diff options
author | Treeston <treeston.mmoc@gmail.com> | 2017-12-24 13:54:15 +0100 |
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committer | funjoker <funjoker109@gmail.com> | 2021-04-15 05:53:27 +0200 |
commit | 76b2d37259c8beb3cc1b698eb28fd7e068366724 (patch) | |
tree | c9c1249bab1fcd4b0a846ccbec8512974edb3bff /src/server | |
parent | 8f0e0c77ea8cf6bfa106068f218acdd4c5cdacdb (diff) |
Core/Spell: Remove some leftover hack code from ::EffectSanctuary pertaining to vanish. None of this code did anything anymore.
(cherry picked from commit 3a536260f8cd6565726bf82e56dcb58b513b6331)
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 12 |
1 files changed, 0 insertions, 12 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index 619297d91ed..d39479ccd5a 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3483,18 +3483,6 @@ void Spell::EffectSanctuary(SpellEffIndex /*effIndex*/) } unitTarget->m_lastSanctuaryTime = GameTime::GetGameTimeMS(); - - // Vanish allows to remove all threat and cast regular stealth so other spells can be used - if (m_caster->GetTypeId() == TYPEID_PLAYER - && m_spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE - && (m_spellInfo->SpellFamilyFlags[0] & SPELLFAMILYFLAG0_ROGUE_VANISH)) - { - m_caster->ToPlayer()->RemoveAurasByType(SPELL_AURA_MOD_ROOT); - m_caster->ToPlayer()->RemoveAurasByType(SPELL_AURA_MOD_ROOT_2); - // Overkill - if (m_caster->ToPlayer()->HasSpell(58426)) - m_caster->CastSpell(m_caster, 58427, true); - } } void Spell::EffectDuel(SpellEffIndex effIndex) |