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authorKittnz <Kittnz@users.noreply.github.com>2019-01-16 20:47:25 +0100
committerGitHub <noreply@github.com>2019-01-16 20:47:25 +0100
commitd1c3ee957962897a8b323e8ca40302fc5ff8c932 (patch)
tree3172d2e387de6b2728ba7eb2700351ba2ad6740d /src/server/worldserver
parent583eba3688c1ab8a4c5de38e00939bc491411960 (diff)
Core/Objects: increase sight range of objects & correct general default visibility distance (#22891)
This can be used for anything really. Note: This does not make the object active. #21111 #21681
Diffstat (limited to 'src/server/worldserver')
-rw-r--r--src/server/worldserver/worldserver.conf.dist6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index 99b888c9ff2..eb31fc4da9a 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -2117,15 +2117,15 @@ Visibility.GroupMode = 1
# Visibility.Distance.Instances
# Visibility.Distance.BGArenas
# Description: Visibility distance to see other players or gameobjects.
-# Visibility on continents on retail ~90 yards. In BG/Arenas ~533.
+# Visibility on continents on retail ~100 yards. In BG/Arenas ~533.
# For instances default ~170.
# Max limited by grid size: 533.33333
# Min limit is max aggro radius (45) * Rate.Creature.Aggro
-# Default: 90 - (Visibility.Distance.Continents)
+# Default: 100 - (Visibility.Distance.Continents)
# 170 - (Visibility.Distance.Instances)
# 533 - (Visibility.Distance.BGArenas)
-Visibility.Distance.Continents = 90
+Visibility.Distance.Continents = 100
Visibility.Distance.Instances = 170
Visibility.Distance.BGArenas = 533