp b/src/server/scripts/Outland/netherstorm.cpp
index 13dc8508d62..5b2350369f0 100644
--- a/src/server/scripts/Outland/netherstorm.cpp
+++ b/src/server/scripts/Outland/netherstorm.cpp
@@ -117,7 +117,7 @@ public:
Unit* p = Unit::GetUnit((*me), someplayer);
if (p && p->GetTypeId() == TYPEID_PLAYER)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
CAST_PLR(p)->FailQuest(10299);
@@ -148,7 +148,7 @@ public:
void DoWaveSpawnForCreature(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
if (rand()%2)
@@ -202,7 +202,7 @@ public:
}
void DoFinalSpawnForCreature(Creature* creature)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case ENTRY_BNAAR_C_CONSOLE:
add = me->SummonCreature(ENTRY_SUNFURY_TECH, 2946.52f, 4201.42f, 163.47f, 3.54f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 120000);
@@ -237,7 +237,7 @@ public:
{
if (Event_Timer <= diff)
{
- switch(Phase)
+ switch (Phase)
{
case 1:
if (someplayer)
@@ -317,7 +317,7 @@ public:
Creature* manaforge = NULL;
- switch(pGo->GetAreaId())
+ switch (pGo->GetAreaId())
{
case 3726: //b'naar
if ((player->GetQuestStatus(10299) == QUEST_STATUS_INCOMPLETE || player->GetQuestStatus(10329) == QUEST_STATUS_INCOMPLETE) &&
@@ -565,7 +565,7 @@ public:
break;
//Phase 6
case 6:
- switch(PhaseSubphase)
+ switch (PhaseSubphase)
{
//Subphase 1: Turn Dawnforge and Ardonis
case 0:
@@ -584,7 +584,7 @@ public:
break;
//Phase 7 Pathaleons say 3 Sentence, every sentence need a subphase
case 7:
- switch(PhaseSubphase)
+ switch (PhaseSubphase)
{
//Subphase 1
case 0:
@@ -903,7 +903,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 3: //first spawn
me->SummonCreature(SPAWN_FIRST, 2449.67f, 2183.11f, 96.85f, 6.20f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
diff --git a/src/server/scripts/Outland/shadowmoon_valley.cpp b/src/server/scripts/Outland/shadowmoon_valley.cpp
index 1666cfa78e2..b16166ed904 100644
--- a/src/server/scripts/Outland/shadowmoon_valley.cpp
+++ b/src/server/scripts/Outland/shadowmoon_valley.cpp
@@ -771,7 +771,7 @@ public:
return 0;
}
- switch(Step)
+ switch (Step)
{
case 0: return 0; break;
case 1: me->GetMotionMaster()->MovePoint(0, -5104.41f, 595.297f, 85.6838f); return 9000; break;
@@ -950,7 +950,7 @@ public:
if (!player)
return;
- switch(uiPointId)
+ switch (uiPointId)
{
case 13:
DoScriptText(SAY_WIL_PROGRESS1, me, player);
@@ -1215,7 +1215,7 @@ public:
AnimationTimer = TorlothAnim[AnimationCount].Timer;
- switch(AnimationCount)
+ switch (AnimationCount)
{
case 0:
me->SetUInt32Value(UNIT_FIELD_BYTES_1, 8);
@@ -1295,7 +1295,7 @@ public:
void JustDied(Unit* slayer)
{
if (slayer)
- switch(slayer->GetTypeId())
+ switch (slayer->GetTypeId())
{
case TYPEID_UNIT:
if (Unit* owner = slayer->GetOwner())
@@ -1749,7 +1749,7 @@ public:
uint32 entry = 0;
uint32 credit = 0;
- switch(me->GetEntry()) {
+ switch (me->GetEntry()) {
case ENTRY_ENRAGED_FIRE_SPIRIT:
entry = ENTRY_FIERY_SOUL;
//credit = SPELL_FIERY_SOUL_CAPTURED_CREDIT;
diff --git a/src/server/scripts/Outland/shattrath_city.cpp b/src/server/scripts/Outland/shattrath_city.cpp
index 35ef9ae820b..f2aa9fe5786 100644
--- a/src/server/scripts/Outland/shattrath_city.cpp
+++ b/src/server/scripts/Outland/shattrath_city.cpp
@@ -330,7 +330,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0: DoScriptText(SAY1, me, player); break;
case 4: DoScriptText(WHISP1, me, player); break;
@@ -449,7 +449,7 @@ public:
{
Player* player = Unit::GetPlayer(*me, PlayerGUID);
- switch(Step)
+ switch (Step)
{
case 0:{ me->SetInFront(player);
Unit* Creepjack = me->FindNearestCreature(NPC_CREEPJACK, 20);
@@ -632,7 +632,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, KHADGAR_GOSSIP_2, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+2);
diff --git a/src/server/scripts/Outland/terokkar_forest.cpp b/src/server/scripts/Outland/terokkar_forest.cpp
index 785f476b9ab..ab3cd88ce3a 100644
--- a/src/server/scripts/Outland/terokkar_forest.cpp
+++ b/src/server/scripts/Outland/terokkar_forest.cpp
@@ -210,7 +210,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 8:
player->AreaExploredOrEventHappens(10898);
@@ -474,7 +474,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 0:
{
@@ -551,7 +551,7 @@ public:
bool OnGossipSelect(Player* player, GameObject* pGo, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiSender)
+ switch (uiSender)
{
case GOSSIP_SENDER_MAIN: SendActionMenu(player, pGo, uiAction); break;
}
@@ -574,7 +574,7 @@ public:
void SendActionMenu(Player* player, GameObject* /*pGo*/, uint32 uiAction)
{
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CastSpell(player, 40642, false);
@@ -676,7 +676,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 3:
me->SummonCreature(NPC_CABAL_SKRIMISHER, -2795.99f, 5420.33f, -34.53f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 25000);
diff --git a/src/server/scripts/Outland/zangarmarsh.cpp b/src/server/scripts/Outland/zangarmarsh.cpp
index 62d0893f014..ddffcb53e61 100644
--- a/src/server/scripts/Outland/zangarmarsh.cpp
+++ b/src/server/scripts/Outland/zangarmarsh.cpp
@@ -328,7 +328,7 @@ public:
if (!player)
return;
- switch(i)
+ switch (i)
{
case 4:
DoScriptText(SAY_AMBUSH1, me, player);
@@ -407,7 +407,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF+1:
player->SEND_GOSSIP_MENU(GOSSIP_TEXTID_TIMOTHY_DANIELS1, creature->GetGUID());
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 0245888e92e..86b92eebfe3 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -168,9 +168,9 @@ class spell_dk_anti_magic_zone : public SpellScriptLoader
SpellInfo const* talentSpell = sSpellMgr->GetSpellInfo(DK_SPELL_ANTI_MAGIC_SHELL_TALENT);
amount = talentSpell->Effects[EFFECT_0].CalcValue(GetCaster());
Unit* caster = GetCaster();
- if(!caster)
+ if (!caster)
return;
- if(Player* player = caster->ToPlayer())
+ if (Player* player = caster->ToPlayer())
amount += int32(2 * player->GetTotalAttackPowerValue(BASE_ATTACK));
}
@@ -607,7 +607,7 @@ public:
}
};
-// 50391,50392 Improved Unholy Presence
+// 50391, 50392 Improved Unholy Presence
class spell_dk_improved_unholy_presence : public SpellScriptLoader
{
public:
@@ -632,7 +632,7 @@ public:
{
// Not listed as any effect, only base points set in dbc
int32 basePoints0 = aurEff->GetSpellInfo()->Effects[EFFECT_1].CalcValue();
- target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0 , &basePoints0, &basePoints0, true, 0, aurEff);
+ target->CastCustomSpell(target, DK_SPELL_IMPROVED_UNHOLY_PRESENCE_TRIGGERED, &basePoints0, &basePoints0, &basePoints0, true, 0, aurEff);
}
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index f90fe53a9e2..f0b48a5ad90 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -102,7 +102,7 @@ class spell_gen_av_drekthar_presence : public SpellScriptLoader
bool CheckAreaTarget(Unit* target)
{
- switch(target->GetEntry())
+ switch (target->GetEntry())
{
// alliance
case 14762: // Dun Baldar North Marshal
@@ -1226,7 +1226,7 @@ class spell_gen_launch : public SpellScriptLoader
void HandleScript(SpellEffIndex /*effIndex*/)
{
if (Player* player = GetHitPlayer())
- player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE,player); // prevents falling damage
+ player->AddAura(SPELL_LAUNCH_NO_FALLING_DAMAGE, player); // prevents falling damage
}
void Launch()
@@ -1241,10 +1241,10 @@ class spell_gen_launch : public SpellScriptLoader
// There is no spell for this, the following calculation was based on void Spell::CalculateJumpSpeeds
float speedZ = 10.0f;
- float dist = position->GetExactDist2d(player->GetPositionX(),player->GetPositionY());
+ float dist = position->GetExactDist2d(player->GetPositionX(), player->GetPositionY());
float speedXY = dist;
- player->GetMotionMaster()->MoveJump(position->GetPositionX(),position->GetPositionY(),position->GetPositionZ(),speedXY,speedZ);
+ player->GetMotionMaster()->MoveJump(position->GetPositionX(), position->GetPositionY(), position->GetPositionZ(), speedXY, speedZ);
}
}
@@ -1324,8 +1324,8 @@ public:
PrepareSpellScript(spell_gen_oracle_wolvar_reputation_SpellScript)
void HandleDummy(SpellEffIndex effIndex)
- {
-
+ {
+
if (Player* player = GetCaster()->ToPlayer())
{
@@ -1344,7 +1344,7 @@ public:
// EFFECT_INDEX_2 most likely update at war state, we already handle this in SetReputation
}
-
+
}
void Register()
diff --git a/src/server/scripts/Spells/spell_item.cpp b/src/server/scripts/Spells/spell_item.cpp
index baa998f9487..2346a30640c 100644
--- a/src/server/scripts/Spells/spell_item.cpp
+++ b/src/server/scripts/Spells/spell_item.cpp
@@ -1108,7 +1108,7 @@ class spell_magic_eater_food : public SpellScriptLoader
target->CastSpell(target, SPELL_WELL_FED_3, true);
break;
case 4:
- target->CastSpell(target, SPELL_WELL_FED_4, true);
+ target->CastSpell(target, SPELL_WELL_FED_4, true);
break;
case 5:
target->CastSpell(target, SPELL_WELL_FED_5, true);
diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp
index f07a13bf7db..84df4418078 100644
--- a/src/server/scripts/Spells/spell_paladin.cpp
+++ b/src/server/scripts/Spells/spell_paladin.cpp
@@ -141,7 +141,7 @@ public:
if (Unit* unitTarget = GetHitUnit())
{
uint32 spell_id = 0;
- switch(unitTarget->getClass())
+ switch (unitTarget->getClass())
{
case CLASS_DRUID: spell_id = SPELL_BLESSING_OF_LOWER_CITY_DRUID; break;
case CLASS_PALADIN: spell_id = SPELL_BLESSING_OF_LOWER_CITY_PALADIN; break;
diff --git a/src/server/scripts/Spells/spell_priest.cpp b/src/server/scripts/Spells/spell_priest.cpp
index 83281a9c93f..07b8a79691a 100644
--- a/src/server/scripts/Spells/spell_priest.cpp
+++ b/src/server/scripts/Spells/spell_priest.cpp
@@ -131,7 +131,7 @@ class spell_pri_mind_sear : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
+ unitList.remove_if (Trinity::ObjectGUIDCheck(GetCaster()->GetUInt64Value(UNIT_FIELD_CHANNEL_OBJECT)));
}
void Register()
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 6fbd33fe81b..6ae9577070e 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -648,7 +648,7 @@ public:
Unit* target = GetTarget();
if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself())
{
- switch(target->GetEntry())
+ switch (target->GetEntry())
{
case NPC_FROSTWORG:
target->CastSpell(player, SPELL_FROSTWORG_CREDIT, true);
@@ -707,7 +707,7 @@ public:
Unit* pCaster = GetCaster();
if (Player* player = pCaster->ToPlayer())
{
- if(Creature* target = GetHitCreature())
+ if (Creature* target = GetHitCreature())
{
player->CastSpell(player, SPELL_TRIGGER_AID_OF_THE_EARTHEN, true, NULL);
player->KilledMonsterCredit(NPC_FALLEN_EARTHEN_DEFENDER, 0);
@@ -948,7 +948,7 @@ class spell_q12805_lifeblood_dummy : public SpellScriptLoader
*/
enum eBattleStandard
{
- NPC_KING_OF_THE_MOUNTAINT_KC = 31766,
+ NPC_KING_OF_THE_MOUNTAINT_KC = 31766,
};
class spell_q13280_13283_plant_battle_standard: public SpellScriptLoader
{
@@ -959,11 +959,11 @@ public:
{
PrepareSpellScript(spell_q13280_13283_plant_battle_standard_SpellScript)
void HandleDummy(SpellEffIndex /*effIndex*/)
- {
+ {
Unit* caster = GetCaster();
if (caster->IsVehicle())
if (Unit* player = caster->GetVehicleKit()->GetPassenger(0))
- player->ToPlayer()->KilledMonsterCredit(NPC_KING_OF_THE_MOUNTAINT_KC,0);
+ player->ToPlayer()->KilledMonsterCredit(NPC_KING_OF_THE_MOUNTAINT_KC, 0);
}
void Register()
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index ff389f41075..76dac9b59f1 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -250,7 +250,7 @@ class spell_sha_bloodlust : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_SATED));
}
void ApplyDebuff()
@@ -291,7 +291,7 @@ class spell_sha_heroism : public SpellScriptLoader
void RemoveInvalidTargets(std::list<Unit*>& targets)
{
- targets.remove_if(Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
+ targets.remove_if (Trinity::UnitAuraCheck(true, SHAMAN_SPELL_EXHAUSTION));
}
void ApplyDebuff()
diff --git a/src/server/scripts/World/areatrigger_scripts.cpp b/src/server/scripts/World/areatrigger_scripts.cpp
index 49fe2f2870c..6c54d130e53 100644
--- a/src/server/scripts/World/areatrigger_scripts.cpp
+++ b/src/server/scripts/World/areatrigger_scripts.cpp
@@ -68,7 +68,7 @@ class AreaTrigger_at_aldurthar_gate : public AreaTriggerScript
bool OnTrigger(Player* player, AreaTriggerEntry const* trigger)
{
- switch(trigger->id)
+ switch (trigger->id)
{
case TRIGGER_SOUTH: player->KilledMonsterCredit(NPC_SOUTH_GATE, 0); break;
case TRIGGER_CENTRAL: player->KilledMonsterCredit(NPC_CENTRAL_GATE, 0); break;
@@ -205,7 +205,7 @@ class AreaTrigger_at_warsong_farms : public AreaTriggerScript
{
if (!player->isDead() && player->GetQuestStatus(QUEST_THE_WARSONG_FARMS) == QUEST_STATUS_INCOMPLETE)
{
- switch(trigger->id)
+ switch (trigger->id)
{
case AT_SLAUGHTERHOUSE: player->KilledMonsterCredit(NPC_CREDIT_SLAUGHTERHOUSE, 0); break;
case AT_GRAINERY: player->KilledMonsterCredit(NPC_CREDIT_GRAINERY, 0); break;
@@ -305,7 +305,7 @@ class AreaTrigger_at_last_rites : public AreaTriggerScript
WorldLocation pPosition;
- switch(trigger->id)
+ switch (trigger->id)
{
case 5332:
case 5338:
@@ -357,7 +357,7 @@ class AreaTrigger_at_sholazar_waygate : public AreaTriggerScript
if (player->GetQuestStatus(QUEST_THE_MAKERS_OVERLOOK) == QUEST_STATUS_REWARDED && !player->isDead() &&
player->GetQuestStatus(QUEST_THE_MAKERS_PERCH) == QUEST_STATUS_REWARDED)
{
- switch(trigger->id)
+ switch (trigger->id)
{
case AT_SHOLAZAR: player->CastSpell(player, SPELL_SHOLAZAR_TO_UNGORO_TELEPORT, false); break;
case AT_UNGORO: player->CastSpell(player, SPELL_UNGORO_TO_SHOLAZAR_TELEPORT, false); break;
diff --git a/src/server/scripts/World/boss_emerald_dragons.cpp b/src/server/scripts/World/boss_emerald_dragons.cpp
index b6030c62df4..e5c584df6e1 100644
--- a/src/server/scripts/World/boss_emerald_dragons.cpp
+++ b/src/server/scripts/World/boss_emerald_dragons.cpp
@@ -122,7 +122,7 @@ struct emerald_dragonAI : public WorldBossAI
// Despawntime is 2 minutes, so reschedule it for new cast after 2 minutes + a minor "random time" (30 seconds at max)
DoCast(me, SPELL_SEEPING_FOG_LEFT, true);
DoCast(me, SPELL_SEEPING_FOG_RIGHT, true);
- events.ScheduleEvent(EVENT_SEEPING_FOG, urand(120000,150000));
+ events.ScheduleEvent(EVENT_SEEPING_FOG, urand(120000, 150000));
break;
case EVENT_NOXIOUS_BREATH:
// Noxious Breath is cast on random intervals, no less than 7.5 seconds between
@@ -241,7 +241,7 @@ class spell_dream_fog_sleep : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(DreamFogTargetSelector());
+ unitList.remove_if (DreamFogTargetSelector());
}
void Register()
@@ -292,7 +292,7 @@ class spell_mark_of_nature : public SpellScriptLoader
void FilterTargets(std::list<Unit*>& unitList)
{
- unitList.remove_if(MarkOfNatureTargetSelector());
+ unitList.remove_if (MarkOfNatureTargetSelector());
}
void HandleEffect(SpellEffIndex effIndex)
diff --git a/src/server/scripts/World/chat_log.cpp b/src/server/scripts/World/chat_log.cpp
index 07b6840b6c6..0592a452211 100755
--- a/src/server/scripts/World/chat_log.cpp
+++ b/src/server/scripts/World/chat_log.cpp
@@ -68,7 +68,7 @@ public:
void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Group* group)
{
//! NOTE:
- //! LANG_ADDON can only be sent by client in "PARTY", "RAID", "GUILD", "BATTLEGROUND", "WHISPER"
+ //! LANG_ADDON can only be sent by client in "PARTY", "RAID", "GUILD", "BATTLEGROUND", "WHISPER"
switch (type)
{
case CHAT_MSG_PARTY:
@@ -126,7 +126,7 @@ public:
void OnChat(Player* player, uint32 type, uint32 lang, std::string& msg, Guild* guild)
{
- switch(type)
+ switch (type)
{
case CHAT_MSG_GUILD:
if (lang != LANG_ADDON && sWorld->getBoolConfig(CONFIG_CHATLOG_GUILD))
diff --git a/src/server/scripts/World/go_scripts.cpp b/src/server/scripts/World/go_scripts.cpp
index 0bda63b4177..aa272d8157b 100644
--- a/src/server/scripts/World/go_scripts.cpp
+++ b/src/server/scripts/World/go_scripts.cpp
@@ -317,7 +317,7 @@ public:
{
uint32 Spell = 0;
- switch(pFaction->faction)
+ switch (pFaction->faction)
{
case 1011: Spell = SPELL_REP_LC; break;
case 935: Spell = SPELL_REP_SHAT; break;
@@ -434,7 +434,7 @@ public:
float fX, fY, fZ;
pGO->GetClosePoint(fX, fY, fZ, pGO->GetObjectSize(), INTERACTION_DISTANCE);
- switch(pGO->GetEntry())
+ switch (pGO->GetEntry())
{
case GO_SHRINE_HAWK:
BirdEntry = NPC_HAWK_GUARD;
@@ -566,7 +566,7 @@ public:
bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_BEAST, false);
@@ -625,7 +625,7 @@ public:
bool OnGossipSelect(Player* player, GameObject* pGO, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
player->CastSpell(player, SPELL_CREATE_1_FLASK_OF_SORCERER, false);
@@ -675,7 +675,7 @@ public:
bool OnGossipHello(Player* player, GameObject* pGO)
{
- switch(pGO->GetEntry())
+ switch (pGO->GetEntry())
{
case MATRIX_PUNCHOGRAPH_3005_A:
if (player->HasItemCount(ITEM_WHITE_PUNCH_CARD, 1))
@@ -853,7 +853,7 @@ public:
pPrisoner->DisappearAndDie();
player->KilledMonsterCredit(NPC_EBON_BLADE_PRISONER_HUMAN, 0);
- switch(pPrisoner->GetEntry())
+ switch (pPrisoner->GetEntry())
{
case NPC_EBON_BLADE_PRISONER_HUMAN:
player->CastSpell(player, SPELL_SUMMON_BLADE_KNIGHT_H, true);
diff --git a/src/server/scripts/World/guards.cpp b/src/server/scripts/World/guards.cpp
index a40405d3021..f869138d58f 100644
--- a/src/server/scripts/World/guards.cpp
+++ b/src/server/scripts/World/guards.cpp
@@ -194,7 +194,7 @@ public:
void DoReplyToTextEmote(uint32 emote)
{
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_KISS: me->HandleEmoteCommand(EMOTE_ONESHOT_BOW); break;
case TEXT_EMOTE_WAVE: me->HandleEmoteCommand(EMOTE_ONESHOT_WAVE); break;
@@ -207,7 +207,7 @@ public:
void ReceiveEmote(Player* player, uint32 textEmote)
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case NPC_STORMWIND_CITY_GUARD:
case NPC_STORMWIND_CITY_PATROLLER:
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index f8095ba9c1e..c7dfd6355ef 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -54,7 +54,7 @@ public:
bool disabled = false;
//for special scripts
- switch(itemId)
+ switch (itemId)
{
case 24538:
if (player->GetAreaId() != 3628)
@@ -418,7 +418,7 @@ public:
} else
player->SendEquipError(EQUIP_ERR_OUT_OF_RANGE, pItem, NULL);
} else
- player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW , pItem, NULL);
+ player->SendEquipError(EQUIP_ERR_CANT_DO_RIGHT_NOW, pItem, NULL);
return true;
}
};
diff --git a/src/server/scripts/World/npc_professions.cpp b/src/server/scripts/World/npc_professions.cpp
index af3544d2bd3..149e1e455aa 100644
--- a/src/server/scripts/World/npc_professions.cpp
+++ b/src/server/scripts/World/npc_professions.cpp
@@ -426,7 +426,7 @@ public:
void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
{
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -510,7 +510,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiSender)
+ switch (uiSender)
{
case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break;
@@ -601,7 +601,7 @@ public:
void SendActionMenu(Player* player, Creature* creature, uint32 uiAction)
{
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -669,7 +669,7 @@ public:
{
if (uiAction)
{
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 11191:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LEARN_HAMMER, GOSSIP_SENDER_CHECK, uiAction);
@@ -1103,7 +1103,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 uiSender, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiSender)
+ switch (uiSender)
{
case GOSSIP_SENDER_MAIN: SendActionMenu(player, creature, uiAction); break;
case GOSSIP_SENDER_LEARN: SendConfirmLearn(player, creature, uiAction); break;
diff --git a/src/server/scripts/World/npc_taxi.cpp b/src/server/scripts/World/npc_taxi.cpp
index 3bf33066189..ff83b0c1ec5 100644
--- a/src/server/scripts/World/npc_taxi.cpp
+++ b/src/server/scripts/World/npc_taxi.cpp
@@ -68,7 +68,7 @@ public:
if (creature->isQuestGiver())
player->PrepareQuestMenu(creature->GetGUID());
- switch(creature->GetEntry())
+ switch (creature->GetEntry())
{
case 17435: // Azuremyst Isle - Susurrus
if (player->HasItemCount(23843, 1, true))
@@ -189,7 +189,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*uiSender*/, uint32 uiAction)
{
player->PlayerTalkClass->ClearMenus();
- switch(uiAction)
+ switch (uiAction)
{
case GOSSIP_ACTION_INFO_DEF:
//spellId is correct, however it gives flight a somewhat funny effect //TaxiPath 506.
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 392e20734a8..a5e5b467fc7 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -193,7 +193,7 @@ public:
if (!lastSpawnedGuard)
SpawnedGUID = 0;
- switch(SpawnAssoc->spawnType)
+ switch (SpawnAssoc->spawnType)
{
case SPAWNTYPE_ALARMBOT:
{
@@ -348,7 +348,7 @@ public:
void ReceiveEmote(Player* player, uint32 emote)
{
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_CHICKEN:
if (player->GetQuestStatus(QUEST_CLUCK) == QUEST_STATUS_NONE && rand() % 30 == 1)
@@ -455,7 +455,7 @@ public:
WorldPacket data;
me->BuildHeartBeatMsg(&data);
me->SendMessageToSet(&data, true);
- switch(emote)
+ switch (emote)
{
case TEXT_EMOTE_KISS:
me->HandleEmoteCommand(EMOTE_ONESHOT_SHY);
@@ -598,7 +598,7 @@ public:
PatientDiedCount = 0;
PatientSavedCount = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case DOCTOR_ALLIANCE:
for (uint8 i = 0; i < ALLIANCE_COORDS; ++i)
@@ -826,7 +826,7 @@ void npc_doctor::npc_doctorAI::UpdateAI(uint32 const diff)
std::vector<Location*>::iterator itr = Coordinates.begin() + rand() % Coordinates.size();
uint32 patientEntry = 0;
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case DOCTOR_ALLIANCE:
patientEntry = AllianceSoldierId[rand() % 3];
@@ -944,7 +944,7 @@ public:
if (Player* player = caster->ToPlayer())
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case ENTRY_SHAYA:
if (player->GetQuestStatus(QUEST_MOON) == QUEST_STATUS_INCOMPLETE)
@@ -1052,7 +1052,7 @@ public:
{
if (Unit* unit = Unit::GetUnit(*me, CasterGUID))
{
- switch(me->GetEntry())
+ switch (me->GetEntry())
{
case ENTRY_SHAYA:
DoScriptText(SAY_SHAYA_GOODBYE, me, unit);
@@ -1313,7 +1313,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -1417,7 +1417,7 @@ public:
void SendAction(Player* player, Creature* creature, uint32 action)
{
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_SENDACTION_SAYGE1, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF + 2);
@@ -1464,7 +1464,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 sender, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(sender)
+ switch (sender)
{
case GOSSIP_SENDER_MAIN:
SendAction(player, creature, action);
@@ -1706,7 +1706,7 @@ public:
//Add delta to make them not all hit the same time
uint32 delta = (rand() % 7) * 100;
me->SetStatFloatValue(UNIT_FIELD_BASEATTACKTIME, float(Info->baseattacktime + delta));
- me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER , float(Info->attackpower));
+ me->SetStatFloatValue(UNIT_FIELD_RANGED_ATTACK_POWER, float(Info->attackpower));
// Start attacking attacker of owner on first ai update after spawn - move in line of sight may choose better target
if (!me->getVictim() && me->isSummon())
@@ -2211,7 +2211,7 @@ public:
player->PlayerTalkClass->ClearMenus();
bool roll = urand(0, 1);
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1: //Borean Tundra
player->CLOSE_GOSSIP_MENU();
@@ -2283,7 +2283,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->PlayerTalkClass->SendGossipMenu(TEXT_PETINFO, creature->GetGUID());
@@ -2383,7 +2383,7 @@ public:
bool OnGossipSelect(Player* player, Creature* /*creature*/, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1:
player->CLOSE_GOSSIP_MENU();
@@ -2542,7 +2542,7 @@ public:
bool OnGossipSelect(Player* player, Creature* creature, uint32 /*sender*/, uint32 action)
{
player->PlayerTalkClass->ClearMenus();
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_TRADE:
player->GetSession()->SendListInventory(creature->GetGUID());
@@ -2608,7 +2608,7 @@ public:
bool noXPGain = player->HasFlag(PLAYER_FLAGS, PLAYER_FLAGS_NO_XP_GAIN);
bool doSwitch = false;
- switch(action)
+ switch (action)
{
case GOSSIP_ACTION_INFO_DEF + 1://xp off
{
diff --git a/src/server/shared/Common.cpp b/src/server/shared/Common.cpp
index 3cd76181b3b..68b5a62b963 100755
--- a/src/server/shared/Common.cpp
+++ b/src/server/shared/Common.cpp
@@ -33,7 +33,7 @@ char const* localeNames[TOTAL_LOCALES] = {
LocaleConstant GetLocaleByName(const std::string& name)
{
for (uint32 i = 0; i < TOTAL_LOCALES; ++i)
- if(name==localeNames[i])
+ if (name==localeNames[i])
return LocaleConstant(i);
return LOCALE_enUS; // including enGB case
diff --git a/src/server/shared/Common.h b/src/server/shared/Common.h
index 004a013da96..ffecf020d24 100755
--- a/src/server/shared/Common.h
+++ b/src/server/shared/Common.h
@@ -20,7 +20,7 @@
#define TRINITYCORE_COMMON_H
// config.h needs to be included 1st
-// TODO this thingy looks like hack , but its not, need to
+// TODO this thingy looks like hack, but its not, need to
// make separate header however, because It makes mess here.
#ifdef HAVE_CONFIG_H
// Remove Some things that we will define
diff --git a/src/server/shared/Cryptography/BigNumber.cpp b/src/server/shared/Cryptography/BigNumber.cpp
index 82ca9146c75..6149a680594 100755
--- a/src/server/shared/Cryptography/BigNumber.cpp
+++ b/src/server/shared/Cryptography/BigNumber.cpp
@@ -42,7 +42,7 @@ BigNumber::BigNumber(uint32 val)
BigNumber::~BigNumber()
{
BN_free(_bn);
- if(_array) delete[] _array;
+ if (_array) delete[] _array;
}
void BigNumber::SetDword(uint32 val)
diff --git a/src/server/shared/DataStores/DBCStore.h b/src/server/shared/DataStores/DBCStore.h
index fbf31bb092e..b580048ed45 100755
--- a/src/server/shared/DataStores/DBCStore.h
+++ b/src/server/shared/DataStores/DBCStore.h
@@ -143,7 +143,7 @@ class DBCStorage
if (!fields)
fields = result->Fetch();
- if(sql->indexPos >= 0)
+ if (sql->indexPos >= 0)
{
uint32 id = fields[sql->sqlIndexPos].GetUInt32();
if (indexTable.asT[id])
@@ -162,7 +162,7 @@ class DBCStorage
{
if ((*sql->formatString)[columnNumber] == FT_SQL_ABSENT)
{
- switch(fmt[columnNumber])
+ switch (fmt[columnNumber])
{
case FT_FLOAT:
*((float*)(&sqlDataTable[offset]))= 0.0f;
@@ -187,7 +187,7 @@ class DBCStorage
else if ((*sql->formatString)[columnNumber] == FT_SQL_PRESENT)
{
bool validSqlColumn = true;
- switch(fmt[columnNumber])
+ switch (fmt[columnNumber])
{
case FT_FLOAT:
*((float*)(&sqlDataTable[offset]))=fields[sqlColumnNumber].GetFloat();
@@ -243,7 +243,7 @@ class DBCStorage
DBCFileLoader dbc;
// Check if load was successful, only then continue
- if(!dbc.Load(fn, fmt))
+ if (!dbc.Load(fn, fmt))
return false;
stringPoolList.push_back(dbc.AutoProduceStrings(fmt, (char*)dataTable));
@@ -261,7 +261,7 @@ class DBCStorage
delete[] ((char*)dataTable);
dataTable = NULL;
- while(!stringPoolList.empty())
+ while (!stringPoolList.empty())
{
delete[] stringPoolList.front();
stringPoolList.pop_front();
diff --git a/src/server/shared/Database/DatabaseEnv.h b/src/server/shared/Database/DatabaseEnv.h
index f360128d367..5e8ddfe4cde 100755
--- a/src/server/shared/Database/DatabaseEnv.h
+++ b/src/server/shared/Database/DatabaseEnv.h
@@ -31,7 +31,7 @@
#define _LIKE_ "LIKE"
#define _TABLE_SIM_ "`"
-#define _CONCAT3_(A, B, C) "CONCAT( " A " , " B " , " C " )"
+#define _CONCAT3_(A, B, C) "CONCAT( " A ", " B ", " C " )"
#define _OFFSET_ "LIMIT %d, 1"
#include "Implementation/LoginDatabase.h"
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
index 68fc7ba9c0a..816dc25f1b3 100755
--- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp
+++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp
@@ -29,7 +29,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
PREPARE_STATEMENT(CHAR_GET_GUID_BY_NAME, "SELECT guid FROM characters WHERE name = ?", CONNECTION_SYNCH);
PREPARE_STATEMENT(CHAR_GET_CHECK_NAME, "SELECT 1 FROM characters WHERE name = ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_GET_SUM_CHARS, "SELECT COUNT(guid) FROM characters WHERE account = ?", CONNECTION_ASYNC);
- PREPARE_STATEMENT(CHAR_GET_CHAR_CREATE_INFO, "SELECT level, race, class FROM characters WHERE account = ? LIMIT 0,?", CONNECTION_ASYNC);
+ PREPARE_STATEMENT(CHAR_GET_CHAR_CREATE_INFO, "SELECT level, race, class FROM characters WHERE account = ? LIMIT 0, ?", CONNECTION_ASYNC);
PREPARE_STATEMENT(CHAR_ADD_BAN, "INSERT INTO character_banned VALUES (?, UNIX_TIMESTAMP(), UNIX_TIMESTAMP()+?, ?, ?, 1)", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_SET_NOT_BANNED, "UPDATE character_banned SET active = 0 WHERE guid = ? AND active != 0", CONNECTION_ASYNC)
PREPARE_STATEMENT(CHAR_GET_BANINFO, "SELECT FROM_UNIXTIME(bandate), unbandate-bandate, active, unbandate, banreason, bannedby FROM character_banned WHERE guid = ? ORDER BY bandate ASC", CONNECTION_SYNCH)
@@ -227,7 +227,7 @@ void CharacterDatabaseConnection::DoPrepareStatements()
// Game event saves
PREPARE_STATEMENT(CHAR_DEL_GAME_EVENT_SAVE, "DELETE FROM game_event_save WHERE eventEntry = ?", CONNECTION_ASYNC)
- PREPARE_STATEMENT(CHAR_ADD_GAME_EVENT_SAVE, "INSERT INTO game_event_save (eventEntry, state, next_start) VALUES (?, ? , ?)", CONNECTION_ASYNC)
+ PREPARE_STATEMENT(CHAR_ADD_GAME_EVENT_SAVE, "INSERT INTO game_event_save (eventEntry, state, next_start) VALUES (?, ?, ?)", CONNECTION_ASYNC)
// Game event condition saves
PREPARE_STATEMENT(CHAR_DEL_ALL_GAME_EVENT_CONDITION_SAVE, "DELETE FROM game_event_condition_save WHERE eventEntry = ?", CONNECTION_ASYNC)
diff --git a/src/server/shared/Debugging/Errors.h b/src/server/shared/Debugging/Errors.h
index bee4b556f2e..cfa1452864f 100755
--- a/src/server/shared/Debugging/Errors.h
+++ b/src/server/shared/Debugging/Errors.h
@@ -24,9 +24,9 @@
#include <ace/Stack_Trace.h>
#define WPAssert( assertion ) { if (!(assertion)) { ACE_Stack_Trace st; sLog->outError( "\n%s:%i in %s ASSERTION FAILED:\n %s\n%s\n", __FILE__, __LINE__, __FUNCTION__, #assertion, st.c_str()); assert( #assertion &&0 ); ((void(*)())NULL)();} }
-#define WPError( assertion, errmsg ) if( ! (assertion) ) { sLog->outError( "%\n%s:%i in %s ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); assert( false ); }
-#define WPWarning( assertion, errmsg ) if( ! (assertion) ) { sLog->outError( "\n%s:%i in %s WARNING:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); }
-#define WPFatal( assertion, errmsg ) if( ! (assertion) ) { sLog->outError( "\n%s:%i in %s FATAL ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); assert( #assertion &&0 ); abort(); }
+#define WPError( assertion, errmsg ) if ( ! (assertion) ) { sLog->outError( "%\n%s:%i in %s ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); assert( false ); }
+#define WPWarning( assertion, errmsg ) if ( ! (assertion) ) { sLog->outError( "\n%s:%i in %s WARNING:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); }
+#define WPFatal( assertion, errmsg ) if ( ! (assertion) ) { sLog->outError( "\n%s:%i in %s FATAL ERROR:\n %s\n", __FILE__, __LINE__, __FUNCTION__, (char *)errmsg ); assert( #assertion &&0 ); abort(); }
#define ASSERT WPAssert
#endif
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.cpp b/src/server/shared/Debugging/WheatyExceptionReport.cpp
index c2c3ec95e93..63648f66e29 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.cpp
+++ b/src/server/shared/Debugging/WheatyExceptionReport.cpp
@@ -399,7 +399,7 @@ void WheatyExceptionReport::printTracesForAllThreads()
}
CloseHandle(threadHandle);
}
- } while(Thread32Next(hThreadSnap, &te32));
+ } while (Thread32Next(hThreadSnap, &te32));
// Don't forget to clean up the snapshot object.
CloseHandle(hThreadSnap);
@@ -470,7 +470,7 @@ PEXCEPTION_POINTERS pExceptionInfo)
_tprintf(_T("RAX:%016I64X\r\nRBX:%016I64X\r\nRCX:%016I64X\r\nRDX:%016I64X\r\nRSI:%016I64X\r\nRDI:%016I64X\r\n")
_T("R8: %016I64X\r\nR9: %016I64X\r\nR10:%016I64X\r\nR11:%016I64X\r\nR12:%016I64X\r\nR13:%016I64X\r\nR14:%016I64X\r\nR15:%016I64X\r\n")
, pCtx->Rax, pCtx->Rbx, pCtx->Rcx, pCtx->Rdx,
- pCtx->Rsi, pCtx->Rdi , pCtx->R9, pCtx->R10, pCtx->R11, pCtx->R12, pCtx->R13, pCtx->R14, pCtx->R15);
+ pCtx->Rsi, pCtx->Rdi, pCtx->R9, pCtx->R10, pCtx->R11, pCtx->R12, pCtx->R13, pCtx->R14, pCtx->R15);
_tprintf(_T("CS:RIP:%04X:%016I64X\r\n"), pCtx->SegCs, pCtx->Rip);
_tprintf(_T("SS:RSP:%04X:%016X RBP:%08X\r\n"),
pCtx->SegSs, pCtx->Rsp, pCtx->Rbp);
diff --git a/src/server/shared/Debugging/WheatyExceptionReport.h b/src/server/shared/Debugging/WheatyExceptionReport.h
index cc77a598e67..8ade80ca47b 100644
--- a/src/server/shared/Debugging/WheatyExceptionReport.h
+++ b/src/server/shared/Debugging/WheatyExceptionReport.h
@@ -100,7 +100,7 @@ class WheatyExceptionReport
static bool FormatSymbolValue(PSYMBOL_INFO, STACKFRAME *, char * pszBuffer, unsigned cbBuffer);
- static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool & , char*);
+ static char * DumpTypeIndex(char *, DWORD64, DWORD, unsigned, DWORD_PTR, bool &, char*);
static char * FormatOutputValue(char * pszCurrBuffer, BasicType basicType, DWORD64 length, PVOID pAddress);
diff --git a/src/server/shared/Dynamic/LinkedList.h b/src/server/shared/Dynamic/LinkedList.h
index 95e7261405d..19a2bb1c8cf 100755
--- a/src/server/shared/Dynamic/LinkedList.h
+++ b/src/server/shared/Dynamic/LinkedList.h
@@ -51,7 +51,7 @@ class LinkedListElement
void delink()
{
- if(isInList())
+ if (isInList())
{
iNext->iPrev = iPrev; iPrev->iNext = iNext; iNext = NULL; iPrev = NULL;
}
@@ -112,11 +112,11 @@ class LinkedListHead
uint32 getSize() const
{
- if(!iSize)
+ if (!iSize)
{
uint32 result = 0;
LinkedListElement const* e = getFirst();
- while(e)
+ while (e)
{
++result;
e = e->next();
diff --git a/src/server/shared/Dynamic/LinkedReference/RefManager.h b/src/server/shared/Dynamic/LinkedReference/RefManager.h
index da8cf518de5..ab56de9bc24 100755
--- a/src/server/shared/Dynamic/LinkedReference/RefManager.h
+++ b/src/server/shared/Dynamic/LinkedReference/RefManager.h
@@ -43,7 +43,7 @@ template <class TO, class FROM> class RefManager : public LinkedListHead
void clearReferences()
{
LinkedListElement* ref;
- while((ref = getFirst()) != NULL)
+ while ((ref = getFirst()) != NULL)
{
((Reference<TO, FROM>*) ref)->invalidate();
ref->delink(); // the delink might be already done by invalidate(), but doing it here again does not hurt and insures an empty list
diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h
index 8570b3e1f1f..fd5ce8fc25b 100755
--- a/src/server/shared/Dynamic/LinkedReference/Reference.h
+++ b/src/server/shared/Dynamic/LinkedReference/Reference.h
@@ -45,9 +45,9 @@ template <class TO, class FROM> class Reference : public LinkedListElement
void link(TO* toObj, FROM* fromObj)
{
assert(fromObj); // fromObj MUST not be NULL
- if(isValid())
+ if (isValid())
unlink();
- if(toObj != NULL)
+ if (toObj != NULL)
{
iRefTo = toObj;
iRefFrom = fromObj;
diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h
index da255d40e86..db5e28eff8f 100755
--- a/src/server/shared/Dynamic/ObjectRegistry.h
+++ b/src/server/shared/Dynamic/ObjectRegistry.h
@@ -46,9 +46,9 @@ class ObjectRegistry
bool InsertItem(T *obj, Key key, bool override = false)
{
typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
- if( iter != i_registeredObjects.end() )
+ if ( iter != i_registeredObjects.end() )
{
- if( !override )
+ if ( !override )
return false;
delete iter->second;
i_registeredObjects.erase(iter);
@@ -62,9 +62,9 @@ class ObjectRegistry
void RemoveItem(Key key, bool delete_object = true)
{
typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
- if( iter != i_registeredObjects.end() )
+ if ( iter != i_registeredObjects.end() )
{
- if( delete_object )
+ if ( delete_object )
delete iter->second;
i_registeredObjects.erase(iter);
}
diff --git a/src/server/shared/Dynamic/TypeContainerFunctionsPtr.h b/src/server/shared/Dynamic/TypeContainerFunctionsPtr.h
index 9b43e325806..7b03f8503b5 100755
--- a/src/server/shared/Dynamic/TypeContainerFunctionsPtr.h
+++ b/src/server/shared/Dynamic/TypeContainerFunctionsPtr.h
@@ -101,7 +101,7 @@ namespace Trinity
template<class SPECIFIC_TYPE, class H, class T> CountedPtr<SPECIFIC_TYPE>& Find(const ContainerMapList<TypeList<H, T> >&elements, OBJECT_HANDLE hdl, CountedPtr<SPECIFIC_TYPE>* fake)
{
CountedPtr<SPECIFIC_TYPE> &t = Find(elements._elements, hdl, fake);
- if(!t)
+ if (!t)
t = Find(elements._TailElement, hdl, fake);
return t;
@@ -136,7 +136,7 @@ namespace Trinity
template<class SPECIFIC_TYPE> bool Remove(ContainerMapList<SPECIFIC_TYPE> &elements, CountedPtr<SPECIFIC_TYPE> &obj, OBJECT_HANDLE hdl)
{
typename std::map<OBJECT_HANDLE, CountedPtr<SPECIFIC_TYPE> >::iterator iter = elements._element.find(hdl);
- if( iter != elements._element.end() )
+ if ( iter != elements._element.end() )
{
elements._element.erase(iter);
return true;
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 04139db4456..56c02a8e77b 100755
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -38,11 +38,11 @@ Log::Log() :
Log::~Log()
{
- if( logfile != NULL )
+ if ( logfile != NULL )
fclose(logfile);
logfile = NULL;
- if( gmLogfile != NULL )
+ if ( gmLogfile != NULL )
fclose(gmLogfile);
gmLogfile = NULL;
@@ -50,7 +50,7 @@ Log::~Log()
fclose(charLogfile);
charLogfile = NULL;
- if( dberLogfile != NULL )
+ if ( dberLogfile != NULL )
fclose(dberLogfile);
dberLogfile = NULL;
@@ -129,20 +129,20 @@ void Log::Initialize()
InitColors(ConfigMgr::GetStringDefault("LogColors", ""));
m_gmlog_per_account = ConfigMgr::GetBoolDefault("GmLogPerAccount", false);
- if(!m_gmlog_per_account)
+ if (!m_gmlog_per_account)
gmLogfile = openLogFile("GMLogFile", "GmLogTimestamp", "a");
else
{
// GM log settings for per account case
m_gmlog_filename_format = ConfigMgr::GetStringDefault("GMLogFile", "");
- if(!m_gmlog_filename_format.empty())
+ if (!m_gmlog_filename_format.empty())
{
bool m_gmlog_timestamp = ConfigMgr::GetBoolDefault("GmLogTimestamp", false);
size_t dot_pos = m_gmlog_filename_format.find_last_of(".");
- if(dot_pos!=m_gmlog_filename_format.npos)
+ if (dot_pos!=m_gmlog_filename_format.npos)
{
- if(m_gmlog_timestamp)
+ if (m_gmlog_timestamp)
m_gmlog_filename_format.insert(dot_pos, m_logsTimestamp);
m_gmlog_filename_format.insert(dot_pos, "_#%u");
@@ -151,7 +151,7 @@ void Log::Initialize()
{
m_gmlog_filename_format += "_#%u";
- if(m_gmlog_timestamp)
+ if (m_gmlog_timestamp)
m_gmlog_filename_format += m_logsTimestamp;
}
@@ -199,13 +199,13 @@ void Log::ReloadConfig()
FILE* Log::openLogFile(char const* configFileName, char const* configTimeStampFlag, char const* mode)
{
std::string logfn=ConfigMgr::GetStringDefault(configFileName, "");
- if(logfn.empty())
+ if (logfn.empty())
return NULL;
- if(configTimeStampFlag && ConfigMgr::GetBoolDefault(configTimeStampFlag, false))
+ if (configTimeStampFlag && ConfigMgr::GetBoolDefault(configTimeStampFlag, false))
{
size_t dot_pos = logfn.find_last_of(".");
- if(dot_pos!=logfn.npos)
+ if (dot_pos!=logfn.npos)
logfn.insert(dot_pos, m_logsTimestamp);
else
logfn += m_logsTimestamp;
@@ -216,7 +216,7 @@ FILE* Log::openLogFile(char const* configFileName, char const* configTimeStampFl
FILE* Log::openGmlogPerAccount(uint32 account)
{
- if(m_gmlog_filename_format.empty())
+ if (m_gmlog_filename_format.empty())
return NULL;
char namebuf[TRINITY_PATH_MAX];
@@ -239,7 +239,7 @@ void Log::outTimestamp(FILE* file)
void Log::InitColors(const std::string& str)
{
- if(str.empty())
+ if (str.empty())
{
m_colored = false;
return;
@@ -253,10 +253,10 @@ void Log::InitColors(const std::string& str)
{
ss >> color[i];
- if(!ss)
+ if (!ss)
return;
- if(color[i] < 0 || color[i] >= Colors)
+ if (color[i] < 0 || color[i] >= Colors)
return;
}
@@ -412,7 +412,7 @@ void Log::outString(const char * str, ...)
ResetColor(true);
printf("\n");
- if(logfile)
+ if (logfile)
{
outTimestamp(logfile);
va_start(ap, str);
@@ -715,7 +715,7 @@ void Log::outDebugInLine(const char * str, ...)
vutf8printf(stdout, str, &ap);
va_end(ap);
- //if(m_colored)
+ //if (m_colored)
// ResetColor(true);
if (logfile)
@@ -772,7 +772,7 @@ void Log::outDebug(DebugLogFilters f, const char * str, ...)
va_end(ap2);
}
- if( m_logLevel > LOGL_DETAIL )
+ if ( m_logLevel > LOGL_DETAIL )
{
if (m_colored)
SetColor(true, m_colors[LOGL_DEBUG]);
@@ -782,7 +782,7 @@ void Log::outDebug(DebugLogFilters f, const char * str, ...)
vutf8printf(stdout, str, &ap);
va_end(ap);
- if(m_colored)
+ if (m_colored)
ResetColor(true);
printf( "\n" );
@@ -817,7 +817,7 @@ void Log::outStaticDebug(const char * str, ...)
va_end(ap2);
}
- if( m_logLevel > LOGL_DETAIL )
+ if ( m_logLevel > LOGL_DETAIL )
{
if (m_colored)
SetColor(true, m_colors[LOGL_DEBUG]);
@@ -827,7 +827,7 @@ void Log::outStaticDebug(const char * str, ...)
vutf8printf(stdout, str, &ap);
va_end(ap);
- if(m_colored)
+ if (m_colored)
ResetColor(true);
printf( "\n" );
diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h
index 4db410d3876..08318aa7a5b 100755
--- a/src/server/shared/Packets/ByteBuffer.h
+++ b/src/server/shared/Packets/ByteBuffer.h
@@ -270,7 +270,7 @@ class ByteBuffer
void read_skip(size_t skip)
{
- if(_rpos + skip > size())
+ if (_rpos + skip > size())
throw ByteBufferException(false, _rpos, skip, size());
_rpos += skip;
}
@@ -284,7 +284,7 @@ class ByteBuffer
template <typename T> T read(size_t pos) const
{
- if(pos + sizeof(T) > size())
+ if (pos + sizeof(T) > size())
throw ByteBufferException(false, pos, sizeof(T), size());
T val = *((T const*)&_storage[pos]);
EndianConvert(val);
@@ -293,7 +293,7 @@ class ByteBuffer
void read(uint8 *dest, size_t len)
{
- if(_rpos + len > size())
+ if (_rpos + len > size())
throw ByteBufferException(false, _rpos, len, size());
memcpy(dest, &_storage[_rpos], len);
_rpos += len;
@@ -301,7 +301,7 @@ class ByteBuffer
void readPackGUID(uint64& guid)
{
- if(rpos() + 1 > size())
+ if (rpos() + 1 > size())
throw ByteBufferException(false, _rpos, 1, size());
guid = 0;
@@ -311,9 +311,9 @@ class ByteBuffer
for (int i = 0; i < 8; ++i)
{
- if(guidmark & (uint8(1) << i))
+ if (guidmark & (uint8(1) << i))
{
- if(rpos() + 1 > size())
+ if (rpos() + 1 > size())
throw ByteBufferException(false, _rpos, 1, size());
uint8 bit;
@@ -371,7 +371,7 @@ class ByteBuffer
void append(const ByteBuffer& buffer)
{
- if(buffer.wpos())
+ if (buffer.wpos())
append(buffer.contents(), buffer.wpos());
}
@@ -390,9 +390,9 @@ class ByteBuffer
uint8 packGUID[8+1];
packGUID[0] = 0;
size_t size = 1;
- for(uint8 i = 0;guid != 0;++i)
+ for (uint8 i = 0;guid != 0;++i)
{
- if(guid & 0xFF)
+ if (guid & 0xFF)
{
packGUID[0] |= uint8(1 << i);
packGUID[size] = uint8(guid & 0xFF);
@@ -406,14 +406,14 @@ class ByteBuffer
void put(size_t pos, const uint8 *src, size_t cnt)
{
- if(pos + cnt > size())
+ if (pos + cnt > size())
throw ByteBufferException(true, pos, cnt, size());
memcpy(&_storage[pos], src, cnt);
}
void print_storage() const
{
- if(!sLog->IsOutDebug()) // optimize disabled debug output
+ if (!sLog->IsOutDebug()) // optimize disabled debug output
return;
sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE_SIZE: %lu", (unsigned long)size() );
@@ -424,7 +424,7 @@ class ByteBuffer
void textlike() const
{
- if(!sLog->IsOutDebug()) // optimize disabled debug output
+ if (!sLog->IsOutDebug()) // optimize disabled debug output
return;
sLog->outDebug(LOG_FILTER_NETWORKIO, "STORAGE_SIZE: %lu", (unsigned long)size() );
@@ -435,7 +435,7 @@ class ByteBuffer
void hexlike() const
{
- if(!sLog->IsOutDebug()) // optimize disabled debug output
+ if (!sLog->IsOutDebug()) // optimize disabled debug output
return;
uint32 j = 1, k = 1;
@@ -510,7 +510,7 @@ inline ByteBuffer &operator>>(ByteBuffer &b, std::vector<T> &v)
uint32 vsize;
b >> vsize;
v.clear();
- while(vsize--)
+ while (vsize--)
{
T t;
b >> t;
@@ -536,7 +536,7 @@ inline ByteBuffer &operator>>(ByteBuffer &b, std::list<T> &v)
uint32 vsize;
b >> vsize;
v.clear();
- while(vsize--)
+ while (vsize--)
{
T t;
b >> t;
@@ -562,7 +562,7 @@ inline ByteBuffer &operator>>(ByteBuffer &b, std::map<K, V> &m)
uint32 msize;
b >> msize;
m.clear();
- while(msize--)
+ while (msize--)
{
K k;
V v;
diff --git a/src/server/shared/Threading/LockedQueue.h b/src/server/shared/Threading/LockedQueue.h
index 72a916eb295..92eab440684 100755
--- a/src/server/shared/Threading/LockedQueue.h
+++ b/src/server/shared/Threading/LockedQueue.h
@@ -91,7 +91,7 @@ namespace ACE_Based
return false;
result = _queue.front();
- if(!check.Process(result))
+ if (!check.Process(result))
return false;
_queue.pop_front();
diff --git a/src/server/shared/Threading/Threading.cpp b/src/server/shared/Threading/Threading.cpp
index 9b72d0f1499..7e22f1afdae 100755
--- a/src/server/shared/Threading/Threading.cpp
+++ b/src/server/shared/Threading/Threading.cpp
@@ -45,14 +45,14 @@ ThreadPriority::ThreadPriority()
ASSERT (!_tmp.empty());
- if(_tmp.size() >= MAXPRIORITYNUM)
+ if (_tmp.size() >= MAXPRIORITYNUM)
{
const size_t max_pos = _tmp.size();
size_t min_pos = 1;
size_t norm_pos = 0;
for (size_t i = 0; i < max_pos; ++i)
{
- if(_tmp[i] == ACE_THR_PRI_OTHER_DEF)
+ if (_tmp[i] == ACE_THR_PRI_OTHER_DEF)
{
norm_pos = i + 1;
break;
@@ -65,7 +65,7 @@ ThreadPriority::ThreadPriority()
//into ¹ piesces
const size_t _divider = 4;
size_t _div = (norm_pos - min_pos) / _divider;
- if(_div == 0)
+ if (_div == 0)
_div = 1;
min_pos = (norm_pos - 1);
@@ -74,7 +74,7 @@ ThreadPriority::ThreadPriority()
m_priority[Lowest] = _tmp[min_pos -= _div ];
_div = (max_pos - norm_pos) / _divider;
- if(_div == 0)
+ if (_div == 0)
_div = 1;
min_pos = norm_pos - 1;
@@ -86,10 +86,10 @@ ThreadPriority::ThreadPriority()
int ThreadPriority::getPriority(Priority p) const
{
- if(p < Idle)
+ if (p < Idle)
p = Idle;
- if(p > Realtime)
+ if (p > Realtime)
p = Realtime;
return m_priority[p];
@@ -204,14 +204,14 @@ ACE_hthread_t Thread::currentHandle()
Thread * Thread::current()
{
Thread * _thread = m_ThreadStorage.ts_object();
- if(!_thread)
+ if (!_thread)
{
_thread = new Thread();
_thread->m_iThreadId = Thread::currentId();
_thread->m_hThreadHandle = Thread::currentHandle();
Thread * _oldValue = m_ThreadStorage.ts_object(_thread);
- if(_oldValue)
+ if (_oldValue)
delete _oldValue;
}
diff --git a/src/server/shared/Threading/Threading.h b/src/server/shared/Threading/Threading.h
index 0d327d5abaa..89550ec996f 100755
--- a/src/server/shared/Threading/Threading.h
+++ b/src/server/shared/Threading/Threading.h
@@ -36,7 +36,7 @@ namespace ACE_Based
void incReference() { ++m_refs; }
void decReference()
{
- if(!--m_refs)
+ if (!--m_refs)
delete this;
}
private:
diff --git a/src/server/shared/Utilities/EventProcessor.cpp b/src/server/shared/Utilities/EventProcessor.cpp
index 3f9123b3e46..56dcad2516b 100755
--- a/src/server/shared/Utilities/EventProcessor.cpp
+++ b/src/server/shared/Utilities/EventProcessor.cpp
@@ -71,17 +71,17 @@ void EventProcessor::KillAllEvents(bool force)
i_old->second->to_Abort = true;
i_old->second->Abort(m_time);
- if(force || i_old->second->IsDeletable())
+ if (force || i_old->second->IsDeletable())
{
delete i_old->second;
- if(!force) // need per-element cleanup
+ if (!force) // need per-element cleanup
m_events.erase (i_old);
}
}
// fast clear event list (in force case)
- if(force)
+ if (force)
m_events.clear();
}
diff --git a/src/server/shared/Utilities/ServiceWin32.cpp b/src/server/shared/Utilities/ServiceWin32.cpp
index f768a3ab68c..cd623c62132 100755
--- a/src/server/shared/Utilities/ServiceWin32.cpp
+++ b/src/server/shared/Utilities/ServiceWin32.cpp
@@ -80,7 +80,7 @@ bool WinServiceInstall()
if (service)
{
advapi32 = GetModuleHandle("ADVAPI32.DLL");
- if(!advapi32)
+ if (!advapi32)
{
CloseServiceHandle(service);
CloseServiceHandle(serviceControlManager);
@@ -232,7 +232,7 @@ void WINAPI ServiceMain(DWORD argc, char *argv[])
m_ServiceStatus = 1;
argc = 1;
- main(argc , argv);
+ main(argc, argv);
// service was stopped
serviceStatus.dwCurrentState = SERVICE_STOP_PENDING;
diff --git a/src/server/shared/Utilities/Util.cpp b/src/server/shared/Utilities/Util.cpp
index 7d3a6f7ed58..187258e41b3 100755
--- a/src/server/shared/Utilities/Util.cpp
+++ b/src/server/shared/Utilities/Util.cpp
@@ -128,9 +128,9 @@ void stripLineInvisibleChars(std::string &str)
bool space = false;
for (size_t pos = 0; pos < str.size(); ++pos)
{
- if(invChars.find(str[pos])!=std::string::npos)
+ if (invChars.find(str[pos])!=std::string::npos)
{
- if(!space)
+ if (!space)
{
str[wpos++] = ' ';
space = true;
@@ -138,7 +138,7 @@ void stripLineInvisibleChars(std::string &str)
}
else
{
- if(wpos!=pos)
+ if (wpos!=pos)
str[wpos++] = str[pos];
else
++wpos;
@@ -146,9 +146,9 @@ void stripLineInvisibleChars(std::string &str)
}
}
- if(wpos < str.size())
+ if (wpos < str.size())
str.erase(wpos, str.size());
- if(str.find("|TInterface")!=std::string::npos)
+ if (str.find("|TInterface")!=std::string::npos)
str.clear();
}
@@ -161,15 +161,15 @@ std::string secsToTimeString(uint64 timeInSecs, bool shortText, bool hoursOnly)
uint64 days = timeInSecs / DAY;
std::ostringstream ss;
- if(days)
+ if (days)
ss << days << (shortText ? "d " : " Day(s) ");
- if(hours || hoursOnly)
+ if (hours || hoursOnly)
ss << hours << (shortText ? "h " : " Hour(s) ");
- if(!hoursOnly)
+ if (!hoursOnly)
{
- if(minutes)
+ if (minutes)
ss << minutes << (shortText ? "m " : " Minute(s) ");
- if(secs || (!days && !hours && !minutes) )
+ if (secs || (!days && !hours && !minutes) )
ss << secs << (shortText ? "s" : " Second(s).");
}
@@ -184,14 +184,14 @@ uint32 TimeStringToSecs(const std::string& timestring)
for (std::string::const_iterator itr = timestring.begin(); itr != timestring.end(); ++itr)
{
- if(isdigit(*itr))
+ if (isdigit(*itr))
{
buffer*=10;
buffer+= (*itr)-'0';
}
else
{
- switch(*itr)
+ switch (*itr)
{
case 'd': multiplier = DAY; break;
case 'h': multiplier = HOUR; break;
@@ -225,7 +225,7 @@ std::string TimeToTimestampStr(time_t t)
/// Check if the string is a valid ip address representation
bool IsIPAddress(char const* ipaddress)
{
- if(!ipaddress)
+ if (!ipaddress)
return false;
// Let the big boys do it.
@@ -270,7 +270,7 @@ void utf8truncate(std::string& utf8str, size_t len)
try
{
size_t wlen = utf8::distance(utf8str.c_str(), utf8str.c_str()+utf8str.size());
- if(wlen <= len)
+ if (wlen <= len)
return;
std::wstring wstr;
@@ -291,9 +291,9 @@ bool Utf8toWStr(char const* utf8str, size_t csize, wchar_t* wstr, size_t& wsize)
try
{
size_t len = utf8::distance(utf8str, utf8str+csize);
- if(len > wsize)
+ if (len > wsize)
{
- if(wsize > 0)
+ if (wsize > 0)
wstr[0] = L'\0';
wsize = 0;
return false;
@@ -305,7 +305,7 @@ bool Utf8toWStr(char const* utf8str, size_t csize, wchar_t* wstr, size_t& wsize)
}
catch(std::exception)
{
- if(wsize > 0)
+ if (wsize > 0)
wstr[0] = L'\0';
wsize = 0;
return false;
@@ -384,7 +384,7 @@ typedef wchar_t const* const* wstrlist;
std::wstring GetMainPartOfName(std::wstring wname, uint32 declension)
{
// supported only Cyrillic cases
- if(wname.size() < 1 || !isCyrillicCharacter(wname[0]) || declension > 5)
+ if (wname.size() < 1 || !isCyrillicCharacter(wname[0]) || declension > 5)
return wname;
// Important: end length must be <= MAX_INTERNAL_PLAYER_NAME-MAX_PLAYER_NAME (3 currently)
@@ -419,7 +419,7 @@ std::wstring GetMainPartOfName(std::wstring wname, uint32 declension)
{
size_t len = size_t((*itr)[-1]); // get length from string size field
- if(wname.substr(wname.size()-len, len)==*itr)
+ if (wname.substr(wname.size()-len, len)==*itr)
return wname.substr(0, wname.size()-len);
}
@@ -430,7 +430,7 @@ bool utf8ToConsole(const std::string& utf8str, std::string& conStr)
{
#if PLATFORM == PLATFORM_WINDOWS
std::wstring wstr;
- if(!Utf8toWStr(utf8str, wstr))
+ if (!Utf8toWStr(utf8str, wstr))
return false;
conStr.resize(wstr.size());
@@ -462,13 +462,13 @@ bool Utf8FitTo(const std::string& str, std::wstring search)
{
std::wstring temp;
- if(!Utf8toWStr(str, temp))
+ if (!Utf8toWStr(str, temp))
return false;
// converting to lower case
wstrToLower( temp );
- if(temp.find(search) == std::wstring::npos)
+ if (temp.find(search) == std::wstring::npos)
return false;
return true;
@@ -509,7 +509,7 @@ void hexEncodeByteArray(uint8* bytes, uint32 arrayLen, std::string& result)
{
unsigned char nibble = 0x0F & (bytes[i]>>((1-j)*4));
char encodedNibble;
- if(nibble < 0x0A)
+ if (nibble < 0x0A)
encodedNibble = '0'+nibble;
else
encodedNibble = 'A'+nibble-0x0A;
diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h
index a91bfe3faa5..8ded45a7bb6 100755
--- a/src/server/shared/Utilities/Util.h
+++ b/src/server/shared/Utilities/Util.h
@@ -188,60 +188,60 @@ void utf8truncate(std::string& utf8str, size_t len);
inline bool isBasicLatinCharacter(wchar_t wchar)
{
- if(wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
+ if (wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
return true;
- if(wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
+ if (wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
return true;
return false;
}
inline bool isExtendedLatinCharacter(wchar_t wchar)
{
- if(isBasicLatinCharacter(wchar))
+ if (isBasicLatinCharacter(wchar))
return true;
- if(wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
+ if (wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
return true;
- if(wchar >= 0x00D8 && wchar <= 0x00DF) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
+ if (wchar >= 0x00D8 && wchar <= 0x00DF) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
return true;
- if(wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
+ if (wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
return true;
- if(wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
+ if (wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
return true;
- if(wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
+ if (wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
return true;
- if(wchar >= 0x0100 && wchar <= 0x012F) // LATIN CAPITAL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK
+ if (wchar >= 0x0100 && wchar <= 0x012F) // LATIN CAPITAL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK
return true;
- if(wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
+ if (wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
return true;
return false;
}
inline bool isCyrillicCharacter(wchar_t wchar)
{
- if(wchar >= 0x0410 && wchar <= 0x044F) // CYRILLIC CAPITAL LETTER A - CYRILLIC SMALL LETTER YA
+ if (wchar >= 0x0410 && wchar <= 0x044F) // CYRILLIC CAPITAL LETTER A - CYRILLIC SMALL LETTER YA
return true;
- if(wchar == 0x0401 || wchar == 0x0451) // CYRILLIC CAPITAL LETTER IO, CYRILLIC SMALL LETTER IO
+ if (wchar == 0x0401 || wchar == 0x0451) // CYRILLIC CAPITAL LETTER IO, CYRILLIC SMALL LETTER IO
return true;
return false;
}
inline bool isEastAsianCharacter(wchar_t wchar)
{
- if(wchar >= 0x1100 && wchar <= 0x11F9) // Hangul Jamo
+ if (wchar >= 0x1100 && wchar <= 0x11F9) // Hangul Jamo
return true;
- if(wchar >= 0x3041 && wchar <= 0x30FF) // Hiragana + Katakana
+ if (wchar >= 0x3041 && wchar <= 0x30FF) // Hiragana + Katakana
return true;
- if(wchar >= 0x3131 && wchar <= 0x318E) // Hangul Compatibility Jamo
+ if (wchar >= 0x3131 && wchar <= 0x318E) // Hangul Compatibility Jamo
return true;
- if(wchar >= 0x31F0 && wchar <= 0x31FF) // Katakana Phonetic Ext.
+ if (wchar >= 0x31F0 && wchar <= 0x31FF) // Katakana Phonetic Ext.
return true;
- if(wchar >= 0x3400 && wchar <= 0x4DB5) // CJK Ideographs Ext. A
+ if (wchar >= 0x3400 && wchar <= 0x4DB5) // CJK Ideographs Ext. A
return true;
- if(wchar >= 0x4E00 && wchar <= 0x9FC3) // Unified CJK Ideographs
+ if (wchar >= 0x4E00 && wchar <= 0x9FC3) // Unified CJK Ideographs
return true;
- if(wchar >= 0xAC00 && wchar <= 0xD7A3) // Hangul Syllables
+ if (wchar >= 0xAC00 && wchar <= 0xD7A3) // Hangul Syllables
return true;
- if(wchar >= 0xFF01 && wchar <= 0xFFEE) // Halfwidth forms
+ if (wchar >= 0xFF01 && wchar <= 0xFFEE) // Halfwidth forms
return true;
return false;
}
@@ -273,7 +273,7 @@ inline bool isNumericOrSpace(wchar_t wchar)
inline bool isBasicLatinString(std::wstring wstr, bool numericOrSpace)
{
for (size_t i = 0; i < wstr.size(); ++i)
- if(!isBasicLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ if (!isBasicLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
return false;
return true;
}
@@ -281,7 +281,7 @@ inline bool isBasicLatinString(std::wstring wstr, bool numericOrSpace)
inline bool isExtendedLatinString(std::wstring wstr, bool numericOrSpace)
{
for (size_t i = 0; i < wstr.size(); ++i)
- if(!isExtendedLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ if (!isExtendedLatinCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
return false;
return true;
}
@@ -289,7 +289,7 @@ inline bool isExtendedLatinString(std::wstring wstr, bool numericOrSpace)
inline bool isCyrillicString(std::wstring wstr, bool numericOrSpace)
{
for (size_t i = 0; i < wstr.size(); ++i)
- if(!isCyrillicCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ if (!isCyrillicCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
return false;
return true;
}
@@ -297,29 +297,29 @@ inline bool isCyrillicString(std::wstring wstr, bool numericOrSpace)
inline bool isEastAsianString(std::wstring wstr, bool numericOrSpace)
{
for (size_t i = 0; i < wstr.size(); ++i)
- if(!isEastAsianCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
+ if (!isEastAsianCharacter(wstr[i]) && (!numericOrSpace || !isNumericOrSpace(wstr[i])))
return false;
return true;
}
inline wchar_t wcharToUpper(wchar_t wchar)
{
- if(wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
+ if (wchar >= L'a' && wchar <= L'z') // LATIN SMALL LETTER A - LATIN SMALL LETTER Z
return wchar_t(uint16(wchar)-0x0020);
- if(wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
+ if (wchar == 0x00DF) // LATIN SMALL LETTER SHARP S
return wchar_t(0x1E9E);
- if(wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
+ if (wchar >= 0x00E0 && wchar <= 0x00F6) // LATIN SMALL LETTER A WITH GRAVE - LATIN SMALL LETTER O WITH DIAERESIS
return wchar_t(uint16(wchar)-0x0020);
- if(wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
+ if (wchar >= 0x00F8 && wchar <= 0x00FE) // LATIN SMALL LETTER O WITH STROKE - LATIN SMALL LETTER THORN
return wchar_t(uint16(wchar)-0x0020);
- if(wchar >= 0x0101 && wchar <= 0x012F) // LATIN SMALL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK (only %2=1)
+ if (wchar >= 0x0101 && wchar <= 0x012F) // LATIN SMALL LETTER A WITH MACRON - LATIN SMALL LETTER I WITH OGONEK (only %2=1)
{
- if(wchar % 2 == 1)
+ if (wchar % 2 == 1)
return wchar_t(uint16(wchar)-0x0001);
}
- if(wchar >= 0x0430 && wchar <= 0x044F) // CYRILLIC SMALL LETTER A - CYRILLIC SMALL LETTER YA
+ if (wchar >= 0x0430 && wchar <= 0x044F) // CYRILLIC SMALL LETTER A - CYRILLIC SMALL LETTER YA
return wchar_t(uint16(wchar)-0x0020);
- if(wchar == 0x0451) // CYRILLIC SMALL LETTER IO
+ if (wchar == 0x0451) // CYRILLIC SMALL LETTER IO
return wchar_t(0x0401);
return wchar;
@@ -332,22 +332,22 @@ inline wchar_t wcharToUpperOnlyLatin(wchar_t wchar)
inline wchar_t wcharToLower(wchar_t wchar)
{
- if(wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
+ if (wchar >= L'A' && wchar <= L'Z') // LATIN CAPITAL LETTER A - LATIN CAPITAL LETTER Z
return wchar_t(uint16(wchar)+0x0020);
- if(wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
+ if (wchar >= 0x00C0 && wchar <= 0x00D6) // LATIN CAPITAL LETTER A WITH GRAVE - LATIN CAPITAL LETTER O WITH DIAERESIS
return wchar_t(uint16(wchar)+0x0020);
- if(wchar >= 0x00D8 && wchar <= 0x00DE) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
+ if (wchar >= 0x00D8 && wchar <= 0x00DE) // LATIN CAPITAL LETTER O WITH STROKE - LATIN CAPITAL LETTER THORN
return wchar_t(uint16(wchar)+0x0020);
- if(wchar >= 0x0100 && wchar <= 0x012E) // LATIN CAPITAL LETTER A WITH MACRON - LATIN CAPITAL LETTER I WITH OGONEK (only %2=0)
+ if (wchar >= 0x0100 && wchar <= 0x012E) // LATIN CAPITAL LETTER A WITH MACRON - LATIN CAPITAL LETTER I WITH OGONEK (only %2=0)
{
- if(wchar % 2 == 0)
+ if (wchar % 2 == 0)
return wchar_t(uint16(wchar)+0x0001);
}
- if(wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
+ if (wchar == 0x1E9E) // LATIN CAPITAL LETTER SHARP S
return wchar_t(0x00DF);
- if(wchar == 0x0401) // CYRILLIC CAPITAL LETTER IO
+ if (wchar == 0x0401) // CYRILLIC CAPITAL LETTER IO
return wchar_t(0x0451);
- if(wchar >= 0x0410 && wchar <= 0x042F) // CYRILLIC CAPITAL LETTER A - CYRILLIC CAPITAL LETTER YA
+ if (wchar >= 0x0410 && wchar <= 0x042F) // CYRILLIC CAPITAL LETTER A - CYRILLIC CAPITAL LETTER YA
return wchar_t(uint16(wchar)+0x0020);
return wchar;
diff --git a/src/server/worldserver/CommandLine/CliRunnable.cpp b/src/server/worldserver/CommandLine/CliRunnable.cpp
index 794f79f536d..cf5ad79f878 100755
--- a/src/server/worldserver/CommandLine/CliRunnable.cpp
+++ b/src/server/worldserver/CommandLine/CliRunnable.cpp
@@ -532,7 +532,7 @@ bool ChatHandler::HandleServerSetDiffTimeCommand(const char *args)
bool ChatHandler::HandleServerToggleQueryLogging(const char* /* args */)
{
sLog->SetSQLDriverQueryLogging(!sLog->GetSQLDriverQueryLogging());
- if(sLog->GetSQLDriverQueryLogging())
+ if (sLog->GetSQLDriverQueryLogging())
PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_ENABLED);
else
PSendSysMessage(LANG_SQLDRIVER_QUERY_LOGGING_DISABLED);
diff --git a/src/server/worldserver/Main.cpp b/src/server/worldserver/Main.cpp
index 85f10e0cf9b..1ce247d9249 100755
--- a/src/server/worldserver/Main.cpp
+++ b/src/server/worldserver/Main.cpp
@@ -75,7 +75,7 @@ extern int main(int argc, char **argv)
///- Command line parsing to get the configuration file name
char const* cfg_file = _TRINITY_CORE_CONFIG;
int c = 1;
- while( c < argc )
+ while ( c < argc )
{
if (strcmp(argv[c], "-c") == 0)
{
diff --git a/src/server/worldserver/Master.cpp b/src/server/worldserver/Master.cpp
index e16494bdeac..5260140fef0 100755
--- a/src/server/worldserver/Master.cpp
+++ b/src/server/worldserver/Master.cpp
@@ -128,7 +128,7 @@ int Master::Run()
sLog->outString(" ______ __");
sLog->outString("/\\__ _\\ __ __/\\ \\__");
- sLog->outString("\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\ ,_\\ __ __");
+ sLog->outString("\\/_/\\ \\/ _ __ /\\_\\ ___ /\\_\\ \\, _\\ __ __");
sLog->outString(" \\ \\ \\/\\`'__\\/\\ \\ /' _ `\\/\\ \\ \\ \\/ /\\ \\/\\ \\");
sLog->outString(" \\ \\ \\ \\ \\/ \\ \\ \\/\\ \\/\\ \\ \\ \\ \\ \\_\\ \\ \\_\\ \\");
sLog->outString(" \\ \\_\\ \\_\\ \\ \\_\\ \\_\\ \\_\\ \\_\\ \\__\\\\/`____ \\");
diff --git a/src/server/worldserver/RemoteAccess/RASocket.cpp b/src/server/worldserver/RemoteAccess/RASocket.cpp
index 9c31c189822..71d4d1df035 100755
--- a/src/server/worldserver/RemoteAccess/RASocket.cpp
+++ b/src/server/worldserver/RemoteAccess/RASocket.cpp
@@ -349,7 +349,7 @@ int RASocket::svc(void)
if (send(std::string(sWorld->GetMotd()) + "\r\n") == -1)
return -1;
- for(;;)
+ for (;;)
{
// show prompt
const char* tc_prompt = "TC> ";
diff --git a/src/server/worldserver/TCSoap/TCSoap.cpp b/src/server/worldserver/TCSoap/TCSoap.cpp
index 67c54e7e011..fa7c34cffbf 100755
--- a/src/server/worldserver/TCSoap/TCSoap.cpp
+++ b/src/server/worldserver/TCSoap/TCSoap.cpp
@@ -83,25 +83,25 @@ int ns1__executeCommand(soap* soap, char* command, char** result)
}
uint32 accountId = AccountMgr::GetId(soap->userid);
- if(!accountId)
+ if (!accountId)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: Client used invalid username '%s'", soap->userid);
return 401;
}
- if(!AccountMgr::CheckPassword(accountId, soap->passwd))
+ if (!AccountMgr::CheckPassword(accountId, soap->passwd))
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: invalid password for account '%s'", soap->userid);
return 401;
}
- if(AccountMgr::GetSecurity(accountId) < SEC_ADMINISTRATOR)
+ if (AccountMgr::GetSecurity(accountId) < SEC_ADMINISTRATOR)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: %s's gmlevel is too low", soap->userid);
return 403;
}
- if(!command || !*command)
+ if (!command || !*command)
return soap_sender_fault(soap, "Command mustn't be empty", "The supplied command was an empty string");
sLog->outDebug(LOG_FILTER_NETWORKIO, "TCSoap: got command '%s'", command);
@@ -117,7 +117,7 @@ int ns1__executeCommand(soap* soap, char* command, char** result)
// wait for callback to complete command
int acc = connection.pendingCommands.acquire();
- if(acc)
+ if (acc)
{
sLog->outError("TCSoap: Error while acquiring lock, acc = %i, errno = %u", acc, errno);
}
@@ -125,7 +125,7 @@ int ns1__executeCommand(soap* soap, char* command, char** result)
// alright, command finished
char* printBuffer = soap_strdup(soap, connection.m_printBuffer.c_str());
- if(connection.hasCommandSucceeded())
+ if (connection.hasCommandSucceeded())
{
*result = printBuffer;
return SOAP_OK;