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authorNay <dnpd.dd@gmail.com>2013-01-29 02:25:24 +0000
committerNay <dnpd.dd@gmail.com>2013-01-29 02:25:24 +0000
commit1b180e683e99078322a6f7a604a637cd6afe5b81 (patch)
treee4c453da53d3570d6a4c50ccb8c38c68fb050e2b /src
parent112c2a8dd0b1186fab878dcd2da8f666ae2fcdf8 (diff)
Core&DB/Trainers: Remove `trainer_spell` from `creature_template` since it is not longer necessary on Cata
Diffstat (limited to 'src')
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp10
-rw-r--r--src/server/game/Entities/Creature/Creature.h1
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp87
-rw-r--r--src/server/scripts/Commands/cs_reload.cpp91
-rw-r--r--src/server/shared/Database/Implementation/WorldDatabase.cpp2
5 files changed, 87 insertions, 104 deletions
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index a2bed013640..0157cdf9130 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -925,15 +925,7 @@ bool Creature::isCanTrainingOf(Player* player, bool msg) const
}
break;
case TRAINER_TYPE_TRADESKILLS:
- if (GetCreatureTemplate()->trainer_spell && !player->HasSpell(GetCreatureTemplate()->trainer_spell))
- {
- if (msg)
- {
- player->PlayerTalkClass->ClearMenus();
- player->PlayerTalkClass->SendGossipMenu(11031, GetGUID());
- }
- return false;
- }
+ // There's no Blacksmith specialization on Cataclysm, conditions are not required for tradeskills
break;
default:
return false; // checked and error output at creature_template loading
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 9ac5deb56f5..255014a7bbf 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -109,7 +109,6 @@ struct CreatureTemplate
uint32 dynamicflags;
uint32 family; // enum CreatureFamily values (optional)
uint32 trainer_type;
- uint32 trainer_spell;
uint32 trainer_class;
uint32 trainer_race;
float minrangedmg;
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 05d986e3f92..c4721f3cc09 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -390,15 +390,15 @@ void ObjectMgr::LoadCreatureTemplates()
"modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, exp_unk, faction_A, faction_H, npcflag, speed_walk, "
// 22 23 24 25 26 27 28 29 30 31 32 33 34
"speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, "
- // 35 36 37 38 39 40 41 42 43 44
- "dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, "
- // 45 46 47 48 49 50 51 52 53 54 55
+ // 35 36 37 38 39 40 41 42 43
+ "dynamicflags, family, trainer_type, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, "
+ // 44 45 46 47 48 49 50 51 52 53 54
"type_flags, type_flags2, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, "
- // 56 57 58 59 60 61 62 63 64 65 66 67 68 69
+ // 55 56 59 60 61 62 63 64 65 66 67 68 69 70
"spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, "
- // 70 71 72 73 74 75 76 77 78 79 80 81
+ // 71 72 73 74 75 76 77 78 79 80 81 82
"InhabitType, HoverHeight, Health_mod, Mana_mod, Mana_mod_extra, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, "
- // 82 83 84 85 86 87 88
+ // 83 84 85 86 87 88 89
" questItem6, movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName "
"FROM creature_template;");
@@ -459,48 +459,47 @@ void ObjectMgr::LoadCreatureTemplates()
creatureTemplate.dynamicflags = fields[35].GetUInt32();
creatureTemplate.family = uint32(fields[36].GetUInt8());
creatureTemplate.trainer_type = uint32(fields[37].GetUInt8());
- creatureTemplate.trainer_spell = fields[38].GetUInt32();
- creatureTemplate.trainer_class = uint32(fields[39].GetUInt8());
- creatureTemplate.trainer_race = uint32(fields[40].GetUInt8());
- creatureTemplate.minrangedmg = fields[41].GetFloat();
- creatureTemplate.maxrangedmg = fields[42].GetFloat();
- creatureTemplate.rangedattackpower = uint32(fields[43].GetUInt16());
- creatureTemplate.type = uint32(fields[44].GetUInt8());
- creatureTemplate.type_flags = fields[45].GetUInt32();
- creatureTemplate.type_flags2 = fields[46].GetUInt32();
- creatureTemplate.lootid = fields[47].GetUInt32();
- creatureTemplate.pickpocketLootId = fields[48].GetUInt32();
- creatureTemplate.SkinLootId = fields[49].GetUInt32();
+ creatureTemplate.trainer_class = uint32(fields[38].GetUInt8());
+ creatureTemplate.trainer_race = uint32(fields[39].GetUInt8());
+ creatureTemplate.minrangedmg = fields[40].GetFloat();
+ creatureTemplate.maxrangedmg = fields[41].GetFloat();
+ creatureTemplate.rangedattackpower = uint32(fields[42].GetUInt16());
+ creatureTemplate.type = uint32(fields[43].GetUInt8());
+ creatureTemplate.type_flags = fields[44].GetUInt32();
+ creatureTemplate.type_flags2 = fields[45].GetUInt32();
+ creatureTemplate.lootid = fields[46].GetUInt32();
+ creatureTemplate.pickpocketLootId = fields[47].GetUInt32();
+ creatureTemplate.SkinLootId = fields[48].GetUInt32();
for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
- creatureTemplate.resistance[i] = fields[50 + i - 1].GetInt16();
+ creatureTemplate.resistance[i] = fields[49 + i - 1].GetInt16();
for (uint8 i = 0; i < CREATURE_MAX_SPELLS; ++i)
- creatureTemplate.spells[i] = fields[56 + i].GetUInt32();
-
- creatureTemplate.PetSpellDataId = fields[64].GetUInt32();
- creatureTemplate.VehicleId = fields[65].GetUInt32();
- creatureTemplate.mingold = fields[66].GetUInt32();
- creatureTemplate.maxgold = fields[67].GetUInt32();
- creatureTemplate.AIName = fields[68].GetString();
- creatureTemplate.MovementType = uint32(fields[69].GetUInt8());
- creatureTemplate.InhabitType = uint32(fields[70].GetUInt8());
- creatureTemplate.HoverHeight = fields[71].GetFloat();
- creatureTemplate.ModHealth = fields[72].GetFloat();
- creatureTemplate.ModMana = fields[73].GetFloat();
- creatureTemplate.ModManaExtra = fields[74].GetFloat();
- creatureTemplate.ModArmor = fields[75].GetFloat();
- creatureTemplate.RacialLeader = fields[76].GetBool();
+ creatureTemplate.spells[i] = fields[55 + i].GetUInt32();
+
+ creatureTemplate.PetSpellDataId = fields[63].GetUInt32();
+ creatureTemplate.VehicleId = fields[64].GetUInt32();
+ creatureTemplate.mingold = fields[65].GetUInt32();
+ creatureTemplate.maxgold = fields[66].GetUInt32();
+ creatureTemplate.AIName = fields[67].GetString();
+ creatureTemplate.MovementType = uint32(fields[68].GetUInt8());
+ creatureTemplate.InhabitType = uint32(fields[69].GetUInt8());
+ creatureTemplate.HoverHeight = fields[70].GetFloat();
+ creatureTemplate.ModHealth = fields[71].GetFloat();
+ creatureTemplate.ModMana = fields[72].GetFloat();
+ creatureTemplate.ModManaExtra = fields[73].GetFloat();
+ creatureTemplate.ModArmor = fields[74].GetFloat();
+ creatureTemplate.RacialLeader = fields[75].GetBool();
for (uint8 i = 0; i < MAX_CREATURE_QUEST_ITEMS; ++i)
- creatureTemplate.questItems[i] = fields[77 + i].GetUInt32();
+ creatureTemplate.questItems[i] = fields[76 + i].GetUInt32();
- creatureTemplate.movementId = fields[83].GetUInt32();
- creatureTemplate.RegenHealth = fields[84].GetBool();
- creatureTemplate.equipmentId = fields[85].GetUInt32();
- creatureTemplate.MechanicImmuneMask = fields[86].GetUInt32();
- creatureTemplate.flags_extra = fields[87].GetUInt32();
- creatureTemplate.ScriptID = GetScriptId(fields[88].GetCString());
+ creatureTemplate.movementId = fields[82].GetUInt32();
+ creatureTemplate.RegenHealth = fields[83].GetBool();
+ creatureTemplate.equipmentId = fields[84].GetUInt32();
+ creatureTemplate.MechanicImmuneMask = fields[85].GetUInt32();
+ creatureTemplate.flags_extra = fields[86].GetUInt32();
+ creatureTemplate.ScriptID = GetScriptId(fields[87].GetCString());
++count;
}
@@ -662,12 +661,6 @@ void ObjectMgr::CheckCreatureTemplate(CreatureTemplate const* cInfo)
continue;
}
- if (cInfo->trainer_spell != difficultyInfo->trainer_spell)
- {
- sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) has different `trainer_spell` in difficulty %u mode (Entry: %u).", cInfo->Entry, diff + 1, cInfo->DifficultyEntry[diff]);
- continue;
- }
-
if (!difficultyInfo->AIName.empty())
{
sLog->outError(LOG_FILTER_SQL, "Creature (Entry: %u) lists difficulty %u mode entry %u with `AIName` filled in. `AIName` of difficulty 0 mode creature is always used instead.",
diff --git a/src/server/scripts/Commands/cs_reload.cpp b/src/server/scripts/Commands/cs_reload.cpp
index f5f998bbf0d..52721f9866d 100644
--- a/src/server/scripts/Commands/cs_reload.cpp
+++ b/src/server/scripts/Commands/cs_reload.cpp
@@ -452,54 +452,53 @@ public:
cInfo->dynamicflags = fields[33].GetUInt32();
cInfo->family = fields[34].GetUInt8();
cInfo->trainer_type = fields[35].GetUInt8();
- cInfo->trainer_spell = fields[36].GetUInt32();
- cInfo->trainer_class = fields[37].GetUInt8();
- cInfo->trainer_race = fields[38].GetUInt8();
- cInfo->minrangedmg = fields[39].GetFloat();
- cInfo->maxrangedmg = fields[40].GetFloat();
- cInfo->rangedattackpower = fields[41].GetUInt16();
- cInfo->type = fields[42].GetUInt8();
- cInfo->type_flags = fields[43].GetUInt32();
- cInfo->lootid = fields[44].GetUInt32();
- cInfo->pickpocketLootId = fields[45].GetUInt32();
- cInfo->SkinLootId = fields[46].GetUInt32();
+ cInfo->trainer_class = fields[36].GetUInt8();
+ cInfo->trainer_race = fields[37].GetUInt8();
+ cInfo->minrangedmg = fields[38].GetFloat();
+ cInfo->maxrangedmg = fields[39].GetFloat();
+ cInfo->rangedattackpower = fields[40].GetUInt16();
+ cInfo->type = fields[41].GetUInt8();
+ cInfo->type_flags = fields[42].GetUInt32();
+ cInfo->lootid = fields[43].GetUInt32();
+ cInfo->pickpocketLootId = fields[44].GetUInt32();
+ cInfo->SkinLootId = fields[45].GetUInt32();
for (uint8 i = SPELL_SCHOOL_HOLY; i < MAX_SPELL_SCHOOL; ++i)
- cInfo->resistance[i] = fields[47 + i -1].GetUInt16();
-
- cInfo->spells[0] = fields[53].GetUInt32();
- cInfo->spells[1] = fields[54].GetUInt32();
- cInfo->spells[2] = fields[55].GetUInt32();
- cInfo->spells[3] = fields[56].GetUInt32();
- cInfo->spells[4] = fields[57].GetUInt32();
- cInfo->spells[5] = fields[58].GetUInt32();
- cInfo->spells[6] = fields[59].GetUInt32();
- cInfo->spells[7] = fields[60].GetUInt32();
- cInfo->PetSpellDataId = fields[61].GetUInt32();
- cInfo->VehicleId = fields[62].GetUInt32();
- cInfo->mingold = fields[63].GetUInt32();
- cInfo->maxgold = fields[64].GetUInt32();
- cInfo->AIName = fields[65].GetString();
- cInfo->MovementType = fields[66].GetUInt8();
- cInfo->InhabitType = fields[67].GetUInt8();
- cInfo->HoverHeight = fields[68].GetFloat();
- cInfo->ModHealth = fields[69].GetFloat();
- cInfo->ModMana = fields[70].GetFloat();
- cInfo->ModManaExtra = fields[71].GetFloat();
- cInfo->ModArmor = fields[72].GetFloat();
- cInfo->RacialLeader = fields[73].GetBool();
- cInfo->questItems[0] = fields[74].GetUInt32();
- cInfo->questItems[1] = fields[75].GetUInt32();
- cInfo->questItems[2] = fields[76].GetUInt32();
- cInfo->questItems[3] = fields[77].GetUInt32();
- cInfo->questItems[4] = fields[78].GetUInt32();
- cInfo->questItems[5] = fields[79].GetUInt32();
- cInfo->movementId = fields[80].GetUInt32();
- cInfo->RegenHealth = fields[81].GetBool();
- cInfo->equipmentId = fields[82].GetUInt32();
- cInfo->MechanicImmuneMask = fields[83].GetUInt32();
- cInfo->flags_extra = fields[84].GetUInt32();
- cInfo->ScriptID = sObjectMgr->GetScriptId(fields[85].GetCString());
+ cInfo->resistance[i] = fields[46 + i -1].GetUInt16();
+
+ cInfo->spells[0] = fields[52].GetUInt32();
+ cInfo->spells[1] = fields[53].GetUInt32();
+ cInfo->spells[2] = fields[54].GetUInt32();
+ cInfo->spells[3] = fields[55].GetUInt32();
+ cInfo->spells[4] = fields[56].GetUInt32();
+ cInfo->spells[5] = fields[57].GetUInt32();
+ cInfo->spells[6] = fields[58].GetUInt32();
+ cInfo->spells[7] = fields[59].GetUInt32();
+ cInfo->PetSpellDataId = fields[60].GetUInt32();
+ cInfo->VehicleId = fields[61].GetUInt32();
+ cInfo->mingold = fields[62].GetUInt32();
+ cInfo->maxgold = fields[63].GetUInt32();
+ cInfo->AIName = fields[64].GetString();
+ cInfo->MovementType = fields[65].GetUInt8();
+ cInfo->InhabitType = fields[66].GetUInt8();
+ cInfo->HoverHeight = fields[67].GetFloat();
+ cInfo->ModHealth = fields[68].GetFloat();
+ cInfo->ModMana = fields[69].GetFloat();
+ cInfo->ModManaExtra = fields[70].GetFloat();
+ cInfo->ModArmor = fields[71].GetFloat();
+ cInfo->RacialLeader = fields[72].GetBool();
+ cInfo->questItems[0] = fields[73].GetUInt32();
+ cInfo->questItems[1] = fields[74].GetUInt32();
+ cInfo->questItems[2] = fields[75].GetUInt32();
+ cInfo->questItems[3] = fields[76].GetUInt32();
+ cInfo->questItems[4] = fields[77].GetUInt32();
+ cInfo->questItems[5] = fields[78].GetUInt32();
+ cInfo->movementId = fields[79].GetUInt32();
+ cInfo->RegenHealth = fields[80].GetBool();
+ cInfo->equipmentId = fields[81].GetUInt32();
+ cInfo->MechanicImmuneMask = fields[82].GetUInt32();
+ cInfo->flags_extra = fields[83].GetUInt32();
+ cInfo->ScriptID = sObjectMgr->GetScriptId(fields[84].GetCString());
sObjectMgr->CheckCreatureTemplate(cInfo);
}
diff --git a/src/server/shared/Database/Implementation/WorldDatabase.cpp b/src/server/shared/Database/Implementation/WorldDatabase.cpp
index 899ed51da0d..185ac647e33 100644
--- a/src/server/shared/Database/Implementation/WorldDatabase.cpp
+++ b/src/server/shared/Database/Implementation/WorldDatabase.cpp
@@ -78,7 +78,7 @@ void WorldDatabaseConnection::DoPrepareStatements()
PrepareStatement(WORLD_INS_CREATURE_TRANSPORT, "INSERT INTO creature_transport (guid, npc_entry, transport_entry, TransOffsetX, TransOffsetY, TransOffsetZ, TransOffsetO) values (?, ?, ?, ?, ?, ?, ?)", CONNECTION_ASYNC);
PrepareStatement(WORLD_UPD_CREATURE_TRANSPORT_EMOTE, "UPDATE creature_transport SET emote = ? WHERE transport_entry = ? AND guid = ?", CONNECTION_ASYNC);
PrepareStatement(WORLD_SEL_COMMANDS, "SELECT name, security, help FROM command", CONNECTION_SYNCH);
- PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction_A, faction_H, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_spell, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, Health_mod, Mana_mod, Mana_mod_extra, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH);
+ PrepareStatement(WORLD_SEL_CREATURE_TEMPLATE, "SELECT difficulty_entry_1, difficulty_entry_2, difficulty_entry_3, KillCredit1, KillCredit2, modelid1, modelid2, modelid3, modelid4, name, subname, IconName, gossip_menu_id, minlevel, maxlevel, exp, faction_A, faction_H, npcflag, speed_walk, speed_run, scale, rank, mindmg, maxdmg, dmgschool, attackpower, dmg_multiplier, baseattacktime, rangeattacktime, unit_class, unit_flags, unit_flags2, dynamicflags, family, trainer_type, trainer_class, trainer_race, minrangedmg, maxrangedmg, rangedattackpower, type, type_flags, lootid, pickpocketloot, skinloot, resistance1, resistance2, resistance3, resistance4, resistance5, resistance6, spell1, spell2, spell3, spell4, spell5, spell6, spell7, spell8, PetSpellDataId, VehicleId, mingold, maxgold, AIName, MovementType, InhabitType, HoverHeight, Health_mod, Mana_mod, Mana_mod_extra, Armor_mod, RacialLeader, questItem1, questItem2, questItem3, questItem4, questItem5, questItem6, movementId, RegenHealth, equipment_id, mechanic_immune_mask, flags_extra, ScriptName FROM creature_template WHERE entry = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_WAYPOINT_SCRIPT_BY_ID, "SELECT guid, delay, command, datalong, datalong2, dataint, x, y, z, o FROM waypoint_scripts WHERE id = ?", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_IP2NATION_COUNTRY, "SELECT c.country FROM ip2nationCountries c, ip2nation i WHERE i.ip < ? AND c.code = i.country ORDER BY i.ip DESC LIMIT 0,1", CONNECTION_SYNCH);
PrepareStatement(WORLD_SEL_ITEM_TEMPLATE_BY_NAME, "SELECT entry FROM item_template WHERE name = ?", CONNECTION_SYNCH);