diff options
author | megamage <none@none> | 2009-05-30 14:48:58 -0500 |
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committer | megamage <none@none> | 2009-05-30 14:48:58 -0500 |
commit | 2a6d93ef5c085183e2bb8ba898bbd60e76aeb225 (patch) | |
tree | 201f63fb777c17de1d558515d76a57672393855b /src | |
parent | 1a857d382ae7bb08d331ee830220343304879b9f (diff) |
*Fix the bug that opvp creatures and gobjects are not displayed.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/OutdoorPvP.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/src/game/OutdoorPvP.cpp b/src/game/OutdoorPvP.cpp index f9a4b3840c2..97626c8c4e6 100644 --- a/src/game/OutdoorPvP.cpp +++ b/src/game/OutdoorPvP.cpp @@ -72,6 +72,7 @@ bool OPvPCapturePoint::AddObject(uint32 type, uint32 entry, uint32 map, float x, data.animprogress = 100; data.spawnMask = 1; data.go_state = GO_STATE_READY; + data.phaseMask = PHASEMASK_NORMAL; objmgr.AddGameobjectToGrid(guid, &data); @@ -134,6 +135,7 @@ bool OPvPCapturePoint::AddCreature(uint32 type, uint32 entry, uint32 teamval, ui data.is_dead = false; data.movementType = cinfo->MovementType; data.spawnMask = 1; + data.phaseMask = PHASEMASK_NORMAL; objmgr.AddCreatureToGrid(guid, &data); |