diff options
author | megamage <none@none> | 2009-08-12 07:16:20 -0500 |
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committer | megamage <none@none> | 2009-08-12 07:16:20 -0500 |
commit | 1bdc65e5ee06e13d7b898feccdcbec49ba1299f0 (patch) | |
tree | 2f346690d58275b461b59fb11b5f01732f61ad40 /src | |
parent | 296771f7e7207ece5d88dce853f95a0c898d67f6 (diff) |
*Send area id instead of zone id in local defense channel. By durotar
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/Creature.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Creature.cpp b/src/game/Creature.cpp index fc2185bb5a8..34d37556a88 100644 --- a/src/game/Creature.cpp +++ b/src/game/Creature.cpp @@ -2263,7 +2263,7 @@ void Creature::SendZoneUnderAttackMessage(Player* attacker) uint32 enemy_team = attacker->GetTeam(); WorldPacket data(SMSG_ZONE_UNDER_ATTACK,4); - data << (uint32)GetZoneId(); + data << (uint32)GetAreaId(); sWorld.SendGlobalMessage(&data,NULL,(enemy_team==ALLIANCE ? HORDE : ALLIANCE)); } |