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author | Shauren <shauren.trinity@gmail.com> | 2017-11-26 16:37:51 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-08-24 13:43:06 +0200 |
commit | f8c03a90661610e289029c78d2055d7b73a5ad98 (patch) | |
tree | 34701c4e5430179421af108ce8a59c68104f3e48 /src/tools/vmap4_assembler/TileAssembler.cpp | |
parent | c94c561b85c9512fa67978512d53cc7b85e5f531 (diff) |
Core/Creatures: Reworked setting move types in database
* Each move type has its own field instead of trying to combine everything in InhabitType
* Allow overriding movement separately for each spawn
(cherry picked from commit 592516ae69d89da3bcb0ede144644a3d2e0186e0)
Diffstat (limited to 'src/tools/vmap4_assembler/TileAssembler.cpp')
0 files changed, 0 insertions, 0 deletions