diff options
author | Machiavelli <none@none> | 2009-10-05 16:36:53 +0200 |
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committer | Machiavelli <none@none> | 2009-10-05 16:36:53 +0200 |
commit | 2c34b6f3ff74d05acd7e122dc1ba016902175d23 (patch) | |
tree | a668f7e5e351fc6c8e00271dfbd6915a5fa6da35 /src | |
parent | 4cbc110408555c690f4b581aac187b6a8d55bcfd (diff) |
* Change conditions of assert so *nix is happy compiling.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/game/AuctionHouseMgr.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/src/game/AuctionHouseMgr.cpp b/src/game/AuctionHouseMgr.cpp index a57456a71c6..294beed2fb7 100644 --- a/src/game/AuctionHouseMgr.cpp +++ b/src/game/AuctionHouseMgr.cpp @@ -504,7 +504,7 @@ void AuctionHouseObject::Update() time_t curTime = sWorld.GetGameTime(); ///- Handle expired auctions - // If storage is empty, no need to update. + // If storage is empty, no need to update. next == NULL in this case. if (AuctionsMap.empty()) return; @@ -512,7 +512,7 @@ void AuctionHouseObject::Update() if (next == AuctionsMap.end()) next = AuctionsMap.begin(); - ASSERT(next != NULL); + ASSERT(next != AuctionsMap.end()); uint32 loopBreaker = 0; |