diff options
author | Treeston <treeston.mmoc@gmail.com> | 2019-06-24 02:29:51 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-12-12 02:13:19 +0100 |
commit | 007eb8c9311320217fdda0bc0e6c05044254edfe (patch) | |
tree | 19b37941f93bd85e5efd08ab907259e46cf1f0b8 /src | |
parent | 186444485f12d4aea582e511b0f1c3c235e7f7f2 (diff) |
AI/TotemAI: Tell Shaman Totems to stay put and stop moving. Closes #23498.
(cherry picked from commit e3e4b975ce1a7a4aa75d61aff7ab3da287b3ceff)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/AI/CoreAI/PassiveAI.h | 1 | ||||
-rw-r--r-- | src/server/game/AI/CoreAI/PetAI.h | 1 | ||||
-rw-r--r-- | src/server/game/AI/CoreAI/TotemAI.h | 1 |
3 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/AI/CoreAI/PassiveAI.h b/src/server/game/AI/CoreAI/PassiveAI.h index 5a5e011118c..582fb737d41 100644 --- a/src/server/game/AI/CoreAI/PassiveAI.h +++ b/src/server/game/AI/CoreAI/PassiveAI.h @@ -56,6 +56,7 @@ class TC_GAME_API NullCreatureAI : public CreatureAI void MoveInLineOfSight(Unit*) override { } void AttackStart(Unit*) override { } void UpdateAI(uint32) override { } + void JustAppeared() override { } void EnterEvadeMode(EvadeReason /*why*/) override { } void OnCharmed(bool /*isNew*/) override { } diff --git a/src/server/game/AI/CoreAI/PetAI.h b/src/server/game/AI/CoreAI/PetAI.h index 4d083b2b90a..44874fd09eb 100644 --- a/src/server/game/AI/CoreAI/PetAI.h +++ b/src/server/game/AI/CoreAI/PetAI.h @@ -50,6 +50,7 @@ class TC_GAME_API PetAI : public CreatureAI void MoveInLineOfSight(Unit* /*who*/) override { } // CreatureAI interferes with returning pets void MoveInLineOfSight_Safe(Unit* /*who*/) { } // CreatureAI interferes with returning pets + void JustAppeared() override { } // we will control following manually void EnterEvadeMode(EvadeReason /*why*/) override { } // For fleeing, pets don't use this type of Evade mechanic private: diff --git a/src/server/game/AI/CoreAI/TotemAI.h b/src/server/game/AI/CoreAI/TotemAI.h index 606641999bc..dcc14e963ee 100644 --- a/src/server/game/AI/CoreAI/TotemAI.h +++ b/src/server/game/AI/CoreAI/TotemAI.h @@ -31,6 +31,7 @@ class TC_GAME_API TotemAI : public CreatureAI void MoveInLineOfSight(Unit* who) override; void AttackStart(Unit* victim) override; + void JustAppeared() override { } void EnterEvadeMode(EvadeReason /*why*/) override; void UpdateAI(uint32 diff) override; |