diff options
author | tkrokli <tkrokli@gmail.com> | 2017-10-29 08:18:55 +0100 |
---|---|---|
committer | funjoker <funjoker109@gmail.com> | 2021-01-21 22:30:40 +0100 |
commit | 0d32a1ef0fed081f2369e0b51bb991884062fd8b (patch) | |
tree | a1c1a6de43d8189114a300f2e60b7b9dd1796ef2 /src/server | |
parent | 45dbce6d78e08a149537d08108408947b0cbca53 (diff) |
Scripts: tabs2spaces cleanup after commit cc89428
Thanks to Wyreth for reporting the overlooked tabs.
(cherry picked from commit bbd339370ed2eea5f12e79a977fd9e0e93543101)
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/scripts/Northrend/zone_grizzly_hills.cpp | 8 | ||||
-rw-r--r-- | src/server/scripts/Outland/zone_shadowmoon_valley.cpp | 10 |
2 files changed, 9 insertions, 9 deletions
diff --git a/src/server/scripts/Northrend/zone_grizzly_hills.cpp b/src/server/scripts/Northrend/zone_grizzly_hills.cpp index 29722dae326..d545b524fb8 100644 --- a/src/server/scripts/Northrend/zone_grizzly_hills.cpp +++ b/src/server/scripts/Northrend/zone_grizzly_hills.cpp @@ -559,10 +559,10 @@ public: { npc_venture_co_stragglerAI(Creature* creature) : ScriptedAI(creature) { } - void EnterCombat(Unit* /*who*/) override - { - _events.ScheduleEvent(EVENT_CHOP, Seconds(3), Seconds(6)); - } + void EnterCombat(Unit* /*who*/) override + { + _events.ScheduleEvent(EVENT_CHOP, Seconds(3), Seconds(6)); + } void Reset() override { diff --git a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp index eff2df7aa04..ed7ccffcbf6 100644 --- a/src/server/scripts/Outland/zone_shadowmoon_valley.cpp +++ b/src/server/scripts/Outland/zone_shadowmoon_valley.cpp @@ -1517,12 +1517,12 @@ public: } } - if (me->GetEntry() == NPC_ENRAGED_FIRE_SPIRIT || me->GetEntry() == NPC_ENRAGED_AIR_SPIRIT) - if (HealthBelowPct(35) && !me->GetAura(SPELL_ENRAGE)) - DoCastSelf(SPELL_ENRAGE); + if (me->GetEntry() == NPC_ENRAGED_FIRE_SPIRIT || me->GetEntry() == NPC_ENRAGED_AIR_SPIRIT) + if (HealthBelowPct(35) && !me->GetAura(SPELL_ENRAGE)) + DoCastSelf(SPELL_ENRAGE); - DoMeleeAttackIfReady(); - } + DoMeleeAttackIfReady(); + } void JustDied(Unit* /*killer*/) override { |