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authorclick <none@none>2010-08-08 19:45:53 +0200
committerclick <none@none>2010-08-08 19:45:53 +0200
commit1f80c7b3c056a791a7f0be52a6e188292d268b82 (patch)
tree7a098100fe06b3bffa4869aad2f3dd8225590485 /src
parent31160bcfce97dc403627f986ca343de6496c8ea8 (diff)
Sourcefile sleanups -> tabs to spaces, remove whitespace - also update the cleanupscripts very slightly
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/server/authserver/Main.cpp4
-rw-r--r--src/server/authserver/authserver.icobin136606 -> 137161 bytes
-rw-r--r--src/server/collision/BoundingIntervalHierarchy.h2
-rw-r--r--src/server/collision/Maps/MapTree.cpp2
-rw-r--r--src/server/game/AI/CoreAI/CombatAI.cpp2
-rw-r--r--src/server/game/AI/CoreAI/PetAI.cpp2
-rw-r--r--src/server/game/AI/EventAI/CreatureEventAI.cpp4
-rw-r--r--src/server/game/AI/EventAI/CreatureEventAIMgr.cpp2
-rw-r--r--src/server/game/Achievements/AchievementMgr.cpp2
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.cpp6
-rw-r--r--src/server/game/AuctionHouse/AuctionHouseMgr.h2
-rw-r--r--src/server/game/Battlegrounds/Battleground.cpp10
-rw-r--r--src/server/game/Battlegrounds/Battleground.h2
-rw-r--r--src/server/game/Battlegrounds/BattlegroundMgr.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp6
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundAV.h2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp2
-rw-r--r--src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp14
-rw-r--r--src/server/game/Chat/Channels/Channel.cpp2
-rw-r--r--src/server/game/Chat/Commands/Level3.cpp4
-rw-r--r--src/server/game/Combat/ThreatManager.cpp2
-rw-r--r--src/server/game/Combat/ThreatManager.h4
-rw-r--r--src/server/game/Conditions/ConditionMgr.h2
-rw-r--r--src/server/game/DataStores/DBCStructure.h2
-rw-r--r--src/server/game/Entities/Creature/Creature.cpp4
-rw-r--r--src/server/game/Entities/Creature/Creature.h2
-rw-r--r--src/server/game/Entities/Item/Item.cpp2
-rw-r--r--src/server/game/Entities/Item/ItemEnchantmentMgr.cpp4
-rw-r--r--src/server/game/Entities/Object/Object.h6
-rw-r--r--src/server/game/Entities/Player/Player.cpp8
-rw-r--r--src/server/game/Entities/Player/Player.h2
-rw-r--r--src/server/game/Entities/Transport/Transport.cpp6
-rw-r--r--src/server/game/Entities/Transport/Transport.h2
-rw-r--r--src/server/game/Entities/Unit/Unit.cpp12
-rw-r--r--src/server/game/Entities/Unit/Unit.h14
-rw-r--r--src/server/game/Entities/Vehicle/Vehicle.cpp2
-rw-r--r--src/server/game/Globals/ObjectMgr.cpp14
-rw-r--r--src/server/game/Globals/ObjectMgr.h2
-rw-r--r--src/server/game/Grids/Notifiers/GridNotifiers.h2
-rw-r--r--src/server/game/Groups/Group.cpp8
-rw-r--r--src/server/game/Instances/InstanceSaveMgr.h6
-rw-r--r--src/server/game/Loot/LootMgr.cpp8
-rw-r--r--src/server/game/Maps/Map.cpp30
-rw-r--r--src/server/game/Miscellaneous/Formulas.h2
-rw-r--r--src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp4
-rw-r--r--src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp2
-rw-r--r--src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h2
-rw-r--r--src/server/game/Movement/Waypoints/Path.h4
-rw-r--r--src/server/game/Quests/QuestDef.h2
-rw-r--r--src/server/game/Reputation/ReputationMgr.cpp2
-rw-r--r--src/server/game/Scripting/ScriptMgr.h28
-rw-r--r--src/server/game/Server/Protocol/Handlers/AddonHandler.h2
-rw-r--r--src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/GroupHandler.cpp4
-rw-r--r--src/server/game/Server/Protocol/Handlers/NPCHandler.cpp2
-rw-r--r--src/server/game/Server/Protocol/Handlers/PetHandler.cpp2
-rw-r--r--src/server/game/Server/WorldSession.cpp8
-rw-r--r--src/server/game/Server/WorldSocket.cpp14
-rw-r--r--src/server/game/Server/WorldSocket.h2
-rw-r--r--src/server/game/Server/WorldSocketMgr.cpp2
-rw-r--r--src/server/game/Server/WorldSocketMgr.h2
-rw-r--r--src/server/game/Spells/Auras/SpellAuraEffects.cpp4
-rw-r--r--src/server/game/Spells/Auras/SpellAuras.cpp4
-rw-r--r--src/server/game/Spells/Spell.cpp8
-rw-r--r--src/server/game/Spells/SpellEffects.cpp36
-rw-r--r--src/server/game/Spells/SpellScript.cpp4
-rw-r--r--src/server/game/Spells/SpellScript.h10
-rw-r--r--src/server/game/Tools/CharacterDatabaseCleaner.cpp2
-rw-r--r--src/server/game/World/World.h4
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp26
-rw-r--r--src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp14
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp10
-rw-r--r--src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp34
-rw-r--r--src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp2
-rw-r--r--src/server/scripts/EasternKingdoms/eversong_woods.cpp4
-rw-r--r--src/server/scripts/EasternKingdoms/western_plaguelands.cpp30
-rw-r--r--src/server/scripts/Examples/example_spell.cpp8
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp40
-rw-r--r--src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp14
-rw-r--r--src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp16
-rw-r--r--src/server/scripts/Kalimdor/desolace.cpp16
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp22
-rw-r--r--src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp2
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp52
-rw-r--r--src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h8
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp14
-rw-r--r--src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp4
-rw-r--r--src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp36
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp2
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp16
-rw-r--r--src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h2
-rw-r--r--src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp24
-rw-r--r--src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp2
-rw-r--r--src/server/scripts/Northrend/VioletHold/violet_hold.cpp10
-rw-r--r--src/server/scripts/Northrend/dragonblight.cpp30
-rw-r--r--src/server/scripts/Northrend/grizzly_hills.cpp18
-rw-r--r--src/server/scripts/Northrend/sholazar_basin.cpp44
-rw-r--r--src/server/scripts/Northrend/zuldrak.cpp24
-rw-r--r--src/server/scripts/Outland/BlackTemple/boss_illidan.cpp14
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp18
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp26
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp48
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp8
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp10
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp56
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp2
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp16
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp12
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp26
-rw-r--r--src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp34
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp38
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp74
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp54
-rw-r--r--src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp8
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp14
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp34
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp58
-rw-r--r--src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp52
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp16
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp12
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp18
-rw-r--r--src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp12
-rw-r--r--src/server/scripts/Spells/spell_dk.cpp2
-rw-r--r--src/server/scripts/Spells/spell_druid.cpp2
-rw-r--r--src/server/scripts/Spells/spell_generic.cpp2
-rw-r--r--src/server/scripts/Spells/spell_rogue.cpp2
-rw-r--r--src/server/scripts/Spells/spell_shaman.cpp2
-rw-r--r--src/server/scripts/Spells/spell_warlock.cpp2
-rw-r--r--src/server/scripts/World/item_scripts.cpp2
-rw-r--r--src/server/scripts/World/npcs_special.cpp326
-rw-r--r--src/server/shared/DataStores/DBCStore.h2
-rw-r--r--src/server/shared/Database/Database.cpp2
-rw-r--r--src/server/shared/Database/PreparedStatements.cpp10
-rw-r--r--src/server/shared/Database/PreparedStatements.h8
-rw-r--r--src/server/shared/Database/SqlOperations.cpp4
-rw-r--r--src/server/shared/Database/SqlOperations.h6
-rw-r--r--src/server/shared/Dynamic/ObjectRegistry.h2
-rw-r--r--src/server/shared/Logging/Log.cpp2
-rw-r--r--src/server/shared/Threading/LockedQueue.h4
-rw-r--r--src/server/shared/Utilities/Util.h2
-rw-r--r--src/server/worldserver/CMakeLists.txt2
-rw-r--r--src/server/worldserver/RemoteAccess/RASocket.cpp4
-rw-r--r--src/server/worldserver/RemoteAccess/RASocket.h2
-rw-r--r--src/server/worldserver/worldserver.conf.dist24
-rw-r--r--src/server/worldserver/worldserver.icobin136606 -> 136849 bytes
-rw-r--r--src/tools/map_extractor/System.cpp6
-rw-r--r--src/tools/map_extractor/adt.h22
-rw-r--r--src/tools/map_extractor/loadlib/loadlib.h4
-rw-r--r--src/tools/map_extractor/mpq_libmpq04.h12
-rw-r--r--src/tools/vmap3_extractor/loadlib/loadlib.h4
-rw-r--r--src/tools/vmap3_extractor/model.cpp2
-rw-r--r--src/tools/vmap3_extractor/model.h2
-rw-r--r--src/tools/vmap3_extractor/mpq_libmpq04.h12
-rw-r--r--src/tools/vmap3_extractor/vec3d.h2
-rw-r--r--src/tools/vmap3_extractor/vmapexport.h4
172 files changed, 1065 insertions, 1065 deletions
diff --git a/src/server/authserver/Main.cpp b/src/server/authserver/Main.cpp
index addcc425211..49022059240 100644
--- a/src/server/authserver/Main.cpp
+++ b/src/server/authserver/Main.cpp
@@ -207,7 +207,7 @@ extern int main(int argc, char **argv)
sLog.SetLogDBLater(sConfig.GetBoolDefault("EnableLogDB", false)); // set var to enable DB logging once startup finished.
sLog.SetLogDB(false);
sLog.SetRealmID(0); // ensure we've set realm to 0 (realmd realmid)
-
+
///- Get the list of realms for the server
sRealmList->Initialize(sConfig.GetIntDefault("RealmsStateUpdateDelay", 20));
if (sRealmList->size() == 0)
@@ -347,7 +347,7 @@ bool StartDB()
return false;
}
LoginDatabase.ThreadStart();
-
+
uint32 count = 0;
sPreparedStatement.LoadAuthserver(&LoginDatabase, count);
sLog.outString("Loaded %u prepared MySQL statements for auth DB.", count);
diff --git a/src/server/authserver/authserver.ico b/src/server/authserver/authserver.ico
index da318f48a8c..6bcdbdf4f93 100644
--- a/src/server/authserver/authserver.ico
+++ b/src/server/authserver/authserver.ico
Binary files differ
diff --git a/src/server/collision/BoundingIntervalHierarchy.h b/src/server/collision/BoundingIntervalHierarchy.h
index 1e1955641cf..509eb3d2488 100644
--- a/src/server/collision/BoundingIntervalHierarchy.h
+++ b/src/server/collision/BoundingIntervalHierarchy.h
@@ -34,7 +34,7 @@
#define MAX_STACK_SIZE 64
#ifdef _MSC_VER
- #define isnan(x) _isnan(x)
+ #define isnan(x) _isnan(x)
#endif
using G3D::Vector3;
diff --git a/src/server/collision/Maps/MapTree.cpp b/src/server/collision/Maps/MapTree.cpp
index 4fce91920e9..79ec106a27a 100644
--- a/src/server/collision/Maps/MapTree.cpp
+++ b/src/server/collision/Maps/MapTree.cpp
@@ -154,7 +154,7 @@ namespace VMAP
iTree.intersectRay(pRay, intersectionCallBack, distance, pStopAtFirstHit);
if (intersectionCallBack.didHit())
pMaxDist = distance;
- return intersectionCallBack.didHit();
+ return intersectionCallBack.didHit();
}
//=========================================================
diff --git a/src/server/game/AI/CoreAI/CombatAI.cpp b/src/server/game/AI/CoreAI/CombatAI.cpp
index 0d0ff17ffd7..0114eef9f27 100644
--- a/src/server/game/AI/CoreAI/CombatAI.cpp
+++ b/src/server/game/AI/CoreAI/CombatAI.cpp
@@ -304,7 +304,7 @@ VehicleAI::VehicleAI(Creature *c) : CreatureAI(c), m_vehicle(c->GetVehicleKit())
void VehicleAI::UpdateAI(const uint32 diff)
{
CheckConditions(diff);
-
+
if (m_DoDismiss)
{
if (m_DismissTimer < diff)
diff --git a/src/server/game/AI/CoreAI/PetAI.cpp b/src/server/game/AI/CoreAI/PetAI.cpp
index 0eb8e024adb..d1cfb2866b2 100644
--- a/src/server/game/AI/CoreAI/PetAI.cpp
+++ b/src/server/game/AI/CoreAI/PetAI.cpp
@@ -479,6 +479,6 @@ bool PetAI::_CheckTargetCC(Unit *target)
{
if (me->GetOwnerGUID() && target->HasNegativeAuraWithInterruptFlag(AURA_INTERRUPT_FLAG_TAKE_DAMAGE, me->GetOwnerGUID()))
return true;
-
+
return false;
}
diff --git a/src/server/game/AI/EventAI/CreatureEventAI.cpp b/src/server/game/AI/EventAI/CreatureEventAI.cpp
index 4d8f5f5398b..ad12b80f209 100644
--- a/src/server/game/AI/EventAI/CreatureEventAI.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAI.cpp
@@ -1332,10 +1332,10 @@ void CreatureEventAI::ReceiveEmote(Player* pPlayer, uint32 text_emote)
return;
Condition cond;
- cond.mConditionType = ConditionType((*itr).Event.receive_emote.condition);
+ cond.mConditionType = ConditionType((*itr).Event.receive_emote.condition);
cond.mConditionValue1 = (*itr).Event.receive_emote.conditionValue1;
cond.mConditionValue2 = (*itr).Event.receive_emote.conditionValue2;
-
+
if (cond.Meets(pPlayer))
{
sLog.outDebug("CreatureEventAI: ReceiveEmote CreatureEventAI: Condition ok, processing");
diff --git a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
index 9f10cae7409..cd283333114 100644
--- a/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
+++ b/src/server/game/AI/EventAI/CreatureEventAIMgr.cpp
@@ -360,7 +360,7 @@ void CreatureEventAIMgr::LoadCreatureEventAI_Scripts()
if (temp.receive_emote.condition)
{
Condition cond;
- cond.mConditionType = ConditionType(temp.receive_emote.condition);
+ cond.mConditionType = ConditionType(temp.receive_emote.condition);
cond.mConditionValue1 = temp.receive_emote.conditionValue1;
cond.mConditionValue2 = temp.receive_emote.conditionValue2;
if (!sConditionMgr.isConditionTypeValid(&cond))
diff --git a/src/server/game/Achievements/AchievementMgr.cpp b/src/server/game/Achievements/AchievementMgr.cpp
index 24f041bb661..d4ab3b90d33 100644
--- a/src/server/game/Achievements/AchievementMgr.cpp
+++ b/src/server/game/Achievements/AchievementMgr.cpp
@@ -886,7 +886,7 @@ void AchievementMgr::UpdateAchievementCriteria(AchievementCriteriaTypes type, ui
}
ProgressType progressType;
- if (!progress)
+ if (!progress)
// 1st time. Start count.
progressType = PROGRESS_SET;
else if (progress->date < (nextDailyResetTime - 2 * DAY))
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
index 002abac3bc3..11918bff2ef 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.cpp
@@ -487,9 +487,9 @@ bool AuctionHouseObject::RemoveAuction(AuctionEntry *auction, uint32 item_templa
sScriptMgr.OnAuctionRemove(this, auction);
- // we need to delete the entry, it is not referenced any more
- delete auction;
- return wasInMap;
+ // we need to delete the entry, it is not referenced any more
+ delete auction;
+ return wasInMap;
}
void AuctionHouseObject::Update()
diff --git a/src/server/game/AuctionHouse/AuctionHouseMgr.h b/src/server/game/AuctionHouse/AuctionHouseMgr.h
index 322fb08360f..03a00f46da5 100644
--- a/src/server/game/AuctionHouse/AuctionHouseMgr.h
+++ b/src/server/game/AuctionHouse/AuctionHouseMgr.h
@@ -120,7 +120,7 @@ class AuctionHouseMgr
friend class ACE_Singleton<AuctionHouseMgr, ACE_Null_Mutex>;
AuctionHouseMgr();
~AuctionHouseMgr();
-
+
public:
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
diff --git a/src/server/game/Battlegrounds/Battleground.cpp b/src/server/game/Battlegrounds/Battleground.cpp
index 0b511c22ab9..4e2170695bd 100644
--- a/src/server/game/Battlegrounds/Battleground.cpp
+++ b/src/server/game/Battlegrounds/Battleground.cpp
@@ -818,7 +818,7 @@ void Battleground::EndBattleground(uint32 winner)
{
if (IsRandom() || BattlegroundMgr::IsBGWeekend(GetTypeID()))
UpdatePlayerScore(plr, SCORE_BONUS_HONOR, GetBonusHonorFromKill(loos_kills));
- }
+ }
plr->SetHealth(plr->GetMaxHealth());
@@ -1657,7 +1657,7 @@ void Battleground::SendWarningToAll(int32 entry, ...)
data << (uint64)0;
data << (uint32)0; // 2.1.0
data << (uint32)1;
- data << (uint8)0;
+ data << (uint8)0;
data << (uint64)0;
data << (uint32)(strlen(msg.c_str())+1);
data << msg.c_str();
@@ -1754,7 +1754,7 @@ void Battleground::HandleKillPlayer(Player *player, Player *killer)
}
// to be able to remove insignia -- ONLY IN Battlegrounds
- // give xp only in Battlegrounds
+ // give xp only in Battlegrounds
if (!isArena())
{
player->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_SKINNABLE);
@@ -1909,7 +1909,7 @@ void Battleground::RewardXPAtKill(Player* plr, Player* victim)
if (victim->getLevel() > gray_level && (!not_gray_member_with_max_level
|| not_gray_member_with_max_level->getLevel() < member->getLevel()))
not_gray_member_with_max_level = member;
- }
+ }
if (member_with_max_level)
{
@@ -1964,5 +1964,5 @@ void Battleground::RewardXPAtKill(Player* plr, Player* victim)
if (Pet* pet = plr->GetPet())
pet->GivePetXP(xp);
- }
+ }
}
diff --git a/src/server/game/Battlegrounds/Battleground.h b/src/server/game/Battlegrounds/Battleground.h
index 4ad67f03fa8..33e2b17a9ca 100644
--- a/src/server/game/Battlegrounds/Battleground.h
+++ b/src/server/game/Battlegrounds/Battleground.h
@@ -264,7 +264,7 @@ enum BG_OBJECT_DMG_HIT_TYPE
BG_OBJECT_DMG_HIT_TYPE_DAMAGED = 1,
BG_OBJECT_DMG_HIT_TYPE_JUST_HIGH_DAMAGED = 2,
BG_OBJECT_DMG_HIT_TYPE_HIGH_DAMAGED = 3,
- BG_OBJECT_DMG_HIT_TYPE_JUST_DESTROYED = 4
+ BG_OBJECT_DMG_HIT_TYPE_JUST_DESTROYED = 4
};
enum GroupJoinBattlegroundResult
diff --git a/src/server/game/Battlegrounds/BattlegroundMgr.h b/src/server/game/Battlegrounds/BattlegroundMgr.h
index 538c509b217..a68ae71ed7d 100644
--- a/src/server/game/Battlegrounds/BattlegroundMgr.h
+++ b/src/server/game/Battlegrounds/BattlegroundMgr.h
@@ -40,7 +40,7 @@ class BattlegroundMgr
/* Construction */
friend class ACE_Singleton<BattlegroundMgr, ACE_Null_Mutex>;
BattlegroundMgr();
-
+
public:
~BattlegroundMgr();
void Update(uint32 diff);
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
index 3b8bedfa8ba..206316402a4 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAB.cpp
@@ -402,7 +402,7 @@ void BattlegroundAB::_NodeDeOccupied(uint8 node)
if (node >= BG_AB_DYNAMIC_NODES_COUNT)
return;
- //remove bonus honor aura trigger creature when node is lost
+ //remove bonus honor aura trigger creature when node is lost
if(node < BG_AB_DYNAMIC_NODES_COUNT)//only dynamic nodes, no start points
DelCreature(node+7);//NULL checks are in DelCreature! 0-6 spirit guides
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
index b0cd6d87543..d428d323551 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.cpp
@@ -319,7 +319,7 @@ Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type)
triggerSpawnID = AV_CPLACE_TRIGGER17;
newFaction = 84;
}
- else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN][0])
+ else if (creature->GetEntry() == BG_AV_CreatureInfo[AV_NPC_H_CAPTAIN][0])
{
triggerSpawnID = AV_CPLACE_TRIGGER18;
newFaction = 83;
@@ -335,7 +335,7 @@ Creature* BattlegroundAV::AddAVCreature(uint16 cinfoid, uint16 type)
{
trigger->setFaction(newFaction);
trigger->CastSpell(trigger, SPELL_HONORABLE_DEFENDER_25Y, false);
- }
+ }
}
return creature;
@@ -790,7 +790,7 @@ void BattlegroundAV::DePopulateNode(BG_AV_Nodes node)
if (!IsTower(node) && m_BgCreatures[node])
DelCreature(node);
- //remove bonus honor aura trigger creature when node is lost
+ //remove bonus honor aura trigger creature when node is lost
if(node < BG_AV_NODES_MAX)//fail safe
DelCreature(node + 302);//NULL checks are in DelCreature! 0-302 spirit guides
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
index 17dccce8125..cec778e770f 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundAV.h
@@ -612,7 +612,7 @@ enum BG_AV_CreaturePlace
AV_CPLACE_TRIGGER13 = 314,
AV_CPLACE_TRIGGER14 = 315,
AV_CPLACE_TRIGGER15 = 316,
-
+
//boss,captain triggers
AV_CPLACE_TRIGGER16 = 317,
AV_CPLACE_TRIGGER17 = 318,
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
index 540e955eb85..fb888773be7 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundEY.cpp
@@ -696,7 +696,7 @@ void BattlegroundEY::EventTeamLostPoint(Player *Source, uint32 Point)
UpdatePointsIcons(Team, Point);
UpdatePointsCount(Team);
- //remove bonus honor aura trigger creature when node is lost
+ //remove bonus honor aura trigger creature when node is lost
if (Point < EY_POINTS_MAX)
DelCreature(Point + 6);//NULL checks are in DelCreature! 0-5 spirit guides
}
diff --git a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
index 577fbec184f..5b0b0b807d2 100644
--- a/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
+++ b/src/server/game/Battlegrounds/Zones/BattlegroundSA.cpp
@@ -155,7 +155,7 @@ bool BattlegroundSA::ResetObjs()
GetBGObject(i)->SetUInt32Value(GAMEOBJECT_FACTION, atF);
}
- for (uint8 i = BG_SA_PORTAL_DEFFENDER_BLUE; i < BG_SA_BOMB; i++)
+ for (uint8 i = BG_SA_PORTAL_DEFFENDER_BLUE; i < BG_SA_BOMB; i++)
{
AddObject(i, BG_SA_ObjEntries[i],
BG_SA_ObjSpawnlocs[i][0], BG_SA_ObjSpawnlocs[i][1],
@@ -260,7 +260,7 @@ void BattlegroundSA::Update(uint32 diff)
InitSecondRound = false;
SendMessageToAll(LANG_BG_SA_ROUND_TWO_ONE_MINUTE, CHAT_MSG_BG_SYSTEM_NEUTRAL);
}
- }else
+ }else
{
UpdateWaitTimer -= diff;
return;
@@ -277,7 +277,7 @@ void BattlegroundSA::Update(uint32 diff)
TotalTime = 0;
ToggleTimer();
DemolisherStartState(false);
- status = BG_SA_ROUND_ONE;
+ status = BG_SA_ROUND_ONE;
}
if (TotalTime >= BG_SA_BOAT_START)
StartShips();
@@ -287,7 +287,7 @@ void BattlegroundSA::Update(uint32 diff)
{
if (RoundScores[0].time<BG_SA_ROUNDLENGTH)
BG_SA_ENDROUNDTIME = RoundScores[0].time;
- else
+ else
BG_SA_ENDROUNDTIME = BG_SA_ROUNDLENGTH;
if (TotalTime >= 60000)
@@ -319,7 +319,7 @@ void BattlegroundSA::Update(uint32 diff)
RoundScores[0].time = BG_SA_ROUNDLENGTH;
TotalTime = 0;
status = BG_SA_SECOND_WARMUP;
- attackers = (attackers == TEAM_ALLIANCE) ? TEAM_HORDE : TEAM_ALLIANCE;
+ attackers = (attackers == TEAM_ALLIANCE) ? TEAM_HORDE : TEAM_ALLIANCE;
UpdateWaitTimer = 5000;
SignaledRoundTwo = false;
SignaledRoundTwoHalfMin = false;
@@ -511,7 +511,7 @@ void BattlegroundSA::EventPlayerDamagedGO(Player* plr, GameObject* go, uint8 hit
GateStatus[i] = BG_SA_GATE_DAMAGED;
uint32 uws = GetWorldStateFromGateID(i);
if (uws)
- UpdateWorldState(uws, GateStatus[i]);
+ UpdateWorldState(uws, GateStatus[i]);
break;
}
case BG_OBJECT_DMG_HIT_TYPE_HIGH_DAMAGED:
@@ -586,7 +586,7 @@ void BattlegroundSA::DestroyGate(Player* pl, GameObject* /*go*/, uint32 destroye
GateStatus[i] = BG_SA_GATE_DESTROYED;
uint32 uws = GetWorldStateFromGateID(i);
if (uws)
- UpdateWorldState(uws, GateStatus[i]);
+ UpdateWorldState(uws, GateStatus[i]);
bool rewardHonor = true;
switch(i)
{
diff --git a/src/server/game/Chat/Channels/Channel.cpp b/src/server/game/Chat/Channels/Channel.cpp
index 10912ab4882..d1001db5ccb 100644
--- a/src/server/game/Chat/Channels/Channel.cpp
+++ b/src/server/game/Chat/Channels/Channel.cpp
@@ -711,7 +711,7 @@ void Channel::Invite(uint64 p, const char *newname)
SendToOne(&data, p);
return;
}
-
+
Player *plr = sObjectMgr.GetPlayer(p);
if (!plr)
return;
diff --git a/src/server/game/Chat/Commands/Level3.cpp b/src/server/game/Chat/Commands/Level3.cpp
index 89cb9526867..c2ff7d19ec4 100644
--- a/src/server/game/Chat/Commands/Level3.cpp
+++ b/src/server/game/Chat/Commands/Level3.cpp
@@ -274,7 +274,7 @@ bool ChatHandler::HandleReloadCreatureTemplateCommand(const char* args)
{
if (!*args)
return false;
-
+
uint32 entry = (uint32) atoi((char*)args);
QueryResult_AutoPtr result = WorldDatabase.PQuery("SELECT difficulty_entry_1,difficulty_entry_2,difficulty_entry_3,KillCredit1,KillCredit2,modelid1,modelid2,modelid3,modelid4,name,subname,IconName,gossip_menu_id,minlevel,maxlevel,exp,faction_A,faction_H,npcflag,speed_walk,speed_run,scale,rank,mindmg,maxdmg,dmgschool,attackpower,dmg_multiplier,baseattacktime,rangeattacktime,unit_class,unit_flags,dynamicflags,family,trainer_type,trainer_spell,trainer_class,trainer_race,minrangedmg,maxrangedmg,rangedattackpower,type,type_flags,lootid,pickpocketloot,skinloot,resistance1,resistance2,resistance3,resistance4,resistance5,resistance6,spell1,spell2,spell3,spell4,spell5,spell6,spell7,spell8,PetSpellDataId,VehicleId,mingold,maxgold,AIName,MovementType,InhabitType,Health_mod,Mana_mod,Armor_mod,RacialLeader,questItem1,questItem2,questItem3,questItem4,questItem5,questItem6,movementId,RegenHealth,equipment_id,mechanic_immune_mask,flags_extra,ScriptName FROM creature_template WHERE entry = %u", entry);
if (!result)
@@ -283,7 +283,7 @@ bool ChatHandler::HandleReloadCreatureTemplateCommand(const char* args)
SetSentErrorMessage(true);
return false;
}
-
+
CreatureInfo const* cInfo = sCreatureStorage.LookupEntry<CreatureInfo>(entry);
if (!cInfo)
{
diff --git a/src/server/game/Combat/ThreatManager.cpp b/src/server/game/Combat/ThreatManager.cpp
index a152ff96f89..2a064a1dad1 100644
--- a/src/server/game/Combat/ThreatManager.cpp
+++ b/src/server/game/Combat/ThreatManager.cpp
@@ -256,7 +256,7 @@ void ThreatContainer::modifyThreatPercent(Unit *pVictim, int32 iPercent)
void ThreatContainer::update()
{
if (iDirty && iThreatList.size() >1)
- {
+ {
iThreatList.sort(Trinity::ThreatOrderPred());
}
iDirty = false;
diff --git a/src/server/game/Combat/ThreatManager.h b/src/server/game/Combat/ThreatManager.h
index 2903fe83c38..5bc364fab19 100644
--- a/src/server/game/Combat/ThreatManager.h
+++ b/src/server/game/Combat/ThreatManager.h
@@ -268,8 +268,8 @@ namespace Trinity
public:
ThreatOrderPred(bool ascending = false) : m_ascending(ascending) {}
bool operator() (const HostileReference *a, const HostileReference *b) const
- {
- return m_ascending ? a->getThreat() < b->getThreat() : a->getThreat() > b->getThreat();
+ {
+ return m_ascending ? a->getThreat() < b->getThreat() : a->getThreat() > b->getThreat();
}
private:
const bool m_ascending;
diff --git a/src/server/game/Conditions/ConditionMgr.h b/src/server/game/Conditions/ConditionMgr.h
index aec59b32da1..cdb343fbe48 100644
--- a/src/server/game/Conditions/ConditionMgr.h
+++ b/src/server/game/Conditions/ConditionMgr.h
@@ -127,7 +127,7 @@ class ConditionMgr
friend class ACE_Singleton<ConditionMgr, ACE_Null_Mutex>;
ConditionMgr();
~ConditionMgr();
-
+
public:
void LoadConditions(bool isReload = false);
diff --git a/src/server/game/DataStores/DBCStructure.h b/src/server/game/DataStores/DBCStructure.h
index 3fc847bb2c6..5fbe10b12e9 100644
--- a/src/server/game/DataStores/DBCStructure.h
+++ b/src/server/game/DataStores/DBCStructure.h
@@ -1105,7 +1105,7 @@ struct LFGDungeonEntry
//char* name[16]; // 1-17 Name lang
uint32 minlevel; // 18
uint32 maxlevel; // 19
- uint32 reclevel; // 20
+ uint32 reclevel; // 20
uint32 recminlevel; // 21
uint32 recmaxlevel; // 22
int32 map; // 23
diff --git a/src/server/game/Entities/Creature/Creature.cpp b/src/server/game/Entities/Creature/Creature.cpp
index c096aaaa9ca..bf1b77edc36 100644
--- a/src/server/game/Entities/Creature/Creature.cpp
+++ b/src/server/game/Entities/Creature/Creature.cpp
@@ -1265,7 +1265,7 @@ bool Creature::LoadFromDB(uint32 guid, Map *map)
}
uint32 curhealth;
-
+
if (!m_regenHealth)
{
curhealth = data->curhealth;
@@ -1609,7 +1609,7 @@ void Creature::Respawn(bool force)
uint16 poolid = GetDBTableGUIDLow() ? sPoolMgr.IsPartOfAPool<Creature>(GetDBTableGUIDLow()) : 0;
if (poolid)
sPoolMgr.UpdatePool<Creature>(poolid, GetDBTableGUIDLow());
-
+
//Re-initialize reactstate that could be altered by movementgenerators
InitializeReactState();
}
diff --git a/src/server/game/Entities/Creature/Creature.h b/src/server/game/Entities/Creature/Creature.h
index 142af96f98c..74370c4d01f 100644
--- a/src/server/game/Entities/Creature/Creature.h
+++ b/src/server/game/Entities/Creature/Creature.h
@@ -427,7 +427,7 @@ class Creature : public Unit, public GridObject<Creature>
bool canWalk() const { return GetCreatureInfo()->InhabitType & INHABIT_GROUND; }
bool canSwim() const { return GetCreatureInfo()->InhabitType & INHABIT_WATER; }
//bool canFly() const { return GetCreatureInfo()->InhabitType & INHABIT_AIR; }
-
+
void SetReactState(ReactStates st) { m_reactState = st; }
ReactStates GetReactState() { return m_reactState; }
bool HasReactState(ReactStates state) const { return (m_reactState == state); }
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp
index 7e080670e90..ef7ac10634a 100644
--- a/src/server/game/Entities/Item/Item.cpp
+++ b/src/server/game/Entities/Item/Item.cpp
@@ -1071,7 +1071,7 @@ bool Item::IsBindedNotWith(Player const* player) const
// BOA item case
if (IsBoundAccountWide())
return false;
-
+
return true;
}
diff --git a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
index 6f8ff28cd21..58fa6f87d19 100644
--- a/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
+++ b/src/server/game/Entities/Item/ItemEnchantmentMgr.cpp
@@ -93,8 +93,8 @@ uint32 GetItemEnchantMod(int32 entry)
if (entry == -1)
return 0;
-
- EnchantmentStore::const_iterator tab = RandomItemEnch.find(entry);
+
+ EnchantmentStore::const_iterator tab = RandomItemEnch.find(entry);
if (tab == RandomItemEnch.end())
{
sLog.outErrorDb("Item RandomProperty / RandomSuffix id #%u used in `item_template` but it does not have records in `item_enchantment_template` table.",entry);
diff --git a/src/server/game/Entities/Object/Object.h b/src/server/game/Entities/Object/Object.h
index d148787aa28..bd417ea9c09 100644
--- a/src/server/game/Entities/Object/Object.h
+++ b/src/server/game/Entities/Object/Object.h
@@ -418,11 +418,11 @@ struct Position
Position::PositionXYZStreamer PositionXYZStream()
{
- return Position::PositionXYZStreamer(*this);
+ return Position::PositionXYZStreamer(*this);
}
Position::PositionXYZOStreamer PositionXYZOStream()
{
- return Position::PositionXYZOStreamer(*this);
+ return Position::PositionXYZOStreamer(*this);
}
bool IsPositionValid() const;
@@ -808,7 +808,7 @@ namespace Trinity
_list.erase(itr);
}
}
-
+
// Binary predicate to sort WorldObjects based on the distance to a reference WorldObject
class ObjectDistanceOrderPred
{
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp
index 7b1e6afb91f..93caebab6f6 100644
--- a/src/server/game/Entities/Player/Player.cpp
+++ b/src/server/game/Entities/Player/Player.cpp
@@ -4361,7 +4361,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
uint32 charDelete_method = sWorld.getConfig(CONFIG_CHARDELETE_METHOD);
uint32 charDelete_minLvl = sWorld.getConfig(CONFIG_CHARDELETE_MIN_LEVEL);
- // if we want to finally delete the character or the character does not meet the level requirement,
+ // if we want to finally delete the character or the character does not meet the level requirement,
// we set it to mode CHAR_DELETE_REMOVE
if (deleteFinally || Player::GetLevelFromDB(playerguid) < charDelete_minLvl)
charDelete_method = CHAR_DELETE_REMOVE;
@@ -4530,7 +4530,7 @@ void Player::DeleteFromDB(uint64 playerguid, uint32 accountId, bool updateRealmC
sLog.outError("Player::DeleteFromDB: Unsupported delete method: %u.", charDelete_method);
}
- if (updateRealmChars)
+ if (updateRealmChars)
sWorld.UpdateRealmCharCount(accountId);
}
@@ -7877,7 +7877,7 @@ void Player::CastItemCombatSpell(Unit *target, WeaponAttackType attType, uint32
// Apply spell mods
ApplySpellMod(pEnchant->spellid[s],SPELLMOD_CHANCE_OF_SUCCESS,chance);
-
+
// Shiv has 100% chance to apply the poison
if (FindCurrentSpellBySpellId(5938) && e_slot == TEMP_ENCHANTMENT_SLOT)
chance = 100.0f;
@@ -12207,7 +12207,7 @@ void Player::SplitItem(uint16 src, uint16 dst, uint32 count)
{
// change item amount before check (for unique max count check)
pSrcItem->SetCount(pSrcItem->GetCount() - count);
-
+
ItemPosCountVec dest;
uint8 msg = CanStoreItem(dstbag, dstslot, dest, pNewItem, false);
if (msg != EQUIP_ERR_OK)
diff --git a/src/server/game/Entities/Player/Player.h b/src/server/game/Entities/Player/Player.h
index dd63b231215..986d54450f5 100644
--- a/src/server/game/Entities/Player/Player.h
+++ b/src/server/game/Entities/Player/Player.h
@@ -840,7 +840,7 @@ struct AccessRequirement
enum CharDeleteMethod
{
CHAR_DELETE_REMOVE = 0, // Completely remove from the database
- CHAR_DELETE_UNLINK = 1 // The character gets unlinked from the account,
+ CHAR_DELETE_UNLINK = 1 // The character gets unlinked from the account,
// the name gets freed up and appears as deleted ingame
};
diff --git a/src/server/game/Entities/Transport/Transport.cpp b/src/server/game/Entities/Transport/Transport.cpp
index c30a18abbd7..1ee002780b9 100644
--- a/src/server/game/Entities/Transport/Transport.cpp
+++ b/src/server/game/Entities/Transport/Transport.cpp
@@ -250,7 +250,7 @@ bool Transport::GenerateWaypoints(uint32 pathid, std::set<uint32> &mapids)
return false;
TaxiPathNodeList const& path = sTaxiPathNodesByPath[pathid];
-
+
std::vector<keyFrame> keyFrames;
int mapChange = 0;
mapids.clear();
@@ -516,7 +516,7 @@ void Transport::TeleportTransport(uint32 newMapid, float x, float y, float z)
UpdateForMap(oldMap);
UpdateForMap(newMap);
}
-
+
for (std::set<TransportCreatureProto *>::const_iterator i = sMapMgr.m_TransportNPCMap[GetEntry()].begin(); i != sMapMgr.m_TransportNPCMap[GetEntry()].end(); ++i)
{
TransportCreatureProto *proto = (*i);
@@ -660,7 +660,7 @@ uint32 Transport::AddNPCPassenger(uint32 tguid, uint32 entry, float x, float y,
pCreature->Relocate(
GetPositionX() + (x * cos(GetOrientation()) + y * sin(GetOrientation() + M_PI)),
GetPositionY() + (y * cos(GetOrientation()) + x * sin(GetOrientation())),
- z + GetPositionZ() ,
+ z + GetPositionZ() ,
o + GetOrientation());
if(!pCreature->IsPositionValid())
diff --git a/src/server/game/Entities/Transport/Transport.h b/src/server/game/Entities/Transport/Transport.h
index facfc308417..1bde8d2af67 100644
--- a/src/server/game/Entities/Transport/Transport.h
+++ b/src/server/game/Entities/Transport/Transport.h
@@ -64,7 +64,7 @@ class Transport : public GameObject
struct WayPoint
{
WayPoint() : mapid(0), x(0), y(0), z(0), teleport(false), id(0) {}
- WayPoint(uint32 _mapid, float _x, float _y, float _z, bool _teleport, uint32 _id = 0,
+ WayPoint(uint32 _mapid, float _x, float _y, float _z, bool _teleport, uint32 _id = 0,
uint32 _arrivalEventID = 0, uint32 _departureEventID = 0)
: mapid(_mapid), x(_x), y(_y), z(_z), teleport(_teleport), id(_id),
arrivalEventID(_arrivalEventID), departureEventID(_departureEventID)
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp
index a021126225f..b56f5300635 100644
--- a/src/server/game/Entities/Unit/Unit.cpp
+++ b/src/server/game/Entities/Unit/Unit.cpp
@@ -3617,7 +3617,7 @@ void Unit::_AddAura(UnitAura * aura, Unit * caster)
{
AuraEffect *existingEff = foundAura->GetEffect(i);
AuraEffect *newEff = aura->GetEffect(i);
- if (!existingEff || !newEff)
+ if (!existingEff || !newEff)
continue;
newEff->SetPeriodicTimer(existingEff->GetPeriodicTimer());
}
@@ -4427,7 +4427,7 @@ void Unit::RemoveAllAuras()
AuraApplicationMap::iterator aurAppIter;
for (aurAppIter = m_appliedAuras.begin(); aurAppIter != m_appliedAuras.end();)
_UnapplyAura(aurAppIter, AURA_REMOVE_BY_DEFAULT);
-
+
AuraMap::iterator aurIter;
for (aurIter = m_ownedAuras.begin(); aurIter != m_ownedAuras.end();)
RemoveOwnedAura(aurIter);
@@ -7738,7 +7738,7 @@ bool Unit::HandleDummyAuraProc(Unit *pVictim, uint32 damage, AuraEffect* trigger
}
default:
break;
- }
+ }
// if not handled by custom case, get triggered spell from dummySpell proto
if (!triggered_spell_id)
@@ -7914,7 +7914,7 @@ bool Unit::HandleAuraProc(Unit * pVictim, uint32 damage, Aura * triggeredByAura,
int32 bp0 = (damage/12) * SpellMgr::CalculateSpellEffectAmount(dummySpell, 2)/100;
CastCustomSpell(pVictim, 66922, &bp0, NULL, NULL, true);
return true;
- }
+ }
}
// but should not proc on non-critical Holy Shocks
else if ((procSpell->SpellFamilyFlags[0] & 0x200000 || procSpell->SpellFamilyFlags[1] & 0x10000) && !(procEx & PROC_EX_CRITICAL_HIT))
@@ -9803,7 +9803,7 @@ int32 Unit::DealHeal(Unit *pVictim, uint32 addhealth, SpellEntry const *spellPro
// calculate heal absorb and reduce healing
CalcHealAbsorb(pVictim, spellProto, addhealth, absorb);
int32 gain = 0;
-
+
if (addhealth)
gain = pVictim->ModifyHealth(int32(addhealth));
@@ -10572,7 +10572,7 @@ bool Unit::isSpellCrit(Unit *pVictim, SpellEntry const *spellProto, SpellSchoolM
// Mobs can't crit with spells.
if (IS_CREATURE_GUID(GetGUID()))
return false;
-
+
// not critting spell
if ((spellProto->AttributesEx2 & SPELL_ATTR_EX2_CANT_CRIT))
return false;
diff --git a/src/server/game/Entities/Unit/Unit.h b/src/server/game/Entities/Unit/Unit.h
index de919cccec2..8aee8a6bb04 100644
--- a/src/server/game/Entities/Unit/Unit.h
+++ b/src/server/game/Entities/Unit/Unit.h
@@ -691,7 +691,7 @@ enum MovementFlags2
MOVEMENTFLAG2_UNK8 = 0x00000080,
MOVEMENTFLAG2_UNK9 = 0x00000100,
MOVEMENTFLAG2_UNK10 = 0x00000200,
- MOVEMENTFLAG2_INTERPOLATED_MOVEMENT = 0x00000400,
+ MOVEMENTFLAG2_INTERPOLATED_MOVEMENT = 0x00000400,
MOVEMENTFLAG2_INTERPOLATED_TURNING = 0x00000800,
MOVEMENTFLAG2_INTERPOLATED_PITCHING = 0x00001000,
MOVEMENTFLAG2_UNK14 = 0x00002000,
@@ -699,7 +699,7 @@ enum MovementFlags2
MOVEMENTFLAG2_UNK16 = 0x00008000,
// player only?
- MOVEMENTFLAG2_INTERPOLATED =
+ MOVEMENTFLAG2_INTERPOLATED =
MOVEMENTFLAG2_INTERPOLATED_MOVEMENT |
MOVEMENTFLAG2_INTERPOLATED_TURNING |
MOVEMENTFLAG2_INTERPOLATED_PITCHING
@@ -2108,7 +2108,7 @@ namespace Trinity
public:
PowerPctOrderPred(Powers power, bool ascending = true) : m_power(power), m_ascending(ascending) {}
bool operator() (const Unit *a, const Unit *b) const
- {
+ {
float rA = a->GetMaxPower(m_power) ? float(a->GetPower(m_power)) / float(a->GetMaxPower(m_power)) : 0.0f;
float rB = b->GetMaxPower(m_power) ? float(b->GetPower(m_power)) / float(b->GetMaxPower(m_power)) : 0.0f;
return m_ascending ? rA < rB : rA > rB;
@@ -2117,14 +2117,14 @@ namespace Trinity
const Powers m_power;
const bool m_ascending;
};
-
+
// Binary predicate for sorting Units based on percent value of health
class HealthPctOrderPred
{
public:
HealthPctOrderPred(bool ascending = true) : m_ascending(ascending) {}
bool operator() (const Unit *a, const Unit *b) const
- {
+ {
float rA = a->GetMaxHealth() ? float(a->GetHealth()) / float(a->GetMaxHealth()) : 0.0f;
float rB = b->GetMaxHealth() ? float(b->GetHealth()) / float(b->GetMaxHealth()) : 0.0f;
return m_ascending ? rA < rB : rA > rB;
@@ -2150,14 +2150,14 @@ inline void Unit::SendMonsterMoveByPath(Path<Elem,Node> const& path, uint32 star
data << uint32(((GetUnitMovementFlags() & MOVEMENTFLAG_LEVITATING) || isInFlight()) ? (SPLINEFLAG_FLYING|SPLINEFLAG_WALKING) : SPLINEFLAG_WALKING);
data << uint32(traveltime);
data << uint32(pathSize);
-
+
for (uint32 i = start; i < end; ++i)
{
data << float(path[i].x);
data << float(path[i].y);
data << float(path[i].z);
}
-
+
SendMessageToSet(&data, true);
}
#endif
diff --git a/src/server/game/Entities/Vehicle/Vehicle.cpp b/src/server/game/Entities/Vehicle/Vehicle.cpp
index 2f6dfc2c98f..32d5da36518 100644
--- a/src/server/game/Entities/Vehicle/Vehicle.cpp
+++ b/src/server/game/Entities/Vehicle/Vehicle.cpp
@@ -39,7 +39,7 @@ Vehicle::Vehicle(Unit *unit, VehicleEntry const *vehInfo) : me(unit), m_vehicleI
++m_usableSeatNum;
}
}
-
+
// HACKY WAY, We must found a more generic way to handle this
// Set inmunities since db ones are rewritten with player's ones
switch (GetVehicleInfo()->m_ID)
diff --git a/src/server/game/Globals/ObjectMgr.cpp b/src/server/game/Globals/ObjectMgr.cpp
index 4d3b43a2fdf..abbd731c877 100644
--- a/src/server/game/Globals/ObjectMgr.cpp
+++ b/src/server/game/Globals/ObjectMgr.cpp
@@ -526,7 +526,7 @@ void ObjectMgr::CheckCreatureTemplate(CreatureInfo const* cInfo)
ok2 = false;
if (difficultyEntries[diff2].find(cInfo->Entry) != difficultyEntries[diff2].end())
{
- sLog.outErrorDb("Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.",
+ sLog.outErrorDb("Creature (Entry: %u) is listed as `difficulty_entry_%u` of another creature, but itself lists %u in `difficulty_entry_%u`.",
cInfo->Entry, diff2 + 1, cInfo->DifficultyEntry[diff], diff + 1);
continue;
}
@@ -2284,12 +2284,12 @@ void ObjectMgr::LoadItemPrototypes()
// To be implemented later
if (proto->RandomProperty == -1)
const_cast<ItemPrototype*>(proto)->RandomProperty = 0;
-
+
else if (!sItemRandomPropertiesStore.LookupEntry(GetItemEnchantMod(proto->RandomProperty)))
{
sLog.outErrorDb("Item (Entry: %u) has unknown (wrong or not listed in `item_enchantment_template`) RandomProperty (%u)",i,proto->RandomProperty);
const_cast<ItemPrototype*>(proto)->RandomProperty = 0;
- }
+ }
}
if (proto->RandomSuffix && !sItemRandomSuffixStore.LookupEntry(GetItemEnchantMod(proto->RandomSuffix)))
@@ -2716,7 +2716,7 @@ void ObjectMgr::PlayerCreateInfoAddItemHelper(uint32 race_, uint32 class_, uint3
if (!found)
sLog.outErrorDb("Item %u specified to be removed from original create info not found in dbc!", itemId);
-
+
if (!doneOne)
doneOne = true;
else
@@ -3585,7 +3585,7 @@ void ObjectMgr::LoadGroups()
{
bar2.step();
fields = result->Fetch();
-
+
if (groupLowGuid != fields[0].GetUInt32())
{
groupLowGuid = fields[0].GetUInt32();
@@ -4761,7 +4761,7 @@ void ObjectMgr::LoadScripts(ScriptMapMap& scripts, char const* tablename)
tablename, tmp.datalong2, tmp.id);
continue;
}
- break;
+ break;
}
}
@@ -8439,7 +8439,7 @@ void ObjectMgr::LoadGossipMenu()
GossipMenus gMenu;
gMenu.entry = fields[0].GetUInt32();
- gMenu.text_id = fields[1].GetUInt32();
+ gMenu.text_id = fields[1].GetUInt32();
if (!GetGossipText(gMenu.text_id))
{
diff --git a/src/server/game/Globals/ObjectMgr.h b/src/server/game/Globals/ObjectMgr.h
index 1c910a7050f..9abe783b5b3 100644
--- a/src/server/game/Globals/ObjectMgr.h
+++ b/src/server/game/Globals/ObjectMgr.h
@@ -360,7 +360,7 @@ class ObjectMgr
friend class ACE_Singleton<ObjectMgr, ACE_Null_Mutex>;
ObjectMgr();
~ObjectMgr();
-
+
public:
typedef UNORDERED_MAP<uint32, Item*> ItemMap;
diff --git a/src/server/game/Grids/Notifiers/GridNotifiers.h b/src/server/game/Grids/Notifiers/GridNotifiers.h
index 77a8d8ae300..c2f5d9bfe59 100644
--- a/src/server/game/Grids/Notifiers/GridNotifiers.h
+++ b/src/server/game/Grids/Notifiers/GridNotifiers.h
@@ -1203,7 +1203,7 @@ namespace Trinity
class GameObjectInRangeCheck
{
public:
- GameObjectInRangeCheck(float _x, float _y, float _z, float _range, uint32 _entry = 0) :
+ GameObjectInRangeCheck(float _x, float _y, float _z, float _range, uint32 _entry = 0) :
x(_x), y(_y), z(_z), range(_range), entry(_entry) {}
bool operator() (GameObject* go)
{
diff --git a/src/server/game/Groups/Group.cpp b/src/server/game/Groups/Group.cpp
index d13fed7eebc..6fda33ee124 100644
--- a/src/server/game/Groups/Group.cpp
+++ b/src/server/game/Groups/Group.cpp
@@ -1461,7 +1461,7 @@ void Group::ChangeMembersGroup(Player *player, const uint8 &group)
{
if (!player || !isRaidGroup())
return;
-
+
uint8 prevSubGroup = player->GetSubGroup();
if (prevSubGroup == group)
return;
@@ -1773,12 +1773,12 @@ InstanceGroupBind* Group::GetBoundInstance(MapEntry const* mapEntry)
{
if (!mapEntry)
return NULL;
-
+
Difficulty difficulty = GetDifficulty(mapEntry->IsRaid());
-
+
// some instances only have one difficulty
MapDifficulty const* mapDiff = GetDownscaledMapDifficultyData(mapEntry->MapID,difficulty);
-
+
BoundInstancesMap::iterator itr = m_boundInstances[difficulty].find(mapEntry->MapID);
if (itr != m_boundInstances[difficulty].end())
return &itr->second;
diff --git a/src/server/game/Instances/InstanceSaveMgr.h b/src/server/game/Instances/InstanceSaveMgr.h
index 7cecc4d9f75..3d3d7ab5a21 100644
--- a/src/server/game/Instances/InstanceSaveMgr.h
+++ b/src/server/game/Instances/InstanceSaveMgr.h
@@ -122,9 +122,9 @@ class InstanceSaveManager
friend class ACE_Singleton<InstanceSaveManager, ACE_Null_Mutex>;
friend class InstanceSave;
public:
- InstanceSaveManager() : lock_instLists(false) {};
+ InstanceSaveManager() : lock_instLists(false) {};
~InstanceSaveManager();
-
+
typedef UNORDERED_MAP<uint32 /*InstanceId*/, InstanceSave*> InstanceSaveHashMap;
typedef UNORDERED_MAP<uint32 /*mapId*/, InstanceSaveHashMap> InstanceSaveMapMap;
@@ -177,7 +177,7 @@ class InstanceSaveManager
uint32 GetNumBoundGroupsTotal();
private:
-
+
void _ResetOrWarnAll(uint32 mapid, Difficulty difficulty, bool warn, uint32 timeleft);
void _ResetInstance(uint32 mapid, uint32 instanceId);
void _ResetSave(InstanceSaveHashMap::iterator &itr);
diff --git a/src/server/game/Loot/LootMgr.cpp b/src/server/game/Loot/LootMgr.cpp
index 1cd2e1d939d..86f078a7340 100644
--- a/src/server/game/Loot/LootMgr.cpp
+++ b/src/server/game/Loot/LootMgr.cpp
@@ -326,9 +326,9 @@ bool LootStoreItem::IsValid(LootStore const& store, uint32 entry) const
// Constructor, copies most fields from LootStoreItem and generates random count
LootItem::LootItem(LootStoreItem const& li)
{
- itemid = li.itemid;
+ itemid = li.itemid;
conditions = li.conditions;
-
+
ItemPrototype const* proto = sObjectMgr.GetItemPrototype(itemid);
freeforall = proto && (proto->Flags & ITEM_PROTO_FLAG_PARTY_LOOT);
@@ -392,7 +392,7 @@ void Loot::AddItem(LootStoreItem const & item)
{
if (quest_items.size() < MAX_NR_QUEST_ITEMS)
quest_items.push_back(LootItem(item));
- }
+ }
else if (items.size() < MAX_NR_LOOT_ITEMS) // Non-quest drop
{
items.push_back(LootItem(item));
@@ -1342,7 +1342,7 @@ bool LootTemplate::addConditionItem(Condition* cond)
{
if ((*i).itemid == cond->mSourceEntry)
{
- (*i).conditions.push_back(cond);
+ (*i).conditions.push_back(cond);
return true;
}
}
diff --git a/src/server/game/Maps/Map.cpp b/src/server/game/Maps/Map.cpp
index 069ea97ab10..e5d6e36d269 100644
--- a/src/server/game/Maps/Map.cpp
+++ b/src/server/game/Maps/Map.cpp
@@ -2749,9 +2749,9 @@ inline Player* Map::_GetScriptPlayerSourceOrTarget(Object* source, Object* targe
pPlayer = source->ToPlayer();
if (!pPlayer)
- sLog.outError("%s (script id: %u) neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog.outError("%s (script id: %u) neither source nor target object is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
sCommandName, unScriptID,
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
}
return pPlayer;
@@ -2782,9 +2782,9 @@ inline Creature* Map::_GetScriptCreatureSourceOrTarget(Object* source, Object* t
}
if (!pCreature)
- sLog.outError("%s (script id: %u) neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog.outError("%s (script id: %u) neither source nor target are creatures (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
sCommandName, unScriptID,
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
}
return pCreature;
@@ -2868,13 +2868,13 @@ inline void Map::_ScriptProcessDoor(Object* source, Object* target, bool bOpen,
if (!wSource)
sLog.outError("%s (script id: %u) source object could not be casted to world object (TypeId: %u, Entry: %u, GUID: %u), skipping.",
sCommandName, unScriptID, source->GetTypeId(), source->GetEntry(), source->GetGUIDLow());
- else
+ else
{
GameObject *pDoor = _FindGameObject(wSource, guid);
if (!pDoor)
sLog.outError("%s (script id: %u) gameobject was not found (guid: %u).", sCommandName, unScriptID, guid);
else if (pDoor->GetGoType() != GAMEOBJECT_TYPE_DOOR)
- sLog.outError("%s (script id: %u) gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
+ sLog.outError("%s (script id: %u) gameobject is not a door (GoType: %u, Entry: %u, GUID: %u).",
sCommandName, unScriptID, pDoor->GetGoType(), pDoor->GetEntry(), pDoor->GetGUIDLow());
else if (bOpen == (pDoor->GetGoState() == GO_STATE_READY))
{
@@ -3120,7 +3120,7 @@ void Map::ScriptsProcess()
cSource->NearTeleportTo(step.script->x, step.script->y, step.script->z, step.script->o);
break;
default:
- sLog.outError("SCRIPT_COMMAND_TELEPORT_TO (script id: %u) unknown datalong2 flag (%u), skipping.",
+ sLog.outError("SCRIPT_COMMAND_TELEPORT_TO (script id: %u) unknown datalong2 flag (%u), skipping.",
step.script->id, step.script->datalong2);
}
break;
@@ -3142,7 +3142,7 @@ void Map::ScriptsProcess()
if (WorldObject* pSummoner = _GetScriptWorldObject(source, true, step.script->id, "SCRIPT_COMMAND_TEMP_SUMMON_CREATURE"))
{
if (!step.script->datalong)
- sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON_CREATURE (script id: %u) creature entry (datalong) is not specified.",
+ sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON_CREATURE (script id: %u) creature entry (datalong) is not specified.",
step.script->id);
else
{
@@ -3152,7 +3152,7 @@ void Map::ScriptsProcess()
float o = step.script->o;
if (pSummoner->SummonCreature(step.script->datalong, x, y, z, o, TEMPSUMMON_TIMED_OR_DEAD_DESPAWN, step.script->datalong2))
- sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON (script id: %u) creature was not spawned (entry: %u).",
+ sLog.outError("SCRIPT_COMMAND_TEMP_SUMMON (script id: %u) creature was not spawned (entry: %u).",
step.script->id, step.script->datalong);
}
}
@@ -3172,7 +3172,7 @@ void Map::ScriptsProcess()
GameObject *pGO = _FindGameObject(pSummoner, step.script->datalong);
if (!pGO)
{
- sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) gameobject was not found (guid: %u).",
+ sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) gameobject was not found (guid: %u).",
step.script->id, step.script->datalong);
break;
}
@@ -3182,7 +3182,7 @@ void Map::ScriptsProcess()
pGO->GetGoType() == GAMEOBJECT_TYPE_BUTTON ||
pGO->GetGoType() == GAMEOBJECT_TYPE_TRAP)
{
- sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) can not be used with gameobject of type %u (guid: %u).",
+ sLog.outError("SCRIPT_COMMAND_RESPAWN_GAMEOBJECT (script id: %u) can not be used with gameobject of type %u (guid: %u).",
step.script->id, uint32(pGO->GetGoType()), step.script->datalong);
break;
}
@@ -3245,15 +3245,15 @@ void Map::ScriptsProcess()
}
else
{
- sLog.outError("SCRIPT_COMMAND_QUEST_EXPLORED (script id %u) neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
+ sLog.outError("SCRIPT_COMMAND_QUEST_EXPLORED (script id %u) neither source nor target is player (source: TypeId: %u, Entry: %u, GUID: %u; target: TypeId: %u, Entry: %u, GUID: %u), skipping.",
step.script->id,
- source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
+ source ? source->GetTypeId() : 0, source ? source->GetEntry() : 0, source ? source->GetGUIDLow() : 0,
target ? target->GetTypeId() : 0, target ? target->GetEntry() : 0, target ? target->GetGUIDLow() : 0);
break;
}
// quest id and flags checked at script loading
- if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) &&
+ if ((worldObject->GetTypeId() != TYPEID_UNIT || ((Unit*)worldObject)->isAlive()) &&
(step.script->datalong2 == 0 || worldObject->IsWithinDistInMap(pTarget, float(step.script->datalong2))))
pTarget->AreaExploredOrEventHappens(step.script->datalong);
else
@@ -3479,7 +3479,7 @@ void Map::ScriptsProcess()
if (Creature *cSource = _GetScriptCreatureSourceOrTarget(source, target, step.script->id, "SCRIPT_COMMAND_KILL"))
{
if (cSource->isDead())
- sLog.outError("SCRIPT_COMMAND_KILL (script id: %u) creature is already dead (Entry: %u, GUID: %u)",
+ sLog.outError("SCRIPT_COMMAND_KILL (script id: %u) creature is already dead (Entry: %u, GUID: %u)",
step.script->id, cSource->GetEntry(), cSource->GetGUIDLow());
else
{
diff --git a/src/server/game/Miscellaneous/Formulas.h b/src/server/game/Miscellaneous/Formulas.h
index 5d992d972d4..6e20d9e15f3 100644
--- a/src/server/game/Miscellaneous/Formulas.h
+++ b/src/server/game/Miscellaneous/Formulas.h
@@ -35,7 +35,7 @@ namespace Trinity
sScriptMgr.OnHonorCalculation(honor, level, count);
return honor;
}
-
+
inline uint32 hk_honor_at_level(uint8 level, uint32 count = 1)
{
uint32 honor = ceil(hk_honor_at_level_f(level, count));
diff --git a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
index 1ccc71d94fd..62f5f53ad96 100644
--- a/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/ConfusedMovementGenerator.cpp
@@ -53,7 +53,7 @@ ConfusedMovementGenerator<T>::Initialize(T &unit)
float wanderY = y + wander_distance*rand_norm() - wander_distance/2;
Trinity::NormalizeMapCoord(wanderX);
Trinity::NormalizeMapCoord(wanderY);
-
+
float new_z = map->GetHeight(wanderX, wanderY, z, true);
if (new_z > INVALID_HEIGHT && unit.IsWithinLOS(wanderX, wanderY, new_z))
{
@@ -68,7 +68,7 @@ ConfusedMovementGenerator<T>::Initialize(T &unit)
i_waypoints[idx][2] = idx > 0 ? i_waypoints[idx-1][2] : z;
continue;
}
-
+
// Taken from FleeingMovementGenerator
if (!(new_z - z) || wander_distance / fabs(new_z - z) > 1.0f)
{
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
index a2217706a43..42c01f4401a 100644
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.cpp
@@ -292,7 +292,7 @@ bool FlightPathMovementGenerator::Update(Player &player, const uint32 &diff)
// do not send movement, it was sent already
i_destinationHolder.SetDestination(traveller, (*i_path)[i_currentNode].x, (*i_path)[i_currentNode].y, (*i_path)[i_currentNode].z, false);
}
-
+
// check if it's time to preload the flightmaster grid at path end
if (i_currentNode == m_preloadTargetNode)
PreloadEndGrid();
diff --git a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
index cce0eff290e..74bd1d02cdf 100644
--- a/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
+++ b/src/server/game/Movement/MovementGenerators/WaypointMovementGenerator.h
@@ -54,7 +54,7 @@ class PathMovementBase
void LoadPath(T &);
void ReloadPath(T &);
uint32 GetCurrentNode() const { return i_currentNode; }
-
+
bool GetDestination(float& x, float& y, float& z) const { i_destinationHolder.GetDestination(x,y,z); return true; }
bool GetPosition(float& x, float& y, float& z) const { i_destinationHolder.GetLocationNowNoMicroMovement(x,y,z); return true; }
diff --git a/src/server/game/Movement/Waypoints/Path.h b/src/server/game/Movement/Waypoints/Path.h
index de73d9270af..044a6134934 100644
--- a/src/server/game/Movement/Waypoints/Path.h
+++ b/src/server/game/Movement/Waypoints/Path.h
@@ -53,7 +53,7 @@ class Path
}
return len;
}
-
+
float GetTotalLength() const { return GetTotalLength(0,size()); }
float GetPassedLength(uint32 curnode, float x, float y, float z)
@@ -74,7 +74,7 @@ class Path
PathNode& operator[](size_t idx) { return i_nodes[idx]; }
PathNode const& operator[](size_t idx) const { return i_nodes[idx]; }
-
+
void set(size_t idx, PathElem elem) { i_nodes[idx] = elem; }
protected:
diff --git a/src/server/game/Quests/QuestDef.h b/src/server/game/Quests/QuestDef.h
index 28cd7ac5cd8..a5e1d3633eb 100644
--- a/src/server/game/Quests/QuestDef.h
+++ b/src/server/game/Quests/QuestDef.h
@@ -141,7 +141,7 @@ enum __QuestFlags
QUEST_FLAGS_AUTOCOMPLETE = 0x00010000, // auto complete
QUEST_FLAGS_SPECIAL_ITEM = 0x00020000, // has something to do with ReqItemId and SrcItemId
QUEST_FLAGS_OBJ_TEXT = 0x00040000, // use Objective text as Complete text
- QUEST_FLAGS_AUTO_ACCEPT = 0x00080000, // The client recognizes this flag as auto-accept. However, NONE of the current quests (3.3.5a) have this flag. Maybe blizz used to use it, or will use it in the future.
+ QUEST_FLAGS_AUTO_ACCEPT = 0x00080000, // The client recognizes this flag as auto-accept. However, NONE of the current quests (3.3.5a) have this flag. Maybe blizz used to use it, or will use it in the future.
// Trinity flags for set SpecialFlags in DB if required but used only at server
QUEST_TRINITY_FLAGS_REPEATABLE = 0x00100000, // Set by 1 in SpecialFlags from DB
diff --git a/src/server/game/Reputation/ReputationMgr.cpp b/src/server/game/Reputation/ReputationMgr.cpp
index bb6e82018f1..dbe3cd3833b 100644
--- a/src/server/game/Reputation/ReputationMgr.cpp
+++ b/src/server/game/Reputation/ReputationMgr.cpp
@@ -149,7 +149,7 @@ void ReputationMgr::SendState(FactionState const* faction) const
size_t p_count = data.wpos();
data << (uint32) count; // placeholder
-
+
data << (uint32) faction->ReputationListID;
data << (uint32) faction->Standing;
diff --git a/src/server/game/Scripting/ScriptMgr.h b/src/server/game/Scripting/ScriptMgr.h
index f644cbd2adf..e2ba684ab6b 100644
--- a/src/server/game/Scripting/ScriptMgr.h
+++ b/src/server/game/Scripting/ScriptMgr.h
@@ -479,7 +479,7 @@ class CreatureScript : public ScriptObject, public UpdatableScript<Creature>
public:
bool IsDatabaseBound() const { return true; }
-
+
// Called when a dummy spell effect is triggered on the creature.
virtual bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, Creature* target) { return false; }
@@ -524,25 +524,25 @@ class GameObjectScript : public ScriptObject, public UpdatableScript<GameObject>
public:
bool IsDatabaseBound() const { return true; }
-
+
// Called when a dummy spell effect is triggered on the gameobject.
virtual bool OnDummyEffect(Unit* caster, uint32 spellId, SpellEffIndex effIndex, GameObject* target) { return false; }
-
+
// Called when a player opens a gossip dialog with the gameobject.
virtual bool OnGossipHello(Player* player, GameObject* go) { return false; }
-
+
// Called when a player selects a gossip item in the gameobject's gossip menu.
virtual bool OnGossipSelect(Player* player, GameObject* go, uint32 sender, uint32 action) { return false; }
-
+
// Called when a player selects a gossip with a code in the gameobject's gossip menu.
virtual bool OnGossipSelectCode(Player* player, GameObject* go, uint32 sender, uint32 action, const char* code) { return false; }
-
+
// Called when a player accepts a quest from the gameobject.
virtual bool OnQuestAccept(Player* player, GameObject* go, Quest const* quest) { return false; }
-
+
// Called when a player selects a quest reward.
virtual bool OnQuestReward(Player* player, GameObject* go, Quest const* quest, uint32 opt) { return false; }
-
+
// Called when the dialog status between a player and the gameobject is requested.
virtual uint32 GetDialogStatus(Player* player, GameObject* go) { return 0; }
@@ -953,26 +953,26 @@ class ScriptMgr
{
// Counter used for code-only scripts.
static uint32 _scriptIdCounter;
-
+
public:
-
+
typedef std::map<uint32, TScript*> ScriptMap;
typedef typename ScriptMap::iterator ScriptMapIterator;
-
+
// The actual list of scripts. This will be accessed concurrently, so it must not be modified
// after server startup.
static ScriptMap ScriptPointerList;
-
+
// Gets a script by its ID (assigned by ObjectMgr).
static TScript* GetScriptById(uint32 id)
{
ScriptMapIterator it = ScriptPointerList.find(id);
if (it != ScriptPointerList.end())
return it->second;
-
+
return NULL;
}
-
+
// Attempts to add a new script to the list.
static void AddScript(TScript* const script);
};
diff --git a/src/server/game/Server/Protocol/Handlers/AddonHandler.h b/src/server/game/Server/Protocol/Handlers/AddonHandler.h
index 4a570abd760..f875e265abf 100644
--- a/src/server/game/Server/Protocol/Handlers/AddonHandler.h
+++ b/src/server/game/Server/Protocol/Handlers/AddonHandler.h
@@ -31,7 +31,7 @@ class AddonHandler
/* Construction */
friend class ACE_Singleton<AddonHandler, ACE_Null_Mutex>;
AddonHandler();
-
+
public:
~AddonHandler();
//build addon packet
diff --git a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp
index 84eb0fa0701..64a7355aa0e 100644
--- a/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/BattleGroundHandler.cpp
@@ -146,7 +146,7 @@ void WorldSession::HandleBattlemasterJoinOpcode(WorldPacket & recv_data)
_player->GetSession()->SendPacket(&data);
return;
}
-
+
if (_player->InBattlegroundQueue() && bgTypeId == BATTLEGROUND_RB)
{
//player is already in queue, can't start random queue
diff --git a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
index 66b7bee40aa..634c0cd1136 100644
--- a/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/CharacterHandler.cpp
@@ -471,7 +471,7 @@ void WorldSession::HandleCharCreateOpcode(WorldPacket & recv_data)
LoginDatabase.PExecute("INSERT INTO realmcharacters (numchars, acctid, realmid) VALUES (%u, %u, %u)", charcount, GetAccountId(), realmID);
pNewChar->CleanupsBeforeDelete();
-
+
data << (uint8)CHAR_CREATE_SUCCESS;
SendPacket(&data);
diff --git a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp
index 0025ed86af7..26f7d81a596 100644
--- a/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/GroupHandler.cpp
@@ -546,7 +546,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data)
uint8 groupNr;
recv_data >> name;
recv_data >> groupNr;
-
+
if (groupNr >= MAX_RAID_SUBGROUPS)
return;
@@ -561,7 +561,7 @@ void WorldSession::HandleGroupChangeSubGroupOpcode(WorldPacket & recv_data)
Player *movedPlayer = sObjectMgr.GetPlayer(name.c_str());
if (movedPlayer)
- {
+ {
//Do not allow leader to change group of player in combat
if (movedPlayer->isInCombat())
return;
diff --git a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
index c46f2128cc9..6e36c963277 100644
--- a/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/NPCHandler.cpp
@@ -38,7 +38,7 @@
#include "Guild.h"
#include "ScriptMgr.h"
-enum StableResultCode
+enum StableResultCode
{
STABLE_ERR_MONEY = 0x01, // "you don't have enough money"
STABLE_ERR_STABLE = 0x06, // currently used in most fail cases
diff --git a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
index c8208e68e16..24413abaebd 100644
--- a/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
+++ b/src/server/game/Server/Protocol/Handlers/PetHandler.cpp
@@ -416,7 +416,7 @@ bool WorldSession::CheckStableMaster(uint64 guid)
if (guid == GetPlayer()->GetGUID())
{
if (!GetPlayer()->isGameMaster() && !GetPlayer()->HasAuraType(SPELL_AURA_OPEN_STABLE))
- {
+ {
DEBUG_LOG("Player (GUID:%u) attempt open stable in cheating way.", GUID_LOPART(guid));
return false;
}
diff --git a/src/server/game/Server/WorldSession.cpp b/src/server/game/Server/WorldSession.cpp
index 47a35a62b0d..39d853e716d 100644
--- a/src/server/game/Server/WorldSession.cpp
+++ b/src/server/game/Server/WorldSession.cpp
@@ -174,12 +174,12 @@ bool WorldSession::Update(uint32 diff)
{
/// Update Timeout timer.
UpdateTimeOutTime(diff);
-
- ///- Before we process anything:
+
+ ///- Before we process anything:
/// If necessary, kick the player from the character select screen
if (IsConnectionIdle())
m_Socket->CloseSocket();
-
+
///- Retrieve packets from the receive queue and call the appropriate handlers
/// not proccess packets if socket already closed
WorldPacket* packet;
@@ -261,7 +261,7 @@ bool WorldSession::Update(uint32 diff)
// and before other STATUS_LOGGEDIN_OR_RECENTLY_LOGGOUT opcodes.
if (packet->GetOpcode() != CMSG_SET_ACTIVE_VOICE_CHANNEL)
m_playerRecentlyLogout = false;
-
+
sScriptMgr.OnPacketReceive(m_Socket, WorldPacket(*packet));
(this->*opHandle.handler)(*packet);
if (sLog.IsOutDebug() && packet->rpos() < packet->wpos())
diff --git a/src/server/game/Server/WorldSocket.cpp b/src/server/game/Server/WorldSocket.cpp
index 5b179288b4c..09d2199b3ff 100644
--- a/src/server/game/Server/WorldSocket.cpp
+++ b/src/server/game/Server/WorldSocket.cpp
@@ -114,7 +114,7 @@ m_OverSpeedPings(0),
m_LastPingTime(ACE_Time_Value::zero)
{
reference_counting_policy().value (ACE_Event_Handler::Reference_Counting_Policy::ENABLED);
-
+
msg_queue()->high_water_mark(8*1024*1024);
msg_queue()->low_water_mark(8*1024*1024);
}
@@ -265,7 +265,7 @@ int WorldSocket::open (void *a)
}
m_Address = remote_addr.get_host_addr();
-
+
// Send startup packet.
WorldPacket packet (SMSG_AUTH_CHALLENGE, 24);
packet << uint32(1); // 1...31
@@ -281,14 +281,14 @@ int WorldSocket::open (void *a)
if (SendPacket(packet) == -1)
return -1;
-
+
// Register with ACE Reactor
if (reactor()->register_handler(this, ACE_Event_Handler::READ_MASK | ACE_Event_Handler::WRITE_MASK) == -1)
{
sLog.outError ("WorldSocket::open: unable to register client handler errno = %s", ACE_OS::strerror (errno));
return -1;
}
-
+
// reactor takes care of the socket from now on
remove_reference();
@@ -721,7 +721,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
sLog.outError ("WorldSocket::ProcessIncoming: Player send CMSG_AUTH_SESSION again");
return -1;
}
-
+
sScriptMgr.OnPacketReceive(this, WorldPacket(*new_pct));
return HandleAuthSession (*new_pct);
case CMSG_KEEP_ALIVE:
@@ -737,7 +737,7 @@ int WorldSocket::ProcessIncoming (WorldPacket* new_pct)
// Our Idle timer will reset on any non PING opcodes.
// Catches people idling on the login screen and any lingering ingame connections.
m_Session->ResetTimeOutTime();
-
+
// OK ,give the packet to WorldSession
aptr.release();
// WARNINIG here we call it with locks held.
@@ -997,7 +997,7 @@ int WorldSocket::HandleAuthSession (WorldPacket& recvPacket)
m_Session->LoadTutorialsData();
m_Session->ReadAddonsInfo(recvPacket);
- // Sleep this Network thread for
+ // Sleep this Network thread for
uint32 sleepTime = sWorld.getConfig(CONFIG_SESSION_ADD_DELAY);
ACE_OS::sleep (ACE_Time_Value (0, sleepTime));
diff --git a/src/server/game/Server/WorldSocket.h b/src/server/game/Server/WorldSocket.h
index d07e9a3f2e4..eb73471a61a 100644
--- a/src/server/game/Server/WorldSocket.h
+++ b/src/server/game/Server/WorldSocket.h
@@ -157,7 +157,7 @@ class WorldSocket : protected WorldHandler
/// @param g the guard is for m_OutBufferLock, the function will release it
int cancel_wakeup_output (GuardType& g);
int schedule_wakeup_output (GuardType& g);
-
+
/// Drain the queue if its not empty.
int handle_output_queue (GuardType& g);
diff --git a/src/server/game/Server/WorldSocketMgr.cpp b/src/server/game/Server/WorldSocketMgr.cpp
index d4015c47e76..9a50456919f 100644
--- a/src/server/game/Server/WorldSocketMgr.cpp
+++ b/src/server/game/Server/WorldSocketMgr.cpp
@@ -250,7 +250,7 @@ WorldSocketMgr::StartReactiveIO (ACE_UINT16 port, const char* address)
m_NetThreads = new ReactorRunnable[m_NetThreadsCount];
sLog.outBasic ("Max allowed socket connections %d", ACE::max_handles());
-
+
// -1 means use default
m_SockOutKBuff = sConfig.GetIntDefault ("Network.OutKBuff", -1);
diff --git a/src/server/game/Server/WorldSocketMgr.h b/src/server/game/Server/WorldSocketMgr.h
index 11345304962..e1d7cd6a19a 100644
--- a/src/server/game/Server/WorldSocketMgr.h
+++ b/src/server/game/Server/WorldSocketMgr.h
@@ -53,7 +53,7 @@ public:
/// Make this class singleton .
static WorldSocketMgr* Instance();
-
+
private:
int OnSocketOpen(WorldSocket* sock);
diff --git a/src/server/game/Spells/Auras/SpellAuraEffects.cpp b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
index c3988672113..3ac1fef62c9 100644
--- a/src/server/game/Spells/Auras/SpellAuraEffects.cpp
+++ b/src/server/game/Spells/Auras/SpellAuraEffects.cpp
@@ -1498,7 +1498,7 @@ void AuraEffect::PeriodicTick(Unit * target, Unit * caster) const
float maxval = target->GetMaxPositiveAuraModifier(SPELL_AURA_MOD_HEALING_PCT);
if (maxval)
TakenTotalMod *= (100.0f + maxval) / 100.0f;
-
+
// Healing over time taken percent
float minval_hot = target->GetMaxNegativeAuraModifier(SPELL_AURA_MOD_HOT_PCT);
if (minval_hot)
@@ -6287,5 +6287,5 @@ void AuraEffect::HandleAuraOpenStable(AuraApplication const * aurApp, uint8 mode
if (apply)
target->ToPlayer()->GetSession()->SendStablePet(target->GetGUID());
- // client auto close stable dialog at !apply aura
+ // client auto close stable dialog at !apply aura
}
diff --git a/src/server/game/Spells/Auras/SpellAuras.cpp b/src/server/game/Spells/Auras/SpellAuras.cpp
index e0a41766fbd..dcd3d36e043 100644
--- a/src/server/game/Spells/Auras/SpellAuras.cpp
+++ b/src/server/game/Spells/Auras/SpellAuras.cpp
@@ -482,8 +482,8 @@ void Aura::UpdateTargetMap(Unit * caster, bool apply)
for (std::map<Unit *, uint8>::iterator itr = targets.begin(); itr!= targets.end();)
{
bool addUnit = true;
- // check target immunities
- if (itr->first->IsImmunedToSpell(GetSpellProto())
+ // check target immunities
+ if (itr->first->IsImmunedToSpell(GetSpellProto())
|| !CanBeAppliedOn(itr->first))
addUnit = false;
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp
index 05c6c741e39..a3075b6fe9c 100644
--- a/src/server/game/Spells/Spell.cpp
+++ b/src/server/game/Spells/Spell.cpp
@@ -819,7 +819,7 @@ void Spell::prepareDataForTriggerSystem(AuraEffect const * /*triggeredByAura*/)
}
break;
}
- case SPELLFAMILY_WARLOCK:
+ case SPELLFAMILY_WARLOCK:
{
// For Hellfire Effect / Rain of Fire - trigger as DOT
if (m_spellInfo->SpellFamilyFlags[0] & 0x60)
@@ -1740,7 +1740,7 @@ void Spell::SearchAreaTarget(std::list<Unit*> &TagUnitMap, float radius, SpellNo
{
if (TargetType == SPELL_TARGETS_GO)
return;
-
+
Position *pos;
switch(type)
{
@@ -2658,7 +2658,7 @@ void Spell::SelectEffectTargets(uint32 i, uint32 cur)
}
}
}
-
+
// Other special target selection goes here
if (uint32 maxTargets = m_spellValue->MaxAffectedTargets)
{
@@ -5273,7 +5273,7 @@ SpellCastResult Spell::CheckCast(bool strict)
(!pTempItem || !pTempItem->GetProto()->LockID || !pTempItem->IsLocked()))
return SPELL_FAILED_BAD_TARGETS;
- if (m_spellInfo->Id != 1842 || m_targets.getGOTarget() &&
+ if (m_spellInfo->Id != 1842 || m_targets.getGOTarget() &&
m_targets.getGOTarget()->GetGOInfo()->type != GAMEOBJECT_TYPE_TRAP)
if (m_caster->ToPlayer()->InBattleground() && // In Battleground players can use only flags and banners
!m_caster->ToPlayer()->CanUseBattlegroundObject())
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp
index cb9e8312466..0405b8a8a33 100644
--- a/src/server/game/Spells/SpellEffects.cpp
+++ b/src/server/game/Spells/SpellEffects.cpp
@@ -219,7 +219,7 @@ pEffect SpellEffects[TOTAL_SPELL_EFFECTS]=
&Spell::EffectTriggerRitualOfSummoning, //151 SPELL_EFFECT_TRIGGER_SPELL_2
&Spell::EffectNULL, //152 SPELL_EFFECT_152 summon Refer-a-Friend
&Spell::EffectCreateTamedPet, //153 SPELL_EFFECT_CREATE_TAMED_PET misc value is creature entry
- &Spell::EffectDiscoverTaxi, //154 SPELL_EFFECT_DISCOVER_TAXI
+ &Spell::EffectDiscoverTaxi, //154 SPELL_EFFECT_DISCOVER_TAXI
&Spell::EffectTitanGrip, //155 SPELL_EFFECT_TITAN_GRIP Allows you to equip two-handed axes, maces and swords in one hand, but you attack $49152s1% slower than normal.
&Spell::EffectEnchantItemPrismatic, //156 SPELL_EFFECT_ENCHANT_ITEM_PRISMATIC
&Spell::EffectCreateItem2, //157 SPELL_EFFECT_CREATE_ITEM_2 create item or create item template and replace by some randon spell loot item
@@ -431,7 +431,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
damage = (m_caster->getLevel() - 60) * 4 + 60;
break;
}
-
+
// Loken Pulsing Shockwave
case 59837:
case 52942:
@@ -439,7 +439,7 @@ void Spell::SpellDamageSchoolDmg(uint32 effect_idx)
// don't damage self and only players
if(unitTarget->GetGUID() == m_caster->GetGUID() || unitTarget->GetTypeId() != TYPEID_PLAYER)
return;
-
+
float radius = GetSpellRadiusForHostile(sSpellRadiusStore.LookupEntry(m_spellInfo->EffectRadiusIndex[0]));
if (!radius)
return;
@@ -929,15 +929,15 @@ void Spell::EffectDummy(uint32 i)
return;
}
case 14537: // Six Demon Bag
- {
- if( !unitTarget || !unitTarget->isAlive()) return;
-
- uint32 ClearSpellId[6] =
- {
- 15662, // Fireball
- 11538, // Frostball
- 21179, // Chain Lightning
- 14621, // Polymorph
+ {
+ if( !unitTarget || !unitTarget->isAlive()) return;
+
+ uint32 ClearSpellId[6] =
+ {
+ 15662, // Fireball
+ 11538, // Frostball
+ 21179, // Chain Lightning
+ 14621, // Polymorph
25189, // Enveloping Winds
14642 // Summon Felhund minion
};
@@ -956,7 +956,7 @@ void Spell::EffectDummy(uint32 i)
effect = ClearSpellId[3];
if (urand(0, 100) <= 30) // 30% chance to self-cast
unitTarget = m_caster;
- }
+ }
else if (rand >=80 && rand < 95) // Enveloping Winds (15% chance)
effect = ClearSpellId[4];
else // Summon Felhund minion (5% chance)
@@ -966,7 +966,7 @@ void Spell::EffectDummy(uint32 i)
}
m_caster->CastSpell(unitTarget, effect, true);
- return;
+ return;
}
case 16589: // Noggenfogger Elixir
{
@@ -1553,7 +1553,7 @@ void Spell::EffectDummy(uint32 i)
switch (m_spellInfo->Id)
{
case 11689: spFactor = 0.2; break;
- case 27222:
+ case 27222:
case 57946: spFactor = 0.5; break;
default: spFactor = 0; break;
}
@@ -2297,7 +2297,7 @@ void Spell::EffectTeleportUnits(uint32 /*i*/)
case 60321: // Scroll of Recal III
if (!uiMaxSafeLevel)
uiMaxSafeLevel = 80;
-
+
if (unitTarget->getLevel() > uiMaxSafeLevel)
{
unitTarget->AddAura(60444,unitTarget); //Apply Lost! Aura
@@ -6714,7 +6714,7 @@ void Spell::EffectKnockBack(uint32 i)
else //if (m_spellInfo->Effect[i] == SPELL_EFFECT_KNOCK_BACK)
{
m_caster->GetPosition(x, y);
- }
+ }
unitTarget->KnockbackFrom(x, y, speedxy, speedz);
}
@@ -6742,7 +6742,7 @@ void Spell::EffectQuestClear(uint32 i)
pPlayer = m_caster->ToPlayer();
else if (unitTarget && unitTarget->GetTypeId() == TYPEID_PLAYER)
pPlayer = unitTarget->ToPlayer();
-
+
if (!pPlayer)
return;
diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp
index 22f40682128..db1f3facb62 100644
--- a/src/server/game/Spells/SpellScript.cpp
+++ b/src/server/game/Spells/SpellScript.cpp
@@ -171,7 +171,7 @@ Unit * SpellScript::GetCaster()
Unit * SpellScript::GetOriginalCaster()
{
- return m_spell->GetOriginalCaster();
+ return m_spell->GetOriginalCaster();
}
SpellEntry const * SpellScript::GetSpellInfo()
@@ -188,7 +188,7 @@ WorldLocation * SpellScript::GetDest()
Unit * SpellScript::GetHitUnit()
{
- return m_spell->unitTarget;
+ return m_spell->unitTarget;
}
Creature * SpellScript::GetHitCreature()
diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h
index 9a9ad1ab27b..f1e8b177ef8 100644
--- a/src/server/game/Spells/SpellScript.h
+++ b/src/server/game/Spells/SpellScript.h
@@ -78,7 +78,7 @@ class _SpellScript
//
// SpellScript/AuraScript interface base
// these functions are safe to override, see notes below for usage instructions
- //
+ //
// Function in which handler functions are registered, must be implemented in script
virtual void Register() = 0;
// Function called on server startup, if returns false script won't be used in core
@@ -116,7 +116,7 @@ class SpellScript : public _SpellScript
//
// SpellScript interface
// hooks to which you can attach your functions
- //
+ //
// List of functions registered by EffectHandlerFn
// allows more than one hook
// example EffectHandlers += EffectHandlerFn(class::function, EffectIndexSpecifier, EffectNameSpecifier);
@@ -135,9 +135,9 @@ class SpellScript : public _SpellScript
WorldLocation * GetDest();
// methods useable only during spell hit on target phase:
-
+
// returns: target of current effect if it was Unit otherwise NULL
- Unit * GetHitUnit();
+ Unit * GetHitUnit();
// returns: target of current effect if it was Creature otherwise NULL
Creature * GetHitCreature();
// returns: target of current effect if it was Player otherwise NULL
@@ -174,7 +174,7 @@ class SpellScript : public _SpellScript
// EFFECT_1 - second effect matches
// EFFECT_2 - third effect matches
// EFFECT_FIRST_FOUND - first effect matching other conditions matches
-// EFFECT_ALL - all effects of spell match
+// EFFECT_ALL - all effects of spell match
//
// EffectNameSpecifier - specifies conditions for spell effect names
// SPELL_EFFECT_ANY - any effect but not 0 matches condition
diff --git a/src/server/game/Tools/CharacterDatabaseCleaner.cpp b/src/server/game/Tools/CharacterDatabaseCleaner.cpp
index 44e2289f819..4a7d3f3d501 100644
--- a/src/server/game/Tools/CharacterDatabaseCleaner.cpp
+++ b/src/server/game/Tools/CharacterDatabaseCleaner.cpp
@@ -49,7 +49,7 @@ void CharacterDatabaseCleaner::CleanDatabase()
CharacterDatabase.Query("UPDATE worldstates SET value = 0 WHERE entry=20004");
}
-void CharacterDatabaseCleaner::CheckUnique(const char* column, const
+void CharacterDatabaseCleaner::CheckUnique(const char* column, const
char* table, bool (*check)(uint32))
{
QueryResult_AutoPtr result = CharacterDatabase.PQuery("SELECT DISTINCT %s FROM %s", column, table);
diff --git a/src/server/game/World/World.h b/src/server/game/World/World.h
index 4255d0407f9..43a3f827063 100644
--- a/src/server/game/World/World.h
+++ b/src/server/game/World/World.h
@@ -468,7 +468,7 @@ struct CliCommandHolder
{
typedef void Print(void*, const char*);
typedef void CommandFinished(void*, bool success);
-
+
void* m_callbackArg;
char *m_command;
Print* m_print;
@@ -482,7 +482,7 @@ struct CliCommandHolder
m_command = new char[len];
memcpy(m_command, command, len);
}
-
+
~CliCommandHolder() { delete[] m_command; }
};
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
index 904c040722d..e194e6b27d5 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/boss_prince_malchezaar.cpp
@@ -164,7 +164,7 @@ public:
void Cleanup()
{
Unit *pMalchezaar = Unit::GetUnit(*me, malchezaar);
-
+
if (pMalchezaar && pMalchezaar->isAlive())
CAST_AI(boss_malchezaar::boss_malchezaarAI, CAST_CRE(pMalchezaar)->AI())->Cleanup(me, point);
} //below ...
diff --git a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
index 6c6d46880a2..287d8378c75 100644
--- a/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
+++ b/src/server/scripts/EasternKingdoms/Karazhan/bosses_opera.cpp
@@ -1171,26 +1171,26 @@ public:
{
if (damage < me->GetHealth())
return;
-
+
//anything below only used if incoming damage will kill
-
+
if (Phase == PHASE_ROMULO)
{
DoScriptText(SAY_ROMULO_DEATH, me);
PretendToDie(me);
IsFakingDeath = true;
Phase = PHASE_BOTH;
-
+
if (Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)))
{
CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->RomuloDead = true;
CAST_AI(boss_julianne::boss_julianneAI, Julianne->AI())->ResurrectSelfTimer = 10000;
}
-
+
damage = 0;
return;
}
-
+
if (Phase == PHASE_BOTH)
{
if (JulianneDead)
@@ -1206,7 +1206,7 @@ public:
}
return;
}
-
+
if (Creature* Julianne = (Unit::GetCreature((*me), JulianneGUID)))
{
PretendToDie(me);
@@ -1217,7 +1217,7 @@ public:
return;
}
}
-
+
sLog.outError("TSCR: boss_romuloAI: DamageTaken reach end of code, that should not happen.");
}
@@ -1267,7 +1267,7 @@ public:
{
if (!UpdateVictim() || IsFakingDeath)
return;
-
+
if (JulianneDead)
{
if (ResurrectTimer <= diff)
@@ -1283,7 +1283,7 @@ public:
}
} else ResurrectTimer -= diff;
}
-
+
if (BackwardLungeTimer <= diff)
{
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true);
@@ -1293,26 +1293,26 @@ public:
BackwardLungeTimer = urand(15000,30000);
}
} else BackwardLungeTimer -= diff;
-
+
if (DaringTimer <= diff)
{
DoCast(me, SPELL_DARING);
DaringTimer = urand(20000,40000);
} else DaringTimer -= diff;
-
+
if (DeadlySwatheTimer <= diff)
{
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
DoCast(pTarget, SPELL_DEADLY_SWATHE);
DeadlySwatheTimer = urand(15000,25000);
} else DeadlySwatheTimer -= diff;
-
+
if (PoisonThrustTimer <= diff)
{
DoCast(me->getVictim(), SPELL_POISON_THRUST);
PoisonThrustTimer = urand(10000,20000);
} else PoisonThrustTimer -= diff;
-
+
DoMeleeAttackIfReady();
}
};
diff --git a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
index 0345810478b..72c856730b6 100644
--- a/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
+++ b/src/server/scripts/EasternKingdoms/ScarletEnclave/chapter1.cpp
@@ -185,10 +185,10 @@ public:
}
else
sLog.outError("npc_unworthy_initiateAI: unable to find anchor!");
-
+
float dist = 99.0f;
GameObject *prison = NULL;
-
+
for (uint8 i = 0; i < 12; ++i)
{
if (GameObject* temp_prison = me->FindNearestGameObject(acherus_soul_prison[i],30))
@@ -200,7 +200,7 @@ public:
}
}
}
-
+
if (prison)
prison->ResetDoorOrButton();
else
@@ -231,7 +231,7 @@ public:
me->setFaction(14);
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_OOC_NOT_ATTACKABLE);
phase = PHASE_ATTACKING;
-
+
if (Player *pTarget = Unit::GetPlayer(*me, playerGUID))
me->AI()->AttackStart(pTarget);
wait_timer = 0;
@@ -241,9 +241,9 @@ public:
case PHASE_ATTACKING:
if (!UpdateVictim())
return;
-
+
events.Update(diff);
-
+
while (uint32 eventId = events.ExecuteEvent())
{
switch(eventId)
@@ -270,7 +270,7 @@ public:
break;
}
}
-
+
DoMeleeAttackIfReady();
}
}
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
index 55341d2c2f9..68ed9109f27 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_felmyst.cpp
@@ -291,7 +291,7 @@ public:
case 2:
{
Unit *pTarget = pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
- if (!pTarget)
+ if (!pTarget)
pTarget = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0);
if (!pTarget)
@@ -312,13 +312,13 @@ public:
events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 10000);
break;
}
- case 3:
+ case 3:
{
DespawnSummons(MOB_VAPOR_TRAIL);
//DoCast(me, SPELL_VAPOR_SELECT); need core support
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
- if (!pTarget)
+ if (!pTarget)
pTarget = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0);
if (!pTarget)
@@ -348,7 +348,7 @@ public:
case 5:
{
Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 0, 150, true);
- if (!pTarget)
+ if (!pTarget)
pTarget = Unit::GetUnit(*me, pInstance ? pInstance->GetData64(DATA_PLAYER_GUID) : 0);
if (!pTarget)
@@ -386,7 +386,7 @@ public:
me->RemoveAurasDueToSpell(SPELL_FOG_BREATH);
++uiBreathCount;
events.ScheduleEvent(EVENT_FLIGHT_SEQUENCE, 1);
- if (uiBreathCount < 3)
+ if (uiBreathCount < 3)
uiFlightCount = 4;
break;
case 9:
diff --git a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
index 04d43100bf7..df113b719e2 100644
--- a/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
+++ b/src/server/scripts/EasternKingdoms/SunwellPlateau/boss_kiljaeden.cpp
@@ -170,10 +170,10 @@ enum Phase
};
//Timers
-enum KilJaedenTimers
+enum KilJaedenTimers
{
TIMER_SPEECH = 0,
-
+
//Phase 2 Timer
TIMER_SOUL_FLAY = 1,
TIMER_LEGION_LIGHTNING = 2,
@@ -222,11 +222,11 @@ static Speech Speeches[]=
//Kil Phase 2 -> Phase 3
{SAY_KALECGOS_AWAKEN, DATA_KALECGOS_KJ, 10000},
{SAY_ANVEENA_IMPRISONED, DATA_ANVEENA, 5000},
- {SAY_KJ_PHASE3, DATA_KILJAEDEN, 5000},
+ {SAY_KJ_PHASE3, DATA_KILJAEDEN, 5000},
//Kil Phase 3 -> Phase 4
{SAY_KALECGOS_LETGO, DATA_KALECGOS_KJ, 10000},
{SAY_ANVEENA_LOST, DATA_ANVEENA, 8000},
- {SAY_KJ_PHASE4, DATA_KILJAEDEN, 7000},
+ {SAY_KJ_PHASE4, DATA_KILJAEDEN, 7000},
//Kil Phase 4 -> Phase 5
{SAY_KALECGOS_FOCUS, DATA_KALECGOS_KJ, 4000},
{SAY_ANVEENA_KALEC, DATA_ANVEENA, 11000},
@@ -235,7 +235,7 @@ static Speech Speeches[]=
{SAY_KJ_PHASE5, DATA_KILJAEDEN, 5500},
// use in End sequence?
- {SAY_KALECGOS_GOODBYE, DATA_KALECGOS_KJ, 12000},
+ {SAY_KALECGOS_GOODBYE, DATA_KALECGOS_KJ, 12000},
};
//AI for Kalecgos class boss_kalecgos_kj : public CreatureScript
@@ -268,7 +268,7 @@ public:
me->setActive(true);
for (uint8 i = 0; i < 4; ++i)
- if (GameObject* pOrb = GetOrb(i))
+ if (GameObject* pOrb = GetOrb(i))
pOrb->SetGoType(GAMEOBJECT_TYPE_BUTTON);
}
@@ -296,7 +296,7 @@ public:
{
me->RemoveDynObject(SPELL_RING_OF_BLUE_FLAMES);
for (uint8 i = 0; i < 4; ++i)
- if (GameObject* pOrb = GetOrb(i))
+ if (GameObject* pOrb = GetOrb(i))
pOrb->SetUInt32Value(GAMEOBJECT_FACTION, 0);
}
@@ -378,7 +378,7 @@ public:
{
InstanceScript* pInstance = pGo->GetInstanceScript();
pPlayer->SummonCreature(CREATURE_POWER_OF_THE_BLUE_DRAGONFLIGHT, pPlayer->GetPositionX(), pPlayer->GetPositionY(), pPlayer->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN, 121000);
- pPlayer->CastSpell(pPlayer, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, false);
+ pPlayer->CastSpell(pPlayer, SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT, false);
pGo->SetUInt32Value(GAMEOBJECT_FACTION, 0);
if (Creature* pKalec = Unit::GetCreature(*pPlayer, pInstance->GetData64(DATA_KALECGOS_KJ)))
@@ -697,7 +697,7 @@ public:
{
switch(t)
{
- case TIMER_SPEECH:
+ case TIMER_SPEECH:
if (SpeechBegins)
{
SpeechBegins=false;
@@ -735,7 +735,7 @@ public:
case TIMER_SOUL_FLAY:
if (!me->IsNonMeleeSpellCasted(false))
{
- DoCast(me->getVictim(), SPELL_SOUL_FLAY_SLOW, false);
+ DoCast(me->getVictim(), SPELL_SOUL_FLAY_SLOW, false);
DoCast(me->getVictim(), SPELL_SOUL_FLAY, false);
Timer[TIMER_SOUL_FLAY] = 3500;
}
@@ -749,7 +749,7 @@ public:
for (uint8 z = 0; z < 6; ++z)
{
pRandomPlayer = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true);
- if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT,0))
+ if (!pRandomPlayer || !pRandomPlayer->HasAura(SPELL_VENGEANCE_OF_THE_BLUE_FLIGHT,0))
break;
}
@@ -757,7 +757,7 @@ public:
DoCast(pRandomPlayer, SPELL_LEGION_LIGHTNING, false);
else
sLog.outError("try to cast SPELL_LEGION_LIGHTNING on invalid target");
-
+
Timer[TIMER_LEGION_LIGHTNING] = (Phase == PHASE_SACRIFICE) ? 18000 : 30000; // 18 seconds in PHASE_SACRIFICE
Timer[TIMER_SOUL_FLAY] = 2500;
}
@@ -786,7 +786,7 @@ public:
if (!me->IsNonMeleeSpellCasted(false))
{
CastSinisterReflection();
- DoCastAOE(SPELL_SHADOW_SPIKE, false);
+ DoCastAOE(SPELL_SHADOW_SPIKE, false);
ChangeTimers(true, 30000);
Timer[TIMER_SHADOW_SPIKE] = 0;
TimerIsDeactivated[TIMER_SPEECH] = false;
@@ -978,8 +978,8 @@ public:
{
DoCast(me->getVictim(), SPELL_SHADOW_BOLT_VOLLEY);
ShadowBoltVolleyTimer = 12000;
- }
- else
+ }
+ else
ShadowBoltVolleyTimer -= diff;
// Felfire Portal - Creatres a portal, that spawns Volatile Felfire Fiends, which do suicide bombing.
@@ -1021,7 +1021,7 @@ public:
uint32 uiSpawnFiendTimer;
- void Reset()
+ void Reset()
{
uiSpawnFiendTimer = 5000;
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE|UNIT_FLAG_NON_ATTACKABLE);
@@ -1227,7 +1227,7 @@ public:
{
DoTeleportTo(x,y,SHIELD_ORB_Z);
bPointReached = true;
- }
+ }
else uiCheckTimer -= diff;
}
diff --git a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
index 99f7cd56eae..6f0a9acdc43 100644
--- a/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
+++ b/src/server/scripts/EasternKingdoms/Uldaman/instance_uldaman.cpp
@@ -289,7 +289,7 @@ class instance_uldaman : public InstanceMapScript
return 0;
} // end GetData64
};
-
+
InstanceScript* OnGetInstanceData(InstanceMap* pMap)
{
return new instance_uldaman_InstanceMapScript(pMap);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
index 4f86318c5b6..28d21499e30 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_arlokk.cpp
@@ -265,7 +265,7 @@ class boss_arlokk : public CreatureScript
class go_gong_of_bethekk : public GameObjectScript
{
public:
- go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk")
+ go_gong_of_bethekk() : GameObjectScript("go_gong_of_bethekk")
{
}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
index b09d1626db1..e663ff7914e 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_grilek.cpp
@@ -38,7 +38,7 @@ class boss_grilek : public CreatureScript
{
}
- struct boss_grilekAI : public ScriptedAI
+ struct boss_grilekAI : public ScriptedAI
{
boss_grilekAI(Creature *c) : ScriptedAI(c) {}
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
index 5d226bca91b..98b7e402554 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_hakkar.cpp
@@ -244,7 +244,7 @@ class boss_hakkar : public CreatureScript
DoMeleeAttackIfReady();
}
};
-
+
CreatureAI* GetAI(Creature* creature) const
{
return new boss_hakkarAI(creature);
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
index c9d20db0380..0c5db040b19 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jeklik.cpp
@@ -216,7 +216,7 @@ class boss_jeklik : public CreatureScript
DoMeleeAttackIfReady();
}
}
- };
+ };
CreatureAI* GetAI(Creature* creature) const
{
@@ -289,7 +289,7 @@ class mob_batrider : public CreatureScript
DoMeleeAttackIfReady();
}
- };
+ };
CreatureAI* GetAI(Creature* creature) const
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
index d98fbf0f559..fb72ad61abd 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_jindo.cpp
@@ -167,7 +167,7 @@ class boss_jindo : public CreatureScript
DoMeleeAttackIfReady();
}
- };
+ };
CreatureAI* GetAI(Creature* creature) const
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
index 99392a6c7ce..0bbe81f900f 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_thekal.cpp
@@ -411,7 +411,7 @@ class mob_zealot_lorkhan : public CreatureScript
DoMeleeAttackIfReady();
}
- };
+ };
CreatureAI* GetAI(Creature* creature) const
{
@@ -429,7 +429,7 @@ class mob_zealot_zath : public CreatureScript
{
}
- struct mob_zealot_zathAI : public ScriptedAI
+ struct mob_zealot_zathAI : public ScriptedAI
{
mob_zealot_zathAI(Creature *c) : ScriptedAI(c)
{
diff --git a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
index b0172c041a4..cee1ea50032 100644
--- a/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
+++ b/src/server/scripts/EasternKingdoms/ZulGurub/boss_venoxis.cpp
@@ -192,7 +192,7 @@ class boss_venoxis : public CreatureScript
}
DoMeleeAttackIfReady();
}
- };
+ };
CreatureAI* GetAI(Creature* creature) const
{
diff --git a/src/server/scripts/EasternKingdoms/eversong_woods.cpp b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
index db377a9fe63..bd80fff1532 100644
--- a/src/server/scripts/EasternKingdoms/eversong_woods.cpp
+++ b/src/server/scripts/EasternKingdoms/eversong_woods.cpp
@@ -456,11 +456,11 @@ public:
if (questPhase > 0)
{
++paladinPhase;
-
+
if (paladinPhase < 4)
questPhase = 2;
else
- Reset(); // Quest Complete, QuestComplete handler is
+ Reset(); // Quest Complete, QuestComplete handler is
}
}
diff --git a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
index 9950955fd44..0a5f9bc28ec 100644
--- a/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
+++ b/src/server/scripts/EasternKingdoms/western_plaguelands.cpp
@@ -272,16 +272,16 @@ enum eTruuen
{
NPC_GHOST_UTHER = 17233,
NPC_THEL_DANIS = 1854,
- NPC_GHOUL = 1791, //ambush
+ NPC_GHOUL = 1791, //ambush
QUEST_TOMB_LIGHTBRINGER = 9446,
- SAY_WP_0 = -1999981, //Beware! We are attacked!
+ SAY_WP_0 = -1999981, //Beware! We are attacked!
SAY_WP_1 = -1999982, //It must be the purity of the Mark of the Lightbringer that is drawing forth the Scourge to attack us. We must proceed with caution lest we be overwhelmed!
SAY_WP_2 = -1999983, //This land truly needs to be cleansed by the Light! Let us continue on to the tomb. It isn't far now...
SAY_WP_3 = -1999984, //Be welcome, friends!
- SAY_WP_4 = -1999985, //Thank you for coming here in remembrance of me. Your efforts in recovering that symbol, while unnecessary, are certainly touching to an old man's heart.
- SAY_WP_5 = -1999986, //Please, rise my friend. Keep the Blessing as a symbol of the strength of the Light and how heroes long gone might once again rise in each of us to inspire.
+ SAY_WP_4 = -1999985, //Thank you for coming here in remembrance of me. Your efforts in recovering that symbol, while unnecessary, are certainly touching to an old man's heart.
+ SAY_WP_5 = -1999986, //Please, rise my friend. Keep the Blessing as a symbol of the strength of the Light and how heroes long gone might once again rise in each of us to inspire.
SAY_WP_6 = -1999987 //Thank you my friend for making this possible. This is a day that I shall never forget! I think I will stay a while. Please return to High Priestess MacDonnell at the camp. I know that she'll be keenly interested to know of what has transpired here.
};
class npc_anchorite_truuen : public CreatureScript
@@ -293,8 +293,8 @@ public:
{
npc_escortAI* pEscortAI = CAST_AI(npc_anchorite_truuen::npc_anchorite_truuenAI, pCreature->AI());
- if (quest->GetQuestId() == QUEST_TOMB_LIGHTBRINGER)
- pEscortAI->Start(true, true, pPlayer->GetGUID());
+ if (quest->GetQuestId() == QUEST_TOMB_LIGHTBRINGER)
+ pEscortAI->Start(true, true, pPlayer->GetGUID());
return false;
}
@@ -316,7 +316,7 @@ public:
Creature* Theldanis;
void Reset()
- {
+ {
m_uiChatTimer = 7000;
}
@@ -325,7 +325,7 @@ public:
if (pSummoned->GetEntry() == NPC_GHOUL)
pSummoned->AI()->AttackStart(me);
}
-
+
void WaypointReached(uint32 i)
{
Player* pPlayer = GetPlayerForEscort();
@@ -339,7 +339,7 @@ public:
case 9:
DoScriptText(SAY_WP_1, me);
break;
- case 14:
+ case 14:
me->SummonCreature(NPC_GHOUL, me->GetPositionX()+7.0f, me->GetPositionY()+7.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
me->SummonCreature(NPC_GHOUL, me->GetPositionX()+5.0f, me->GetPositionY()+5.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
me->SummonCreature(NPC_GHOUL, me->GetPositionX()+10.0f, me->GetPositionY()+10.0f, me->GetPositionZ(), 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 90000);
@@ -347,14 +347,14 @@ public:
break;
case 15:
DoScriptText(SAY_WP_2, me);
- case 21:
+ case 21:
Theldanis = GetClosestCreatureWithEntry(me, NPC_THEL_DANIS, 150);
DoScriptText(SAY_WP_3, Theldanis);
break;
case 22:
- break;
+ break;
case 23:
- Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86,-1825.42 ,81.99 , 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
+ Ughost = me->SummonCreature(NPC_GHOST_UTHER, 971.86,-1825.42 ,81.99 , 0.0f, TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT, 30000);
Ughost->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
DoScriptText(SAY_WP_4, Ughost, me);
m_uiChatTimer = 4000;
@@ -369,8 +369,8 @@ public:
break;
case 26:
if (pPlayer)
- pPlayer->GroupEventHappens(QUEST_TOMB_LIGHTBRINGER, me);
- break;
+ pPlayer->GroupEventHappens(QUEST_TOMB_LIGHTBRINGER, me);
+ break;
}
}
@@ -380,7 +380,7 @@ public:
{
Player* pPlayer = GetPlayerForEscort();
if (pPlayer)
- pPlayer->FailQuest(QUEST_TOMB_LIGHTBRINGER);
+ pPlayer->FailQuest(QUEST_TOMB_LIGHTBRINGER);
}
void UpdateAI(const uint32 uiDiff)
diff --git a/src/server/scripts/Examples/example_spell.cpp b/src/server/scripts/Examples/example_spell.cpp
index ae42d050c73..3063f6f6d8b 100644
--- a/src/server/scripts/Examples/example_spell.cpp
+++ b/src/server/scripts/Examples/example_spell.cpp
@@ -52,9 +52,9 @@ class spell_ex_49375 : public SpellHandlerScript
EffectHandlers += EffectHandlerFn(spell_ex_49375SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_DUMMY);
// this will prompt an error on startup because effect 0 of spell 49375 is set to SPELL_EFFECT_DUMMY, not SPELL_EFFECT_APPLY_AURA
//EffectHandlers += EffectHandlerFn(spell_gen_49375SpellScript::HandleDummy, EFFECT_0, SPELL_EFFECT_APPLY_AURA);
- // this will make HandleDummy function to be called on first != 0 effect of spell 49375
+ // this will make HandleDummy function to be called on first != 0 effect of spell 49375
//EffectHandlers += EffectHandlerFn(spell_gen_49375SpellScript::HandleDummy, EFFECT_FIRST_FOUND, SPELL_EFFECT_ANY);
- // this will make HandleDummy function to be called on all != 0 effect of spell 49375
+ // this will make HandleDummy function to be called on all != 0 effect of spell 49375
//EffectHandlers += EffectHandlerFn(spell_gen_49375SpellScript::HandleDummy, EFFECT_ALL, SPELL_EFFECT_ANY);
};
@@ -78,7 +78,7 @@ class spell_ex_49375 : public SpellHandlerScript
// script will be immediately removed from the spell
// for example - we don't want this script to be executed on a creature
// if (GetCaster()->GetTypeID() != TYPEID_PLAYER)
- // return false;
+ // return false;
}
// function called just before script delete
@@ -98,7 +98,7 @@ class spell_ex_49375 : public SpellHandlerScript
/* empty script for copypasting
class spell_ex : public SpellHandlerScript
{
- public:
+ public:
spell_ex() : SpellHandlerScript("spell_ex") { }
class spell_ex_SpellScript : public SpellScript
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
index a78997410dc..28fbb65bf6f 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/boss_onyxia.cpp
@@ -18,10 +18,10 @@
/* ScriptData
SDName: Boss_Onyxia
SD%Complete: 95
-SDComment: <Known bugs>
- Ground visual for Deep Breath effect;
- Wing Buffet not ignoring armor;
- Not summoning whelps on phase 3 (lacks info)
+SDComment: <Known bugs>
+ Ground visual for Deep Breath effect;
+ Wing Buffet not ignoring armor;
+ Not summoning whelps on phase 3 (lacks info)
</Known bugs>
SDCategory: Onyxia's Lair
EndScriptData */
@@ -110,7 +110,7 @@ public:
struct boss_onyxiaAI : public ScriptedAI
{
- boss_onyxiaAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
+ boss_onyxiaAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
{
m_pInstance = pCreature->GetInstanceScript();
Reset();
@@ -140,7 +140,7 @@ public:
uint8 m_uiSummonWhelpCount;
uint8 m_uiSummonLairGuardCount;
bool m_bIsMoving;
-
+
void Reset()
{
if (!IsCombatMovement())
@@ -168,7 +168,7 @@ public:
m_uiSummonWhelpCount = 0;
m_uiSummonLairGuardCount = 0;
m_bIsMoving = false;
-
+
if (m_pInstance)
{
m_pInstance->SetData(DATA_ONYXIA, NOT_STARTED);
@@ -181,7 +181,7 @@ public:
{
DoScriptText(SAY_AGGRO, me);
me->SetInCombatWithZone();
-
+
if (m_pInstance)
{
m_pInstance->SetData(DATA_ONYXIA, IN_PROGRESS);
@@ -203,7 +203,7 @@ public:
pSummoned->SetInCombatWithZone();
if (Unit* pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
pSummoned->AI()->AttackStart(pTarget);
-
+
switch (pSummoned->GetEntry())
{
case NPC_WHELP:
@@ -217,7 +217,7 @@ public:
Summons.Summon(pSummoned);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature *summon)
{
Summons.Despawn(summon);
}
@@ -265,14 +265,14 @@ public:
default:
m_bIsMoving = false;
break;
- }
+ }
}
}
-
- void SpellHitTarget(Unit* target, const SpellEntry* pSpell)
+
+ void SpellHitTarget(Unit* target, const SpellEntry* pSpell)
{
//Workaround - Couldn't find a way to group this spells (All Eruption)
- if (((pSpell->Id >= 17086 && pSpell->Id <= 17095) ||
+ if (((pSpell->Id >= 17086 && pSpell->Id <= 17095) ||
(pSpell->Id == 17097) ||
(pSpell->Id >= 18351 && pSpell->Id <= 18361) ||
(pSpell->Id >= 18564 && pSpell->Id <= 18576) ||
@@ -331,7 +331,7 @@ public:
if (me->GetHealth()*100 / me->GetMaxHealth() < 60)
{
m_uiPhase = PHASE_BREATH;
-
+
if (m_pInstance)
m_pInstance->SetData(DATA_ONYXIA_PHASE, m_uiPhase);
@@ -419,7 +419,7 @@ public:
if (m_uiDeepBreathTimer <= uiDiff)
{
- if (!m_bIsMoving)
+ if (!m_bIsMoving)
{
if (me->IsNonMeleeSpellCasted(false))
me->InterruptNonMeleeSpells(false);
@@ -434,7 +434,7 @@ public:
if (m_uiMovementTimer <= uiDiff)
{
- if (!m_bIsMoving)
+ if (!m_bIsMoving)
{
SetNextRandomPoint();
m_pPointData = GetMoveData();
@@ -463,7 +463,7 @@ public:
else
m_uiFireballTimer -= uiDiff;
- if (m_uiLairGuardTimer <= uiDiff)
+ if (m_uiLairGuardTimer <= uiDiff)
{
me->SummonCreature(NPC_LAIRGUARD, aSpawnLocations[2].GetPositionX(), aSpawnLocations[2].GetPositionY(), aSpawnLocations[2].GetPositionZ(), 0.0f, TEMPSUMMON_CORPSE_DESPAWN);
if (m_uiSummonLairGuardCount >= RAID_MODE(1,2))
@@ -484,8 +484,8 @@ public:
if (m_uiSummonWhelpCount >= RAID_MODE(20,40))
{
m_uiSummonWhelpCount = 0;
- m_uiWhelpTimer = 90000;
- }
+ m_uiWhelpTimer = 90000;
+ }
else
m_uiWhelpTimer = 500;
}
diff --git a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
index 7aebe80247c..094c7456419 100644
--- a/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
+++ b/src/server/scripts/Kalimdor/OnyxiasLair/instance_onyxias_lair.cpp
@@ -18,7 +18,7 @@
/* ScriptData
SDName: Instance_Onyxias_Lair
SD%Complete: 100
-SDComment:
+SDComment:
SDCategory: Onyxia's Lair
EndScriptData */
@@ -40,9 +40,9 @@ public:
//Eruption is a BFS graph problem
//One map to remember all floor, one map to keep floor that still need to erupt and one queue to know what needs to be removed
- std::map<uint64,uint32> FloorEruptionGUID[2];
- std::queue<uint64> FloorEruptionGUIDQueue;
-
+ std::map<uint64,uint32> FloorEruptionGUID[2];
+ std::queue<uint64> FloorEruptionGUIDQueue;
+
uint64 m_uiOnyxiasGUID;
uint32 m_uiOnyxiaLiftoffTimer;
uint32 m_uiManyWhelpsCounter;
@@ -110,7 +110,7 @@ public:
pFloorEruption->SendCustomAnim();
pFloorEruption->CastSpell(NULL, Difficulty(instance->GetSpawnMode()) == RAID_DIFFICULTY_10MAN_NORMAL ? 17731 : 69294); //pFloorEruption->GetGOInfo()->trap.spellId
- //Get all immediatly nearby floors
+ //Get all immediatly nearby floors
std::list<GameObject*> nearFloorList;
Trinity::GameObjectInRangeCheck check(pFloorEruption->GetPositionX(), pFloorEruption->GetPositionY(), pFloorEruption->GetPositionZ(), 15);
Trinity::GameObjectListSearcher<Trinity::GameObjectInRangeCheck> searcher(pFloorEruption, nearFloorList, check);
@@ -211,12 +211,12 @@ public:
} else m_uiOnyxiaLiftoffTimer -= uiDiff;
}
- if (!FloorEruptionGUIDQueue.empty())
+ if (!FloorEruptionGUIDQueue.empty())
{
if (m_uiEruptTimer <= uiDiff)
{
uint32 treeHeight = 0;
- do
+ do
{
treeHeight = (*FloorEruptionGUID[1].find(FloorEruptionGUIDQueue.front())).second;
FloorEruption(FloorEruptionGUIDQueue.front());
diff --git a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
index cba513bf520..cb49f66cba7 100644
--- a/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
+++ b/src/server/scripts/Kalimdor/ZulFarrak/instance_zulfarrak.cpp
@@ -79,7 +79,7 @@ float pyramidSpawns [pyramidSpawnTotal][4] = {
{3,7788,1889.94,1212.21},
{3,7275,1889.23,1207.72},
{3,7796,1879.77,1207.96}
-};
+};
float Spawnsway[2][3] =
{
@@ -205,7 +205,7 @@ public:
PyramidPhase=data;
break;
};
- }
+ }
virtual void Update(uint32 diff)
{
@@ -254,14 +254,14 @@ public:
SpawnPyramidWave(3);
SetData(EVENT_PYRAMID,PYRAMID_PRE_WAVE_3);
major_wave_Timer = 5000; //give NPCs time to return to their home spots
- }
- else
+ }
+ else
if (minor_wave_Timer<diff)
{
SendAddsUpStairs(addGroupSize++);
minor_wave_Timer=10000;
- }
- else
+ }
+ else
minor_wave_Timer -= diff;
break;
case PYRAMID_PRE_WAVE_3:
@@ -274,8 +274,8 @@ public:
MoveNPCIfAlive(ENTRY_RAVEN,1883.68,1227.95,9.543,4.78);
MoveNPCIfAlive(ENTRY_WEEGLI,1878.02,1227.65,9.485,4.78);
SetData(EVENT_PYRAMID,PYRAMID_WAVE_3);
- }
- else
+ }
+ else
major_wave_Timer -= diff;
break;
case PYRAMID_WAVE_3:
diff --git a/src/server/scripts/Kalimdor/desolace.cpp b/src/server/scripts/Kalimdor/desolace.cpp
index 565a16169b2..a3fadd2d226 100644
--- a/src/server/scripts/Kalimdor/desolace.cpp
+++ b/src/server/scripts/Kalimdor/desolace.cpp
@@ -28,7 +28,7 @@ npc_aged_dying_ancient_kodo
EndContentData */
#include "ScriptPCH.h"
-#include "ScriptedEscortAI.h"
+#include "ScriptedEscortAI.h"
enum eDyingKodo
{
@@ -200,7 +200,7 @@ public:
bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_RETURN_TO_VAHLARRIEL)
- {
+ {
if (npc_escortAI* pEscortAI = CAST_AI(npc_dalinda::npc_dalindaAI, pCreature->AI()))
{
pEscortAI->Start(true, false, pPlayer->GetGUID());
@@ -217,8 +217,8 @@ public:
struct npc_dalindaAI : public npc_escortAI
{
- npc_dalindaAI(Creature* pCreature) : npc_escortAI(pCreature) { }
-
+ npc_dalindaAI(Creature* pCreature) : npc_escortAI(pCreature) { }
+
void WaypointReached(uint32 i)
{
Player* pPlayer = GetPlayerForEscort();
@@ -226,11 +226,11 @@ public:
{
case 1:
me->IsStandState();
- break;
- case 15:
+ break;
+ case 15:
if (pPlayer)
pPlayer->GroupEventHappens(QUEST_RETURN_TO_VAHLARRIEL, me);
- break;
+ break;
}
}
@@ -247,7 +247,7 @@ public:
}
void UpdateAI(const uint32 uiDiff)
- {
+ {
npc_escortAI::UpdateAI(uiDiff);
if (!UpdateVictim())
return;
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
index 7ea4afbcb4b..bfc402e5327 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/boss_anubarak.cpp
@@ -65,7 +65,7 @@ enum
ACHIEV_TIMED_START_EVENT = 20381,
};
-enum Phases
+enum Phases
{
PHASE_MELEE = 0,
PHASE_UNDERGROUND = 1,
@@ -81,7 +81,7 @@ const Position SpawnPoint[2] =
};
const Position SpawnPointGuardian[2] =
-{
+{
{ 550.348633, 316.006805, 234.2947 },
{ 550.188660, 324.264557, 237.7412 },
};
@@ -113,11 +113,11 @@ public:
uint32 uiUndergroundTimer;
uint32 uiVenomancerTimer;
uint32 uiDatterTimer;
-
+
uint32 uiImpaleTimer;
uint32 uiImpalePhase;
uint64 uiImpaleTarget;
-
+
SummonList lSummons;
void Reset()
@@ -136,7 +136,7 @@ public:
me->RemoveAura(SPELL_SUBMERGE);
lSummons.DespawnAll();
-
+
if (pInstance)
{
pInstance->SetData(DATA_ANUBARAK_EVENT, NOT_STARTED);
@@ -177,14 +177,14 @@ public:
return;
switch (uiPhase)
- {
+ {
case PHASE_UNDERGROUND:
if (uiImpaleTimer <= diff)
{
switch(uiImpalePhase)
- {
+ {
case IMPALE_PHASE_TARGET:
- if (Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
+ if (Unit *target = SelectTarget(SELECT_TARGET_RANDOM, 0, 100, true))
{
if (Creature *pImpaleTarget = DoSummonImpaleTarget(target))
pImpaleTarget->CastSpell(pImpaleTarget, SPELL_IMPALE_SHAKEGROUND, true);
@@ -288,7 +288,7 @@ public:
DoCast(me, SPELL_SUBMERGE, false);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE|UNIT_FLAG_NOT_SELECTABLE);
-
+
uiPhase = PHASE_UNDERGROUND;
++uiUndergroundPhase;
}
@@ -305,7 +305,7 @@ public:
DoCastVictim(SPELL_CARRION_BEETLES);
uiCarrionBeetlesTimer = 25*IN_MILLISECONDS;
} else uiCarrionBeetlesTimer -= diff;
-
+
if (uiLeechingSwarmTimer <= diff)
{
DoCast(me, SPELL_LEECHING_SWARM, true);
@@ -326,7 +326,7 @@ public:
break;
}
}
-
+
void JustDied(Unit * /*pKiller*/)
{
DoScriptText(SAY_DEATH, me);
diff --git a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
index bc0d56cceae..d3e477b1b2b 100644
--- a/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
+++ b/src/server/scripts/Northrend/AzjolNerub/AzjolNerub/instance_azjol_nerub.cpp
@@ -136,7 +136,7 @@ public:
if (data == IN_PROGRESS)
for (uint8 i = 0; i < 3; ++i)
HandleGameObject(uiAnubarakDoor[i], false);
- else if (data == NOT_STARTED || data == DONE)
+ else if (data == NOT_STARTED || data == DONE)
for (uint8 i = 0; i < 3; ++i)
HandleGameObject(uiAnubarakDoor[i], true);
break;
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
index 5ed714e897e..b18b0e01250 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/boss_falric.cpp
@@ -33,7 +33,7 @@ enum Spells
SPELL_QUIVERING_STRIKE = 72422,
SPELL_IMPENDING_DESPAIR = 72426,
SPELL_DEFILING_HORROR = 72435,
- SPELL_HOPELESSNESS = 72395,
+ SPELL_HOPELESSNESS = 72395,
H_SPELL_HOPELESSNESS = 72390, // TODO: not in dbc. Add in DB.
};
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
index 89c47a344ed..47e7c7270b4 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.cpp
@@ -71,7 +71,7 @@ enum Yells
enum Events
{
EVENT_NONE,
-
+
EVENT_START_INTRO,
EVENT_SKIP_INTRO,
@@ -133,7 +133,7 @@ enum eEnum
QUEST_DELIVRANCE_FROM_THE_PIT_H2 = 24712,
QUEST_WRATH_OF_THE_LICH_KING_A2 = 24500,
QUEST_WRATH_OF_THE_LICH_KING_H2 = 24802,
-};
+};
static Position HallsofReflectionLocs[]=
{
@@ -201,7 +201,7 @@ public:
// AI of Part1: handle the intro till start of gauntlet event.
struct npc_jaina_or_sylvanas_horAI : public ScriptedAI
{
- npc_jaina_or_sylvanas_horAI(Creature *pCreature) : ScriptedAI(pCreature)
+ npc_jaina_or_sylvanas_horAI(Creature *pCreature) : ScriptedAI(pCreature)
{
pInstance = me->GetInstanceScript();
}
@@ -224,7 +224,7 @@ public:
me->SetVisibility(VISIBILITY_ON);
}
- void DoAction(const int32 actionId)
+ void DoAction(const int32 actionId)
{
switch(actionId)
{
@@ -276,7 +276,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_A2_5, 2000);
break;
case EVENT_INTRO_A2_5:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_A2_1, pUther);
events.ScheduleEvent(EVENT_INTRO_A2_6, 3000);
break;
@@ -285,7 +285,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_A2_7, 6000);
break;
case EVENT_INTRO_A2_7:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_A2_2, pUther);
events.ScheduleEvent(EVENT_INTRO_A2_8, 6500);
break;
@@ -294,7 +294,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_A2_9, 2000);
break;
case EVENT_INTRO_A2_9:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_A2_3, pUther);
events.ScheduleEvent(EVENT_INTRO_A2_10, 9000);
break;
@@ -303,7 +303,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_A2_11, 5000);
break;
case EVENT_INTRO_A2_11:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_A2_4, pUther);
events.ScheduleEvent(EVENT_INTRO_A2_12, 11000);
break;
@@ -312,7 +312,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_A2_13, 4000);
break;
case EVENT_INTRO_A2_13:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_A2_5, pUther);
events.ScheduleEvent(EVENT_INTRO_A2_14, 12500);
break;
@@ -321,12 +321,12 @@ public:
events.ScheduleEvent(EVENT_INTRO_A2_15, 10000);
break;
case EVENT_INTRO_A2_15:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_A2_6, pUther);
events.ScheduleEvent(EVENT_INTRO_A2_16, 22000);
break;
case EVENT_INTRO_A2_16:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_A2_7, pUther);
events.ScheduleEvent(EVENT_INTRO_A2_17, 4000);
break;
@@ -335,7 +335,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_A2_18, 2000);
break;
case EVENT_INTRO_A2_18:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
{
pUther->HandleEmoteCommand(EMOTE_ONESHOT_NO);
DoScriptText(SAY_UTHER_INTRO_A2_8, pUther);
@@ -372,7 +372,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_H2_5, 2000);
break;
case EVENT_INTRO_H2_5:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_H2_1, pUther);
events.ScheduleEvent(EVENT_INTRO_H2_6, 11000);
break;
@@ -381,7 +381,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_H2_7, 3000);
break;
case EVENT_INTRO_H2_7:
- if (Creature* pUther = me->GetCreature(*me, uiUther))
+ if (Creature* pUther = me->GetCreature(*me, uiUther))
DoScriptText(SAY_UTHER_INTRO_H2_2, pUther);
events.ScheduleEvent(EVENT_INTRO_H2_8, 6000);
break;
@@ -424,7 +424,7 @@ public:
DoScriptText(SAY_SYLVANAS_INTRO_8, me);
events.ScheduleEvent(EVENT_INTRO_LK_1, 2000);
break;
-
+
// Remaining Intro Events common for both faction
case EVENT_INTRO_LK_1:
// Spawn LK in front of door, and make him move to the sword.
@@ -451,40 +451,40 @@ public:
break;
case EVENT_INTRO_LK_3:
- // The Lich King banishes Uther to the abyss.
+ // The Lich King banishes Uther to the abyss.
if (Creature* pUther = me->GetCreature(*me, uiUther))
{
pUther->DisappearAndDie();
uiUther = 0;
}
-
- // He steps forward and removes the runeblade from the heap of skulls.
-
+
+ // He steps forward and removes the runeblade from the heap of skulls.
+
events.ScheduleEvent(EVENT_INTRO_LK_4, 4000);
break;
-
+
case EVENT_INTRO_LK_4:
if (Creature* pLichKing = me->GetCreature(*me, uiLichKing))
DoScriptText(SAY_LK_INTRO_2, pLichKing);
events.ScheduleEvent(EVENT_INTRO_LK_5, 10000);
break;
-
+
case EVENT_INTRO_LK_5:
// summon Falric and Marwyn. then go back to the door
if (Creature* pFalric = me->GetCreature(*me, pInstance->GetData64(DATA_FALRIC)))
pFalric->SetVisibility(VISIBILITY_ON);
if (Creature* pMarwyn = me->GetCreature(*me, pInstance->GetData64(DATA_MARWYN)))
pMarwyn->SetVisibility(VISIBILITY_ON);
-
+
if (Creature* pLichKing = me->GetCreature(*me, uiLichKing))
{
pLichKing->GetMotionMaster()->MovePoint(0, LichKingSpawnPos);
DoScriptText(SAY_LK_INTRO_3, pLichKing);
}
-
+
events.ScheduleEvent(EVENT_INTRO_LK_6, 8000);
break;
-
+
case EVENT_INTRO_LK_6:
if (Creature* pFalric = me->GetCreature(*me, pInstance->GetData64(DATA_FALRIC)))
DoScriptText(SAY_FALRIC_INTRO_1, pFalric);
@@ -498,7 +498,7 @@ public:
events.ScheduleEvent(EVENT_INTRO_LK_8, 2000);
break;
-
+
case EVENT_INTRO_LK_8:
if (Creature* pFalric = me->GetCreature(*me, pInstance->GetData64(DATA_FALRIC)))
DoScriptText(SAY_FALRIC_INTRO_2, pFalric);
@@ -516,7 +516,7 @@ public:
// TODO: Loralen/Koreln shall run also
events.ScheduleEvent(EVENT_INTRO_END, 10000);
break;
-
+
case EVENT_INTRO_END:
if (pInstance)
pInstance->SetData(DATA_WAVE_COUNT, SPECIAL); // start first wave
diff --git a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
index 29fc462b15b..df54e58c574 100644
--- a/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
+++ b/src/server/scripts/Northrend/FrozenHalls/HallsOfReflection/halls_of_reflection.h
@@ -83,11 +83,11 @@ struct boss_horAI : ScriptedAI
{
pInstance = me->GetInstanceScript();
}
-
+
InstanceScript* pInstance;
EventMap events;
SummonList summons;
-
+
void Reset()
{
events.Reset();
@@ -121,11 +121,11 @@ struct boss_horAI : ScriptedAI
break;
}
}
-
+
void JustSummoned(Creature *pSummoned)
{
summons.Summon(pSummoned);
-
+
if (Unit *pUnit = pSummoned->SelectNearestTarget())
{
if (pSummoned->AI())
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
index 5d1626ec3d1..bd5f551cffd 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/boss_urom.cpp
@@ -27,7 +27,7 @@ EndScriptData */
enum Spells
{
-
+
SPELL_ARCANE_SHIELD = 53813, //Dummy --> Channeled, shields the caster from damage.
SPELL_EMPOWERED_ARCANE_EXPLOSION = 51110,
SPELL_EMPOWERED_ARCANE_EXPLOSION_2 = 59377,
@@ -58,7 +58,7 @@ enum eCreature
NPC_PHANTASMAL_AIR = 27650,
NPC_PHANTASMAL_FIRE = 27651,
NPC_PHANTASMAL_WATER = 27653,
-
+
NPC_PHANTASMAL_MURLOC = 27649,
NPC_PHANTASMAL_NAGAL = 27648,
NPC_PHANTASMAL_OGRE = 27647
@@ -176,7 +176,7 @@ public:
pWho->SetInCombatWith(me);
me->GetMotionMaster()->MoveChase(pWho, 0,0);
- }
+ }
}
}
@@ -190,7 +190,7 @@ public:
uiGroup[0] = urand(0,2);
uiGroup[1] = urand(0,2);
uiGroup[2] = urand(0,2);
- }
+ }
}
void SetPosition(uint8 uiI)
@@ -247,7 +247,7 @@ public:
if (!pInstance || pInstance->GetData(DATA_UROM_PLATAFORM) < 2)
return;
-
+
if (uiTeleportTimer <= uiDiff)
{
me->InterruptNonMeleeSpells(false);
@@ -291,7 +291,7 @@ public:
if (uiFrostBombTimer <= uiDiff)
{
DoCastVictim(SPELL_FROSTBOMB);
- uiFrostBombTimer = urand(5000,8000);
+ uiFrostBombTimer = urand(5000,8000);
} else uiFrostBombTimer -= uiDiff;
if (uiTimeBombTimer <= uiDiff)
@@ -342,7 +342,7 @@ public:
break;
case SPELL_TELEPORT:
me->AddUnitMovementFlag(MOVEMENTFLAG_CAN_FLY); // with out it the npc will fall down while is casting
- bCanCast = true;
+ bCanCast = true;
break;
default:
break;
diff --git a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
index 8f023a98968..0417c7071c9 100644
--- a/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
+++ b/src/server/scripts/Northrend/Nexus/Oculus/instance_oculus.cpp
@@ -83,7 +83,7 @@ public:
pGO->SetGoState(GO_STATE_ACTIVE);
else
pGO->SetGoState(GO_STATE_READY);
-
+
GameObjectList.push_back(pGO->GetGUID());
}
}
@@ -141,7 +141,7 @@ public:
return 0;
}
-
+
void OpenCageDoors()
{
if (GameObjectList.empty())
diff --git a/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp b/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
index 6dc24313584..29a3bac2bdb 100644
--- a/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
+++ b/src/server/scripts/Northrend/ObsidianSanctum/boss_sartharion.cpp
@@ -115,7 +115,7 @@ enum eEnums
SPELL_FLAME_TSUNAMI_DMG_AURA = 57491, // periodic damage, npc has this aura
SPELL_FLAME_TSUNAMI_BUFF = 60430,
-
+
NPC_FLAME_TSUNAMI = 30616, // for the flame waves
NPC_LAVA_BLAZE = 30643, // adds spawning from flame strike
@@ -398,7 +398,7 @@ public:
pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_DUO,H_ACHIEV_TWILIGHT_DUO));
pInstance->DoCompleteAchievement(RAID_MODE(ACHIEV_TWILIGHT_ZONE,H_ACHIEV_TWILIGHT_ZONE));
}
-
+
pInstance->SetData(TYPE_SARTHARION_EVENT, DONE);
}
}
@@ -860,7 +860,7 @@ struct dummy_dragonAI : public ScriptedAI
case NPC_TENEBRON:
{
iTextId = WHISPER_HATCH_EGGS;
- if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
+ if (pInstance && !pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
{
for(uint32 i = 0; i < 6; ++i)
me->SummonCreature(NPC_TWILIGHT_EGG, TwilightEggs[i].x, TwilightEggs[i].y, TwilightEggs[i].z, 0, TEMPSUMMON_CORPSE_TIMED_DESPAWN,20000);
@@ -1273,7 +1273,7 @@ public:
else
{
OpenPortal();
- DoCast(me->getVictim(), SPELL_TWILIGHT_TORMENT_VESP);
+ DoCast(me->getVictim(), SPELL_TWILIGHT_TORMENT_VESP);
m_uiAcolyteVesperonTimer = urand(60000,70000);
}
}
@@ -1324,7 +1324,7 @@ public:
InstanceScript* pInstance;
uint32 uiDespawnTimer;
-
+
void Reset()
{
uiDespawnTimer = 28000;
@@ -1361,7 +1361,7 @@ public:
if (map->IsDungeon())
{
Map::PlayerList const &PlayerList = map->GetPlayers();
-
+
if (PlayerList.isEmpty())
return;
@@ -1437,14 +1437,14 @@ public:
uiDespawnTimer = 28000;
if (pInstance)
{
- me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
+ me->AddAura(SPELL_TWILIGHT_SHIFT_ENTER,me);
}
DoCast(me, SPELL_TWILIGHT_TORMENT_VESP_ACO);
}
void JustDied(Unit* pKiller)
{
- me->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP_ACO);
+ me->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP_ACO);
// remove twilight torment on Vesperon
if (pInstance)
@@ -1455,7 +1455,7 @@ public:
if (pVesperon && pVesperon->isAlive() && pVesperon->HasAura(SPELL_TWILIGHT_TORMENT_VESP))
pVesperon->RemoveAurasDueToSpell(SPELL_TWILIGHT_TORMENT_VESP);
-
+
Map *map = me->GetMap();
if (map->IsDungeon())
{
@@ -1520,7 +1520,7 @@ public:
struct mob_twilight_eggsAI : public Scripted_NoMovementAI
{
mob_twilight_eggsAI(Creature* pCreature) : Scripted_NoMovementAI(pCreature)
- {
+ {
pInstance = pCreature->GetInstanceScript();
}
@@ -1538,23 +1538,23 @@ public:
m_uiFadeArmorTimer = 1000;
m_uiHatchEggTimer = 20000;
}
-
+
void SpawnWhelps()
{
me->RemoveAllAuras();
if (!pInstance->GetData(TYPE_SARTHARION_EVENT) == IN_PROGRESS)
me->SummonCreature(NPC_TWILIGHT_WHELP, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
- else
+ else
me->SummonCreature(NPC_SHARTHARION_TWILIGHT_WHELP, 0.0f, 0.0f, 0.0f, 0.0f, TEMPSUMMON_TIMED_OR_CORPSE_DESPAWN, 60000);
me->DealDamage(me, me->GetHealth());
}
-
+
void JustSummoned(Creature* pWho)
{
pWho->SetInCombatWithZone();
}
-
+
void UpdateAI(const uint32 uiDiff)
{
if (m_uiHatchEggTimer <= uiDiff)
@@ -1565,9 +1565,9 @@ public:
SpawnWhelps();
}
else
- m_uiHatchEggTimer -= uiDiff;
+ m_uiHatchEggTimer -= uiDiff;
}
-
+
void AttackStart(Unit* pWho) {}
void MoveInLineOfSight(Unit* pWho) {}
@@ -1608,7 +1608,7 @@ public:
TsunamiBuff_timer = 1000;
entry = 0;
}
-
+
void UpdateAI(const uint32 diff)
{
if (Tsunami_Timer <= diff)
@@ -1616,7 +1616,7 @@ public:
DoCast(me,SPELL_FLAME_TSUNAMI_DMG_AURA);
Tsunami_Timer = 500;
}else Tsunami_Timer -= diff;
-
+
if(TsunamiBuff_timer <= diff)
{
if (Unit* LavaBlaze = GetClosestCreatureWithEntry(me,NPC_LAVA_BLAZE, 10.0f, true))
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
index c503f909d52..0278b8f9ca3 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/boss_flame_leviathan.cpp
@@ -689,7 +689,7 @@ public:
}
void UpdateAI(const uint32 diff)
- {
+ {
}
}; };
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
index d436d96d15f..0e8c1d40f2f 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/instance_ulduar.cpp
@@ -72,7 +72,7 @@ public:
uint64 uiFreyaChestGUID;
void Initialize()
- {
+ {
uiIgnisGUID = 0;
uiRazorscaleGUID = 0;
uiXT002GUID = 0;
@@ -113,7 +113,7 @@ public:
switch(pCreature->GetEntry())
{
case NPC_LEVIATHAN:
- uiLeviathanGUID = pCreature->GetGUID();
+ uiLeviathanGUID = pCreature->GetGUID();
break;
case NPC_IGNIS:
uiIgnisGUID = pCreature->GetGUID();
@@ -194,10 +194,10 @@ public:
if (flag == 7)
flag =0;
break;
- case GO_LEVIATHAN_GATE:
+ case GO_LEVIATHAN_GATE:
uiLeviathanGateGUID = add ? pGO->GetGUID() : NULL;
- HandleGameObject(NULL, false, pGO);
- break;
+ HandleGameObject(NULL, false, pGO);
+ break;
}
}
@@ -211,7 +211,7 @@ public:
{
case EVENT_TOWER_OF_STORM_DESTROYED:
//pGO->GetInstanceScript()->SetData(DATA_TOWER_STORMS,DESTROYED);
- pFlameLeviathan->AI()->DoAction(1);
+ pFlameLeviathan->AI()->DoAction(1);
break;
case EVENT_TOWER_OF_FROST_DESTROYED:
pFlameLeviathan->AI()->DoAction(2);
@@ -277,9 +277,9 @@ public:
if (Creature* pBoss = instance->GetCreature(uiLeviathanGUID))
pBoss->AI()->DoAction(10);
if (GameObject* pGate = instance->GetGameObject(uiLeviathanGateGUID))
- pGate->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
+ pGate->SetGoState(GO_STATE_ACTIVE_ALTERNATIVE);
}
- break;
+ break;
default:
break;
}
diff --git a/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h b/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
index a6d1271ce0e..df3f4375bc1 100644
--- a/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
+++ b/src/server/scripts/Northrend/Ulduar/ulduar/ulduar.h
@@ -42,7 +42,7 @@ enum eTypes
DATA_MOLGEIM = 21,
DATA_BRUNDIR = 22,
DATA_RUNEMASTER_MOLGEIM = 23,
- DATA_STORMCALLER_BRUNDIR = 24,
+ DATA_STORMCALLER_BRUNDIR = 24,
NPC_LEVIATHAN = 33113,
NPC_IGNIS = 33118,
diff --git a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
index 368b769885f..33e1ff74381 100644
--- a/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
+++ b/src/server/scripts/Northrend/UtgardeKeep/UtgardePinnacle/boss_skadi.cpp
@@ -268,7 +268,7 @@ public:
Summons.Summon(pSummoned);
}
- void SummonedCreatureDespawn(Creature* pSummoned)
+ void SummonedCreatureDespawn(Creature* pSummoned)
{
if (pSummoned->GetEntry() == CREATURE_GRAUF)
m_uiGraufGUID = 0;
@@ -310,7 +310,7 @@ public:
case FLYING:
if (!UpdateVictim())
return;
-
+
if (me->GetPositionX() >= 519)
{
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
@@ -325,14 +325,14 @@ public:
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE | UNIT_FLAG_NON_ATTACKABLE);
m_bSaidEmote = false;
}
-
+
if (m_uiMountTimer && m_uiMountTimer <= diff)
{
me->Mount(DATA_MOUNT);
me->SetFlying(true);
m_uiMountTimer = 0;
} else m_uiMountTimer -= diff;
-
+
if (m_uiSummonTimer <= diff)
{
SpawnMobs();
@@ -343,35 +343,35 @@ public:
{
switch(m_uiWaypointId)
{
- case 0:
- me->GetMotionMaster()->MovePoint(0, Location[1].GetPositionX(), Location[1].GetPositionY(), Location[1].GetPositionZ());
+ case 0:
+ me->GetMotionMaster()->MovePoint(0, Location[1].GetPositionX(), Location[1].GetPositionY(), Location[1].GetPositionZ());
m_uiMovementTimer = 5000;
break;
- case 1:
+ case 1:
me->GetMotionMaster()->MovePoint(0, Location[2].GetPositionX(), Location[2].GetPositionY(), Location[2].GetPositionZ());
m_uiMovementTimer = 2000;
break;
- case 2:
+ case 2:
me->GetMotionMaster()->MovePoint(0, Location[3].GetPositionX(), Location[3].GetPositionY(), Location[3].GetPositionZ());
m_uiMovementTimer = 15000;
break;
case 3:
- me->GetMotionMaster()->MovePoint(0, Location[69].GetPositionX(), Location[69].GetPositionY(), Location[69].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, Location[69].GetPositionX(), Location[69].GetPositionY(), Location[69].GetPositionZ());
DoScriptText(RAND(SAY_DRAKE_BREATH_1,SAY_DRAKE_BREATH_2), me);
DoScriptText(EMOTE_BREATH, me);
m_uiMovementTimer = 2500;
break;
case 4:
- me->GetMotionMaster()->MovePoint(0, Location[70].GetPositionX(), Location[70].GetPositionY(), Location[70].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, Location[70].GetPositionX(), Location[70].GetPositionY(), Location[70].GetPositionZ());
m_uiMovementTimer = 2000;
SpawnTrigger();
break;
case 5:
- me->GetMotionMaster()->MovePoint(0, Location[71].GetPositionX(), Location[71].GetPositionY(), Location[71].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, Location[71].GetPositionX(), Location[71].GetPositionY(), Location[71].GetPositionZ());
m_uiMovementTimer = 3000;
break;
case 6:
- me->GetMotionMaster()->MovePoint(0, Location[3].GetPositionX(), Location[3].GetPositionY(), Location[3].GetPositionZ());
+ me->GetMotionMaster()->MovePoint(0, Location[3].GetPositionX(), Location[3].GetPositionY(), Location[3].GetPositionZ());
m_uiWaypointId = 2;
m_uiMovementTimer = 15000;
break;
diff --git a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
index c0e7cfdbb88..d54dded37c3 100644
--- a/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/instance_violet_hold.cpp
@@ -193,7 +193,7 @@ public:
uiSaboteurPortal = 0;
trashMobs.clear();
-
+
uiRemoveNpc = 0;
uiDoorIntegrity = 100;
diff --git a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
index 59547c7ca5c..215a4f3d6d2 100644
--- a/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
+++ b/src/server/scripts/Northrend/VioletHold/violet_hold.cpp
@@ -474,12 +474,12 @@ public:
break;
}
}
-
+
void UpdateAI(const uint32 diff)
{
if (pInstance && pInstance->GetData(DATA_MAIN_EVENT_PHASE != IN_PROGRESS))
me->CastStop();
-
+
npc_escortAI::UpdateAI(diff);
if(!bHasGotMovingPoints)
@@ -557,7 +557,7 @@ public:
uint32 uiSpawnTimer;
bool bPortalGuardianOrKeeperOrEliteSpawn;
uint8 uiTypeOfMobsPortal;
-
+
SummonList listOfMobs;
InstanceScript *pInstance;
@@ -569,14 +569,14 @@ public:
}
void EnterCombat(Unit * /*who*/) {}
-
+
void MoveInLineOfSight(Unit * /*who*/) {}
void UpdateAI(const uint32 diff)
{
if (!pInstance) //Massive usage of pInstance, global check
return;
-
+
if (pInstance->GetData(DATA_REMOVE_NPC) == 1)
{
me->ForcedDespawn();
diff --git a/src/server/scripts/Northrend/dragonblight.cpp b/src/server/scripts/Northrend/dragonblight.cpp
index 2b849cc3d12..4cc68b4585c 100644
--- a/src/server/scripts/Northrend/dragonblight.cpp
+++ b/src/server/scripts/Northrend/dragonblight.cpp
@@ -74,7 +74,7 @@ public:
enum eInquisitor
-{
+{
NPC_GODFREY = 27577,
SPELL_HOLY_FIRE = 39323,
@@ -116,7 +116,7 @@ public:
npc_inquisitor_hallard() : CreatureScript("npc_inquisitor_hallard") { }
struct npc_inquisitor_hallardAI : public npc_escortAI
- {
+ {
npc_inquisitor_hallardAI(Creature* pCreature) : npc_escortAI(pCreature) { }
bool Completed;
@@ -128,22 +128,22 @@ public:
return;
Creature* Godfrey = me->FindNearestCreature(NPC_GODFREY, 50, true);
if (!Godfrey)
- return;
+ return;
switch (i)
{
- case 1:
+ case 1:
DoScriptText(SAY_WP_1, me, Godfrey);
me->SetUInt64Value(UNIT_FIELD_TARGET, Godfrey->GetGUID());
me->HandleEmoteCommand(5);
me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_QUESTGIVER);
- me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
+ me->RemoveFlag(UNIT_NPC_FLAGS, UNIT_NPC_FLAG_GOSSIP);
break;
case 2:
Godfrey->HandleEmoteCommand(434);
DoScriptText(SAY_WP_2, me, Godfrey);
me->HandleEmoteCommand(15);
break;
- case 3:
+ case 3:
DoScriptText(SAY_WP_3, me, Godfrey);
me->HandleEmoteCommand(1);
break;
@@ -165,7 +165,7 @@ public:
me->HandleEmoteCommand(16);
break;
case 9:
- DoScriptText(SAY_WP_9, me, Godfrey);
+ DoScriptText(SAY_WP_9, me, Godfrey);
me->HandleEmoteCommand(5);
break;
case 10:
@@ -229,33 +229,33 @@ public:
case 27:
DoScriptText(SAY_WP_27, me, Godfrey);
me->SetUInt64Value(UNIT_FIELD_TARGET, Godfrey->GetGUID());
- Completed = true;
+ Completed = true;
if (pPlayer)
pPlayer->GroupEventHappens(QUEST_A_RIGHTEOUS_SERMON, me);
- break;
+ break;
}
}
void Reset()
- {
+ {
Completed = false;
- }
+ }
void UpdateAI(const uint32 diff)
- {
- npc_escortAI::UpdateAI(diff);
+ {
+ npc_escortAI::UpdateAI(diff);
}
};
bool OnQuestAccept(Player* pPlayer, Creature* pCreature, Quest const* quest)
{
if (quest->GetQuestId() == QUEST_A_RIGHTEOUS_SERMON)
- {
+ {
DoScriptText(SAY_WP_0, pCreature, pPlayer);
if (npc_escortAI* pEscortAI = CAST_AI(npc_inquisitor_hallard::npc_inquisitor_hallardAI, pCreature->AI()))
{
pEscortAI->Start(true, false, pPlayer->GetGUID(), 0, true);
- pCreature->GetMotionMaster()->MovePoint(0, 3801.543, -679.350, 213.75);
+ pCreature->GetMotionMaster()->MovePoint(0, 3801.543, -679.350, 213.75);
}
}
return true;
diff --git a/src/server/scripts/Northrend/grizzly_hills.cpp b/src/server/scripts/Northrend/grizzly_hills.cpp
index fcf0775f0c8..9d91f7c14c4 100644
--- a/src/server/scripts/Northrend/grizzly_hills.cpp
+++ b/src/server/scripts/Northrend/grizzly_hills.cpp
@@ -576,12 +576,12 @@ public:
struct npc_wounded_skirmisherAI : public ScriptedAI
{
npc_wounded_skirmisherAI(Creature *c) : ScriptedAI(c) {}
-
+
uint64 uiPlayerGUID;
uint32 DespawnTimer;
- void Reset ()
+ void Reset ()
{
DespawnTimer = 5000;
uiPlayerGUID = 0;
@@ -594,23 +594,23 @@ public:
}
void SpellHit(Unit *caster, const SpellEntry *spell)
- {
+ {
if (spell->Id == SPELL_RENEW_SKIRMISHER && caster->GetTypeId() == TYPEID_PLAYER
&& caster->ToPlayer()->GetQuestStatus(12288) == QUEST_STATUS_INCOMPLETE)
- {
+ {
caster->ToPlayer()->KilledMonsterCredit(CREDIT_NPC, 0);
DoScriptText(RAND(RANDOM_SAY_1,RANDOM_SAY_2,RANDOM_SAY_3),caster);
- if(me->IsStandState())
- me->GetMotionMaster()->MovePoint(1, me->GetPositionX()+7, me->GetPositionY()+7, me->GetPositionZ());
+ if(me->IsStandState())
+ me->GetMotionMaster()->MovePoint(1, me->GetPositionX()+7, me->GetPositionY()+7, me->GetPositionZ());
else
{
me->SetStandState(UNIT_STAND_STATE_STAND);
- me->ForcedDespawn(DespawnTimer);
+ me->ForcedDespawn(DespawnTimer);
}
-
+
}
}
-
+
void UpdateAI(const uint32 /*diff*/)
{
if (!UpdateVictim())
diff --git a/src/server/scripts/Northrend/sholazar_basin.cpp b/src/server/scripts/Northrend/sholazar_basin.cpp
index cd175d20797..a77063669cc 100644
--- a/src/server/scripts/Northrend/sholazar_basin.cpp
+++ b/src/server/scripts/Northrend/sholazar_basin.cpp
@@ -329,8 +329,8 @@ public:
enum eEnums
{
SPELL_EXPLODE_CRYSTAL = 62487,
- SPELL_FLAMES = 64561,
-
+ SPELL_FLAMES = 64561,
+
SAY_WP_7 = -1800047,
SAY_WP_6 = -1800048,
SAY_WP_5 = -1800049,
@@ -350,38 +350,38 @@ public:
struct npc_engineer_heliceAI : public npc_escortAI
{
npc_engineer_heliceAI(Creature* pCreature) : npc_escortAI(pCreature) { }
-
- uint32 m_uiChatTimer;
+
+ uint32 m_uiChatTimer;
void WaypointReached(uint32 i)
- {
+ {
Player* pPlayer = GetPlayerForEscort();
switch (i)
{
case 0:
DoScriptText(SAY_WP_2, me);
break;
- case 1:
+ case 1:
DoScriptText(SAY_WP_3, me);
me->CastSpell(5918.33, 5372.91, -98.770, SPELL_EXPLODE_CRYSTAL, true);
- me->SummonGameObject(184743, 5918.33, 5372.91, -98.770, 0, 0, 0, 0, 0, TEMPSUMMON_MANUAL_DESPAWN); //approx 3 to 4 seconds
+ me->SummonGameObject(184743, 5918.33, 5372.91, -98.770, 0, 0, 0, 0, 0, TEMPSUMMON_MANUAL_DESPAWN); //approx 3 to 4 seconds
me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
break;
- case 2:
+ case 2:
DoScriptText(SAY_WP_4, me);
break;
case 7:
DoScriptText(SAY_WP_5, me);
break;
- case 8:
+ case 8:
me->CastSpell(5887.37, 5379.39, -91.289, SPELL_EXPLODE_CRYSTAL, true);
- me->SummonGameObject(184743, 5887.37, 5379.39, -91.289, 0, 0, 0, 0, 0, TEMPSUMMON_MANUAL_DESPAWN); //approx 3 to 4 seconds
+ me->SummonGameObject(184743, 5887.37, 5379.39, -91.289, 0, 0, 0, 0, 0, TEMPSUMMON_MANUAL_DESPAWN); //approx 3 to 4 seconds
me->HandleEmoteCommand(EMOTE_ONESHOT_LAUGH);
break;
- case 9:
+ case 9:
DoScriptText(SAY_WP_6, me);
break;
- case 13:
+ case 13:
if (pPlayer)
{
pPlayer->GroupEventHappens(QUEST_DISASTER, me);
@@ -389,20 +389,20 @@ public:
}
break;
}
- }
+ }
void Reset()
- {
- m_uiChatTimer = 4000;
+ {
+ m_uiChatTimer = 4000;
}
void JustDied(Unit* /*pKiller*/)
{
Player* pPlayer = GetPlayerForEscort();
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
- if (pPlayer)
- pPlayer->FailQuest(QUEST_DISASTER);
- }
+ if (pPlayer)
+ pPlayer->FailQuest(QUEST_DISASTER);
+ }
}
void UpdateAI(const uint32 uiDiff)
@@ -412,12 +412,12 @@ public:
if (HasEscortState(STATE_ESCORT_ESCORTING))
{
if (m_uiChatTimer <= uiDiff)
- {
+ {
m_uiChatTimer = 12000;
}
else
m_uiChatTimer -= uiDiff;
- }
+ }
}
};
@@ -428,10 +428,10 @@ public:
bool OnQuestAccept(Player* pPlayer, Creature* pCreature, const Quest* pQuest)
{
- if (pQuest->GetQuestId() == QUEST_DISASTER)
+ if (pQuest->GetQuestId() == QUEST_DISASTER)
{
if (npc_engineer_heliceAI* pEscortAI = CAST_AI(npc_engineer_helice::npc_engineer_heliceAI, pCreature->AI()))
- {
+ {
pCreature->GetMotionMaster()->MoveJumpTo(0, 0.4, 0.4);
pCreature->setFaction(113);
diff --git a/src/server/scripts/Northrend/zuldrak.cpp b/src/server/scripts/Northrend/zuldrak.cpp
index 8d9cccd473c..9af209179a0 100644
--- a/src/server/scripts/Northrend/zuldrak.cpp
+++ b/src/server/scripts/Northrend/zuldrak.cpp
@@ -240,7 +240,7 @@ enum eGurgthock
QUEST_AMPHITHEATER_ANGUISH_YGGDRAS_1 = 12932,
QUEST_AMPHITHEATER_ANGUISH_MAGNATAUR = 12933,
QUEST_AMPHITHEATER_ANGUISH_FROM_BEYOND = 12934,
-
+
NPC_ORINOKO_TUSKBREAKER = 30020,
NPC_KORRAK_BLOODRAGER = 30023,
NPC_YGGDRAS = 30014,
@@ -480,7 +480,7 @@ public:
}
break;
case 10:
- me->SummonCreature(NPC_YGGDRAS, SpawnPosition[1], TEMPSUMMON_CORPSE_DESPAWN, 1000);
+ me->SummonCreature(NPC_YGGDRAS, SpawnPosition[1], TEMPSUMMON_CORPSE_DESPAWN, 1000);
DoScriptText(EMOTE_YGGDRAS_SPAWN,me);
uiPhase = 0;
break;
@@ -511,7 +511,7 @@ public:
pCreature->AI()->SetData(1,uiBossRandom);
uiPhase = 0;
break;
- }
+ }
}else uiTimer -= uiDiff;
}
}
@@ -965,7 +965,7 @@ public:
}
}
}
-
+
if (bThunderClap && me->GetHealth()*100 / me->GetMaxHealth() <= 10)
{
DoCastAOE(SPELL_THUNDERCLAP);
@@ -1057,7 +1057,7 @@ public:
}
void SummonAdds()
- {
+ {
if (!Boss[uiBossRandom].uiAdd)
return;
@@ -1071,7 +1071,7 @@ public:
SummonList.push_back(pSummon->GetGUID());
}
}
-
+
}
void EnterCombat(Unit* pUnit)
@@ -1082,7 +1082,7 @@ public:
if (Creature* pTemp = Unit::GetCreature(*me, *itr))
{
pTemp->m_CombatDistance = 100.0f; // ugly hack? we are not in a instance sorry. :(
- pTemp->AI()->AttackStart(pUnit);
+ pTemp->AI()->AttackStart(pUnit);
}
}
}
@@ -1109,7 +1109,7 @@ public:
}
}
}
-
+
if (uiElementalSpellTimer <= uiDiff)
{
DoCastVictim(Boss[uiBossRandom].uiSpell);
@@ -1131,7 +1131,7 @@ public:
pTemp->GetMotionMaster()->MoveChase(pTemp->getVictim());
}
}
-
+
bAddAttack = true;
}
@@ -1192,10 +1192,10 @@ public:
{
if (!pWho)
return;
-
+
AttackStartNoMove(pWho);
}
-
+
void SetData(uint32 uiData, uint32 uiValue)
{
if (uiData == 1)
@@ -1207,7 +1207,7 @@ public:
{
if (!UpdateVictim())
return;
-
+
if (me->GetPositionZ() >= 287.0f)
if (uiMissleTimer <= uiDiff)
{
diff --git a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
index 3ce2571de4d..91b8f8758a9 100644
--- a/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
+++ b/src/server/scripts/Outland/BlackTemple/boss_illidan.cpp
@@ -722,10 +722,10 @@ public:
void CastEyeBlast()
{
me->InterruptNonMeleeSpells(false);
-
+
me->MonsterYell(SAY_EYE_BLAST, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_EYE_BLAST);
-
+
float distx, disty, dist[2];
for (uint8 i = 0; i < 2; ++i)
{
@@ -741,17 +741,17 @@ public:
dist[i] = distx * distx + disty * disty;
}
Locations final = GlaivePosition[dist[0] < dist[1] ? 0 : 1];
-
+
final.x = 2 * final.x - initial.x;
final.y = 2 * final.y - initial.y;
-
+
Creature* Trigger = me->SummonCreature(23069, initial.x, initial.y, initial.z, 0, TEMPSUMMON_TIMED_DESPAWN, 13000);
if (!Trigger) return;
-
+
Trigger->SetSpeed(MOVE_WALK, 3);
Trigger->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
Trigger->GetMotionMaster()->MovePoint(0, final.x, final.y, final.z);
-
+
//Trigger->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
me->SetUInt64Value(UNIT_FIELD_TARGET, Trigger->GetGUID());
DoCast(Trigger, SPELL_EYE_BLAST);
@@ -760,7 +760,7 @@ public:
{
me->MonsterYell(SAY_SUMMONFLAMES, LANG_UNIVERSAL, 0);
DoPlaySoundToSet(me, SOUND_SUMMONFLAMES);
-
+
for (uint8 i = 0; i < 2; ++i)
{
if (GETUNIT(Glaive, GlaiveGUID[i]))
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
index e97c9567f4d..8d86e318008 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_broggok.cpp
@@ -98,7 +98,7 @@ class boss_broggok : public CreatureScript
{
DoCast(me->getVictim(), SPELL_SLIME_SPRAY);
AcidSpray_Timer = 4000+rand()%8000;
- }
+ }
else
AcidSpray_Timer -=diff;
@@ -106,16 +106,16 @@ class boss_broggok : public CreatureScript
{
DoCast(me->getVictim(), SPELL_POISON_BOLT);
PoisonBolt_Timer = 4000+rand()%8000;
- }
- else
+ }
+ else
PoisonBolt_Timer -=diff;
if (PoisonSpawn_Timer <= diff)
{
DoCast(me, SPELL_POISON_CLOUD);
PoisonSpawn_Timer = 20000;
- }
- else
+ }
+ else
PoisonSpawn_Timer -=diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
index 13378233d61..73e2347fd70 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_kelidan_the_breaker.cpp
@@ -228,8 +228,8 @@ class boss_kelidan_the_breaker : public CreatureScript
{
DoCast(me, SPELL_SHADOW_BOLT_VOLLEY);
ShadowVolley_Timer = 5000+rand()%8000;
- }
- else
+ }
+ else
ShadowVolley_Timer -=diff;
if (Corruption_Timer <= diff)
@@ -237,7 +237,7 @@ class boss_kelidan_the_breaker : public CreatureScript
DoCast(me, SPELL_CORRUPTION);
Corruption_Timer = 30000+rand()%20000;
}
- else
+ else
Corruption_Timer -=diff;
if (BurningNova_Timer <= diff)
@@ -344,8 +344,8 @@ class mob_shadowmoon_channeler : public CreatureScript
DoCast(channeled, SPELL_CHANNELING);
}
check_Timer = 5000;
- }
- else
+ }
+ else
check_Timer -= diff;
return;
}
@@ -355,16 +355,16 @@ class mob_shadowmoon_channeler : public CreatureScript
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_MARK_OF_SHADOW);
MarkOfShadow_Timer = 15000+rand()%5000;
- }
- else
+ }
+ else
MarkOfShadow_Timer -=diff;
if (ShadowBolt_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_SHADOW_BOLT);
ShadowBolt_Timer = 5000+rand()%1000;
- }
- else
+ }
+ else
ShadowBolt_Timer -=diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
index 0c8d2f48de9..fbb6d067b15 100644
--- a/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/BloodFurnace/boss_the_maker.cpp
@@ -125,8 +125,8 @@ class boss_the_maker : public CreatureScript
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
DoCast(pTarget, SPELL_EXPLODING_BREAKER);
ExplodingBreaker_Timer = 4000+rand()%8000;
- }
- else
+ }
+ else
ExplodingBreaker_Timer -=diff;
/* // Disabled until Core Support for mind control
@@ -145,8 +145,8 @@ class boss_the_maker : public CreatureScript
{
DoCast(me->getVictim(), SPELL_KNOCKDOWN);
Knockdown_Timer = 4000+rand()%8000;
- }
- else
+ }
+ else
Knockdown_Timer -=diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
index a191d30a80f..3d01c985ffe 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_omor_the_unscarred.cpp
@@ -26,7 +26,7 @@ EndScriptData */
#include "ScriptPCH.h"
enum eSays
-{
+{
SAY_AGGRO_1 = -1543009,
SAY_AGGRO_2 = -1543010,
SAY_AGGRO_3 = -1543011,
@@ -38,7 +38,7 @@ enum eSays
};
enum eSpells
-{
+{
SPELL_ORBITAL_STRIKE = 30637,
SPELL_SHADOW_WHIP = 30638,
SPELL_TREACHEROUS_AURA = 30695,
@@ -131,8 +131,8 @@ class boss_omor_the_unscarred : public CreatureScript
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_SUMMON_FIENDISH_HOUND);
Summon_Timer = 15000+rand()%15000;
- }
- else
+ }
+ else
Summon_Timer -= diff;
}
@@ -152,11 +152,11 @@ class boss_omor_the_unscarred : public CreatureScript
PlayerGUID = 0;
ShadowWhip_Timer = 2000;
CanPullBack = false;
- }
+ }
else
ShadowWhip_Timer -= diff;
}
- else
+ else
if (OrbitalStrike_Timer <= diff)
{
Unit* temp = NULL;
@@ -173,8 +173,8 @@ class boss_omor_the_unscarred : public CreatureScript
if (PlayerGUID)
CanPullBack = true;
}
- }
- else
+ }
+ else
OrbitalStrike_Timer -= diff;
if ((me->GetHealth()*100) / me->GetMaxHealth() < 20)
@@ -183,8 +183,8 @@ class boss_omor_the_unscarred : public CreatureScript
{
DoCast(me, SPELL_DEMONIC_SHIELD);
DemonicShield_Timer = 15000;
- }
- else
+ }
+ else
DemonicShield_Timer -= diff;
}
@@ -197,7 +197,7 @@ class boss_omor_the_unscarred : public CreatureScript
DoCast(pTarget, SPELL_TREACHEROUS_AURA);
Aura_Timer = 8000+rand()%8000;
}
- }
+ }
else
Aura_Timer -= diff;
@@ -211,8 +211,8 @@ class boss_omor_the_unscarred : public CreatureScript
DoCast(pTarget, SPELL_SHADOW_BOLT);
Shadowbolt_Timer = 4000+rand()%2500;
}
- }
- else
+ }
+ else
Shadowbolt_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
index 77fd16edce2..bbf92447624 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_vazruden_the_herald.cpp
@@ -85,7 +85,7 @@ class boss_nazan : public CreatureScript
boss_nazanAI(Creature* pCreature) : ScriptedAI(pCreature)
{
VazrudenGUID = 0;
- flight = true;
+ flight = true;
}
uint32 Fireball_Timer;
@@ -102,7 +102,7 @@ class boss_nazan : public CreatureScript
Fireball_Timer = 4000;
Fly_Timer = 45000;
Turn_Timer = 0;
- }
+ }
void EnterCombat(Unit* /*who*/) {}
@@ -133,8 +133,8 @@ class boss_nazan : public CreatureScript
if (Unit* pVictim = SelectUnit(SELECT_TARGET_RANDOM,0))
DoCast(pVictim, DUNGEON_MODE(SPELL_FIREBALL, SPELL_FIREBALL_H), true);
Fireball_Timer = urand(4000,7000);
- }
- else
+ }
+ else
Fireball_Timer -= diff;
if (flight) // phase 1 - the flight
@@ -144,7 +144,7 @@ class boss_nazan : public CreatureScript
{
flight = false;
BellowingRoar_Timer = 6000;
- ConeOfFire_Timer = 12000;
+ ConeOfFire_Timer = 12000;
me->RemoveUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
me->AddUnitMovementFlag(MOVEMENTFLAG_WALKING);
me->GetMotionMaster()->Clear();
@@ -174,8 +174,8 @@ class boss_nazan : public CreatureScript
DoCast(me, DUNGEON_MODE(SPELL_CONE_OF_FIRE, SPELL_CONE_OF_FIRE_H));
ConeOfFire_Timer = 12000;
Fireball_Timer = 4000;
- }
- else
+ }
+ else
ConeOfFire_Timer -= diff;
if (IsHeroic())
@@ -183,8 +183,8 @@ class boss_nazan : public CreatureScript
{
DoCast(me, SPELL_BELLOWING_ROAR);
BellowingRoar_Timer = 45000;
- }
- else
+ }
+ else
BellowingRoar_Timer -= diff;
DoMeleeAttackIfReady();
@@ -252,8 +252,8 @@ class boss_vazruden : public CreatureScript
WipeSaid = true;
}
me->DisappearAndDie();
- }
- else
+ }
+ else
UnsummonCheck -= diff;
return;
}
@@ -263,8 +263,8 @@ class boss_vazruden : public CreatureScript
if (Unit *victim = me->getVictim())
DoCast(victim, DUNGEON_MODE(SPELL_REVENGE,SPELL_REVENGE_H));
Revenge_Timer = 5000;
- }
- else
+ }
+ else
Revenge_Timer -= diff;
DoMeleeAttackIfReady();
@@ -308,7 +308,7 @@ class boss_vazruden_the_herald : public CreatureScript
phase = 0;
waypoint = 0;
check = 0;
- UnsummonAdds();
+ UnsummonAdds();
}
void UnsummonAdds()
@@ -344,8 +344,8 @@ class boss_vazruden_the_herald : public CreatureScript
{
if (Creature* Vazruden = me->SummonCreature(ENTRY_VAZRUDEN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000))
VazrudenGUID = Vazruden->GetGUID();
- if (Creature* Nazan = me->SummonCreature(ENTRY_NAZAN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000))
- NazanGUID = Nazan->GetGUID();
+ if (Creature* Nazan = me->SummonCreature(ENTRY_NAZAN,VazrudenMiddle[0],VazrudenMiddle[1],VazrudenMiddle[2],0,TEMPSUMMON_CORPSE_TIMED_DESPAWN,6000000))
+ NazanGUID = Nazan->GetGUID();
summoned = true;
me->SetVisibility(VISIBILITY_OFF);
me->addUnitState(UNIT_STAT_ROOT);
@@ -371,11 +371,11 @@ class boss_vazruden_the_herald : public CreatureScript
{
CAST_AI(boss_nazan::boss_nazanAI, pSummoned->AI())->VazrudenGUID = VazrudenGUID;
pSummoned->AddUnitMovementFlag(MOVEMENTFLAG_LEVITATING);
- pSummoned->SetSpeed(MOVE_FLIGHT, 2.5);
+ pSummoned->SetSpeed(MOVE_FLIGHT, 2.5);
if (pVictim)
AttackStartNoMove(pVictim);
}
- else
+ else
if (pVictim)
pSummoned->AI()->AttackStart(pVictim);
}
@@ -413,8 +413,8 @@ class boss_vazruden_the_herald : public CreatureScript
phase = 2;
return;
}
- }
- else
+ }
+ else
check -= diff;
break;
default: // adds do the job now
@@ -440,8 +440,8 @@ class boss_vazruden_the_herald : public CreatureScript
//me->Kill(me);
}
check = 2000;
- }
- else
+ }
+ else
check -= diff;
break;
}
@@ -491,8 +491,8 @@ class mob_hellfire_sentry : public CreatureScript
if (Unit *victim = me->getVictim())
DoCast(victim, SPELL_KIDNEY_SHOT);
KidneyShot_Timer = 20000;
- }
- else
+ }
+ else
KidneyShot_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
index 509650cd5c6..645a65bdee2 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/boss_watchkeeper_gargolmar.cpp
@@ -124,7 +124,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
DoCast(me->getVictim(), SPELL_MORTAL_WOUND);
MortalWound_Timer = 5000+rand()%8000;
}
- else
+ else
MortalWound_Timer -= diff;
if (Surge_Timer <= diff)
@@ -135,8 +135,8 @@ class boss_watchkeeper_gargolmar : public CreatureScript
DoCast(pTarget, SPELL_SURGE);
Surge_Timer = 5000+rand()%8000;
- }
- else
+ }
+ else
Surge_Timer -= diff;
if ((me->GetHealth()*100) / me->GetMaxHealth() < 20)
@@ -146,7 +146,7 @@ class boss_watchkeeper_gargolmar : public CreatureScript
DoCast(me, SPELL_RETALIATION);
Retaliation_Timer = 30000;
}
- else
+ else
Retaliation_Timer -= diff;
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
index b9d8c7683e1..cea3716a1fb 100644
--- a/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/HellfireRamparts/instance_hellfire_ramparts.cpp
@@ -32,7 +32,7 @@ class instance_ramparts : public InstanceMapScript
instance_ramparts()
: InstanceMapScript("instance_ramparts")
{
- }
+ }
struct instance_ramparts_InstanceMapScript : public InstanceScript
{
@@ -54,11 +54,11 @@ class instance_ramparts : public InstanceMapScript
{
switch(pGo->GetEntry())
{
- case 185168:
- m_uiChestNGUID = pGo->GetGUID();
+ case 185168:
+ m_uiChestNGUID = pGo->GetGUID();
break;
- case 185169:
- m_uiChestHGUID = pGo->GetGUID();
+ case 185169:
+ m_uiChestHGUID = pGo->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
index 0a1e11324d9..8a27461723b 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/boss_magtheridon.cpp
@@ -147,11 +147,11 @@ class mob_abyssal : public CreatureScript
}
}
- void EnterCombat(Unit* /*who*/)
+ void EnterCombat(Unit* /*who*/)
{
DoZoneInCombat();
}
- void AttackStart(Unit *who)
+ void AttackStart(Unit *who)
{
if (!trigger)
ScriptedAI::AttackStart(who);
@@ -181,7 +181,7 @@ class mob_abyssal : public CreatureScript
if (Despawn_Timer <= diff)
{
me->ForcedDespawn();
- }
+ }
else Despawn_Timer -= diff;
if (!UpdateVictim())
@@ -191,7 +191,7 @@ class mob_abyssal : public CreatureScript
{
DoCast(me->getVictim(), SPELL_FIRE_BLAST);
FireBlast_Timer = 5000+rand()%10000;
- }
+ }
else FireBlast_Timer -= diff;
DoMeleeAttackIfReady();
@@ -312,7 +312,7 @@ class boss_magtheridon : public CreatureScript
{
DebuffClicker(clicker);
(*i).second = 0;
- }
+ }
else
++ClickerNum;
}
@@ -323,11 +323,11 @@ class boss_magtheridon : public CreatureScript
DoScriptText(SAY_BANISH, me);
DoCast(me, SPELL_SHADOW_CAGE, true);
}
- else
+ else
if (ClickerNum < CLICKERS_COUNT && me->HasAura(SPELL_SHADOW_CAGE))
me->RemoveAurasDueToSpell(SPELL_SHADOW_CAGE);
- if (!ClickerNum)
+ if (!ClickerNum)
NeedCheckCube = false;
}
@@ -372,8 +372,8 @@ class boss_magtheridon : public CreatureScript
{
DoScriptText(RandomTaunt[rand()%6].id, me);
RandChat_Timer = 90000;
- }
- else
+ }
+ else
RandChat_Timer -= diff;
}
@@ -387,15 +387,15 @@ class boss_magtheridon : public CreatureScript
DoCast(me, SPELL_BERSERK, true);
DoScriptText(EMOTE_BERSERK, me);
Berserk_Timer = 60000;
- }
- else
+ }
+ else
Berserk_Timer -= diff;
if (Cleave_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_CLEAVE);
Cleave_Timer = 10000;
- }
+ }
else
Cleave_Timer -= diff;
@@ -409,7 +409,7 @@ class boss_magtheridon : public CreatureScript
BlastNova_Timer = 60000;
}
}
- else
+ else
BlastNova_Timer -= diff;
if (Quake_Timer <= diff)
@@ -420,7 +420,7 @@ class boss_magtheridon : public CreatureScript
DoCast(me, SPELL_QUAKE_TRIGGER, true);
Quake_Timer = 50000;
}
- }
+ }
else
Quake_Timer -= diff;
@@ -440,7 +440,7 @@ class boss_magtheridon : public CreatureScript
}
Blaze_Timer = 20000 + rand()%20000;
}
- else
+ else
Blaze_Timer -= diff;
if (!Phase3 && me->GetHealth()*10 < me->GetMaxHealth()*3
@@ -465,12 +465,12 @@ class boss_magtheridon : public CreatureScript
float x, y, z;
pTarget->GetPosition(x, y, z);
Creature *summon = me->SummonCreature(MOB_ABYSSAL, x, y, z, 0, TEMPSUMMON_CORPSE_DESPAWN, 0);
- if (summon)
+ if (summon)
CAST_AI(mob_abyssal::mob_abyssalAI, summon->AI())->SetTrigger(1);
}
Debris_Timer = 10000;
- }
- else
+ }
+ else
Debris_Timer -= diff;
}
@@ -562,7 +562,7 @@ class mob_hellfire_channeler : public CreatureScript
{
DoCast(me, SPELL_SHADOW_BOLT_VOLLEY);
ShadowBoltVolley_Timer = 10000 + rand()%10000;
- }
+ }
else
ShadowBoltVolley_Timer -= diff;
@@ -580,8 +580,8 @@ class mob_hellfire_channeler : public CreatureScript
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 1))
DoCast(pTarget, SPELL_FEAR);
Fear_Timer = 25000 + rand()%15000;
- }
- else
+ }
+ else
Fear_Timer -= diff;
if (Infernal_Timer <= diff)
@@ -589,8 +589,8 @@ class mob_hellfire_channeler : public CreatureScript
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM, 0))
DoCast(pTarget, SPELL_BURNING_ABYSSAL, true);
Infernal_Timer = 30000 + rand()%10000;
- }
- else
+ }
+ else
Infernal_Timer -= diff;
DoMeleeAttackIfReady();
@@ -607,7 +607,7 @@ class mob_hellfire_channeler : public CreatureScript
class go_manticron_cube : public GameObjectScript
{
public:
- go_manticron_cube() : GameObjectScript("go_manticron_cube")
+ go_manticron_cube() : GameObjectScript("go_manticron_cube")
{
}
@@ -617,13 +617,13 @@ public:
if (!pInstance)
return true;
-
- if (pInstance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS)
+
+ if (pInstance->GetData(DATA_MAGTHERIDON_EVENT) != IN_PROGRESS)
return true;
Creature *Magtheridon =Unit::GetCreature(*pGO, pInstance->GetData64(DATA_MAGTHERIDON));
- if (!Magtheridon || !Magtheridon->isAlive())
+ if (!Magtheridon || !Magtheridon->isAlive())
return true;
-
+
// if exhausted or already channeling return
if (pPlayer->HasAura(SPELL_MIND_EXHAUSTION) || pPlayer->HasAura(SPELL_SHADOW_GRASP))
return true;
diff --git a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
index 5b73727bd78..fd48ece5a4d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/MagtheridonsLair/instance_magtheridons_lair.cpp
@@ -29,7 +29,7 @@ EndScriptData */
enum eSpells
{
SPELL_SOUL_TRANSFER = 30531, // core bug, does not support target 7
- SPELL_BLAZE_TARGET = 30541, // core bug, does not support target 7
+ SPELL_BLAZE_TARGET = 30541, // core bug, does not support target 7
};
#define CHAMBER_CENTER_X -15.14
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
index 9d773f6da55..ed1b60d6a1d 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_nethekurse.cpp
@@ -53,7 +53,7 @@ static Say PeonDies[]=
};
enum eSays
-{
+{
SAY_INTRO = -1540000,
SAY_TAUNT_1 = -1540009,
SAY_TAUNT_2 = -1540010,
@@ -67,7 +67,7 @@ enum eSays
};
enum eSpells
-{
+{
SPELL_DEATH_COIL = 30500,
SPELL_DARK_SPIN = 30502, // core bug spell attack caster :D
SPELL_SHADOW_FISSURE = 30496, // Summon the ShadowFissure NPC
@@ -269,8 +269,8 @@ class boss_grand_warlock_nethekurse : public CreatureScript
{
DoCast(me->getVictim(), SPELL_SHADOW_CLEAVE);
Cleave_Timer = 6000+rand()%2500;
- }
- else
+ }
+ else
Cleave_Timer -= diff;
}
else
@@ -280,8 +280,8 @@ class boss_grand_warlock_nethekurse : public CreatureScript
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
DoCast(pTarget, SPELL_SHADOW_FISSURE);
ShadowFissure_Timer = urand(7500,15000);
- }
- else
+ }
+ else
ShadowFissure_Timer -= diff;
if (DeathCoil_Timer <= diff)
@@ -289,8 +289,8 @@ class boss_grand_warlock_nethekurse : public CreatureScript
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,0))
DoCast(pTarget, SPELL_DEATH_COIL);
DeathCoil_Timer = urand(15000,20000);
- }
- else
+ }
+ else
DeathCoil_Timer -= diff;
if ((me->GetHealth()*100) / me->GetMaxHealth() <= 20)
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
index a4971acbc9d..1573180e827 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warbringer_omrogg.cpp
@@ -367,7 +367,7 @@ class boss_warbringer_omrogg : public CreatureScript
if (BlastCount == 3)
BlastCount = 0;
}
- else
+ else
BlastWave_Timer -= diff;
if (BurningMaul_Timer <= diff)
@@ -377,8 +377,8 @@ class boss_warbringer_omrogg : public CreatureScript
BurningMaul_Timer = 40000;
BlastWave_Timer = 16000;
BlastCount = 1;
- }
- else
+ }
+ else
BurningMaul_Timer -= diff;
if (ResetThreat_Timer <= diff)
@@ -390,7 +390,7 @@ class boss_warbringer_omrogg : public CreatureScript
me->AddThreat(pTarget, 0.0f);
}
ResetThreat_Timer = 25000+rand()%15000;
- }
+ }
else
ResetThreat_Timer -= diff;
@@ -398,7 +398,7 @@ class boss_warbringer_omrogg : public CreatureScript
{
DoCast(me, SPELL_FEAR);
Fear_Timer = 15000+rand()%20000;
- }
+ }
else
Fear_Timer -= diff;
@@ -407,7 +407,7 @@ class boss_warbringer_omrogg : public CreatureScript
DoCast(me, SPELL_THUNDERCLAP);
ThunderClap_Timer = 15000+rand()%15000;
}
- else
+ else
ThunderClap_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
index c2d9c95e7f4..40567bbcc6f 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/boss_warchief_kargath_bladefist.cpp
@@ -30,7 +30,7 @@ EndContentData */
#include "ScriptPCH.h"
enum eSays
-{
+{
SAY_AGGRO1 = -1540042,
SAY_AGGRO2 = -1540043,
SAY_AGGRO3 = -1540044,
@@ -208,7 +208,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
SpawnAssassin();
Assassins_Timer = 0;
}
- else
+ else
Assassins_Timer -= diff;
if (InBlade)
@@ -239,7 +239,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
Wait_Timer = 0;
}
}
- else
+ else
Wait_Timer -= diff;
}
else
@@ -253,8 +253,8 @@ class boss_warchief_kargath_bladefist : public CreatureScript
Blade_Dance_Timer = 0;
me->SetSpeed(MOVE_RUN,4);
return;
- }
- else
+ }
+ else
Blade_Dance_Timer -= diff;
if (Charge_timer)
@@ -263,7 +263,7 @@ class boss_warchief_kargath_bladefist : public CreatureScript
DoCast(SelectUnit(SELECT_TARGET_RANDOM, 0), H_SPELL_CHARGE);
Charge_timer = 0;
}
- else
+ else
Charge_timer -= diff;
if (Summon_Assistant_Timer <= diff)
@@ -273,20 +273,20 @@ class boss_warchief_kargath_bladefist : public CreatureScript
switch (urand(0,2))
{
case 0:
- me->SummonCreature(MOB_HEARTHEN_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
+ me->SummonCreature(MOB_HEARTHEN_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
break;
- case 1:
- me->SummonCreature(MOB_SHARPSHOOTER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
+ case 1:
+ me->SummonCreature(MOB_SHARPSHOOTER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
break;
case 2:
- me->SummonCreature(MOB_REAVER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
+ me->SummonCreature(MOB_REAVER_GUARD,AddsEntrance[0],AddsEntrance[1], AddsEntrance[2], 0,TEMPSUMMON_TIMED_DESPAWN_OUT_OF_COMBAT,30000);
break;
}
}
if (urand(0,9) < 2)
++summoned;
Summon_Assistant_Timer = urand(25000,35000);
- }
+ }
else
Summon_Assistant_Timer -= diff;
@@ -304,8 +304,8 @@ class boss_warchief_kargath_bladefist : public CreatureScript
return;
}
resetcheck_timer = 5000;
- }
- else
+ }
+ else
resetcheck_timer -= diff;
}
};
diff --git a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
index 4754bea9315..91b05c0c227 100644
--- a/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
+++ b/src/server/scripts/Outland/HellfireCitadel/ShatteredHalls/instance_shattered_halls.cpp
@@ -57,8 +57,8 @@ class instance_shattered_halls : public InstanceMapScript
{
switch(pGo->GetEntry())
{
- case DOOR_NETHEKURSE:
- nethekurseDoorGUID = pGo->GetGUID();
+ case DOOR_NETHEKURSE:
+ nethekurseDoorGUID = pGo->GetGUID();
break;
}
}
@@ -67,8 +67,8 @@ class instance_shattered_halls : public InstanceMapScript
{
switch(pCreature->GetEntry())
{
- case 16807:
- nethekurseGUID = pCreature->GetGUID();
+ case 16807:
+ nethekurseGUID = pCreature->GetGUID();
break;
}
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
index ac5732d4927..7b6fa319cec 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_alar.cpp
@@ -219,8 +219,8 @@ class boss_alar : public CreatureScript
{
DoCast(me, SPELL_BERSERK, true);
Berserk_Timer = 60000;
- }
- else
+ }
+ else
Berserk_Timer -= diff;
if (ForceMove)
@@ -229,8 +229,8 @@ class boss_alar : public CreatureScript
{
me->GetMotionMaster()->MovePoint(0, waypoint[cur_wp][0], waypoint[cur_wp][1], waypoint[cur_wp][2]);
ForceTimer = 5000;
- }
- else
+ }
+ else
ForceTimer -= diff;
}
@@ -319,8 +319,8 @@ class boss_alar : public CreatureScript
WaitEvent = WE_NONE;
WaitTimer = 0;
- }
- else
+ }
+ else
WaitTimer -= diff;
}
return;
@@ -363,8 +363,8 @@ class boss_alar : public CreatureScript
me->GetMotionMaster()->MovePoint(0, waypoint[cur_wp][0], waypoint[cur_wp][1], waypoint[cur_wp][2]);
WaitTimer = 0;
return;
- }
- else
+ }
+ else
Platforms_Move_Timer -= diff;
}
else
@@ -376,14 +376,14 @@ class boss_alar : public CreatureScript
DoCast(pTarget, SPELL_CHARGE);
Charge_Timer = 30000;
}
- else
+ else
Charge_Timer -= diff;
if (MeltArmor_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_MELT_ARMOR);
MeltArmor_Timer = 60000;
- }
+ }
else
MeltArmor_Timer -= diff;
@@ -397,8 +397,8 @@ class boss_alar : public CreatureScript
WaitTimer = 0;
DiveBomb_Timer = 40000+rand()%5000;
return;
- }
- else
+ }
+ else
DiveBomb_Timer -= diff;
if (FlamePatch_Timer <= diff)
@@ -417,8 +417,8 @@ class boss_alar : public CreatureScript
}
}
FlamePatch_Timer = 30000;
- }
- else
+ }
+ else
FlamePatch_Timer -= diff;
}
@@ -477,15 +477,15 @@ class mob_ember_of_alar : public CreatureScript
InstanceScript *pInstance;
bool toDie;
- void Reset()
+ void Reset()
{
toDie = false;
}
- void EnterCombat(Unit * /*who*/)
+ void EnterCombat(Unit * /*who*/)
{
DoZoneInCombat();
}
- void EnterEvadeMode()
+ void EnterEvadeMode()
{
me->setDeathState(JUST_DIED);
}
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
index 1326f11e187..b819b9304e8 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_astromancer.cpp
@@ -79,7 +79,7 @@ class boss_high_astromancer_solarian : public CreatureScript
: CreatureScript("boss_high_astromancer_solarian")
{
}
-
+
struct boss_high_astromancer_solarianAI : public ScriptedAI
{
boss_high_astromancer_solarianAI(Creature* pCreature) : ScriptedAI(pCreature), Summons(me)
@@ -197,7 +197,7 @@ class boss_high_astromancer_solarian : public CreatureScript
if (!UpdateVictim())
return;
if (AppearDelay)
- {
+ {
me->StopMoving();
me->AttackStop();
if (AppearDelay_Timer <= diff)
@@ -228,7 +228,7 @@ class boss_high_astromancer_solarian : public CreatureScript
me->InterruptNonMeleeSpells(false);
if (Unit *pTarget = SelectTarget(SELECT_TARGET_RANDOM, 1, 100, true))
DoCast(pTarget, SPELL_WRATH_OF_THE_ASTROMANCER, true);
- Wrath_Timer = 20000+rand()%5000;
+ Wrath_Timer = 20000+rand()%5000;
}
else
Wrath_Timer -= diff;
@@ -249,8 +249,8 @@ class boss_high_astromancer_solarian : public CreatureScript
DoCast(pTarget, SPELL_ARCANE_MISSILES);
}
ArcaneMissiles_Timer = 3000;
- }
- else
+ }
+ else
ArcaneMissiles_Timer -= diff;
if (m_uiWrathOfTheAstromancer_Timer <= diff)
@@ -268,7 +268,7 @@ class boss_high_astromancer_solarian : public CreatureScript
m_uiWrathOfTheAstromancer_Timer = 1000;
}
}
- else
+ else
m_uiWrathOfTheAstromancer_Timer -= diff;
//Phase1_Timer
@@ -311,8 +311,8 @@ class boss_high_astromancer_solarian : public CreatureScript
}
}
AppearDelay = true;
- }
- else
+ }
+ else
Phase1_Timer-=diff;
}
else
@@ -334,9 +334,9 @@ class boss_high_astromancer_solarian : public CreatureScript
else
Phase2_Timer -= diff;
}
- else
+ else
if (Phase == 3)
- {
+ {
me->AttackStop();
me->StopMoving();
//Check Phase3_Timer
@@ -344,7 +344,7 @@ class boss_high_astromancer_solarian : public CreatureScript
{
Phase = 1;
//15 seconds later Solarian reappears out of one of the 3 portals. Simultaneously, 2 healers appear in the two other portals.
- int i = rand()%3;
+ int i = rand()%3;
me->GetMotionMaster()->Clear();
me->GetMap()->CreatureRelocation(me, Portals[i][0], Portals[i][1], Portals[i][2], CENTER_O);
@@ -358,7 +358,7 @@ class boss_high_astromancer_solarian : public CreatureScript
DoScriptText(SAY_SUMMON2, me);
AppearDelay = true;
Phase3_Timer = 15000;
- }
+ }
else
Phase3_Timer -= diff;
}
@@ -370,7 +370,7 @@ class boss_high_astromancer_solarian : public CreatureScript
{
DoCast(me, SPELL_FEAR);
Fear_Timer = 20000;
- }
+ }
else
Fear_Timer -= diff;
//VoidBolt_Timer
@@ -413,7 +413,7 @@ class mob_solarium_priest : public CreatureScript
: CreatureScript("mob_solarium_priest")
{
}
-
+
struct mob_solarium_priestAI : public ScriptedAI
{
mob_solarium_priestAI(Creature* pCreature) : ScriptedAI(pCreature)
@@ -463,23 +463,23 @@ class mob_solarium_priest : public CreatureScript
healTimer = 9000;
}
}
- else
+ else
healTimer -= diff;
if (holysmiteTimer <= diff)
{
DoCast(me->getVictim(), SPELL_SOLARIUM_HOLY_SMITE);
holysmiteTimer = 4000;
- }
- else
+ }
+ else
holysmiteTimer -= diff;
if (aoesilenceTimer <= diff)
{
DoCast(me->getVictim(), SPELL_SOLARIUM_ARCANE_TORRENT);
aoesilenceTimer = 13000;
- }
- else
+ }
+ else
aoesilenceTimer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
index c59dca949ca..2cefe09f750 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_kaelthas.cpp
@@ -644,7 +644,7 @@ class boss_kaelthas : public CreatureScript
if (Phase_Timer <= diff)
{
PhaseSubphase = 1;
- }
+ }
else
Phase_Timer -= diff;
}
@@ -672,8 +672,8 @@ class boss_kaelthas : public CreatureScript
m_pInstance->SetData(DATA_KAELTHASEVENT, 3);
Phase = 3;
PhaseSubphase = 0;
- }
- else
+ }
+ else
Phase_Timer -= diff;
}
}
@@ -719,8 +719,8 @@ class boss_kaelthas : public CreatureScript
AttackStart(pTarget);
Phase_Timer = 30000;
- }
- else
+ }
+ else
Phase_Timer -= diff;
}
break;
@@ -757,7 +757,7 @@ class boss_kaelthas : public CreatureScript
IsCastingFireball = false;
Fireball_Timer = 5000+rand()%10000;
}
- }
+ }
else
Fireball_Timer -= diff;
@@ -766,8 +766,8 @@ class boss_kaelthas : public CreatureScript
{
DoCast(me->getVictim(), SPELL_ARCANE_DISRUPTION, true);
ArcaneDisruption_Timer = 60000;
- }
- else
+ }
+ else
ArcaneDisruption_Timer -= diff;
if (FlameStrike_Timer <= diff)
@@ -776,8 +776,8 @@ class boss_kaelthas : public CreatureScript
DoCast(pUnit, SPELL_FLAME_STRIKE);
FlameStrike_Timer = 30000;
- }
- else
+ }
+ else
FlameStrike_Timer -= diff;
if (MindControl_Timer <= diff)
@@ -790,8 +790,8 @@ class boss_kaelthas : public CreatureScript
}
MindControl_Timer = 60000;
- }
- else
+ }
+ else
MindControl_Timer -= diff;
}
@@ -802,8 +802,8 @@ class boss_kaelthas : public CreatureScript
DoScriptText(RAND(SAY_SUMMON_PHOENIX1,SAY_SUMMON_PHOENIX2), me);
Phoenix_Timer = 60000;
- }
- else
+ }
+ else
Phoenix_Timer -= diff;
//Phase 4 specific spells
@@ -836,8 +836,8 @@ class boss_kaelthas : public CreatureScript
ChainPyros = true;
PyrosCasted = 0;
ShockBarrier_Timer = 60000;
- }
- else
+ }
+ else
ShockBarrier_Timer -= diff;
//Chain Pyros (3 of them max)
@@ -869,7 +869,7 @@ class boss_kaelthas : public CreatureScript
me->RemoveFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NON_ATTACKABLE);
Phase = 6;
AttackStart(me->getVictim());
- }
+ }
else
Phase_Timer -= diff;
}
@@ -978,7 +978,7 @@ class boss_kaelthas : public CreatureScript
DoCast(me, SPELL_SHOCK_BARRIER);
ShockBarrier_Timer = 20000;
}
- else
+ else
ShockBarrier_Timer -= diff;
//NetherBeam_Timer
@@ -1073,7 +1073,7 @@ class boss_thaladred_the_darkener : public CreatureScript
Gaze_Timer = 8500;
}
}
- else
+ else
Gaze_Timer -= diff;
//Silence_Timer
@@ -1251,7 +1251,7 @@ class boss_grand_astromancer_capernian : public CreatureScript
DoScriptText(SAY_CAPERNIAN_AGGRO, me);
Yell = true;
}
- else
+ else
Yell_Timer -= diff;
}
@@ -1260,8 +1260,8 @@ class boss_grand_astromancer_capernian : public CreatureScript
{
DoCast(me->getVictim(), SPELL_CAPERNIAN_FIREBALL);
Fireball_Timer = 4000;
- }
- else
+ }
+ else
Fireball_Timer -= diff;
//Conflagration_Timer
@@ -1276,8 +1276,8 @@ class boss_grand_astromancer_capernian : public CreatureScript
DoCast(me->getVictim(), SPELL_CONFLAGRATION);
Conflagration_Timer = 10000+rand()%5000;
- }
- else
+ }
+ else
Conflagration_Timer -= diff;
//ArcaneExplosion_Timer
@@ -1302,8 +1302,8 @@ class boss_grand_astromancer_capernian : public CreatureScript
DoCast(pTarget, SPELL_ARCANE_EXPLOSION);
ArcaneExplosion_Timer = 4000+rand()%2000;
- }
- else
+ }
+ else
ArcaneExplosion_Timer -= diff;
//Do NOT deal any melee damage.
@@ -1374,8 +1374,8 @@ class boss_master_engineer_telonicus : public CreatureScript
{
DoCast(me->getVictim(), SPELL_BOMB);
Bomb_Timer = 25000;
- }
- else
+ }
+ else
Bomb_Timer -= diff;
//RemoteToy_Timer
@@ -1385,7 +1385,7 @@ class boss_master_engineer_telonicus : public CreatureScript
DoCast(pTarget, SPELL_REMOTE_TOY);
RemoteToy_Timer = 10000+rand()%5000;
- }
+ }
else
RemoteToy_Timer -= diff;
@@ -1445,14 +1445,14 @@ class mob_kael_flamestrike : public CreatureScript
{
me->InterruptNonMeleeSpells(false);
DoCast(me, SPELL_FLAME_STRIKE_DMG);
- }
- else
+ }
+ else
me->Kill(me);
KillSelf = true;
Timer = 1000;
- }
- else
+ }
+ else
Timer -= diff;
}
};
@@ -1503,8 +1503,8 @@ class mob_phoenix_tk : public CreatureScript
if (me->GetHealth() > dmg)
me->SetHealth(uint32(me->GetHealth()-dmg));
Cycle_Timer = 2000;
- }
- else
+ }
+ else
Cycle_Timer -= diff;
DoMeleeAttackIfReady();
@@ -1567,8 +1567,8 @@ class mob_phoenix_egg_tk : public CreatureScript
{
me->SummonCreature(NPC_PHOENIX,me->GetPositionX(),me->GetPositionY(),me->GetPositionZ(),me->GetOrientation(),TEMPSUMMON_CORPSE_DESPAWN,5000);
Rebirth_Timer = 0;
- }
- else
+ }
+ else
Rebirth_Timer -= diff;
}
};
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
index 0e9e81b3b24..1048fa95424 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/boss_void_reaver.cpp
@@ -50,7 +50,7 @@ class boss_void_reaver : public CreatureScript
: CreatureScript("boss_void_reaver")
{
}
-
+
struct boss_void_reaverAI : public ScriptedAI
{
boss_void_reaverAI(Creature* pCreature) : ScriptedAI(pCreature)
@@ -113,7 +113,7 @@ class boss_void_reaver : public CreatureScript
DoScriptText(RAND(SAY_POUNDING1,SAY_POUNDING2), me);
Pounding_Timer = 15000; //cast time(3000) + cooldown time(12000)
}
- else
+ else
Pounding_Timer -= diff;
// Arcane Orb
if (ArcaneOrb_Timer <= diff)
@@ -154,16 +154,16 @@ class boss_void_reaver : public CreatureScript
if (DoGetThreat(me->getVictim()))
DoModifyThreatPercent(me->getVictim(),-25);
KnockAway_Timer = 30000;
- }
- else
+ }
+ else
KnockAway_Timer -= diff;
//Berserk
if (Berserk_Timer < diff && !Enraged)
{
DoCast(me, SPELL_BERSERK);
Enraged = true;
- }
- else
+ }
+ else
Berserk_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
index 7e717b204c5..a10e864de54 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/instance_the_eye.cpp
@@ -42,7 +42,7 @@ class instance_mechanar : public InstanceMapScript
: InstanceMapScript("instance_mechanar")
{
}
-
+
struct instance_the_eye_InstanceMapScript : public InstanceScript
{
instance_the_eye_InstanceMapScript(Map* pMap) : InstanceScript(pMap) {Initialize();};
@@ -87,30 +87,30 @@ class instance_mechanar : public InstanceMapScript
{
switch(pCreature->GetEntry())
{
- case 20064:
- ThaladredTheDarkener = pCreature->GetGUID();
+ case 20064:
+ ThaladredTheDarkener = pCreature->GetGUID();
break;
- case 20063:
- MasterEngineerTelonicus = pCreature->GetGUID();
+ case 20063:
+ MasterEngineerTelonicus = pCreature->GetGUID();
break;
- case 20062:
- GrandAstromancerCapernian = pCreature->GetGUID();
+ case 20062:
+ GrandAstromancerCapernian = pCreature->GetGUID();
break;
- case 20060:
- LordSanguinar = pCreature->GetGUID();
+ case 20060:
+ LordSanguinar = pCreature->GetGUID();
break;
- case 19622:
- Kaelthas = pCreature->GetGUID();
+ case 19622:
+ Kaelthas = pCreature->GetGUID();
break;
- case 18805:
- Astromancer = pCreature->GetGUID();
+ case 18805:
+ Astromancer = pCreature->GetGUID();
break;
- case 19514:
- Alar = pCreature->GetGUID();
+ case 19514:
+ Alar = pCreature->GetGUID();
break;
}
}
-
+
uint64 GetData64(uint32 identifier)
{
switch(identifier)
@@ -130,19 +130,19 @@ class instance_mechanar : public InstanceMapScript
{
switch(type)
{
- case DATA_ALAREVENT:
- AlarEventPhase = data;
- m_auiEncounter[0] = data;
+ case DATA_ALAREVENT:
+ AlarEventPhase = data;
+ m_auiEncounter[0] = data;
break;
- case DATA_HIGHASTROMANCERSOLARIANEVENT:
- m_auiEncounter[1] = data;
+ case DATA_HIGHASTROMANCERSOLARIANEVENT:
+ m_auiEncounter[1] = data;
break;
- case DATA_VOIDREAVEREVENT:
- m_auiEncounter[2] = data;
+ case DATA_VOIDREAVEREVENT:
+ m_auiEncounter[2] = data;
break;
- case DATA_KAELTHASEVENT:
- KaelthasEventPhase = data;
- m_auiEncounter[3] = data;
+ case DATA_KAELTHASEVENT:
+ KaelthasEventPhase = data;
+ m_auiEncounter[3] = data;
break;
}
if (data == DONE)
@@ -184,7 +184,7 @@ class instance_mechanar : public InstanceMapScript
return;
}
OUT_LOAD_INST_DATA(in);
-
+
std::istringstream stream(in);
stream >> m_auiEncounter[0] >> m_auiEncounter[1] >> m_auiEncounter[2] >> m_auiEncounter[3];
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
diff --git a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
index 8402f220e62..22a0c6ca899 100644
--- a/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Eye/the_eye.cpp
@@ -56,7 +56,7 @@ class mob_crystalcore_devastator : public CreatureScript
Countercharge_Timer = 9000;
Knockaway_Timer = 25000;
}
-
+
void EnterCombat(Unit * /*who*/)
{
}
@@ -83,7 +83,7 @@ class mob_crystalcore_devastator : public CreatureScript
Knockaway_Timer = 23000;
}
- else
+ else
Knockaway_Timer -= diff;
//Countercharge_Timer
@@ -91,8 +91,8 @@ class mob_crystalcore_devastator : public CreatureScript
{
DoCast(me, SPELL_COUNTERCHARGE);
Countercharge_Timer = 45000;
- }
- else
+ }
+ else
Countercharge_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
index 6f7855e069a..d7d5fd1c282 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_gatewatcher_ironhand.cpp
@@ -103,8 +103,8 @@ class boss_gatewatcher_iron_hand : public CreatureScript
{
DoCast(me, SPELL_SHADOW_POWER);
Shadow_Power_Timer = 20000 + rand()%8000;
- }
- else
+ }
+ else
Shadow_Power_Timer -= diff;
//Jack Hammer
@@ -120,8 +120,8 @@ class boss_gatewatcher_iron_hand : public CreatureScript
DoScriptText(RAND(SAY_HAMMER_1,SAY_HAMMER_2), me);
Jackhammer_Timer = 30000;
- }
- else
+ }
+ else
Jackhammer_Timer -= diff;
//Stream of Machine Fluid
@@ -129,8 +129,8 @@ class boss_gatewatcher_iron_hand : public CreatureScript
{
DoCast(me->getVictim(), SPELL_STREAM_OF_MACHINE_FLUID);
Stream_of_Machine_Fluid_Timer = 35000 + rand()%15000;
- }
- else
+ }
+ else
Stream_of_Machine_Fluid_Timer -= diff;
DoMeleeAttackIfReady();
@@ -140,7 +140,7 @@ class boss_gatewatcher_iron_hand : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
return new boss_gatewatcher_iron_handAI(creature);
- }
+ }
};
void AddSC_boss_gatewatcher_iron_hand()
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
index 083842fd638..ac7ced2b89b 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_nethermancer_sepethrea.cpp
@@ -45,7 +45,7 @@ enum eSpells
SPELL_DRAGONS_BREATH = 35250,
SPELL_KNOCKBACK = 37317,
SPELL_SOLARBURN = 35267,
- H_SPELL_SUMMON_RAGIN_FLAMES = 39084,
+ H_SPELL_SUMMON_RAGIN_FLAMES = 39084,
SPELL_INFERNO = 35268,
H_SPELL_INFERNO = 39346,
SPELL_FIRE_TAIL = 35278,
@@ -65,15 +65,15 @@ class boss_nethermancer_sepethrea : public CreatureScript
{
pInstance = pCreature->GetInstanceScript();
}
-
+
InstanceScript *pInstance;
-
+
uint32 frost_attack_Timer;
uint32 arcane_blast_Timer;
uint32 dragons_breath_Timer;
uint32 knockback_Timer;
uint32 solarburn_Timer;
-
+
void Reset()
{
frost_attack_Timer = 7000 + rand()%3000;
@@ -121,17 +121,17 @@ class boss_nethermancer_sepethrea : public CreatureScript
DoCast(me->getVictim(), SPELL_FROST_ATTACK);
frost_attack_Timer = 7000 + rand()%3000;
- }
- else
+ }
+ else
frost_attack_Timer -= diff;
- //Arcane Blast
+ //Arcane Blast
if (arcane_blast_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_ARCANE_BLAST);
arcane_blast_Timer = 15000;
- }
- else
+ }
+ else
arcane_blast_Timer -= diff;
//Dragons Breath
if (dragons_breath_Timer <= diff)
@@ -143,8 +143,8 @@ class boss_nethermancer_sepethrea : public CreatureScript
DoScriptText(RAND(SAY_DRAGONS_BREATH_1,SAY_DRAGONS_BREATH_2), me);
}
dragons_breath_Timer = 12000 + rand()%10000;
- }
- else
+ }
+ else
dragons_breath_Timer -= diff;
//Knockback
@@ -152,8 +152,8 @@ class boss_nethermancer_sepethrea : public CreatureScript
{
DoCast(me->getVictim(), SPELL_KNOCKBACK);
knockback_Timer = 15000 + rand()%10000;
- }
- else
+ }
+ else
knockback_Timer -= diff;
//Solarburn
@@ -161,13 +161,13 @@ class boss_nethermancer_sepethrea : public CreatureScript
{
DoCast(me->getVictim(), SPELL_SOLARBURN);
solarburn_Timer = 30000;
- }
- else
+ }
+ else
solarburn_Timer -= diff;
DoMeleeAttackIfReady();
}
- };
+ };
CreatureAI* GetAI(Creature* creature) const
{
@@ -259,7 +259,7 @@ class mob_ragin_flames : public CreatureScript
CreatureAI* GetAI(Creature* creature) const
{
return new mob_ragin_flamesAI(creature);
- }
+ }
};
void AddSC_boss_nethermancer_sepethrea()
{
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
index eae3b0ff1d9..a1da2ab0d03 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/boss_pathaleon_the_calculator.cpp
@@ -45,7 +45,7 @@ enum eSpells
H_SPELL_ARCANE_EXPLOSION = 15453,
SPELL_FRENZY = 36992,
//Spells work, but not implemented
- SPELL_SUMMON_NETHER_WRAITH_1 = 35285,
+ SPELL_SUMMON_NETHER_WRAITH_1 = 35285,
SPELL_SUMMON_NETHER_WRAITH_2 = 35286,
SPELL_SUMMON_NETHER_WRAITH_3 = 35287,
SPELL_SUMMON_NETHER_WRAITH_4 = 35288,
@@ -62,22 +62,22 @@ class boss_pathaleon_the_calculator : public CreatureScript
: CreatureScript("boss_pathaleon_the_calculator")
{
}
-
+
struct boss_pathaleon_the_calculatorAI : public ScriptedAI
{
boss_pathaleon_the_calculatorAI(Creature* pCreature) : ScriptedAI(pCreature), summons(me)
{
}
-
+
uint32 Summon_Timer;
SummonList summons;
uint32 ManaTap_Timer;
uint32 ArcaneTorrent_Timer;
uint32 Domination_Timer;
uint32 ArcaneExplosion_Timer;
-
+
bool Enraged;
-
+
uint32 Counter;
void Reset()
@@ -107,24 +107,24 @@ class boss_pathaleon_the_calculator : public CreatureScript
{
DoScriptText(SAY_DEATH, me);
- summons.DespawnAll();
+ summons.DespawnAll();
}
-
- void JustSummoned(Creature *summon)
+
+ void JustSummoned(Creature *summon)
{
summons.Summon(summon);
}
- void SummonedCreatureDespawn(Creature *summon)
+ void SummonedCreatureDespawn(Creature *summon)
{
summons.Despawn(summon);
}
void UpdateAI(const uint32 diff)
- {
+ {
//Return since we have no target
if (!UpdateVictim())
return;
-
+
if (Summon_Timer <= diff)
{
for (uint8 i = 0; i < 3; ++i)
@@ -136,7 +136,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
}
DoScriptText(SAY_SUMMON, me);
Summon_Timer = 30000 + rand()%15000;
- }
+ }
else
Summon_Timer -= diff;
@@ -144,18 +144,18 @@ class boss_pathaleon_the_calculator : public CreatureScript
{
DoCast(me->getVictim(), SPELL_MANA_TAP);
ManaTap_Timer = 14000 + rand()%8000;
- }
+ }
else
ManaTap_Timer -= diff;
-
+
if (ArcaneTorrent_Timer <= diff)
{
DoCast(me->getVictim(), SPELL_ARCANE_TORRENT);
ArcaneTorrent_Timer = 12000 + rand()%6000;
}
- else
+ else
ArcaneTorrent_Timer -= diff;
-
+
if (Domination_Timer <= diff)
{
if (Unit *pTarget = SelectUnit(SELECT_TARGET_RANDOM,1))
@@ -164,8 +164,8 @@ class boss_pathaleon_the_calculator : public CreatureScript
DoCast(pTarget, SPELL_DOMINATION);
}
Domination_Timer = 25000 + rand()%5000;
- }
- else
+ }
+ else
Domination_Timer -= diff;
//Only casting if Heroic Mode is used
@@ -176,10 +176,10 @@ class boss_pathaleon_the_calculator : public CreatureScript
DoCast(me->getVictim(), H_SPELL_ARCANE_EXPLOSION);
ArcaneExplosion_Timer = 10000 + rand()%4000;
}
- else
- ArcaneExplosion_Timer -= diff;
+ else
+ ArcaneExplosion_Timer -= diff;
}
-
+
if (!Enraged && me->GetHealth()*100 / me->GetMaxHealth() < 21)
{
DoCast(me, SPELL_FRENZY);
@@ -187,7 +187,7 @@ class boss_pathaleon_the_calculator : public CreatureScript
Enraged = true;
}
-
+
DoMeleeAttackIfReady();
}
};
@@ -206,7 +206,7 @@ class mob_nether_wraith : public CreatureScript
: CreatureScript("mob_nether_wraith")
{
}
-
+
struct mob_nether_wraithAI : public ScriptedAI
{
mob_nether_wraithAI(Creature* pCreature) : ScriptedAI(pCreature) {}
@@ -238,8 +238,8 @@ class mob_nether_wraith : public CreatureScript
else
DoCast(me->getVictim(), SPELL_ARCANE_MISSILES);
ArcaneMissiles_Timer = 5000 + rand()%5000;
- }
- else
+ }
+ else
ArcaneMissiles_Timer -=diff;
if (!Detonation)
@@ -249,7 +249,7 @@ class mob_nether_wraith : public CreatureScript
DoCast(me, SPELL_DETONATION);
Detonation = true;
}
- else
+ else
Detonation_Timer -= diff;
}
@@ -259,13 +259,13 @@ class mob_nether_wraith : public CreatureScript
{
me->setDeathState(JUST_DIED);
me->RemoveCorpse();
- }
- else
+ }
+ else
Die_Timer -= diff;
}
DoMeleeAttackIfReady();
}
- };
+ };
CreatureAI* GetAI(Creature* pCreature) const
{
diff --git a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
index aa992098a67..3e2f9447fdb 100644
--- a/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
+++ b/src/server/scripts/Outland/TempestKeep/Mechanar/instance_mechanar.cpp
@@ -35,18 +35,18 @@ class instance_mechanar : public InstanceMapScript
: InstanceMapScript("instance_mechanar")
{
}
-
+
struct instance_mechanar_InstanceMapScript : public InstanceScript
{
instance_mechanar_InstanceMapScript(Map* pMap) : InstanceScript(pMap) { Initialize(); };
-
+
uint32 m_auiEncounter[MAX_ENCOUNTER];
-
+
void Initialize()
{
memset(&m_auiEncounter, 0, sizeof(m_auiEncounter));
}
-
+
bool IsEncounterInProgress() const
{
for (uint8 i = 0; i < MAX_ENCOUNTER; ++i)
@@ -55,7 +55,7 @@ class instance_mechanar : public InstanceMapScript
return false;
}
-
+
uint32 GetData(uint32 type)
{
switch(type)
@@ -83,7 +83,7 @@ class instance_mechanar : public InstanceMapScript
{
return new instance_mechanar_InstanceMapScript(pMap);
}
-
+
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
index 2220526111c..cb63286167b 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/arcatraz.cpp
@@ -80,7 +80,7 @@ class npc_millhouse_manastorm : public CreatureScript
{
pInstance = pCreature->GetInstanceScript();
}
-
+
InstanceScript* pInstance;
uint32 EventProgress_Timer;
@@ -90,7 +90,7 @@ class npc_millhouse_manastorm : public CreatureScript
uint32 Pyroblast_Timer;
uint32 Fireball_Timer;
-
+
void Reset()
{
EventProgress_Timer = 2000;
@@ -106,11 +106,11 @@ class npc_millhouse_manastorm : public CreatureScript
if (pInstance->GetData(TYPE_WARDEN_2) == DONE)
Init = true;
- if (pInstance->GetData(TYPE_HARBINGERSKYRISS) == DONE)
- DoScriptText(SAY_COMPLETE, me);
+ if (pInstance->GetData(TYPE_HARBINGERSKYRISS) == DONE)
+ DoScriptText(SAY_COMPLETE, me);
}
}
-
+
void AttackStart(Unit* pWho)
{
if (me->Attack(pWho, true))
@@ -137,7 +137,7 @@ class npc_millhouse_manastorm : public CreatureScript
if (pInstance && pInstance->GetData(TYPE_HARBINGERSKYRISS) != DONE)
->FailQuest();*/
}
-
+
void UpdateAI(const uint32 diff)
{
if (!Init)
@@ -183,12 +183,12 @@ class npc_millhouse_manastorm : public CreatureScript
}
++Phase;
}
- }
- else
+ }
+ else
EventProgress_Timer -= diff;
}
- if (!UpdateVictim())
+ if (!UpdateVictim())
return;
if (!LowHp && ((me->GetHealth()*100 / me->GetMaxHealth()) < 20))
{
@@ -425,11 +425,11 @@ class npc_warden_mellichar : public CreatureScript
case 2:
switch (urand(0,1))
{
- case 0:
- me->SummonCreature(ENTRY_TRICKSTER,478.326,-148.505,42.56,3.19,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ case 0:
+ me->SummonCreature(ENTRY_TRICKSTER,478.326,-148.505,42.56,3.19,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
break;
case 1:
- me->SummonCreature(ENTRY_PH_HUNTER,478.326,-148.505,42.56,3.19,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ me->SummonCreature(ENTRY_PH_HUNTER,478.326,-148.505,42.56,3.19,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
break;
}
break;
@@ -442,22 +442,22 @@ class npc_warden_mellichar : public CreatureScript
case 5:
switch (urand(0,1))
{
- case 0:
- me->SummonCreature(ENTRY_AKKIRIS,420.179,-174.396,42.58,0.02,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ case 0:
+ me->SummonCreature(ENTRY_AKKIRIS,420.179,-174.396,42.58,0.02,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
break;
- case 1:
- me->SummonCreature(ENTRY_SULFURON,420.179,-174.396,42.58,0.02,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ case 1:
+ me->SummonCreature(ENTRY_SULFURON,420.179,-174.396,42.58,0.02,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
break;
}
break;
case 6:
switch (urand(0,1))
{
- case 0:
- me->SummonCreature(ENTRY_TW_DRAK,471.795,-174.58,42.58,3.06,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ case 0:
+ me->SummonCreature(ENTRY_TW_DRAK,471.795,-174.58,42.58,3.06,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
break;
- case 1:
- me->SummonCreature(ENTRY_BL_DRAK,471.795,-174.58,42.58,3.06,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
+ case 1:
+ me->SummonCreature(ENTRY_BL_DRAK,471.795,-174.58,42.58,3.06,TEMPSUMMON_TIMED_OR_DEAD_DESPAWN,600000);
break;
}
break;
@@ -508,8 +508,8 @@ class npc_warden_mellichar : public CreatureScript
break;
}
}
- }
- else
+ }
+ else
EventProgress_Timer -= diff;
}
};
@@ -517,7 +517,7 @@ class npc_warden_mellichar : public CreatureScript
CreatureAI* OnGetAI(Creature* creature) const
{
return new npc_warden_mellicharAI(creature);
- }
+ }
};
/*#####
@@ -543,13 +543,13 @@ class mob_zerekethvoidzone : public CreatureScript
me->SetUInt32Value(UNIT_NPC_FLAGS,0);
me->setFaction(16);
me->SetFlag(UNIT_FIELD_FLAGS, UNIT_FLAG_NOT_SELECTABLE);
-
+
DoCast(me, SPELL_VOID_ZONE_DAMAGE);
}
-
+
void EnterCombat(Unit* /*who*/) {}
};
-
+
CreatureAI* OnGetAI(Creature* creature) const
{
return new mob_zerekethvoidzoneAI(creature);
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
index 076d1223f1a..87113dfe706 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/boss_harbinger_skyriss.cpp
@@ -96,7 +96,7 @@ class boss_harbinger_skyriss : public CreatureScript
IsImage66 = false;
Intro_Phase = 1;
- Intro_Timer = 5000;
+ Intro_Timer = 5000;
MindRend_Timer = 3000;
Fear_Timer = 15000;
Domination_Timer = 30000;
@@ -107,10 +107,10 @@ class boss_harbinger_skyriss : public CreatureScript
{
if (!Intro)
return;
-
+
ScriptedAI::MoveInLineOfSight(who);
}
-
+
void EnterCombat(Unit * /*who*/) {}
void JustDied(Unit* /*Killer*/)
@@ -189,7 +189,7 @@ class boss_harbinger_skyriss : public CreatureScript
Intro = true;
break;
}
- }
+ }
else
Intro_Timer -=diff;
}
@@ -271,7 +271,7 @@ class boss_harbinger_skyriss : public CreatureScript
DoMeleeAttackIfReady();
}
};
-
+
CreatureAI* GetAI(Creature* pCreature) const
{
return new boss_harbinger_skyrissAI (pCreature);
@@ -295,7 +295,7 @@ class boss_harbinger_skyriss_illusion : public CreatureScript
boss_harbinger_skyriss_illusionAI(Creature* pCreature) : ScriptedAI(pCreature) {}
void Reset() { }
-
+
void EnterCombat(Unit * /*who*/) { }
};
diff --git a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
index 7a2d10db48d..006eb4625c2 100644
--- a/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
+++ b/src/server/scripts/Outland/TempestKeep/arcatraz/instance_arcatraz.cpp
@@ -98,7 +98,7 @@ class instance_arcatraz : public InstanceMapScript
return false;
}
-
+
void OnGameObjectCreate(GameObject* pGo, bool /*add*/)
{
@@ -155,7 +155,7 @@ class instance_arcatraz : public InstanceMapScript
m_auiEncounter[8] = NOT_STARTED;
}
m_auiEncounter[3] = data;
- break;
+ break;
case TYPE_WARDEN_1:
if (data == IN_PROGRESS)
if (GameObject *pGo = instance->GetGameObject(Pod_AlphaGUID))
@@ -163,7 +163,7 @@ class instance_arcatraz : public InstanceMapScript
m_auiEncounter[4] = data;
break;
case TYPE_WARDEN_2:
- if (data == IN_PROGRESS)
+ if (data == IN_PROGRESS)
{
if (GameObject *pGo = instance->GetGameObject(Pod_BetaGUID))
pGo->UseDoorOrButton();
@@ -201,23 +201,23 @@ class instance_arcatraz : public InstanceMapScript
pGo->UseDoorOrButton();
}
break;
- }
+ }
}
-
+
uint32 GetData(uint32 type)
- {
+ {
switch(type)
{
case TYPE_HARBINGERSKYRISS: return m_auiEncounter[3];
case TYPE_WARDEN_1: return m_auiEncounter[4];
- case TYPE_WARDEN_2: return m_auiEncounter[5];
+ case TYPE_WARDEN_2: return m_auiEncounter[5];
case TYPE_WARDEN_3: return m_auiEncounter[6];
case TYPE_WARDEN_4: return m_auiEncounter[7];
case TYPE_WARDEN_5: return m_auiEncounter[8];
}
return 0;
}
-
+
uint64 GetData64(uint32 data)
{
switch(data)
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
index 5be5e38e8a8..afeadadeb33 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_high_botanist_freywinn.cpp
@@ -36,7 +36,7 @@ enum eSays
};
enum eSpells
-{
+{
SPELL_TRANQUILITY = 34550,
SPELL_TREE_FORM = 34551,
SPELL_SUMMON_FRAYER = 34557,
@@ -134,8 +134,8 @@ class boss_high_botanist_freywinn : public CreatureScript
MoveFree = false;
TreeForm_Timer = 75000;
- }
- else
+ }
+ else
TreeForm_Timer -= diff;
if (!MoveFree)
@@ -173,7 +173,7 @@ class boss_high_botanist_freywinn : public CreatureScript
}
MoveCheck_Timer = 500;
}
- else
+ else
MoveCheck_Timer -= diff;
return;
@@ -187,8 +187,8 @@ class boss_high_botanist_freywinn : public CreatureScript
{
DoSummonSeedling();
SummonSeedling_Timer = 6000;
- }
- else
+ }
+ else
SummonSeedling_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
index 21239c265d9..3caf9c1bad0 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_laj.cpp
@@ -26,7 +26,7 @@ EndScriptData */
#include "ScriptPCH.h"
enum eSpells
-{
+{
SPELL_ALLERGIC_REACTION = 34697,
SPELL_TELEPORT_SELF = 34673,
@@ -177,8 +177,8 @@ class boss_laj : public CreatureScript
DoScriptText(EMOTE_SUMMON, me);
DoSummons();
Summon_Timer = 2500;
- }
- else
+ }
+ else
Summon_Timer -= diff;
}
@@ -186,8 +186,8 @@ class boss_laj : public CreatureScript
{
DoCast(me->getVictim(), SPELL_ALLERGIC_REACTION);
Allergic_Timer = 25000+rand()%15000;
- }
- else
+ }
+ else
Allergic_Timer -= diff;
if (Teleport_Timer <= diff)
@@ -195,16 +195,16 @@ class boss_laj : public CreatureScript
DoCast(me, SPELL_TELEPORT_SELF);
Teleport_Timer = 30000+rand()%10000;
CanSummon = true;
- }
- else
+ }
+ else
Teleport_Timer -= diff;
if (Transform_Timer <= diff)
{
DoTransform();
Transform_Timer = 25000+rand()%15000;
- }
- else
+ }
+ else
Transform_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
index 378d07857ca..ee07fed2ffd 100644
--- a/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
+++ b/src/server/scripts/Outland/TempestKeep/botanica/boss_warp_splinter.cpp
@@ -40,7 +40,7 @@ enum eSpells
WAR_STOMP = 34716,
SUMMON_TREANTS = 34727, // DBC: 34727, 34731, 34733, 34734, 34736, 34739, 34741 (with Ancestral Life spell 34742) // won't work (guardian summon)
ARCANE_VOLLEY = 36705,
- ARCANE_VOLLEY_H = 39133,
+ ARCANE_VOLLEY_H = 39133,
SPELL_HEAL_FATHER = 6262,
};
@@ -109,7 +109,7 @@ class mob_warp_splinter_treant : public CreatureScript
}
check_Timer = 1000;
}
- else
+ else
check_Timer -= diff;
return;
}
@@ -201,7 +201,7 @@ class boss_warp_splinter : public CreatureScript
DoCast(me->getVictim(), WAR_STOMP);
War_Stomp_Timer = 25000 + rand()%15000;
}
- else
+ else
War_Stomp_Timer -= diff;
//Check for Arcane Volley
@@ -209,7 +209,7 @@ class boss_warp_splinter : public CreatureScript
{
DoCast(me->getVictim(), DUNGEON_MODE(ARCANE_VOLLEY,ARCANE_VOLLEY_H));
Arcane_Volley_Timer = 20000 + rand()%15000;
- }
+ }
else
Arcane_Volley_Timer -= diff;
@@ -218,8 +218,8 @@ class boss_warp_splinter : public CreatureScript
{
SummonTreants();
Summon_Treants_Timer = 45000;
- }
- else
+ }
+ else
Summon_Treants_Timer -= diff;
DoMeleeAttackIfReady();
diff --git a/src/server/scripts/Spells/spell_dk.cpp b/src/server/scripts/Spells/spell_dk.cpp
index 2bfb9863725..026dd45dd74 100644
--- a/src/server/scripts/Spells/spell_dk.cpp
+++ b/src/server/scripts/Spells/spell_dk.cpp
@@ -25,5 +25,5 @@
void AddSC_deathknight_spell_scripts()
{
-
+
}
diff --git a/src/server/scripts/Spells/spell_druid.cpp b/src/server/scripts/Spells/spell_druid.cpp
index 15bdcebd33c..c475e1619a7 100644
--- a/src/server/scripts/Spells/spell_druid.cpp
+++ b/src/server/scripts/Spells/spell_druid.cpp
@@ -25,5 +25,5 @@
void AddSC_druid_spell_scripts()
{
-
+
}
diff --git a/src/server/scripts/Spells/spell_generic.cpp b/src/server/scripts/Spells/spell_generic.cpp
index 99eadf34371..1cca347003a 100644
--- a/src/server/scripts/Spells/spell_generic.cpp
+++ b/src/server/scripts/Spells/spell_generic.cpp
@@ -16,7 +16,7 @@
*/
/*
- * Scripts for spells with SPELLFAMILY_GENERIC which cannot be included in AI script file
+ * Scripts for spells with SPELLFAMILY_GENERIC which cannot be included in AI script file
* of creature using it or can't be bound to any player class.
* Ordered alphabetically using scriptname.
* Scriptnames of files in this file should be prefixed with "spell_gen_"
diff --git a/src/server/scripts/Spells/spell_rogue.cpp b/src/server/scripts/Spells/spell_rogue.cpp
index b83a085f819..d379baa0dda 100644
--- a/src/server/scripts/Spells/spell_rogue.cpp
+++ b/src/server/scripts/Spells/spell_rogue.cpp
@@ -122,7 +122,7 @@ class spell_rog_preparation : public SpellHandlerScript
for (SpellCooldowns::const_iterator itr = cm.begin(); itr != cm.end();)
{
SpellEntry const *spellInfo = sSpellStore.LookupEntry(itr->first);
-
+
if (spellInfo->SpellFamilyName == SPELLFAMILY_ROGUE)
{
if (spellInfo->SpellFamilyFlags[1] & SPELLFAMILYFLAG1_ROGUE_COLDB_SHADOWSTEP || // Cold Blood, Shadowstep
diff --git a/src/server/scripts/Spells/spell_shaman.cpp b/src/server/scripts/Spells/spell_shaman.cpp
index 3fe0a93229e..2f3c9843460 100644
--- a/src/server/scripts/Spells/spell_shaman.cpp
+++ b/src/server/scripts/Spells/spell_shaman.cpp
@@ -25,5 +25,5 @@
void AddSC_shaman_spell_scripts()
{
-
+
}
diff --git a/src/server/scripts/Spells/spell_warlock.cpp b/src/server/scripts/Spells/spell_warlock.cpp
index 0f7bb4fe15d..6053f0be138 100644
--- a/src/server/scripts/Spells/spell_warlock.cpp
+++ b/src/server/scripts/Spells/spell_warlock.cpp
@@ -25,5 +25,5 @@
void AddSC_warlock_spell_scripts()
{
-
+
}
diff --git a/src/server/scripts/World/item_scripts.cpp b/src/server/scripts/World/item_scripts.cpp
index 7b50e27a163..668b0087f9c 100644
--- a/src/server/scripts/World/item_scripts.cpp
+++ b/src/server/scripts/World/item_scripts.cpp
@@ -458,7 +458,7 @@ public:
};
enum TheEmissary
-{
+{
QUEST_THE_EMISSARY = 11626,
NPC_LEVIROTH = 26452
};
diff --git a/src/server/scripts/World/npcs_special.cpp b/src/server/scripts/World/npcs_special.cpp
index 94de4b9e0b2..b4fe99c734f 100644
--- a/src/server/scripts/World/npcs_special.cpp
+++ b/src/server/scripts/World/npcs_special.cpp
@@ -2202,9 +2202,9 @@ public:
}
};
-/*######
-## npc_pet_trainer
-######*/
+/*######
+## npc_pet_trainer
+######*/
enum ePetTrainer
{
@@ -2373,174 +2373,174 @@ public:
}
};
-/*######
-## npc_tabard_vendor
-######*/
-
-enum
-{
- QUEST_TRUE_MASTERS_OF_LIGHT = 9737,
- QUEST_THE_UNWRITTEN_PROPHECY = 9762,
- QUEST_INTO_THE_BREACH = 10259,
- QUEST_BATTLE_OF_THE_CRIMSON_WATCH = 10781,
- QUEST_SHARDS_OF_AHUNE = 11972,
-
- ACHIEVEMENT_EXPLORE_NORTHREND = 45,
- ACHIEVEMENT_TWENTYFIVE_TABARDS = 1021,
- ACHIEVEMENT_THE_LOREMASTER_A = 1681,
- ACHIEVEMENT_THE_LOREMASTER_H = 1682,
-
- ITEM_TABARD_OF_THE_HAND = 24344,
- ITEM_TABARD_OF_THE_BLOOD_KNIGHT = 25549,
- ITEM_TABARD_OF_THE_PROTECTOR = 28788,
- ITEM_OFFERING_OF_THE_SHATAR = 31408,
- ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 31404,
- ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 31405,
- ITEM_TABARD_OF_THE_SUMMER_SKIES = 35279,
- ITEM_TABARD_OF_THE_SUMMER_FLAMES = 35280,
- ITEM_TABARD_OF_THE_ACHIEVER = 40643,
- ITEM_LOREMASTERS_COLORS = 43300,
- ITEM_TABARD_OF_THE_EXPLORER = 43348,
-
- SPELL_TABARD_OF_THE_BLOOD_KNIGHT = 54974,
- SPELL_TABARD_OF_THE_HAND = 54976,
- SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 54977,
- SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 54982,
- SPELL_TABARD_OF_THE_ACHIEVER = 55006,
- SPELL_TABARD_OF_THE_PROTECTOR = 55008,
- SPELL_LOREMASTERS_COLORS = 58194,
- SPELL_TABARD_OF_THE_EXPLORER = 58224,
- SPELL_TABARD_OF_SUMMER_SKIES = 62768,
- SPELL_TABARD_OF_SUMMER_FLAMES = 62769
-};
-
-#define GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT "I've lost my Tabard of Blood Knight."
-#define GOSSIP_LOST_TABARD_OF_THE_HAND "I've lost my Tabard of the Hand."
-#define GOSSIP_LOST_TABARD_OF_THE_PROTECTOR "I've lost my Tabard of the Protector."
-#define GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Green Trophy Tabard of the Illidari."
-#define GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Purple Trophy Tabard of the Illidari."
-#define GOSSIP_LOST_TABARD_OF_SUMMER_SKIES "I've lost my Tabard of Summer Skies."
-#define GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES "I've lost my Tabard of Summer Flames."
-#define GOSSIP_LOST_LOREMASTERS_COLORS "I've lost my Loremaster's Colors."
-#define GOSSIP_LOST_TABARD_OF_THE_EXPLORER "I've lost my Tabard of the Explorer."
-#define GOSSIP_LOST_TABARD_OF_THE_ACHIEVER "I've lost my Tabard of the Achiever."
-
+/*######
+## npc_tabard_vendor
+######*/
+
+enum
+{
+ QUEST_TRUE_MASTERS_OF_LIGHT = 9737,
+ QUEST_THE_UNWRITTEN_PROPHECY = 9762,
+ QUEST_INTO_THE_BREACH = 10259,
+ QUEST_BATTLE_OF_THE_CRIMSON_WATCH = 10781,
+ QUEST_SHARDS_OF_AHUNE = 11972,
+
+ ACHIEVEMENT_EXPLORE_NORTHREND = 45,
+ ACHIEVEMENT_TWENTYFIVE_TABARDS = 1021,
+ ACHIEVEMENT_THE_LOREMASTER_A = 1681,
+ ACHIEVEMENT_THE_LOREMASTER_H = 1682,
+
+ ITEM_TABARD_OF_THE_HAND = 24344,
+ ITEM_TABARD_OF_THE_BLOOD_KNIGHT = 25549,
+ ITEM_TABARD_OF_THE_PROTECTOR = 28788,
+ ITEM_OFFERING_OF_THE_SHATAR = 31408,
+ ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 31404,
+ ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 31405,
+ ITEM_TABARD_OF_THE_SUMMER_SKIES = 35279,
+ ITEM_TABARD_OF_THE_SUMMER_FLAMES = 35280,
+ ITEM_TABARD_OF_THE_ACHIEVER = 40643,
+ ITEM_LOREMASTERS_COLORS = 43300,
+ ITEM_TABARD_OF_THE_EXPLORER = 43348,
+
+ SPELL_TABARD_OF_THE_BLOOD_KNIGHT = 54974,
+ SPELL_TABARD_OF_THE_HAND = 54976,
+ SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI = 54977,
+ SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI = 54982,
+ SPELL_TABARD_OF_THE_ACHIEVER = 55006,
+ SPELL_TABARD_OF_THE_PROTECTOR = 55008,
+ SPELL_LOREMASTERS_COLORS = 58194,
+ SPELL_TABARD_OF_THE_EXPLORER = 58224,
+ SPELL_TABARD_OF_SUMMER_SKIES = 62768,
+ SPELL_TABARD_OF_SUMMER_FLAMES = 62769
+};
+
+#define GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT "I've lost my Tabard of Blood Knight."
+#define GOSSIP_LOST_TABARD_OF_THE_HAND "I've lost my Tabard of the Hand."
+#define GOSSIP_LOST_TABARD_OF_THE_PROTECTOR "I've lost my Tabard of the Protector."
+#define GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Green Trophy Tabard of the Illidari."
+#define GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI "I've lost my Purple Trophy Tabard of the Illidari."
+#define GOSSIP_LOST_TABARD_OF_SUMMER_SKIES "I've lost my Tabard of Summer Skies."
+#define GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES "I've lost my Tabard of Summer Flames."
+#define GOSSIP_LOST_LOREMASTERS_COLORS "I've lost my Loremaster's Colors."
+#define GOSSIP_LOST_TABARD_OF_THE_EXPLORER "I've lost my Tabard of the Explorer."
+#define GOSSIP_LOST_TABARD_OF_THE_ACHIEVER "I've lost my Tabard of the Achiever."
+
class npc_tabard_vendor : public CreatureScript
{
public:
npc_tabard_vendor() : CreatureScript("npc_tabard_vendor") { }
- bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ bool OnGossipHello(Player* pPlayer, Creature* pCreature)
+ {
+ bool m_bLostBloodKnight = false;
+ bool m_bLostHand = false;
+ bool m_bLostProtector = false;
+ bool m_bLostIllidari = false;
+ bool m_bLostSummer = false;
+
+ //Tabard of the Blood Knight
+ if (pPlayer->GetQuestRewardStatus(QUEST_TRUE_MASTERS_OF_LIGHT) && !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_BLOOD_KNIGHT, 1, true))
+ m_bLostBloodKnight = true;
+
+ //Tabard of the Hand
+ if (pPlayer->GetQuestRewardStatus(QUEST_THE_UNWRITTEN_PROPHECY) && !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_HAND, 1, true))
+ m_bLostHand = true;
+
+ //Tabard of the Protector
+ if (pPlayer->GetQuestRewardStatus(QUEST_INTO_THE_BREACH) && !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_PROTECTOR, 1, true))
+ m_bLostProtector = true;
+
+ //Green Trophy Tabard of the Illidari
+ //Purple Trophy Tabard of the Illidari
+ if (pPlayer->GetQuestRewardStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH) &&
+ (!pPlayer->HasItemCount(ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
+ !pPlayer->HasItemCount(ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
+ !pPlayer->HasItemCount(ITEM_OFFERING_OF_THE_SHATAR, 1, true)))
+ m_bLostIllidari = true;
+
+ //Tabard of Summer Skies
+ //Tabard of Summer Flames
+ if (pPlayer->GetQuestRewardStatus(QUEST_SHARDS_OF_AHUNE) &&
+ !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_SKIES, 1, true) &&
+ !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_FLAMES, 1, true))
+ m_bLostSummer = true;
+
+ if (m_bLostBloodKnight || m_bLostHand || m_bLostProtector || m_bLostIllidari || m_bLostSummer)
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
+
+ if (m_bLostBloodKnight)
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF +1);
+
+ if (m_bLostHand)
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_HAND, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF +2);
+
+ if (m_bLostProtector)
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_PROTECTOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
+
+ if (m_bLostIllidari)
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
+ }
+
+ if (m_bLostSummer)
+ {
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_SKIES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
+ pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
+ }
+
+ pPlayer->SEND_GOSSIP_MENU(13583, pCreature->GetGUID());
+ }
+ else
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
+
+ return true;
+ }
+
+ bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
{
- bool m_bLostBloodKnight = false;
- bool m_bLostHand = false;
- bool m_bLostProtector = false;
- bool m_bLostIllidari = false;
- bool m_bLostSummer = false;
-
- //Tabard of the Blood Knight
- if (pPlayer->GetQuestRewardStatus(QUEST_TRUE_MASTERS_OF_LIGHT) && !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_BLOOD_KNIGHT, 1, true))
- m_bLostBloodKnight = true;
-
- //Tabard of the Hand
- if (pPlayer->GetQuestRewardStatus(QUEST_THE_UNWRITTEN_PROPHECY) && !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_HAND, 1, true))
- m_bLostHand = true;
-
- //Tabard of the Protector
- if (pPlayer->GetQuestRewardStatus(QUEST_INTO_THE_BREACH) && !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_PROTECTOR, 1, true))
- m_bLostProtector = true;
-
- //Green Trophy Tabard of the Illidari
- //Purple Trophy Tabard of the Illidari
- if (pPlayer->GetQuestRewardStatus(QUEST_BATTLE_OF_THE_CRIMSON_WATCH) &&
- (!pPlayer->HasItemCount(ITEM_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
- !pPlayer->HasItemCount(ITEM_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, 1, true) &&
- !pPlayer->HasItemCount(ITEM_OFFERING_OF_THE_SHATAR, 1, true)))
- m_bLostIllidari = true;
-
- //Tabard of Summer Skies
- //Tabard of Summer Flames
- if (pPlayer->GetQuestRewardStatus(QUEST_SHARDS_OF_AHUNE) &&
- !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_SKIES, 1, true) &&
- !pPlayer->HasItemCount(ITEM_TABARD_OF_THE_SUMMER_FLAMES, 1, true))
- m_bLostSummer = true;
-
- if (m_bLostBloodKnight || m_bLostHand || m_bLostProtector || m_bLostIllidari || m_bLostSummer)
- {
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_VENDOR, GOSSIP_TEXT_BROWSE_GOODS, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_TRADE);
-
- if (m_bLostBloodKnight)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_BLOOD_KNIGHT, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF +1);
-
- if (m_bLostHand)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_HAND, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF +2);
-
- if (m_bLostProtector)
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_THE_PROTECTOR, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+3);
-
- if (m_bLostIllidari)
- {
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+4);
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+5);
- }
-
- if (m_bLostSummer)
- {
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_SKIES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+6);
- pPlayer->ADD_GOSSIP_ITEM(GOSSIP_ICON_CHAT, GOSSIP_LOST_TABARD_OF_SUMMER_FLAMES, GOSSIP_SENDER_MAIN, GOSSIP_ACTION_INFO_DEF+7);
- }
-
- pPlayer->SEND_GOSSIP_MENU(13583, pCreature->GetGUID());
- }
- else
- pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
-
- return true;
- }
-
- bool OnGossipSelect(Player* pPlayer, Creature* pCreature, uint32 /*uiSender*/, uint32 uiAction)
- {
- switch(uiAction)
- {
- case GOSSIP_ACTION_TRADE:
- pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
- break;
- case GOSSIP_ACTION_INFO_DEF+1:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_THE_BLOOD_KNIGHT, false);
- break;
- case GOSSIP_ACTION_INFO_DEF+2:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_THE_HAND, false);
- break;
- case GOSSIP_ACTION_INFO_DEF+3:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_THE_PROTECTOR, false);
- break;
- case GOSSIP_ACTION_INFO_DEF+4:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer, SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, false);
- break;
- case GOSSIP_ACTION_INFO_DEF+5:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer, SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, false);
- break;
- case GOSSIP_ACTION_INFO_DEF+6:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_SUMMER_SKIES, false);
- break;
- case GOSSIP_ACTION_INFO_DEF+7:
- pPlayer->CLOSE_GOSSIP_MENU();
- pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_SUMMER_FLAMES, false);
- break;
- }
- return true;
+ switch(uiAction)
+ {
+ case GOSSIP_ACTION_TRADE:
+ pPlayer->SEND_VENDORLIST(pCreature->GetGUID());
+ break;
+ case GOSSIP_ACTION_INFO_DEF+1:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_THE_BLOOD_KNIGHT, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF+2:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_THE_HAND, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF+3:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_THE_PROTECTOR, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF+4:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_GREEN_TROPHY_TABARD_OF_THE_ILLIDARI, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF+5:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_PURPLE_TROPHY_TABARD_OF_THE_ILLIDARI, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF+6:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_SUMMER_SKIES, false);
+ break;
+ case GOSSIP_ACTION_INFO_DEF+7:
+ pPlayer->CLOSE_GOSSIP_MENU();
+ pPlayer->CastSpell(pPlayer, SPELL_TABARD_OF_SUMMER_FLAMES, false);
+ break;
+ }
+ return true;
}
};
-/*######
-## npc_experience
-######*/
+/*######
+## npc_experience
+######*/
#define EXP_COST 100000//10 00 00 copper (10golds)
#define GOSSIP_TEXT_EXP 14736
@@ -2628,7 +2628,7 @@ void AddSC_npcs_special()
new npc_wormhole;
new npc_pet_trainer;
new npc_locksmith;
- new npc_tabard_vendor;
+ new npc_tabard_vendor;
new npc_experience;
}
diff --git a/src/server/shared/DataStores/DBCStore.h b/src/server/shared/DataStores/DBCStore.h
index 22c77fadb27..3e448acd13b 100644
--- a/src/server/shared/DataStores/DBCStore.h
+++ b/src/server/shared/DataStores/DBCStore.h
@@ -92,7 +92,7 @@ class DBCStorage
query +=" ORDER BY " + *sql->indexName + " DESC";
query += ";";
-
+
result = WorldDatabase.Query(query.c_str());
if (result)
{
diff --git a/src/server/shared/Database/Database.cpp b/src/server/shared/Database/Database.cpp
index e2bfc58d96d..83a9849a075 100644
--- a/src/server/shared/Database/Database.cpp
+++ b/src/server/shared/Database/Database.cpp
@@ -38,7 +38,7 @@
size_t Database::db_count = 0;
-Database::Database() : mMysql(NULL)
+Database::Database() : mMysql(NULL)
{
// before first connection
if (db_count++ == 0)
diff --git a/src/server/shared/Database/PreparedStatements.cpp b/src/server/shared/Database/PreparedStatements.cpp
index 40a910acf9e..ec57a0f90e8 100644
--- a/src/server/shared/Database/PreparedStatements.cpp
+++ b/src/server/shared/Database/PreparedStatements.cpp
@@ -11,12 +11,12 @@ void PreparedStatementHolder::_prepareStatement(const char* name, const char* sq
strcat(query, "'");
strcat(query, sql);
strcat(query, "'");
-
+
DEBUG_LOG("Preparing statement: %s", query);
db->Execute(query);
-
+
delete[] query;
- ++count;
+ ++count;
}
void PreparedStatementHolder::LoadAuthserver(Database *db, uint32 &count)
@@ -41,7 +41,7 @@ void PreparedStatementHolder::PExecute(Database *db, const char *name, const cha
{
// NOTE: if args == NULL, we're crashing here. No need to waste performance on checking;
// devs must make sure they use PExecute for args and Execute for no args.
-
+
const char prefix[] = "EXECUTE ";
size_t querySize = 8 + strlen(name) + 7 + strlen(args) + 1;
char* query = new char[querySize];
@@ -49,7 +49,7 @@ void PreparedStatementHolder::PExecute(Database *db, const char *name, const cha
strcat(query, name);
strcat(query, " USING ");
strcat(query, args);
-
+
DEBUG_LOG("Prepared statement (parsed args): %s", query);
db->Execute(query);
delete[] query;
diff --git a/src/server/shared/Database/PreparedStatements.h b/src/server/shared/Database/PreparedStatements.h
index c19119dcb3d..277d2b833ec 100644
--- a/src/server/shared/Database/PreparedStatements.h
+++ b/src/server/shared/Database/PreparedStatements.h
@@ -10,18 +10,18 @@ class PreparedStatementHolder
void LoadCharacters(Database *db, uint32 &count);
void LoadAuthserver(Database *db, uint32 &count);
void LoadWorldserver(Database *db, uint32 &count);
-
+
///- Executes prepared statement that doesn't require feedback with name $name on database $db
void Execute(Database *db, const char* name);
- ///- Executes prepared statement that doesn't require feedback with name $name and args $args
+ ///- Executes prepared statement that doesn't require feedback with name $name and args $args
///- on database $db
void PExecute(Database *db, const char* name, const char* args);
-
+
///- Executes a prepared statement without args on db $db with name $name and puts the result set in a pointer.
QueryResult_AutoPtr Query(Database* db, const char* name);
///- Executes a prepared statement with args $args on db $db with name $name and put the result set in a pointer.
QueryResult_AutoPtr PQuery(Database* db, const char* name, const char* args);
-
+
private:
void _prepareStatement(const char* name, const char* sql, Database *db, uint32 &count);
diff --git a/src/server/shared/Database/SqlOperations.cpp b/src/server/shared/Database/SqlOperations.cpp
index 785c5cb84e7..33b96a30533 100644
--- a/src/server/shared/Database/SqlOperations.cpp
+++ b/src/server/shared/Database/SqlOperations.cpp
@@ -41,12 +41,12 @@ void SqlTransaction::Execute(Database *db)
m_Mutex.release();
return;
}
-
+
db->DirectExecute("START TRANSACTION");
while (!m_queue.empty())
{
sql = m_queue.front();
-
+
if (!db->DirectExecute(sql))
{
free((void*)const_cast<char*>(sql));
diff --git a/src/server/shared/Database/SqlOperations.h b/src/server/shared/Database/SqlOperations.h
index eb28a2c0790..337790e4c72 100644
--- a/src/server/shared/Database/SqlOperations.h
+++ b/src/server/shared/Database/SqlOperations.h
@@ -135,10 +135,10 @@ class SqlAsyncTask : public ACE_Method_Request
public:
SqlAsyncTask(Database * db, SqlOperation * op) : m_db(db), m_op(op){}
~SqlAsyncTask()
- {
+ {
if (!m_op)
- return;
-
+ return;
+
delete m_op;
m_op = NULL;
}
diff --git a/src/server/shared/Dynamic/ObjectRegistry.h b/src/server/shared/Dynamic/ObjectRegistry.h
index 11052a9f0a7..0d24cc1982e 100644
--- a/src/server/shared/Dynamic/ObjectRegistry.h
+++ b/src/server/shared/Dynamic/ObjectRegistry.h
@@ -103,7 +103,7 @@ class ObjectRegistry
}
private:
RegistryMapType i_registeredObjects;
-
+
};
#endif
diff --git a/src/server/shared/Logging/Log.cpp b/src/server/shared/Logging/Log.cpp
index 563c9593e65..70256375679 100644
--- a/src/server/shared/Logging/Log.cpp
+++ b/src/server/shared/Logging/Log.cpp
@@ -28,7 +28,7 @@
Log::Log() :
raLogfile(NULL), logfile(NULL), gmLogfile(NULL), charLogfile(NULL),
- dberLogfile(NULL), chatLogfile(NULL), m_gmlog_per_account(false),
+ dberLogfile(NULL), chatLogfile(NULL), m_gmlog_per_account(false),
m_enableLogDBLater(false), m_enableLogDB(false), m_colored(false),
arenaLogFile(NULL)
{
diff --git a/src/server/shared/Threading/LockedQueue.h b/src/server/shared/Threading/LockedQueue.h
index ff6056350f3..16889d792be 100644
--- a/src/server/shared/Threading/LockedQueue.h
+++ b/src/server/shared/Threading/LockedQueue.h
@@ -120,14 +120,14 @@ namespace ACE_Based
{
this->_lock.release();
}
-
+
///! Calls pop_front of the queue
void pop_front()
{
ACE_GUARD (LockType, g, this->_lock);
_queue.pop_front();
}
-
+
///! Checks if we're empty or not with locks held
bool empty()
{
diff --git a/src/server/shared/Utilities/Util.h b/src/server/shared/Utilities/Util.h
index 3edf0c50c61..335982a7c89 100644
--- a/src/server/shared/Utilities/Util.h
+++ b/src/server/shared/Utilities/Util.h
@@ -320,7 +320,7 @@ class HookList
private:
typename std::list<T> m_list;
public:
- HookList<T> & operator+=(T t)
+ HookList<T> & operator+=(T t)
{
m_list.push_back(t);
return *this;
diff --git a/src/server/worldserver/CMakeLists.txt b/src/server/worldserver/CMakeLists.txt
index 66af4823ef9..0da16a224b7 100644
--- a/src/server/worldserver/CMakeLists.txt
+++ b/src/server/worldserver/CMakeLists.txt
@@ -186,7 +186,7 @@ else()
${ACE_LIBRARY}
${MYSQL_LIBRARY}
${OPENSSL_LIBRARIES}
- ${ZLIB_LIBRARIES}
+ ${ZLIB_LIBRARIES}
${OSX_LIBS}
)
endif()
diff --git a/src/server/worldserver/RemoteAccess/RASocket.cpp b/src/server/worldserver/RemoteAccess/RASocket.cpp
index 69601155b37..8fdc7ccd948 100644
--- a/src/server/worldserver/RemoteAccess/RASocket.cpp
+++ b/src/server/worldserver/RemoteAccess/RASocket.cpp
@@ -205,7 +205,7 @@ void RASocket::OnRead()
SetDeleteByHandler(false);
CliCommandHolder* cmd = new CliCommandHolder(this, buff, &RASocket::zprint, &RASocket::commandFinished);
sWorld.QueueCliCommand(cmd);
- ++pendingCommands;
+ ++pendingCommands;
}
else
Sendf("TC>");
@@ -231,7 +231,7 @@ void RASocket::commandFinished(void* callbackArg, bool success)
RASocket* raSocket = (RASocket*)callbackArg;
raSocket->Sendf("TC>");
uint64 remainingCommands = --raSocket->pendingCommands;
-
+
if(remainingCommands == 0)
raSocket->SetDeleteByHandler(true);
}
diff --git a/src/server/worldserver/RemoteAccess/RASocket.h b/src/server/worldserver/RemoteAccess/RASocket.h
index 4d491e5a436..2c7e57196c7 100644
--- a/src/server/worldserver/RemoteAccess/RASocket.h
+++ b/src/server/worldserver/RemoteAccess/RASocket.h
@@ -52,7 +52,7 @@ class RASocket: public TcpSocket
private:
char buff[RA_BUFF_SIZE];
std::string szLogin;
-
+
unsigned int iInputLength;
bool bSecure;
//will protect from DOS, bruteforce attacks
diff --git a/src/server/worldserver/worldserver.conf.dist b/src/server/worldserver/worldserver.conf.dist
index fdb776b4c75..60a3fcfeadf 100644
--- a/src/server/worldserver/worldserver.conf.dist
+++ b/src/server/worldserver/worldserver.conf.dist
@@ -146,11 +146,11 @@ EAIErrorLevel = 2
# Default: 900000 (15 min)
#
# PlayerSave.Stats.MinLevel
-# Minimum level for saving character stats for external usage in database
-# Default: 0 (do not save character stats)
-# 1+ (save stats for characters with level 1+)
+# Minimum level for saving character stats for external usage in database
+# Default: 0 (do not save character stats)
+# 1+ (save stats for characters with level 1+)
#
-# PlayerSave.Stats.SaveOnlyOnLogout
+# PlayerSave.Stats.SaveOnlyOnLogout
# Enable/Disable saving of character stats only on logout
# Default: 1 (only save on logout)
# 0 (save on every player save)
@@ -171,12 +171,12 @@ EAIErrorLevel = 2
# vmap.ignoreSpellIds
# These spells are ignored for LoS calculation
# List of ids with delimiter ','
-#
+#
# vmap.petLOS
# Check LOS for pets, to avoid them going through walls etc.
# 0 (disable, somewhat less CPU usage)
# Default: 1 (enable, each pet attack command will check for LOS)
-#
+#
# vmap.enableIndoorCheck
# Enable/Disable VMap based indoor check to remove outdoor-only auras (mounts etc.)
# 0 (disabled, somewhat less CPU usage)
@@ -224,8 +224,8 @@ EAIErrorLevel = 2
# 0 (do not permit addon channel)
#
# MapUpdate.Threads
-# Number of threads to update maps.
-# Default: 1
+# Number of threads to update maps.
+# Default: 1
#
# CleanCharacterDB
# Perform character db clean ups on start up
@@ -1745,12 +1745,12 @@ Battleground.Random.ResetHour = 6
# 0 (finished)
#
# Arena.ArenaStartRating
-# Start arena team command rating
-# Default: 1500
+# Start arena team command rating
+# Default: 1500
#
# Arena.StartPersonalRating
-# Start personal rating on entry in team
-# Default: 1500
+# Start personal rating on entry in team
+# Default: 1500
#
###############################################################################
diff --git a/src/server/worldserver/worldserver.ico b/src/server/worldserver/worldserver.ico
index 6f0a5721957..05dbf55ce35 100644
--- a/src/server/worldserver/worldserver.ico
+++ b/src/server/worldserver/worldserver.ico
Binary files differ
diff --git a/src/tools/map_extractor/System.cpp b/src/tools/map_extractor/System.cpp
index 2640b65d8b1..700abd2fe76 100644
--- a/src/tools/map_extractor/System.cpp
+++ b/src/tools/map_extractor/System.cpp
@@ -655,7 +655,7 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x, uint32
// Dark water detect
if (type == LIQUID_TYPE_OCEAN)
{
- uint8 *lm = h2o->getLiquidLightMap(h);
+ uint8 *lm = h2o->getLiquidLightMap(h);
if (!lm)
liquid_type[i][j]|=MAP_LIQUID_TYPE_DARK_WATER;
}
@@ -813,7 +813,7 @@ bool ConvertADT(char *filename, char *filename2, int cell_y, int cell_x, uint32
liquidHeader.liquidType = type;
else
map.liquidMapSize+=sizeof(liquid_type);
-
+
if (!(liquidHeader.flags & MAP_LIQUID_NO_HEIGHT))
map.liquidMapSize += sizeof(float)*liquidHeader.width*liquidHeader.height;
}
@@ -917,7 +917,7 @@ void ExtractMapsFromMpq(uint32 build)
delete [] map_ids;
}
-bool ExtractFile( char const* mpq_name, std::string const& filename )
+bool ExtractFile( char const* mpq_name, std::string const& filename )
{
FILE *output = fopen(filename.c_str(), "wb");
if(!output)
diff --git a/src/tools/map_extractor/adt.h b/src/tools/map_extractor/adt.h
index 725c5b994ee..51d3ccb8698 100644
--- a/src/tools/map_extractor/adt.h
+++ b/src/tools/map_extractor/adt.h
@@ -55,7 +55,7 @@ public:
uint32 light;
float height;
} liquid[ADT_CELL_SIZE+1][ADT_CELL_SIZE+1];
-
+
// 1<<0 - ochen
// 1<<1 - lava/slime
// 1<<2 - water
@@ -197,7 +197,7 @@ public:
return 0;
}
- float *getLiquidHeightMap(adt_liquid_header *h)
+ float *getLiquidHeightMap(adt_liquid_header *h)
{
if (h->formatFlags & ADT_LIQUID_HEADER_NO_HIGHT)
return 0;
@@ -206,7 +206,7 @@ public:
return 0;
}
- uint8 *getLiquidLightMap(adt_liquid_header *h)
+ uint8 *getLiquidLightMap(adt_liquid_header *h)
{
if (h->formatFlags&ADT_LIQUID_HEADER_FULL_LIGHT)
return 0;
@@ -219,7 +219,7 @@ public:
return 0;
}
- uint32 *getLiquidFullLightMap(adt_liquid_header *h)
+ uint32 *getLiquidFullLightMap(adt_liquid_header *h)
{
if (!(h->formatFlags&ADT_LIQUID_HEADER_FULL_LIGHT))
return 0;
@@ -232,7 +232,7 @@ public:
return 0;
}
- uint64 getLiquidShowMap(adt_liquid_header *h)
+ uint64 getLiquidShowMap(adt_liquid_header *h)
{
if (h->offsData2a)
return *((uint64 *)((uint8*)this + 8 + h->offsData2a));
@@ -255,12 +255,12 @@ class adt_MHDR
uint32 pad;
uint32 offsMCIN; // MCIN
- uint32 offsTex; // MTEX
- uint32 offsModels; // MMDX
- uint32 offsModelsIds; // MMID
- uint32 offsMapObejcts; // MWMO
- uint32 offsMapObejctsIds; // MWID
- uint32 offsDoodsDef; // MDDF
+ uint32 offsTex; // MTEX
+ uint32 offsModels; // MMDX
+ uint32 offsModelsIds; // MMID
+ uint32 offsMapObejcts; // MWMO
+ uint32 offsMapObejctsIds; // MWID
+ uint32 offsDoodsDef; // MDDF
uint32 offsObjectsDef; // MODF
uint32 offsMFBO; // MFBO
uint32 offsMH2O; // MH2O
diff --git a/src/tools/map_extractor/loadlib/loadlib.h b/src/tools/map_extractor/loadlib/loadlib.h
index 49d5f590744..bf6c0706d46 100644
--- a/src/tools/map_extractor/loadlib/loadlib.h
+++ b/src/tools/map_extractor/loadlib/loadlib.h
@@ -12,9 +12,9 @@ typedef unsigned __int16 uint16;
typedef unsigned __int8 uint8;
#else
#include <stdint.h>
-#ifndef uint64_t
+#ifndef uint64_t
#ifdef __linux__
-#include <linux/types.h>
+#include <linux/types.h>
#endif
#endif
typedef int64_t int64;
diff --git a/src/tools/map_extractor/mpq_libmpq04.h b/src/tools/map_extractor/mpq_libmpq04.h
index 26008f5fba1..22d586a4a3f 100644
--- a/src/tools/map_extractor/mpq_libmpq04.h
+++ b/src/tools/map_extractor/mpq_libmpq04.h
@@ -24,14 +24,14 @@ public:
void close();
void GetFileListTo(vector<string>& filelist) {
- uint32_t filenum;
- if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
- libmpq__off_t size, transferred;
- libmpq__file_unpacked_size(mpq_a, filenum, &size);
+ uint32_t filenum;
+ if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
+ libmpq__off_t size, transferred;
+ libmpq__file_unpacked_size(mpq_a, filenum, &size);
char *buffer = new char[size];
-
- libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
+
+ libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
char seps[] = "\n";
char *token;
diff --git a/src/tools/vmap3_extractor/loadlib/loadlib.h b/src/tools/vmap3_extractor/loadlib/loadlib.h
index 49d5f590744..bf6c0706d46 100644
--- a/src/tools/vmap3_extractor/loadlib/loadlib.h
+++ b/src/tools/vmap3_extractor/loadlib/loadlib.h
@@ -12,9 +12,9 @@ typedef unsigned __int16 uint16;
typedef unsigned __int8 uint8;
#else
#include <stdint.h>
-#ifndef uint64_t
+#ifndef uint64_t
#ifdef __linux__
-#include <linux/types.h>
+#include <linux/types.h>
#endif
#endif
typedef int64_t int64;
diff --git a/src/tools/vmap3_extractor/model.cpp b/src/tools/vmap3_extractor/model.cpp
index a2493f7e571..81e27621956 100644
--- a/src/tools/vmap3_extractor/model.cpp
+++ b/src/tools/vmap3_extractor/model.cpp
@@ -154,7 +154,7 @@ ModelInstance::ModelInstance(MPQFile &f,const char* ModelInstName, uint32 mapID,
uint16 adtId = 0;// not used for models
uint32 flags = MOD_M2;
- if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
+ if(tileX == 65 && tileY == 65) flags |= MOD_WORLDSPAWN;
//write mapID, tileX, tileY, Flags, ID, Pos, Rot, Scale, name
fwrite(&mapID, sizeof(uint32), 1, pDirfile);
fwrite(&tileX, sizeof(uint32), 1, pDirfile);
diff --git a/src/tools/vmap3_extractor/model.h b/src/tools/vmap3_extractor/model.h
index d1be46f3c13..c131645bd73 100644
--- a/src/tools/vmap3_extractor/model.h
+++ b/src/tools/vmap3_extractor/model.h
@@ -35,7 +35,7 @@ private:
char outfilename;
};
-class ModelInstance
+class ModelInstance
{
public:
Model *model;
diff --git a/src/tools/vmap3_extractor/mpq_libmpq04.h b/src/tools/vmap3_extractor/mpq_libmpq04.h
index 4fe80f2759c..b8ca49c2fc8 100644
--- a/src/tools/vmap3_extractor/mpq_libmpq04.h
+++ b/src/tools/vmap3_extractor/mpq_libmpq04.h
@@ -21,14 +21,14 @@ public:
void close();
void GetFileListTo(vector<string>& filelist) {
- uint32 filenum;
- if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
- libmpq__off_t size, transferred;
- libmpq__file_unpacked_size(mpq_a, filenum, &size);
+ uint32 filenum;
+ if(libmpq__file_number(mpq_a, "(listfile)", &filenum)) return;
+ libmpq__off_t size, transferred;
+ libmpq__file_unpacked_size(mpq_a, filenum, &size);
char *buffer = new char[size];
-
- libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
+
+ libmpq__file_read(mpq_a, filenum, (unsigned char*)buffer, size, &transferred);
char seps[] = "\n";
char *token;
diff --git a/src/tools/vmap3_extractor/vec3d.h b/src/tools/vmap3_extractor/vec3d.h
index d2569bc133b..16f815c423d 100644
--- a/src/tools/vmap3_extractor/vec3d.h
+++ b/src/tools/vmap3_extractor/vec3d.h
@@ -106,7 +106,7 @@ public:
in >> v.x >> v.y >> v.z;
return in;
}
-
+
friend std::ostream& operator<<(std::ostream& out, const Vec3D& v)
{
out << v.x << " " << v.y << " " << v.z;
diff --git a/src/tools/vmap3_extractor/vmapexport.h b/src/tools/vmap3_extractor/vmapexport.h
index fa9a609abf5..e8a55fb898e 100644
--- a/src/tools/vmap3_extractor/vmapexport.h
+++ b/src/tools/vmap3_extractor/vmapexport.h
@@ -3,8 +3,8 @@
enum ModelFlags
{
- MOD_M2 = 1,
- MOD_WORLDSPAWN = 1<<1,
+ MOD_M2 = 1,
+ MOD_WORLDSPAWN = 1<<1,
MOD_HAS_BOUND = 1<<2
};