diff options
author | Shauren <shauren.trinity@gmail.com> | 2022-08-15 22:18:17 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2022-10-04 00:19:38 +0200 |
commit | 4667db37f34504e25feefba7506ac31cfd7dceed (patch) | |
tree | 6b9a4a55472221bbcb05b9992aea20c6a734d80e /src/server | |
parent | f6baed006a5fde5d9ae6e6d80a385837640bb90a (diff) |
Core/Maps: Implemented MapFlags2::IgnoreInstanceFarmLimit
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/game/Maps/Map.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp index ddfe404cc34..477b2e55d6d 100644 --- a/src/server/game/Maps/Map.cpp +++ b/src/server/game/Maps/Map.cpp @@ -1818,7 +1818,7 @@ Map::EnterState Map::PlayerCannotEnter(uint32 mapid, Player* player, bool /*logi return denyReason; // players are only allowed to enter 10 instances per hour - if (entry->IsDungeon() && !player->CheckInstanceCount(instanceIdToCheck) && !player->isDead()) + if (!entry->GetFlags2().HasFlag(MapFlags2::IgnoreInstanceFarmLimit) && entry->IsDungeon() && !player->CheckInstanceCount(instanceIdToCheck) && !player->isDead()) return CANNOT_ENTER_TOO_MANY_INSTANCES; } |