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author | MitchesD <majklprofik@seznam.cz> | 2015-06-21 13:40:24 +0200 |
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committer | MitchesD <majklprofik@seznam.cz> | 2015-06-21 13:44:01 +0200 |
commit | a35ec4c35a28b45207f74ba6803677ca2e794275 (patch) | |
tree | f130e882a93c875e1332b4197d0ec435f0938154 /src/server/shared/Utilities/TaskScheduler.cpp | |
parent | 20e3da1e5b3e366dc3f79d869078862e6f399f78 (diff) |
Core/Creature: fixed loading of creature auras on respawn, deathState needs to be set to ALIVE before trying to AddAuras (which fails with different deathState than ALIVE)
Closes https://github.com/TrinityCore/TrinityCore/issues/4150
(cherry picked from commit 530074f453c568dc4065994ad908d3bfc7388534)
Diffstat (limited to 'src/server/shared/Utilities/TaskScheduler.cpp')
0 files changed, 0 insertions, 0 deletions