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authormegamage <none@none>2009-05-08 09:55:39 -0500
committermegamage <none@none>2009-05-08 09:55:39 -0500
commit2007bbbd95a0db813636fb9004b9f181cd42ec3c (patch)
treeb2d770ecf1e0125c104aa699d09a4b802968df22 /src
parenta19c6cd50f08d2ecf41c01ffdd3cb611f6e60875 (diff)
*Fix a bug that spell mod is calculated twice.
--HG-- branch : trunk
Diffstat (limited to 'src')
-rw-r--r--src/game/Spell.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/game/Spell.cpp b/src/game/Spell.cpp
index e1ee5f77435..5934542f64f 100644
--- a/src/game/Spell.cpp
+++ b/src/game/Spell.cpp
@@ -2302,7 +2302,7 @@ void Spell::prepare(SpellCastTargets const* targets, AuraEffect* triggeredByAura
// calculate cast time (calculated after first CheckCast check to prevent charge counting for first CheckCast fail)
m_casttime = GetSpellCastTime(m_spellInfo, this);
- m_caster->ModSpellCastTime(m_spellInfo, m_casttime, this);
+ //m_caster->ModSpellCastTime(m_spellInfo, m_casttime, this);
// set timer base at cast time
ReSetTimer();