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author | ariel- <ariel-@users.noreply.github.com> | 2018-01-21 20:23:34 -0300 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-06-16 18:36:21 +0200 |
commit | 0c56ec914f5f6b55251a7a8889b61ef93d56c924 (patch) | |
tree | 10d094419897f37a44c19a4406c87d8cb54c84fa /src | |
parent | 2acaa6fb4ac75f285aa567f7da2a22b437cfd4db (diff) |
Core/Spells: fix Spirit of Redemption
- Who would have suspected GetAuraEffect (iconId override) did a check against null spellfamilyflags?
- Remove mirror timers hack (triggered spell already allows underwater breathing)
(cherry picked from commit 4402f71eb7d17e5cf6b768a452baa00555eff7e4)
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Auras/SpellAuraEffects.cpp | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp index 3926ed4420b..f17024eaddb 100644 --- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp +++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp @@ -1552,9 +1552,6 @@ void AuraEffect::HandleSpiritOfRedemption(AuraApplication const* aurApp, uint8 m { if (target->GetTypeId() == TYPEID_PLAYER) { - // disable breath/etc timers - target->ToPlayer()->StopMirrorTimers(); - // set stand state (expected in this form) if (!target->IsStandState()) target->SetStandState(UNIT_STAND_STATE_STAND); |