diff options
author | The Game <TheGame@YouLostIt.com> | 2012-04-17 11:40:58 -0400 |
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committer | The Game <TheGame@YouLostIt.com> | 2012-04-17 11:40:58 -0400 |
commit | 3bfe59b41d4e4111e1641012ff07f6f480b3d055 (patch) | |
tree | b913a6ff07c4b3dea67520ae3edb1d28df3ec34c /src | |
parent | 17d87c0103703d38eb64f595e8a2155553b39d29 (diff) |
Fix unit tracking to not being limited to the caster of SPELL_AURA_MOD_STALKED, fixes https://github.com/TrinityCore/TrinityCore/issues/6208
Diffstat (limited to 'src')
-rwxr-xr-x | src/server/game/Entities/Object/Object.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/src/server/game/Entities/Object/Object.cpp b/src/server/game/Entities/Object/Object.cpp index 70b680c6ae0..851c0f47e0f 100755 --- a/src/server/game/Entities/Object/Object.cpp +++ b/src/server/game/Entities/Object/Object.cpp @@ -626,7 +626,11 @@ void Object::_BuildValuesUpdate(uint8 updatetype, ByteBuffer * data, UpdateMask* if (!target->isAllowedToLoot(creature)) dynamicFlags &= ~UNIT_DYNFLAG_LOOTABLE; } - + if(Unit const* unit = ToUnit()) + { + if(!unit->HasAuraTypeWithCaster(SPELL_AURA_MOD_STALKED, target->GetGUID())) + dynamicFlags &= ~UNIT_DYNFLAG_TRACK_UNIT; + } *data << dynamicFlags; } // FG: pretend that OTHER players in own group are friendly ("blue") |