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authorMitchesD <majklprofik@seznam.cz>2015-06-21 13:40:24 +0200
committerMitchesD <majklprofik@seznam.cz>2015-06-21 13:40:24 +0200
commit530074f453c568dc4065994ad908d3bfc7388534 (patch)
tree711e05ec7b2ed2a3b368624c2fc35a0e41a8faaa /src/server/shared/Utilities/TaskScheduler.cpp
parent7e9f4dfe45522872c0dac675c1cd95e908907906 (diff)
Core/Creature: fixed loading of creature auras on respawn, deathState needs to be set to ALIVE before trying to AddAuras (which fails with different deathState than ALIVE)
Closes https://github.com/TrinityCore/TrinityCore/issues/4150
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