diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-10-10 19:00:02 +0200 |
---|---|---|
committer | Shauren <shauren.trinity@gmail.com> | 2021-10-10 19:00:02 +0200 |
commit | 2965d201ab5580a7c71279701b8523064a159077 (patch) | |
tree | 3f092594d74afb266238668e9db7dc3f8316af82 /src | |
parent | d03c7d030c5c34dcd4729152cd54d8c5ac949858 (diff) |
Core/Spells: Changed Spell::SendCastResult arguments to signed ints to match packet structure
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Spells/Spell.cpp | 36 | ||||
-rw-r--r-- | src/server/game/Spells/Spell.h | 28 | ||||
-rw-r--r-- | src/server/game/Spells/SpellScript.cpp | 2 | ||||
-rw-r--r-- | src/server/game/Spells/SpellScript.h | 2 |
4 files changed, 34 insertions, 34 deletions
diff --git a/src/server/game/Spells/Spell.cpp b/src/server/game/Spells/Spell.cpp index 45afa9a7745..bb1ab3c7333 100644 --- a/src/server/game/Spells/Spell.cpp +++ b/src/server/game/Spells/Spell.cpp @@ -3106,7 +3106,7 @@ void Spell::prepare(SpellCastTargets const& targets, AuraEffect const* triggered if ((_triggeredCastFlags & TRIGGERED_IGNORE_COMBO_POINTS) || m_CastItem) m_needComboPoints = false; - uint32 param1 = 0, param2 = 0; + int32 param1 = 0, param2 = 0; SpellCastResult result = CheckCast(true, ¶m1, ¶m2); // target is checked in too many locations and with different results to handle each of them // handle just the general SPELL_FAILED_BAD_TARGETS result which is the default result for most DBC target checks @@ -3340,7 +3340,7 @@ void Spell::_cast(bool skipCheck) // skip check if done already (for instant cast spells for example) if (!skipCheck) { - auto cleanupSpell = [this, modOwner](SpellCastResult res, uint32* p1 = nullptr, uint32* p2 = nullptr) + auto cleanupSpell = [this, modOwner](SpellCastResult res, int32* p1 = nullptr, int32* p2 = nullptr) { SendCastResult(res, p1, p2); SendInterrupted(0); @@ -3352,7 +3352,7 @@ void Spell::_cast(bool skipCheck) SetExecutedCurrently(false); }; - uint32 param1 = 0, param2 = 0; + int32 param1 = 0, param2 = 0; SpellCastResult castResult = CheckCast(false, ¶m1, ¶m2); if (castResult != SPELL_CAST_OK) { @@ -3984,7 +3984,7 @@ void Spell::finish(bool ok) } template<class T> -inline void FillSpellCastFailedArgs(T& packet, ObjectGuid castId, SpellInfo const* spellInfo, SpellCastResult result, SpellCustomErrors customError, uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/, Player* caster) +inline void FillSpellCastFailedArgs(T& packet, ObjectGuid castId, SpellInfo const* spellInfo, SpellCastResult result, SpellCustomErrors customError, int32* param1 /*= nullptr*/, int32* param2 /*= nullptr*/, Player* caster) { packet.CastID = castId; packet.SpellID = spellInfo->Id; @@ -4183,7 +4183,7 @@ inline void FillSpellCastFailedArgs(T& packet, ObjectGuid castId, SpellInfo cons } } -void Spell::SendCastResult(SpellCastResult result, uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/) const +void Spell::SendCastResult(SpellCastResult result, int32* param1 /*= nullptr*/, int32* param2 /*= nullptr*/) const { if (result == SPELL_CAST_OK) return; @@ -4203,7 +4203,7 @@ void Spell::SendCastResult(SpellCastResult result, uint32* param1 /*= nullptr*/, m_caster->ToPlayer()->SendDirectMessage(castFailed.Write()); } -void Spell::SendPetCastResult(SpellCastResult result, uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/) const +void Spell::SendPetCastResult(SpellCastResult result, int32* param1 /*= nullptr*/, int32* param2 /*= nullptr*/) const { if (result == SPELL_CAST_OK) return; @@ -4220,7 +4220,7 @@ void Spell::SendPetCastResult(SpellCastResult result, uint32* param1 /*= nullptr owner->ToPlayer()->SendDirectMessage(petCastFailed.Write()); } -void Spell::SendCastResult(Player* caster, SpellInfo const* spellInfo, SpellCastVisual spellVisual, ObjectGuid cast_count, SpellCastResult result, SpellCustomErrors customError /*= SPELL_CUSTOM_ERROR_NONE*/, uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/) +void Spell::SendCastResult(Player* caster, SpellInfo const* spellInfo, SpellCastVisual spellVisual, ObjectGuid cast_count, SpellCastResult result, SpellCustomErrors customError /*= SPELL_CUSTOM_ERROR_NONE*/, int32* param1 /*= nullptr*/, int32* param2 /*= nullptr*/) { if (result == SPELL_CAST_OK) return; @@ -5103,7 +5103,7 @@ void Spell::HandleEffects(Unit* pUnitTarget, Item* pItemTarget, GameObject* pGOT return nullptr; } -SpellCastResult Spell::CheckCast(bool strict, uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/) +SpellCastResult Spell::CheckCast(bool strict, int32* param1 /*= nullptr*/, int32* param2 /*= nullptr*/) { // check death state if (m_caster->ToUnit() && !m_caster->ToUnit()->IsAlive() && !m_spellInfo->IsPassive() && !(m_spellInfo->HasAttribute(SPELL_ATTR0_CASTABLE_WHILE_DEAD) || (IsTriggered() && !m_triggeredByAuraSpell))) @@ -6162,7 +6162,7 @@ SpellCastResult Spell::CheckPetCast(Unit* target) return CheckCast(true); } -SpellCastResult Spell::CheckCasterAuras(uint32* param1) const +SpellCastResult Spell::CheckCasterAuras(int32* param1) const { Unit* unitCaster = (m_originalCaster ? m_originalCaster : m_caster->ToUnit()); if (!unitCaster) @@ -6291,7 +6291,7 @@ SpellCastResult Spell::CheckCasterAuras(uint32* param1) const return SPELL_CAST_OK; } -bool Spell::CheckSpellCancelsAuraEffect(AuraType auraType, uint32* param1) const +bool Spell::CheckSpellCancelsAuraEffect(AuraType auraType, int32* param1) const { Unit* unitCaster = (m_originalCaster ? m_originalCaster : m_caster->ToUnit()); if (!unitCaster) @@ -6320,42 +6320,42 @@ bool Spell::CheckSpellCancelsAuraEffect(AuraType auraType, uint32* param1) const return true; } -bool Spell::CheckSpellCancelsCharm(uint32* param1) const +bool Spell::CheckSpellCancelsCharm(int32* param1) const { return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_CHARM, param1) && CheckSpellCancelsAuraEffect(SPELL_AURA_AOE_CHARM, param1) && CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_POSSESS, param1); } -bool Spell::CheckSpellCancelsStun(uint32* param1) const +bool Spell::CheckSpellCancelsStun(int32* param1) const { return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_STUN, param1) && CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_STUN_DISABLE_GRAVITY, param1); } -bool Spell::CheckSpellCancelsSilence(uint32* param1) const +bool Spell::CheckSpellCancelsSilence(int32* param1) const { return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_SILENCE, param1) && CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_PACIFY_SILENCE, param1); } -bool Spell::CheckSpellCancelsPacify(uint32* param1) const +bool Spell::CheckSpellCancelsPacify(int32* param1) const { return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_PACIFY, param1) && CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_PACIFY_SILENCE, param1); } -bool Spell::CheckSpellCancelsFear(uint32* param1) const +bool Spell::CheckSpellCancelsFear(int32* param1) const { return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_FEAR, param1); } -bool Spell::CheckSpellCancelsConfuse(uint32* param1) const +bool Spell::CheckSpellCancelsConfuse(int32* param1) const { return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_CONFUSE, param1); } -bool Spell::CheckSpellCancelsNoActions(uint32* param1) const +bool Spell::CheckSpellCancelsNoActions(int32* param1) const { return CheckSpellCancelsAuraEffect(SPELL_AURA_MOD_NO_ACTIONS, param1); } @@ -6608,7 +6608,7 @@ SpellCastResult Spell::CheckPower() const return SPELL_CAST_OK; } -SpellCastResult Spell::CheckItems(uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/) const +SpellCastResult Spell::CheckItems(int32* param1 /*= nullptr*/, int32* param2 /*= nullptr*/) const { Player* player = m_caster->ToPlayer(); if (!player) diff --git a/src/server/game/Spells/Spell.h b/src/server/game/Spells/Spell.h index 55ef3386253..bd86cf8a98e 100644 --- a/src/server/game/Spells/Spell.h +++ b/src/server/game/Spells/Spell.h @@ -438,7 +438,7 @@ class TC_GAME_API Spell void TakeReagents(); void TakeCastItem(); - SpellCastResult CheckCast(bool strict, uint32* param1 = nullptr, uint32* param2 = nullptr); + SpellCastResult CheckCast(bool strict, int32* param1 = nullptr, int32* param2 = nullptr); SpellCastResult CheckPetCast(Unit* target); // handlers @@ -448,21 +448,21 @@ class TC_GAME_API Spell void _handle_immediate_phase(); void _handle_finish_phase(); - SpellCastResult CheckItems(uint32* param1, uint32* param2) const; + SpellCastResult CheckItems(int32* param1, int32* param2) const; SpellCastResult CheckRange(bool strict) const; SpellCastResult CheckPower() const; SpellCastResult CheckRuneCost() const; - SpellCastResult CheckCasterAuras(uint32* param1) const; + SpellCastResult CheckCasterAuras(int32* param1) const; SpellCastResult CheckArenaAndRatedBattlegroundCastRules(); - bool CheckSpellCancelsAuraEffect(AuraType auraType, uint32* param1) const; - bool CheckSpellCancelsCharm(uint32* param1) const; - bool CheckSpellCancelsStun(uint32* param1) const; - bool CheckSpellCancelsSilence(uint32* param1) const; - bool CheckSpellCancelsPacify(uint32* param1) const; - bool CheckSpellCancelsFear(uint32* param1) const; - bool CheckSpellCancelsConfuse(uint32* param1) const; - bool CheckSpellCancelsNoActions(uint32* param1) const; + bool CheckSpellCancelsAuraEffect(AuraType auraType, int32* param1) const; + bool CheckSpellCancelsCharm(int32* param1) const; + bool CheckSpellCancelsStun(int32* param1) const; + bool CheckSpellCancelsSilence(int32* param1) const; + bool CheckSpellCancelsPacify(int32* param1) const; + bool CheckSpellCancelsFear(int32* param1) const; + bool CheckSpellCancelsConfuse(int32* param1) const; + bool CheckSpellCancelsNoActions(int32* param1) const; int32 CalculateDamage(SpellEffectInfo const& spellEffectInfo, Unit const* target, float* var = nullptr) const; @@ -480,9 +480,9 @@ class TC_GAME_API Spell void CheckSrc(); void CheckDst(); - static void SendCastResult(Player* caster, SpellInfo const* spellInfo, SpellCastVisual spellVisual, ObjectGuid cast_count, SpellCastResult result, SpellCustomErrors customError = SPELL_CUSTOM_ERROR_NONE, uint32* param1 = nullptr, uint32* param2 = nullptr); - void SendCastResult(SpellCastResult result, uint32* param1 = nullptr, uint32* param2 = nullptr) const; - void SendPetCastResult(SpellCastResult result, uint32* param1 = nullptr, uint32* param2 = nullptr) const; + static void SendCastResult(Player* caster, SpellInfo const* spellInfo, SpellCastVisual spellVisual, ObjectGuid cast_count, SpellCastResult result, SpellCustomErrors customError = SPELL_CUSTOM_ERROR_NONE, int32* param1 = nullptr, int32* param2 = nullptr); + void SendCastResult(SpellCastResult result, int32* param1 = nullptr, int32* param2 = nullptr) const; + void SendPetCastResult(SpellCastResult result, int32* param1 = nullptr, int32* param2 = nullptr) const; void SendMountResult(MountResult result); void SendSpellStart(); void SendSpellGo(); diff --git a/src/server/game/Spells/SpellScript.cpp b/src/server/game/Spells/SpellScript.cpp index cc397652093..73452dca696 100644 --- a/src/server/game/Spells/SpellScript.cpp +++ b/src/server/game/Spells/SpellScript.cpp @@ -753,7 +753,7 @@ SpellInfo const* SpellScript::GetTriggeringSpell() const return m_spell->m_triggeredByAuraSpell; } -void SpellScript::FinishCast(SpellCastResult result, uint32* param1 /*= nullptr*/, uint32* param2 /*= nullptr*/) +void SpellScript::FinishCast(SpellCastResult result, int32* param1 /*= nullptr*/, int32* param2 /*= nullptr*/) { m_spell->SendCastResult(result, param1, param2); m_spell->finish(result == SPELL_CAST_OK); diff --git a/src/server/game/Spells/SpellScript.h b/src/server/game/Spells/SpellScript.h index b217764b552..599518e9214 100644 --- a/src/server/game/Spells/SpellScript.h +++ b/src/server/game/Spells/SpellScript.h @@ -504,7 +504,7 @@ class TC_GAME_API SpellScript : public _SpellScript SpellInfo const* GetTriggeringSpell() const; // finishes spellcast prematurely with selected error message - void FinishCast(SpellCastResult result, uint32* param1 = nullptr, uint32* param2 = nullptr); + void FinishCast(SpellCastResult result, int32* param1 = nullptr, int32* param2 = nullptr); void SetCustomCastResultMessage(SpellCustomErrors result); |