diff options
author | Brian <runningnak3d@gmail.com> | 2010-06-07 09:04:14 -0600 |
---|---|---|
committer | Brian <runningnak3d@gmail.com> | 2010-06-07 09:04:14 -0600 |
commit | 2435b4152d056225329772158cc8a9fc7e4b7f11 (patch) | |
tree | 41806a868b7dd1ec3d53ffae9363a1a72136de95 /src/server | |
parent | 12dc250bf06d2eccc0678a5eb2f5a881fec08744 (diff) |
* Nope still won't build yet
--HG--
branch : trunk
Diffstat (limited to 'src/server')
28 files changed, 61 insertions, 61 deletions
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h index 0fc0d1251f5..480aceb26e6 100644 --- a/src/server/game/DataStores/DBCStructure.h +++ b/src/server/game/DataStores/DBCStructure.h @@ -22,8 +22,8 @@ #define TRINITY_DBCSTRUCTURE_H #include "DBCEnums.h" -#include "Platform/Define.h" -#include "Util.h" +#include "Define.h" +#include "Utilities/Util.h" #include <map> #include <set> diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h index c5a412c3ab7..edeac0a20ef 100644 --- a/src/server/game/Entities/Object/Object.h +++ b/src/server/game/Entities/Object/Object.h @@ -22,11 +22,11 @@ #define _OBJECT_H #include "Common.h" -#include "UpdateFields.h" -#include "UpdateData.h" -#include "GameSystem/GridReference.h" +#include "Updates/UpdateFields.h" +#include "Updates/UpdateData.h" +#include "Grids/GridReference.h" #include "ObjectDefines.h" -#include "GridDefines.h" +#include "Grids/GridDefines.h" #include "Map.h" #include <set> diff --git a/src/server/game/Entities/Object/ObjectDefines.h b/src/server/game/Entities/Object/ObjectDefines.h index a0e5ac1952d..15ce30d9a81 100644 --- a/src/server/game/Entities/Object/ObjectDefines.h +++ b/src/server/game/Entities/Object/ObjectDefines.h @@ -21,7 +21,7 @@ #ifndef TRINITY_OBJECTDEFINES_H #define TRINITY_OBJECTDEFINES_H -#include "Platform/Define.h" +#include "Define.h" // used for creating values for respawn for example #define MAKE_PAIR64(l, h) uint64(uint32(l) | (uint64(h) << 32)) diff --git a/src/server/game/Entities/Object/Updates/UpdateData.h b/src/server/game/Entities/Object/Updates/UpdateData.h index e560db842f5..eb10696a26e 100644 --- a/src/server/game/Entities/Object/Updates/UpdateData.h +++ b/src/server/game/Entities/Object/Updates/UpdateData.h @@ -21,7 +21,7 @@ #ifndef __UPDATEDATA_H #define __UPDATEDATA_H -#include "ByteBuffer.h" +#include "Packets/ByteBuffer.h" class WorldPacket; enum OBJECT_UPDATE_TYPE diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h index a2f4b2cd388..c41a00f2e43 100644 --- a/src/server/game/Entities/Unit/Unit.h +++ b/src/server/game/Entities/Unit/Unit.h @@ -23,7 +23,7 @@ #include "Common.h" #include "Object.h" -#include "Opcodes.h" +#include "Server/Protocol/Opcodes.h" #include "SpellAuraDefines.h" #include "UpdateFields.h" #include "SharedDefines.h" diff --git a/src/server/game/Globals/ObjectAccessor.h b/src/server/game/Globals/ObjectAccessor.h index 8e64eb48fa0..1f865229d42 100644 --- a/src/server/game/Globals/ObjectAccessor.h +++ b/src/server/game/Globals/ObjectAccessor.h @@ -21,15 +21,15 @@ #ifndef TRINITY_OBJECTACCESSOR_H #define TRINITY_OBJECTACCESSOR_H -#include "Platform/Define.h" +#include "Define.h" #include "Policies/Singleton.h" #include <ace/Thread_Mutex.h> -#include "Utilities/UnorderedMap.h" +#include "Dynamic/UnorderedMap.h" #include "Policies/ThreadingModel.h" -#include "UpdateData.h" +#include "Updates/UpdateData.h" -#include "GridDefines.h" +#include "Grids/GridDefines.h" #include "Object.h" #include "Player.h" diff --git a/src/server/game/Grids/Cells/Cell.h b/src/server/game/Grids/Cells/Cell.h index 49e0329ace6..657cc403e2a 100644 --- a/src/server/game/Grids/Cells/Cell.h +++ b/src/server/game/Grids/Cells/Cell.h @@ -23,10 +23,10 @@ #include <cmath> -#include "GameSystem/TypeContainer.h" -#include "GameSystem/TypeContainerVisitor.h" +#include "Dynamic/TypeContainer.h" +#include "Dynamic/TypeContainerVisitor.h" -#include "GridDefines.h" +#include "Grids/GridDefines.h" class Map; class WorldObject; diff --git a/src/server/game/Grids/Grid.h b/src/server/game/Grids/Grid.h index 65bf3c92f9d..0085bc70152 100644 --- a/src/server/game/Grids/Grid.h +++ b/src/server/game/Grids/Grid.h @@ -32,10 +32,10 @@ Grid's perspective, the loader meets its API requirement is suffice. */ -#include "Platform/Define.h" +#include "Define.h" #include "Policies/ThreadingModel.h" -#include "TypeContainer.h" -#include "TypeContainerVisitor.h" +#include "Dynamic/TypeContainer.h" +#include "Dynamic/TypeContainerVisitor.h" // forward declaration template<class A, class T, class O> class GridLoader; diff --git a/src/server/game/Grids/GridDefines.h b/src/server/game/Grids/GridDefines.h index 5269d0a094d..e27ebec4a46 100644 --- a/src/server/game/Grids/GridDefines.h +++ b/src/server/game/Grids/GridDefines.h @@ -22,7 +22,7 @@ #define TRINITY_GRIDDEFINES_H #include "Common.h" -#include "GameSystem/NGrid.h" +#include "Grids/NGrid.h" #include <cmath> // Forward class definitions diff --git a/src/server/game/Grids/GridRefManager.h b/src/server/game/Grids/GridRefManager.h index 79799105fb7..8f3430a0b4a 100644 --- a/src/server/game/Grids/GridRefManager.h +++ b/src/server/game/Grids/GridRefManager.h @@ -21,7 +21,7 @@ #ifndef _GRIDREFMANAGER #define _GRIDREFMANAGER -#include "Utilities/LinkedReference/RefManager.h" +#include "Dynamic/LinkedReference/RefManager.h" template<class OBJECT> class GridReference; diff --git a/src/server/game/Grids/GridReference.h b/src/server/game/Grids/GridReference.h index d2e3a455895..ac7c8e154b2 100644 --- a/src/server/game/Grids/GridReference.h +++ b/src/server/game/Grids/GridReference.h @@ -21,7 +21,7 @@ #ifndef _GRIDREFERENCE_H #define _GRIDREFERENCE_H -#include "Utilities/LinkedReference/Reference.h" +#include "Dynamic/LinkedReference/Reference.h" template<class OBJECT> class GridRefManager; diff --git a/src/server/game/Grids/NGrid.h b/src/server/game/Grids/NGrid.h index 3810286e123..1d8967e4d9a 100644 --- a/src/server/game/Grids/NGrid.h +++ b/src/server/game/Grids/NGrid.h @@ -24,10 +24,10 @@ /** NGrid is nothing more than a wrapper of the Grid with an NxN cells */ -#include "GameSystem/Grid.h" -#include "GameSystem/GridReference.h" -#include "Timer.h" -#include "Util.h" +#include "Grids/Grid.h" +#include "Grids/GridReference.h" +#include "Utilities/Timer.h" +#include "Utilities/Util.h" #define DEFAULT_VISIBILITY_NOTIFY_PERIOD 1000 diff --git a/src/server/game/Maps/Map.h b/src/server/game/Maps/Map.h index ceb526b8244..a0e3a2a93f8 100644 --- a/src/server/game/Maps/Map.h +++ b/src/server/game/Maps/Map.h @@ -21,18 +21,18 @@ #ifndef TRINITY_MAP_H #define TRINITY_MAP_H -#include "Platform/Define.h" +#include "Define.h" #include "Policies/ThreadingModel.h" #include "ace/RW_Thread_Mutex.h" #include "ace/Thread_Mutex.h" #include "DBCStructure.h" -#include "GridDefines.h" -#include "Cell.h" -#include "Timer.h" -#include "SharedDefines.h" -#include "GameSystem/GridRefManager.h" -#include "MapRefManager.h" +#include "Grids/GridDefines.h" +#include "Grids/Cells/Cell.h" +#include "Utilities/Timer.h" +#include "Miscellaneous/SharedDefines.h" +#include "Grids/GridRefManager.h" +#include "Maps/MapRefManager.h" #include "mersennetwister/MersenneTwister.h" #include <bitset> diff --git a/src/server/game/Maps/MapManager.h b/src/server/game/Maps/MapManager.h index d94f9fced0e..891e95d75f9 100644 --- a/src/server/game/Maps/MapManager.h +++ b/src/server/game/Maps/MapManager.h @@ -21,12 +21,12 @@ #ifndef TRINITY_MAPMANAGER_H #define TRINITY_MAPMANAGER_H -#include "Platform/Define.h" +#include "Define.h" #include "Policies/Singleton.h" #include "ace/Thread_Mutex.h" #include "Common.h" #include "Map.h" -#include "GridStates.h" +#include "Grids/GridStates.h" #include "MapUpdater.h" class Transport; diff --git a/src/server/game/Maps/MapRefManager.h b/src/server/game/Maps/MapRefManager.h index 4337aa75fd9..8712d343958 100644 --- a/src/server/game/Maps/MapRefManager.h +++ b/src/server/game/Maps/MapRefManager.h @@ -19,7 +19,7 @@ #ifndef _MAPREFMANAGER #define _MAPREFMANAGER -#include "Utilities/LinkedReference/RefManager.h" +#include "Dynamic/LinkedReference/RefManager.h" class MapReference; diff --git a/src/server/game/Maps/MapUpdater.h b/src/server/game/Maps/MapUpdater.h index f301b15ca2f..48cd8db0c36 100644 --- a/src/server/game/Maps/MapUpdater.h +++ b/src/server/game/Maps/MapUpdater.h @@ -4,7 +4,7 @@ #include <ace/Thread_Mutex.h> #include <ace/Condition_Thread_Mutex.h> -#include "DelayExecutor.h" +#include "Threading/DelayExecutor.h" class Map; diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h index 903dd4b09ca..381114c6f38 100644 --- a/src/server/game/Miscellaneous/SharedDefines.h +++ b/src/server/game/Miscellaneous/SharedDefines.h @@ -21,7 +21,7 @@ #ifndef TRINITY_SHAREDDEFINES_H #define TRINITY_SHAREDDEFINES_H -#include "Platform/Define.h" +#include "Define.h" #include <cassert> // loot modes for creatures and gameobjects, bitmask! diff --git a/src/server/game/PrecompiledHeaders/NixCorePCH.h b/src/server/game/PrecompiledHeaders/NixCorePCH.h index 7252e980e7d..cb42e4138e4 100644 --- a/src/server/game/PrecompiledHeaders/NixCorePCH.h +++ b/src/server/game/PrecompiledHeaders/NixCorePCH.h @@ -1,9 +1,9 @@ //add here most rarely modified headers to speed up debug build compilation -#include "WorldSocket.h" // must be first to make ACE happy with ACE includes in it +#include "Server/WorldSocket.h" // must be first to make ACE happy with ACE includes in it #include "Common.h" #include "MapManager.h" -#include "Log.h" +#include "Logging/Log.h" #include "ObjectAccessor.h" #include "ObjectDefines.h" #include "Database/SQLStorage.h" diff --git a/src/server/game/Server/Protocol/Opcodes.h b/src/server/game/Server/Protocol/Opcodes.h index 4ae6931c3f5..67f2026f1f5 100644 --- a/src/server/game/Server/Protocol/Opcodes.h +++ b/src/server/game/Server/Protocol/Opcodes.h @@ -31,7 +31,7 @@ // if this class definition not complite then VS for x64 release use different size for // struct OpcodeHandler in this header and Opcode.cpp and get totally wrong data from // table opcodeTable in source when Opcode.h included but WorldSession.h not included -#include "WorldSession.h" +#include "Server/WorldSession.h" /// List of Opcodes enum Opcodes diff --git a/src/server/game/Server/WorldSession.h b/src/server/game/Server/WorldSession.h index c17f3e3f3e6..d2e8f6cdada 100644 --- a/src/server/game/Server/WorldSession.h +++ b/src/server/game/Server/WorldSession.h @@ -26,10 +26,10 @@ #define __WORLDSESSION_H #include "Common.h" -#include "SharedDefines.h" -#include "AddonMgr.h" -#include "QueryResult.h" -#include "World.h" +#include "Miscellaneous/SharedDefines.h" +#include "Addons/AddonMgr.h" +#include "Database/QueryResult.h" +#include "World/World.h" struct ItemPrototype; struct AuctionEntry; diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h index 70654274215..61158799bec 100644 --- a/src/server/game/Server/WorldSocket.h +++ b/src/server/game/Server/WorldSocket.h @@ -43,7 +43,7 @@ #endif /* ACE_LACKS_PRAGMA_ONCE */ #include "Common.h" -#include "Auth/AuthCrypt.h" +#include "Cryptography/Authentication/AuthCrypt.h" class ACE_Message_Block; class WorldPacket; diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h index 1a95253fa03..dfd13e60d46 100644 --- a/src/server/game/World/World.h +++ b/src/server/game/World/World.h @@ -26,11 +26,11 @@ #define __WORLD_H #include "Common.h" -#include "Timer.h" +#include "Utilities/Timer.h" #include "Policies/Singleton.h" -#include "SharedDefines.h" +#include "Miscellaneous/SharedDefines.h" #include "ace/Atomic_Op.h" -#include "QueryResult.h" +#include "Database/QueryResult.h" #include <map> #include <set> diff --git a/src/server/shared/Dynamic/LinkedReference/RefManager.h b/src/server/shared/Dynamic/LinkedReference/RefManager.h index 7e294b4f5f0..ea79d5e1784 100644 --- a/src/server/shared/Dynamic/LinkedReference/RefManager.h +++ b/src/server/shared/Dynamic/LinkedReference/RefManager.h @@ -22,8 +22,8 @@ #define _REFMANAGER_H //===================================================== -#include "Utilities/LinkedList.h" -#include "Utilities/LinkedReference/Reference.h" +#include "Dynamic/LinkedList.h" +#include "Dynamic/LinkedReference/Reference.h" template <class TO, class FROM> class RefManager : public LinkedListHead { diff --git a/src/server/shared/Dynamic/LinkedReference/Reference.h b/src/server/shared/Dynamic/LinkedReference/Reference.h index 4a1545f8f12..8891199a5eb 100644 --- a/src/server/shared/Dynamic/LinkedReference/Reference.h +++ b/src/server/shared/Dynamic/LinkedReference/Reference.h @@ -21,7 +21,7 @@ #ifndef _REFERENCE_H #define _REFERENCE_H -#include "Utilities/LinkedList.h" +#include "Dynamic/LinkedList.h" //===================================================== diff --git a/src/server/shared/Dynamic/TypeContainer.h b/src/server/shared/Dynamic/TypeContainer.h index c2c9b4fcdea..0fa61f5e562 100644 --- a/src/server/shared/Dynamic/TypeContainer.h +++ b/src/server/shared/Dynamic/TypeContainer.h @@ -28,9 +28,9 @@ #include <map> #include <vector> -#include "Platform/Define.h" -#include "Utilities/TypeList.h" -#include "GameSystem/GridRefManager.h" +#include "Define.h" +#include "Dynamic/TypeList.h" +#include "Grids/GridRefManager.h" /* * @class ContainerMapList is a mulit-type container for map elements diff --git a/src/server/shared/Dynamic/TypeContainerFunctions.h b/src/server/shared/Dynamic/TypeContainerFunctions.h index edfbb40e659..7ab2151461e 100644 --- a/src/server/shared/Dynamic/TypeContainerFunctions.h +++ b/src/server/shared/Dynamic/TypeContainerFunctions.h @@ -27,8 +27,8 @@ * to access or mutate the container. */ -#include "Platform/Define.h" -#include "Utilities/TypeList.h" +#include "Define.h" +#include "Dynamic/TypeList.h" #include <map> namespace Trinity diff --git a/src/server/shared/Dynamic/TypeContainerVisitor.h b/src/server/shared/Dynamic/TypeContainerVisitor.h index f15075e5afd..6057eb32fc3 100644 --- a/src/server/shared/Dynamic/TypeContainerVisitor.h +++ b/src/server/shared/Dynamic/TypeContainerVisitor.h @@ -27,8 +27,8 @@ * to overload its types as a visit method is called. */ -#include "Platform/Define.h" -#include "TypeContainer.h" +#include "Define.h" +#include "Dynamic/TypeContainer.h" // forward declaration template<class T, class Y> class TypeContainerVisitor; diff --git a/src/server/shared/Packets/ByteBuffer.h b/src/server/shared/Packets/ByteBuffer.h index ba0240fb58b..98709a5b0e0 100644 --- a/src/server/shared/Packets/ByteBuffer.h +++ b/src/server/shared/Packets/ByteBuffer.h @@ -22,8 +22,8 @@ #define _BYTEBUFFER_H #include "Common.h" -#include "Errors.h" -#include "Log.h" +#include "Debugging/Errors.h" +#include "Logging/Log.h" #include "Utilities/ByteConverter.h" class ByteBufferException |