diff options
| author | Keader <keader.android@gmail.com> | 2017-06-01 09:04:40 -0300 | 
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-06-01 09:04:40 -0300 | 
| commit | 3a0417f7128292995a4085a0114ed59fbfa64325 (patch) | |
| tree | 4e47aa94871b0fe272fd9fb070041058a1848626 /src | |
| parent | ce3787f190d28c1e981598eef2cd24c622a2cbae (diff) | |
Core/Spells: Removed duplicated check
unitTarget was checked twice in Spell::EffectTaunt
Diffstat (limited to 'src')
| -rw-r--r-- | src/server/game/Spells/SpellEffects.cpp | 3 | 
1 files changed, 1 insertions, 2 deletions
diff --git a/src/server/game/Spells/SpellEffects.cpp b/src/server/game/Spells/SpellEffects.cpp index f1223eb39d3..dcd7fa313ce 100644 --- a/src/server/game/Spells/SpellEffects.cpp +++ b/src/server/game/Spells/SpellEffects.cpp @@ -3064,8 +3064,7 @@ void Spell::EffectTaunt(SpellEffIndex /*effIndex*/)      // this effect use before aura Taunt apply for prevent taunt already attacking target      // for spell as marked "non effective at already attacking target" -    if (!unitTarget || !unitTarget->CanHaveThreatList() -        || unitTarget->GetVictim() == m_caster) +    if (!unitTarget->CanHaveThreatList() || unitTarget->GetVictim() == m_caster)      {          SendCastResult(SPELL_FAILED_DONT_REPORT);          return;  | 
