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authorShauren <shauren.trinity@gmail.com>2023-08-27 01:58:50 +0200
committerShauren <shauren.trinity@gmail.com>2023-08-27 01:58:50 +0200
commit43584b4d1df65a7d7ff9f3a8db66e61855f747bf (patch)
tree120a063da8861fa02ea0c9b8d1af34915d510653 /src/server
parent9ca85627e22a25b635049b3959f1771481e1cdad (diff)
Core/Misc: Fixed doxygen docs being attached to wrong fields
Diffstat (limited to 'src/server')
-rw-r--r--src/server/database/Database/MySQLConnection.h20
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.h2
-rw-r--r--src/server/game/Events/GameEventMgr.h2
-rw-r--r--src/server/game/Miscellaneous/SharedDefines.h4
-rw-r--r--src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp4
-rw-r--r--src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.h10
-rw-r--r--src/server/game/Reputation/ReputationMgr.h2
-rw-r--r--src/server/game/Spells/SpellDefines.h40
-rw-r--r--src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp2
9 files changed, 43 insertions, 43 deletions
diff --git a/src/server/database/Database/MySQLConnection.h b/src/server/database/Database/MySQLConnection.h
index 63fcc03141b..93681834225 100644
--- a/src/server/database/Database/MySQLConnection.h
+++ b/src/server/database/Database/MySQLConnection.h
@@ -57,8 +57,8 @@ class TC_DATABASE_API MySQLConnection
friend class PingOperation;
public:
- MySQLConnection(MySQLConnectionInfo& connInfo); //! Constructor for synchronous connections.
- MySQLConnection(ProducerConsumerQueue<SQLOperation*>* queue, MySQLConnectionInfo& connInfo); //! Constructor for asynchronous connections.
+ MySQLConnection(MySQLConnectionInfo& connInfo); //!< Constructor for synchronous connections.
+ MySQLConnection(ProducerConsumerQueue<SQLOperation*>* queue, MySQLConnectionInfo& connInfo); //!< Constructor for asynchronous connections.
virtual ~MySQLConnection();
virtual uint32 Open();
@@ -98,18 +98,18 @@ class TC_DATABASE_API MySQLConnection
typedef std::vector<std::unique_ptr<MySQLPreparedStatement>> PreparedStatementContainer;
- PreparedStatementContainer m_stmts; //! PreparedStatements storage
- bool m_reconnecting; //! Are we reconnecting?
- bool m_prepareError; //! Was there any error while preparing statements?
+ PreparedStatementContainer m_stmts; //!< PreparedStatements storage
+ bool m_reconnecting; //!< Are we reconnecting?
+ bool m_prepareError; //!< Was there any error while preparing statements?
private:
bool _HandleMySQLErrno(uint32 errNo, uint8 attempts = 5);
- ProducerConsumerQueue<SQLOperation*>* m_queue; //! Queue shared with other asynchronous connections.
- std::unique_ptr<DatabaseWorker> m_worker; //! Core worker task.
- MySQLHandle* m_Mysql; //! MySQL Handle.
- MySQLConnectionInfo& m_connectionInfo; //! Connection info (used for logging)
- ConnectionFlags m_connectionFlags; //! Connection flags (for preparing relevant statements)
+ ProducerConsumerQueue<SQLOperation*>* m_queue; //!< Queue shared with other asynchronous connections.
+ std::unique_ptr<DatabaseWorker> m_worker; //!< Core worker task.
+ MySQLHandle* m_Mysql; //!< MySQL Handle.
+ MySQLConnectionInfo& m_connectionInfo; //!< Connection info (used for logging)
+ ConnectionFlags m_connectionFlags; //!< Connection flags (for preparing relevant statements)
std::mutex m_Mutex;
MySQLConnection(MySQLConnection const& right) = delete;
diff --git a/src/server/game/Entities/Vehicle/Vehicle.h b/src/server/game/Entities/Vehicle/Vehicle.h
index ebeb508802c..04859301e9f 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.h
+++ b/src/server/game/Entities/Vehicle/Vehicle.h
@@ -43,7 +43,7 @@ class TC_GAME_API Vehicle : public TransportBase
void Reset(bool evading = false);
void InstallAllAccessories(bool evading);
void ApplyAllImmunities();
- void InstallAccessory(uint32 entry, int8 seatId, bool minion, uint8 type, uint32 summonTime); //! May be called from scripts
+ void InstallAccessory(uint32 entry, int8 seatId, bool minion, uint8 type, uint32 summonTime); // May be called from scripts
Unit* GetBase() const { return _me; }
VehicleEntry const* GetVehicleInfo() const { return _vehicleInfo; }
diff --git a/src/server/game/Events/GameEventMgr.h b/src/server/game/Events/GameEventMgr.h
index 888c7745dad..0bc93ddcd42 100644
--- a/src/server/game/Events/GameEventMgr.h
+++ b/src/server/game/Events/GameEventMgr.h
@@ -130,7 +130,7 @@ class TC_GAME_API GameEventMgr
void UpdateWorldStates(uint16 event_id, bool Activate);
void UpdateEventNPCFlags(uint16 event_id);
void UpdateEventNPCVendor(uint16 event_id, bool activate);
- void RunSmartAIScripts(uint16 event_id, bool activate); //! Runs SMART_EVENT_GAME_EVENT_START/_END SAI
+ void RunSmartAIScripts(uint16 event_id, bool activate); //!< Runs SMART_EVENT_GAME_EVENT_START/_END SAI
bool CheckOneGameEventConditions(uint16 event_id);
void SaveWorldEventStateToDB(uint16 event_id);
bool hasCreatureQuestActiveEventExcept(uint32 quest_id, uint16 event_id);
diff --git a/src/server/game/Miscellaneous/SharedDefines.h b/src/server/game/Miscellaneous/SharedDefines.h
index f966cd4abc2..c7d443f78d0 100644
--- a/src/server/game/Miscellaneous/SharedDefines.h
+++ b/src/server/game/Miscellaneous/SharedDefines.h
@@ -4707,8 +4707,8 @@ enum CreatureTypeFlags
CREATURE_TYPE_FLAG_INTERACT_ONLY_WITH_CREATOR = 0x00800000,
CREATURE_TYPE_FLAG_DO_NOT_PLAY_UNIT_EVENT_SOUNDS = 0x01000000,
CREATURE_TYPE_FLAG_HAS_NO_SHADOW_BLOB = 0x02000000,
- CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT = 0x04000000, //! Creature can be targeted by spells that require target to be in caster's party/raid
- CREATURE_TYPE_FLAG_FORCE_GOSSIP = 0x08000000, // Allows the creature to display a single gossip option.
+ CREATURE_TYPE_FLAG_TREAT_AS_RAID_UNIT = 0x04000000, //!< Creature can be targeted by spells that require target to be in caster's party/raid
+ CREATURE_TYPE_FLAG_FORCE_GOSSIP = 0x08000000, // Allows the creature to display a single gossip option.
CREATURE_TYPE_FLAG_DO_NOT_SHEATHE = 0x10000000,
CREATURE_TYPE_FLAG_DO_NOT_TARGET_ON_INTERACTION = 0x20000000,
CREATURE_TYPE_FLAG_DO_NOT_RENDER_OBJECT_NAME = 0x40000000,
diff --git a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp
index b8b8c1df099..797d706c44d 100644
--- a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.cpp
@@ -277,9 +277,9 @@ void FlightPathMovementGenerator::InitEndGridInfo()
* Storage to preload flightmaster grid at end of flight. For multi-stop flights, this will
* be reinitialized for each flightmaster at the end of each spline (or stop) in the flight.
*/
- uint32 nodeCount = _path.size(); //! Number of nodes in path.
+ uint32 nodeCount = _path.size(); // Number of nodes in path.
ASSERT(nodeCount, "FlightPathMovementGenerator::InitEndGridInfo() called with empty _path");
- _endMapId = _path[nodeCount - 1]->ContinentID; //! MapId of last node
+ _endMapId = _path[nodeCount - 1]->ContinentID; // MapId of last node
if (nodeCount < 3)
_preloadTargetNode = 0;
else
diff --git a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.h b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.h
index 10bbab589e2..8a624b3fc25 100644
--- a/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/FlightPathMovementGenerator.h
@@ -59,17 +59,17 @@ class FlightPathMovementGenerator : public MovementGeneratorMedium<Player, Fligh
std::string GetDebugInfo() const override;
private:
- float _endGridX; //! X coord of last node location
- float _endGridY; //! Y coord of last node location
- uint32 _endMapId; //! map Id of last node location
- uint32 _preloadTargetNode; //! node index where preloading starts
+ float _endGridX; //!< X coord of last node location
+ float _endGridY; //!< Y coord of last node location
+ uint32 _endMapId; //!< map Id of last node location
+ uint32 _preloadTargetNode; //!< node index where preloading starts
struct TaxiNodeChangeInfo
{
uint32 PathIndex;
int64 Cost;
};
- std::deque<TaxiNodeChangeInfo> _pointsForPathSwitch; //! node indexes and costs where TaxiPath changes
+ std::deque<TaxiNodeChangeInfo> _pointsForPathSwitch; //!< node indexes and costs where TaxiPath changes
};
#endif // TRINITY_FLIGHTPATHMOVEMENTGENERATOR_H
diff --git a/src/server/game/Reputation/ReputationMgr.h b/src/server/game/Reputation/ReputationMgr.h
index 100106a27de..269c323ca8b 100644
--- a/src/server/game/Reputation/ReputationMgr.h
+++ b/src/server/game/Reputation/ReputationMgr.h
@@ -172,7 +172,7 @@ class TC_GAME_API ReputationMgr
uint8 _honoredFactionCount :8;
uint8 _reveredFactionCount :8;
uint8 _exaltedFactionCount :8;
- bool _sendFactionIncreased; //! Play visual effect on next SMSG_SET_FACTION_STANDING sent
+ bool _sendFactionIncreased; //!< Play visual effect on next SMSG_SET_FACTION_STANDING sent
};
#endif
diff --git a/src/server/game/Spells/SpellDefines.h b/src/server/game/Spells/SpellDefines.h
index 0810537733b..2e209838c9f 100644
--- a/src/server/game/Spells/SpellDefines.h
+++ b/src/server/game/Spells/SpellDefines.h
@@ -240,32 +240,32 @@ enum SpellFacingFlags
enum TriggerCastFlags : uint32
{
- TRIGGERED_NONE = 0x00000000, //! Not triggered
- TRIGGERED_IGNORE_GCD = 0x00000001, //! Will ignore GCD
- TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD = 0x00000002, //! Will ignore Spell and Category cooldowns
- TRIGGERED_IGNORE_POWER_AND_REAGENT_COST = 0x00000004, //! Will ignore power and reagent cost
- TRIGGERED_IGNORE_CAST_ITEM = 0x00000008, //! Will not take away cast item or update related achievement criteria
- TRIGGERED_IGNORE_AURA_SCALING = 0x00000010, //! Will ignore aura scaling
- TRIGGERED_IGNORE_CAST_IN_PROGRESS = 0x00000020, //! Will not check if a current cast is in progress
+ TRIGGERED_NONE = 0x00000000, //!< Not triggered
+ TRIGGERED_IGNORE_GCD = 0x00000001, //!< Will ignore GCD
+ TRIGGERED_IGNORE_SPELL_AND_CATEGORY_CD = 0x00000002, //!< Will ignore Spell and Category cooldowns
+ TRIGGERED_IGNORE_POWER_AND_REAGENT_COST = 0x00000004, //!< Will ignore power and reagent cost
+ TRIGGERED_IGNORE_CAST_ITEM = 0x00000008, //!< Will not take away cast item or update related achievement criteria
+ TRIGGERED_IGNORE_AURA_SCALING = 0x00000010, //!< Will ignore aura scaling
+ TRIGGERED_IGNORE_CAST_IN_PROGRESS = 0x00000020, //!< Will not check if a current cast is in progress
// reuse = 0x00000040,
- TRIGGERED_CAST_DIRECTLY = 0x00000080, //! In Spell::prepare, will be cast directly without setting containers for executed spell
- TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS = 0x00000100, //! Will ignore interruptible aura's at cast
- TRIGGERED_IGNORE_SET_FACING = 0x00000200, //! Will not adjust facing to target (if any)
- TRIGGERED_IGNORE_SHAPESHIFT = 0x00000400, //! Will ignore shapeshift checks
+ TRIGGERED_CAST_DIRECTLY = 0x00000080, //!< In Spell::prepare, will be cast directly without setting containers for executed spell
+ TRIGGERED_IGNORE_AURA_INTERRUPT_FLAGS = 0x00000100, //!< Will ignore interruptible aura's at cast
+ TRIGGERED_IGNORE_SET_FACING = 0x00000200, //!< Will not adjust facing to target (if any)
+ TRIGGERED_IGNORE_SHAPESHIFT = 0x00000400, //!< Will ignore shapeshift checks
// reuse
- TRIGGERED_DISALLOW_PROC_EVENTS = 0x00001000, //! Disallows proc events from triggered spell (default)
- TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE = 0x00002000, //! Will ignore mounted/on vehicle restrictions
+ TRIGGERED_DISALLOW_PROC_EVENTS = 0x00001000, //!< Disallows proc events from triggered spell (default)
+ TRIGGERED_IGNORE_CASTER_MOUNTED_OR_ON_VEHICLE = 0x00002000, //!< Will ignore mounted/on vehicle restrictions
// reuse = 0x00004000,
// reuse = 0x00008000,
- TRIGGERED_IGNORE_CASTER_AURAS = 0x00010000, //! Will ignore caster aura restrictions or requirements
- TRIGGERED_DONT_RESET_PERIODIC_TIMER = 0x00020000, //! Will allow periodic aura timers to keep ticking (instead of resetting)
- TRIGGERED_DONT_REPORT_CAST_ERROR = 0x00040000, //! Will return SPELL_FAILED_DONT_REPORT in CheckCast functions
- TRIGGERED_FULL_MASK = 0x0007FFFF, //! Used when doing CastSpell with triggered == true
+ TRIGGERED_IGNORE_CASTER_AURAS = 0x00010000, //!< Will ignore caster aura restrictions or requirements
+ TRIGGERED_DONT_RESET_PERIODIC_TIMER = 0x00020000, //!< Will allow periodic aura timers to keep ticking (instead of resetting)
+ TRIGGERED_DONT_REPORT_CAST_ERROR = 0x00040000, //!< Will return SPELL_FAILED_DONT_REPORT in CheckCast functions
+ TRIGGERED_FULL_MASK = 0x0007FFFF, //!< Used when doing CastSpell with triggered == true
// debug flags (used with .cast triggered commands)
- TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT = 0x00080000, //! Will ignore equipped item requirements
- TRIGGERED_IGNORE_TARGET_CHECK = 0x00100000, //! Will ignore most target checks (mostly DBC target checks)
- TRIGGERED_IGNORE_CASTER_AURASTATE = 0x00200000, //! Will ignore caster aura states including combat requirements and death state
+ TRIGGERED_IGNORE_EQUIPPED_ITEM_REQUIREMENT = 0x00080000, //!< Will ignore equipped item requirements
+ TRIGGERED_IGNORE_TARGET_CHECK = 0x00100000, //!< Will ignore most target checks (mostly DBC target checks)
+ TRIGGERED_IGNORE_CASTER_AURASTATE = 0x00200000, //!< Will ignore caster aura states including combat requirements and death state
TRIGGERED_FULL_DEBUG_MASK = 0xFFFFFFFF
};
diff --git a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
index cb5becbdd08..53b23697add 100644
--- a/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
+++ b/src/server/scripts/Northrend/Ulduar/Ulduar/boss_freya.cpp
@@ -351,7 +351,7 @@ class boss_freya : public CreatureScript
{
me->AddAura(SPELL_DRAINED_OF_POWER, Elder[n]);
Elder[n]->CastSpell(me, SPELL_IRONBRANCH_ESSENCE, true);
- Elder[n]->RemoveLootMode(LOOT_MODE_DEFAULT); //! Why?
+ Elder[n]->RemoveLootMode(LOOT_MODE_DEFAULT); // Why?
Elder[n]->AI()->AttackStart(who);
AddThreat(who, 250.0f, Elder[n]);
++elderCount;