diff options
| author | Subv <s.v.h21@hotmail.com> | 2012-12-23 09:33:29 -0500 |
|---|---|---|
| committer | Subv <s.v.h21@hotmail.com> | 2012-12-23 09:33:29 -0500 |
| commit | 24466d721ce337306b11fbbeb301fa635a109cfe (patch) | |
| tree | 4751e8e1d8093c61cc8402de1de3d0efa399e6d8 /src/server | |
| parent | 143340b38c857b2cc50ee9f8577abf9248b6317a (diff) | |
Core/Entities: Missing change from previous commit
Calling UpdateObjectVisibility() will make sure that the semi-far teleports (those where the destination position is not in direct sight) will work correctly.
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index 6e0d76208e5..d44dc6ff235 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -17327,6 +17327,7 @@ void Unit::NearTeleportTo(float x, float y, float z, float orientation, bool cas UpdatePosition(x, y, z, orientation, true); Position pos; // dummy, not used for creatures. SendTeleportPacket(pos); + UpdateObjectVisibility(); } } |
