diff options
author | Shauren <shauren.trinity@gmail.com> | 2016-11-16 17:15:50 +0100 |
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committer | Shauren <shauren.trinity@gmail.com> | 2016-11-16 17:15:50 +0100 |
commit | 30cbb99399715e2fd873a1e968ed26164ced4da2 (patch) | |
tree | cf48881fa149dbc266625ae5d2ffa815ba8b8dbc /src | |
parent | 7624c7cd95fda9f0406fa8b00d8f9febe42ba820 (diff) |
Core/Items: Fixed item level bonus calculation
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Item/Item.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Item/Item.cpp b/src/server/game/Entities/Item/Item.cpp index c32d2086022..4b117792ba0 100644 --- a/src/server/game/Entities/Item/Item.cpp +++ b/src/server/game/Entities/Item/Item.cpp @@ -2162,7 +2162,7 @@ uint32 Item::GetItemLevel(Player const* owner) const return MIN_ITEM_LEVEL; uint32 itemLevel = stats->GetBaseItemLevel(); - if (!_bonusData.HasItemLevelBonus && !_bonusData.ItemLevelOverride) + if (_bonusData.HasItemLevelBonus || !_bonusData.ItemLevelOverride) { if (ScalingStatDistributionEntry const* ssd = sScalingStatDistributionStore.LookupEntry(GetScalingStatDistribution())) { |