diff options
author | megamage <none@none> | 2009-02-13 19:50:20 -0600 |
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committer | megamage <none@none> | 2009-02-13 19:50:20 -0600 |
commit | a72c0d223d41bcea12a320b0f6b021b0367aef43 (patch) | |
tree | 8b1b4d71a39fe28d8a4dda8b42292d4f2ea5a94a /src/shared/Database/DBCStructure.h | |
parent | 468132696af25b8192320635970f53cc447297e7 (diff) |
[7266] Use DBC data for auction cut/deposit percents and location (auiction house id in fact).
More auction related code refactoring,
Move auction related code from ObjectMgr to AuctionHouseMgr.
Author: VladimirMangos
--HG--
branch : trunk
Diffstat (limited to 'src/shared/Database/DBCStructure.h')
-rw-r--r-- | src/shared/Database/DBCStructure.h | 10 |
1 files changed, 10 insertions, 0 deletions
diff --git a/src/shared/Database/DBCStructure.h b/src/shared/Database/DBCStructure.h index d041f8fa3b2..ea14a587d8e 100644 --- a/src/shared/Database/DBCStructure.h +++ b/src/shared/Database/DBCStructure.h @@ -514,6 +514,16 @@ struct AreaTriggerEntry float box_orientation; // 9 m_box_yaw }; +struct AuctionHouseEntry +{ + uint32 houseId; // 0 index + uint32 faction; // 1 id of faction.dbc for player factions associated with city + uint32 depositPercent; // 2 1/3 from real + uint32 cutPercent; // 3 + //char* name[16]; // 4-19 + // 20 string flag, unused +}; + struct BankBagSlotPricesEntry { uint32 ID; |