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authorSubv <s.v.h21@hotmail.com>2012-04-07 21:09:04 -0500
committerSubv <s.v.h21@hotmail.com>2012-04-07 21:09:04 -0500
commitf8e9dedbe5e4e0d31106683276ff2f0e91120cc3 (patch)
tree7a1f2d0a1d794a3805786b448f416f750cc9103f /src/server
parentfd9c4d9c43331bc66df6b7da4e2520e4aea27f43 (diff)
Scripts/Spells: Removed redundant code for spell 54798.
Closes #519 Signed-off-by: Subv <s.v.h21@hotmail.com>
Diffstat (limited to 'src/server')
-rwxr-xr-xsrc/server/game/Spells/Auras/SpellAuraEffects.cpp15
-rw-r--r--src/server/scripts/Spells/spell_quest.cpp4
2 files changed, 4 insertions, 15 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index f64dae962da..6fa6270c444 100755
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -5618,21 +5618,6 @@ void AuraEffect::HandlePeriodicDummyAuraTick(Unit* target, Unit* caster) const
caster->CastCustomSpell(66153, SPELLVALUE_MAX_TARGETS, urand(1, 6), target, true);
break;
}
- case 54798: // FLAMING Arrow Triggered Effect
- {
- if (!caster || !target || !target->ToCreature() || !caster->GetVehicle() || target->HasAura(54683))
- break;
-
- target->CastSpell(target, 54683, true);
-
- // Credit Frostworgs
- if (target->GetEntry() == 29358)
- caster->CastSpell(caster, 54896, true);
- // Credit Frost Giants
- else if (target->GetEntry() == 29351)
- caster->CastSpell(caster, 54893, true);
- break;
- }
case 62292: // Blaze (Pool of Tar)
// should we use custom damage?
target->CastSpell((Unit*)NULL, m_spellInfo->Effects[m_effIndex].TriggerSpell, true);
diff --git a/src/server/scripts/Spells/spell_quest.cpp b/src/server/scripts/Spells/spell_quest.cpp
index 278abcc0c0b..48faf83cd2f 100644
--- a/src/server/scripts/Spells/spell_quest.cpp
+++ b/src/server/scripts/Spells/spell_quest.cpp
@@ -636,6 +636,10 @@ class spell_q12851_going_bearback : public SpellScriptLoader
if (Unit* caster = GetCaster())
{
Unit* target = GetTarget();
+ // Already in fire
+ if (target->HasAura(SPELL_ABLAZE))
+ return;
+
if (Player* player = caster->GetCharmerOrOwnerPlayerOrPlayerItself())
{
switch (target->GetEntry())