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authorSubv <s.v.h21@hotmail.com>2012-08-07 10:56:55 -0500
committerSubv <s.v.h21@hotmail.com>2012-08-07 10:59:36 -0500
commitbffb35c54ae3992b95be1446af6cf663c3ef1824 (patch)
treef485cde84f32503a9dbee1cd9030cfb212cb2c77 /src/server
parent7944a7e09546bb77811d53fe3f99dda3c548867c (diff)
Core/PacketIO: Fixed some channel packet structures and enabled more opcodes
Diffstat (limited to 'src/server')
-rwxr-xr-xsrc/server/game/Handlers/ChannelHandler.cpp113
-rw-r--r--src/server/game/Handlers/VehicleHandler.cpp2
-rwxr-xr-xsrc/server/game/Handlers/VoiceChatHandler.cpp4
-rw-r--r--src/server/game/Server/Protocol/Opcodes.cpp28
4 files changed, 86 insertions, 61 deletions
diff --git a/src/server/game/Handlers/ChannelHandler.cpp b/src/server/game/Handlers/ChannelHandler.cpp
index 06ee4207d3a..82e46844a2c 100755
--- a/src/server/game/Handlers/ChannelHandler.cpp
+++ b/src/server/game/Handlers/ChannelHandler.cpp
@@ -83,8 +83,9 @@ void WorldSession::HandleLeaveChannel(WorldPacket& recvPacket)
void WorldSession::HandleChannelList(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
+
+ uint32 length = recvPacket.ReadBits(8);
+ std::string channelname = recvPacket.ReadString(length);
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if (Channel* chn = cMgr->GetChannel(channelname, _player))
@@ -94,10 +95,11 @@ void WorldSession::HandleChannelList(WorldPacket& recvPacket)
void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, pass;
- recvPacket >> channelname;
-
- recvPacket >> pass;
+ uint32 passLength = recvPacket.ReadBits(8);
+ uint32 nameLength = recvPacket.ReadBits(7);
+
+ std::string pass = recvPacket.ReadString(passLength);
+ std::string channelname = recvPacket.ReadString(nameLength);
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if (Channel* chn = cMgr->GetChannel(channelname, _player))
@@ -107,11 +109,13 @@ void WorldSession::HandleChannelPassword(WorldPacket& recvPacket)
void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, newp;
- recvPacket >> channelname;
-
- recvPacket >> newp;
+
+ uint32 channelLength = recvPacket.ReadBits(8);
+ uint32 nameLength = recvPacket.ReadBits(7);
+ std::string newp = recvPacket.ReadString(nameLength);
+ std::string channelname = recvPacket.ReadString(channelLength);
+
if (!normalizePlayerName(newp))
return;
@@ -123,8 +127,9 @@ void WorldSession::HandleChannelSetOwner(WorldPacket& recvPacket)
void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
+ uint32 length = recvPacket.ReadBits(8);
+ std::string channelname = recvPacket.ReadString(length);
+
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if (Channel* chn = cMgr->GetChannel(channelname, _player))
chn->SendWhoOwner(_player->GetGUID());
@@ -133,11 +138,13 @@ void WorldSession::HandleChannelOwner(WorldPacket& recvPacket)
void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
-
- recvPacket >> otp;
-
+
+ uint32 channelLength = recvPacket.ReadBits(8);
+ uint32 nameLength = recvPacket.ReadBits(7);
+
+ std::string otp = recvPacket.ReadString(nameLength);
+ std::string channelname = recvPacket.ReadString(channelLength);
+
if (!normalizePlayerName(otp))
return;
@@ -149,10 +156,12 @@ void WorldSession::HandleChannelModerator(WorldPacket& recvPacket)
void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
-
- recvPacket >> otp;
+
+ uint32 nameLength = recvPacket.ReadBits(7);
+ uint32 channelLength = recvPacket.ReadBits(8);
+
+ std::string channelname = recvPacket.ReadString(channelLength);
+ std::string otp = recvPacket.ReadString(nameLength);
if (!normalizePlayerName(otp))
return;
@@ -165,10 +174,11 @@ void WorldSession::HandleChannelUnmoderator(WorldPacket& recvPacket)
void WorldSession::HandleChannelMute(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
-
- recvPacket >> otp;
+ uint32 channelLength = recvPacket.ReadBits(8);
+ uint32 nameLength = recvPacket.ReadBits(7);
+
+ std::string channelname = recvPacket.ReadString(channelLength);
+ std::string otp = recvPacket.ReadString(nameLength);
if (!normalizePlayerName(otp))
return;
@@ -182,11 +192,12 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
-
- recvPacket >> otp;
+ uint32 nameLength = recvPacket.ReadBits(8);
+ uint32 channelLength = recvPacket.ReadBits(7);
+ std::string otp = recvPacket.ReadString(nameLength);
+ std::string channelname = recvPacket.ReadString(channelLength);
+
if (!normalizePlayerName(otp))
return;
@@ -198,11 +209,12 @@ void WorldSession::HandleChannelUnmute(WorldPacket& recvPacket)
void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
-
- recvPacket >> otp;
-
+ uint32 channelLength = recvPacket.ReadBits(7);
+ uint32 nameLength = recvPacket.ReadBits(8);
+
+ std::string channelname = recvPacket.ReadString(channelLength);
+ std::string otp = recvPacket.ReadString(nameLength);
+
if (!normalizePlayerName(otp))
return;
@@ -214,10 +226,12 @@ void WorldSession::HandleChannelInvite(WorldPacket& recvPacket)
void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
+ uint32 channelLength = recvPacket.ReadBits(8);
+ uint32 nameLength = recvPacket.ReadBits(7);
+
+ std::string channelname = recvPacket.ReadString(channelLength);
+ std::string otp = recvPacket.ReadString(nameLength);
- recvPacket >> otp;
if (!normalizePlayerName(otp))
return;
@@ -229,10 +243,14 @@ void WorldSession::HandleChannelKick(WorldPacket& recvPacket)
void WorldSession::HandleChannelBan(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
+ uint32 channelLength, nameLength;
std::string channelname, otp;
- recvPacket >> channelname;
+
+ channelLength = recvPacket.ReadBits(8);
+ nameLength = recvPacket.ReadBits(7);
- recvPacket >> otp;
+ otp = recvPacket.ReadString(nameLength);
+ channelname = recvPacket.ReadString(channelLength);
if (!normalizePlayerName(otp))
return;
@@ -246,11 +264,12 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname, otp;
- recvPacket >> channelname;
-
- recvPacket >> otp;
-
+ uint32 channelLength = recvPacket.ReadBits(7);
+ uint32 nameLength = recvPacket.ReadBits(8);
+
+ std::string otp = recvPacket.ReadString(nameLength);
+ std::string channelname = recvPacket.ReadString(channelLength)
+
if (!normalizePlayerName(otp))
return;
@@ -262,8 +281,10 @@ void WorldSession::HandleChannelUnban(WorldPacket& recvPacket)
void WorldSession::HandleChannelAnnouncements(WorldPacket& recvPacket)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "Opcode %u", recvPacket.GetOpcode());
- std::string channelname;
- recvPacket >> channelname;
+
+ uint32 length = recvPacket.ReadBits(8);
+ std::string channelname = recvPacket.ReadString(length);
+
if (ChannelMgr* cMgr = channelMgr(_player->GetTeam()))
if (Channel* chn = cMgr->GetChannel(channelname, _player))
chn->Announce(_player->GetGUID());
diff --git a/src/server/game/Handlers/VehicleHandler.cpp b/src/server/game/Handlers/VehicleHandler.cpp
index 5ce0a590900..937ede6c8a9 100644
--- a/src/server/game/Handlers/VehicleHandler.cpp
+++ b/src/server/game/Handlers/VehicleHandler.cpp
@@ -48,7 +48,7 @@ void WorldSession::HandleDismissControlledVehicle(WorldPacket &recvData)
_player->ExitVehicle();
}
-void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket &recvData)
+void WorldSession::HandleChangeSeatsOnControlledVehicle(WorldPacket& recvData)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: Recvd CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE");
diff --git a/src/server/game/Handlers/VoiceChatHandler.cpp b/src/server/game/Handlers/VoiceChatHandler.cpp
index 785b4f8e5cd..92e6b45d225 100755
--- a/src/server/game/Handlers/VoiceChatHandler.cpp
+++ b/src/server/game/Handlers/VoiceChatHandler.cpp
@@ -34,6 +34,10 @@ void WorldSession::HandleChannelVoiceOnOpcode(WorldPacket& /*recvData*/)
{
sLog->outDebug(LOG_FILTER_NETWORKIO, "WORLD: CMSG_CHANNEL_VOICE_ON");
// Enable Voice button in channel context menu
+ /* structure:
+ 8 bits -> channel name length
+ string -> channel name
+ */
}
void WorldSession::HandleSetActiveVoiceChannel(WorldPacket& recvData)
diff --git a/src/server/game/Server/Protocol/Opcodes.cpp b/src/server/game/Server/Protocol/Opcodes.cpp
index 177475c5332..2f70f7024a1 100644
--- a/src/server/game/Server/Protocol/Opcodes.cpp
+++ b/src/server/game/Server/Protocol/Opcodes.cpp
@@ -135,24 +135,24 @@ void InitOpcodes()
DEFINE_OPCODE_HANDLER(CMSG_CAST_SPELL, STATUS_LOGGEDIN, PROCESS_THREADSAFE, &WorldSession::HandleCastSpellOpcode );
//DEFINE_OPCODE_HANDLER(CMSG_CHANGEPLAYER_DIFFICULTY, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_CHANGE_SEATS_ON_CONTROLLED_VEHICLE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChangeSeatsOnControlledVehicle);
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncements );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBan );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQuery );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInvite );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKick );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_ANNOUNCEMENTS, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelAnnouncements );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_BAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelBan );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_DISPLAY_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelDisplayListQuery );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_INVITE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelInvite );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_KICK, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelKick );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_LIST, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelList );
//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MODERATE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerator );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMute );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwner );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelModerator );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_MUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelMute );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelOwner );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_PASSWORD, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelPassword );
//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_ROSTER_INFO, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwner );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SET_OWNER, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelSetOwner );
//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_SILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnban );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderator );
- //DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmute );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNBAN, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnban );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMODERATOR, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmoderator );
+ DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNMUTE, STATUS_LOGGEDIN, PROCESS_THREADUNSAFE, &WorldSession::HandleChannelUnmute );
//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNSILENCE_ALL, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_UNSILENCE_VOICE, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );
//DEFINE_OPCODE_HANDLER(CMSG_CHANNEL_VOICE_OFF, STATUS_NEVER, PROCESS_INPLACE, &WorldSession::Handle_NULL );