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authorXanadu <none@none>2010-07-17 02:35:14 +0200
committerXanadu <none@none>2010-07-17 02:35:14 +0200
commitec244dbe366e84a93c8fa1ef294af4a2e4e3b0b1 (patch)
tree3946869a28b7d3ce0548c47efbe74475a358f1c3 /src/server/shared/Dynamic/ObjectRegistry.h
parentbf2b7f207011e24735c9222e23494e08c7178d2f (diff)
Correctly redo file moves/renames from rev. 8452.
--HG-- branch : trunk rename : src/server/game/Grids/Cell.h => src/server/game/Grids/Cells/Cell.h rename : src/server/game/Grids/CellImpl.h => src/server/game/Grids/Cells/CellImpl.h rename : src/server/framework/GameSystem/Grid.h => src/server/game/Grids/Grid.h rename : src/server/framework/GameSystem/GridLoader.h => src/server/game/Grids/GridLoader.h rename : src/server/framework/GameSystem/GridRefManager.h => src/server/game/Grids/GridRefManager.h rename : src/server/framework/GameSystem/GridReference.h => src/server/game/Grids/GridReference.h rename : src/server/framework/GameSystem/NGrid.h => src/server/game/Grids/NGrid.h rename : src/server/game/Grids/GridNotifiers.cpp => src/server/game/Grids/Notifiers/GridNotifiers.cpp rename : src/server/game/Grids/GridNotifiers.h => src/server/game/Grids/Notifiers/GridNotifiers.h rename : src/server/game/Grids/GridNotifiersImpl.h => src/server/game/Grids/Notifiers/GridNotifiersImpl.h rename : src/server/framework/Platform/CompilerDefs.h => src/server/shared/CompilerDefs.h rename : src/server/framework/Platform/Define.h => src/server/shared/Define.h rename : src/server/framework/Utilities/CountedReference/Reference.h => src/server/shared/Dynamic/CountedReference/Reference.h rename : src/server/framework/Utilities/CountedReference/ReferenceHolder.h => src/server/shared/Dynamic/CountedReference/ReferenceHolder.h rename : src/server/framework/Utilities/CountedReference/ReferenceImpl.h => src/server/shared/Dynamic/CountedReference/ReferenceImpl.h rename : src/server/framework/Dynamic/FactoryHolder.h => src/server/shared/Dynamic/FactoryHolder.h rename : src/server/framework/Utilities/LinkedList.h => src/server/shared/Dynamic/LinkedList.h rename : src/server/framework/Utilities/LinkedReference/RefManager.h => src/server/shared/Dynamic/LinkedReference/RefManager.h rename : src/server/framework/Utilities/LinkedReference/Reference.h => src/server/shared/Dynamic/LinkedReference/Reference.h rename : src/server/framework/Dynamic/ObjectRegistry.h => src/server/shared/Dynamic/ObjectRegistry.h rename : src/server/framework/GameSystem/TypeContainer.h => src/server/shared/Dynamic/TypeContainer.h rename : src/server/framework/GameSystem/TypeContainerFunctions.h => src/server/shared/Dynamic/TypeContainerFunctions.h rename : src/server/framework/GameSystem/TypeContainerFunctionsPtr.h => src/server/shared/Dynamic/TypeContainerFunctionsPtr.h rename : src/server/framework/GameSystem/TypeContainerVisitor.h => src/server/shared/Dynamic/TypeContainerVisitor.h rename : src/server/framework/Utilities/TypeList.h => src/server/shared/Dynamic/TypeList.h rename : src/server/framework/Utilities/UnorderedMap.h => src/server/shared/Dynamic/UnorderedMap.h rename : src/server/framework/Policies/CreationPolicy.h => src/server/shared/Policies/CreationPolicy.h rename : src/server/framework/Policies/ObjectLifeTime.cpp => src/server/shared/Policies/ObjectLifeTime.cpp rename : src/server/framework/Policies/ObjectLifeTime.h => src/server/shared/Policies/ObjectLifeTime.h rename : src/server/framework/Policies/Singleton.h => src/server/shared/Policies/Singleton.h rename : src/server/framework/Policies/SingletonImp.h => src/server/shared/Policies/SingletonImp.h rename : src/server/framework/Policies/ThreadingModel.h => src/server/shared/Policies/ThreadingModel.h rename : src/server/framework/Utilities/Callback.h => src/server/shared/Threading/Callback.h rename : src/server/framework/Utilities/ByteConverter.h => src/server/shared/Utilities/ByteConverter.h rename : src/server/framework/Utilities/EventProcessor.cpp => src/server/shared/Utilities/EventProcessor.cpp rename : src/server/framework/Utilities/EventProcessor.h => src/server/shared/Utilities/EventProcessor.h rename : src/server/framework/Network/SocketDefines.h => src/server/worldserver/RemoteAccess/SocketDefines.h
Diffstat (limited to 'src/server/shared/Dynamic/ObjectRegistry.h')
-rw-r--r--src/server/shared/Dynamic/ObjectRegistry.h111
1 files changed, 111 insertions, 0 deletions
diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h
new file mode 100644
index 00000000000..e6619427885
--- /dev/null
+++ b/src/server/shared/Dynamic/ObjectRegistry.h
@@ -0,0 +1,111 @@
+/*
+ * Copyright (C) 2005-2009 MaNGOS <http://getmangos.com/>
+ *
+ * Copyright (C) 2008-2010 Trinity <http://www.trinitycore.org/>
+ *
+ * This program is free software; you can redistribute it and/or modify
+ * it under the terms of the GNU General Public License as published by
+ * the Free Software Foundation; either version 2 of the License, or
+ * (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+
+#ifndef TRINITY_OBJECTREGISTRY_H
+#define TRINITY_OBJECTREGISTRY_H
+
+#include "Platform/Define.h"
+#include "Utilities/UnorderedMap.h"
+#include "Policies/Singleton.h"
+
+#include <string>
+#include <vector>
+#include <map>
+
+/** ObjectRegistry holds all registry item of the same type
+ */
+template<class T, class Key = std::string>
+class ObjectRegistry
+{
+ public:
+ typedef std::map<Key, T *> RegistryMapType;
+
+ /// Returns a registry item
+ const T* GetRegistryItem(Key key) const
+ {
+ typename RegistryMapType::const_iterator iter = i_registeredObjects.find(key);
+ return( iter == i_registeredObjects.end() ? NULL : iter->second );
+ }
+
+ /// Inserts a registry item
+ bool InsertItem(T *obj, Key key, bool override = false)
+ {
+ typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
+ if( iter != i_registeredObjects.end() )
+ {
+ if( !override )
+ return false;
+ delete iter->second;
+ i_registeredObjects.erase(iter);
+ }
+
+ i_registeredObjects[key] = obj;
+ return true;
+ }
+
+ /// Removes a registry item
+ void RemoveItem(Key key, bool delete_object = true)
+ {
+ typename RegistryMapType::iterator iter = i_registeredObjects.find(key);
+ if( iter != i_registeredObjects.end() )
+ {
+ if( delete_object )
+ delete iter->second;
+ i_registeredObjects.erase(iter);
+ }
+ }
+
+ /// Returns true if registry contains an item
+ bool HasItem(Key key) const
+ {
+ return (i_registeredObjects.find(key) != i_registeredObjects.end());
+ }
+
+ /// Inefficiently return a vector of registered items
+ unsigned int GetRegisteredItems(std::vector<Key> &l) const
+ {
+ unsigned int sz = l.size();
+ l.resize(sz + i_registeredObjects.size());
+ for (typename RegistryMapType::const_iterator iter = i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
+ l[sz++] = iter->first;
+ return i_registeredObjects.size();
+ }
+
+ /// Return the map of registered items
+ RegistryMapType const &GetRegisteredItems() const
+ {
+ return i_registeredObjects;
+ }
+
+ private:
+ RegistryMapType i_registeredObjects;
+ friend class Trinity::OperatorNew<ObjectRegistry<T, Key> >;
+
+ // protected for friend use since it should be a singleton
+ ObjectRegistry() {}
+ ~ObjectRegistry()
+ {
+ for (typename RegistryMapType::iterator iter=i_registeredObjects.begin(); iter != i_registeredObjects.end(); ++iter)
+ delete iter->second;
+ i_registeredObjects.clear();
+ }
+};
+#endif
+