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authorGildor <gildor55@gmail.com>2020-06-19 22:56:46 +0200
committerGitHub <noreply@github.com>2020-06-19 22:56:46 +0200
commit18692ad20ced585fa37773967796f877b47ae94d (patch)
tree14ca48f49c3c766091a00b2304bb9e3d1050edd2 /src
parentb4b49a02abfa08b0ff9e44103162eea6567cae3d (diff)
Core/Unit: SPELL_INTERRUPT_FLAG_ABORT_ON_DMG should only affect player spells (#24836)
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index acb4f7f5458..84848f0a379 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -901,7 +901,7 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons
if (damagetype != NODAMAGE && damagetype != DOT && damage)
{
- if (victim != attacker && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE) || spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC))))
+ if (victim != attacker && victim->GetTypeId() == TYPEID_PLAYER && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE) || spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC))))
{
if (Spell* spell = victim->m_currentSpells[CURRENT_GENERIC_SPELL])
{