diff options
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index acb4f7f5458..84848f0a379 100644 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -901,7 +901,7 @@ bool Unit::HasBreakableByDamageCrowdControlAura(Unit* excludeCasterChannel) cons if (damagetype != NODAMAGE && damagetype != DOT && damage) { - if (victim != attacker && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE) || spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC)))) + if (victim != attacker && victim->GetTypeId() == TYPEID_PLAYER && (!spellProto || !(spellProto->HasAttribute(SPELL_ATTR7_NO_PUSHBACK_ON_DAMAGE) || spellProto->HasAttribute(SPELL_ATTR3_TREAT_AS_PERIODIC)))) { if (Spell* spell = victim->m_currentSpells[CURRENT_GENERIC_SPELL]) { |