diff options
| author | Shauren <none@none> | 2010-06-30 13:10:13 +0200 |
|---|---|---|
| committer | Shauren <none@none> | 2010-06-30 13:10:13 +0200 |
| commit | 2ea043484d3efadf955c30d1d7fb10894ee465b7 (patch) | |
| tree | 07437eb5803a509d8f9391b2d351b6ec0bd7320a /src/server/shared | |
| parent | b0d5071598a7a3bd329f1f107725c1d56d100e1e (diff) | |
It is now possible to use CMake on windows for proper build (PCH support included)
Merged PCH header into gamePCH since they became the same after these changes
--HG--
branch : trunk
rename : src/server/game/PrecompiledHeaders/NixCorePCH.cpp => src/server/game/PrecompiledHeaders/gamePCH.cpp
rename : src/server/game/PrecompiledHeaders/NixCorePCH.h => src/server/game/PrecompiledHeaders/gamePCH.h
Diffstat (limited to 'src/server/shared')
| -rw-r--r-- | src/server/shared/CMakeLists.txt | 16 |
1 files changed, 16 insertions, 0 deletions
diff --git a/src/server/shared/CMakeLists.txt b/src/server/shared/CMakeLists.txt index b3ededd8c62..2c474e61693 100644 --- a/src/server/shared/CMakeLists.txt +++ b/src/server/shared/CMakeLists.txt @@ -20,6 +20,15 @@ set(shared_STAT_SRCS Common.cpp ) +# Windows specific files +if(WIN32) + set(shared_STAT_SRCS + ${shared_STAT_SRCS} + Debugging/WheatyExceptionReport.cpp + Utilities/ServiceWin32.cpp + ) +endif() + include_directories( ${ACE_INCLUDE_DIR} ${CMAKE_BINARY_DIR} @@ -43,10 +52,17 @@ include_directories( add_library(shared STATIC ${shared_STAT_SRCS}) +if(WIN32) +target_link_libraries( + shared + ace +) +else() target_link_libraries( shared ${ACE_LIBRARY} ) +endif() ########### trinityconfig ############### |
