aboutsummaryrefslogtreecommitdiff
path: root/src/server/scripts
diff options
context:
space:
mode:
authorShauren <shauren.trinity@gmail.com>2024-11-19 20:20:33 +0100
committerShauren <shauren.trinity@gmail.com>2024-11-19 20:20:33 +0100
commitb4d6ca277aef81a49e3654a3eec131ea621da991 (patch)
tree0fab0b7393f63a2baead5915e64b03d71c3173fd /src/server/scripts
parent225a1bbf7dabdc318bd340e15afa7378a7622612 (diff)
Core/vmaps: Removed vmap lookup functions duplicating functionality of each other
(cherry picked from commit 45ee989c70682c001d4467d97bf1ecedcf7dbcc3)
Diffstat (limited to 'src/server/scripts')
-rw-r--r--src/server/scripts/Commands/cs_misc.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
2 files changed, 2 insertions, 2 deletions
diff --git a/src/server/scripts/Commands/cs_misc.cpp b/src/server/scripts/Commands/cs_misc.cpp
index 65c671bef2f..8b26d375c28 100644
--- a/src/server/scripts/Commands/cs_misc.cpp
+++ b/src/server/scripts/Commands/cs_misc.cpp
@@ -296,7 +296,7 @@ public:
zoneX, zoneY, groundZ, floorZ, map->GetMinHeight(object->GetPositionX(), object->GetPositionY()), haveMap, haveVMap, haveMMap);
LiquidData liquidStatus;
- ZLiquidStatus status = map->GetLiquidStatus(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus, object->GetCollisionHeight());
+ ZLiquidStatus status = map->GetLiquidStatus(object->GetPhaseMask(), object->GetPositionX(), object->GetPositionY(), object->GetPositionZ(), {}, &liquidStatus);
if (status)
handler->PSendSysMessage(LANG_LIQUID_STATUS, liquidStatus.level, liquidStatus.depth_level, liquidStatus.entry, liquidStatus.type_flags, status);
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 81264592509..f9a30113a37 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -214,7 +214,7 @@ class spell_spawn_blood_pool : public SpellScript
Unit* caster = GetCaster();
Position summonPos = caster->GetPosition();
LiquidData liquidStatus;
- if (caster->GetMap()->GetLiquidStatus(caster->GetPhaseMask(), caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ(), MAP_ALL_LIQUIDS, &liquidStatus, caster->GetCollisionHeight()))
+ if (caster->GetMap()->GetLiquidStatus(caster->GetPhaseMask(), caster->GetPositionX(), caster->GetPositionY(), caster->GetPositionZ(), {}, &liquidStatus, caster->GetCollisionHeight()))
summonPos.m_positionZ = liquidStatus.level;
dest.Relocate(summonPos);
}