diff options
| author | Machiavelli <machiavelli.trinity@gmail.com> | 2011-05-21 14:49:22 +0200 |
|---|---|---|
| committer | Machiavelli <machiavelli.trinity@gmail.com> | 2011-05-21 14:50:28 +0200 |
| commit | d454ee2a7427754a64943a1e993caaee1dd65181 (patch) | |
| tree | 3aaed19963f4f902c58047f3573f64a75f6a1a9f /src/server | |
| parent | 18c016a890e00ea119224ef604d98896353e02f1 (diff) | |
Core/DBLayer: Apparantly the possible deadlock was present in Player::DeleteFromDB as well.
Thanks to Aokromes for pointing out
Diffstat (limited to 'src/server')
| -rwxr-xr-x | src/server/game/Entities/Player/Player.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index ab5b5935a5c..11d0802c444 100755 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -4828,7 +4828,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC uint32 pl_account = sObjectMgr->GetPlayerAccountIdByGUID(MAKE_NEW_GUID(guid, 0, HIGHGUID_PLAYER)); - draft.AddMoney(money).SendReturnToSender(pl_account, guid, sender); + draft.AddMoney(money).SendReturnToSender(pl_account, guid, sender, trans); } while (resultMail->NextRow()); } |
