diff options
| author | Jeremy <Golrag@users.noreply.github.com> | 2023-12-28 19:46:50 +0100 |
|---|---|---|
| committer | funjoker <funjoker109@gmail.com> | 2024-01-09 12:19:34 +0100 |
| commit | 4d8215277b5b02ea65b79a9edb2404aa262173ac (patch) | |
| tree | e4efdf42d742406d0b14b0f04d6596b3a26f3f75 /src/server | |
| parent | a1126060514b3b2f0b4d0dafad1dd1c688502d66 (diff) | |
Core/Spells: Clean up some gameobject types in EffectOpenLock (#29532)
(cherry picked from commit 42de312a79b5ce3900d2231d89f5cd716c03ce01)
Diffstat (limited to 'src/server')
| -rw-r--r-- | src/server/game/Entities/GameObject/GameObject.cpp | 9 | ||||
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 10 |
2 files changed, 9 insertions, 10 deletions
diff --git a/src/server/game/Entities/GameObject/GameObject.cpp b/src/server/game/Entities/GameObject/GameObject.cpp index 9b416f4e955..d989e6500fa 100644 --- a/src/server/game/Entities/GameObject/GameObject.cpp +++ b/src/server/game/Entities/GameObject/GameObject.cpp @@ -3273,6 +3273,15 @@ void GameObject::Use(Unit* user) Delete(); return; } + case GAMEOBJECT_TYPE_CAPTURE_POINT: + { + Player* player = user->ToPlayer(); + if (!player) + return; + + AssaultCapturePoint(player); + return; + } case GAMEOBJECT_TYPE_ITEM_FORGE: { GameObjectTemplate const* info = GetGOInfo(); diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 3914b9b384c..e87a902032b 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -1594,11 +1594,6 @@ void Spell::EffectOpenLock() return; } } - else if (goInfo->type == GAMEOBJECT_TYPE_CAPTURE_POINT) - { - gameObjTarget->AssaultCapturePoint(player); - return; - } else if (goInfo->type == GAMEOBJECT_TYPE_FLAGSTAND) { //CanUseBattlegroundObject() already called in CheckCast() @@ -1610,11 +1605,6 @@ void Spell::EffectOpenLock() return; } } - else if (goInfo->type == GAMEOBJECT_TYPE_NEW_FLAG) - { - gameObjTarget->Use(player); - return; - } else if (m_spellInfo->Id == 1842 && gameObjTarget->GetGOInfo()->type == GAMEOBJECT_TYPE_TRAP && gameObjTarget->GetOwner()) { gameObjTarget->SetLootState(GO_JUST_DEACTIVATED); |
