diff options
author | Spp <spp@jorge.gr> | 2012-11-22 15:04:59 +0100 |
---|---|---|
committer | Spp <spp@jorge.gr> | 2012-11-22 15:04:59 +0100 |
commit | b9b57c2d62fe68f5b35bf7cdb2fb6a68e501ca5e (patch) | |
tree | 7c15f9bd2298d0fc8564a12397e485317e754bcd /src/server/scripts | |
parent | 7416ada4f7b28c6fa8a9fd18d90327c1314106d4 (diff) | |
parent | 32c259b1ce88c36015514018e95a7d6c29420678 (diff) |
Merge branch 'master' into 4.3.4
Conflicts:
src/server/game/Chat/ChatLink.cpp
src/server/game/Entities/Player/Player.cpp
src/server/game/Handlers/ChannelHandler.cpp
src/server/scripts/EasternKingdoms/hinterlands.cpp
Diffstat (limited to 'src/server/scripts')
37 files changed, 931 insertions, 737 deletions
diff --git a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp index a93519bcbe7..1335f189286 100644 --- a/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp +++ b/src/server/scripts/EasternKingdoms/BlackwingLair/boss_victor_nefarius.cpp @@ -30,9 +30,9 @@ EndScriptData */ enum Says { - SAY_GAMESBEGIN_1 = -1469004, - SAY_GAMESBEGIN_2 = -1469005, - SAY_VAEL_INTRO = -1469006 //when he corrupts Vaelastrasz + SAY_GAMESBEGIN_1 = 0, + SAY_GAMESBEGIN_2 = 1, + //SAY_VAEL_INTRO = 2, Not used - when he corrupts Vaelastrasz }; #define GOSSIP_ITEM_1 "I've made no mistakes." @@ -101,7 +101,7 @@ public: break; case GOSSIP_ACTION_INFO_DEF+3: player->CLOSE_GOSSIP_MENU(); - DoScriptText(SAY_GAMESBEGIN_1, creature); + creature->AI()->Talk(SAY_GAMESBEGIN_1); CAST_AI(boss_victor_nefarius::boss_victor_nefariusAI, creature->AI())->BeginEvent(player); break; } @@ -238,7 +238,7 @@ public: void BeginEvent(Player* target) { - DoScriptText(SAY_GAMESBEGIN_2, me); + Talk(SAY_GAMESBEGIN_2); //Trinity::Singleton<MapManager>::Instance().GetMap(me->GetMapId(), me)->GetPlayers().begin(); /* diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp index 2c7e1b9c48a..13c70630c7a 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_curator.cpp @@ -26,23 +26,27 @@ EndScriptData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" -#define SAY_AGGRO -1532057 -#define SAY_SUMMON1 -1532058 -#define SAY_SUMMON2 -1532059 -#define SAY_EVOCATE -1532060 -#define SAY_ENRAGE -1532061 -#define SAY_KILL1 -1532062 -#define SAY_KILL2 -1532063 -#define SAY_DEATH -1532064 - -//Flare spell info -#define SPELL_ASTRAL_FLARE_PASSIVE 30234 //Visual effect + Flare damage - -//Curator spell info -#define SPELL_HATEFUL_BOLT 30383 -#define SPELL_EVOCATION 30254 -#define SPELL_ENRAGE 30403 //Arcane Infusion: Transforms Curator and adds damage. -#define SPELL_BERSERK 26662 +enum Curator +{ + SAY_AGGRO = 0, + SAY_SUMMON = 1, + SAY_EVOCATE = 2, + SAY_ENRAGE = 3, + SAY_KILL = 4, + SAY_DEATH = 5, + + //Flare spell info + SPELL_ASTRAL_FLARE_PASSIVE = 30234, //Visual effect + Flare damage + + //Curator spell info + SPELL_HATEFUL_BOLT = 30383, + SPELL_EVOCATION = 30254, + SPELL_ENRAGE = 30403, //Arcane Infusion: Transforms Curator and adds damage. + SPELL_BERSERK = 26662, +}; + + + class boss_curator : public CreatureScript { @@ -78,17 +82,17 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me); + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); } void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 diff) @@ -109,7 +113,7 @@ public: } //may not be correct SAY (generic hard enrage) - DoScriptText(SAY_ENRAGE, me); + Talk(SAY_ENRAGE); me->InterruptNonMeleeSpells(true); DoCast(me, SPELL_BERSERK); @@ -151,7 +155,7 @@ public: //if this get's us below 10%, then we evocate (the 10th should be summoned now) if (me->GetPower(POWER_MANA)*100 / me->GetMaxPower(POWER_MANA) < 10) { - DoScriptText(SAY_EVOCATE, me); + Talk(SAY_EVOCATE); me->InterruptNonMeleeSpells(false); DoCast(me, SPELL_EVOCATION); Evocating = true; @@ -162,7 +166,7 @@ public: { if (urand(0, 1) == 0) { - DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me); + Talk(SAY_SUMMON); } } } @@ -174,7 +178,7 @@ public: { Enraged = true; DoCast(me, SPELL_ENRAGE); - DoScriptText(SAY_ENRAGE, me); + Talk(SAY_ENRAGE); } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp index 5f974a890bf..026524108b3 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_maiden_of_virtue.cpp @@ -26,19 +26,19 @@ EndScriptData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" -#define SAY_AGGRO -1532018 -#define SAY_SLAY1 -1532019 -#define SAY_SLAY2 -1532020 -#define SAY_SLAY3 -1532021 -#define SAY_REPENTANCE1 -1532022 -#define SAY_REPENTANCE2 -1532023 -#define SAY_DEATH -1532024 - -#define SPELL_REPENTANCE 29511 -#define SPELL_HOLYFIRE 29522 -#define SPELL_HOLYWRATH 32445 -#define SPELL_HOLYGROUND 29512 -#define SPELL_BERSERK 26662 +enum MaidenOfVirtue +{ + SAY_AGGRO = 0, + SAY_SLAY = 1, + SAY_REPENTANCE = 2, + SAY_DEATH = 3, + + SPELL_REPENTANCE = 29511, + SPELL_HOLYFIRE = 29522, + SPELL_HOLYWRATH = 32445, + SPELL_HOLYGROUND = 29512, + SPELL_BERSERK = 26662, +}; class boss_maiden_of_virtue : public CreatureScript { @@ -76,17 +76,17 @@ public: void KilledUnit(Unit* /*Victim*/) { if (urand(0, 1) == 0) - DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); + Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); } void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 diff) @@ -109,7 +109,7 @@ public: if (Repentance_Timer <= diff) { DoCast(me->getVictim(), SPELL_REPENTANCE); - DoScriptText(RAND(SAY_REPENTANCE1, SAY_REPENTANCE2), me); + Talk(SAY_REPENTANCE); Repentance_Timer = urand(25000, 35000); //A little randomness on that spell } else Repentance_Timer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp index 580acf2c489..73fefe210df 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_midnight.cpp @@ -27,26 +27,25 @@ EndScriptData */ #include "ScriptedCreature.h" #include "SpellInfo.h" -#define SAY_MIDNIGHT_KILL -1532000 -#define SAY_APPEAR1 -1532001 -#define SAY_APPEAR2 -1532002 -#define SAY_APPEAR3 -1532003 -#define SAY_MOUNT -1532004 -#define SAY_KILL1 -1532005 -#define SAY_KILL2 -1532006 -#define SAY_DISARMED -1532007 -#define SAY_DEATH -1532008 -#define SAY_RANDOM1 -1532009 -#define SAY_RANDOM2 -1532010 - -#define SPELL_SHADOWCLEAVE 29832 -#define SPELL_INTANGIBLE_PRESENCE 29833 -#define SPELL_BERSERKER_CHARGE 26561 //Only when mounted - -#define MOUNTED_DISPLAYID 16040 - -//Attumen (TODO: Use the summoning spell instead of Creature id. It works, but is not convenient for us) -#define SUMMON_ATTUMEN 15550 +enum Midnight +{ + SAY_MIDNIGHT_KILL = 0, + SAY_APPEAR = 1, + SAY_MOUNT = 2, + SAY_KILL = 3, + SAY_DISARMED = 4, + SAY_DEATH = 5, + SAY_RANDOM = 6, + + SPELL_SHADOWCLEAVE = 29832, + SPELL_INTANGIBLE_PRESENCE = 29833, + SPELL_BERSERKER_CHARGE = 26561, //Only when mounted + + MOUNTED_DISPLAYID = 16040, + + //Attumen (TODO: Use the summoning spell instead of Creature id. It works, but is not convenient for us) + SUMMON_ATTUMEN = 15550, +}; class boss_attumen : public CreatureScript { @@ -94,14 +93,14 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me); + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); - if (Unit* pMidnight = Unit::GetUnit(*me, Midnight)) - pMidnight->Kill(pMidnight); + Talk(SAY_DEATH); + if (Unit* midnight = Unit::GetUnit(*me, Midnight)) + midnight->Kill(midnight); } void UpdateAI(const uint32 diff); @@ -109,7 +108,7 @@ public: void SpellHit(Unit* /*source*/, const SpellInfo* spell) { if (spell->Mechanic == MECHANIC_DISARM) - DoScriptText(SAY_DISARMED, me); + Talk(SAY_DISARMED); } }; }; @@ -149,7 +148,7 @@ public: if (Phase == 2) { if (Unit* unit = Unit::GetUnit(*me, Attumen)) - DoScriptText(SAY_MIDNIGHT_KILL, unit); + Talk(SAY_MIDNIGHT_KILL, unit->GetGUID()); } } @@ -161,12 +160,12 @@ public: if (Phase == 1 && HealthBelowPct(95)) { Phase = 2; - if (Creature* pAttumen = me->SummonCreature(SUMMON_ATTUMEN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30000)) + if (Creature* attumen = me->SummonCreature(SUMMON_ATTUMEN, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, 30000)) { - Attumen = pAttumen->GetGUID(); - pAttumen->AI()->AttackStart(me->getVictim()); - SetMidnight(pAttumen, me->GetGUID()); - DoScriptText(RAND(SAY_APPEAR1, SAY_APPEAR2, SAY_APPEAR3), pAttumen); + Attumen = attumen->GetGUID(); + attumen->AI()->AttackStart(me->getVictim()); + SetMidnight(attumen, me->GetGUID()); + Talk(SAY_APPEAR, Attumen); } } else if (Phase == 2 && HealthBelowPct(25)) @@ -204,7 +203,7 @@ public: void Mount(Unit* pAttumen) { - DoScriptText(SAY_MOUNT, pAttumen); + Talk(SAY_MOUNT, pAttumen->GetGUID()); Phase = 3; me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); pAttumen->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); @@ -274,7 +273,7 @@ void boss_attumen::boss_attumenAI::UpdateAI(const uint32 diff) if (RandomYellTimer <= diff) { - DoScriptText(RAND(SAY_RANDOM1, SAY_RANDOM2), me); + Talk(SAY_RANDOM); RandomYellTimer = urand(30000, 60000); } else RandomYellTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp index 99f2cb51c85..38eb3289ec4 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_moroes.cpp @@ -27,19 +27,20 @@ EndScriptData */ #include "ScriptedCreature.h" #include "karazhan.h" -#define SAY_AGGRO -1532011 -#define SAY_SPECIAL_1 -1532012 -#define SAY_SPECIAL_2 -1532013 -#define SAY_KILL_1 -1532014 -#define SAY_KILL_2 -1532015 -#define SAY_KILL_3 -1532016 -#define SAY_DEATH -1532017 - -#define SPELL_VANISH 29448 -#define SPELL_GARROTE 37066 -#define SPELL_BLIND 34694 -#define SPELL_GOUGE 29425 -#define SPELL_FRENZY 37023 +enum Moroes +{ + SAY_AGGRO = 0, + SAY_SPECIAL = 1, + SAY_KILL = 2, + SAY_DEATH = 3, + + SPELL_VANISH = 29448, + SPELL_GARROTE = 37066, + SPELL_BLIND = 34694, + SPELL_GOUGE = 29425, + SPELL_FRENZY = 37023, +}; + #define POS_Z 81.73f @@ -124,19 +125,19 @@ public: { StartEvent(); - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); AddsAttack(); DoZoneInCombat(); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL_1, SAY_KILL_2, SAY_KILL_3), me); + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(TYPE_MOROES, DONE); @@ -294,7 +295,7 @@ public: { if (Wait_Timer <= diff) { - DoScriptText(RAND(SAY_SPECIAL_1, SAY_SPECIAL_2), me); + Talk(SAY_SPECIAL); if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) target->CastSpell(target, SPELL_GARROTE, true); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp index c3e571ad376..37506d9fd0e 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_netherspite.cpp @@ -28,17 +28,21 @@ EndScriptData */ #include "karazhan.h" #include "Player.h" -#define EMOTE_PHASE_PORTAL -1532089 -#define EMOTE_PHASE_BANISH -1532090 - -#define SPELL_NETHERBURN_AURA 30522 -#define SPELL_VOIDZONE 37063 -#define SPELL_NETHER_INFUSION 38688 -#define SPELL_NETHERBREATH 38523 -#define SPELL_BANISH_VISUAL 39833 -#define SPELL_BANISH_ROOT 42716 -#define SPELL_EMPOWERMENT 38549 -#define SPELL_NETHERSPITE_ROAR 38684 +enum Netherspite +{ + EMOTE_PHASE_PORTAL = 0, + EMOTE_PHASE_BANISH = 1, + + SPELL_NETHERBURN_AURA = 30522, + SPELL_VOIDZONE = 37063, + SPELL_NETHER_INFUSION = 38688, + SPELL_NETHERBREATH = 38523, + SPELL_BANISH_VISUAL = 39833, + SPELL_BANISH_ROOT = 42716, + SPELL_EMPOWERMENT = 38549, + SPELL_NETHERSPITE_ROAR = 38684, +}; + const float PortalCoord[3][3] = { @@ -229,7 +233,7 @@ public: PortalPhase = true; PortalTimer = 10000; EmpowermentTimer = 10000; - DoScriptText(EMOTE_PHASE_PORTAL, me); + Talk(EMOTE_PHASE_PORTAL); } void SwitchToBanishPhase() @@ -241,7 +245,7 @@ public: DestroyPortals(); PhaseTimer = 30000; PortalPhase = false; - DoScriptText(EMOTE_PHASE_BANISH, me); + Talk(EMOTE_PHASE_BANISH); for (int i=0; i<3; ++i) me->RemoveAurasDueToSpell(NetherBuff[i]); diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp index 242940bd5e7..845a773c108 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp @@ -28,19 +28,6 @@ EndScriptData */ #include "karazhan.h" #include "SpellInfo.h" -#define SAY_AGGRO -1532091 -#define SAY_AXE_TOSS1 -1532092 -#define SAY_AXE_TOSS2 -1532093 -#define SAY_SPECIAL1 -1532094 -#define SAY_SPECIAL2 -1532095 -#define SAY_SPECIAL3 -1532096 -#define SAY_SLAY1 -1532097 -#define SAY_SLAY2 -1532098 -#define SAY_SLAY3 -1532099 -#define SAY_SUMMON1 -1532100 -#define SAY_SUMMON2 -1532101 -#define SAY_DEATH -1532102 - // 18 Coordinates for Infernal spawns struct InfernalPoint { @@ -71,31 +58,43 @@ static InfernalPoint InfernalPoints[] = {-10935.7f, -1996.0f} }; -#define TOTAL_INFERNAL_POINTS 18 - //Enfeeble is supposed to reduce hp to 1 and then heal player back to full when it ends //Along with reducing healing and regen while enfeebled to 0% //This spell effect will only reduce healing - -#define SPELL_ENFEEBLE 30843 //Enfeeble during phase 1 and 2 -#define SPELL_ENFEEBLE_EFFECT 41624 - -#define SPELL_SHADOWNOVA 30852 //Shadownova used during all phases -#define SPELL_SW_PAIN 30854 //Shadow word pain during phase 1 and 3 (different targeting rules though) -#define SPELL_THRASH_PASSIVE 12787 //Extra attack chance during phase 2 -#define SPELL_SUNDER_ARMOR 30901 //Sunder armor during phase 2 -#define SPELL_THRASH_AURA 12787 //Passive proc chance for thrash -#define SPELL_EQUIP_AXES 30857 //Visual for axe equiping -#define SPELL_AMPLIFY_DAMAGE 39095 //Amplifiy during phase 3 -#define SPELL_CLEAVE 30131 //Same as Nightbane. -#define SPELL_HELLFIRE 30859 //Infenals' hellfire aura -#define NETHERSPITE_INFERNAL 17646 //The netherspite infernal creature -#define MALCHEZARS_AXE 17650 //Malchezar's axes (creatures), summoned during phase 3 - -#define INFERNAL_MODEL_INVISIBLE 11686 //Infernal Effects -#define SPELL_INFERNAL_RELAY 30834 - -#define EQUIP_ID_AXE 33542 //Axes info +enum PrinceMalchezaar +{ + SAY_AGGRO = 0, + SAY_AXE_TOSS1 = 1, + SAY_AXE_TOSS2 = 2, +// SAY_SPECIAL1 = 3, Not used, needs to be implemented, but I don't know where it should be used. +// SAY_SPECIAL2 = 4, Not used, needs to be implemented, but I don't know where it should be used. +// SAY_SPECIAL3 = 5, Not used, needs to be implemented, but I don't know where it should be used. + SAY_SLAY = 6, + SAY_SUMMON = 7, + SAY_DEATH = 8, + + TOTAL_INFERNAL_POINTS = 18, + + SPELL_ENFEEBLE = 30843, //Enfeeble during phase 1 and 2 + SPELL_ENFEEBLE_EFFECT = 41624, + + SPELL_SHADOWNOVA = 30852, //Shadownova used during all phases + SPELL_SW_PAIN = 30854, //Shadow word pain during phase 1 and 3 (different targeting rules though) + SPELL_THRASH_PASSIVE = 12787, //Extra attack chance during phase 2 + SPELL_SUNDER_ARMOR = 30901, //Sunder armor during phase 2 + SPELL_THRASH_AURA = 12787, //Passive proc chance for thrash + SPELL_EQUIP_AXES = 30857, //Visual for axe equiping + SPELL_AMPLIFY_DAMAGE = 39095, //Amplifiy during phase 3 + SPELL_CLEAVE = 30131, //Same as Nightbane. + SPELL_HELLFIRE = 30859, //Infenals' hellfire aura + NETHERSPITE_INFERNAL = 17646, //The netherspite infernal creature + MALCHEZARS_AXE = 17650, //Malchezar's axes (creatures), summoned during phase 3 + + INFERNAL_MODEL_INVISIBLE = 11686, //Infernal Effects + SPELL_INFERNAL_RELAY = 30834, + + EQUIP_ID_AXE = 33542, //Axes info +}; //---------Infernal code first class netherspite_infernal : public CreatureScript @@ -245,12 +244,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2, SAY_SLAY3), me); + Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); AxesCleanup(); ClearWeapons(); @@ -266,7 +265,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); if (instance) instance->HandleGameObject(instance->GetData64(DATA_GO_NETHER_DOOR), false); // Open the door leading further in @@ -384,7 +383,7 @@ public: DoCast(Infernal, SPELL_INFERNAL_RELAY); } - DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me); + Talk(SAY_SUMMON); } void UpdateAI(const uint32 diff) @@ -416,7 +415,7 @@ public: DoCast(me, SPELL_EQUIP_AXES); //text - DoScriptText(SAY_AXE_TOSS1, me); + Talk(SAY_AXE_TOSS1); //passive thrash aura DoCast(me, SPELL_THRASH_AURA, true); @@ -452,7 +451,7 @@ public: //remove thrash me->RemoveAurasDueToSpell(SPELL_THRASH_AURA); - DoScriptText(SAY_AXE_TOSS2, me); + Talk(SAY_AXE_TOSS2); Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true); for (uint8 i = 0; i < 2; ++i) diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp index 8eecc5618ee..843220663b7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_shade_of_aran.cpp @@ -29,51 +29,48 @@ EndScriptData */ #include "GameObject.h" #include "SpellInfo.h" -#define SAY_AGGRO1 -1532073 -#define SAY_AGGRO2 -1532074 -#define SAY_AGGRO3 -1532075 -#define SAY_FLAMEWREATH1 -1532076 -#define SAY_FLAMEWREATH2 -1532077 -#define SAY_BLIZZARD1 -1532078 -#define SAY_BLIZZARD2 -1532079 -#define SAY_EXPLOSION1 -1532080 -#define SAY_EXPLOSION2 -1532081 -#define SAY_DRINK -1532082 //Low Mana / AoE Pyroblast -#define SAY_ELEMENTALS -1532083 -#define SAY_KILL1 -1532084 -#define SAY_KILL2 -1532085 -#define SAY_TIMEOVER -1532086 -#define SAY_DEATH -1532087 -#define SAY_ATIESH -1532088 //Atiesh is equipped by a raid member - -//Spells -#define SPELL_FROSTBOLT 29954 -#define SPELL_FIREBALL 29953 -#define SPELL_ARCMISSLE 29955 -#define SPELL_CHAINSOFICE 29991 -#define SPELL_DRAGONSBREATH 29964 -#define SPELL_MASSSLOW 30035 -#define SPELL_FLAME_WREATH 29946 -#define SPELL_AOE_CS 29961 -#define SPELL_PLAYERPULL 32265 -#define SPELL_AEXPLOSION 29973 -#define SPELL_MASS_POLY 29963 -#define SPELL_BLINK_CENTER 29967 -#define SPELL_ELEMENTALS 29962 -#define SPELL_CONJURE 29975 -#define SPELL_DRINK 30024 -#define SPELL_POTION 32453 -#define SPELL_AOE_PYROBLAST 29978 - -//Creature Spells -#define SPELL_CIRCULAR_BLIZZARD 29951 //29952 is the REAL circular blizzard that leaves persistant blizzards that last for 10 seconds -#define SPELL_WATERBOLT 31012 -#define SPELL_SHADOW_PYRO 29978 - -//Creatures -#define CREATURE_WATER_ELEMENTAL 17167 -#define CREATURE_SHADOW_OF_ARAN 18254 -#define CREATURE_ARAN_BLIZZARD 17161 +enum ShadeOfAran +{ + SAY_AGGRO = 0, + SAY_FLAMEWREATH = 1, + SAY_BLIZZARD = 2, + SAY_EXPLOSION = 3, + SAY_DRINK = 4, + SAY_ELEMENTALS = 5, + SAY_KILL = 6, + SAY_TIMEOVER = 7, + SAY_DEATH = 8, +// SAY_ATIESH = 9, Unused + + //Spells + SPELL_FROSTBOLT = 29954, + SPELL_FIREBALL = 29953, + SPELL_ARCMISSLE = 29955, + SPELL_CHAINSOFICE = 29991, + SPELL_DRAGONSBREATH = 29964, + SPELL_MASSSLOW = 30035, + SPELL_FLAME_WREATH = 29946, + SPELL_AOE_CS = 29961, + SPELL_PLAYERPULL = 32265, + SPELL_AEXPLOSION = 29973, + SPELL_MASS_POLY = 29963, + SPELL_BLINK_CENTER = 29967, + SPELL_ELEMENTALS = 29962, + SPELL_CONJURE = 29975, + SPELL_DRINK = 30024, + SPELL_POTION = 32453, + SPELL_AOE_PYROBLAST = 29978, + + //Creature Spells + SPELL_CIRCULAR_BLIZZARD = 29951, + SPELL_WATERBOLT = 31012, + SPELL_SHADOW_PYRO = 29978, + + //Creatures + CREATURE_WATER_ELEMENTAL = 17167, + CREATURE_SHADOW_OF_ARAN = 18254, + CREATURE_ARAN_BLIZZARD = 17161, +}; enum SuperSpell { @@ -160,12 +157,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KILL1, SAY_KILL2), me); + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) { @@ -176,7 +173,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(RAND(SAY_AGGRO1, SAY_AGGRO2, SAY_AGGRO3), me); + Talk(SAY_AGGRO); if (instance) { @@ -264,7 +261,7 @@ public: Drinking = true; me->InterruptNonMeleeSpells(false); - DoScriptText(SAY_DRINK, me); + Talk(SAY_DRINK); if (!DrinkInturrupted) { @@ -384,7 +381,7 @@ public: switch (LastSuperSpell) { case SUPER_AE: - DoScriptText(RAND(SAY_EXPLOSION1, SAY_EXPLOSION2), me); + Talk(SAY_EXPLOSION); DoCast(me, SPELL_BLINK_CENTER, true); DoCast(me, SPELL_PLAYERPULL, true); @@ -393,7 +390,7 @@ public: break; case SUPER_FLAME: - DoScriptText(RAND(SAY_FLAMEWREATH1, SAY_FLAMEWREATH2), me); + Talk(SAY_FLAMEWREATH); FlameWreathTimer = 20000; FlameWreathCheckTime = 500; @@ -406,7 +403,7 @@ public: break; case SUPER_BLIZZARD: - DoScriptText(RAND(SAY_BLIZZARD1, SAY_BLIZZARD2), me); + Talk(SAY_BLIZZARD); if (Creature* pSpawn = me->SummonCreature(CREATURE_ARAN_BLIZZARD, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN, 25000)) { @@ -432,7 +429,7 @@ public: } } - DoScriptText(SAY_ELEMENTALS, me); + Talk(SAY_ELEMENTALS); } if (BerserkTimer <= diff) @@ -446,7 +443,7 @@ public: } } - DoScriptText(SAY_TIMEOVER, me); + Talk(SAY_TIMEOVER); BerserkTimer = 60000; } else BerserkTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp index 688a678060f..cb5a1b7b914 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_terestian_illhoof.cpp @@ -28,35 +28,36 @@ EndScriptData */ #include "karazhan.h" #include "PassiveAI.h" -#define SAY_SLAY1 -1532065 -#define SAY_SLAY2 -1532066 -#define SAY_DEATH -1532067 -#define SAY_AGGRO -1532068 -#define SAY_SACRIFICE1 -1532069 -#define SAY_SACRIFICE2 -1532070 -#define SAY_SUMMON1 -1532071 -#define SAY_SUMMON2 -1532072 - -#define SPELL_SUMMON_DEMONCHAINS 30120 // Summons demonic chains that maintain the ritual of sacrifice. -#define SPELL_DEMON_CHAINS 30206 // Instant - Visual Effect -#define SPELL_ENRAGE 23537 // Increases the caster's attack speed by 50% and the Physical damage it deals by 219 to 281 for 10 min. -#define SPELL_SHADOW_BOLT 30055 // Hurls a bolt of dark magic at an enemy, inflicting Shadow damage. -#define SPELL_SACRIFICE 30115 // Teleports and adds the debuff -#define SPELL_BERSERK 32965 // Increases attack speed by 75%. Periodically casts Shadow Bolt Volley. -#define SPELL_SUMMON_FIENDISIMP 30184 // Summons a Fiendish Imp. -#define SPELL_SUMMON_IMP 30066 // Summons Kil'rek - -#define SPELL_FIENDISH_PORTAL 30171 // Opens portal and summons Fiendish Portal, 2 sec cast -#define SPELL_FIENDISH_PORTAL_1 30179 // Opens portal and summons Fiendish Portal, instant cast - -#define SPELL_FIREBOLT 30050 // Blasts a target for 150 Fire damage. -#define SPELL_BROKEN_PACT 30065 // All damage taken increased by 25%. -#define SPELL_AMPLIFY_FLAMES 30053 // Increases the Fire damage taken by an enemy by 500 for 25 sec. - -#define CREATURE_DEMONCHAINS 17248 -#define CREATURE_FIENDISHIMP 17267 -#define CREATURE_PORTAL 17265 -#define CREATURE_KILREK 17229 +enum TerestianIllhoof +{ + SAY_SLAY = 1, + SAY_DEATH = 2, + SAY_AGGRO = 3, + SAY_SACRIFICE = 4, + SAY_SUMMON = 5, + + SPELL_SUMMON_DEMONCHAINS = 30120, // Summons demonic chains that maintain the ritual of sacrifice. + SPELL_DEMON_CHAINS = 30206, // Instant - Visual Effect + SPELL_ENRAGE = 23537, // Increases the caster's attack speed by 50% and the Physical damage it deals by 219 to 281 for 10 min. + SPELL_SHADOW_BOLT = 30055, // Hurls a bolt of dark magic at an enemy, inflicting Shadow damage. + SPELL_SACRIFICE = 30115, // Teleports and adds the debuff + SPELL_BERSERK = 32965, // Increases attack speed by 75%. Periodically casts Shadow Bolt Volley. + SPELL_SUMMON_FIENDISIMP = 30184, // Summons a Fiendish Imp. + SPELL_SUMMON_IMP = 30066, // Summons Kil'rek + + SPELL_FIENDISH_PORTAL = 30171, // Opens portal and summons Fiendish Portal, 2 sec cast + SPELL_FIENDISH_PORTAL_1 = 30179, // Opens portal and summons Fiendish Portal, instant cast + + SPELL_FIREBOLT = 30050, // Blasts a target for 150 Fire damage. + SPELL_BROKEN_PACT = 30065, // All damage taken increased by 25%. + SPELL_AMPLIFY_FLAMES = 30053, // Increases the Fire damage taken by an enemy by 500 for 25 sec. + + CREATURE_DEMONCHAINS = 17248, + CREATURE_FIENDISHIMP = 17267, + CREATURE_PORTAL = 17265, + CREATURE_KILREK = 17229, +}; + class mob_kilrek : public CreatureScript { @@ -319,7 +320,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void JustSummoned(Creature* summoned) @@ -331,7 +332,7 @@ public: if (summoned->GetUInt32Value(UNIT_CREATED_BY_SPELL) == SPELL_FIENDISH_PORTAL_1) { - DoScriptText(RAND(SAY_SUMMON1, SAY_SUMMON2), me); + Talk(SAY_SUMMON); SummonedPortals = true; } } @@ -339,7 +340,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY1, SAY_SLAY2), me); + Talk(SAY_SLAY); } void JustDied(Unit* /*killer*/) @@ -355,7 +356,7 @@ public: } } - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(TYPE_TERESTIAN, DONE); @@ -378,7 +379,7 @@ public: { CAST_AI(mob_demon_chain::mob_demon_chainAI, Chains->AI())->SacrificeGUID = target->GetGUID(); Chains->CastSpell(Chains, SPELL_DEMON_CHAINS, true); - DoScriptText(RAND(SAY_SACRIFICE1, SAY_SACRIFICE2), me); + Talk(SAY_SACRIFICE); SacrificeTimer = 30000; } } diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp index cd1a803e478..7053cbb3ed7 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp @@ -33,64 +33,69 @@ EndScriptData */ /***********************************/ /*** OPERA WIZARD OF OZ EVENT *****/ /*********************************/ +enum Says +{ + SAY_DOROTHEE_DEATH = 0, + SAY_DOROTHEE_SUMMON = 1, + SAY_DOROTHEE_TITO_DEATH = 2, + SAY_DOROTHEE_AGGRO = 3, + + SAY_ROAR_AGGRO = 0, + SAY_ROAR_DEATH = 1, + SAY_ROAR_SLAY = 2, + + SAY_STRAWMAN_AGGRO = 0, + SAY_STRAWMAN_DEATH = 1, + SAY_STRAWMAN_SLAY = 2, + + SAY_TINHEAD_AGGRO = 0, + SAY_TINHEAD_DEATH = 1, + SAY_TINHEAD_SLAY = 2, + EMOTE_RUST = 3, + + SAY_CRONE_AGGRO = 0, + SAY_CRONE_DEATH = 1, + SAY_CRONE_SLAY = 2, +}; -#define SAY_DOROTHEE_DEATH -1532025 -#define SAY_DOROTHEE_SUMMON -1532026 -#define SAY_DOROTHEE_TITO_DEATH -1532027 -#define SAY_DOROTHEE_AGGRO -1532028 - -#define SAY_ROAR_AGGRO -1532029 -#define SAY_ROAR_DEATH -1532030 -#define SAY_ROAR_SLAY -1532031 - -#define SAY_STRAWMAN_AGGRO -1532032 -#define SAY_STRAWMAN_DEATH -1532033 -#define SAY_STRAWMAN_SLAY -1532034 - -#define SAY_TINHEAD_AGGRO -1532035 -#define SAY_TINHEAD_DEATH -1532036 -#define SAY_TINHEAD_SLAY -1532037 -#define EMOTE_RUST -1532038 - -#define SAY_CRONE_AGGRO -1532039 -#define SAY_CRONE_AGGRO2 -1532040 -#define SAY_CRONE_DEATH -1532041 -#define SAY_CRONE_SLAY -1532042 - -/**** Spells ****/ -// Dorothee -#define SPELL_WATERBOLT 31012 -#define SPELL_SCREAM 31013 -#define SPELL_SUMMONTITO 31014 - -// Tito -#define SPELL_YIPPING 31015 - -// Strawman -#define SPELL_BRAIN_BASH 31046 -#define SPELL_BRAIN_WIPE 31069 -#define SPELL_BURNING_STRAW 31075 - -// Tinhead -#define SPELL_CLEAVE 31043 -#define SPELL_RUST 31086 - -// Roar -#define SPELL_MANGLE 31041 -#define SPELL_SHRED 31042 -#define SPELL_FRIGHTENED_SCREAM 31013 - -// Crone -#define SPELL_CHAIN_LIGHTNING 32337 - -// Cyclone -#define SPELL_KNOCKBACK 32334 -#define SPELL_CYCLONE_VISUAL 32332 +enum Spells +{ + // Dorothee + SPELL_WATERBOLT = 31012, + SPELL_SCREAM = 31013, + SPELL_SUMMONTITO = 31014, + + // Tito + SPELL_YIPPING = 31015, + + // Strawman + SPELL_BRAIN_BASH = 31046, + SPELL_BRAIN_WIPE = 31069, + SPELL_BURNING_STRAW = 31075, + + // Tinhead + SPELL_CLEAVE = 31043, + SPELL_RUST = 31086, + + // Roar + SPELL_MANGLE = 31041, + SPELL_SHRED = 31042, + SPELL_FRIGHTENED_SCREAM = 31013, + + // Crone + SPELL_CHAIN_LIGHTNING = 32337, + + // Cyclone + SPELL_KNOCKBACK = 32334, + SPELL_CYCLONE_VISUAL = 32332, +}; -/** Creature Entries **/ -#define CREATURE_TITO 17548 -#define CREATURE_CYCLONE 18412 -#define CREATURE_CRONE 18168 +enum Creatures +{ + CREATURE_TITO = 17548, + CREATURE_CYCLONE = 18412, + CREATURE_CRONE = 18168, +}; void SummonCroneIfReady(InstanceScript* instance, Creature* creature) { @@ -148,7 +153,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_DOROTHEE_AGGRO, me); + Talk(SAY_DOROTHEE_AGGRO); } void JustReachedHome() @@ -160,7 +165,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DOROTHEE_DEATH, me); + Talk(SAY_DOROTHEE_DEATH); if (instance) SummonCroneIfReady(instance, me); @@ -253,7 +258,7 @@ public: if (Dorothee && Dorothee->isAlive()) { CAST_AI(boss_dorothee::boss_dorotheeAI, Dorothee->AI())->TitoDied = true; - DoScriptText(SAY_DOROTHEE_TITO_DEATH, Dorothee); + Talk(SAY_DOROTHEE_TITO_DEATH, Dorothee->GetGUID()); } } } @@ -278,7 +283,7 @@ void boss_dorothee::boss_dorotheeAI::SummonTito() { if (Creature* pTito = me->SummonCreature(CREATURE_TITO, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000)) { - DoScriptText(SAY_DOROTHEE_SUMMON, me); + Talk(SAY_DOROTHEE_SUMMON); CAST_AI(mob_tito::mob_titoAI, pTito->AI())->DorotheeGUID = me->GetGUID(); pTito->AI()->AttackStart(me->getVictim()); SummonedTito = true; @@ -334,7 +339,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_STRAWMAN_AGGRO, me); + Talk(SAY_STRAWMAN_AGGRO); } void JustReachedHome() @@ -357,7 +362,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_STRAWMAN_DEATH, me); + Talk(SAY_STRAWMAN_DEATH); if (instance) SummonCroneIfReady(instance, me); @@ -365,7 +370,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_STRAWMAN_SLAY, me); + Talk(SAY_STRAWMAN_SLAY); } void UpdateAI(const uint32 diff) @@ -436,7 +441,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_TINHEAD_AGGRO, me); + Talk(SAY_TINHEAD_AGGRO); } void JustReachedHome() @@ -462,7 +467,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_TINHEAD_DEATH, me); + Talk(SAY_TINHEAD_DEATH); if (instance) SummonCroneIfReady(instance, me); @@ -470,7 +475,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_TINHEAD_SLAY, me); + Talk(SAY_TINHEAD_SLAY); } void UpdateAI(const uint32 diff) @@ -498,7 +503,7 @@ public: if (RustTimer <= diff) { ++RustCount; - DoScriptText(EMOTE_RUST, me); + Talk(EMOTE_RUST); DoCast(me, SPELL_RUST); RustTimer = 6000; } else RustTimer -= diff; @@ -559,7 +564,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_ROAR_AGGRO, me); + Talk(SAY_ROAR_AGGRO); } void JustReachedHome() @@ -569,7 +574,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_ROAR_DEATH, me); + Talk(SAY_ROAR_DEATH); if (instance) SummonCroneIfReady(instance, me); @@ -577,7 +582,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_ROAR_SLAY, me); + Talk(SAY_ROAR_SLAY); } void UpdateAI(const uint32 diff) @@ -650,16 +655,21 @@ public: me->DespawnOrUnsummon(); } + void KilledUnit(Unit* /*victim*/) + { + Talk(SAY_CRONE_SLAY); + } + void EnterCombat(Unit* /*who*/) { - DoScriptText(RAND(SAY_CRONE_AGGRO, SAY_CRONE_AGGRO2), me); + Talk(SAY_CRONE_AGGRO); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_CRONE_DEATH, me); + Talk(SAY_CRONE_DEATH); if (instance) { @@ -744,22 +754,24 @@ public: /**************************************/ /**** Opera Red Riding Hood Event* ***/ /************************************/ +enum RedRidingHood +{ + SAY_WOLF_AGGRO = 0, + SAY_WOLF_SLAY = 1, + SAY_WOLF_HOOD = 2, + SOUND_WOLF_DEATH = 9275, -/**** Yells for the Wolf ****/ -#define SAY_WOLF_AGGRO -1532043 -#define SAY_WOLF_SLAY -1532044 -#define SAY_WOLF_HOOD -1532045 -#define SOUND_WOLF_DEATH 9275 //Only sound on death, no text. + SPELL_LITTLE_RED_RIDING_HOOD = 30768, + SPELL_TERRIFYING_HOWL = 30752, + SPELL_WIDE_SWIPE = 30761, + + CREATURE_BIG_BAD_WOLF = 17521, +}; -/**** Spells For The Wolf ****/ -#define SPELL_LITTLE_RED_RIDING_HOOD 30768 -#define SPELL_TERRIFYING_HOWL 30752 -#define SPELL_WIDE_SWIPE 30761 #define GOSSIP_GRANDMA "What phat lewtz you have grandmother?" -/**** The Wolf's Entry* ***/ -#define CREATURE_BIG_BAD_WOLF 17521 + class npc_grandmother : public CreatureScript { @@ -831,7 +843,12 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_WOLF_AGGRO, me); + Talk(SAY_WOLF_AGGRO); + } + + void KilledUnit(Unit* /*victim*/) + { + Talk(SAY_WOLF_SLAY); } void JustReachedHome() @@ -867,7 +884,7 @@ public: { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true)) { - DoScriptText(SAY_WOLF_HOOD, me); + Talk(SAY_WOLF_HOOD); DoCast(target, SPELL_LITTLE_RED_RIDING_HOOD, true); TempThreat = DoGetThreat(target); if (TempThreat) @@ -917,41 +934,41 @@ public: /******** Opera Romeo and Juliet Event* ******/ /********************************************/ -/**** Speech *****/ -#define SAY_JULIANNE_AGGRO -1532046 -#define SAY_JULIANNE_ENTER -1532047 -#define SAY_JULIANNE_DEATH01 -1532048 -#define SAY_JULIANNE_DEATH02 -1532049 -#define SAY_JULIANNE_RESURRECT -1532050 -#define SAY_JULIANNE_SLAY -1532051 - -#define SAY_ROMULO_AGGRO -1532052 -#define SAY_ROMULO_DEATH -1532053 -#define SAY_ROMULO_ENTER -1532054 -#define SAY_ROMULO_RESURRECT -1532055 -#define SAY_ROMULO_SLAY -1532056 - -/***** Spells For Julianne *****/ -#define SPELL_BLINDING_PASSION 30890 -#define SPELL_DEVOTION 30887 -#define SPELL_ETERNAL_AFFECTION 30878 -#define SPELL_POWERFUL_ATTRACTION 30889 -#define SPELL_DRINK_POISON 30907 - -/***** Spells For Romulo ****/ -#define SPELL_BACKWARD_LUNGE 30815 -#define SPELL_DARING 30841 -#define SPELL_DEADLY_SWATHE 30817 -#define SPELL_POISON_THRUST 30822 - -/**** Other Misc. Spells ****/ -#define SPELL_UNDYING_LOVE 30951 -#define SPELL_RES_VISUAL 24171 - -/*** Misc. Information ****/ -#define CREATURE_ROMULO 17533 -#define ROMULO_X -10900 -#define ROMULO_Y -1758 +enum JulianneRomulo +{ + /**** Speech *****/ + SAY_JULIANNE_AGGRO = 0, + SAY_JULIANNE_ENTER = 1, + SAY_JULIANNE_DEATH01 = 2, + SAY_JULIANNE_DEATH02 = 3, + SAY_JULIANNE_RESURRECT = 4, + SAY_JULIANNE_SLAY = 5, + + SAY_ROMULO_AGGRO = 0, + SAY_ROMULO_DEATH = 1, + SAY_ROMULO_ENTER = 2, + SAY_ROMULO_RESURRECT = 3, + SAY_ROMULO_SLAY = 4, + + SPELL_BLINDING_PASSION = 30890, + SPELL_DEVOTION = 30887, + SPELL_ETERNAL_AFFECTION = 30878, + SPELL_POWERFUL_ATTRACTION = 30889, + SPELL_DRINK_POISON = 30907, + + SPELL_BACKWARD_LUNGE = 30815, + SPELL_DARING = 30841, + SPELL_DEADLY_SWATHE = 30817, + SPELL_POISON_THRUST = 30822, + + SPELL_UNDYING_LOVE = 30951, + SPELL_RES_VISUAL = 24171, + + CREATURE_ROMULO = 17533, + ROMULO_X = -10900, + ROMULO_Y = -1758, +}; + enum RAJPhase { @@ -1078,7 +1095,7 @@ public: { if (Spell->Id == SPELL_DRINK_POISON) { - DoScriptText(SAY_JULIANNE_DEATH01, me); + Talk(SAY_JULIANNE_DEATH01); DrinkPoisonTimer = 2500; } } @@ -1087,7 +1104,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_JULIANNE_DEATH02, me); + Talk(SAY_JULIANNE_DEATH02); if (instance) { @@ -1101,7 +1118,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_JULIANNE_SLAY, me); + Talk(SAY_JULIANNE_SLAY); } void UpdateAI(const uint32 diff); @@ -1172,7 +1189,7 @@ public: if (Phase == PHASE_ROMULO) { - DoScriptText(SAY_ROMULO_DEATH, me); + Talk(SAY_ROMULO_DEATH); PretendToDie(me); IsFakingDeath = true; Phase = PHASE_BOTH; @@ -1219,7 +1236,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_ROMULO_AGGRO, me); + Talk(SAY_ROMULO_AGGRO); if (JulianneGUID) { Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)); @@ -1241,7 +1258,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_ROMULO_DEATH, me); + Talk(SAY_ROMULO_DEATH); if (instance) { @@ -1256,7 +1273,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_ROMULO_SLAY, me); + Talk(SAY_ROMULO_SLAY); } void UpdateAI(const uint32 diff) @@ -1271,7 +1288,7 @@ public: Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)); if (Julianne && CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->IsFakingDeath) { - DoScriptText(SAY_ROMULO_RESURRECT, me); + Talk(SAY_ROMULO_RESURRECT); Resurrect(Julianne); CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->IsFakingDeath = false; JulianneDead = false; @@ -1320,7 +1337,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff) { if (EntryYellTimer <= diff) { - DoScriptText(SAY_JULIANNE_ENTER, me); + Talk(SAY_JULIANNE_ENTER); EntryYellTimer = 0; } else EntryYellTimer -= diff; } @@ -1329,7 +1346,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff) { if (AggroYellTimer <= diff) { - DoScriptText(SAY_JULIANNE_AGGRO, me); + Talk(SAY_JULIANNE_AGGRO); me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE); me->setFaction(16); AggroYellTimer = 0; @@ -1391,7 +1408,7 @@ void boss_julianne::boss_julianneAI::UpdateAI(const uint32 diff) Creature* Romulo = (Unit::GetCreature((*me), RomuloGUID)); if (Romulo && CAST_AI(boss_romulo::boss_romuloAI, Romulo->AI())->IsFakingDeath) { - DoScriptText(SAY_JULIANNE_RESURRECT, me); + Talk(SAY_JULIANNE_RESURRECT); Resurrect(Romulo); CAST_AI(boss_romulo::boss_romuloAI, Romulo->AI())->IsFakingDeath = false; RomuloDead = false; diff --git a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp index d2b83c6ac54..660b8f6c460 100644 --- a/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp +++ b/src/server/scripts/EasternKingdoms/Karazhan/karazhan.cpp @@ -63,26 +63,26 @@ struct Dialogue static Dialogue OzDialogue[]= { - {-1532103, 6000}, - {-1532104, 18000}, - {-1532105, 9000}, - {-1532106, 15000} + {0, 6000}, + {1, 18000}, + {2, 9000}, + {3, 15000} }; static Dialogue HoodDialogue[]= { - {-1532107, 6000}, - {-1532108, 10000}, - {-1532109, 14000}, - {-1532110, 15000} + {4, 6000}, + {5, 10000}, + {6, 14000}, + {7, 15000} }; static Dialogue RAJDialogue[]= { - {-1532111, 5000}, - {-1532112, 7000}, - {-1532113, 14000}, - {-1532114, 14000} + {8, 5000}, + {9, 7000}, + {10, 14000}, + {11, 14000} }; // Entries and spawn locations for creatures in Oz event @@ -225,7 +225,8 @@ public: } if (text) - DoScriptText(text, me); + CreatureAI::Talk(text); + } void PrepareEncounter() diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp index c39a647d5e1..33335c32d05 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_arcanist_doan.cpp @@ -28,8 +28,8 @@ EndScriptData */ enum eEnums { - SAY_AGGRO = -1189019, - SAY_SPECIALAE = -1189020, + SAY_AGGRO = 0, + SAY_SPECIALAE = 1, SPELL_POLYMORPH = 13323, SPELL_AOESILENCE = 8988, @@ -69,7 +69,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 diff) @@ -93,7 +93,7 @@ public: if (me->IsNonMeleeSpellCasted(false)) return; - DoScriptText(SAY_SPECIALAE, me); + Talk(SAY_SPECIALAE); DoCast(me, SPELL_ARCANEBUBBLE); bCanDetonate = true; diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp index ff1a0867de0..b97e1d15dc0 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_bloodmage_thalnos.cpp @@ -28,9 +28,9 @@ EndScriptData */ enum eEnums { - SAY_AGGRO = -1189016, - SAY_HEALTH = -1189017, - SAY_KILL = -1189018, + SAY_AGGRO = 0, + SAY_HEALTH = 1, + SAY_KILL = 2, SPELL_FLAMESHOCK = 8053, SPELL_SHADOWBOLT = 1106, @@ -69,12 +69,12 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void KilledUnit(Unit* /*Victim*/) { - DoScriptText(SAY_KILL, me); + Talk(SAY_KILL); } void UpdateAI(const uint32 diff) @@ -85,7 +85,7 @@ public: //If we are <35% hp if (!HpYell && !HealthAbovePct(35)) { - DoScriptText(SAY_HEALTH, me); + Talk(SAY_HEALTH); HpYell = true; } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp index aecd29b34b0..5bedf1e99b2 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_headless_horseman.cpp @@ -34,13 +34,14 @@ EndScriptData */ //this texts are already used by 3975 and 3976 enum Says { - SAY_ENTRANCE = -1189001, - SAY_REJOINED = -1189002, - SAY_LOST_HEAD = -1189003, - SAY_CONFLAGRATION = -1189004, - SAY_SPROUTING_PUMPKINS = -1189005, - SAY_PLAYER_DEATH = -1189006, - SAY_DEATH = -1189007 + SAY_LOST_HEAD = 0, + SAY_PLAYER_DEATH = 1, + + SAY_ENTRANCE = 0, + SAY_REJOINED = 1, + SAY_CONFLAGRATION = 2, + SAY_SPROUTING_PUMPKINS = 3, + SAY_DEATH = 4, }; uint32 RandomLaugh[] = {11965, 11975, 11976}; @@ -251,13 +252,17 @@ public: laugh = urand(15000, 30000); } - void EnterCombat(Unit* /*who*/) {} - void SaySound(int32 textEntry, Unit* target = 0) + void EnterCombat(Unit* /*who*/) { } + + void SaySound(uint8 textEntry, Unit* target = 0) { - DoScriptText(textEntry, me, target); + if (target) + Talk(textEntry, target->GetGUID()); + else + Talk(textEntry); + //DoCast(me, SPELL_HEAD_SPEAKS, true); - Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000); - if (speaker) + if (Creature* speaker = DoSpawnCreature(HELPER, 0, 0, 0, 0, TEMPSUMMON_TIMED_DESPAWN, 1000)) speaker->CastSpell(speaker, SPELL_HEAD_SPEAKS, false); laugh += 3000; } @@ -517,9 +522,12 @@ public: } } - void SaySound(int32 textEntry, Unit* target = 0) + void SaySound(uint8 textEntry, Unit* target = 0) { - DoScriptText(textEntry, me, target); + if (target) + Talk(textEntry, target->GetGUID()); + else + Talk(textEntry); laugh += 4000; } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp index dbbbb7fb0dd..8c1b22e9871 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_herod.cpp @@ -29,15 +29,11 @@ EndScriptData */ enum Says { - SAY_AGGRO = -1189000, - SAY_WHIRLWIND = -1189001, - SAY_ENRAGE = -1189002, - SAY_KILL = -1189003 -}; - -enum Emotes -{ - EMOTE_ENRAGE = -1189004 + SAY_AGGRO = 0, + SAY_WHIRLWIND = 1, + SAY_ENRAGE = 2, + SAY_KILL = 3, + EMOTE_ENRAGE = 4 }; enum Spells @@ -82,13 +78,13 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); DoCast(me, SPELL_RUSHINGCHARGE); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_KILL, me); + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) @@ -105,8 +101,8 @@ public: //If we are <30% hp goes Enraged if (!Enrage && !HealthAbovePct(30) && !me->IsNonMeleeSpellCasted(false)) { - DoScriptText(EMOTE_ENRAGE, me); - DoScriptText(SAY_ENRAGE, me); + Talk(EMOTE_ENRAGE); + Talk(SAY_ENRAGE); DoCast(me, SPELL_FRENZY); Enrage = true; } @@ -122,7 +118,7 @@ public: // Whirlwind_Timer if (Whirlwind_Timer <= diff) { - DoScriptText(SAY_WHIRLWIND, me); + Talk(SAY_WHIRLWIND); DoCast(me->getVictim(), SPELL_WHIRLWIND); Whirlwind_Timer = 30000; } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp index 9a66c9ba728..0d08431d39c 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_houndmaster_loksey.cpp @@ -28,7 +28,7 @@ EndScriptData */ enum eEnums { - SAY_AGGRO = -1189021, + SAY_AGGRO = 0, SPELL_SUMMONSCARLETHOUND = 17164, SPELL_BLOODLUST = 6742 }; @@ -56,7 +56,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 diff) diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp index 07b5ec5d584..f0e7ac94703 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_interrogator_vishas.cpp @@ -29,11 +29,11 @@ EndScriptData */ enum Says { - SAY_AGGRO = -1189011, - SAY_HEALTH1 = -1189012, - SAY_HEALTH2 = -1189013, - SAY_KILL = -1189014, - SAY_TRIGGER_VORREL = -1189015 + SAY_AGGRO = 0, + SAY_HEALTH1 = 1, + SAY_HEALTH2 = 2, + SAY_KILL = 3, + SAY_TRIGGER_VORREL = 0 }; enum Spells @@ -71,12 +71,12 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void KilledUnit(Unit* /*Victim*/) { - DoScriptText(SAY_KILL, me); + Talk(SAY_KILL); } void JustDied(Unit* /*killer*/) @@ -85,8 +85,8 @@ public: return; //Any other Actions to do with vorrel? setStandState? - if (Unit* vorrel = Unit::GetUnit(*me, instance->GetData64(DATA_VORREL))) - DoScriptText(SAY_TRIGGER_VORREL, vorrel); + if (Creature* vorrel = Creature::GetCreature(*me, instance->GetData64(DATA_VORREL))) + vorrel->AI()->Talk(SAY_TRIGGER_VORREL); } void UpdateAI(const uint32 diff) @@ -97,13 +97,13 @@ public: //If we are low on hp Do sayings if (!Yell60 && !HealthAbovePct(60)) { - DoScriptText(SAY_HEALTH1, me); + Talk(SAY_HEALTH1); Yell60 = true; } if (!Yell30 && !HealthAbovePct(30)) { - DoScriptText(SAY_HEALTH2, me); + Talk(SAY_HEALTH2); Yell30 = true; } diff --git a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp index 4b3c8f2160e..651ca453916 100644 --- a/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp +++ b/src/server/scripts/EasternKingdoms/ScarletMonastery/boss_mograine_and_whitemane.cpp @@ -31,14 +31,14 @@ EndScriptData */ enum Says { //Mograine says - SAY_MO_AGGRO = -1189005, - SAY_MO_KILL = -1189006, - SAY_MO_RESSURECTED = -1189007, + SAY_MO_AGGRO = 0, + SAY_MO_KILL = 1, + SAY_MO_RESSURECTED = 2, //Whitemane says - SAY_WH_INTRO = -1189008, - SAY_WH_KILL = -1189009, - SAY_WH_RESSURECT = -1189010, + SAY_WH_INTRO = 0, + SAY_WH_KILL = 1, + SAY_WH_RESSURECT = 2, }; enum Spells @@ -114,7 +114,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_MO_AGGRO, me); + Talk(SAY_MO_AGGRO); DoCast(me, SPELL_RETRIBUTIONAURA); me->CallForHelp(VISIBLE_RANGE); @@ -122,7 +122,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_MO_KILL, me); + Talk(SAY_MO_KILL); } void DamageTaken(Unit* /*doneBy*/, uint32 &damage) @@ -167,7 +167,7 @@ public: //When hit with ressurection say text if (spell->Id == SPELL_SCARLETRESURRECTION) { - DoScriptText(SAY_MO_RESSURECTED, me); + Talk(SAY_MO_RESSURECTED); _bFakeDeath = false; if (instance) @@ -276,12 +276,12 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_WH_INTRO, me); + Talk(SAY_WH_INTRO); } void KilledUnit(Unit* /*victim*/) { - DoScriptText(SAY_WH_KILL, me); + Talk(SAY_WH_KILL); } void DamageTaken(Unit* /*attacker*/, uint32& damage) @@ -303,7 +303,7 @@ public: if (Unit* Mograine = Unit::GetUnit(*me, instance->GetData64(DATA_MOGRAINE))) { DoCast(Mograine, SPELL_SCARLETRESURRECTION); - DoScriptText(SAY_WH_RESSURECT, me); + Talk(SAY_WH_RESSURECT); _bCanResurrect = false; } } diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp index 509fcdd845e..5d9df239870 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/instance_shadowfang_keep.cpp @@ -23,6 +23,7 @@ SDComment: SDCategory: Shadowfang Keep EndScriptData */ +#include "ScriptedCreature.h" #include "ScriptMgr.h" #include "InstanceScript.h" #include "shadowfang_keep.h" @@ -32,9 +33,9 @@ EndScriptData */ enum eEnums { - SAY_BOSS_DIE_AD = -1033007, - SAY_BOSS_DIE_AS = -1033008, - SAY_ARCHMAGE = -1033009, + SAY_BOSS_DIE_AD = 0, + SAY_BOSS_DIE_AS = 0, + SAY_ARCHMAGE = 0, NPC_ASH = 3850, NPC_ADA = 3849, @@ -139,8 +140,8 @@ public: if (pAda && pAda->isAlive() && pAsh && pAsh->isAlive()) { - DoScriptText(SAY_BOSS_DIE_AD, pAda); - DoScriptText(SAY_BOSS_DIE_AS, pAsh); + pAda->AI()->Talk(SAY_BOSS_DIE_AD); + pAsh->AI()->Talk(SAY_BOSS_DIE_AS); } } @@ -257,7 +258,7 @@ public: summon->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_IMMUNE_TO_PC); summon->SetReactState(REACT_DEFENSIVE); summon->CastSpell(summon, SPELL_ASHCROMBE_TELEPORT, true); - DoScriptText(SAY_ARCHMAGE, summon); + summon->AI()->Talk(SAY_ARCHMAGE); uiTimer = 2000; uiPhase = 2; break; diff --git a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp index 5fc41b3b267..c98148e645b 100644 --- a/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp +++ b/src/server/scripts/EasternKingdoms/ShadowfangKeep/shadowfang_keep.cpp @@ -42,13 +42,13 @@ EndContentData */ enum eEnums { - SAY_FREE_AS = -1033000, - SAY_OPEN_DOOR_AS = -1033001, - SAY_POST_DOOR_AS = -1033002, - SAY_FREE_AD = -1033003, - SAY_OPEN_DOOR_AD = -1033004, - SAY_POST1_DOOR_AD = -1033005, - SAY_POST2_DOOR_AD = -1033006, + SAY_FREE_AS = 0, + SAY_OPEN_DOOR_AS = 1, + SAY_POST_DOOR_AS = 2, + SAY_FREE_AD = 0, + SAY_OPEN_DOOR_AD = 1, + SAY_POST1_DOOR_AD = 2, + SAY_POST2_DOOR_AD = 3, SPELL_UNLOCK = 6421, NPC_ASH = 3850, @@ -110,15 +110,15 @@ public: { case 0: if (uiNpcEntry == NPC_ASH) - DoScriptText(SAY_FREE_AS, me); + Talk(SAY_FREE_AS); else - DoScriptText(SAY_FREE_AD, me); + Talk(SAY_FREE_AD); break; case 10: if (uiNpcEntry == NPC_ASH) - DoScriptText(SAY_OPEN_DOOR_AS, me); + Talk(SAY_OPEN_DOOR_AS); else - DoScriptText(SAY_OPEN_DOOR_AD, me); + Talk(SAY_OPEN_DOOR_AD); break; case 11: if (uiNpcEntry == NPC_ASH) @@ -126,16 +126,16 @@ public: break; case 12: if (uiNpcEntry == NPC_ASH) - DoScriptText(SAY_POST_DOOR_AS, me); + Talk(SAY_POST_DOOR_AS); else - DoScriptText(SAY_POST1_DOOR_AD, me); + Talk(SAY_POST1_DOOR_AD); if (instance) instance->SetData(TYPE_FREE_NPC, DONE); break; case 13: if (uiNpcEntry != NPC_ASH) - DoScriptText(SAY_POST2_DOOR_AD, me); + Talk(SAY_POST2_DOOR_AD); break; } } diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp index c763cb69dec..3e9d2e991fc 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_brutallus.cpp @@ -28,41 +28,37 @@ EndScriptData */ enum Quotes { - YELL_INTRO = -1580017, - YELL_INTRO_BREAK_ICE = -1580018, - YELL_INTRO_CHARGE = -1580019, - YELL_INTRO_KILL_MADRIGOSA = -1580020, - YELL_INTRO_TAUNT = -1580021, - - YELL_MADR_ICE_BARRIER = -1580031, - YELL_MADR_INTRO = -1580032, - YELL_MADR_ICE_BLOCK = -1580033, - YELL_MADR_TRAP = -1580034, - YELL_MADR_DEATH = -1580035, - - YELL_AGGRO = -1580022, - YELL_KILL1 = -1580023, - YELL_KILL2 = -1580024, - YELL_KILL3 = -1580025, - YELL_LOVE1 = -1580026, - YELL_LOVE2 = -1580027, - YELL_LOVE3 = -1580028, - YELL_BERSERK = -1580029, - YELL_DEATH = -1580030 + YELL_INTRO = 0, + YELL_INTRO_BREAK_ICE = 1, + YELL_INTRO_CHARGE = 2, + YELL_INTRO_KILL_MADRIGOSA = 3, + YELL_INTRO_TAUNT = 4, + + YELL_AGGRO = 5, + YELL_KILL = 6, + YELL_LOVE = 7, + YELL_BERSERK = 8, + YELL_DEATH = 9, + + YELL_MADR_ICE_BARRIER = 0, + YELL_MADR_INTRO = 1, + YELL_MADR_ICE_BLOCK = 2, + YELL_MADR_TRAP = 3, + YELL_MADR_DEATH = 4, }; enum Spells { - SPELL_METEOR_SLASH = 45150, - SPELL_BURN = 46394, - SPELL_STOMP = 45185, - SPELL_BERSERK = 26662, - SPELL_DUAL_WIELD = 42459, - - SPELL_INTRO_FROST_BLAST = 45203, - SPELL_INTRO_FROSTBOLT = 44843, - SPELL_INTRO_ENCAPSULATE = 45665, - SPELL_INTRO_ENCAPSULATE_CHANELLING = 45661 + SPELL_METEOR_SLASH = 45150, + SPELL_BURN = 46394, + SPELL_STOMP = 45185, + SPELL_BERSERK = 26662, + SPELL_DUAL_WIELD = 42459, + + SPELL_INTRO_FROST_BLAST = 45203, + SPELL_INTRO_FROSTBOLT = 44843, + SPELL_INTRO_ENCAPSULATE = 45665, + SPELL_INTRO_ENCAPSULATE_CHANELLING = 45661 }; #define FELMYST 25038 @@ -122,7 +118,7 @@ public: void EnterCombat(Unit* /*who*/) { - DoScriptText(YELL_AGGRO, me); + Talk(YELL_AGGRO); if (instance) instance->SetData(DATA_BRUTALLUS_EVENT, IN_PROGRESS); @@ -130,12 +126,12 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(YELL_KILL1, YELL_KILL2, YELL_KILL3), me); + Talk(YELL_KILL); } void JustDied(Unit* /*killer*/) { - DoScriptText(YELL_DEATH, me); + Talk(YELL_DEATH); if (instance) { @@ -199,19 +195,19 @@ public: switch (IntroPhase) { case 0: - DoScriptText(YELL_MADR_ICE_BARRIER, Madrigosa); + Madrigosa->AI()->Talk(YELL_MADR_ICE_BARRIER); IntroPhaseTimer = 7000; ++IntroPhase; break; case 1: me->SetInFront(Madrigosa); Madrigosa->SetInFront(me); - DoScriptText(YELL_MADR_INTRO, Madrigosa, me); + Madrigosa->AI()->Talk(YELL_MADR_INTRO, me->GetGUID()); IntroPhaseTimer = 9000; ++IntroPhase; break; case 2: - DoScriptText(YELL_INTRO, me, Madrigosa); + Talk(YELL_INTRO, Madrigosa->GetGUID()); IntroPhaseTimer = 13000; ++IntroPhase; break; @@ -225,32 +221,32 @@ public: ++IntroPhase; break; case 4: - DoScriptText(YELL_INTRO_BREAK_ICE, me); + Talk(YELL_INTRO_BREAK_ICE); IntroPhaseTimer = 6000; ++IntroPhase; break; case 5: Madrigosa->CastSpell(me, SPELL_INTRO_ENCAPSULATE_CHANELLING, false); - DoScriptText(YELL_MADR_TRAP, Madrigosa); + Madrigosa->AI()->Talk(YELL_MADR_TRAP); DoCast(me, SPELL_INTRO_ENCAPSULATE); IntroPhaseTimer = 11000; ++IntroPhase; break; case 6: - DoScriptText(YELL_INTRO_CHARGE, me); + Talk(YELL_INTRO_CHARGE); IntroPhaseTimer = 5000; ++IntroPhase; break; case 7: me->Kill(Madrigosa); - DoScriptText(YELL_MADR_DEATH, Madrigosa); + Madrigosa->AI()->Talk(YELL_MADR_DEATH); me->SetFullHealth(); me->AttackStop(); IntroPhaseTimer = 4000; ++IntroPhase; break; case 8: - DoScriptText(YELL_INTRO_KILL_MADRIGOSA, me); + Talk(YELL_INTRO_KILL_MADRIGOSA); me->SetOrientation(0.14f); me->StopMoving(); Madrigosa->setDeathState(CORPSE); @@ -258,7 +254,7 @@ public: ++IntroPhase; break; case 9: - DoScriptText(YELL_INTRO_TAUNT, me); + Talk(YELL_INTRO_TAUNT); IntroPhaseTimer = 5000; ++IntroPhase; break; @@ -316,7 +312,7 @@ public: if (StompTimer <= diff) { - DoScriptText(RAND(YELL_LOVE1, YELL_LOVE2, YELL_LOVE3), me); + Talk(YELL_LOVE); DoCast(me->getVictim(), SPELL_STOMP); StompTimer = 30000; } else StompTimer -= diff; @@ -336,7 +332,7 @@ public: if (BerserkTimer < diff && !Enraged) { - DoScriptText(YELL_BERSERK, me); + Talk(YELL_BERSERK); DoCast(me, SPELL_BERSERK); Enraged = true; } else BerserkTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp index 95dde4f0ada..23a83a7ee8f 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_eredar_twins.cpp @@ -28,35 +28,27 @@ EndScriptData */ enum Quotes { - //Alytesh - YELL_CANFLAGRATION = -1580044, - YELL_SISTER_SACROLASH_DEAD = -1580045, - YELL_ALY_KILL_1 = -1580046, - YELL_ALY_KILL_2 = -1580047, - YELL_ALY_DEAD = -1580048, - YELL_BERSERK = -1580049, - - //Sacrolash - YELL_SHADOW_NOVA = -1580050, - YELL_SISTER_ALYTHESS_DEAD = -1580051, - YELL_SAC_KILL_1 = -1580052, - YELL_SAC_KILL_2 = -1580053, - SAY_SAC_DEAD = -1580054, - YELL_ENRAGE = -1580055, - - //Intro - YELL_INTRO_SAC_1 = -1580056, - YELL_INTRO_ALY_2 = -1580057, - YELL_INTRO_SAC_3 = -1580058, - YELL_INTRO_ALY_4 = -1580059, - YELL_INTRO_SAC_5 = -1580060, - YELL_INTRO_ALY_6 = -1580061, - YELL_INTRO_SAC_7 = -1580062, - YELL_INTRO_ALY_8 = -1580063, - - //Emote - EMOTE_SHADOW_NOVA = -1580064, - EMOTE_CONFLAGRATION = -1580065 + YELL_INTRO_SAC_1 = 0, + YELL_INTRO_SAC_3 = 1, + YELL_INTRO_SAC_5 = 2, + YELL_INTRO_SAC_7 = 3, + YELL_SAC_DEAD = 4, + EMOTE_SHADOW_NOVA = 5, + YELL_ENRAGE = 6, + YELL_SISTER_ALYTHESS_DEAD = 7, + YELL_SAC_KILL = 8, + YELL_SHADOW_NOVA = 9, + + YELL_INTRO_ALY_2 = 0, + YELL_INTRO_ALY_4 = 1, + YELL_INTRO_ALY_6 = 2, + YELL_INTRO_ALY_8 = 3, + EMOTE_CONFLAGRATION = 4, + YELL_ALY_KILL = 5, + YELL_ALY_DEAD = 6, + YELL_SISTER_SACROLASH_DEAD = 7, + YELL_CANFLAGRATION = 8, + YELL_BERSERK = 9, }; enum Spells @@ -165,7 +157,7 @@ public: void KilledUnit(Unit* /*victim*/) { if (rand()%4 == 0) - DoScriptText(RAND(YELL_SAC_KILL_1, YELL_SAC_KILL_2), me); + Talk(YELL_SAC_KILL); } void JustDied(Unit* /*killer*/) @@ -173,7 +165,7 @@ public: // only if ALY death if (SisterDeath) { - DoScriptText(SAY_SAC_DEAD, me); + Talk(YELL_SAC_DEAD); if (instance) instance->SetData(DATA_EREDAR_TWINS_EVENT, DONE); @@ -235,7 +227,7 @@ public: Temp = Unit::GetUnit(*me, instance->GetData64(DATA_ALYTHESS)); if (Temp && Temp->isDead()) { - DoScriptText(YELL_SISTER_ALYTHESS_DEAD, me); + Talk(YELL_SISTER_ALYTHESS_DEAD); DoCast(me, SPELL_EMPOWER); me->InterruptSpell(CURRENT_GENERIC_SPELL); SisterDeath = true; @@ -275,8 +267,8 @@ public: if (!SisterDeath) { if (target) - DoScriptText(EMOTE_SHADOW_NOVA, me, target); - DoScriptText(YELL_SHADOW_NOVA, me); + Talk(EMOTE_SHADOW_NOVA, target->GetGUID()); + Talk(YELL_SHADOW_NOVA); } ShadownovaTimer = 30000+(rand()%5000); } @@ -324,7 +316,7 @@ public: if (EnrageTimer < diff && !Enraged) { me->InterruptSpell(CURRENT_GENERIC_SPELL); - DoScriptText(YELL_ENRAGE, me); + Talk(YELL_ENRAGE); DoCast(me, SPELL_ENRAGE); Enraged = true; } else EnrageTimer -= diff; @@ -457,7 +449,7 @@ public: { if (rand()%4 == 0) { - DoScriptText(RAND(YELL_ALY_KILL_1, YELL_ALY_KILL_2), me); + Talk(YELL_ALY_KILL); } } @@ -465,7 +457,7 @@ public: { if (SisterDeath) { - DoScriptText(YELL_ALY_DEAD, me); + Talk(YELL_ALY_DEAD); if (instance) instance->SetData(DATA_EREDAR_TWINS_EVENT, DONE); @@ -528,24 +520,24 @@ public: case 0: return 0; case 1: if (Sacrolash) - DoScriptText(YELL_INTRO_SAC_1, Sacrolash); + Sacrolash->AI()->Talk(YELL_INTRO_SAC_1); return 1000; - case 2: DoScriptText(YELL_INTRO_ALY_2, me); return 1000; + case 2: Talk(YELL_INTRO_ALY_2); return 1000; case 3: if (Sacrolash) - DoScriptText(YELL_INTRO_SAC_3, Sacrolash); + Sacrolash->AI()->Talk(YELL_INTRO_SAC_3); return 2000; - case 4: DoScriptText(YELL_INTRO_ALY_4, me); return 1000; + case 4: Talk(YELL_INTRO_ALY_4); return 1000; case 5: if (Sacrolash) - DoScriptText(YELL_INTRO_SAC_5, Sacrolash); + Sacrolash->AI()->Talk(YELL_INTRO_SAC_5); return 2000; - case 6: DoScriptText(YELL_INTRO_ALY_6, me); return 1000; + case 6: Talk(YELL_INTRO_ALY_6); return 1000; case 7: if (Sacrolash) - DoScriptText(YELL_INTRO_SAC_7, Sacrolash); + Sacrolash->AI()->Talk(YELL_INTRO_SAC_7); return 3000; - case 8: DoScriptText(YELL_INTRO_ALY_8, me); return 900000; + case 8: Talk(YELL_INTRO_ALY_8); return 900000; } return 10000; } @@ -568,7 +560,7 @@ public: Temp = Unit::GetUnit(*me, instance->GetData64(DATA_SACROLASH)); if (Temp && Temp->isDead()) { - DoScriptText(YELL_SISTER_SACROLASH_DEAD, me); + Talk(YELL_SISTER_SACROLASH_DEAD); DoCast(me, SPELL_EMPOWER); me->InterruptSpell(CURRENT_GENERIC_SPELL); SisterDeath = true; @@ -622,8 +614,8 @@ public: if (!SisterDeath) { if (target) - DoScriptText(EMOTE_CONFLAGRATION, me, target); - DoScriptText(YELL_CANFLAGRATION, me); + Talk(EMOTE_CONFLAGRATION, target->GetGUID()); + Talk(YELL_CANFLAGRATION); } BlazeTimer = 4000; @@ -661,7 +653,7 @@ public: if (EnrageTimer < diff && !Enraged) { me->InterruptSpell(CURRENT_GENERIC_SPELL); - DoScriptText(YELL_BERSERK, me); + Talk(YELL_BERSERK); DoCast(me, SPELL_ENRAGE); Enraged = true; } else EnrageTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp index bc841d76714..35fabb7a195 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp @@ -31,14 +31,13 @@ EndScriptData */ enum Yells { - YELL_BIRTH = -1580036, - YELL_KILL1 = -1580037, - YELL_KILL2 = -1580038, - YELL_BREATH = -1580039, - YELL_TAKEOFF = -1580040, - YELL_BERSERK = -1580041, - YELL_DEATH = -1580042, - YELL_KALECGOS = -1580043, // after felmyst's death spawned and say this + YELL_BIRTH = 0, + YELL_KILL = 1, + YELL_BREATH = 2, + YELL_TAKEOFF = 3, + YELL_BERSERK = 4, + YELL_DEATH = 5, + //YELL_KALECGOS = 6, Not used. After felmyst's death spawned and say this }; enum Spells @@ -181,17 +180,17 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(YELL_KILL1, YELL_KILL2), me); + Talk(YELL_KILL); } void JustRespawned() { - DoScriptText(YELL_BIRTH, me); + Talk(YELL_BIRTH); } void JustDied(Unit* /*killer*/) { - DoScriptText(YELL_DEATH, me); + Talk(YELL_DEATH); if (instance) instance->SetData(DATA_FELMYST_EVENT, DONE); @@ -279,7 +278,7 @@ public: me->GetMotionMaster()->Clear(false); me->HandleEmoteCommand(EMOTE_ONESHOT_LIFTOFF); me->StopMoving(); - DoScriptText(YELL_TAKEOFF, me); + Talk(YELL_TAKEOFF); events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 2000); break; case 1: @@ -424,7 +423,7 @@ public: switch (events.ExecuteEvent()) { case EVENT_BERSERK: - DoScriptText(YELL_BERSERK, me); + Talk(YELL_BERSERK); DoCast(me, SPELL_BERSERK, true); events.ScheduleEvent(EVENT_BERSERK, 10000); break; @@ -459,7 +458,7 @@ public: switch (events.ExecuteEvent()) { case EVENT_BERSERK: - DoScriptText(YELL_BERSERK, me); + Talk(YELL_BERSERK); DoCast(me, SPELL_BERSERK, true); break; case EVENT_FLIGHT_SEQUENCE: diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp index 1239ca88d03..c7db80c7f22 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kalecgos.cpp @@ -31,60 +31,52 @@ EndScriptData */ enum Yells { - //Kalecgos dragon form - SAY_EVIL_AGGRO = -1580000, - SAY_EVIL_SPELL1 = -1580001, - SAY_EVIL_SPELL2 = -1580002, - SAY_EVIL_SLAY1 = -1580003, - SAY_EVIL_SLAY2 = -1580004, - SAY_EVIL_ENRAGE = -1580005, - - //Kalecgos humanoid form - SAY_GOOD_AGGRO = -1580006, - SAY_GOOD_NEAR_DEATH = -1580007, - SAY_GOOD_NEAR_DEATH2 = -1580008, - SAY_GOOD_PLRWIN = -1580009, - - //Sathrovarr - SAY_SATH_AGGRO = -1580010, - SAY_SATH_DEATH = -1580011, - SAY_SATH_SPELL1 = -1580012, - SAY_SATH_SPELL2 = -1580013, - SAY_SATH_SLAY1 = -1580014, - SAY_SATH_SLAY2 = -1580015, - SAY_SATH_ENRAGE = -1580016, + SAY_SATH_AGGRO = 0, + SAY_SATH_SLAY = 1, + SAY_SATH_DEATH = 2, + SAY_SATH_SPELL1 = 3, + SAY_SATH_SPELL2 = 4, + + SAY_EVIL_AGGRO = 0, + SAY_EVIL_SLAY = 1, + SAY_GOOD_PLRWIN = 2, + SAY_EVIL_ENRAGE = 3, + + SAY_GOOD_AGGRO = 0, + SAY_GOOD_NEAR_DEATH = 1, + SAY_GOOD_NEAR_DEATH2 = 2, }; enum Spells { - AURA_SUNWELL_RADIANCE = 45769, - AURA_SPECTRAL_EXHAUSTION = 44867, - AURA_SPECTRAL_REALM = 46021, - AURA_SPECTRAL_INVISIBILITY = 44801, - AURA_DEMONIC_VISUAL = 44800, - - SPELL_SPECTRAL_BLAST = 44869, - SPELL_TELEPORT_SPECTRAL = 46019, - SPELL_ARCANE_BUFFET = 45018, - SPELL_FROST_BREATH = 44799, - SPELL_TAIL_LASH = 45122, - - SPELL_BANISH = 44836, - SPELL_TRANSFORM_KALEC = 44670, - SPELL_ENRAGE = 44807, - - SPELL_CORRUPTION_STRIKE = 45029, - SPELL_AGONY_CURSE = 45032, - SPELL_SHADOW_BOLT = 45031, - - SPELL_HEROIC_STRIKE = 45026, - SPELL_REVITALIZE = 45027 + AURA_SUNWELL_RADIANCE = 45769, + AURA_SPECTRAL_EXHAUSTION = 44867, + AURA_SPECTRAL_REALM = 46021, + AURA_SPECTRAL_INVISIBILITY = 44801, + AURA_DEMONIC_VISUAL = 44800, + + SPELL_SPECTRAL_BLAST = 44869, + SPELL_TELEPORT_SPECTRAL = 46019, + SPELL_ARCANE_BUFFET = 45018, + SPELL_FROST_BREATH = 44799, + SPELL_TAIL_LASH = 45122, + + SPELL_BANISH = 44836, + SPELL_TRANSFORM_KALEC = 44670, + SPELL_ENRAGE = 44807, + + SPELL_CORRUPTION_STRIKE = 45029, + SPELL_AGONY_CURSE = 45032, + SPELL_SHADOW_BOLT = 45031, + + SPELL_HEROIC_STRIKE = 45026, + SPELL_REVITALIZE = 45027 }; enum SWPActions { - DO_ENRAGE = 1, - DO_BANISH = 2, + DO_ENRAGE = 1, + DO_BANISH = 2, }; #define GO_FAILED "You are unable to use this currently." @@ -360,7 +352,7 @@ public: void EnterCombat(Unit* /*who*/) { me->SetStandState(UNIT_STAND_STATE_STAND); - DoScriptText(SAY_EVIL_AGGRO, me); + Talk(SAY_EVIL_AGGRO); DoZoneInCombat(); if (instance) @@ -369,7 +361,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_EVIL_SLAY1, SAY_EVIL_SLAY2), me); + Talk(SAY_EVIL_SLAY); } void MovementInform(uint32 type, uint32 /*id*/) @@ -408,7 +400,7 @@ public: TalkTimer = 1000; break; case 2: - DoScriptText(SAY_GOOD_PLRWIN, me); + Talk(SAY_GOOD_PLRWIN); TalkTimer = 10000; break; case 3: @@ -426,7 +418,7 @@ public: switch (TalkSequence) { case 1: - DoScriptText(SAY_EVIL_ENRAGE, me); + Talk(SAY_EVIL_ENRAGE); TalkTimer = 3000; break; case 2: @@ -505,20 +497,20 @@ public: switch (YellSequence) { case 0: - DoScriptText(SAY_GOOD_AGGRO, me); + Talk(SAY_GOOD_AGGRO); ++YellSequence; break; case 1: if (HealthBelowPct(50)) { - DoScriptText(SAY_GOOD_NEAR_DEATH, me); + Talk(SAY_GOOD_NEAR_DEATH); ++YellSequence; } break; case 2: if (HealthBelowPct(10)) { - DoScriptText(SAY_GOOD_NEAR_DEATH2, me); + Talk(SAY_GOOD_NEAR_DEATH2); ++YellSequence; } break; @@ -642,7 +634,7 @@ public: me->AddThreat(Kalec, 100.0f); Kalec->setActive(true); } - DoScriptText(SAY_SATH_AGGRO, me); + Talk(SAY_SATH_AGGRO); } void DamageTaken(Unit* done_by, uint32 &damage) @@ -664,12 +656,12 @@ public: EnterEvadeMode(); return; } - DoScriptText(RAND(SAY_SATH_SLAY1, SAY_SATH_SLAY2), me); + Talk(SAY_SATH_SLAY); } void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_SATH_DEATH, me); + Talk(SAY_SATH_DEATH); me->SetPosition(me->GetPositionX(), me->GetPositionY(), DRAGON_REALM_Z, me->GetOrientation()); TeleportAllPlayersBack(); if (Creature* Kalecgos = Unit::GetCreature(*me, KalecgosGUID)) @@ -781,7 +773,7 @@ public: if (ShadowBoltTimer <= diff) { - if (!(rand()%5))DoScriptText(SAY_SATH_SPELL1, me); + if (!(rand()%5))Talk(SAY_SATH_SPELL1); DoCast(me, SPELL_SHADOW_BOLT); ShadowBoltTimer = 7000+(rand()%3000); } else ShadowBoltTimer -= diff; @@ -796,7 +788,7 @@ public: if (CorruptionStrikeTimer <= diff) { - if (!(rand()%5))DoScriptText(SAY_SATH_SPELL2, me); + if (!(rand()%5))Talk(SAY_SATH_SPELL2); DoCast(me->getVictim(), SPELL_CORRUPTION_STRIKE); CorruptionStrikeTimer = 13000; } else CorruptionStrikeTimer -= diff; diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp index febbc8bc18e..814588fdf68 100644 --- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp +++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp @@ -33,46 +33,34 @@ EndScriptData */ /*** Speech and sounds***/ enum Yells { - // These are used throughout Sunwell and Magisters(?). Players can hear this while running through the instances. - SAY_KJ_OFFCOMBAT1 = -1580066, - SAY_KJ_OFFCOMBAT2 = -1580067, - SAY_KJ_OFFCOMBAT3 = -1580068, - SAY_KJ_OFFCOMBAT4 = -1580069, - SAY_KJ_OFFCOMBAT5 = -1580070, - - // Encounter speech and sounds - SAY_KJ_EMERGE = -1580071, - SAY_KJ_SLAY1 = -1580072, - SAY_KJ_SLAY2 = -1580073, - SAY_KJ_REFLECTION1 = -1580074, - SAY_KJ_REFLECTION2 = -1580075, - SAY_KJ_DARKNESS1 = -1580076, - SAY_KJ_DARKNESS2 = -1580077, - SAY_KJ_DARKNESS3 = -1580078, - SAY_KJ_PHASE3 = -1580079, - SAY_KJ_PHASE4 = -1580080, - SAY_KJ_PHASE5 = -1580081, - SAY_KJ_DEATH = -1580093, - EMOTE_KJ_DARKNESS = -1580094, - - /*** Kalecgos - Anveena speech at the beginning of Phase 5; Anveena's sacrifice ***/ - SAY_KALECGOS_AWAKEN = -1580082, - SAY_ANVEENA_IMPRISONED = -1580083, - SAY_KALECGOS_LETGO = -1580084, - SAY_ANVEENA_LOST = -1580085, - SAY_KALECGOS_FOCUS = -1580086, - SAY_ANVEENA_KALEC = -1580087, - SAY_KALECGOS_FATE = -1580088, - SAY_ANVEENA_GOODBYE = -1580089, - SAY_KALECGOS_GOODBYE = -1580090, - SAY_KALECGOS_ENCOURAGE = -1580091, - - /*** Kalecgos says throughout the fight ***/ - SAY_KALECGOS_JOIN = -1580092, - SAY_KALEC_ORB_READY1 = -1580095, - SAY_KALEC_ORB_READY2 = -1580096, - SAY_KALEC_ORB_READY3 = -1580097, - SAY_KALEC_ORB_READY4 = -1580098 + SAY_KJ_OFFCOMBAT = 0, + + SAY_KALECGOS_ENCOURAGE = 0, + SAY_KALECGOS_READY1 = 1, + SAY_KALECGOS_READY2 = 2, + SAY_KALECGOS_READY3 = 3, + SAY_KALECGOS_READY4 = 4, + SAY_KALECGOS_AWAKEN = 5, + SAY_KALECGOS_LETGO = 6, + SAY_KALECGOS_FOCUS = 7, + SAY_KALECGOS_FATE = 8, + SAY_KALECGOS_GOODBYE = 9, + SAY_KALECGOS_JOIN = 10, + + SAY_KJ_DEATH = 0, + SAY_KJ_SLAY = 1, + SAY_KJ_REFLECTION = 2, + SAY_KJ_EMERGE = 3, + SAY_KJ_DARKNESS = 4, + SAY_KJ_PHASE3 = 5, + SAY_KJ_PHASE4 = 6, + SAY_KJ_PHASE5 = 7, + EMOTE_KJ_DARKNESS = 8, + + SAY_ANVEENA_IMPRISONED = 0, + SAY_ANVEENA_LOST = 1, + SAY_ANVEENA_KALEC = 2, + SAY_ANVEENA_GOODBYE = 3, }; /*** Spells used during the encounter ***/ @@ -322,7 +310,7 @@ public: pOrb->Refresh(); } } - DoScriptText(SAY_KALECGOS_ENCOURAGE, me); + Talk(SAY_KALECGOS_ENCOURAGE); } else { @@ -338,10 +326,10 @@ public: ++EmpowerCount; switch (EmpowerCount) { - case 1: DoScriptText(SAY_KALEC_ORB_READY1, me); break; - case 2: DoScriptText(SAY_KALEC_ORB_READY2, me); break; - case 3: DoScriptText(SAY_KALEC_ORB_READY3, me); break; - case 4: DoScriptText(SAY_KALEC_ORB_READY4, me); break; + case 1: Talk(SAY_KALECGOS_READY1); break; + case 2: Talk(SAY_KALECGOS_READY2); break; + case 3: Talk(SAY_KALECGOS_READY3); break; + case 4: Talk(SAY_KALECGOS_READY4); break; } } } @@ -469,7 +457,7 @@ public: if (uiRandomSayTimer < diff) { if (instance && instance->GetData(DATA_MURU_EVENT) != DONE && instance->GetData(DATA_KILJAEDEN_EVENT) == NOT_STARTED) - DoScriptText(RAND(SAY_KJ_OFFCOMBAT1, SAY_KJ_OFFCOMBAT2, SAY_KJ_OFFCOMBAT3, SAY_KJ_OFFCOMBAT4, SAY_KJ_OFFCOMBAT5), me); + Talk(SAY_KJ_OFFCOMBAT); uiRandomSayTimer = 30000; } else uiRandomSayTimer -= diff; @@ -613,7 +601,7 @@ public: void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_KJ_DEATH, me); + Talk(SAY_KJ_DEATH); summons.DespawnAll(); if (instance) @@ -622,7 +610,7 @@ public: void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_KJ_SLAY1, SAY_KJ_SLAY2), me); + Talk(SAY_KJ_SLAY); } void EnterEvadeMode() @@ -657,7 +645,7 @@ public: void CastSinisterReflection() { - DoScriptText(RAND(SAY_KJ_REFLECTION1, SAY_KJ_REFLECTION2), me); + Talk(SAY_KJ_REFLECTION); for (uint8 i = 0; i < 4; ++i) { if (Unit* target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true, -SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT)) @@ -717,8 +705,8 @@ public: { SpeechTimer = 0; if (instance) - if (Creature* pSpeechCreature = Unit::GetCreature(*me, instance->GetData64(Speeches[speechCount].creature))) - DoScriptText(Speeches[speechCount].textid, pSpeechCreature); + if (Creature* speechCreature = Unit::GetCreature(*me, instance->GetData64(Speeches[speechCount].creature))) + speechCreature->AI()->Talk(Speeches[speechCount].textid); if (speechCount == 12) if (Creature* pAnveena = Unit::GetCreature(*me, instance->GetData64(DATA_ANVEENA))) pAnveena->CastSpell(me, SPELL_SACRIFICE_OF_ANVEENA, false); @@ -799,7 +787,7 @@ public: // Begins to channel for 8 seconds, then deals 50'000 damage to all raid members. if (!IsInDarkness) { - DoScriptText(EMOTE_KJ_DARKNESS, me); + Talk(EMOTE_KJ_DARKNESS); DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS, false); ChangeTimers(true, 9000); Timer[TIMER_DARKNESS] = 8750; @@ -813,7 +801,7 @@ public: Timer[TIMER_DARKNESS] = (Phase == PHASE_SACRIFICE) ? 15000 : urand(40000, 70000); IsInDarkness = false; DoCastAOE(SPELL_DARKNESS_OF_A_THOUSAND_SOULS_DAMAGE); - DoScriptText(RAND(SAY_KJ_DARKNESS1, SAY_KJ_DARKNESS2, SAY_KJ_DARKNESS3), me); + Talk(SAY_KJ_DARKNESS); } Timer[TIMER_SOUL_FLAY] = 9000; } diff --git a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp index c05a36f93a7..1537f0eeb88 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/boss_ironaya.cpp @@ -26,11 +26,13 @@ EndScriptData */ #include "ScriptMgr.h" #include "ScriptedCreature.h" -#define SAY_AGGRO -1070000 - -#define SPELL_ARCINGSMASH 8374 -#define SPELL_KNOCKAWAY 10101 -#define SPELL_WSTOMP 11876 +enum Ironaya +{ + SAY_AGGRO = 0, + SPELL_ARCINGSMASH = 8374, + SPELL_KNOCKAWAY = 10101, + SPELL_WSTOMP = 11876, +}; class boss_ironaya : public CreatureScript { @@ -58,7 +60,7 @@ class boss_ironaya : public CreatureScript void EnterCombat(Unit* /*who*/) { - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); } void UpdateAI(const uint32 uiDiff) diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp index eeb1df7b693..efbc4f75ae1 100644 --- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp +++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp @@ -476,7 +476,7 @@ class instance_uldaman : public InstanceMapScript case 2: case 3: case 4: - return vVaultWalker.at(identifier); + return vVaultWalker.at(identifier - 1); case 5: case 6: case 7: diff --git a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp index 8a102757036..ed10dec97dd 100644 --- a/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp +++ b/src/server/scripts/EasternKingdoms/ZulAman/boss_janalai.cpp @@ -31,16 +31,15 @@ EndScriptData */ enum eEnums { - SAY_AGGRO = -1568000, - SAY_FIRE_BOMBS = -1568001, - SAY_SUMMON_HATCHER = -1568002, - SAY_ALL_EGGS = -1568003, - SAY_BERSERK = -1568004, - SAY_SLAY_1 = -1568005, - SAY_SLAY_2 = -1568006, - SAY_DEATH = -1568007, - SAY_EVENT_STRANGERS = -1568008, - SAY_EVENT_FRIENDS = -1568009, + SAY_AGGRO = 0, + SAY_FIRE_BOMBS = 1, + SAY_SUMMON_HATCHER = 2, + SAY_ALL_EGGS = 3, + SAY_BERSERK = 4, + SAY_SLAY = 5, + SAY_DEATH = 6, + SAY_EVENT_STRANGERS = 7, + SAY_EVENT_FRIENDS = 8, // Jan'alai SPELL_FLAME_BREATH = 43140, @@ -163,7 +162,7 @@ class boss_janalai : public CreatureScript void JustDied(Unit* /*killer*/) { - DoScriptText(SAY_DEATH, me); + Talk(SAY_DEATH); if (instance) instance->SetData(DATA_JANALAIEVENT, DONE); @@ -171,7 +170,7 @@ class boss_janalai : public CreatureScript void KilledUnit(Unit* /*victim*/) { - DoScriptText(RAND(SAY_SLAY_1, SAY_SLAY_2), me); + Talk(SAY_SLAY); } void EnterCombat(Unit* /*who*/) @@ -179,7 +178,7 @@ class boss_janalai : public CreatureScript if (instance) instance->SetData(DATA_JANALAIEVENT, IN_PROGRESS); - DoScriptText(SAY_AGGRO, me); + Talk(SAY_AGGRO); // DoZoneInCombat(); } @@ -352,7 +351,7 @@ class boss_janalai : public CreatureScript } else { - DoScriptText(SAY_BERSERK, me); + Talk(SAY_BERSERK); DoCast(me, SPELL_BERSERK, true); EnrageTimer = 300000; } @@ -360,7 +359,7 @@ class boss_janalai : public CreatureScript if (BombTimer <= diff) { - DoScriptText(SAY_FIRE_BOMBS, me); + Talk(SAY_FIRE_BOMBS); me->AttackStop(); me->GetMotionMaster()->Clear(); @@ -393,7 +392,7 @@ class boss_janalai : public CreatureScript { if (HealthBelowPct(35)) { - DoScriptText(SAY_ALL_EGGS, me); + Talk(SAY_ALL_EGGS); me->AttackStop(); me->GetMotionMaster()->Clear(); @@ -407,7 +406,7 @@ class boss_janalai : public CreatureScript { if (HatchAllEggs(0)) { - DoScriptText(SAY_SUMMON_HATCHER, me); + Talk(SAY_SUMMON_HATCHER); me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[0][0][0], hatcherway[0][0][1], hatcherway[0][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); me->SummonCreature(MOB_AMANI_HATCHER, hatcherway[1][0][0], hatcherway[1][0][1], hatcherway[1][0][2], 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN, 10000); HatcherTimer = 90000; diff --git a/src/server/scripts/EasternKingdoms/hinterlands.cpp b/src/server/scripts/EasternKingdoms/hinterlands.cpp index 0398779655f..618491c8c7b 100644 --- a/src/server/scripts/EasternKingdoms/hinterlands.cpp +++ b/src/server/scripts/EasternKingdoms/hinterlands.cpp @@ -38,11 +38,11 @@ EndContentData */ enum eOOX { - SAY_OOX_START = -1000287, - SAY_OOX_AGGRO1 = -1000288, - SAY_OOX_AGGRO2 = -1000289, - SAY_OOX_AMBUSH = -1000290, - SAY_OOX_END = -1000292, + SAY_OOX_START = 0, + SAY_OOX_AGGRO = 1, + SAY_OOX_AMBUSH = 3, + SAY_OOX_AMBUSH_REPLY = 4, + SAY_OOX_END = 5, QUEST_RESQUE_OOX_09 = 836, @@ -69,7 +69,7 @@ public: else if (player->GetTeam() == HORDE) creature->setFaction(FACTION_ESCORTEE_H); - DoScriptText(SAY_OOX_START, creature, player); + creature->AI()->Talk(SAY_OOX_START, player->GetGUID()); if (npc_00x09hlAI* pEscortAI = CAST_AI(npc_00x09hl::npc_00x09hlAI, creature->AI())) pEscortAI->Start(false, false, player->GetGUID(), quest); @@ -93,13 +93,13 @@ public: switch (waypointId) { case 26: - DoScriptText(SAY_OOX_AMBUSH, me); + Talk(SAY_OOX_AMBUSH); break; case 43: - DoScriptText(SAY_OOX_AMBUSH, me); + Talk(SAY_OOX_AMBUSH); break; case 64: - DoScriptText(SAY_OOX_END, me); + Talk(SAY_OOX_END); if (Player* player = GetPlayerForEscort()) player->GroupEventHappens(QUEST_RESQUE_OOX_09, me); break; @@ -136,10 +136,7 @@ public: if (who->GetEntry() == NPC_MARAUDING_OWL || who->GetEntry() == NPC_VILE_AMBUSHER) return; - if (rand()%1) - DoScriptText(SAY_OOX_AGGRO1, me); - else - DoScriptText(SAY_OOX_AGGRO2, me); + Talk(SAY_OOX_AGGRO); } void JustSummoned(Creature* summoned) @@ -149,6 +146,207 @@ public: }; }; +<<<<<<< HEAD +======= +/*###### +## npc_rinji +######*/ + +enum eRinji +{ + SAY_RIN_BY_OUTRUNNER = 0, + + SAY_RIN_FREE = 0, //from here + SAY_RIN_HELP = 1, + SAY_RIN_COMPLETE = 2, + SAY_RIN_PROGRESS_1 = 3, + SAY_RIN_PROGRESS_2 = 4, + + QUEST_RINJI_TRAPPED = 2742, + NPC_RANGER = 2694, + NPC_OUTRUNNER = 2691, + GO_RINJI_CAGE = 142036 +}; + +struct Location +{ + float m_fX, m_fY, m_fZ; +}; + +Location m_afAmbushSpawn[] = +{ + {191.296204f, -2839.329346f, 107.388f}, + {70.972466f, -2848.674805f, 109.459f} +}; + +Location m_afAmbushMoveTo[] = +{ + {166.630386f, -2824.780273f, 108.153f}, + {70.886589f, -2874.335449f, 116.675f} +}; + +class npc_rinji : public CreatureScript +{ +public: + npc_rinji() : CreatureScript("npc_rinji") { } + + bool OnQuestAccept(Player* player, Creature* creature, const Quest* quest) + { + if (quest->GetQuestId() == QUEST_RINJI_TRAPPED) + { + if (GameObject* go = creature->FindNearestGameObject(GO_RINJI_CAGE, INTERACTION_DISTANCE)) + go->UseDoorOrButton(); + + if (npc_rinjiAI* pEscortAI = CAST_AI(npc_rinji::npc_rinjiAI, creature->AI())) + pEscortAI->Start(false, false, player->GetGUID(), quest); + } + return true; + } + + CreatureAI* GetAI(Creature* creature) const + { + return new npc_rinjiAI(creature); + } + + struct npc_rinjiAI : public npc_escortAI + { + npc_rinjiAI(Creature* creature) : npc_escortAI(creature) + { + m_bIsByOutrunner = false; + m_iSpawnId = 0; + } + + bool m_bIsByOutrunner; + uint32 m_uiPostEventCount; + uint32 m_uiPostEventTimer; + int m_iSpawnId; + + void Reset() + { + m_uiPostEventCount = 0; + m_uiPostEventTimer = 3000; + } + + void JustRespawned() + { + m_bIsByOutrunner = false; + m_iSpawnId = 0; + + npc_escortAI::JustRespawned(); + } + + void EnterCombat(Unit* who) + { + if (HasEscortState(STATE_ESCORT_ESCORTING)) + { + if (who->GetEntry() == NPC_OUTRUNNER && !m_bIsByOutrunner) + { + if (Creature* talker = who->ToCreature()) + talker->AI()->Talk(SAY_RIN_BY_OUTRUNNER); + m_bIsByOutrunner = true; + } + + if (rand()%4) + return; + + //only if attacked and escorter is not in combat? + Talk(SAY_RIN_HELP); + } + } + + void DoSpawnAmbush(bool bFirst) + { + if (!bFirst) + m_iSpawnId = 1; + + me->SummonCreature(NPC_RANGER, + m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f, + TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000); + + for (int i = 0; i < 2; ++i) + { + me->SummonCreature(NPC_OUTRUNNER, + m_afAmbushSpawn[m_iSpawnId].m_fX, m_afAmbushSpawn[m_iSpawnId].m_fY, m_afAmbushSpawn[m_iSpawnId].m_fZ, 0.0f, + TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000); + } + } + + void JustSummoned(Creature* summoned) + { + summoned->SetWalk(false); + summoned->GetMotionMaster()->MovePoint(0, m_afAmbushMoveTo[m_iSpawnId].m_fX, m_afAmbushMoveTo[m_iSpawnId].m_fY, m_afAmbushMoveTo[m_iSpawnId].m_fZ); + } + + void WaypointReached(uint32 waypointId) + { + Player* player = GetPlayerForEscort(); + if (!player) + return; + + switch (waypointId) + { + case 1: + Talk(SAY_RIN_FREE, player->GetGUID()); + break; + case 7: + DoSpawnAmbush(true); + break; + case 13: + DoSpawnAmbush(false); + break; + case 17: + Talk(SAY_RIN_COMPLETE, player->GetGUID()); + player->GroupEventHappens(QUEST_RINJI_TRAPPED, me); + SetRun(); + m_uiPostEventCount = 1; + break; + } + } + + void UpdateEscortAI(const uint32 uiDiff) + { + //Check if we have a current target + if (!UpdateVictim()) + { + if (HasEscortState(STATE_ESCORT_ESCORTING) && m_uiPostEventCount) + { + if (m_uiPostEventTimer <= uiDiff) + { + m_uiPostEventTimer = 3000; + + if (Player* player = GetPlayerForEscort()) + { + switch (m_uiPostEventCount) + { + case 1: + Talk(SAY_RIN_PROGRESS_1, player->GetGUID()); + ++m_uiPostEventCount; + break; + case 2: + Talk(SAY_RIN_PROGRESS_2, player->GetGUID()); + m_uiPostEventCount = 0; + break; + } + } + else + { + me->DespawnOrUnsummon(); + return; + } + } + else + m_uiPostEventTimer -= uiDiff; + } + + return; + } + + DoMeleeAttackIfReady(); + } + }; +}; + +>>>>>>> master void AddSC_hinterlands() { new npc_00x09hl(); diff --git a/src/server/scripts/EasternKingdoms/undercity.cpp b/src/server/scripts/EasternKingdoms/undercity.cpp index 6aaf2df0b22..05938452520 100644 --- a/src/server/scripts/EasternKingdoms/undercity.cpp +++ b/src/server/scripts/EasternKingdoms/undercity.cpp @@ -41,8 +41,8 @@ EndContentData */ enum Sylvanas { QUEST_JOURNEY_TO_UNDERCITY = 9180, - SAY_LAMENT_END = -1000196, - EMOTE_LAMENT_END = -1000197, + EMOTE_LAMENT_END = 0, + SAY_LAMENT_END = 1, SOUND_CREDIT = 10896, ENTRY_HIGHBORNE_LAMENTER = 21628, @@ -153,8 +153,8 @@ public: LamentEventTimer = 2000; if (!me->HasAura(SPELL_SYLVANAS_CAST)) { - DoScriptText(SAY_LAMENT_END, me); - DoScriptText(EMOTE_LAMENT_END, me); + Talk(SAY_LAMENT_END); + Talk(EMOTE_LAMENT_END); LamentEvent = false; } } else LamentEventTimer -= diff; diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp index a77f341a49b..f618d0e04e7 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_anubarak_trial.cpp @@ -203,7 +203,7 @@ class boss_anubarak_trial : public CreatureScript { Talk(SAY_KILL_PLAYER); if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp index 70fd93df824..a99aa373602 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_faction_champions.cpp @@ -647,7 +647,7 @@ struct boss_faction_championsAI : public BossAI temp->AI()->Talk(SAY_KILL_PLAYER); - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp index f8017980766..e2068cabb95 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_lord_jaraxxus.cpp @@ -128,7 +128,7 @@ class boss_jaraxxus : public CreatureScript { Talk(SAY_KILL_PLAYER); if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp index 106abe6fa52..2d09feef089 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_northrend_beasts.cpp @@ -550,7 +550,7 @@ struct boss_jormungarAI : public BossAI { if (who->GetTypeId() == TYPEID_PLAYER) if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } void EnterCombat(Unit* /*who*/) @@ -952,7 +952,7 @@ class boss_icehowl : public CreatureScript if (who->GetTypeId() == TYPEID_PLAYER) { if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp index 0c081da5204..01d3bcbfe90 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/boss_twin_valkyr.cpp @@ -194,7 +194,7 @@ struct boss_twin_baseAI : public BossAI { Talk(SAY_KILL_PLAYER); if (instance) - instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE, 0); + instance->SetData(DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE, 0); } } diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp index 6623d8e8765..fb084ec1e3c 100755 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/instance_trial_of_the_crusader.cpp @@ -42,7 +42,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript ResilienceWillFixItTimer = 0; SnoboldCount = 0; MistressOfPainCount = 0; - TributeToImmortalityElegible = true; + TributeToImmortalityEligible = true; NeedSave = false; TirionFordringGUID = 0; @@ -462,8 +462,8 @@ class instance_trial_of_the_crusader : public InstanceMapScript else if (data == DECREASE) --MistressOfPainCount; break; - case DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE: - TributeToImmortalityElegible = false; + case DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE: + TributeToImmortalityEligible = false; break; default: break; @@ -722,7 +722,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript return TrialCounter == 50; case A_TRIBUTE_TO_IMMORTALITY_HORDE: case A_TRIBUTE_TO_IMMORTALITY_ALLIANCE: - return TrialCounter == 50 && TributeToImmortalityElegible; + return TrialCounter == 50 && TributeToImmortalityEligible; case A_TRIBUTE_TO_DEDICATED_INSANITY: return false/*uiGrandCrusaderAttemptsLeft == 50 && !bHasAtAnyStagePlayerEquippedTooGoodItem*/; default: @@ -769,7 +769,7 @@ class instance_trial_of_the_crusader : public InstanceMapScript uint32 ResilienceWillFixItTimer; uint8 SnoboldCount; uint8 MistressOfPainCount; - bool TributeToImmortalityElegible; + bool TributeToImmortalityEligible; }; InstanceScript* GetInstanceScript(InstanceMap* map) const diff --git a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h index fa38b6b46c1..70fe03c5e0f 100644 --- a/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h +++ b/src/server/scripts/Northrend/CrusadersColiseum/TrialOfTheCrusader/trial_of_the_crusader.h @@ -24,7 +24,7 @@ enum DATA_SNOBOLD_COUNT = 301, DATA_MISTRESS_OF_PAIN_COUNT = 302, - DATA_TRIBUTE_TO_IMMORTALITY_ELEGIBLE = 303, + DATA_TRIBUTE_TO_IMMORTALITY_ELIGIBLE = 303, INCREASE = 501, DECREASE = 502, |