diff options
author | megamage <none@none> | 2009-01-04 15:30:38 -0600 |
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committer | megamage <none@none> | 2009-01-04 15:30:38 -0600 |
commit | 15d25f45ae920a4418f3fcb1e6828c923a3aedc1 (patch) | |
tree | 65684852e290fd24271fabf4dbdadc7fc8335148 /src | |
parent | 2641173fbeedc2a3f3900122443587b97626b5e1 (diff) |
*Fix the bug that spell damage bonus is not applied.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Spell.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp index 49ee1d2849f..62082ba2fca 100644 --- a/src/game/Spell.cpp +++ b/src/game/Spell.cpp @@ -5393,7 +5393,7 @@ int32 Spell::CalculateDamageDone(Unit *unit, const uint32 effectMask, float *mul } if(m_damage > 0 && m_originalCaster) - m_originalCaster->SpellDamageBonus(unit, m_spellInfo, m_damage, SPELL_DIRECT_DAMAGE); + m_damage = m_originalCaster->SpellDamageBonus(unit, m_spellInfo, m_damage, SPELL_DIRECT_DAMAGE); if(m_applyMultiplierMask & (1 << i)) { m_damage *= m_damageMultipliers[i]; |