diff options
author | QAston <none@none> | 2010-07-26 19:54:32 +0200 |
---|---|---|
committer | QAston <none@none> | 2010-07-26 19:54:32 +0200 |
commit | 31820f03407a579c58beda65a83199f052842385 (patch) | |
tree | 0c37a3e4c9b93d83e94fd7a41aa86f8decd023b5 /src | |
parent | fc4087cd9821a791946b41f6d7a72e33f773e664 (diff) |
*Typofix - forgotten assigment in 00dc724412 - fixes weapon usage.
--HG--
branch : trunk
Diffstat (limited to 'src')
-rw-r--r-- | src/server/game/Entities/Player/Player.cpp | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/src/server/game/Entities/Player/Player.cpp b/src/server/game/Entities/Player/Player.cpp index 1fed200d1c1..b7f41466df4 100644 --- a/src/server/game/Entities/Player/Player.cpp +++ b/src/server/game/Entities/Player/Player.cpp @@ -9543,9 +9543,9 @@ Item* Player::GetWeaponForAttack(WeaponAttackType attackType, bool useable /*= f Item* item = NULL; if (useable) - GetUseableItemByPos(INVENTORY_SLOT_BAG_0, slot); + item = GetUseableItemByPos(INVENTORY_SLOT_BAG_0, slot); else - GetItemByPos(INVENTORY_SLOT_BAG_0, slot); + item = GetItemByPos(INVENTORY_SLOT_BAG_0, slot); if (!item || item->GetProto()->Class != ITEM_CLASS_WEAPON) return NULL; @@ -9562,9 +9562,9 @@ Item* Player::GetShield(bool useable) const { Item* item = NULL; if (useable) - GetUseableItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); + item = GetUseableItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); else - GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); + item = GetItemByPos(INVENTORY_SLOT_BAG_0, EQUIPMENT_SLOT_OFFHAND); if (!item || item->GetProto()->Class != ITEM_CLASS_ARMOR) return NULL; |