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authorBrian <runningnak3d@gmail.com>2009-12-27 17:27:39 -0700
committerBrian <runningnak3d@gmail.com>2009-12-27 17:27:39 -0700
commit08222a7f01fdc9d280d78f5e5acfaf8cd906d96c (patch)
tree33a1632cd701e17bd5bd4f8f6ed15dd74fdd1d6f /src/trinitycore/Main.cpp
parent2ba1a48dd472fddf4f75359c23c0c26a9c5e198e (diff)
* *FINALLY* removed the nasty nasty hack where the core would cast spells if
* any were listed in creature_template.spellid[1-8] * Creatures should only cast spells if they have a script. --HG-- branch : trunk
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