diff options
author | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 21:50:49 +0200 |
---|---|---|
committer | Vincent-Michael <Vincent_Michael@gmx.de> | 2014-07-11 21:50:49 +0200 |
commit | 00a8a9ebb4ad2c832019eff3fd4da670ae244a9c (patch) | |
tree | e5d1bd73e612db9cd8829545ebd4549688b3c812 /src | |
parent | c8e75073bfe998f9bcdd95d1c1b673abac886ad2 (diff) |
Core: Fix warnings with other way
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Battlefield/Zones/BattlefieldWG.cpp | 9 | ||||
-rw-r--r-- | src/server/game/Groups/Group.cpp | 1 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_druid.cpp | 9 | ||||
-rw-r--r-- | src/server/scripts/Spells/spell_paladin.cpp | 9 |
4 files changed, 12 insertions, 16 deletions
diff --git a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp index 55f74e44930..b16ac1e84de 100644 --- a/src/server/game/Battlefield/Zones/BattlefieldWG.cpp +++ b/src/server/game/Battlefield/Zones/BattlefieldWG.cpp @@ -682,11 +682,10 @@ void BattlefieldWG::PromotePlayer(Player* killer) { if (!m_isActive) return; - Aura* aur = NULL; // Updating rank of player - if (aur = killer->GetAura(SPELL_RECRUIT)) + if (Aura* auraRecruit = killer->GetAura(SPELL_RECRUIT)) { - if (aur->GetStackAmount() >= 5) + if (auraRecruit->GetStackAmount() >= 5) { killer->RemoveAura(SPELL_RECRUIT); killer->CastSpell(killer, SPELL_CORPORAL, true); @@ -695,9 +694,9 @@ void BattlefieldWG::PromotePlayer(Player* killer) else killer->CastSpell(killer, SPELL_RECRUIT, true); } - else if (aur = killer->GetAura(SPELL_CORPORAL)) + else if (Aura* auraCorporal = killer->GetAura(SPELL_CORPORAL)) { - if (aur->GetStackAmount() >= 5) + if (auraCorporal->GetStackAmount() >= 5) { killer->RemoveAura(SPELL_CORPORAL); killer->CastSpell(killer, SPELL_LIEUTENANT, true); diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp index 45ecbf0c3df..00106d971ec 100644 --- a/src/server/game/Groups/Group.cpp +++ b/src/server/game/Groups/Group.cpp @@ -400,7 +400,6 @@ bool Group::AddMember(Player* player) stmt->setUInt8(4, member.roles); CharacterDatabase.Execute(stmt); - } SendUpdate(); diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp index 8b629f96f22..5f432bb8b61 100644 --- a/src/server/scripts/Spells/spell_druid.cpp +++ b/src/server/scripts/Spells/spell_druid.cpp @@ -574,16 +574,15 @@ class spell_dru_rip : public SpellScriptLoader if (Unit* caster = GetCaster()) { - AuraEffect const* idol = NULL; // 0.01 * $AP * cp uint8 cp = caster->ToPlayer()->GetComboPoints(); // Idol of Feral Shadows. Can't be handled as SpellMod due its dependency from CPs - if (idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0)) - amount += cp * idol->GetAmount(); + if (AuraEffect const* auraEffIdolOfFeralShadows = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_FERAL_SHADOWS, EFFECT_0)) + amount += cp * auraEffIdolOfFeralShadows->GetAmount(); // Idol of Worship. Can't be handled as SpellMod due its dependency from CPs - else if (idol = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0)) - amount += cp * idol->GetAmount(); + else if (AuraEffect const* auraEffIdolOfWorship = caster->GetAuraEffect(SPELL_DRUID_IDOL_OF_WORSHIP, EFFECT_0)) + amount += cp * auraEffIdolOfWorship->GetAmount(); amount += int32(CalculatePct(caster->GetTotalAttackPowerValue(BASE_ATTACK), cp)); } diff --git a/src/server/scripts/Spells/spell_paladin.cpp b/src/server/scripts/Spells/spell_paladin.cpp index 9ec9a056b69..53af04c2e98 100644 --- a/src/server/scripts/Spells/spell_paladin.cpp +++ b/src/server/scripts/Spells/spell_paladin.cpp @@ -1201,7 +1201,6 @@ class spell_pal_sacred_shield : public SpellScriptLoader { if (Unit* caster = GetCaster()) { - AuraEffect const* dampening = NULL; // +75.00% from sp bonus float bonus = CalculatePct(caster->SpellBaseHealingBonusDone(GetSpellInfo()->GetSchoolMask()), 75.0f); @@ -1212,11 +1211,11 @@ class spell_pal_sacred_shield : public SpellScriptLoader amount += int32(bonus); // Arena - Dampening - if (dampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0)) - AddPct(amount, dampening->GetAmount()); + if (AuraEffect const* auraEffArenaDampening = caster->GetAuraEffect(SPELL_GENERIC_ARENA_DAMPENING, EFFECT_0)) + AddPct(amount, auraEffArenaDampening->GetAmount()); // Battleground - Dampening - else if (dampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0)) - AddPct(amount, dampening->GetAmount()); + else if (AuraEffect const* auraEffBattlegroudDampening = caster->GetAuraEffect(SPELL_GENERIC_BATTLEGROUND_DAMPENING, EFFECT_0)) + AddPct(amount, auraEffBattlegroudDampening->GetAmount()); } } |