diff options
author | Shauren <shauren.trinity@gmail.com> | 2021-10-02 21:46:58 +0200 |
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committer | Shauren <shauren.trinity@gmail.com> | 2021-10-02 21:46:58 +0200 |
commit | 2bf8110032e84796f21d4d44d72e33abc58a4e1e (patch) | |
tree | 76caf68af368b2c13f482f2452e740b9d5d029ae /src | |
parent | 696be301d304e92245c1d332c28ae61b0390e330 (diff) |
Core/Players: Do not show zone on character list before first login
Diffstat (limited to 'src')
-rw-r--r-- | src/server/database/Database/Implementation/CharacterDatabase.cpp | 4 | ||||
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 1 |
2 files changed, 2 insertions, 3 deletions
diff --git a/src/server/database/Database/Implementation/CharacterDatabase.cpp b/src/server/database/Database/Implementation/CharacterDatabase.cpp index fec2dbf81bb..9747763615c 100644 --- a/src/server/database/Database/Implementation/CharacterDatabase.cpp +++ b/src/server/database/Database/Implementation/CharacterDatabase.cpp @@ -478,11 +478,11 @@ void CharacterDatabaseConnection::DoPrepareStatements() "map, instance_id, dungeonDifficulty, raidDifficulty, legacyRaidDifficulty, position_x, position_y, position_z, orientation, trans_x, trans_y, trans_z, trans_o, transguid, " "taximask, createTime, createMode, cinematic, " "totaltime, leveltime, rest_bonus, logout_time, is_logout_resting, resettalents_cost, resettalents_time, primarySpecialization, " - "extra_flags, stable_slots, at_login, zone, " + "extra_flags, stable_slots, at_login, " "death_expire_time, taxi_path, totalKills, " "todayKills, yesterdayKills, chosenTitle, watchedFaction, drunk, health, power1, power2, power3, " "power4, power5, power6, latency, activeTalentGroup, lootSpecId, exploredZones, equipmentCache, knownTitles, actionBars, lastLoginBuild) VALUES " - "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); + "(?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?,?)", CONNECTION_ASYNC); PrepareStatement(CHAR_UPD_CHARACTER, "UPDATE characters SET name=?,race=?,class=?,gender=?,level=?,xp=?,money=?,inventorySlots=?,bankSlots=?,restState=?,playerFlags=?,playerFlagsEx=?," "map=?,instance_id=?,dungeonDifficulty=?,raidDifficulty=?,legacyRaidDifficulty=?,position_x=?,position_y=?,position_z=?,orientation=?,trans_x=?,trans_y=?,trans_z=?,trans_o=?,transguid=?,taximask=?,cinematic=?,totaltime=?,leveltime=?,rest_bonus=?," "logout_time=?,is_logout_resting=?,resettalents_cost=?,resettalents_time=?,numRespecs=?,primarySpecialization=?,extra_flags=?,stable_slots=?,at_login=?,zone=?,death_expire_time=?,taxi_path=?," diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 5858295af4e..4d0968dde76 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -20420,7 +20420,6 @@ void Player::SaveToDB(LoginDatabaseTransaction loginTransaction, CharacterDataba stmt->setUInt16(index++, (uint16)m_ExtraFlags); stmt->setUInt8(index++, m_stableSlots); stmt->setUInt16(index++, (uint16)m_atLoginFlags); - stmt->setUInt16(index++, GetZoneId()); stmt->setInt64(index++, m_deathExpireTime); ss.str(""); |