diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-10-30 23:32:57 +0100 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2016-10-30 23:32:57 +0100 |
commit | 0114d98f181ca02983d0893814c48fd5cb8e4aed (patch) | |
tree | de2f58549507d9d064d936cefed136802c48ab0b /src | |
parent | dd862802efaa43a2a4f436a489781608cfa331e8 (diff) |
Core/Items: Fixed items with spells that should only be used in some player specializations
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 474954b47b1..f64078f8117 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -7535,6 +7535,9 @@ void Player::ApplyItemEquipSpell(Item* item, bool apply, bool formChange /*= fal && sDB2Manager.GetHeirloomByItemId(item->GetEntry())) continue; + if (effectData->ChrSpecializationID && effectData->ChrSpecializationID != GetUInt32Value(PLAYER_FIELD_CURRENT_SPEC_ID)) + continue; + ApplyEquipSpell(spellproto, item, apply, formChange); } } |