diff options
| author | kaelima <jeppo_meyer@msn.com> | 2011-04-17 13:32:46 +0200 |
|---|---|---|
| committer | kaelima <jeppo_meyer@msn.com> | 2011-04-17 13:32:46 +0200 |
| commit | 18f4ed5de4545e2cb8df074183f9ed2c16709442 (patch) | |
| tree | 0ba5d3fa6d564a67af34446cd1a363a14fb40f08 /src | |
| parent | 35c238050af6af5c2681839606922c9b84b03ba0 (diff) | |
Core/Spells: Fix damage scaling of mages Water Elementals.
- Water Elemental scales with 33% of mages spell power.
- Waterbolt scales with 83.33% of elementals spell power.
Diffstat (limited to 'src')
| -rwxr-xr-x | src/server/game/Entities/Pet/Pet.cpp | 6 |
1 files changed, 1 insertions, 5 deletions
diff --git a/src/server/game/Entities/Pet/Pet.cpp b/src/server/game/Entities/Pet/Pet.cpp index cd1ee422ee1..803395a5d93 100755 --- a/src/server/game/Entities/Pet/Pet.cpp +++ b/src/server/game/Entities/Pet/Pet.cpp @@ -939,11 +939,7 @@ bool Guardian::InitStatsForLevel(uint8 petlevel) { case 510: // mage Water Elemental { - //40% damage bonus of mage's frost damage - float val = m_owner->GetUInt32Value(PLAYER_FIELD_MOD_DAMAGE_DONE_POS + SPELL_SCHOOL_FROST) * 0.4f; - if (val < 0) - val = 0; - SetBonusDamage(int32(val)); + SetBonusDamage(int32(m_owner->SpellBaseDamageBonus(SPELL_SCHOOL_MASK_FROST) * 0.33f)); break; } case 1964: //force of nature |
