diff options
author | Mik43l <u.mercogliano@gmail.com> | 2012-05-20 22:09:12 +0200 |
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committer | Mik43l <u.mercogliano@gmail.com> | 2012-05-20 22:09:12 +0200 |
commit | 388250961f24cbe2ba955da6d7446965d058f97d (patch) | |
tree | 79cc62de3db07b90ffc2cd222f22a585ae398728 /src | |
parent | 868e38ebcbac5b94b6d2810730114b64b3cbea27 (diff) |
[Core/Spell]: Fix Blessing of Ancient Kings (Val'anyr, Hammer of Ancient Kings) closes #6521
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Unit/Unit.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/src/server/game/Entities/Unit/Unit.cpp b/src/server/game/Entities/Unit/Unit.cpp index a4d02ee5ea1..ba481176d23 100755 --- a/src/server/game/Entities/Unit/Unit.cpp +++ b/src/server/game/Entities/Unit/Unit.cpp @@ -5870,7 +5870,7 @@ bool Unit::HandleDummyAuraProc(Unit* victim, uint32 damage, AuraEffect* triggere if (AuraEffect* aurEff = victim->GetAuraEffect(64413, 0, GetGUID())) { // The shield can grow to a maximum size of 20, 000 damage absorbtion - aurEff->SetAmount(std::max<int32>(aurEff->GetAmount() + basepoints0, 20000)); + aurEff->SetAmount(std::min<int32>(aurEff->GetAmount() + basepoints0, 20000)); // Refresh and return to prevent replacing the aura aurEff->GetBase()->RefreshDuration(); |