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ObjectRegistry.h
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Author
2022-02-13
Core/Misc: Cleanup unused includes
Shauren
2020-09-04
Core/Misc: Port all the refactors sneaked in master to 3.3.5 include cleanup ...
Shauren
2020-06-14
Core/Globals: add more AIName and MovementType checks to ObjectMgr
ariel-
2020-06-14
Core/AI: Factory functions cleanup
ariel-
2020-01-02
New Year
Aokromes
2019-01-01
Update copyright note for 2019
vincent-michael
2018-01-01
Update copyright note for 2018
vincent-michael
2017-01-01
Update copyright note for 2017
vincent-michael
2016-01-01
Update copyright note for 2016
Vincent-Michael
2015-04-02
Rename variables to fix C++11 keyword collision
Daniel M. Weeks
2015-01-01
Update copyright note for 2015
Vincent-Michael
2014-07-20
Refactored singletons to enable proper deconstruction during shutdown
leak
2014-06-23
Fix non-PCH build
leak
2014-06-22
Shared/Misc: Removed some more ACE dependencies
Subv
2014-05-01
Core/Misc: Remove remaining COMPILER_HAS_CPP11_SUPPORT related macros
Dehravor
2014-01-01
Update copyright note for 2014.
Vincent_Michael
2013-10-27
Core/Code: Unify codestyle for brackets: {} to { }.
Ascathor
2013-01-01
Update copyright note for 2013.
Vincent_Michael
2012-11-27
Core/Misc: Set mode 0644 for files
Spp
2012-10-02
Core: "Initial support for C++11 compilers"
Spp
2012-01-01
Update headers for 2012. HAPPY NEW YEAR!!!
kiper
2011-09-29
Cosmetic: Multiple cosmetic changes
Spp
2011-01-01
Update copyright note for 2011.
Machiavelli
2010-10-07
REALLY fix the CRLF-crap...
click
2010-10-07
Update copyright headers (following the same standard in all files = good)
click
2010-08-21
Core/Includes: Include ACE as an external dependency, not local (#include "ac...
click
2010-08-08
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cl...
click
2010-06-25
Get rid of Trinity Singleton and Threading patterns and replace them with ACE...
Machiavelli
2010-06-07
* More cleanup
Brian
2010-06-06
* Get rid of framework and move the files to game and shared.
XTZGZoReX