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authorJeremy <Golrag@users.noreply.github.com>2023-12-28 19:46:50 +0100
committerfunjoker <funjoker109@gmail.com>2024-01-09 12:19:34 +0100
commit4d8215277b5b02ea65b79a9edb2404aa262173ac (patch)
treee4efdf42d742406d0b14b0f04d6596b3a26f3f75 /src/server
parenta1126060514b3b2f0b4d0dafad1dd1c688502d66 (diff)
Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)
(cherry picked from commit 42de312a79b5ce3900d2231d89f5cd716c03ce01)
Diffstat (limited to 'src/server')
-rw-r--r--src/server/game/Entities/GameObject/GameObject.cpp9
-rw-r--r--src/server/game/Spells/SpellEffects.cpp10
2 files changed, 9 insertions, 10 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp
index 9b416f4e955..d989e6500fa 100644
--- a/src/server/game/Entities/GameObject/GameObject.cpp
+++ b/src/server/game/Entities/GameObject/GameObject.cpp
@@ -3273,6 +3273,15 @@ void GameObject::Use(Unit* user)
Delete();
return;
}
+ case GAMEOBJECT_TYPE_CAPTURE_POINT:
+ {
+ Player* player = user->ToPlayer();
+ if (!player)
+ return;
+
+ AssaultCapturePoint(player);
+ return;
+ }
case GAMEOBJECT_TYPE_ITEM_FORGE:
{
GameObjectTemplate const* info = GetGOInfo();
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index 3914b9b384c..e87a902032b 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -1594,11 +1594,6 @@ void Spell::EffectOpenLock()
return;
}
}
- else if (goInfo->type == GAMEOBJECT_TYPE_CAPTURE_POINT)
- {
- gameObjTarget->AssaultCapturePoint(player);
- return;
- }
else if (goInfo->type == GAMEOBJECT_TYPE_FLAGSTAND)
{
//CanUseBattlegroundObject() already called in CheckCast()
@@ -1610,11 +1605,6 @@ void Spell::EffectOpenLock()
return;
}
}
- else if (goInfo->type == GAMEOBJECT_TYPE_NEW_FLAG)
- {
- gameObjTarget->Use(player);
- return;
- }
else if (m_spellInfo->Id == 1842 && gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_TRAP && gameObjTarget->GetOwner())
{
gameObjTarget->SetLootState(GO_JUST_DEACTIVATED);