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authormegamage <none@none>2009-03-06 19:36:47 -0600
committermegamage <none@none>2009-03-06 19:36:47 -0600
commit417c7c83196aba0c4afdefd75c3edaba91337a88 (patch)
treed60caffa5c8a0094e8cf7e860c9341f14d007a85 /src/shared/revision_nr.h
parent0d53225fdc2b30f1ced3d840d05da6cfbb9a4059 (diff)
[7393] Implement access to client side holiday ids. Author: VladimirMangos
* src/game/GameEvent.* renamed to src/game/GameEventMgr.* for consistence * `game_event` now have new `holiday` field for store client side holiday id associated with game event * Added new enum HolidayIds with existed at this moment holiday ids. * New function "bool IsHolidayActive(HolidayIds id)" added accessabel from scripts for active holidays check. --HG-- branch : trunk
Diffstat (limited to 'src/shared/revision_nr.h')
-rw-r--r--src/shared/revision_nr.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/shared/revision_nr.h b/src/shared/revision_nr.h
index ad8269a8f66..2f255c5e69b 100644
--- a/src/shared/revision_nr.h
+++ b/src/shared/revision_nr.h
@@ -1,4 +1,4 @@
#ifndef __REVISION_NR_H__
#define __REVISION_NR_H__
- #define REVISION_NR "7392"
+ #define REVISION_NR "7393"
#endif // __REVISION_NR_H__