diff options
author | Shauren <shauren.trinity@gmail.com> | 2024-07-03 16:18:06 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2024-07-03 16:18:06 +0200 |
commit | f19e1a271618a35515512ce2a64330f21133616c (patch) | |
tree | 0490d682a4d48eb443d68c27692011cd08ee2e09 /src/server | |
parent | 321f3cc4a7a59874c73ab82d57c2f1c76a820396 (diff) |
Core/Spells: Remove spell range increase when caster or target move backwards
Diffstat (limited to 'src/server')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.h | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellInfo.cpp | 4 |
3 files changed, 12 insertions, 3 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index ad802f400d4..2fe22b2cc7e 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -7407,6 +7407,13 @@ SpellCastResult Spell::CheckRange(bool strict) const return SPELL_CAST_OK; } +bool Spell::CanIncreaseRangeByMovement(Unit const* unit) +{ + // forward running only + return unit->HasUnitMovementFlag(MOVEMENTFLAG_FORWARD | MOVEMENTFLAG_STRAFE_LEFT | MOVEMENTFLAG_STRAFE_RIGHT | MOVEMENTFLAG_FALLING) + && !unit->IsWalking(); +} + std::pair<float, float> Spell::GetMinMaxRange(bool strict) const { float rangeMod = 0.0f; @@ -7448,7 +7455,7 @@ std::pair<float, float> Spell::GetMinMaxRange(bool strict) const } } - if (target && unitCaster && unitCaster->isMoving() && target->isMoving() && !unitCaster->IsWalking() && !target->IsWalking() && + if (target && unitCaster && CanIncreaseRangeByMovement(target) && CanIncreaseRangeByMovement(unitCaster) && ((m_spellInfo->RangeEntry->Flags & SPELL_RANGE_MELEE) || target->GetTypeId() == TYPEID_PLAYER)) rangeMod += 8.0f / 3.0f; } diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 258c5f5693b..4364bcbdbf4 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -695,6 +695,8 @@ class TC_GAME_API Spell bool IsWithinLOS(WorldObject const* source, Position const& target, VMAP::ModelIgnoreFlags ignoreFlags) const; void MovePosition(Position& pos, WorldObject const* from, float dist, float angle) const; + static bool CanIncreaseRangeByMovement(Unit const* unit); + protected: bool HasGlobalCooldown() const; void TriggerGlobalCooldown(); diff --git a/src/server/game/Spells/SpellInfo.cpp b/src/server/game/Spells/SpellInfo.cpp index 8e29ade5a67..b725cd76df5 100644 --- a/src/server/game/Spells/SpellInfo.cpp +++ b/src/server/game/Spells/SpellInfo.cpp @@ -699,7 +699,7 @@ float SpellEffectInfo::CalcRadius(WorldObject* caster /*= nullptr*/, SpellTarget if (caster) { - if (Unit* casterUnit = caster->ToUnit()) + if (Unit const* casterUnit = caster->ToUnit()) radius += entry->RadiusPerLevel * casterUnit->GetLevel(); radius = std::min(radius, entry->RadiusMax); @@ -708,7 +708,7 @@ float SpellEffectInfo::CalcRadius(WorldObject* caster /*= nullptr*/, SpellTarget modOwner->ApplySpellMod(_spellInfo, SpellModOp::Radius, radius, spell); if (!_spellInfo->HasAttribute(SPELL_ATTR9_NO_MOVEMENT_RADIUS_BONUS)) - if (Unit* casterUnit = caster->ToUnit(); casterUnit && casterUnit->isMoving() && !casterUnit->IsWalking()) + if (Unit const* casterUnit = caster->ToUnit(); casterUnit && Spell::CanIncreaseRangeByMovement(casterUnit)) radius += 2.0f; } |