diff options
| author | Shauren <shauren.trinity@gmail.com> | 2015-10-05 16:57:02 +0200 |
|---|---|---|
| committer | Carbenium <carbenium@outlook.com> | 2015-11-07 00:15:00 +0100 |
| commit | 8ceffaef4419d6dffe70ccc2fee1a4d5180ea546 (patch) | |
| tree | 97acf23b22ef45a9f9a4d7790a9cf0e524a1c195 /src/server/worldserver | |
| parent | ed20680f92f5288f3a158e02b576d9e280120444 (diff) | |
Merge pull request #15646 from ShinDarth/ticket
Core/Player: implement ResetCoolDownAfterDuel configurable feature
(cherry picked from commit 5b8f1469ca32ff1b02b8f902954e1ffc362c4343)
Conflicts:
src/server/game/Spells/SpellHistory.cpp
src/server/game/Spells/SpellHistory.h
src/server/game/World/World.h
Diffstat (limited to 'src/server/worldserver')
| -rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 8 |
1 files changed, 8 insertions, 0 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index 1229ccd2d93..e8cebe043c1 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -2660,6 +2660,14 @@ PlayerStart.MapsExplored = 0 HonorPointsAfterDuel = 0 # +# ResetCoolDownAfterDuel +# Description: Reset all cooldowns after duel, but only if player has no cooldowns before the duel. +# Default: 0 - (Disabled) +# 1 - (Enabled) + +ResetCoolDownAfterDuel = 0 + +# # AlwaysMaxWeaponSkill # Description: Players will automatically gain max weapon/defense skill when logging in, # or leveling. |
