diff options
author | megamage <none@none> | 2009-08-08 12:25:20 -0500 |
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committer | megamage <none@none> | 2009-08-08 12:25:20 -0500 |
commit | 58dc6e180bf88cc62a4bdff403b54c2cf9eba995 (patch) | |
tree | 3c0dd962d82dc294da0fca02fc0612e1febf20f9 /src/trinitycore/Master.cpp | |
parent | f8a05d264f77f366bf9f367dc5c59262c190c017 (diff) |
[8320] Imporovements in wild summoned gameobjects work. Author: VladimirMangos
* Not set owner for will summoned gameobjects.
Its not expected to have owner, and must be accessable to all players (or team).
* Set for all objects summoned by spells: despawned by deafult for proper despawn withut owner.
* Cleanup Spell::EffectSummonObjectWild.
--HG--
branch : trunk
Diffstat (limited to 'src/trinitycore/Master.cpp')
-rw-r--r-- | src/trinitycore/Master.cpp | 5 |
1 files changed, 0 insertions, 5 deletions
diff --git a/src/trinitycore/Master.cpp b/src/trinitycore/Master.cpp index 7e48b97eb4f..b9bf375628b 100644 --- a/src/trinitycore/Master.cpp +++ b/src/trinitycore/Master.cpp @@ -317,13 +317,8 @@ int Master::Run() { FreezeDetectorRunnable *fdr = new FreezeDetectorRunnable(); fdr->SetDelayTime(freeze_delay*1000); -<<<<<<< HEAD:src/mangosd/Master.cpp - ACE_Based::Thread t(*fdr); - t.setPriority(ACE_Based::High); -======= ACE_Based::Thread t(fdr); t.setPriority(ACE_Based::Highest); ->>>>>>> ca55c2a9d069aaef0d3deafb4884bfd8d3884444:src/mangosd/Master.cpp } ///- Launch the world listener socket |