diff options
author | Trond B. Krokli <38162891+illfated@users.noreply.github.com> | 2019-04-21 15:59:48 +0200 |
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committer | Giacomo Pozzoni <giacomopoz@gmail.com> | 2019-04-21 15:59:48 +0200 |
commit | f9b1e4a03259c39af0d24e63f877455944b8af2e (patch) | |
tree | 24e5c012b2dd17dd4dc2505789acf704a55afe06 /src/server/worldserver | |
parent | b33934f6ce9b0227597c712dd6a76b7ed49deea3 (diff) |
Core/conf: conf.dist typo & grammar corrections (#23190)
- Typo and spelling corrections
- Grammar corrections, English grammar
- Minor adjustments in example code readability
- Capitalization adjustments to keep consistency
with existing idioms, phrases and concepts
Diffstat (limited to 'src/server/worldserver')
-rw-r--r-- | src/server/worldserver/worldserver.conf.dist | 86 |
1 files changed, 43 insertions, 43 deletions
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist index eb31fc4da9a..1ab211e7d9b 100644 --- a/src/server/worldserver/worldserver.conf.dist +++ b/src/server/worldserver/worldserver.conf.dist @@ -88,7 +88,7 @@ LogsDir = "" # CharacterDatabaseInfo # Description: Database connection settings for the world server. # Example: "hostname;port;username;password;database" -# ".;somenumber;username;password;database" - (Use named pipes on Windows +# ".;some_number;username;password;database" - (Use named pipes on Windows # "enable-named-pipe" to [mysqld] # section my.ini) # ".;/path/to/unix_socket;username;password;database" - (use Unix sockets on @@ -97,11 +97,11 @@ LogsDir = "" # "127.0.0.1;3306;trinity;trinity;world" - (WorldDatabaseInfo) # "127.0.0.1;3306;trinity;trinity;characters" - (CharacterDatabaseInfo) # -# Don't change hostname unless you are hosting mysql on a different machine, if you need help -# with configuration allowing to connect from diferent machine than the one running server +# Don't change hostname unless you are hosting MySQL on a different machine, if you need help +# with configuration allowing to connect from different machine than the one running server # search for TCE00016 on forum. -# Don't open port on firewall to external connections (it belongs to mysql, not to wow server). -# The username you choose must have permisions to create/alter/rename tables. +# Don't open port on firewall to external connections (it belongs to MySQL, not to wow server). +# The username you choose must have permissions to create/alter/rename tables. LoginDatabaseInfo = "127.0.0.1;3306;trinity;trinity;auth" WorldDatabaseInfo = "127.0.0.1;3306;trinity;trinity;world" @@ -199,7 +199,7 @@ SourceDirectory = "" # # MySQLExecutable -# Description: The path to your mysql cli binary. +# Description: The path to your MySQL CLI binary. # If the path is left empty, built-in path from cmake is used. # Example: "C:/Program Files/MySQL/MySQL Server 5.6/bin/mysql.exe" # "mysql.exe" @@ -292,7 +292,7 @@ GridUnload = 1 # Description: Load all grids for base maps upon load. Requires GridUnload to be 0. # This will take around 5GB of ram upon server load, and will take some time # to initially load the server. -# Default: 0 - (Don't pre-load all base maps, dynamically load as used) +# Default: 0 - (Don't preload all base maps, dynamically load as used) # 1 - (Preload all grids in all base maps upon load) BaseMapLoadAllGrids = 0 @@ -301,7 +301,7 @@ BaseMapLoadAllGrids = 0 # InstanceMapLoadAllGrids # Description: Load all grids for instance maps upon load. Requires GridUnload to be 0. # Upon loading an instance map, all creatures/objects in the map will be pre-loaded -# Default: 0 - (Don't pre-load all base maps, dynamically load as used) +# Default: 0 - (Don't preload all base maps, dynamically load as used) # 1 - (Preload all grids in the instance upon load) InstanceMapLoadAllGrids = 0 @@ -497,7 +497,7 @@ PersistentCharacterCleanFlags = 0 # # Auction.GetAllScanDelay -# Description: Sets the minimum time in seconds, a single player character can perform a getall scan. +# Description: Sets the minimum time in seconds, a single player character can perform a GetAll scan. # The value is only held in memory so a server restart will clear it. # Setting this to zero, will disable GetAll functions completely. # Default: 900 - (GetAll scan limited to once every 15mins per player character) @@ -549,7 +549,7 @@ PacketLogFile = "" # 4 - (NORMAL) # 6 - (RP) # 8 - (RPPVP) -# 16 - (FFA_PVP, Free for all pvp mode like arena PvP in all zones except rest +# 16 - (FFA_PVP, Free for all PvP mode like arena PvP in all zones except rest # activated places and sanctuaries) GameType = 0 @@ -977,14 +977,14 @@ Instance.UnloadDelay = 1800000 # # InstancesResetAnnounce # Description: Announce the reset of one instance to whole party. -# Default: false - (Disabled, don't show, blizzlike) +# Default: false - (Disabled, don't show, Blizzlike) # true - (Enabled, show) InstancesResetAnnounce = false # # Quests.EnableQuestTracker -# Description: Store datas in the database about quest completion and abandonment to help finding out bugged quests. +# Description: Store data in the database about quest completion and abandonment to help finding bugged quests. # Default: 0 - (Disabled) # 1 - (Enabled) @@ -1415,7 +1415,7 @@ HotSwap.EnableInstall = 1 # # HotSwap.EnablePrefixCorrection # Description: Allows the core to automatic set the CMAKE_INSTALL_PREFIX -# to it's current location in the filesystem. +# to its current location in the file system. # Default: 1 - (Enabled) # 0 - (Disabled) @@ -1436,7 +1436,7 @@ HotSwap.ReCompilerBuildType = "" # WARDEN SETTINGS # # Warden.Enabled -# Description: Enable Warden anticheat system. +# Description: Enable Warden anti-cheat system. # Default: 0 - (Disabled) # 1 - (Enabled) @@ -1654,7 +1654,7 @@ Rate.Corpse.Decay.Looted = 0.5 # Rate.Creature.Elite.RARE.Damage # Rate.Creature.Elite.RAREELITE.Damage # Rate.Creature.Elite.WORLDBOSS.Damage -# Description: Mulitplier for creature melee damage. +# Description: Multiplier for creature melee damage. # Default: 1 - (Rate.Creature.Normal.Damage) # 1 - (Rate.Creature.Elite.Elite.Damage) # 1 - (Rate.Creature.Elite.RARE.Damage) @@ -1674,7 +1674,7 @@ Rate.Creature.Elite.WORLDBOSS.Damage = 1 # Rate.Creature.Elite.RARE.SpellDamage # Rate.Creature.Elite.RAREELITE.SpellDamage # Rate.Creature.Elite.WORLDBOSS.SpellDamage -# Description: Mulitplier for creature spell damage. +# Description: Multiplier for creature spell damage. # Default: 1 - (Rate.Creature.Normal.SpellDamage) # 1 - (Rate.Creature.Elite.Elite.SpellDamage) # 1 - (Rate.Creature.Elite.RARE.SpellDamage) @@ -1693,7 +1693,7 @@ Rate.Creature.Elite.WORLDBOSS.SpellDamage = 1 # Rate.Creature.Elite.RARE.HP # Rate.Creature.Elite.RAREELITE.HP # Rate.Creature.Elite.WORLDBOSS.HP -# Description: Mulitplier for creature health. +# Description: Multiplier for creature health. # Default: 1 - (Rate.Creature.Normal.HP) # 1 - (Rate.Creature.Elite.Elite.HP) # 1 - (Rate.Creature.Elite.RARE.HP) @@ -1795,7 +1795,7 @@ Respawn.WarningFrequency = 1800 # # Respawn.GuidAlertLevel # Description: The point at which the highest guid for creatures or gameobjects in any map must reach -# before the alert logic is enabled. A restart will then be triggered for 30 mins from that +# before the alert logic is enabled. A restart will then be triggered for 30 min. from that # point. The maximum guid per map is 16,777,216. So, it must be less than this value. # Default: 16000000 - 16 million @@ -1829,7 +1829,7 @@ Respawn.DynamicMode = 0 # # Respawn.DynamicEscortNPC -# Description: This switch controls the dynamic respawn system for escort NPCs not in instancable maps (base maps only). +# Description: This switch controls the dynamic respawn system for escort NPCs not in instanceable maps (base maps only). # This will cause the respawn timer to begin when an escort event begins, and potentially # allow multiple instances of the NPC to be alive at the same time (when combined with Respawn.DynamicMode > 0) # 1 - Enabled @@ -1864,7 +1864,7 @@ Respawn.DynamicRateGameObject = 10 # # Respawn.DynamicMinimumGameObject -# Description: The minimum respawn time for a gameobject under dynamic scaling. +# Description: The minimum respawn time for a GameObject under dynamic scaling. # Default: 10 - (10 seconds) Respawn.DynamicMinimumGameObject = 10 @@ -1887,7 +1887,7 @@ ChatFakeMessagePreventing = 1 # # ChatStrictLinkChecking.Severity -# Description: Check chat messages for ingame links to spells, items, quests, etc. +# Description: Check chat messages for in-game links to spells, items, quests, etc. # Default: 0 - (Only verify that link format looks valid without checking the text) # 1 - (Check if color, entry and name don't contradict each other. For this to # work correctly, please assure that you have extracted locale DBCs of @@ -2745,7 +2745,7 @@ Arena.RatingDiscardTimer = 600000 # # Arena.RatedUpdateTimer -# Description: Time (in milliseconds) between checks for matchups in rated arena. +# Description: Time (in milliseconds) between checks for match-ups in rated arena. # Default: 5000 - (5 seconds) Arena.RatedUpdateTimer = 5000 @@ -2962,7 +2962,7 @@ SOAP.Port = 7878 # Description: Character deletion behavior. # Default: 0 - (Completely remove character from the database) # 1 - (Unlink the character from account and free up the name, Appears as -# deleted ingame) +# deleted in-game) CharDelete.Method = 0 @@ -3027,7 +3027,7 @@ PlayerStart.AllReputation = 0 # 2 - (Monday) # 4 - (Tuesday) # 8 - (Wednesday) -# 16 - (Thrusday) +# 16 - (Thursday) # 32 - (Friday) # 64 - (Saturday) # 65 - (Weekend only) @@ -3146,7 +3146,7 @@ Guild.AllowMultipleGuildMaster = 0 # # ShowKickInWorld -# Description: Determines whether a message is broadcasted to the entire server when a +# Description: Determines whether a message is broadcast to the entire server when a # player gets kicked. # Default: 0 - (Disabled) # 1 - (Enabled) @@ -3154,7 +3154,7 @@ Guild.AllowMultipleGuildMaster = 0 ShowKickInWorld = 0 # ShowMuteInWorld -# Description: Determines whether a message is broadcasted to the entire server when a +# Description: Determines whether a message is broadcast to the entire server when a # player gets muted. # Default: 0 - (Disabled) # 1 - (Enabled) @@ -3163,7 +3163,7 @@ ShowMuteInWorld = 0 # # ShowBanInWorld -# Description: Determines whether a message is broadcasted to the entire server when a +# Description: Determines whether a message is broadcast to the entire server when a # player gets banned. # Default: 0 - (Disabled) # 1 - (Enabled) @@ -3412,7 +3412,7 @@ AuctionHouseBot.Bind.Quest = 0 # # AuctionHouseBot.LockBox.Enabled -# Description: Enable or not lockbox in auctionhouse +# Description: Enable or disable lockboxes in the AuctionHouse. # Default 0 - (Disabled) # 1 - (Enabled) @@ -3453,21 +3453,21 @@ AuctionHouseBot.BidPrice.Max = 0.9 # # AuctionHouseBot.Alliance.Price.Ratio -# Description: Percentage by which the price of items selled on Alliance Auction House is incremented / decreased +# Description: Percentage by which the price of items sold on Alliance Auction House is incremented / decreased # Default: 100 - (Not modify) AuctionHouseBot.Alliance.Price.Ratio = 100 # # AuctionHouseBot.Horde.Price.Ratio -# Description: Percentage by which the price of items selled on Horde Auction House is incremented / decreased +# Description: Percentage by which the price of items sold on Horde Auction House is incremented / decreased # Default: 100 - (Not modify) AuctionHouseBot.Horde.Price.Ratio = 100 # # AuctionHouseBot.Neutral.Price.Ratio -# Description: Percentage by which the price of items selled on Neutral Auction House is incremented / decreased +# Description: Percentage by which the price of items sold on Neutral Auction House is incremented / decreased # Default: 100 - (Not modify) AuctionHouseBot.Neutral.Price.Ratio = 100 @@ -3548,8 +3548,8 @@ AuctionHouseBot.Items.Amount.Yellow = 0 # # AuctionHouseBot.Class.* -# Description: Here you can set the class of items you prefer to be show on AH -# These value are sorted by preference, from 0 (disabled) to 10 (max. preference) +# Description: Here you can set the class of items you prefer to be shown on AH +# These values are sorted by preference, from 0 (disabled) to 10 (max. preference) # Default: Consumable: 6 # Container: 4 # Weapon: 8 @@ -3588,8 +3588,8 @@ AuctionHouseBot.Class.Glyph = 3 ################################################################################################### # AUCTION HOUSE BOT ITEM FINE TUNING # -# The following are usefull for limiting what character levels can -# benefit from the auction house +# The following settings are useful for limiting which character levels +# can benefit from the auction house # # AuctionHouseBot.Class.Misc.Mount.ReqLevel.* # Description: Prevent seller from listing mounts below/above this required level @@ -3632,7 +3632,7 @@ AuctionHouseBot.Class.TradeGood.ItemLevel.Max = 0 # # AuctionHouseBot.Class.Container.ItemLevel.* -# Description: Prevent seller from listing contianers below/above this item level +# Description: Prevent seller from listing containers below/above this item level # Default: 0 AuctionHouseBot.Class.Container.ItemLevel.Min = 0 @@ -3662,7 +3662,7 @@ AuctionHouseBot.forceExcludeItems = "6343,6345,6376" # Value needs to be between 0 and 100, no decimal. Anything higher than 100 will be treated as 100 # Examples: 100 = stacks will always be random in size # 50 = half the time the stacks are random, the other half being single stack -# 0 = stacks will always single size +# 0 = stacks will always be single size # Default: Consumable: 20 (20% random stack size, 80% single stack size) # Container: 0 (100% single stack size) # Weapon: 0 (100% single stack size) @@ -3728,7 +3728,7 @@ AuctionHouseBot.Buyer.ChanceFactor = 2 # # AuctionHouseBot.Buyer.Baseprice.QUALITY -# Description: Base sellprices in copper for non priced items for each quality. +# Description: Base sell prices in copper for non priced items for each quality. # The default values are based on average item prices of each quality. # Defaults: Gray 3504 # White 5429 @@ -3769,7 +3769,7 @@ AuctionHouseBot.Buyer.ChanceMultiplier.Yellow = 100 # # AuctionHouseBot.Buyer.Recheck.Interval # Description: This specifies the time interval (in minutes) between two evaluations of the same sold item. -# The smaller this value is, the more chances you give for an item to be bought by ahbot. +# The smaller this value is, the more chances you give for an item to be bought by AHBot. # Default: 20 (20min.) AuctionHouseBot.Buyer.Recheck.Interval = 20 @@ -3780,7 +3780,7 @@ AuctionHouseBot.Buyer.Recheck.Interval = 20 ################################################################################################### # LOGGING SYSTEM SETTINGS # -# Appender config values: Given a appender "name" +# Appender config values: Given an appender "name" # Appender.name # Description: Defines 'where to log'. # Format: Type,LogLevel,Flags,optional1,optional2,optional3 @@ -3839,9 +3839,9 @@ AuctionHouseBot.Buyer.Recheck.Interval = 20 # MaxFileSize: Maximum file size of the log file before creating a new log file # (read as optional3 if Type = File) # Size is measured in bytes expressed in a 64-bit unsigned integer. -# Maximum value is 4294967295 (4 gb). Leave blank for no limit. +# Maximum value is 4294967295 (4 GB). Leave blank for no limit. # NOTE: Does not work with dynamic filenames. -# Example: 536870912 (512 mb) +# Example: 536870912 (512 MB) # Appender.Console=1,3,0 @@ -3926,7 +3926,7 @@ Logger.mmaps=3,Server # # Log.Async.Enable -# Description: Enables asyncronous message logging. +# Description: Enables asynchronous message logging. # Default: 0 - (Disabled) # 1 - (Enabled) |