diff options
author | Malcrom <malcromdev@gmail.com> | 2012-02-03 12:37:25 -0330 |
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committer | Malcrom <malcromdev@gmail.com> | 2012-02-03 12:37:25 -0330 |
commit | 197b72ccb66083460dee8b542ede83c69259e096 (patch) | |
tree | 7938d132df48b3caced7ddc9c404ab07dfd40993 /src/server/shared/Database | |
parent | 691529cd77820572975a8a67811c20b2a03cd99d (diff) | |
parent | e602619912654ef0b97f02fa97aa7dbb537c2f89 (diff) |
Merge branch 'master' of git://github.com/TrinityCore/TrinityCore
Diffstat (limited to 'src/server/shared/Database')
-rw-r--r-- | src/server/shared/Database/Implementation/CharacterDatabase.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/shared/Database/Implementation/CharacterDatabase.cpp b/src/server/shared/Database/Implementation/CharacterDatabase.cpp index 24b99219f46..fe276b26738 100644 --- a/src/server/shared/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/shared/Database/Implementation/CharacterDatabase.cpp @@ -302,7 +302,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_CREATURE_RESPAWN_BY_GUID, "DELETE FROM creature_respawn WHERE guid = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_CREATURE_RESPAWN_BY_INSTANCE, "DELETE FROM creature_respawn WHERE instanceId = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_SEL_MAX_CREATURE_RESPAWNS, "SELECT MAX(respawnTime), instanceId FROM creature_respawn WHERE instanceId > 0 GROUP BY instanceId", CONNECTION_SYNCH) - PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_CREATURE_RESPAWNS, "DELETE FROM creature_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT instanceId FROM instance)", CONNECTION_SYNCH) + PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_CREATURE_RESPAWNS, "DELETE FROM creature_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT id FROM instance)", CONNECTION_SYNCH) // Gameobject respawn PREPARE_STATEMENT(CHAR_SEL_GO_RESPAWNS, "SELECT guid, respawnTime, instanceId FROM gameobject_respawn", CONNECTION_SYNCH) @@ -310,7 +310,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() PREPARE_STATEMENT(CHAR_DEL_GO_RESPAWN, "DELETE FROM gameobject_respawn WHERE guid = ? AND instanceId = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_GO_RESPAWN_BY_INSTANCE, "DELETE FROM gameobject_respawn WHERE instanceId = ?", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_EXPIRED_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE respawnTime <= UNIX_TIMESTAMP(NOW())", CONNECTION_SYNCH) - PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT instanceId FROM instance)", CONNECTION_SYNCH) + PREPARE_STATEMENT(CHAR_DEL_NONEXISTENT_INSTANCE_GO_RESPAWNS, "DELETE FROM gameobject_respawn WHERE instanceId > 0 AND instanceId NOT IN (SELECT id FROM instance)", CONNECTION_SYNCH) // GM Tickets PREPARE_STATEMENT(CHAR_SEL_GM_TICKETS, "SELECT ticketId, guid, name, message, createTime, mapId, posX, posY, posZ, lastModifiedTime, closedBy, assignedTo, comment, completed, escalated, viewed FROM gm_tickets", CONNECTION_SYNCH) @@ -325,7 +325,7 @@ void CharacterDatabaseConnection::DoPrepareStatements() // For loading and deleting expired auctions at startup PREPARE_STATEMENT(CHAR_SEL_EXPIRED_AUCTIONS, "SELECT id, auctioneerguid, itemguid, itemEntry, itemowner, buyoutprice, time, buyguid, lastbid, startbid, deposit FROM auctionhouse ah INNER JOIN item_instance ii ON ii.guid = ah.itemguid WHERE ah.time <= ?", CONNECTION_SYNCH) - + // LFG Data PREPARE_STATEMENT(CHAR_INS_LFG_DATA, "INSERT INTO lfg_data (guid, dungeon, state) VALUES (?, ?, ?)", CONNECTION_ASYNC) PREPARE_STATEMENT(CHAR_DEL_LFG_DATA, "DELETE FROM lfg_data WHERE guid = ?", CONNECTION_ASYNC) |